Documentation ¶
Overview ¶
Code generated for package bindata by go-bindata DO NOT EDIT. (@generated) sources: resources/hub/managedcluster/manifests/managedcluster-clusterrole.yaml resources/hub/managedcluster/manifests/managedcluster-clusterrolebinding.yaml resources/hub/managedcluster/manifests/managedcluster-service-account.yaml resources/klusterlet/bootstrap_secret.yaml resources/klusterlet/cluster_role.yaml resources/klusterlet/cluster_role_binding.yaml resources/klusterlet/crds/v1/0000_00_operator.open-cluster-management.io_klusterlets.crd.yaml resources/klusterlet/crds/v1beta1/0000_00_operator.open-cluster-management.io_klusterlets.crd.yaml resources/klusterlet/image_pull_secret.yaml resources/klusterlet/klusterlet.yaml resources/klusterlet/klusterlet_admin_aggregate_clusterrole.yaml resources/klusterlet/namespace.yaml resources/klusterlet/operator.yaml resources/klusterlet/service_account.yaml
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
type Bindata ¶
type Bindata struct{}
func NewBindataReader ¶
func NewBindataReader() *Bindata