Documentation ¶
Index ¶
- Variables
- func AsyncEvictCleanupServerHandle(ctx context.Context, o AsyncEvictCleanupServer, opNum int, r ndr.Reader) (dcerpc.Operation, error)
- func NewAsyncEvictCleanupServerHandle(o AsyncEvictCleanupServer) dcerpc.ServerHandle
- func RegisterAsyncEvictCleanupServer(conn dcerpc.Conn, o AsyncEvictCleanupServer, opts ...dcerpc.Option)
- type AsyncEvictCleanupClient
- type AsyncEvictCleanupServer
- type CleanupNodeRequest
- type CleanupNodeResponse
Constants ¶
This section is empty.
Variables ¶
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var ( // IClusCfgAsyncEvictCleanup interface identifier 52c80b95-c1ad-4240-8d89-72e9fa84025e AsyncEvictCleanupIID = &dcom.IID{Data1: 0x52c80b95, Data2: 0xc1ad, Data3: 0x4240, Data4: []byte{0x8d, 0x89, 0x72, 0xe9, 0xfa, 0x84, 0x02, 0x5e}} // Syntax UUID AsyncEvictCleanupSyntaxUUID = &uuid.UUID{TimeLow: 0x52c80b95, TimeMid: 0xc1ad, TimeHiAndVersion: 0x4240, ClockSeqHiAndReserved: 0x8d, ClockSeqLow: 0x89, Node: [6]uint8{0x72, 0xe9, 0xfa, 0x84, 0x2, 0x5e}} // Syntax ID AsyncEvictCleanupSyntaxV0_0 = &dcerpc.SyntaxID{IfUUID: AsyncEvictCleanupSyntaxUUID, IfVersionMajor: 0, IfVersionMinor: 0} )
View Source
var (
// import guard
GoPackage = "dcom/ccfg"
)
Functions ¶
func NewAsyncEvictCleanupServerHandle ¶
func NewAsyncEvictCleanupServerHandle(o AsyncEvictCleanupServer) dcerpc.ServerHandle
func RegisterAsyncEvictCleanupServer ¶
func RegisterAsyncEvictCleanupServer(conn dcerpc.Conn, o AsyncEvictCleanupServer, opts ...dcerpc.Option)
Types ¶
type AsyncEvictCleanupClient ¶
type AsyncEvictCleanupClient interface { // IDispatch retrieval method. Dispatch() idispatch.DispatchClient // CleanupNode operation. CleanupNode(context.Context, *CleanupNodeRequest, ...dcerpc.CallOption) (*CleanupNodeResponse, error) // AlterContext alters the client context. AlterContext(context.Context, ...dcerpc.Option) error // IPID sets the object interface identifier. IPID(context.Context, *dcom.IPID) AsyncEvictCleanupClient }
IClusCfgAsyncEvictCleanup interface.
type AsyncEvictCleanupServer ¶
type AsyncEvictCleanupServer interface { // IDispatch base class. idispatch.DispatchServer // CleanupNode operation. CleanupNode(context.Context, *CleanupNodeRequest) (*CleanupNodeResponse, error) }
IClusCfgAsyncEvictCleanup server interface.
type CleanupNodeRequest ¶
type CleanupNodeRequest struct { // This: ORPCTHIS structure that is used to send ORPC extension data to the server. This *dcom.ORPCThis `idl:"name:This" json:"this"` EvictedNodeNameIn *oaut.String `idl:"name:bstrEvictedNodeNameIn" json:"evicted_node_name_in"` DelayIn int32 `idl:"name:nDelayIn" json:"delay_in"` TimeoutIn int32 `idl:"name:nTimeoutIn" json:"timeout_in"` }
CleanupNodeRequest structure represents the CleanupNode operation request
func (*CleanupNodeRequest) MarshalNDR ¶
func (*CleanupNodeRequest) UnmarshalNDR ¶
type CleanupNodeResponse ¶
type CleanupNodeResponse struct { // That: ORPCTHAT structure that is used to return ORPC extension data to the client. That *dcom.ORPCThat `idl:"name:That" json:"that"` // Return: The CleanupNode return value. Return int32 `idl:"name:Return" json:"return"` }
CleanupNodeResponse structure represents the CleanupNode operation response
func (*CleanupNodeResponse) MarshalNDR ¶
func (*CleanupNodeResponse) UnmarshalNDR ¶
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