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Constants ¶
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const ModuleName = "token"
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type GenesisState ¶
type GenesisState struct { Params v0_10.Params `json:"params"` Tokens []Token `json:"tokens"` LockedAssets []v0_10.AccCoins `json:"locked_assets"` LockedFees []v0_10.AccCoins `json:"locked_fees"` }
all state that must be provided in genesis file
func Migrate ¶
func Migrate(oldGenState v0_10.GenesisState) GenesisState
type Token ¶
type Token struct { Description string `json:"description" v2:"description"` // e.g. "The utility token of the OKX ecosystem" Symbol string `json:"symbol" v2:"symbol"` // e.g. system.Currency OriginalSymbol string `json:"original_symbol" v2:"original_symbol"` // e.g. "OKB" WholeName string `json:"whole_name" v2:"whole_name"` // e.g. "OKB" OriginalTotalSupply sdk.Dec `json:"original_total_supply" v2:"original_total_supply"` // e.g. 1000000000.00000000 Owner sdk.AccAddress `json:"owner" v2:"owner"` // e.g. ex1rf9wr069pt64e58f2w3mjs9w72g8vemzw26658 Mintable bool `json:"mintable" v2:"mintable"` // e.g. false }
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