Documentation ¶
Index ¶
- type Engine
- func (e *Engine) BroadcastProposal(header *flow.Header) error
- func (e *Engine) BroadcastProposalWithDelay(header *flow.Header, delay time.Duration) error
- func (e *Engine) Done() <-chan struct{}
- func (e *Engine) Process(originID flow.Identifier, event interface{}) error
- func (e *Engine) ProcessLocal(event interface{}) error
- func (e *Engine) Ready() <-chan struct{}
- func (e *Engine) SendVote(blockID flow.Identifier, view uint64, sigData []byte, ...) error
- func (e *Engine) Submit(originID flow.Identifier, event interface{})
- func (e *Engine) SubmitLocal(event interface{})
- func (e *Engine) WithConsensus(hot module.HotStuff) *Engine
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Engine ¶
type Engine struct {
// contains filtered or unexported fields
}
Engine is the consensus engine, responsible for handling communication for the embedded consensus algorithm.
func New ¶
func New( log zerolog.Logger, collector module.EngineMetrics, tracer module.Tracer, mempool module.MempoolMetrics, spans module.ConsensusMetrics, net module.Network, me module.Local, cleaner storage.Cleaner, headers storage.Headers, payloads storage.Payloads, state protocol.State, prov network.Engine, pending module.PendingBlockBuffer, sync module.BlockRequester, ) (*Engine, error)
New creates a new consensus propagation engine.
func (*Engine) BroadcastProposal ¶
BroadcastProposal will propagate a block proposal to all non-local consensus nodes. Note the header has incomplete fields, because it was converted from a hotstuff.
func (*Engine) BroadcastProposalWithDelay ¶
BroadcastProposalWithDelay will propagate a block proposal to all non-local consensus nodes. Note the header has incomplete fields, because it was converted from a hotstuff.
func (*Engine) Done ¶
func (e *Engine) Done() <-chan struct{}
Done returns a done channel that is closed once the engine has fully stopped. For the consensus engine, we wait for hotstuff to finish.
func (*Engine) Process ¶
func (e *Engine) Process(originID flow.Identifier, event interface{}) error
Process processes the given event from the node with the given origin ID in a blocking manner. It returns the potential processing error when done.
func (*Engine) ProcessLocal ¶
ProcessLocal processes an event originating on the local node.
func (*Engine) Ready ¶
func (e *Engine) Ready() <-chan struct{}
Ready returns a ready channel that is closed once the engine has fully started. For consensus engine, this is true once the underlying consensus algorithm has started.
func (*Engine) SendVote ¶
func (e *Engine) SendVote(blockID flow.Identifier, view uint64, sigData []byte, recipientID flow.Identifier) error
SendVote will send a vote to the desired node.
func (*Engine) Submit ¶
func (e *Engine) Submit(originID flow.Identifier, event interface{})
Submit submits the given event from the node with the given origin ID for processing in a non-blocking manner. It returns instantly and logs a potential processing error internally when done.
func (*Engine) SubmitLocal ¶
func (e *Engine) SubmitLocal(event interface{})
SubmitLocal submits an event originating on the local node.