Documentation ¶
Index ¶
- type Engine
- func (e *Engine) Done() <-chan struct{}
- func (e *Engine) Process(originID flow.Identifier, event interface{}) error
- func (e *Engine) ProcessLocal(event interface{}) error
- func (e *Engine) Ready() <-chan struct{}
- func (e *Engine) Submit(originID flow.Identifier, event interface{})
- func (e *Engine) SubmitLocal(event interface{})
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Engine ¶
type Engine struct {
// contains filtered or unexported fields
}
Engine represents the ingestion engine, used to funnel collections from a cluster of collection nodes to the set of consensus nodes. It represents the link between collection nodes and consensus nodes and has a counterpart with the same engine ID in the collection node.
func New ¶
func New( log zerolog.Logger, tracer module.Tracer, metrics module.EngineMetrics, spans module.ConsensusMetrics, mempool module.MempoolMetrics, net module.Network, state protocol.State, headers storage.Headers, me module.Local, pool mempool.Guarantees, ) (*Engine, error)
New creates a new collection propagation engine.
func (*Engine) Done ¶
func (e *Engine) Done() <-chan struct{}
Done returns a done channel that is closed once the engine has fully stopped. For the ingestion engine, it only waits for all submit goroutines to end.
func (*Engine) Process ¶
func (e *Engine) Process(originID flow.Identifier, event interface{}) error
Process processes the given event from the node with the given origin ID in a blocking manner. It returns the potential processing error when done.
func (*Engine) ProcessLocal ¶
ProcessLocal processes an event originating on the local node.
func (*Engine) Ready ¶
func (e *Engine) Ready() <-chan struct{}
Ready returns a ready channel that is closed once the engine has fully started. For the ingestion engine, we consider the engine up and running upon initialization.
func (*Engine) Submit ¶
func (e *Engine) Submit(originID flow.Identifier, event interface{})
Submit submits the given event from the node with the given origin ID for processing in a non-blocking manner. It returns instantly and logs a potential processing error internally when done.
func (*Engine) SubmitLocal ¶
func (e *Engine) SubmitLocal(event interface{})
SubmitLocal submits an event originating on the local node.