matching

package
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Published: Sep 30, 2020 License: AGPL-3.0 Imports: 17 Imported by: 3

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Types

type Engine

type Engine struct {
	// contains filtered or unexported fields
}

Engine is the matching engine, which matches execution receipts with result approvals to create block seals.

func New

func New(
	log zerolog.Logger,
	collector module.EngineMetrics,
	tracer module.Tracer,
	mempool module.MempoolMetrics,
	net module.Network,
	state protocol.State,
	me module.Local,
	requester module.Requester,
	resultsDB storage.ExecutionResults,
	sealsDB storage.Seals,
	headersDB storage.Headers,
	indexDB storage.Index,
	results mempool.Results,
	receipts mempool.Receipts,
	approvals mempool.Approvals,
	seals mempool.Seals,
) (*Engine, error)

New creates a new collection propagation engine.

func (*Engine) Done

func (e *Engine) Done() <-chan struct{}

Done returns a done channel that is closed once the engine has fully stopped. For the propagation engine, it closes the channel when all submit goroutines have ended.

func (*Engine) HandleReceipt

func (e *Engine) HandleReceipt(originID flow.Identifier, receipt flow.Entity)

HandleReceipts handles receipts we have explicitly requested by block ID.

func (*Engine) Process

func (e *Engine) Process(originID flow.Identifier, event interface{}) error

Process processes the given event from the node with the given origin ID in a blocking manner. It returns the potential processing error when done.

func (*Engine) ProcessLocal

func (e *Engine) ProcessLocal(event interface{}) error

ProcessLocal processes an event originating on the local node.

func (*Engine) Ready

func (e *Engine) Ready() <-chan struct{}

Ready returns a ready channel that is closed once the engine has fully started. For the propagation engine, we consider the engine up and running upon initialization.

func (*Engine) Submit

func (e *Engine) Submit(originID flow.Identifier, event interface{})

Submit submits the given event from the node with the given origin ID for processing in a non-blocking manner. It returns instantly and logs a potential processing error internally when done.

func (*Engine) SubmitLocal

func (e *Engine) SubmitLocal(event interface{})

SubmitLocal submits an event originating on the local node.

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