Documentation ¶
Index ¶
- func AppendLongData(input []byte, data []byte) []byte
- func AppendShortData(input []byte, data []byte) []byte
- func AppendUint16(input []byte, value uint16) []byte
- func AppendUint32(input []byte, value uint32) []byte
- func AppendUint64(input []byte, value uint64) []byte
- func AppendUint8(input []byte, value uint8) []byte
- func KeyPartFixture(typ uint16, val string) l.KeyPart
- func LightPayload(key uint16, value uint16) *l.Payload
- func LightPayload8(key uint8, value uint8) *l.Payload
- func MaxUint16(a, b uint16) uint16
- func PathByUint16(inp uint16) l.Path
- func PathByUint16LeftPadded(inp uint16) l.Path
- func PathByUint8(inp uint8) l.Path
- func QueryFixture() *l.Query
- func RandomPaths(n int) []l.Path
- func RandomPathsRandLen(maxN int) []l.Path
- func RandomPayload(minByteSize int, maxByteSize int) *l.Payload
- func RandomPayloads(n int, minByteSize int, maxByteSize int) []*l.Payload
- func RandomUniqueKeys(n, m, minByteSize, maxByteSize int) []l.Key
- func RandomValues(n int, minByteSize, maxByteSize int) []l.Value
- func ReadFromBuffer(reader io.Reader, length int) ([]byte, error)
- func ReadLongDataFromReader(reader io.Reader) ([]byte, error)
- func ReadShortData(input []byte) (data []byte, rest []byte, err error)
- func ReadShortDataFromReader(reader io.Reader) ([]byte, error)
- func ReadSlice(input []byte, size int) (value []byte, rest []byte, err error)
- func ReadUint16(input []byte) (value uint16, rest []byte, err error)
- func ReadUint32(input []byte) (value uint32, rest []byte, err error)
- func ReadUint64(input []byte) (value uint64, rest []byte, err error)
- func ReadUint8(input []byte) (value uint8, rest []byte, err error)
- func RootHashFixture() l.RootHash
- func TrieBatchProofFixture() (*l.TrieBatchProof, l.State)
- func TrieProofFixture() (*l.TrieProof, l.State)
- func TrieUpdateFixture(n int, minPayloadByteSize int, maxPayloadByteSize int) *l.TrieUpdate
- func Uint16ToBinary(integer uint16) []byte
- func Uint64ToBinary(integer uint64) []byte
- func UpdateFixture() *l.Update
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AppendLongData ¶
AppendLongData appends data shorter than 32MB
func AppendShortData ¶
AppendShortData appends data shorter than 16kB
func AppendUint16 ¶
AppendUint16 appends the value bytes to the input slice (big endian)
func AppendUint32 ¶
AppendUint32 appends the value bytes to the input slice (big endian)
func AppendUint64 ¶
AppendUint64 appends the value bytes to the input slice (big endian)
func AppendUint8 ¶
AppendUint8 appends the value byte to the input slice
func KeyPartFixture ¶
KeyPartFixture returns a key part fixture
func LightPayload ¶
LightPayload returns a payload with 2 byte key and 2 byte value
func LightPayload8 ¶
LightPayload8 returns a payload with 1 byte key and 1 byte value
func PathByUint16 ¶ added in v0.14.5
PathByUint16 returns a path (32 bytes) given a uint16 (big endian)
func PathByUint16LeftPadded ¶ added in v0.14.5
PathByUint16LeftPadded returns a path (32 bytes) given a uint16 (left padded big endian)
func PathByUint8 ¶ added in v0.14.5
PathByUint8 returns a path (32 bytes) given a uint8
func RandomPathsRandLen ¶
RandomPathsRandLen generate m random paths. the number of paths, m, is also randomly selected from the range [1, maxN]
func RandomPayload ¶
RandomPayload returns a random payload
func RandomPayloads ¶
RandomPayloads returns n random payloads
func RandomUniqueKeys ¶
RandomUniqueKeys generates n random keys (each with m random key parts)
func RandomValues ¶
RandomValues returns n random values with variable sizes (minByteSize <= size < maxByteSize)
func ReadFromBuffer ¶
ReadFromBuffer reads 'length' bytes from the input
func ReadLongDataFromReader ¶
ReadLongDataFromReader reads data shorter than 16kB from reader
func ReadShortData ¶
ReadShortData read data shorter than 16kB and return the rest of bytes
func ReadShortDataFromReader ¶
ReadShortDataFromReader reads data shorter than 16kB from reader
func ReadUint16 ¶
ReadUint16 reads a uint16 from the input and returns the rest
func ReadUint32 ¶
ReadUint32 reads a uint32 from the input and returns the rest
func ReadUint64 ¶
ReadUint64 reads a uint64 from the input and returns the rest
func RootHashFixture ¶
RootHashFixture returns a root hash fixture
func TrieBatchProofFixture ¶
func TrieBatchProofFixture() (*l.TrieBatchProof, l.State)
TrieBatchProofFixture returns a trie batch proof fixture
func TrieProofFixture ¶
TrieProofFixture returns a trie proof fixture
func TrieUpdateFixture ¶ added in v0.23.9
func TrieUpdateFixture(n int, minPayloadByteSize int, maxPayloadByteSize int) *l.TrieUpdate
TrieUpdateFixture returns a trie update fixture
func Uint16ToBinary ¶
Uint16ToBinary converst a uint16 to a byte slice (big endian)
func Uint64ToBinary ¶
Uint64ToBinary converst a uint64 to a byte slice (big endian)
Types ¶
This section is empty.