README ¶ Lyre (logo wip) Genshin Impact instrument player. Disclaimer This does not use any assets from Genshin Impact itself. Expand ▾ Collapse ▴ Documentation ¶ Index ¶ func Scene() *ecs.World type Key type KeySystem func (k *KeySystem) Init(w *ecs.World) func (k *KeySystem) Render(w *ecs.World, i *ebiten.Image) func (k *KeySystem) Update(w *ecs.World) error Constants ¶ This section is empty. Variables ¶ This section is empty. Functions ¶ func Scene ¶ func Scene() *ecs.World Types ¶ type Key ¶ type Key struct { // contains filtered or unexported fields } type KeySystem ¶ type KeySystem struct { // contains filtered or unexported fields } func (*KeySystem) Init ¶ func (k *KeySystem) Init(w *ecs.World) func (*KeySystem) Render ¶ func (k *KeySystem) Render(w *ecs.World, i *ebiten.Image) func (*KeySystem) Update ¶ func (k *KeySystem) Update(w *ecs.World) error Source Files ¶ View all Source files key.go key_system.go scene.go Directories ¶ Show internal Expand all Path Synopsis assets cmd lyre Click to show internal directories. Click to hide internal directories.