Documentation ¶
Index ¶
- Constants
- type Engine
- func (e *Engine) Done() <-chan struct{}
- func (e *Engine) HandleReceipt(originID flow.Identifier, receipt flow.Entity)
- func (e *Engine) OnFinalizedBlock(block *model.Block)
- func (e *Engine) Process(originID flow.Identifier, event interface{}) error
- func (e *Engine) ProcessLocal(event interface{}) error
- func (e *Engine) Ready() <-chan struct{}
- func (e *Engine) Submit(originID flow.Identifier, event interface{})
- func (e *Engine) SubmitLocal(event interface{})
- type RequestTracker
- func (rt *RequestTracker) Get(resultID flow.Identifier, chunkIndex uint64) *RequestTrackerItem
- func (rt *RequestTracker) GetAll() map[flow.Identifier]map[uint64]*RequestTrackerItem
- func (rt *RequestTracker) Remove(resultID flow.Identifier)
- func (rt *RequestTracker) Set(resultID flow.Identifier, chunkIndex uint64, item *RequestTrackerItem)
- type RequestTrackerItem
Constants ¶
const DefaultEmergencySealingActive = false
DefaultEmergencySealingActive is a flag which indicates when emergency sealing is active, this is a temporary measure to make fire fighting easier while seal & verification is under development.
const DefaultEmergencySealingThreshold = 400
DefaultEmergencySealingThreshold is the default number of blocks which indicates that ER should be sealed using emergency sealing.
const DefaultRequiredApprovalsForSealConstruction = 0
DefaultRequiredApprovalsForSealConstruction is the default number of approvals required to construct a candidate seal for subsequent inclusion in block.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Engine ¶
type Engine struct { notifications.NoopConsumer // contains filtered or unexported fields }
Engine is the Matching engine, which builds seals by matching receipts (aka ExecutionReceipt, from execution nodes) and approvals (aka ResultApproval, from verification nodes), and saves the seals into seals mempool for adding into a new block.
func New ¶
func New( log zerolog.Logger, engineMetrics module.EngineMetrics, tracer module.Tracer, mempool module.MempoolMetrics, conMetrics module.ConsensusMetrics, net module.Network, state protocol.State, me module.Local, receiptRequester module.Requester, receiptsDB storage.ExecutionReceipts, headersDB storage.Headers, indexDB storage.Index, payloadsDB storage.Payloads, incorporatedResults mempool.IncorporatedResults, receipts mempool.ExecutionTree, approvals mempool.Approvals, seals mempool.IncorporatedResultSeals, pendingReceipts mempool.PendingReceipts, assigner module.ChunkAssigner, validator module.ReceiptValidator, requiredApprovalsForSealConstruction uint, emergencySealingActive bool, ) (*Engine, error)
func (*Engine) Done ¶
func (e *Engine) Done() <-chan struct{}
Done returns a done channel that is closed once the engine has fully stopped. For the propagation engine, it closes the channel when all submit goroutines have ended.
func (*Engine) HandleReceipt ¶
func (e *Engine) HandleReceipt(originID flow.Identifier, receipt flow.Entity)
HandleReceipt pipes explicitly requested receipts to the process function. Receipts can come from this function or the receipt provider setup in the engine constructor.
func (*Engine) OnFinalizedBlock ¶ added in v0.14.1
OnFinalizedBlock implements the callback from the protocol state to notify a block is finalized, it guarantees every finalized block will be called at least once.
func (*Engine) Process ¶
func (e *Engine) Process(originID flow.Identifier, event interface{}) error
Process processes the given event from the node with the given origin ID in a blocking manner. It returns the potential processing error when done.
func (*Engine) ProcessLocal ¶
ProcessLocal processes an event originating on the local node.
func (*Engine) Ready ¶
func (e *Engine) Ready() <-chan struct{}
Ready returns a ready channel that is closed once the engine has fully started. For the propagation engine, we consider the engine up and running upon initialization.
func (*Engine) Submit ¶
func (e *Engine) Submit(originID flow.Identifier, event interface{})
Submit submits the given event from the node with the given origin ID for processing in a non-blocking manner. It returns instantly and logs a potential processing error internally when done.
func (*Engine) SubmitLocal ¶
func (e *Engine) SubmitLocal(event interface{})
SubmitLocal submits an event originating on the local node.
type RequestTracker ¶ added in v0.14.0
type RequestTracker struct {
// contains filtered or unexported fields
}
RequestTracker is an index of RequestTrackerItems indexed by execution result ID and chunk index. It is not concurrency-safe.
func NewRequestTracker ¶ added in v0.14.0
func NewRequestTracker(blackoutPeriodMin, blackoutPeriodMax int) *RequestTracker
NewRequestTracker instantiates a new RequestTracker with blackout periods between min and max seconds.
func (*RequestTracker) Get ¶ added in v0.14.0
func (rt *RequestTracker) Get(resultID flow.Identifier, chunkIndex uint64) *RequestTrackerItem
Get returns the tracker item for a specific chunk, and creates a new one if it doesn't exist.
func (*RequestTracker) GetAll ¶ added in v0.14.0
func (rt *RequestTracker) GetAll() map[flow.Identifier]map[uint64]*RequestTrackerItem
GetAll returns a map of all the items in the tracker indexed by execution result ID and chunk index.
func (*RequestTracker) Remove ¶ added in v0.14.0
func (rt *RequestTracker) Remove(resultID flow.Identifier)
Remove removes all entries pertaining to an execution result
func (*RequestTracker) Set ¶ added in v0.14.0
func (rt *RequestTracker) Set(resultID flow.Identifier, chunkIndex uint64, item *RequestTrackerItem)
Set inserts or updates the tracker item for a specific chunk.
type RequestTrackerItem ¶ added in v0.14.0
type RequestTrackerItem struct { Requests uint NextTimeout time.Time // contains filtered or unexported fields }
RequestTrackerItem is an object that keeps track of how many times a request has been made, as well as the time until a new request can be made. It is not concurrency-safe.
func NewRequestTrackerItem ¶ added in v0.14.0
func NewRequestTrackerItem(blackoutPeriodMin, blackoutPeriodMax int) *RequestTrackerItem
NewRequestTrackerItem instantiates a new RequestTrackerItem where the NextTimeout is evaluated to the current time plus a random blackout period contained between min and max.
func (*RequestTrackerItem) IsBlackout ¶ added in v0.14.0
func (i *RequestTrackerItem) IsBlackout() bool
func (*RequestTrackerItem) Update ¶ added in v0.14.0
func (i *RequestTrackerItem) Update()
Update increments the number of requests and recomputes the NextTimeout.