synchronization

package
v0.37.1 Latest Latest
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Published: Aug 13, 2024 License: AGPL-3.0 Imports: 22 Imported by: 1

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Types

type Engine

type Engine struct {
	// contains filtered or unexported fields
}

Engine is the synchronization engine, responsible for synchronizing chain state.

func New

New creates a new cluster chain synchronization engine.

func (*Engine) Done

func (e *Engine) Done() <-chan struct{}

Done returns a done channel that is closed once the engine has fully stopped.

func (*Engine) Process

func (e *Engine) Process(channel channels.Channel, originID flow.Identifier, event interface{}) error

Process processes the given event from the node with the given origin ID in a blocking manner. It returns the potential processing error when done.

func (*Engine) ProcessLocal

func (e *Engine) ProcessLocal(event interface{}) error

ProcessLocal processes an event originating on the local node.

func (*Engine) Ready

func (e *Engine) Ready() <-chan struct{}

Ready returns a ready channel that is closed once the engine has fully started.

func (*Engine) Submit

func (e *Engine) Submit(channel channels.Channel, originID flow.Identifier, event interface{})

Submit submits the given event from the node with the given origin ID for processing in a non-blocking manner. It returns instantly and logs a potential processing error internally when done.

func (*Engine) SubmitLocal

func (e *Engine) SubmitLocal(event interface{})

SubmitLocal submits an event originating on the local node.

type RequestHandlerEngine added in v0.21.1

type RequestHandlerEngine struct {
	// contains filtered or unexported fields
}

func NewRequestHandlerEngine added in v0.21.1

func NewRequestHandlerEngine(
	log zerolog.Logger,
	metrics module.EngineMetrics,
	con network.Conduit,
	me module.Local,
	blocks storage.ClusterBlocks,
	core module.SyncCore,
	state cluster.State,
) *RequestHandlerEngine

func (*RequestHandlerEngine) Done added in v0.21.1

func (r *RequestHandlerEngine) Done() <-chan struct{}

Done returns a done channel that is closed once the engine has fully stopped.

func (*RequestHandlerEngine) Process added in v0.21.1

func (r *RequestHandlerEngine) Process(channel channels.Channel, originID flow.Identifier, event interface{}) error

Process processes the given event from the node with the given origin ID in a blocking manner. It returns the potential processing error when done.

func (*RequestHandlerEngine) ProcessLocal added in v0.21.1

func (r *RequestHandlerEngine) ProcessLocal(event interface{}) error

ProcessLocal processes an event originating on the local node.

func (*RequestHandlerEngine) Ready added in v0.21.1

func (r *RequestHandlerEngine) Ready() <-chan struct{}

Ready returns a ready channel that is closed once the engine has fully started.

func (*RequestHandlerEngine) Submit added in v0.21.1

func (r *RequestHandlerEngine) Submit(channel channels.Channel, originID flow.Identifier, event interface{})

Submit submits the given event from the node with the given origin ID for processing in a non-blocking manner. It returns instantly and logs a potential processing error internally when done.

func (*RequestHandlerEngine) SubmitLocal added in v0.21.1

func (r *RequestHandlerEngine) SubmitLocal(event interface{})

SubmitLocal submits an event originating on the local node.

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