Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- func OpenTxFromContext(ctx context.Context) (context.Context, driver.Tx, error)
- type AggregateFunc
- type Categories
- type Category
- type CategoryClient
- func (c *CategoryClient) Create() *CategoryCreate
- func (c *CategoryClient) CreateBulk(builders ...*CategoryCreate) *CategoryCreateBulk
- func (c *CategoryClient) Delete() *CategoryDelete
- func (c *CategoryClient) DeleteOne(ca *Category) *CategoryDeleteOne
- func (c *CategoryClient) DeleteOneID(id int) *CategoryDeleteOne
- func (c *CategoryClient) Get(ctx context.Context, id int) (*Category, error)
- func (c *CategoryClient) GetX(ctx context.Context, id int) *Category
- func (c *CategoryClient) Hooks() []Hook
- func (c *CategoryClient) Query() *CategoryQuery
- func (c *CategoryClient) Update() *CategoryUpdate
- func (c *CategoryClient) UpdateOne(ca *Category) *CategoryUpdateOne
- func (c *CategoryClient) UpdateOneID(id int) *CategoryUpdateOne
- func (c *CategoryClient) Use(hooks ...Hook)
- type CategoryCreate
- func (cc *CategoryCreate) Exec(ctx context.Context) error
- func (cc *CategoryCreate) ExecX(ctx context.Context)
- func (cc *CategoryCreate) Mutation() *CategoryMutation
- func (cc *CategoryCreate) Save(ctx context.Context) (*Category, error)
- func (cc *CategoryCreate) SaveX(ctx context.Context) *Category
- func (cc *CategoryCreate) SetName(s string) *CategoryCreate
- type CategoryCreateBulk
- type CategoryDelete
- type CategoryDeleteOne
- type CategoryGroupBy
- func (cgb *CategoryGroupBy) Aggregate(fns ...AggregateFunc) *CategoryGroupBy
- func (cgb *CategoryGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (cgb *CategoryGroupBy) BoolX(ctx context.Context) bool
- func (cgb *CategoryGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (cgb *CategoryGroupBy) BoolsX(ctx context.Context) []bool
- func (cgb *CategoryGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (cgb *CategoryGroupBy) Float64X(ctx context.Context) float64
- func (cgb *CategoryGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (cgb *CategoryGroupBy) Float64sX(ctx context.Context) []float64
- func (cgb *CategoryGroupBy) Int(ctx context.Context) (_ int, err error)
- func (cgb *CategoryGroupBy) IntX(ctx context.Context) int
- func (cgb *CategoryGroupBy) Ints(ctx context.Context) ([]int, error)
- func (cgb *CategoryGroupBy) IntsX(ctx context.Context) []int
- func (cgb *CategoryGroupBy) Scan(ctx context.Context, v interface{}) error
- func (cgb *CategoryGroupBy) ScanX(ctx context.Context, v interface{})
- func (cgb *CategoryGroupBy) String(ctx context.Context) (_ string, err error)
- func (cgb *CategoryGroupBy) StringX(ctx context.Context) string
- func (cgb *CategoryGroupBy) Strings(ctx context.Context) ([]string, error)
- func (cgb *CategoryGroupBy) StringsX(ctx context.Context) []string
- type CategoryMutation
- func (m *CategoryMutation) AddField(name string, value ent.Value) error
- func (m *CategoryMutation) AddedEdges() []string
- func (m *CategoryMutation) AddedField(name string) (ent.Value, bool)
- func (m *CategoryMutation) AddedFields() []string
- func (m *CategoryMutation) AddedIDs(name string) []ent.Value
- func (m *CategoryMutation) ClearEdge(name string) error
- func (m *CategoryMutation) ClearField(name string) error
- func (m *CategoryMutation) ClearedEdges() []string
- func (m *CategoryMutation) ClearedFields() []string
- func (m CategoryMutation) Client() *Client
- func (m *CategoryMutation) EdgeCleared(name string) bool
- func (m *CategoryMutation) Field(name string) (ent.Value, bool)
- func (m *CategoryMutation) FieldCleared(name string) bool
- func (m *CategoryMutation) Fields() []string
- func (m *CategoryMutation) ID() (id int, exists bool)
- func (m *CategoryMutation) Name() (r string, exists bool)
- func (m *CategoryMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *CategoryMutation) OldName(ctx context.Context) (v string, err error)
- func (m *CategoryMutation) Op() Op
- func (m *CategoryMutation) RemovedEdges() []string
- func (m *CategoryMutation) RemovedIDs(name string) []ent.Value
- func (m *CategoryMutation) ResetEdge(name string) error
- func (m *CategoryMutation) ResetField(name string) error
- func (m *CategoryMutation) ResetName()
- func (m *CategoryMutation) SetField(name string, value ent.Value) error
- func (m *CategoryMutation) SetName(s string)
- func (m CategoryMutation) Tx() (*Tx, error)
- func (m *CategoryMutation) Type() string
- func (m *CategoryMutation) Where(ps ...predicate.Category)
- type CategoryQuery
- func (cq *CategoryQuery) All(ctx context.Context) ([]*Category, error)
- func (cq *CategoryQuery) AllX(ctx context.Context) []*Category
- func (cq *CategoryQuery) Clone() *CategoryQuery
- func (cq *CategoryQuery) Count(ctx context.Context) (int, error)
- func (cq *CategoryQuery) CountX(ctx context.Context) int
- func (cq *CategoryQuery) Exist(ctx context.Context) (bool, error)
- func (cq *CategoryQuery) ExistX(ctx context.Context) bool
- func (cq *CategoryQuery) First(ctx context.Context) (*Category, error)
- func (cq *CategoryQuery) FirstID(ctx context.Context) (id int, err error)
- func (cq *CategoryQuery) FirstIDX(ctx context.Context) int
- func (cq *CategoryQuery) FirstX(ctx context.Context) *Category
- func (cq *CategoryQuery) GroupBy(field string, fields ...string) *CategoryGroupBy
- func (cq *CategoryQuery) IDs(ctx context.Context) ([]int, error)
- func (cq *CategoryQuery) IDsX(ctx context.Context) []int
- func (cq *CategoryQuery) Limit(limit int) *CategoryQuery
- func (cq *CategoryQuery) Offset(offset int) *CategoryQuery
- func (cq *CategoryQuery) Only(ctx context.Context) (*Category, error)
- func (cq *CategoryQuery) OnlyID(ctx context.Context) (id int, err error)
- func (cq *CategoryQuery) OnlyIDX(ctx context.Context) int
- func (cq *CategoryQuery) OnlyX(ctx context.Context) *Category
- func (cq *CategoryQuery) Order(o ...OrderFunc) *CategoryQuery
- func (cq *CategoryQuery) Select(fields ...string) *CategorySelect
- func (cq *CategoryQuery) Unique(unique bool) *CategoryQuery
- func (cq *CategoryQuery) Where(ps ...predicate.Category) *CategoryQuery
- type CategorySelect
- func (cs *CategorySelect) Bool(ctx context.Context) (_ bool, err error)
- func (cs *CategorySelect) BoolX(ctx context.Context) bool
- func (cs *CategorySelect) Bools(ctx context.Context) ([]bool, error)
- func (cs *CategorySelect) BoolsX(ctx context.Context) []bool
- func (cs *CategorySelect) Float64(ctx context.Context) (_ float64, err error)
- func (cs *CategorySelect) Float64X(ctx context.Context) float64
- func (cs *CategorySelect) Float64s(ctx context.Context) ([]float64, error)
- func (cs *CategorySelect) Float64sX(ctx context.Context) []float64
- func (cs *CategorySelect) Int(ctx context.Context) (_ int, err error)
- func (cs *CategorySelect) IntX(ctx context.Context) int
- func (cs *CategorySelect) Ints(ctx context.Context) ([]int, error)
- func (cs *CategorySelect) IntsX(ctx context.Context) []int
- func (cs *CategorySelect) Scan(ctx context.Context, v interface{}) error
- func (cs *CategorySelect) ScanX(ctx context.Context, v interface{})
- func (cs *CategorySelect) String(ctx context.Context) (_ string, err error)
- func (cs *CategorySelect) StringX(ctx context.Context) string
- func (cs *CategorySelect) Strings(ctx context.Context) ([]string, error)
- func (cs *CategorySelect) StringsX(ctx context.Context) []string
- type CategoryUpdate
- func (cu *CategoryUpdate) Exec(ctx context.Context) error
- func (cu *CategoryUpdate) ExecX(ctx context.Context)
- func (cu *CategoryUpdate) Mutation() *CategoryMutation
- func (cu *CategoryUpdate) Save(ctx context.Context) (int, error)
- func (cu *CategoryUpdate) SaveX(ctx context.Context) int
- func (cu *CategoryUpdate) SetName(s string) *CategoryUpdate
- func (cu *CategoryUpdate) Where(ps ...predicate.Category) *CategoryUpdate
- type CategoryUpdateOne
- func (cuo *CategoryUpdateOne) Exec(ctx context.Context) error
- func (cuo *CategoryUpdateOne) ExecX(ctx context.Context)
- func (cuo *CategoryUpdateOne) Mutation() *CategoryMutation
- func (cuo *CategoryUpdateOne) Save(ctx context.Context) (*Category, error)
- func (cuo *CategoryUpdateOne) SaveX(ctx context.Context) *Category
- func (cuo *CategoryUpdateOne) Select(field string, fields ...string) *CategoryUpdateOne
- func (cuo *CategoryUpdateOne) SetName(s string) *CategoryUpdateOne
- type Client
- func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)
- func (c *Client) Close() error
- func (c *Client) Debug() *Client
- func (c *Client) OpenTx(ctx context.Context) (context.Context, driver.Tx, error)
- func (c *Client) Tx(ctx context.Context) (*Tx, error)
- func (c *Client) Use(hooks ...Hook)
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Equipment
- type EquipmentClient
- func (c *EquipmentClient) Create() *EquipmentCreate
- func (c *EquipmentClient) CreateBulk(builders ...*EquipmentCreate) *EquipmentCreateBulk
- func (c *EquipmentClient) Delete() *EquipmentDelete
- func (c *EquipmentClient) DeleteOne(e *Equipment) *EquipmentDeleteOne
- func (c *EquipmentClient) DeleteOneID(id int) *EquipmentDeleteOne
- func (c *EquipmentClient) Get(ctx context.Context, id int) (*Equipment, error)
- func (c *EquipmentClient) GetX(ctx context.Context, id int) *Equipment
- func (c *EquipmentClient) Hooks() []Hook
- func (c *EquipmentClient) Query() *EquipmentQuery
- func (c *EquipmentClient) Update() *EquipmentUpdate
- func (c *EquipmentClient) UpdateOne(e *Equipment) *EquipmentUpdateOne
- func (c *EquipmentClient) UpdateOneID(id int) *EquipmentUpdateOne
- func (c *EquipmentClient) Use(hooks ...Hook)
- type EquipmentCreate
- func (ec *EquipmentCreate) Exec(ctx context.Context) error
- func (ec *EquipmentCreate) ExecX(ctx context.Context)
- func (ec *EquipmentCreate) Mutation() *EquipmentMutation
- func (ec *EquipmentCreate) Save(ctx context.Context) (*Equipment, error)
- func (ec *EquipmentCreate) SaveX(ctx context.Context) *Equipment
- func (ec *EquipmentCreate) SetCondition(s string) *EquipmentCreate
- func (ec *EquipmentCreate) SetCreateTime(t time.Time) *EquipmentCreate
- func (ec *EquipmentCreate) SetName(s string) *EquipmentCreate
- func (ec *EquipmentCreate) SetNillableCreateTime(t *time.Time) *EquipmentCreate
- func (ec *EquipmentCreate) SetNillableUpdateTime(t *time.Time) *EquipmentCreate
- func (ec *EquipmentCreate) SetUpdateTime(t time.Time) *EquipmentCreate
- type EquipmentCreateBulk
- type EquipmentDelete
- type EquipmentDeleteOne
- type EquipmentGroupBy
- func (egb *EquipmentGroupBy) Aggregate(fns ...AggregateFunc) *EquipmentGroupBy
- func (egb *EquipmentGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (egb *EquipmentGroupBy) BoolX(ctx context.Context) bool
- func (egb *EquipmentGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (egb *EquipmentGroupBy) BoolsX(ctx context.Context) []bool
- func (egb *EquipmentGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (egb *EquipmentGroupBy) Float64X(ctx context.Context) float64
- func (egb *EquipmentGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (egb *EquipmentGroupBy) Float64sX(ctx context.Context) []float64
- func (egb *EquipmentGroupBy) Int(ctx context.Context) (_ int, err error)
- func (egb *EquipmentGroupBy) IntX(ctx context.Context) int
- func (egb *EquipmentGroupBy) Ints(ctx context.Context) ([]int, error)
- func (egb *EquipmentGroupBy) IntsX(ctx context.Context) []int
- func (egb *EquipmentGroupBy) Scan(ctx context.Context, v interface{}) error
- func (egb *EquipmentGroupBy) ScanX(ctx context.Context, v interface{})
- func (egb *EquipmentGroupBy) String(ctx context.Context) (_ string, err error)
- func (egb *EquipmentGroupBy) StringX(ctx context.Context) string
- func (egb *EquipmentGroupBy) Strings(ctx context.Context) ([]string, error)
- func (egb *EquipmentGroupBy) StringsX(ctx context.Context) []string
- type EquipmentMutation
- func (m *EquipmentMutation) AddField(name string, value ent.Value) error
- func (m *EquipmentMutation) AddedEdges() []string
- func (m *EquipmentMutation) AddedField(name string) (ent.Value, bool)
- func (m *EquipmentMutation) AddedFields() []string
- func (m *EquipmentMutation) AddedIDs(name string) []ent.Value
- func (m *EquipmentMutation) ClearEdge(name string) error
- func (m *EquipmentMutation) ClearField(name string) error
- func (m *EquipmentMutation) ClearedEdges() []string
- func (m *EquipmentMutation) ClearedFields() []string
- func (m EquipmentMutation) Client() *Client
- func (m *EquipmentMutation) Condition() (r string, exists bool)
- func (m *EquipmentMutation) CreateTime() (r time.Time, exists bool)
- func (m *EquipmentMutation) EdgeCleared(name string) bool
- func (m *EquipmentMutation) Field(name string) (ent.Value, bool)
- func (m *EquipmentMutation) FieldCleared(name string) bool
- func (m *EquipmentMutation) Fields() []string
- func (m *EquipmentMutation) ID() (id int, exists bool)
- func (m *EquipmentMutation) Name() (r string, exists bool)
- func (m *EquipmentMutation) OldCondition(ctx context.Context) (v string, err error)
- func (m *EquipmentMutation) OldCreateTime(ctx context.Context) (v time.Time, err error)
- func (m *EquipmentMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *EquipmentMutation) OldName(ctx context.Context) (v string, err error)
- func (m *EquipmentMutation) OldUpdateTime(ctx context.Context) (v time.Time, err error)
- func (m *EquipmentMutation) Op() Op
- func (m *EquipmentMutation) RemovedEdges() []string
- func (m *EquipmentMutation) RemovedIDs(name string) []ent.Value
- func (m *EquipmentMutation) ResetCondition()
- func (m *EquipmentMutation) ResetCreateTime()
- func (m *EquipmentMutation) ResetEdge(name string) error
- func (m *EquipmentMutation) ResetField(name string) error
- func (m *EquipmentMutation) ResetName()
- func (m *EquipmentMutation) ResetUpdateTime()
- func (m *EquipmentMutation) SetCondition(s string)
- func (m *EquipmentMutation) SetCreateTime(t time.Time)
- func (m *EquipmentMutation) SetField(name string, value ent.Value) error
- func (m *EquipmentMutation) SetName(s string)
- func (m *EquipmentMutation) SetUpdateTime(t time.Time)
- func (m EquipmentMutation) Tx() (*Tx, error)
- func (m *EquipmentMutation) Type() string
- func (m *EquipmentMutation) UpdateTime() (r time.Time, exists bool)
- func (m *EquipmentMutation) Where(ps ...predicate.Equipment)
- type EquipmentQuery
- func (eq *EquipmentQuery) All(ctx context.Context) ([]*Equipment, error)
- func (eq *EquipmentQuery) AllX(ctx context.Context) []*Equipment
- func (eq *EquipmentQuery) Clone() *EquipmentQuery
- func (e *EquipmentQuery) CollectFields(ctx context.Context, satisfies ...string) *EquipmentQuery
- func (eq *EquipmentQuery) Count(ctx context.Context) (int, error)
- func (eq *EquipmentQuery) CountX(ctx context.Context) int
- func (eq *EquipmentQuery) Exist(ctx context.Context) (bool, error)
- func (eq *EquipmentQuery) ExistX(ctx context.Context) bool
- func (eq *EquipmentQuery) First(ctx context.Context) (*Equipment, error)
- func (eq *EquipmentQuery) FirstID(ctx context.Context) (id int, err error)
- func (eq *EquipmentQuery) FirstIDX(ctx context.Context) int
- func (eq *EquipmentQuery) FirstX(ctx context.Context) *Equipment
- func (eq *EquipmentQuery) GroupBy(field string, fields ...string) *EquipmentGroupBy
- func (eq *EquipmentQuery) IDs(ctx context.Context) ([]int, error)
- func (eq *EquipmentQuery) IDsX(ctx context.Context) []int
- func (eq *EquipmentQuery) Limit(limit int) *EquipmentQuery
- func (eq *EquipmentQuery) Offset(offset int) *EquipmentQuery
- func (eq *EquipmentQuery) Only(ctx context.Context) (*Equipment, error)
- func (eq *EquipmentQuery) OnlyID(ctx context.Context) (id int, err error)
- func (eq *EquipmentQuery) OnlyIDX(ctx context.Context) int
- func (eq *EquipmentQuery) OnlyX(ctx context.Context) *Equipment
- func (eq *EquipmentQuery) Order(o ...OrderFunc) *EquipmentQuery
- func (eq *EquipmentQuery) Select(fields ...string) *EquipmentSelect
- func (eq *EquipmentQuery) Unique(unique bool) *EquipmentQuery
- func (eq *EquipmentQuery) Where(ps ...predicate.Equipment) *EquipmentQuery
- type EquipmentSelect
- func (es *EquipmentSelect) Bool(ctx context.Context) (_ bool, err error)
- func (es *EquipmentSelect) BoolX(ctx context.Context) bool
- func (es *EquipmentSelect) Bools(ctx context.Context) ([]bool, error)
- func (es *EquipmentSelect) BoolsX(ctx context.Context) []bool
- func (es *EquipmentSelect) Float64(ctx context.Context) (_ float64, err error)
- func (es *EquipmentSelect) Float64X(ctx context.Context) float64
- func (es *EquipmentSelect) Float64s(ctx context.Context) ([]float64, error)
- func (es *EquipmentSelect) Float64sX(ctx context.Context) []float64
- func (es *EquipmentSelect) Int(ctx context.Context) (_ int, err error)
- func (es *EquipmentSelect) IntX(ctx context.Context) int
- func (es *EquipmentSelect) Ints(ctx context.Context) ([]int, error)
- func (es *EquipmentSelect) IntsX(ctx context.Context) []int
- func (es *EquipmentSelect) Scan(ctx context.Context, v interface{}) error
- func (es *EquipmentSelect) ScanX(ctx context.Context, v interface{})
- func (es *EquipmentSelect) String(ctx context.Context) (_ string, err error)
- func (es *EquipmentSelect) StringX(ctx context.Context) string
- func (es *EquipmentSelect) Strings(ctx context.Context) ([]string, error)
- func (es *EquipmentSelect) StringsX(ctx context.Context) []string
- type EquipmentSlice
- type EquipmentUpdate
- func (eu *EquipmentUpdate) Exec(ctx context.Context) error
- func (eu *EquipmentUpdate) ExecX(ctx context.Context)
- func (eu *EquipmentUpdate) Mutation() *EquipmentMutation
- func (eu *EquipmentUpdate) Save(ctx context.Context) (int, error)
- func (eu *EquipmentUpdate) SaveX(ctx context.Context) int
- func (eu *EquipmentUpdate) SetCondition(s string) *EquipmentUpdate
- func (eu *EquipmentUpdate) SetCreateTime(t time.Time) *EquipmentUpdate
- func (eu *EquipmentUpdate) SetName(s string) *EquipmentUpdate
- func (eu *EquipmentUpdate) SetNillableCreateTime(t *time.Time) *EquipmentUpdate
- func (eu *EquipmentUpdate) SetUpdateTime(t time.Time) *EquipmentUpdate
- func (eu *EquipmentUpdate) Where(ps ...predicate.Equipment) *EquipmentUpdate
- type EquipmentUpdateOne
- func (euo *EquipmentUpdateOne) Exec(ctx context.Context) error
- func (euo *EquipmentUpdateOne) ExecX(ctx context.Context)
- func (euo *EquipmentUpdateOne) Mutation() *EquipmentMutation
- func (euo *EquipmentUpdateOne) Save(ctx context.Context) (*Equipment, error)
- func (euo *EquipmentUpdateOne) SaveX(ctx context.Context) *Equipment
- func (euo *EquipmentUpdateOne) Select(field string, fields ...string) *EquipmentUpdateOne
- func (euo *EquipmentUpdateOne) SetCondition(s string) *EquipmentUpdateOne
- func (euo *EquipmentUpdateOne) SetCreateTime(t time.Time) *EquipmentUpdateOne
- func (euo *EquipmentUpdateOne) SetName(s string) *EquipmentUpdateOne
- func (euo *EquipmentUpdateOne) SetNillableCreateTime(t *time.Time) *EquipmentUpdateOne
- func (euo *EquipmentUpdateOne) SetUpdateTime(t time.Time) *EquipmentUpdateOne
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Tx
- type ValidationError
- type Value
- type Vehicle
- type VehicleClient
- func (c *VehicleClient) Create() *VehicleCreate
- func (c *VehicleClient) CreateBulk(builders ...*VehicleCreate) *VehicleCreateBulk
- func (c *VehicleClient) Delete() *VehicleDelete
- func (c *VehicleClient) DeleteOne(v *Vehicle) *VehicleDeleteOne
- func (c *VehicleClient) DeleteOneID(id int) *VehicleDeleteOne
- func (c *VehicleClient) Get(ctx context.Context, id int) (*Vehicle, error)
- func (c *VehicleClient) GetX(ctx context.Context, id int) *Vehicle
- func (c *VehicleClient) Hooks() []Hook
- func (c *VehicleClient) Query() *VehicleQuery
- func (c *VehicleClient) Update() *VehicleUpdate
- func (c *VehicleClient) UpdateOne(v *Vehicle) *VehicleUpdateOne
- func (c *VehicleClient) UpdateOneID(id int) *VehicleUpdateOne
- func (c *VehicleClient) Use(hooks ...Hook)
- type VehicleCreate
- func (vc *VehicleCreate) Exec(ctx context.Context) error
- func (vc *VehicleCreate) ExecX(ctx context.Context)
- func (vc *VehicleCreate) Mutation() *VehicleMutation
- func (vc *VehicleCreate) Save(ctx context.Context) (*Vehicle, error)
- func (vc *VehicleCreate) SaveX(ctx context.Context) *Vehicle
- func (vc *VehicleCreate) SetActive(b bool) *VehicleCreate
- func (vc *VehicleCreate) SetCondition(s string) *VehicleCreate
- func (vc *VehicleCreate) SetCreateTime(t time.Time) *VehicleCreate
- func (vc *VehicleCreate) SetMake(s string) *VehicleCreate
- func (vc *VehicleCreate) SetMiles(i int64) *VehicleCreate
- func (vc *VehicleCreate) SetModel(s string) *VehicleCreate
- func (vc *VehicleCreate) SetMpg(i int64) *VehicleCreate
- func (vc *VehicleCreate) SetNillableActive(b *bool) *VehicleCreate
- func (vc *VehicleCreate) SetNillableCondition(s *string) *VehicleCreate
- func (vc *VehicleCreate) SetNillableCreateTime(t *time.Time) *VehicleCreate
- func (vc *VehicleCreate) SetNillableMiles(i *int64) *VehicleCreate
- func (vc *VehicleCreate) SetNillableMpg(i *int64) *VehicleCreate
- func (vc *VehicleCreate) SetNillableOwner(s *string) *VehicleCreate
- func (vc *VehicleCreate) SetNillableUpdateTime(t *time.Time) *VehicleCreate
- func (vc *VehicleCreate) SetNillableYear(s *string) *VehicleCreate
- func (vc *VehicleCreate) SetOwner(s string) *VehicleCreate
- func (vc *VehicleCreate) SetUpdateTime(t time.Time) *VehicleCreate
- func (vc *VehicleCreate) SetYear(s string) *VehicleCreate
- type VehicleCreateBulk
- type VehicleDelete
- type VehicleDeleteOne
- type VehicleGroupBy
- func (vgb *VehicleGroupBy) Aggregate(fns ...AggregateFunc) *VehicleGroupBy
- func (vgb *VehicleGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (vgb *VehicleGroupBy) BoolX(ctx context.Context) bool
- func (vgb *VehicleGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (vgb *VehicleGroupBy) BoolsX(ctx context.Context) []bool
- func (vgb *VehicleGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (vgb *VehicleGroupBy) Float64X(ctx context.Context) float64
- func (vgb *VehicleGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (vgb *VehicleGroupBy) Float64sX(ctx context.Context) []float64
- func (vgb *VehicleGroupBy) Int(ctx context.Context) (_ int, err error)
- func (vgb *VehicleGroupBy) IntX(ctx context.Context) int
- func (vgb *VehicleGroupBy) Ints(ctx context.Context) ([]int, error)
- func (vgb *VehicleGroupBy) IntsX(ctx context.Context) []int
- func (vgb *VehicleGroupBy) Scan(ctx context.Context, v interface{}) error
- func (vgb *VehicleGroupBy) ScanX(ctx context.Context, v interface{})
- func (vgb *VehicleGroupBy) String(ctx context.Context) (_ string, err error)
- func (vgb *VehicleGroupBy) StringX(ctx context.Context) string
- func (vgb *VehicleGroupBy) Strings(ctx context.Context) ([]string, error)
- func (vgb *VehicleGroupBy) StringsX(ctx context.Context) []string
- type VehicleMutation
- func (m *VehicleMutation) Active() (r bool, exists bool)
- func (m *VehicleMutation) ActiveCleared() bool
- func (m *VehicleMutation) AddField(name string, value ent.Value) error
- func (m *VehicleMutation) AddMiles(i int64)
- func (m *VehicleMutation) AddMpg(i int64)
- func (m *VehicleMutation) AddedEdges() []string
- func (m *VehicleMutation) AddedField(name string) (ent.Value, bool)
- func (m *VehicleMutation) AddedFields() []string
- func (m *VehicleMutation) AddedIDs(name string) []ent.Value
- func (m *VehicleMutation) AddedMiles() (r int64, exists bool)
- func (m *VehicleMutation) AddedMpg() (r int64, exists bool)
- func (m *VehicleMutation) ClearActive()
- func (m *VehicleMutation) ClearCondition()
- func (m *VehicleMutation) ClearEdge(name string) error
- func (m *VehicleMutation) ClearField(name string) error
- func (m *VehicleMutation) ClearMiles()
- func (m *VehicleMutation) ClearMpg()
- func (m *VehicleMutation) ClearOwner()
- func (m *VehicleMutation) ClearYear()
- func (m *VehicleMutation) ClearedEdges() []string
- func (m *VehicleMutation) ClearedFields() []string
- func (m VehicleMutation) Client() *Client
- func (m *VehicleMutation) Condition() (r string, exists bool)
- func (m *VehicleMutation) ConditionCleared() bool
- func (m *VehicleMutation) CreateTime() (r time.Time, exists bool)
- func (m *VehicleMutation) EdgeCleared(name string) bool
- func (m *VehicleMutation) Field(name string) (ent.Value, bool)
- func (m *VehicleMutation) FieldCleared(name string) bool
- func (m *VehicleMutation) Fields() []string
- func (m *VehicleMutation) ID() (id int, exists bool)
- func (m *VehicleMutation) Make() (r string, exists bool)
- func (m *VehicleMutation) Miles() (r int64, exists bool)
- func (m *VehicleMutation) MilesCleared() bool
- func (m *VehicleMutation) Model() (r string, exists bool)
- func (m *VehicleMutation) Mpg() (r int64, exists bool)
- func (m *VehicleMutation) MpgCleared() bool
- func (m *VehicleMutation) OldActive(ctx context.Context) (v bool, err error)
- func (m *VehicleMutation) OldCondition(ctx context.Context) (v string, err error)
- func (m *VehicleMutation) OldCreateTime(ctx context.Context) (v time.Time, err error)
- func (m *VehicleMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *VehicleMutation) OldMake(ctx context.Context) (v string, err error)
- func (m *VehicleMutation) OldMiles(ctx context.Context) (v int64, err error)
- func (m *VehicleMutation) OldModel(ctx context.Context) (v string, err error)
- func (m *VehicleMutation) OldMpg(ctx context.Context) (v int64, err error)
- func (m *VehicleMutation) OldOwner(ctx context.Context) (v string, err error)
- func (m *VehicleMutation) OldUpdateTime(ctx context.Context) (v time.Time, err error)
- func (m *VehicleMutation) OldYear(ctx context.Context) (v string, err error)
- func (m *VehicleMutation) Op() Op
- func (m *VehicleMutation) Owner() (r string, exists bool)
- func (m *VehicleMutation) OwnerCleared() bool
- func (m *VehicleMutation) RemovedEdges() []string
- func (m *VehicleMutation) RemovedIDs(name string) []ent.Value
- func (m *VehicleMutation) ResetActive()
- func (m *VehicleMutation) ResetCondition()
- func (m *VehicleMutation) ResetCreateTime()
- func (m *VehicleMutation) ResetEdge(name string) error
- func (m *VehicleMutation) ResetField(name string) error
- func (m *VehicleMutation) ResetMake()
- func (m *VehicleMutation) ResetMiles()
- func (m *VehicleMutation) ResetModel()
- func (m *VehicleMutation) ResetMpg()
- func (m *VehicleMutation) ResetOwner()
- func (m *VehicleMutation) ResetUpdateTime()
- func (m *VehicleMutation) ResetYear()
- func (m *VehicleMutation) SetActive(b bool)
- func (m *VehicleMutation) SetCondition(s string)
- func (m *VehicleMutation) SetCreateTime(t time.Time)
- func (m *VehicleMutation) SetField(name string, value ent.Value) error
- func (m *VehicleMutation) SetMake(s string)
- func (m *VehicleMutation) SetMiles(i int64)
- func (m *VehicleMutation) SetModel(s string)
- func (m *VehicleMutation) SetMpg(i int64)
- func (m *VehicleMutation) SetOwner(s string)
- func (m *VehicleMutation) SetUpdateTime(t time.Time)
- func (m *VehicleMutation) SetYear(s string)
- func (m VehicleMutation) Tx() (*Tx, error)
- func (m *VehicleMutation) Type() string
- func (m *VehicleMutation) UpdateTime() (r time.Time, exists bool)
- func (m *VehicleMutation) Where(ps ...predicate.Vehicle)
- func (m *VehicleMutation) Year() (r string, exists bool)
- func (m *VehicleMutation) YearCleared() bool
- type VehicleQuery
- func (vq *VehicleQuery) All(ctx context.Context) ([]*Vehicle, error)
- func (vq *VehicleQuery) AllX(ctx context.Context) []*Vehicle
- func (vq *VehicleQuery) Clone() *VehicleQuery
- func (v *VehicleQuery) CollectFields(ctx context.Context, satisfies ...string) *VehicleQuery
- func (vq *VehicleQuery) Count(ctx context.Context) (int, error)
- func (vq *VehicleQuery) CountX(ctx context.Context) int
- func (vq *VehicleQuery) Exist(ctx context.Context) (bool, error)
- func (vq *VehicleQuery) ExistX(ctx context.Context) bool
- func (vq *VehicleQuery) First(ctx context.Context) (*Vehicle, error)
- func (vq *VehicleQuery) FirstID(ctx context.Context) (id int, err error)
- func (vq *VehicleQuery) FirstIDX(ctx context.Context) int
- func (vq *VehicleQuery) FirstX(ctx context.Context) *Vehicle
- func (vq *VehicleQuery) GroupBy(field string, fields ...string) *VehicleGroupBy
- func (vq *VehicleQuery) IDs(ctx context.Context) ([]int, error)
- func (vq *VehicleQuery) IDsX(ctx context.Context) []int
- func (vq *VehicleQuery) Limit(limit int) *VehicleQuery
- func (vq *VehicleQuery) Offset(offset int) *VehicleQuery
- func (vq *VehicleQuery) Only(ctx context.Context) (*Vehicle, error)
- func (vq *VehicleQuery) OnlyID(ctx context.Context) (id int, err error)
- func (vq *VehicleQuery) OnlyIDX(ctx context.Context) int
- func (vq *VehicleQuery) OnlyX(ctx context.Context) *Vehicle
- func (vq *VehicleQuery) Order(o ...OrderFunc) *VehicleQuery
- func (vq *VehicleQuery) Select(fields ...string) *VehicleSelect
- func (vq *VehicleQuery) Unique(unique bool) *VehicleQuery
- func (vq *VehicleQuery) Where(ps ...predicate.Vehicle) *VehicleQuery
- type VehicleSelect
- func (vs *VehicleSelect) Bool(ctx context.Context) (_ bool, err error)
- func (vs *VehicleSelect) BoolX(ctx context.Context) bool
- func (vs *VehicleSelect) Bools(ctx context.Context) ([]bool, error)
- func (vs *VehicleSelect) BoolsX(ctx context.Context) []bool
- func (vs *VehicleSelect) Float64(ctx context.Context) (_ float64, err error)
- func (vs *VehicleSelect) Float64X(ctx context.Context) float64
- func (vs *VehicleSelect) Float64s(ctx context.Context) ([]float64, error)
- func (vs *VehicleSelect) Float64sX(ctx context.Context) []float64
- func (vs *VehicleSelect) Int(ctx context.Context) (_ int, err error)
- func (vs *VehicleSelect) IntX(ctx context.Context) int
- func (vs *VehicleSelect) Ints(ctx context.Context) ([]int, error)
- func (vs *VehicleSelect) IntsX(ctx context.Context) []int
- func (vs *VehicleSelect) Scan(ctx context.Context, v interface{}) error
- func (vs *VehicleSelect) ScanX(ctx context.Context, v interface{})
- func (vs *VehicleSelect) String(ctx context.Context) (_ string, err error)
- func (vs *VehicleSelect) StringX(ctx context.Context) string
- func (vs *VehicleSelect) Strings(ctx context.Context) ([]string, error)
- func (vs *VehicleSelect) StringsX(ctx context.Context) []string
- type VehicleUpdate
- func (vu *VehicleUpdate) AddMiles(i int64) *VehicleUpdate
- func (vu *VehicleUpdate) AddMpg(i int64) *VehicleUpdate
- func (vu *VehicleUpdate) ClearActive() *VehicleUpdate
- func (vu *VehicleUpdate) ClearCondition() *VehicleUpdate
- func (vu *VehicleUpdate) ClearMiles() *VehicleUpdate
- func (vu *VehicleUpdate) ClearMpg() *VehicleUpdate
- func (vu *VehicleUpdate) ClearOwner() *VehicleUpdate
- func (vu *VehicleUpdate) ClearYear() *VehicleUpdate
- func (vu *VehicleUpdate) Exec(ctx context.Context) error
- func (vu *VehicleUpdate) ExecX(ctx context.Context)
- func (vu *VehicleUpdate) Mutation() *VehicleMutation
- func (vu *VehicleUpdate) Save(ctx context.Context) (int, error)
- func (vu *VehicleUpdate) SaveX(ctx context.Context) int
- func (vu *VehicleUpdate) SetActive(b bool) *VehicleUpdate
- func (vu *VehicleUpdate) SetCondition(s string) *VehicleUpdate
- func (vu *VehicleUpdate) SetCreateTime(t time.Time) *VehicleUpdate
- func (vu *VehicleUpdate) SetMake(s string) *VehicleUpdate
- func (vu *VehicleUpdate) SetMiles(i int64) *VehicleUpdate
- func (vu *VehicleUpdate) SetModel(s string) *VehicleUpdate
- func (vu *VehicleUpdate) SetMpg(i int64) *VehicleUpdate
- func (vu *VehicleUpdate) SetNillableActive(b *bool) *VehicleUpdate
- func (vu *VehicleUpdate) SetNillableCondition(s *string) *VehicleUpdate
- func (vu *VehicleUpdate) SetNillableCreateTime(t *time.Time) *VehicleUpdate
- func (vu *VehicleUpdate) SetNillableMiles(i *int64) *VehicleUpdate
- func (vu *VehicleUpdate) SetNillableMpg(i *int64) *VehicleUpdate
- func (vu *VehicleUpdate) SetNillableOwner(s *string) *VehicleUpdate
- func (vu *VehicleUpdate) SetNillableYear(s *string) *VehicleUpdate
- func (vu *VehicleUpdate) SetOwner(s string) *VehicleUpdate
- func (vu *VehicleUpdate) SetUpdateTime(t time.Time) *VehicleUpdate
- func (vu *VehicleUpdate) SetYear(s string) *VehicleUpdate
- func (vu *VehicleUpdate) Where(ps ...predicate.Vehicle) *VehicleUpdate
- type VehicleUpdateOne
- func (vuo *VehicleUpdateOne) AddMiles(i int64) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) AddMpg(i int64) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) ClearActive() *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) ClearCondition() *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) ClearMiles() *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) ClearMpg() *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) ClearOwner() *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) ClearYear() *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) Exec(ctx context.Context) error
- func (vuo *VehicleUpdateOne) ExecX(ctx context.Context)
- func (vuo *VehicleUpdateOne) Mutation() *VehicleMutation
- func (vuo *VehicleUpdateOne) Save(ctx context.Context) (*Vehicle, error)
- func (vuo *VehicleUpdateOne) SaveX(ctx context.Context) *Vehicle
- func (vuo *VehicleUpdateOne) Select(field string, fields ...string) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetActive(b bool) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetCondition(s string) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetCreateTime(t time.Time) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetMake(s string) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetMiles(i int64) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetModel(s string) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetMpg(i int64) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetNillableActive(b *bool) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetNillableCondition(s *string) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetNillableCreateTime(t *time.Time) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetNillableMiles(i *int64) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetNillableMpg(i *int64) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetNillableOwner(s *string) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetNillableYear(s *string) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetOwner(s string) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetUpdateTime(t time.Time) *VehicleUpdateOne
- func (vuo *VehicleUpdateOne) SetYear(s string) *VehicleUpdateOne
- type Vehicles
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeCategory = "Category" TypeEquipment = "Equipment" TypeVehicle = "Vehicle" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
func NewTxContext ¶
NewTxContext returns a new context with the given Tx attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Categories ¶ added in v0.4.0
type Categories []*Category
Categories is a parsable slice of Category.
type Category ¶ added in v0.4.0
type Category struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // contains filtered or unexported fields }
Category is the model entity for the Category schema.
func (*Category) Unwrap ¶ added in v0.4.0
Unwrap unwraps the Category entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Category) Update ¶ added in v0.4.0
func (c *Category) Update() *CategoryUpdateOne
Update returns a builder for updating this Category. Note that you need to call Category.Unwrap() before calling this method if this Category was returned from a transaction, and the transaction was committed or rolled back.
type CategoryClient ¶ added in v0.4.0
type CategoryClient struct {
// contains filtered or unexported fields
}
CategoryClient is a client for the Category schema.
func NewCategoryClient ¶ added in v0.4.0
func NewCategoryClient(c config) *CategoryClient
NewCategoryClient returns a client for the Category from the given config.
func (*CategoryClient) Create ¶ added in v0.4.0
func (c *CategoryClient) Create() *CategoryCreate
Create returns a create builder for Category.
func (*CategoryClient) CreateBulk ¶ added in v0.4.0
func (c *CategoryClient) CreateBulk(builders ...*CategoryCreate) *CategoryCreateBulk
CreateBulk returns a builder for creating a bulk of Category entities.
func (*CategoryClient) Delete ¶ added in v0.4.0
func (c *CategoryClient) Delete() *CategoryDelete
Delete returns a delete builder for Category.
func (*CategoryClient) DeleteOne ¶ added in v0.4.0
func (c *CategoryClient) DeleteOne(ca *Category) *CategoryDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*CategoryClient) DeleteOneID ¶ added in v0.4.0
func (c *CategoryClient) DeleteOneID(id int) *CategoryDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*CategoryClient) GetX ¶ added in v0.4.0
func (c *CategoryClient) GetX(ctx context.Context, id int) *Category
GetX is like Get, but panics if an error occurs.
func (*CategoryClient) Hooks ¶ added in v0.4.0
func (c *CategoryClient) Hooks() []Hook
Hooks returns the client hooks.
func (*CategoryClient) Query ¶ added in v0.4.0
func (c *CategoryClient) Query() *CategoryQuery
Query returns a query builder for Category.
func (*CategoryClient) Update ¶ added in v0.4.0
func (c *CategoryClient) Update() *CategoryUpdate
Update returns an update builder for Category.
func (*CategoryClient) UpdateOne ¶ added in v0.4.0
func (c *CategoryClient) UpdateOne(ca *Category) *CategoryUpdateOne
UpdateOne returns an update builder for the given entity.
func (*CategoryClient) UpdateOneID ¶ added in v0.4.0
func (c *CategoryClient) UpdateOneID(id int) *CategoryUpdateOne
UpdateOneID returns an update builder for the given id.
func (*CategoryClient) Use ¶ added in v0.4.0
func (c *CategoryClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `category.Hooks(f(g(h())))`.
type CategoryCreate ¶ added in v0.4.0
type CategoryCreate struct {
// contains filtered or unexported fields
}
CategoryCreate is the builder for creating a Category entity.
func (*CategoryCreate) Exec ¶ added in v0.4.0
func (cc *CategoryCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*CategoryCreate) ExecX ¶ added in v0.4.0
func (cc *CategoryCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CategoryCreate) Mutation ¶ added in v0.4.0
func (cc *CategoryCreate) Mutation() *CategoryMutation
Mutation returns the CategoryMutation object of the builder.
func (*CategoryCreate) Save ¶ added in v0.4.0
func (cc *CategoryCreate) Save(ctx context.Context) (*Category, error)
Save creates the Category in the database.
func (*CategoryCreate) SaveX ¶ added in v0.4.0
func (cc *CategoryCreate) SaveX(ctx context.Context) *Category
SaveX calls Save and panics if Save returns an error.
func (*CategoryCreate) SetName ¶ added in v0.4.0
func (cc *CategoryCreate) SetName(s string) *CategoryCreate
SetName sets the "name" field.
type CategoryCreateBulk ¶ added in v0.4.0
type CategoryCreateBulk struct {
// contains filtered or unexported fields
}
CategoryCreateBulk is the builder for creating many Category entities in bulk.
func (*CategoryCreateBulk) Exec ¶ added in v0.4.0
func (ccb *CategoryCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*CategoryCreateBulk) ExecX ¶ added in v0.4.0
func (ccb *CategoryCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type CategoryDelete ¶ added in v0.4.0
type CategoryDelete struct {
// contains filtered or unexported fields
}
CategoryDelete is the builder for deleting a Category entity.
func (*CategoryDelete) Exec ¶ added in v0.4.0
func (cd *CategoryDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*CategoryDelete) ExecX ¶ added in v0.4.0
func (cd *CategoryDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*CategoryDelete) Where ¶ added in v0.4.0
func (cd *CategoryDelete) Where(ps ...predicate.Category) *CategoryDelete
Where appends a list predicates to the CategoryDelete builder.
type CategoryDeleteOne ¶ added in v0.4.0
type CategoryDeleteOne struct {
// contains filtered or unexported fields
}
CategoryDeleteOne is the builder for deleting a single Category entity.
func (*CategoryDeleteOne) Exec ¶ added in v0.4.0
func (cdo *CategoryDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*CategoryDeleteOne) ExecX ¶ added in v0.4.0
func (cdo *CategoryDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type CategoryGroupBy ¶ added in v0.4.0
type CategoryGroupBy struct {
// contains filtered or unexported fields
}
CategoryGroupBy is the group-by builder for Category entities.
func (*CategoryGroupBy) Aggregate ¶ added in v0.4.0
func (cgb *CategoryGroupBy) Aggregate(fns ...AggregateFunc) *CategoryGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*CategoryGroupBy) Bool ¶ added in v0.4.0
func (cgb *CategoryGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*CategoryGroupBy) BoolX ¶ added in v0.4.0
func (cgb *CategoryGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*CategoryGroupBy) Bools ¶ added in v0.4.0
func (cgb *CategoryGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*CategoryGroupBy) BoolsX ¶ added in v0.4.0
func (cgb *CategoryGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*CategoryGroupBy) Float64 ¶ added in v0.4.0
func (cgb *CategoryGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*CategoryGroupBy) Float64X ¶ added in v0.4.0
func (cgb *CategoryGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*CategoryGroupBy) Float64s ¶ added in v0.4.0
func (cgb *CategoryGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*CategoryGroupBy) Float64sX ¶ added in v0.4.0
func (cgb *CategoryGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*CategoryGroupBy) Int ¶ added in v0.4.0
func (cgb *CategoryGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*CategoryGroupBy) IntX ¶ added in v0.4.0
func (cgb *CategoryGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*CategoryGroupBy) Ints ¶ added in v0.4.0
func (cgb *CategoryGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*CategoryGroupBy) IntsX ¶ added in v0.4.0
func (cgb *CategoryGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*CategoryGroupBy) Scan ¶ added in v0.4.0
func (cgb *CategoryGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*CategoryGroupBy) ScanX ¶ added in v0.4.0
func (cgb *CategoryGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*CategoryGroupBy) String ¶ added in v0.4.0
func (cgb *CategoryGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*CategoryGroupBy) StringX ¶ added in v0.4.0
func (cgb *CategoryGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type CategoryMutation ¶ added in v0.4.0
type CategoryMutation struct {
// contains filtered or unexported fields
}
CategoryMutation represents an operation that mutates the Category nodes in the graph.
func (*CategoryMutation) AddField ¶ added in v0.4.0
func (m *CategoryMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*CategoryMutation) AddedEdges ¶ added in v0.4.0
func (m *CategoryMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*CategoryMutation) AddedField ¶ added in v0.4.0
func (m *CategoryMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*CategoryMutation) AddedFields ¶ added in v0.4.0
func (m *CategoryMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*CategoryMutation) AddedIDs ¶ added in v0.4.0
func (m *CategoryMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*CategoryMutation) ClearEdge ¶ added in v0.4.0
func (m *CategoryMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*CategoryMutation) ClearField ¶ added in v0.4.0
func (m *CategoryMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*CategoryMutation) ClearedEdges ¶ added in v0.4.0
func (m *CategoryMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*CategoryMutation) ClearedFields ¶ added in v0.4.0
func (m *CategoryMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (CategoryMutation) Client ¶ added in v0.4.0
func (m CategoryMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*CategoryMutation) EdgeCleared ¶ added in v0.4.0
func (m *CategoryMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*CategoryMutation) Field ¶ added in v0.4.0
func (m *CategoryMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*CategoryMutation) FieldCleared ¶ added in v0.4.0
func (m *CategoryMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*CategoryMutation) Fields ¶ added in v0.4.0
func (m *CategoryMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*CategoryMutation) ID ¶ added in v0.4.0
func (m *CategoryMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*CategoryMutation) Name ¶ added in v0.4.0
func (m *CategoryMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*CategoryMutation) OldField ¶ added in v0.4.0
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*CategoryMutation) OldName ¶ added in v0.4.0
func (m *CategoryMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Category entity. If the Category object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CategoryMutation) Op ¶ added in v0.4.0
func (m *CategoryMutation) Op() Op
Op returns the operation name.
func (*CategoryMutation) RemovedEdges ¶ added in v0.4.0
func (m *CategoryMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*CategoryMutation) RemovedIDs ¶ added in v0.4.0
func (m *CategoryMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*CategoryMutation) ResetEdge ¶ added in v0.4.0
func (m *CategoryMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*CategoryMutation) ResetField ¶ added in v0.4.0
func (m *CategoryMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*CategoryMutation) ResetName ¶ added in v0.4.0
func (m *CategoryMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*CategoryMutation) SetField ¶ added in v0.4.0
func (m *CategoryMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*CategoryMutation) SetName ¶ added in v0.4.0
func (m *CategoryMutation) SetName(s string)
SetName sets the "name" field.
func (CategoryMutation) Tx ¶ added in v0.4.0
func (m CategoryMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*CategoryMutation) Type ¶ added in v0.4.0
func (m *CategoryMutation) Type() string
Type returns the node type of this mutation (Category).
func (*CategoryMutation) Where ¶ added in v0.4.0
func (m *CategoryMutation) Where(ps ...predicate.Category)
Where appends a list predicates to the CategoryMutation builder.
type CategoryQuery ¶ added in v0.4.0
type CategoryQuery struct {
// contains filtered or unexported fields
}
CategoryQuery is the builder for querying Category entities.
func (*CategoryQuery) All ¶ added in v0.4.0
func (cq *CategoryQuery) All(ctx context.Context) ([]*Category, error)
All executes the query and returns a list of Categories.
func (*CategoryQuery) AllX ¶ added in v0.4.0
func (cq *CategoryQuery) AllX(ctx context.Context) []*Category
AllX is like All, but panics if an error occurs.
func (*CategoryQuery) Clone ¶ added in v0.4.0
func (cq *CategoryQuery) Clone() *CategoryQuery
Clone returns a duplicate of the CategoryQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*CategoryQuery) Count ¶ added in v0.4.0
func (cq *CategoryQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*CategoryQuery) CountX ¶ added in v0.4.0
func (cq *CategoryQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*CategoryQuery) Exist ¶ added in v0.4.0
func (cq *CategoryQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*CategoryQuery) ExistX ¶ added in v0.4.0
func (cq *CategoryQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*CategoryQuery) First ¶ added in v0.4.0
func (cq *CategoryQuery) First(ctx context.Context) (*Category, error)
First returns the first Category entity from the query. Returns a *NotFoundError when no Category was found.
func (*CategoryQuery) FirstID ¶ added in v0.4.0
func (cq *CategoryQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Category ID from the query. Returns a *NotFoundError when no Category ID was found.
func (*CategoryQuery) FirstIDX ¶ added in v0.4.0
func (cq *CategoryQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*CategoryQuery) FirstX ¶ added in v0.4.0
func (cq *CategoryQuery) FirstX(ctx context.Context) *Category
FirstX is like First, but panics if an error occurs.
func (*CategoryQuery) GroupBy ¶ added in v0.4.0
func (cq *CategoryQuery) GroupBy(field string, fields ...string) *CategoryGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Category.Query(). GroupBy(category.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*CategoryQuery) IDs ¶ added in v0.4.0
func (cq *CategoryQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Category IDs.
func (*CategoryQuery) IDsX ¶ added in v0.4.0
func (cq *CategoryQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*CategoryQuery) Limit ¶ added in v0.4.0
func (cq *CategoryQuery) Limit(limit int) *CategoryQuery
Limit adds a limit step to the query.
func (*CategoryQuery) Offset ¶ added in v0.4.0
func (cq *CategoryQuery) Offset(offset int) *CategoryQuery
Offset adds an offset step to the query.
func (*CategoryQuery) Only ¶ added in v0.4.0
func (cq *CategoryQuery) Only(ctx context.Context) (*Category, error)
Only returns a single Category entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one Category entity is not found. Returns a *NotFoundError when no Category entities are found.
func (*CategoryQuery) OnlyID ¶ added in v0.4.0
func (cq *CategoryQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Category ID in the query. Returns a *NotSingularError when exactly one Category ID is not found. Returns a *NotFoundError when no entities are found.
func (*CategoryQuery) OnlyIDX ¶ added in v0.4.0
func (cq *CategoryQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*CategoryQuery) OnlyX ¶ added in v0.4.0
func (cq *CategoryQuery) OnlyX(ctx context.Context) *Category
OnlyX is like Only, but panics if an error occurs.
func (*CategoryQuery) Order ¶ added in v0.4.0
func (cq *CategoryQuery) Order(o ...OrderFunc) *CategoryQuery
Order adds an order step to the query.
func (*CategoryQuery) Select ¶ added in v0.4.0
func (cq *CategoryQuery) Select(fields ...string) *CategorySelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Category.Query(). Select(category.FieldName). Scan(ctx, &v)
func (*CategoryQuery) Unique ¶ added in v0.4.0
func (cq *CategoryQuery) Unique(unique bool) *CategoryQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*CategoryQuery) Where ¶ added in v0.4.0
func (cq *CategoryQuery) Where(ps ...predicate.Category) *CategoryQuery
Where adds a new predicate for the CategoryQuery builder.
type CategorySelect ¶ added in v0.4.0
type CategorySelect struct { *CategoryQuery // contains filtered or unexported fields }
CategorySelect is the builder for selecting fields of Category entities.
func (*CategorySelect) Bool ¶ added in v0.4.0
func (cs *CategorySelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*CategorySelect) BoolX ¶ added in v0.4.0
func (cs *CategorySelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*CategorySelect) Bools ¶ added in v0.4.0
func (cs *CategorySelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*CategorySelect) BoolsX ¶ added in v0.4.0
func (cs *CategorySelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*CategorySelect) Float64 ¶ added in v0.4.0
func (cs *CategorySelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*CategorySelect) Float64X ¶ added in v0.4.0
func (cs *CategorySelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*CategorySelect) Float64s ¶ added in v0.4.0
func (cs *CategorySelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*CategorySelect) Float64sX ¶ added in v0.4.0
func (cs *CategorySelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*CategorySelect) Int ¶ added in v0.4.0
func (cs *CategorySelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*CategorySelect) IntX ¶ added in v0.4.0
func (cs *CategorySelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*CategorySelect) Ints ¶ added in v0.4.0
func (cs *CategorySelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*CategorySelect) IntsX ¶ added in v0.4.0
func (cs *CategorySelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*CategorySelect) Scan ¶ added in v0.4.0
func (cs *CategorySelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*CategorySelect) ScanX ¶ added in v0.4.0
func (cs *CategorySelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*CategorySelect) String ¶ added in v0.4.0
func (cs *CategorySelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*CategorySelect) StringX ¶ added in v0.4.0
func (cs *CategorySelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type CategoryUpdate ¶ added in v0.4.0
type CategoryUpdate struct {
// contains filtered or unexported fields
}
CategoryUpdate is the builder for updating Category entities.
func (*CategoryUpdate) Exec ¶ added in v0.4.0
func (cu *CategoryUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*CategoryUpdate) ExecX ¶ added in v0.4.0
func (cu *CategoryUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CategoryUpdate) Mutation ¶ added in v0.4.0
func (cu *CategoryUpdate) Mutation() *CategoryMutation
Mutation returns the CategoryMutation object of the builder.
func (*CategoryUpdate) Save ¶ added in v0.4.0
func (cu *CategoryUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*CategoryUpdate) SaveX ¶ added in v0.4.0
func (cu *CategoryUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*CategoryUpdate) SetName ¶ added in v0.4.0
func (cu *CategoryUpdate) SetName(s string) *CategoryUpdate
SetName sets the "name" field.
func (*CategoryUpdate) Where ¶ added in v0.4.0
func (cu *CategoryUpdate) Where(ps ...predicate.Category) *CategoryUpdate
Where appends a list predicates to the CategoryUpdate builder.
type CategoryUpdateOne ¶ added in v0.4.0
type CategoryUpdateOne struct {
// contains filtered or unexported fields
}
CategoryUpdateOne is the builder for updating a single Category entity.
func (*CategoryUpdateOne) Exec ¶ added in v0.4.0
func (cuo *CategoryUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*CategoryUpdateOne) ExecX ¶ added in v0.4.0
func (cuo *CategoryUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CategoryUpdateOne) Mutation ¶ added in v0.4.0
func (cuo *CategoryUpdateOne) Mutation() *CategoryMutation
Mutation returns the CategoryMutation object of the builder.
func (*CategoryUpdateOne) Save ¶ added in v0.4.0
func (cuo *CategoryUpdateOne) Save(ctx context.Context) (*Category, error)
Save executes the query and returns the updated Category entity.
func (*CategoryUpdateOne) SaveX ¶ added in v0.4.0
func (cuo *CategoryUpdateOne) SaveX(ctx context.Context) *Category
SaveX is like Save, but panics if an error occurs.
func (*CategoryUpdateOne) Select ¶ added in v0.4.0
func (cuo *CategoryUpdateOne) Select(field string, fields ...string) *CategoryUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*CategoryUpdateOne) SetName ¶ added in v0.4.0
func (cuo *CategoryUpdateOne) SetName(s string) *CategoryUpdateOne
SetName sets the "name" field.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Category is the client for interacting with the Category builders. Category *CategoryClient // Equipment is the client for interacting with the Equipment builders. Equipment *EquipmentClient // Vehicle is the client for interacting with the Vehicle builders. Vehicle *VehicleClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Category. Query(). Count(ctx)
func (*Client) OpenTx ¶ added in v0.3.0
OpenTx opens a transaction and returns a transactional context along with the created transaction.
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Equipment ¶
type Equipment struct { // ID of the ent. ID int `json:"id,omitempty"` // CreateTime holds the value of the "create_time" field. CreateTime time.Time `json:"create_time,omitempty"` // UpdateTime holds the value of the "update_time" field. UpdateTime time.Time `json:"update_time,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Condition holds the value of the "condition" field. Condition string `json:"condition,omitempty"` // contains filtered or unexported fields }
Equipment is the model entity for the Equipment schema.
func (*Equipment) Unwrap ¶
Unwrap unwraps the Equipment entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Equipment) Update ¶
func (e *Equipment) Update() *EquipmentUpdateOne
Update returns a builder for updating this Equipment. Note that you need to call Equipment.Unwrap() before calling this method if this Equipment was returned from a transaction, and the transaction was committed or rolled back.
type EquipmentClient ¶
type EquipmentClient struct {
// contains filtered or unexported fields
}
EquipmentClient is a client for the Equipment schema.
func NewEquipmentClient ¶
func NewEquipmentClient(c config) *EquipmentClient
NewEquipmentClient returns a client for the Equipment from the given config.
func (*EquipmentClient) Create ¶
func (c *EquipmentClient) Create() *EquipmentCreate
Create returns a create builder for Equipment.
func (*EquipmentClient) CreateBulk ¶
func (c *EquipmentClient) CreateBulk(builders ...*EquipmentCreate) *EquipmentCreateBulk
CreateBulk returns a builder for creating a bulk of Equipment entities.
func (*EquipmentClient) Delete ¶
func (c *EquipmentClient) Delete() *EquipmentDelete
Delete returns a delete builder for Equipment.
func (*EquipmentClient) DeleteOne ¶
func (c *EquipmentClient) DeleteOne(e *Equipment) *EquipmentDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*EquipmentClient) DeleteOneID ¶
func (c *EquipmentClient) DeleteOneID(id int) *EquipmentDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*EquipmentClient) GetX ¶
func (c *EquipmentClient) GetX(ctx context.Context, id int) *Equipment
GetX is like Get, but panics if an error occurs.
func (*EquipmentClient) Hooks ¶
func (c *EquipmentClient) Hooks() []Hook
Hooks returns the client hooks.
func (*EquipmentClient) Query ¶
func (c *EquipmentClient) Query() *EquipmentQuery
Query returns a query builder for Equipment.
func (*EquipmentClient) Update ¶
func (c *EquipmentClient) Update() *EquipmentUpdate
Update returns an update builder for Equipment.
func (*EquipmentClient) UpdateOne ¶
func (c *EquipmentClient) UpdateOne(e *Equipment) *EquipmentUpdateOne
UpdateOne returns an update builder for the given entity.
func (*EquipmentClient) UpdateOneID ¶
func (c *EquipmentClient) UpdateOneID(id int) *EquipmentUpdateOne
UpdateOneID returns an update builder for the given id.
func (*EquipmentClient) Use ¶
func (c *EquipmentClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `equipment.Hooks(f(g(h())))`.
type EquipmentCreate ¶
type EquipmentCreate struct {
// contains filtered or unexported fields
}
EquipmentCreate is the builder for creating a Equipment entity.
func (*EquipmentCreate) Exec ¶
func (ec *EquipmentCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*EquipmentCreate) ExecX ¶
func (ec *EquipmentCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*EquipmentCreate) Mutation ¶
func (ec *EquipmentCreate) Mutation() *EquipmentMutation
Mutation returns the EquipmentMutation object of the builder.
func (*EquipmentCreate) Save ¶
func (ec *EquipmentCreate) Save(ctx context.Context) (*Equipment, error)
Save creates the Equipment in the database.
func (*EquipmentCreate) SaveX ¶
func (ec *EquipmentCreate) SaveX(ctx context.Context) *Equipment
SaveX calls Save and panics if Save returns an error.
func (*EquipmentCreate) SetCondition ¶
func (ec *EquipmentCreate) SetCondition(s string) *EquipmentCreate
SetCondition sets the "condition" field.
func (*EquipmentCreate) SetCreateTime ¶ added in v0.3.0
func (ec *EquipmentCreate) SetCreateTime(t time.Time) *EquipmentCreate
SetCreateTime sets the "create_time" field.
func (*EquipmentCreate) SetName ¶
func (ec *EquipmentCreate) SetName(s string) *EquipmentCreate
SetName sets the "name" field.
func (*EquipmentCreate) SetNillableCreateTime ¶ added in v0.3.0
func (ec *EquipmentCreate) SetNillableCreateTime(t *time.Time) *EquipmentCreate
SetNillableCreateTime sets the "create_time" field if the given value is not nil.
func (*EquipmentCreate) SetNillableUpdateTime ¶ added in v0.3.0
func (ec *EquipmentCreate) SetNillableUpdateTime(t *time.Time) *EquipmentCreate
SetNillableUpdateTime sets the "update_time" field if the given value is not nil.
func (*EquipmentCreate) SetUpdateTime ¶ added in v0.3.0
func (ec *EquipmentCreate) SetUpdateTime(t time.Time) *EquipmentCreate
SetUpdateTime sets the "update_time" field.
type EquipmentCreateBulk ¶
type EquipmentCreateBulk struct {
// contains filtered or unexported fields
}
EquipmentCreateBulk is the builder for creating many Equipment entities in bulk.
func (*EquipmentCreateBulk) Exec ¶
func (ecb *EquipmentCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*EquipmentCreateBulk) ExecX ¶
func (ecb *EquipmentCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type EquipmentDelete ¶
type EquipmentDelete struct {
// contains filtered or unexported fields
}
EquipmentDelete is the builder for deleting a Equipment entity.
func (*EquipmentDelete) Exec ¶
func (ed *EquipmentDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*EquipmentDelete) ExecX ¶
func (ed *EquipmentDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*EquipmentDelete) Where ¶
func (ed *EquipmentDelete) Where(ps ...predicate.Equipment) *EquipmentDelete
Where appends a list predicates to the EquipmentDelete builder.
type EquipmentDeleteOne ¶
type EquipmentDeleteOne struct {
// contains filtered or unexported fields
}
EquipmentDeleteOne is the builder for deleting a single Equipment entity.
func (*EquipmentDeleteOne) Exec ¶
func (edo *EquipmentDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*EquipmentDeleteOne) ExecX ¶
func (edo *EquipmentDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type EquipmentGroupBy ¶
type EquipmentGroupBy struct {
// contains filtered or unexported fields
}
EquipmentGroupBy is the group-by builder for Equipment entities.
func (*EquipmentGroupBy) Aggregate ¶
func (egb *EquipmentGroupBy) Aggregate(fns ...AggregateFunc) *EquipmentGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*EquipmentGroupBy) Bool ¶
func (egb *EquipmentGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*EquipmentGroupBy) BoolX ¶
func (egb *EquipmentGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*EquipmentGroupBy) Bools ¶
func (egb *EquipmentGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*EquipmentGroupBy) BoolsX ¶
func (egb *EquipmentGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*EquipmentGroupBy) Float64 ¶
func (egb *EquipmentGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*EquipmentGroupBy) Float64X ¶
func (egb *EquipmentGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*EquipmentGroupBy) Float64s ¶
func (egb *EquipmentGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*EquipmentGroupBy) Float64sX ¶
func (egb *EquipmentGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*EquipmentGroupBy) Int ¶
func (egb *EquipmentGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*EquipmentGroupBy) IntX ¶
func (egb *EquipmentGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*EquipmentGroupBy) Ints ¶
func (egb *EquipmentGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*EquipmentGroupBy) IntsX ¶
func (egb *EquipmentGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*EquipmentGroupBy) Scan ¶
func (egb *EquipmentGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*EquipmentGroupBy) ScanX ¶
func (egb *EquipmentGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*EquipmentGroupBy) String ¶
func (egb *EquipmentGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*EquipmentGroupBy) StringX ¶
func (egb *EquipmentGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type EquipmentMutation ¶
type EquipmentMutation struct {
// contains filtered or unexported fields
}
EquipmentMutation represents an operation that mutates the Equipment nodes in the graph.
func (*EquipmentMutation) AddField ¶
func (m *EquipmentMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*EquipmentMutation) AddedEdges ¶
func (m *EquipmentMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*EquipmentMutation) AddedField ¶
func (m *EquipmentMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*EquipmentMutation) AddedFields ¶
func (m *EquipmentMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*EquipmentMutation) AddedIDs ¶
func (m *EquipmentMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*EquipmentMutation) ClearEdge ¶
func (m *EquipmentMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*EquipmentMutation) ClearField ¶
func (m *EquipmentMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*EquipmentMutation) ClearedEdges ¶
func (m *EquipmentMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*EquipmentMutation) ClearedFields ¶
func (m *EquipmentMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (EquipmentMutation) Client ¶
func (m EquipmentMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*EquipmentMutation) Condition ¶
func (m *EquipmentMutation) Condition() (r string, exists bool)
Condition returns the value of the "condition" field in the mutation.
func (*EquipmentMutation) CreateTime ¶ added in v0.3.0
func (m *EquipmentMutation) CreateTime() (r time.Time, exists bool)
CreateTime returns the value of the "create_time" field in the mutation.
func (*EquipmentMutation) EdgeCleared ¶
func (m *EquipmentMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*EquipmentMutation) Field ¶
func (m *EquipmentMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*EquipmentMutation) FieldCleared ¶
func (m *EquipmentMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*EquipmentMutation) Fields ¶
func (m *EquipmentMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*EquipmentMutation) ID ¶
func (m *EquipmentMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*EquipmentMutation) Name ¶
func (m *EquipmentMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*EquipmentMutation) OldCondition ¶
func (m *EquipmentMutation) OldCondition(ctx context.Context) (v string, err error)
OldCondition returns the old "condition" field's value of the Equipment entity. If the Equipment object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EquipmentMutation) OldCreateTime ¶ added in v0.3.0
OldCreateTime returns the old "create_time" field's value of the Equipment entity. If the Equipment object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EquipmentMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*EquipmentMutation) OldName ¶
func (m *EquipmentMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Equipment entity. If the Equipment object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EquipmentMutation) OldUpdateTime ¶ added in v0.3.0
OldUpdateTime returns the old "update_time" field's value of the Equipment entity. If the Equipment object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EquipmentMutation) RemovedEdges ¶
func (m *EquipmentMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*EquipmentMutation) RemovedIDs ¶
func (m *EquipmentMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*EquipmentMutation) ResetCondition ¶
func (m *EquipmentMutation) ResetCondition()
ResetCondition resets all changes to the "condition" field.
func (*EquipmentMutation) ResetCreateTime ¶ added in v0.3.0
func (m *EquipmentMutation) ResetCreateTime()
ResetCreateTime resets all changes to the "create_time" field.
func (*EquipmentMutation) ResetEdge ¶
func (m *EquipmentMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*EquipmentMutation) ResetField ¶
func (m *EquipmentMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*EquipmentMutation) ResetName ¶
func (m *EquipmentMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*EquipmentMutation) ResetUpdateTime ¶ added in v0.3.0
func (m *EquipmentMutation) ResetUpdateTime()
ResetUpdateTime resets all changes to the "update_time" field.
func (*EquipmentMutation) SetCondition ¶
func (m *EquipmentMutation) SetCondition(s string)
SetCondition sets the "condition" field.
func (*EquipmentMutation) SetCreateTime ¶ added in v0.3.0
func (m *EquipmentMutation) SetCreateTime(t time.Time)
SetCreateTime sets the "create_time" field.
func (*EquipmentMutation) SetField ¶
func (m *EquipmentMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*EquipmentMutation) SetName ¶
func (m *EquipmentMutation) SetName(s string)
SetName sets the "name" field.
func (*EquipmentMutation) SetUpdateTime ¶ added in v0.3.0
func (m *EquipmentMutation) SetUpdateTime(t time.Time)
SetUpdateTime sets the "update_time" field.
func (EquipmentMutation) Tx ¶
func (m EquipmentMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*EquipmentMutation) Type ¶
func (m *EquipmentMutation) Type() string
Type returns the node type of this mutation (Equipment).
func (*EquipmentMutation) UpdateTime ¶ added in v0.3.0
func (m *EquipmentMutation) UpdateTime() (r time.Time, exists bool)
UpdateTime returns the value of the "update_time" field in the mutation.
func (*EquipmentMutation) Where ¶
func (m *EquipmentMutation) Where(ps ...predicate.Equipment)
Where appends a list predicates to the EquipmentMutation builder.
type EquipmentQuery ¶
type EquipmentQuery struct {
// contains filtered or unexported fields
}
EquipmentQuery is the builder for querying Equipment entities.
func (*EquipmentQuery) All ¶
func (eq *EquipmentQuery) All(ctx context.Context) ([]*Equipment, error)
All executes the query and returns a list of EquipmentSlice.
func (*EquipmentQuery) AllX ¶
func (eq *EquipmentQuery) AllX(ctx context.Context) []*Equipment
AllX is like All, but panics if an error occurs.
func (*EquipmentQuery) Clone ¶
func (eq *EquipmentQuery) Clone() *EquipmentQuery
Clone returns a duplicate of the EquipmentQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*EquipmentQuery) CollectFields ¶ added in v0.3.0
func (e *EquipmentQuery) CollectFields(ctx context.Context, satisfies ...string) *EquipmentQuery
CollectFields tells the query-builder to eagerly load connected nodes by resolver context.
func (*EquipmentQuery) Count ¶
func (eq *EquipmentQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*EquipmentQuery) CountX ¶
func (eq *EquipmentQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*EquipmentQuery) Exist ¶
func (eq *EquipmentQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*EquipmentQuery) ExistX ¶
func (eq *EquipmentQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*EquipmentQuery) First ¶
func (eq *EquipmentQuery) First(ctx context.Context) (*Equipment, error)
First returns the first Equipment entity from the query. Returns a *NotFoundError when no Equipment was found.
func (*EquipmentQuery) FirstID ¶
func (eq *EquipmentQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Equipment ID from the query. Returns a *NotFoundError when no Equipment ID was found.
func (*EquipmentQuery) FirstIDX ¶
func (eq *EquipmentQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*EquipmentQuery) FirstX ¶
func (eq *EquipmentQuery) FirstX(ctx context.Context) *Equipment
FirstX is like First, but panics if an error occurs.
func (*EquipmentQuery) GroupBy ¶
func (eq *EquipmentQuery) GroupBy(field string, fields ...string) *EquipmentGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { CreateTime time.Time `json:"create_time,omitempty"` Count int `json:"count,omitempty"` } client.Equipment.Query(). GroupBy(equipment.FieldCreateTime). Aggregate(ent.Count()). Scan(ctx, &v)
func (*EquipmentQuery) IDs ¶
func (eq *EquipmentQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Equipment IDs.
func (*EquipmentQuery) IDsX ¶
func (eq *EquipmentQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*EquipmentQuery) Limit ¶
func (eq *EquipmentQuery) Limit(limit int) *EquipmentQuery
Limit adds a limit step to the query.
func (*EquipmentQuery) Offset ¶
func (eq *EquipmentQuery) Offset(offset int) *EquipmentQuery
Offset adds an offset step to the query.
func (*EquipmentQuery) Only ¶
func (eq *EquipmentQuery) Only(ctx context.Context) (*Equipment, error)
Only returns a single Equipment entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one Equipment entity is not found. Returns a *NotFoundError when no Equipment entities are found.
func (*EquipmentQuery) OnlyID ¶
func (eq *EquipmentQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Equipment ID in the query. Returns a *NotSingularError when exactly one Equipment ID is not found. Returns a *NotFoundError when no entities are found.
func (*EquipmentQuery) OnlyIDX ¶
func (eq *EquipmentQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*EquipmentQuery) OnlyX ¶
func (eq *EquipmentQuery) OnlyX(ctx context.Context) *Equipment
OnlyX is like Only, but panics if an error occurs.
func (*EquipmentQuery) Order ¶
func (eq *EquipmentQuery) Order(o ...OrderFunc) *EquipmentQuery
Order adds an order step to the query.
func (*EquipmentQuery) Select ¶
func (eq *EquipmentQuery) Select(fields ...string) *EquipmentSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { CreateTime time.Time `json:"create_time,omitempty"` } client.Equipment.Query(). Select(equipment.FieldCreateTime). Scan(ctx, &v)
func (*EquipmentQuery) Unique ¶
func (eq *EquipmentQuery) Unique(unique bool) *EquipmentQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*EquipmentQuery) Where ¶
func (eq *EquipmentQuery) Where(ps ...predicate.Equipment) *EquipmentQuery
Where adds a new predicate for the EquipmentQuery builder.
type EquipmentSelect ¶
type EquipmentSelect struct { *EquipmentQuery // contains filtered or unexported fields }
EquipmentSelect is the builder for selecting fields of Equipment entities.
func (*EquipmentSelect) Bool ¶
func (es *EquipmentSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*EquipmentSelect) BoolX ¶
func (es *EquipmentSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*EquipmentSelect) Bools ¶
func (es *EquipmentSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*EquipmentSelect) BoolsX ¶
func (es *EquipmentSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*EquipmentSelect) Float64 ¶
func (es *EquipmentSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*EquipmentSelect) Float64X ¶
func (es *EquipmentSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*EquipmentSelect) Float64s ¶
func (es *EquipmentSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*EquipmentSelect) Float64sX ¶
func (es *EquipmentSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*EquipmentSelect) Int ¶
func (es *EquipmentSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*EquipmentSelect) IntX ¶
func (es *EquipmentSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*EquipmentSelect) Ints ¶
func (es *EquipmentSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*EquipmentSelect) IntsX ¶
func (es *EquipmentSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*EquipmentSelect) Scan ¶
func (es *EquipmentSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*EquipmentSelect) ScanX ¶
func (es *EquipmentSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*EquipmentSelect) String ¶
func (es *EquipmentSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*EquipmentSelect) StringX ¶
func (es *EquipmentSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type EquipmentSlice ¶
type EquipmentSlice []*Equipment
EquipmentSlice is a parsable slice of Equipment.
type EquipmentUpdate ¶
type EquipmentUpdate struct {
// contains filtered or unexported fields
}
EquipmentUpdate is the builder for updating Equipment entities.
func (*EquipmentUpdate) Exec ¶
func (eu *EquipmentUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*EquipmentUpdate) ExecX ¶
func (eu *EquipmentUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*EquipmentUpdate) Mutation ¶
func (eu *EquipmentUpdate) Mutation() *EquipmentMutation
Mutation returns the EquipmentMutation object of the builder.
func (*EquipmentUpdate) Save ¶
func (eu *EquipmentUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*EquipmentUpdate) SaveX ¶
func (eu *EquipmentUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*EquipmentUpdate) SetCondition ¶
func (eu *EquipmentUpdate) SetCondition(s string) *EquipmentUpdate
SetCondition sets the "condition" field.
func (*EquipmentUpdate) SetCreateTime ¶ added in v0.4.0
func (eu *EquipmentUpdate) SetCreateTime(t time.Time) *EquipmentUpdate
SetCreateTime sets the "create_time" field.
func (*EquipmentUpdate) SetName ¶
func (eu *EquipmentUpdate) SetName(s string) *EquipmentUpdate
SetName sets the "name" field.
func (*EquipmentUpdate) SetNillableCreateTime ¶ added in v0.4.0
func (eu *EquipmentUpdate) SetNillableCreateTime(t *time.Time) *EquipmentUpdate
SetNillableCreateTime sets the "create_time" field if the given value is not nil.
func (*EquipmentUpdate) SetUpdateTime ¶ added in v0.3.0
func (eu *EquipmentUpdate) SetUpdateTime(t time.Time) *EquipmentUpdate
SetUpdateTime sets the "update_time" field.
func (*EquipmentUpdate) Where ¶
func (eu *EquipmentUpdate) Where(ps ...predicate.Equipment) *EquipmentUpdate
Where appends a list predicates to the EquipmentUpdate builder.
type EquipmentUpdateOne ¶
type EquipmentUpdateOne struct {
// contains filtered or unexported fields
}
EquipmentUpdateOne is the builder for updating a single Equipment entity.
func (*EquipmentUpdateOne) Exec ¶
func (euo *EquipmentUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*EquipmentUpdateOne) ExecX ¶
func (euo *EquipmentUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*EquipmentUpdateOne) Mutation ¶
func (euo *EquipmentUpdateOne) Mutation() *EquipmentMutation
Mutation returns the EquipmentMutation object of the builder.
func (*EquipmentUpdateOne) Save ¶
func (euo *EquipmentUpdateOne) Save(ctx context.Context) (*Equipment, error)
Save executes the query and returns the updated Equipment entity.
func (*EquipmentUpdateOne) SaveX ¶
func (euo *EquipmentUpdateOne) SaveX(ctx context.Context) *Equipment
SaveX is like Save, but panics if an error occurs.
func (*EquipmentUpdateOne) Select ¶
func (euo *EquipmentUpdateOne) Select(field string, fields ...string) *EquipmentUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*EquipmentUpdateOne) SetCondition ¶
func (euo *EquipmentUpdateOne) SetCondition(s string) *EquipmentUpdateOne
SetCondition sets the "condition" field.
func (*EquipmentUpdateOne) SetCreateTime ¶ added in v0.4.0
func (euo *EquipmentUpdateOne) SetCreateTime(t time.Time) *EquipmentUpdateOne
SetCreateTime sets the "create_time" field.
func (*EquipmentUpdateOne) SetName ¶
func (euo *EquipmentUpdateOne) SetName(s string) *EquipmentUpdateOne
SetName sets the "name" field.
func (*EquipmentUpdateOne) SetNillableCreateTime ¶ added in v0.4.0
func (euo *EquipmentUpdateOne) SetNillableCreateTime(t *time.Time) *EquipmentUpdateOne
SetNillableCreateTime sets the "create_time" field if the given value is not nil.
func (*EquipmentUpdateOne) SetUpdateTime ¶ added in v0.3.0
func (euo *EquipmentUpdateOne) SetUpdateTime(t time.Time) *EquipmentUpdateOne
SetUpdateTime sets the "update_time" field.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollbacker method.
type Tx ¶
type Tx struct { // Category is the client for interacting with the Category builders. Category *CategoryClient // Equipment is the client for interacting with the Equipment builders. Equipment *EquipmentClient // Vehicle is the client for interacting with the Vehicle builders. Vehicle *VehicleClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Vehicle ¶
type Vehicle struct { // ID of the ent. ID int `json:"id,omitempty"` // CreateTime holds the value of the "create_time" field. CreateTime time.Time `json:"create_time,omitempty"` // UpdateTime holds the value of the "update_time" field. UpdateTime time.Time `json:"update_time,omitempty"` // Make holds the value of the "make" field. Make string `json:"make,omitempty"` // Model holds the value of the "model" field. Model string `json:"model,omitempty"` // Miles holds the value of the "miles" field. Miles int64 `json:"miles,omitempty"` // Mpg holds the value of the "mpg" field. Mpg int64 `json:"mpg,omitempty"` // Owner holds the value of the "owner" field. Owner string `json:"owner,omitempty"` // Year holds the value of the "year" field. Year string `json:"year,omitempty"` // Active holds the value of the "active" field. Active bool `json:"active,omitempty"` // Condition holds the value of the "condition" field. Condition string `json:"condition,omitempty"` // contains filtered or unexported fields }
Vehicle is the model entity for the Vehicle schema.
func (*Vehicle) Unwrap ¶
Unwrap unwraps the Vehicle entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Vehicle) Update ¶
func (v *Vehicle) Update() *VehicleUpdateOne
Update returns a builder for updating this Vehicle. Note that you need to call Vehicle.Unwrap() before calling this method if this Vehicle was returned from a transaction, and the transaction was committed or rolled back.
type VehicleClient ¶
type VehicleClient struct {
// contains filtered or unexported fields
}
VehicleClient is a client for the Vehicle schema.
func NewVehicleClient ¶
func NewVehicleClient(c config) *VehicleClient
NewVehicleClient returns a client for the Vehicle from the given config.
func (*VehicleClient) Create ¶
func (c *VehicleClient) Create() *VehicleCreate
Create returns a create builder for Vehicle.
func (*VehicleClient) CreateBulk ¶
func (c *VehicleClient) CreateBulk(builders ...*VehicleCreate) *VehicleCreateBulk
CreateBulk returns a builder for creating a bulk of Vehicle entities.
func (*VehicleClient) Delete ¶
func (c *VehicleClient) Delete() *VehicleDelete
Delete returns a delete builder for Vehicle.
func (*VehicleClient) DeleteOne ¶
func (c *VehicleClient) DeleteOne(v *Vehicle) *VehicleDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*VehicleClient) DeleteOneID ¶
func (c *VehicleClient) DeleteOneID(id int) *VehicleDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*VehicleClient) GetX ¶
func (c *VehicleClient) GetX(ctx context.Context, id int) *Vehicle
GetX is like Get, but panics if an error occurs.
func (*VehicleClient) Hooks ¶
func (c *VehicleClient) Hooks() []Hook
Hooks returns the client hooks.
func (*VehicleClient) Query ¶
func (c *VehicleClient) Query() *VehicleQuery
Query returns a query builder for Vehicle.
func (*VehicleClient) Update ¶
func (c *VehicleClient) Update() *VehicleUpdate
Update returns an update builder for Vehicle.
func (*VehicleClient) UpdateOne ¶
func (c *VehicleClient) UpdateOne(v *Vehicle) *VehicleUpdateOne
UpdateOne returns an update builder for the given entity.
func (*VehicleClient) UpdateOneID ¶
func (c *VehicleClient) UpdateOneID(id int) *VehicleUpdateOne
UpdateOneID returns an update builder for the given id.
func (*VehicleClient) Use ¶
func (c *VehicleClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `vehicle.Hooks(f(g(h())))`.
type VehicleCreate ¶
type VehicleCreate struct {
// contains filtered or unexported fields
}
VehicleCreate is the builder for creating a Vehicle entity.
func (*VehicleCreate) Exec ¶
func (vc *VehicleCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*VehicleCreate) ExecX ¶
func (vc *VehicleCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*VehicleCreate) Mutation ¶
func (vc *VehicleCreate) Mutation() *VehicleMutation
Mutation returns the VehicleMutation object of the builder.
func (*VehicleCreate) Save ¶
func (vc *VehicleCreate) Save(ctx context.Context) (*Vehicle, error)
Save creates the Vehicle in the database.
func (*VehicleCreate) SaveX ¶
func (vc *VehicleCreate) SaveX(ctx context.Context) *Vehicle
SaveX calls Save and panics if Save returns an error.
func (*VehicleCreate) SetActive ¶ added in v0.2.0
func (vc *VehicleCreate) SetActive(b bool) *VehicleCreate
SetActive sets the "active" field.
func (*VehicleCreate) SetCondition ¶
func (vc *VehicleCreate) SetCondition(s string) *VehicleCreate
SetCondition sets the "condition" field.
func (*VehicleCreate) SetCreateTime ¶ added in v0.3.0
func (vc *VehicleCreate) SetCreateTime(t time.Time) *VehicleCreate
SetCreateTime sets the "create_time" field.
func (*VehicleCreate) SetMake ¶
func (vc *VehicleCreate) SetMake(s string) *VehicleCreate
SetMake sets the "make" field.
func (*VehicleCreate) SetMiles ¶ added in v0.3.0
func (vc *VehicleCreate) SetMiles(i int64) *VehicleCreate
SetMiles sets the "miles" field.
func (*VehicleCreate) SetModel ¶
func (vc *VehicleCreate) SetModel(s string) *VehicleCreate
SetModel sets the "model" field.
func (*VehicleCreate) SetMpg ¶ added in v0.3.0
func (vc *VehicleCreate) SetMpg(i int64) *VehicleCreate
SetMpg sets the "mpg" field.
func (*VehicleCreate) SetNillableActive ¶ added in v0.3.0
func (vc *VehicleCreate) SetNillableActive(b *bool) *VehicleCreate
SetNillableActive sets the "active" field if the given value is not nil.
func (*VehicleCreate) SetNillableCondition ¶ added in v0.3.0
func (vc *VehicleCreate) SetNillableCondition(s *string) *VehicleCreate
SetNillableCondition sets the "condition" field if the given value is not nil.
func (*VehicleCreate) SetNillableCreateTime ¶ added in v0.3.0
func (vc *VehicleCreate) SetNillableCreateTime(t *time.Time) *VehicleCreate
SetNillableCreateTime sets the "create_time" field if the given value is not nil.
func (*VehicleCreate) SetNillableMiles ¶ added in v0.3.0
func (vc *VehicleCreate) SetNillableMiles(i *int64) *VehicleCreate
SetNillableMiles sets the "miles" field if the given value is not nil.
func (*VehicleCreate) SetNillableMpg ¶ added in v0.3.0
func (vc *VehicleCreate) SetNillableMpg(i *int64) *VehicleCreate
SetNillableMpg sets the "mpg" field if the given value is not nil.
func (*VehicleCreate) SetNillableOwner ¶ added in v0.3.0
func (vc *VehicleCreate) SetNillableOwner(s *string) *VehicleCreate
SetNillableOwner sets the "owner" field if the given value is not nil.
func (*VehicleCreate) SetNillableUpdateTime ¶ added in v0.3.0
func (vc *VehicleCreate) SetNillableUpdateTime(t *time.Time) *VehicleCreate
SetNillableUpdateTime sets the "update_time" field if the given value is not nil.
func (*VehicleCreate) SetNillableYear ¶ added in v0.3.0
func (vc *VehicleCreate) SetNillableYear(s *string) *VehicleCreate
SetNillableYear sets the "year" field if the given value is not nil.
func (*VehicleCreate) SetOwner ¶ added in v0.3.0
func (vc *VehicleCreate) SetOwner(s string) *VehicleCreate
SetOwner sets the "owner" field.
func (*VehicleCreate) SetUpdateTime ¶ added in v0.3.0
func (vc *VehicleCreate) SetUpdateTime(t time.Time) *VehicleCreate
SetUpdateTime sets the "update_time" field.
func (*VehicleCreate) SetYear ¶
func (vc *VehicleCreate) SetYear(s string) *VehicleCreate
SetYear sets the "year" field.
type VehicleCreateBulk ¶
type VehicleCreateBulk struct {
// contains filtered or unexported fields
}
VehicleCreateBulk is the builder for creating many Vehicle entities in bulk.
func (*VehicleCreateBulk) Exec ¶
func (vcb *VehicleCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*VehicleCreateBulk) ExecX ¶
func (vcb *VehicleCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type VehicleDelete ¶
type VehicleDelete struct {
// contains filtered or unexported fields
}
VehicleDelete is the builder for deleting a Vehicle entity.
func (*VehicleDelete) Exec ¶
func (vd *VehicleDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*VehicleDelete) ExecX ¶
func (vd *VehicleDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*VehicleDelete) Where ¶
func (vd *VehicleDelete) Where(ps ...predicate.Vehicle) *VehicleDelete
Where appends a list predicates to the VehicleDelete builder.
type VehicleDeleteOne ¶
type VehicleDeleteOne struct {
// contains filtered or unexported fields
}
VehicleDeleteOne is the builder for deleting a single Vehicle entity.
func (*VehicleDeleteOne) Exec ¶
func (vdo *VehicleDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*VehicleDeleteOne) ExecX ¶
func (vdo *VehicleDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type VehicleGroupBy ¶
type VehicleGroupBy struct {
// contains filtered or unexported fields
}
VehicleGroupBy is the group-by builder for Vehicle entities.
func (*VehicleGroupBy) Aggregate ¶
func (vgb *VehicleGroupBy) Aggregate(fns ...AggregateFunc) *VehicleGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*VehicleGroupBy) Bool ¶
func (vgb *VehicleGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*VehicleGroupBy) BoolX ¶
func (vgb *VehicleGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*VehicleGroupBy) Bools ¶
func (vgb *VehicleGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*VehicleGroupBy) BoolsX ¶
func (vgb *VehicleGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*VehicleGroupBy) Float64 ¶
func (vgb *VehicleGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*VehicleGroupBy) Float64X ¶
func (vgb *VehicleGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*VehicleGroupBy) Float64s ¶
func (vgb *VehicleGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*VehicleGroupBy) Float64sX ¶
func (vgb *VehicleGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*VehicleGroupBy) Int ¶
func (vgb *VehicleGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*VehicleGroupBy) IntX ¶
func (vgb *VehicleGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*VehicleGroupBy) Ints ¶
func (vgb *VehicleGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*VehicleGroupBy) IntsX ¶
func (vgb *VehicleGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*VehicleGroupBy) Scan ¶
func (vgb *VehicleGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*VehicleGroupBy) ScanX ¶
func (vgb *VehicleGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*VehicleGroupBy) String ¶
func (vgb *VehicleGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*VehicleGroupBy) StringX ¶
func (vgb *VehicleGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type VehicleMutation ¶
type VehicleMutation struct {
// contains filtered or unexported fields
}
VehicleMutation represents an operation that mutates the Vehicle nodes in the graph.
func (*VehicleMutation) Active ¶ added in v0.2.0
func (m *VehicleMutation) Active() (r bool, exists bool)
Active returns the value of the "active" field in the mutation.
func (*VehicleMutation) ActiveCleared ¶ added in v0.3.0
func (m *VehicleMutation) ActiveCleared() bool
ActiveCleared returns if the "active" field was cleared in this mutation.
func (*VehicleMutation) AddField ¶
func (m *VehicleMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*VehicleMutation) AddMiles ¶ added in v0.3.0
func (m *VehicleMutation) AddMiles(i int64)
AddMiles adds i to the "miles" field.
func (*VehicleMutation) AddMpg ¶ added in v0.3.0
func (m *VehicleMutation) AddMpg(i int64)
AddMpg adds i to the "mpg" field.
func (*VehicleMutation) AddedEdges ¶
func (m *VehicleMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*VehicleMutation) AddedField ¶
func (m *VehicleMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*VehicleMutation) AddedFields ¶
func (m *VehicleMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*VehicleMutation) AddedIDs ¶
func (m *VehicleMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*VehicleMutation) AddedMiles ¶ added in v0.3.0
func (m *VehicleMutation) AddedMiles() (r int64, exists bool)
AddedMiles returns the value that was added to the "miles" field in this mutation.
func (*VehicleMutation) AddedMpg ¶ added in v0.3.0
func (m *VehicleMutation) AddedMpg() (r int64, exists bool)
AddedMpg returns the value that was added to the "mpg" field in this mutation.
func (*VehicleMutation) ClearActive ¶ added in v0.3.0
func (m *VehicleMutation) ClearActive()
ClearActive clears the value of the "active" field.
func (*VehicleMutation) ClearCondition ¶ added in v0.3.0
func (m *VehicleMutation) ClearCondition()
ClearCondition clears the value of the "condition" field.
func (*VehicleMutation) ClearEdge ¶
func (m *VehicleMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*VehicleMutation) ClearField ¶
func (m *VehicleMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*VehicleMutation) ClearMiles ¶ added in v0.3.0
func (m *VehicleMutation) ClearMiles()
ClearMiles clears the value of the "miles" field.
func (*VehicleMutation) ClearMpg ¶ added in v0.3.0
func (m *VehicleMutation) ClearMpg()
ClearMpg clears the value of the "mpg" field.
func (*VehicleMutation) ClearOwner ¶ added in v0.3.0
func (m *VehicleMutation) ClearOwner()
ClearOwner clears the value of the "owner" field.
func (*VehicleMutation) ClearYear ¶ added in v0.3.0
func (m *VehicleMutation) ClearYear()
ClearYear clears the value of the "year" field.
func (*VehicleMutation) ClearedEdges ¶
func (m *VehicleMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*VehicleMutation) ClearedFields ¶
func (m *VehicleMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (VehicleMutation) Client ¶
func (m VehicleMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*VehicleMutation) Condition ¶
func (m *VehicleMutation) Condition() (r string, exists bool)
Condition returns the value of the "condition" field in the mutation.
func (*VehicleMutation) ConditionCleared ¶ added in v0.3.0
func (m *VehicleMutation) ConditionCleared() bool
ConditionCleared returns if the "condition" field was cleared in this mutation.
func (*VehicleMutation) CreateTime ¶ added in v0.3.0
func (m *VehicleMutation) CreateTime() (r time.Time, exists bool)
CreateTime returns the value of the "create_time" field in the mutation.
func (*VehicleMutation) EdgeCleared ¶
func (m *VehicleMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*VehicleMutation) Field ¶
func (m *VehicleMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*VehicleMutation) FieldCleared ¶
func (m *VehicleMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*VehicleMutation) Fields ¶
func (m *VehicleMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*VehicleMutation) ID ¶
func (m *VehicleMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*VehicleMutation) Make ¶
func (m *VehicleMutation) Make() (r string, exists bool)
Make returns the value of the "make" field in the mutation.
func (*VehicleMutation) Miles ¶ added in v0.3.0
func (m *VehicleMutation) Miles() (r int64, exists bool)
Miles returns the value of the "miles" field in the mutation.
func (*VehicleMutation) MilesCleared ¶ added in v0.3.0
func (m *VehicleMutation) MilesCleared() bool
MilesCleared returns if the "miles" field was cleared in this mutation.
func (*VehicleMutation) Model ¶
func (m *VehicleMutation) Model() (r string, exists bool)
Model returns the value of the "model" field in the mutation.
func (*VehicleMutation) Mpg ¶ added in v0.3.0
func (m *VehicleMutation) Mpg() (r int64, exists bool)
Mpg returns the value of the "mpg" field in the mutation.
func (*VehicleMutation) MpgCleared ¶ added in v0.3.0
func (m *VehicleMutation) MpgCleared() bool
MpgCleared returns if the "mpg" field was cleared in this mutation.
func (*VehicleMutation) OldActive ¶ added in v0.2.0
func (m *VehicleMutation) OldActive(ctx context.Context) (v bool, err error)
OldActive returns the old "active" field's value of the Vehicle entity. If the Vehicle object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*VehicleMutation) OldCondition ¶
func (m *VehicleMutation) OldCondition(ctx context.Context) (v string, err error)
OldCondition returns the old "condition" field's value of the Vehicle entity. If the Vehicle object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*VehicleMutation) OldCreateTime ¶ added in v0.3.0
OldCreateTime returns the old "create_time" field's value of the Vehicle entity. If the Vehicle object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*VehicleMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*VehicleMutation) OldMake ¶
func (m *VehicleMutation) OldMake(ctx context.Context) (v string, err error)
OldMake returns the old "make" field's value of the Vehicle entity. If the Vehicle object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*VehicleMutation) OldMiles ¶ added in v0.3.0
func (m *VehicleMutation) OldMiles(ctx context.Context) (v int64, err error)
OldMiles returns the old "miles" field's value of the Vehicle entity. If the Vehicle object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*VehicleMutation) OldModel ¶
func (m *VehicleMutation) OldModel(ctx context.Context) (v string, err error)
OldModel returns the old "model" field's value of the Vehicle entity. If the Vehicle object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*VehicleMutation) OldMpg ¶ added in v0.3.0
func (m *VehicleMutation) OldMpg(ctx context.Context) (v int64, err error)
OldMpg returns the old "mpg" field's value of the Vehicle entity. If the Vehicle object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*VehicleMutation) OldOwner ¶ added in v0.3.0
func (m *VehicleMutation) OldOwner(ctx context.Context) (v string, err error)
OldOwner returns the old "owner" field's value of the Vehicle entity. If the Vehicle object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*VehicleMutation) OldUpdateTime ¶ added in v0.3.0
OldUpdateTime returns the old "update_time" field's value of the Vehicle entity. If the Vehicle object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*VehicleMutation) OldYear ¶
func (m *VehicleMutation) OldYear(ctx context.Context) (v string, err error)
OldYear returns the old "year" field's value of the Vehicle entity. If the Vehicle object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*VehicleMutation) Owner ¶ added in v0.3.0
func (m *VehicleMutation) Owner() (r string, exists bool)
Owner returns the value of the "owner" field in the mutation.
func (*VehicleMutation) OwnerCleared ¶ added in v0.3.0
func (m *VehicleMutation) OwnerCleared() bool
OwnerCleared returns if the "owner" field was cleared in this mutation.
func (*VehicleMutation) RemovedEdges ¶
func (m *VehicleMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*VehicleMutation) RemovedIDs ¶
func (m *VehicleMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*VehicleMutation) ResetActive ¶ added in v0.2.0
func (m *VehicleMutation) ResetActive()
ResetActive resets all changes to the "active" field.
func (*VehicleMutation) ResetCondition ¶
func (m *VehicleMutation) ResetCondition()
ResetCondition resets all changes to the "condition" field.
func (*VehicleMutation) ResetCreateTime ¶ added in v0.3.0
func (m *VehicleMutation) ResetCreateTime()
ResetCreateTime resets all changes to the "create_time" field.
func (*VehicleMutation) ResetEdge ¶
func (m *VehicleMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*VehicleMutation) ResetField ¶
func (m *VehicleMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*VehicleMutation) ResetMake ¶
func (m *VehicleMutation) ResetMake()
ResetMake resets all changes to the "make" field.
func (*VehicleMutation) ResetMiles ¶ added in v0.3.0
func (m *VehicleMutation) ResetMiles()
ResetMiles resets all changes to the "miles" field.
func (*VehicleMutation) ResetModel ¶
func (m *VehicleMutation) ResetModel()
ResetModel resets all changes to the "model" field.
func (*VehicleMutation) ResetMpg ¶ added in v0.3.0
func (m *VehicleMutation) ResetMpg()
ResetMpg resets all changes to the "mpg" field.
func (*VehicleMutation) ResetOwner ¶ added in v0.3.0
func (m *VehicleMutation) ResetOwner()
ResetOwner resets all changes to the "owner" field.
func (*VehicleMutation) ResetUpdateTime ¶ added in v0.3.0
func (m *VehicleMutation) ResetUpdateTime()
ResetUpdateTime resets all changes to the "update_time" field.
func (*VehicleMutation) ResetYear ¶
func (m *VehicleMutation) ResetYear()
ResetYear resets all changes to the "year" field.
func (*VehicleMutation) SetActive ¶ added in v0.2.0
func (m *VehicleMutation) SetActive(b bool)
SetActive sets the "active" field.
func (*VehicleMutation) SetCondition ¶
func (m *VehicleMutation) SetCondition(s string)
SetCondition sets the "condition" field.
func (*VehicleMutation) SetCreateTime ¶ added in v0.3.0
func (m *VehicleMutation) SetCreateTime(t time.Time)
SetCreateTime sets the "create_time" field.
func (*VehicleMutation) SetField ¶
func (m *VehicleMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*VehicleMutation) SetMake ¶
func (m *VehicleMutation) SetMake(s string)
SetMake sets the "make" field.
func (*VehicleMutation) SetMiles ¶ added in v0.3.0
func (m *VehicleMutation) SetMiles(i int64)
SetMiles sets the "miles" field.
func (*VehicleMutation) SetModel ¶
func (m *VehicleMutation) SetModel(s string)
SetModel sets the "model" field.
func (*VehicleMutation) SetMpg ¶ added in v0.3.0
func (m *VehicleMutation) SetMpg(i int64)
SetMpg sets the "mpg" field.
func (*VehicleMutation) SetOwner ¶ added in v0.3.0
func (m *VehicleMutation) SetOwner(s string)
SetOwner sets the "owner" field.
func (*VehicleMutation) SetUpdateTime ¶ added in v0.3.0
func (m *VehicleMutation) SetUpdateTime(t time.Time)
SetUpdateTime sets the "update_time" field.
func (*VehicleMutation) SetYear ¶
func (m *VehicleMutation) SetYear(s string)
SetYear sets the "year" field.
func (VehicleMutation) Tx ¶
func (m VehicleMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*VehicleMutation) Type ¶
func (m *VehicleMutation) Type() string
Type returns the node type of this mutation (Vehicle).
func (*VehicleMutation) UpdateTime ¶ added in v0.3.0
func (m *VehicleMutation) UpdateTime() (r time.Time, exists bool)
UpdateTime returns the value of the "update_time" field in the mutation.
func (*VehicleMutation) Where ¶
func (m *VehicleMutation) Where(ps ...predicate.Vehicle)
Where appends a list predicates to the VehicleMutation builder.
func (*VehicleMutation) Year ¶
func (m *VehicleMutation) Year() (r string, exists bool)
Year returns the value of the "year" field in the mutation.
func (*VehicleMutation) YearCleared ¶ added in v0.3.0
func (m *VehicleMutation) YearCleared() bool
YearCleared returns if the "year" field was cleared in this mutation.
type VehicleQuery ¶
type VehicleQuery struct {
// contains filtered or unexported fields
}
VehicleQuery is the builder for querying Vehicle entities.
func (*VehicleQuery) All ¶
func (vq *VehicleQuery) All(ctx context.Context) ([]*Vehicle, error)
All executes the query and returns a list of Vehicles.
func (*VehicleQuery) AllX ¶
func (vq *VehicleQuery) AllX(ctx context.Context) []*Vehicle
AllX is like All, but panics if an error occurs.
func (*VehicleQuery) Clone ¶
func (vq *VehicleQuery) Clone() *VehicleQuery
Clone returns a duplicate of the VehicleQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*VehicleQuery) CollectFields ¶ added in v0.3.0
func (v *VehicleQuery) CollectFields(ctx context.Context, satisfies ...string) *VehicleQuery
CollectFields tells the query-builder to eagerly load connected nodes by resolver context.
func (*VehicleQuery) Count ¶
func (vq *VehicleQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*VehicleQuery) CountX ¶
func (vq *VehicleQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*VehicleQuery) Exist ¶
func (vq *VehicleQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*VehicleQuery) ExistX ¶
func (vq *VehicleQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*VehicleQuery) First ¶
func (vq *VehicleQuery) First(ctx context.Context) (*Vehicle, error)
First returns the first Vehicle entity from the query. Returns a *NotFoundError when no Vehicle was found.
func (*VehicleQuery) FirstID ¶
func (vq *VehicleQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Vehicle ID from the query. Returns a *NotFoundError when no Vehicle ID was found.
func (*VehicleQuery) FirstIDX ¶
func (vq *VehicleQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*VehicleQuery) FirstX ¶
func (vq *VehicleQuery) FirstX(ctx context.Context) *Vehicle
FirstX is like First, but panics if an error occurs.
func (*VehicleQuery) GroupBy ¶
func (vq *VehicleQuery) GroupBy(field string, fields ...string) *VehicleGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { CreateTime time.Time `json:"create_time,omitempty"` Count int `json:"count,omitempty"` } client.Vehicle.Query(). GroupBy(vehicle.FieldCreateTime). Aggregate(ent.Count()). Scan(ctx, &v)
func (*VehicleQuery) IDs ¶
func (vq *VehicleQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Vehicle IDs.
func (*VehicleQuery) IDsX ¶
func (vq *VehicleQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*VehicleQuery) Limit ¶
func (vq *VehicleQuery) Limit(limit int) *VehicleQuery
Limit adds a limit step to the query.
func (*VehicleQuery) Offset ¶
func (vq *VehicleQuery) Offset(offset int) *VehicleQuery
Offset adds an offset step to the query.
func (*VehicleQuery) Only ¶
func (vq *VehicleQuery) Only(ctx context.Context) (*Vehicle, error)
Only returns a single Vehicle entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one Vehicle entity is not found. Returns a *NotFoundError when no Vehicle entities are found.
func (*VehicleQuery) OnlyID ¶
func (vq *VehicleQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Vehicle ID in the query. Returns a *NotSingularError when exactly one Vehicle ID is not found. Returns a *NotFoundError when no entities are found.
func (*VehicleQuery) OnlyIDX ¶
func (vq *VehicleQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*VehicleQuery) OnlyX ¶
func (vq *VehicleQuery) OnlyX(ctx context.Context) *Vehicle
OnlyX is like Only, but panics if an error occurs.
func (*VehicleQuery) Order ¶
func (vq *VehicleQuery) Order(o ...OrderFunc) *VehicleQuery
Order adds an order step to the query.
func (*VehicleQuery) Select ¶
func (vq *VehicleQuery) Select(fields ...string) *VehicleSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { CreateTime time.Time `json:"create_time,omitempty"` } client.Vehicle.Query(). Select(vehicle.FieldCreateTime). Scan(ctx, &v)
func (*VehicleQuery) Unique ¶
func (vq *VehicleQuery) Unique(unique bool) *VehicleQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*VehicleQuery) Where ¶
func (vq *VehicleQuery) Where(ps ...predicate.Vehicle) *VehicleQuery
Where adds a new predicate for the VehicleQuery builder.
type VehicleSelect ¶
type VehicleSelect struct { *VehicleQuery // contains filtered or unexported fields }
VehicleSelect is the builder for selecting fields of Vehicle entities.
func (*VehicleSelect) Bool ¶
func (vs *VehicleSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*VehicleSelect) BoolX ¶
func (vs *VehicleSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*VehicleSelect) Bools ¶
func (vs *VehicleSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*VehicleSelect) BoolsX ¶
func (vs *VehicleSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*VehicleSelect) Float64 ¶
func (vs *VehicleSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*VehicleSelect) Float64X ¶
func (vs *VehicleSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*VehicleSelect) Float64s ¶
func (vs *VehicleSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*VehicleSelect) Float64sX ¶
func (vs *VehicleSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*VehicleSelect) Int ¶
func (vs *VehicleSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*VehicleSelect) IntX ¶
func (vs *VehicleSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*VehicleSelect) Ints ¶
func (vs *VehicleSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*VehicleSelect) IntsX ¶
func (vs *VehicleSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*VehicleSelect) Scan ¶
func (vs *VehicleSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*VehicleSelect) ScanX ¶
func (vs *VehicleSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*VehicleSelect) String ¶
func (vs *VehicleSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*VehicleSelect) StringX ¶
func (vs *VehicleSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type VehicleUpdate ¶
type VehicleUpdate struct {
// contains filtered or unexported fields
}
VehicleUpdate is the builder for updating Vehicle entities.
func (*VehicleUpdate) AddMiles ¶ added in v0.3.0
func (vu *VehicleUpdate) AddMiles(i int64) *VehicleUpdate
AddMiles adds i to the "miles" field.
func (*VehicleUpdate) AddMpg ¶ added in v0.3.0
func (vu *VehicleUpdate) AddMpg(i int64) *VehicleUpdate
AddMpg adds i to the "mpg" field.
func (*VehicleUpdate) ClearActive ¶ added in v0.3.0
func (vu *VehicleUpdate) ClearActive() *VehicleUpdate
ClearActive clears the value of the "active" field.
func (*VehicleUpdate) ClearCondition ¶ added in v0.3.0
func (vu *VehicleUpdate) ClearCondition() *VehicleUpdate
ClearCondition clears the value of the "condition" field.
func (*VehicleUpdate) ClearMiles ¶ added in v0.3.0
func (vu *VehicleUpdate) ClearMiles() *VehicleUpdate
ClearMiles clears the value of the "miles" field.
func (*VehicleUpdate) ClearMpg ¶ added in v0.3.0
func (vu *VehicleUpdate) ClearMpg() *VehicleUpdate
ClearMpg clears the value of the "mpg" field.
func (*VehicleUpdate) ClearOwner ¶ added in v0.3.0
func (vu *VehicleUpdate) ClearOwner() *VehicleUpdate
ClearOwner clears the value of the "owner" field.
func (*VehicleUpdate) ClearYear ¶ added in v0.3.0
func (vu *VehicleUpdate) ClearYear() *VehicleUpdate
ClearYear clears the value of the "year" field.
func (*VehicleUpdate) Exec ¶
func (vu *VehicleUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*VehicleUpdate) ExecX ¶
func (vu *VehicleUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*VehicleUpdate) Mutation ¶
func (vu *VehicleUpdate) Mutation() *VehicleMutation
Mutation returns the VehicleMutation object of the builder.
func (*VehicleUpdate) Save ¶
func (vu *VehicleUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*VehicleUpdate) SaveX ¶
func (vu *VehicleUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*VehicleUpdate) SetActive ¶ added in v0.2.0
func (vu *VehicleUpdate) SetActive(b bool) *VehicleUpdate
SetActive sets the "active" field.
func (*VehicleUpdate) SetCondition ¶
func (vu *VehicleUpdate) SetCondition(s string) *VehicleUpdate
SetCondition sets the "condition" field.
func (*VehicleUpdate) SetCreateTime ¶ added in v0.4.0
func (vu *VehicleUpdate) SetCreateTime(t time.Time) *VehicleUpdate
SetCreateTime sets the "create_time" field.
func (*VehicleUpdate) SetMake ¶
func (vu *VehicleUpdate) SetMake(s string) *VehicleUpdate
SetMake sets the "make" field.
func (*VehicleUpdate) SetMiles ¶ added in v0.3.0
func (vu *VehicleUpdate) SetMiles(i int64) *VehicleUpdate
SetMiles sets the "miles" field.
func (*VehicleUpdate) SetModel ¶
func (vu *VehicleUpdate) SetModel(s string) *VehicleUpdate
SetModel sets the "model" field.
func (*VehicleUpdate) SetMpg ¶ added in v0.3.0
func (vu *VehicleUpdate) SetMpg(i int64) *VehicleUpdate
SetMpg sets the "mpg" field.
func (*VehicleUpdate) SetNillableActive ¶ added in v0.3.0
func (vu *VehicleUpdate) SetNillableActive(b *bool) *VehicleUpdate
SetNillableActive sets the "active" field if the given value is not nil.
func (*VehicleUpdate) SetNillableCondition ¶ added in v0.3.0
func (vu *VehicleUpdate) SetNillableCondition(s *string) *VehicleUpdate
SetNillableCondition sets the "condition" field if the given value is not nil.
func (*VehicleUpdate) SetNillableCreateTime ¶ added in v0.4.0
func (vu *VehicleUpdate) SetNillableCreateTime(t *time.Time) *VehicleUpdate
SetNillableCreateTime sets the "create_time" field if the given value is not nil.
func (*VehicleUpdate) SetNillableMiles ¶ added in v0.3.0
func (vu *VehicleUpdate) SetNillableMiles(i *int64) *VehicleUpdate
SetNillableMiles sets the "miles" field if the given value is not nil.
func (*VehicleUpdate) SetNillableMpg ¶ added in v0.3.0
func (vu *VehicleUpdate) SetNillableMpg(i *int64) *VehicleUpdate
SetNillableMpg sets the "mpg" field if the given value is not nil.
func (*VehicleUpdate) SetNillableOwner ¶ added in v0.3.0
func (vu *VehicleUpdate) SetNillableOwner(s *string) *VehicleUpdate
SetNillableOwner sets the "owner" field if the given value is not nil.
func (*VehicleUpdate) SetNillableYear ¶ added in v0.3.0
func (vu *VehicleUpdate) SetNillableYear(s *string) *VehicleUpdate
SetNillableYear sets the "year" field if the given value is not nil.
func (*VehicleUpdate) SetOwner ¶ added in v0.3.0
func (vu *VehicleUpdate) SetOwner(s string) *VehicleUpdate
SetOwner sets the "owner" field.
func (*VehicleUpdate) SetUpdateTime ¶ added in v0.3.0
func (vu *VehicleUpdate) SetUpdateTime(t time.Time) *VehicleUpdate
SetUpdateTime sets the "update_time" field.
func (*VehicleUpdate) SetYear ¶
func (vu *VehicleUpdate) SetYear(s string) *VehicleUpdate
SetYear sets the "year" field.
func (*VehicleUpdate) Where ¶
func (vu *VehicleUpdate) Where(ps ...predicate.Vehicle) *VehicleUpdate
Where appends a list predicates to the VehicleUpdate builder.
type VehicleUpdateOne ¶
type VehicleUpdateOne struct {
// contains filtered or unexported fields
}
VehicleUpdateOne is the builder for updating a single Vehicle entity.
func (*VehicleUpdateOne) AddMiles ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) AddMiles(i int64) *VehicleUpdateOne
AddMiles adds i to the "miles" field.
func (*VehicleUpdateOne) AddMpg ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) AddMpg(i int64) *VehicleUpdateOne
AddMpg adds i to the "mpg" field.
func (*VehicleUpdateOne) ClearActive ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) ClearActive() *VehicleUpdateOne
ClearActive clears the value of the "active" field.
func (*VehicleUpdateOne) ClearCondition ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) ClearCondition() *VehicleUpdateOne
ClearCondition clears the value of the "condition" field.
func (*VehicleUpdateOne) ClearMiles ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) ClearMiles() *VehicleUpdateOne
ClearMiles clears the value of the "miles" field.
func (*VehicleUpdateOne) ClearMpg ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) ClearMpg() *VehicleUpdateOne
ClearMpg clears the value of the "mpg" field.
func (*VehicleUpdateOne) ClearOwner ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) ClearOwner() *VehicleUpdateOne
ClearOwner clears the value of the "owner" field.
func (*VehicleUpdateOne) ClearYear ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) ClearYear() *VehicleUpdateOne
ClearYear clears the value of the "year" field.
func (*VehicleUpdateOne) Exec ¶
func (vuo *VehicleUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*VehicleUpdateOne) ExecX ¶
func (vuo *VehicleUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*VehicleUpdateOne) Mutation ¶
func (vuo *VehicleUpdateOne) Mutation() *VehicleMutation
Mutation returns the VehicleMutation object of the builder.
func (*VehicleUpdateOne) Save ¶
func (vuo *VehicleUpdateOne) Save(ctx context.Context) (*Vehicle, error)
Save executes the query and returns the updated Vehicle entity.
func (*VehicleUpdateOne) SaveX ¶
func (vuo *VehicleUpdateOne) SaveX(ctx context.Context) *Vehicle
SaveX is like Save, but panics if an error occurs.
func (*VehicleUpdateOne) Select ¶
func (vuo *VehicleUpdateOne) Select(field string, fields ...string) *VehicleUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*VehicleUpdateOne) SetActive ¶ added in v0.2.0
func (vuo *VehicleUpdateOne) SetActive(b bool) *VehicleUpdateOne
SetActive sets the "active" field.
func (*VehicleUpdateOne) SetCondition ¶
func (vuo *VehicleUpdateOne) SetCondition(s string) *VehicleUpdateOne
SetCondition sets the "condition" field.
func (*VehicleUpdateOne) SetCreateTime ¶ added in v0.4.0
func (vuo *VehicleUpdateOne) SetCreateTime(t time.Time) *VehicleUpdateOne
SetCreateTime sets the "create_time" field.
func (*VehicleUpdateOne) SetMake ¶
func (vuo *VehicleUpdateOne) SetMake(s string) *VehicleUpdateOne
SetMake sets the "make" field.
func (*VehicleUpdateOne) SetMiles ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) SetMiles(i int64) *VehicleUpdateOne
SetMiles sets the "miles" field.
func (*VehicleUpdateOne) SetModel ¶
func (vuo *VehicleUpdateOne) SetModel(s string) *VehicleUpdateOne
SetModel sets the "model" field.
func (*VehicleUpdateOne) SetMpg ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) SetMpg(i int64) *VehicleUpdateOne
SetMpg sets the "mpg" field.
func (*VehicleUpdateOne) SetNillableActive ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) SetNillableActive(b *bool) *VehicleUpdateOne
SetNillableActive sets the "active" field if the given value is not nil.
func (*VehicleUpdateOne) SetNillableCondition ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) SetNillableCondition(s *string) *VehicleUpdateOne
SetNillableCondition sets the "condition" field if the given value is not nil.
func (*VehicleUpdateOne) SetNillableCreateTime ¶ added in v0.4.0
func (vuo *VehicleUpdateOne) SetNillableCreateTime(t *time.Time) *VehicleUpdateOne
SetNillableCreateTime sets the "create_time" field if the given value is not nil.
func (*VehicleUpdateOne) SetNillableMiles ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) SetNillableMiles(i *int64) *VehicleUpdateOne
SetNillableMiles sets the "miles" field if the given value is not nil.
func (*VehicleUpdateOne) SetNillableMpg ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) SetNillableMpg(i *int64) *VehicleUpdateOne
SetNillableMpg sets the "mpg" field if the given value is not nil.
func (*VehicleUpdateOne) SetNillableOwner ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) SetNillableOwner(s *string) *VehicleUpdateOne
SetNillableOwner sets the "owner" field if the given value is not nil.
func (*VehicleUpdateOne) SetNillableYear ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) SetNillableYear(s *string) *VehicleUpdateOne
SetNillableYear sets the "year" field if the given value is not nil.
func (*VehicleUpdateOne) SetOwner ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) SetOwner(s string) *VehicleUpdateOne
SetOwner sets the "owner" field.
func (*VehicleUpdateOne) SetUpdateTime ¶ added in v0.3.0
func (vuo *VehicleUpdateOne) SetUpdateTime(t time.Time) *VehicleUpdateOne
SetUpdateTime sets the "update_time" field.
func (*VehicleUpdateOne) SetYear ¶
func (vuo *VehicleUpdateOne) SetYear(s string) *VehicleUpdateOne
SetYear sets the "year" field.
Source Files ¶
- category.go
- category_create.go
- category_delete.go
- category_query.go
- category_update.go
- client.go
- collection.go
- config.go
- context.go
- edge.go
- ent.go
- equipment.go
- equipment_create.go
- equipment_delete.go
- equipment_query.go
- equipment_update.go
- generate.go
- mutation.go
- runtime.go
- transaction.go
- tx.go
- vehicle.go
- vehicle_create.go
- vehicle_delete.go
- vehicle_query.go
- vehicle_update.go