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Types ¶
type StatusTable ¶
type StatusTable struct {
// contains filtered or unexported fields
}
StatusTable is a table maintains true/false values.
This table is particularly useful for un/marking and checking values in different goroutines.
func NewStatusTable ¶
func NewStatusTable() *StatusTable
NewStatusTable initializes and returns a new StatusTable object.
func (*StatusTable) IsRunning ¶
func (p *StatusTable) IsRunning(name string) bool
IsRunning checks if value of given name is set to true in the pool.
func (*StatusTable) Start ¶
func (p *StatusTable) Start(name string)
Start sets value of given name to true in the pool.
func (*StatusTable) StartIfNotRunning ¶
func (p *StatusTable) StartIfNotRunning(name string) bool
StartIfNotRunning sets value of given name to true if not already in pool. Returns whether set value was set to true
func (*StatusTable) Stop ¶
func (p *StatusTable) Stop(name string)
Stop sets value of given name to false in the pool.
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