Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type NodeController ¶
type NodeController struct { NodeLister listers.DeviceNodeLister // NodeSynced is used for caches sync to get populated NodeSynced cache.InformerSynced // contains filtered or unexported fields }
NodeController is the controller implementation for device node resources
func (*NodeController) Run ¶
func (c *NodeController) Run(threadiness int, stopCh <-chan struct{}) error
Run will set up the event handlers for types we are interested in, as well as syncing informer caches and starting workers. It will block until stopCh is closed, at which point it will shutdown the workqueue and wait for workers to finish processing their current work items.
type NodeControllerBuilder ¶
type NodeControllerBuilder struct {
NodeController *NodeController
}
NodeControllerBuilder is the builder object for controller.
func NewNodeControllerBuilder ¶
func NewNodeControllerBuilder() *NodeControllerBuilder
NewNodeControllerBuilder returns an empty instance of controller builder.
func (*NodeControllerBuilder) Build ¶
func (cb *NodeControllerBuilder) Build() (*NodeController, error)
Build returns a controller instance.
Click to show internal directories.
Click to hide internal directories.