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type Locker ¶
type Locker interface { // Lock tries to acquire a lock for the given key, it blocks until the lock is acquired or the context is canceled. // // Lock returns a ReleaseFunc to release the lock, it cannot be nil. // It's always safe to call this function even if it fails to acquire the lock, and it will do nothing in that case. // And it's also safe to call it multiple times, but it will only release the lock once. // That's why it's called ReleaseFunc, not UnlockFunc. // But be aware that it's not safe to not call it at all; it could lead to a memory leak. // So a recommended pattern is to use defer to call it: // release, err := locker.Lock(ctx, "key") // if err != nil { // return err // } // defer release() // // Lock returns an error if failed to acquire the lock. // Be aware that even the context is not canceled, it's still possible to fail to acquire the lock. // For example, redis is down, or it reached the maximum number of tries. Lock(ctx context.Context, key string) (ReleaseFunc, error) // TryLock tries to acquire a lock for the given key, it returns immediately. // It follows the same pattern as Lock, but it doesn't block. // And if it fails to acquire the lock because it's already locked, not other reasons like redis is down, // it will return false without any error. TryLock(ctx context.Context, key string) (bool, ReleaseFunc, error) }
func NewMemoryLocker ¶
func NewMemoryLocker() Locker
func NewRedisLocker ¶
type ReleaseFunc ¶
type ReleaseFunc func()
ReleaseFunc is a function that releases a lock.
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