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Constants ¶
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const ( ControllerPluginName = "CONTROLLER_SERVICE" IdentityPluginName = "IDENTITY_SERVICE" NodePluginName = "NODE_SERVICE" )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type PluginServer ¶
type PluginServer struct {
// contains filtered or unexported fields
}
func GetPluginServer ¶
func (*PluginServer) Run ¶
func (s *PluginServer) Run() (err error)
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