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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Config ¶
type Config struct { GRPCPort int GRPCDebug bool AdminPort int DebuggerPort int RESTPort int RESTDebug bool HTTPHeaders []utils.HTTPHeader BlockTime time.Duration ServicePublicKey crypto.PublicKey ServicePrivateKey crypto.PrivateKey ServiceKeySigAlgo crypto.SignatureAlgorithm ServiceKeyHashAlgo crypto.HashAlgorithm GenesisTokenSupply cadence.UFix64 TransactionExpiry uint StorageLimitEnabled bool MinimumStorageReservation cadence.UFix64 StorageMBPerFLOW cadence.UFix64 TransactionFeesEnabled bool TransactionMaxGasLimit uint64 ScriptGasLimit uint64 Persist bool Snapshot bool // ContractRemovalEnabled configures possible removal of contracts. ContractRemovalEnabled bool // DBPath is the path to the Badger database on disk. DBPath string // DBGCInterval is the time interval at which to garbage collect the Badger value log. DBGCInterval time.Duration // DBGCDiscardRatio is the ratio of space to reclaim during a Badger garbage collection run. DBGCDiscardRatio float64 // LivenessCheckTolerance is the time interval in which the server must respond to liveness probes. LivenessCheckTolerance time.Duration // Whether to deploy some extra Flow contracts when emulator starts WithContracts bool // Enable simple monotonically increasing address format (e.g. 0x1, 0x2, etc) SimpleAddressesEnabled bool SkipTransactionValidation bool // Host listen on for the emulator servers (REST/GRPC/Admin) Host string //Chain to emulation ChainID flowgo.ChainID //Redis URL for redis storage backend RedisURL string //Sqlite URL for sqlite storage backend SqliteURL string // CoverageReportingEnabled enables/disables Cadence code coverage reporting. CoverageReportingEnabled bool // LegacyContractUpgradeEnabled enables/disables Cadence legacy contracts upgrades LegacyContractUpgradeEnabled bool // RPCHost is the address of the access node to use when using a forked network. RPCHost string // StartBlockHeight is the height at which to start the emulator. StartBlockHeight uint64 // CheckpointPath is the path to the checkpoint folder to use when starting the network on top of existing state. // StateHash should be provided as well. CheckpointPath string // StateHash is the state hash to use when starting the network on top of existing state. // CheckpointPath should be provided as well. StateHash string // ComputationReportingEnabled enables/disables Cadence computation reporting. ComputationReportingEnabled bool }
Config is the configuration for an emulator server.
type EmulatorServer ¶
type EmulatorServer struct {
// contains filtered or unexported fields
}
EmulatorServer is a local server that runs a Flow Emulator instance.
The server wraps an emulated emulator instance with the Access API gRPC handlers.
func NewEmulatorServer ¶
func NewEmulatorServer(logger *zerolog.Logger, conf *Config) *EmulatorServer
NewEmulatorServer creates a new instance of a Flow Emulator server.
func (*EmulatorServer) AccessAdapter ¶ added in v0.50.0
func (s *EmulatorServer) AccessAdapter() *adapters.AccessAdapter
func (*EmulatorServer) Emulator ¶ added in v0.50.0
func (s *EmulatorServer) Emulator() emulator.Emulator
func (*EmulatorServer) Listen ¶ added in v0.40.0
func (s *EmulatorServer) Listen() error
Listen starts listening for incoming connections.
After this non-blocking function executes we can treat the emulator server as ready.
func (*EmulatorServer) Start ¶
func (s *EmulatorServer) Start()
Start starts the Flow Emulator server.
This is a blocking call that listens and starts the emulator server.
func (*EmulatorServer) Stop ¶
func (s *EmulatorServer) Stop()
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