ienumvariant

package
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Published: Apr 30, 2024 License: MIT Imports: 11 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var (
	// IEnumVARIANT interface identifier 00020404-0000-0000-c000-000000000046
	EnumVariantIID = &dcom.IID{Data1: 0x00020404, Data2: 0x0000, Data3: 0x0000, Data4: []byte{0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46}}
	// Syntax UUID
	EnumVariantSyntaxUUID = &uuid.UUID{TimeLow: 0x20404, TimeMid: 0x0, TimeHiAndVersion: 0x0, ClockSeqHiAndReserved: 0xc0, ClockSeqLow: 0x0, Node: [6]uint8{0x0, 0x0, 0x0, 0x0, 0x0, 0x46}}
	// Syntax ID
	EnumVariantSyntaxV0_0 = &dcerpc.SyntaxID{IfUUID: EnumVariantSyntaxUUID, IfVersionMajor: 0, IfVersionMinor: 0}
)
View Source
var (
	// import guard
	GoPackage = "dcom/oaut"
)

Functions

func EnumVariantServerHandle

func EnumVariantServerHandle(ctx context.Context, o EnumVariantServer, opNum int, r ndr.Reader) (dcerpc.Operation, error)

func NewEnumVariantServerHandle

func NewEnumVariantServerHandle(o EnumVariantServer) dcerpc.ServerHandle

func RegisterEnumVariantServer

func RegisterEnumVariantServer(conn dcerpc.Conn, o EnumVariantServer, opts ...dcerpc.Option)

Types

type CloneRequest

type CloneRequest struct {
	// This: ORPCTHIS structure that is used to send ORPC extension data to the server.
	This *dcom.ORPCThis `idl:"name:This" json:"this"`
}

CloneRequest structure represents the Clone operation request

func (*CloneRequest) MarshalNDR

func (o *CloneRequest) MarshalNDR(ctx context.Context, w ndr.Writer) error

func (*CloneRequest) UnmarshalNDR

func (o *CloneRequest) UnmarshalNDR(ctx context.Context, r ndr.Reader) error

type CloneResponse

type CloneResponse struct {
	// That: ORPCTHAT structure that is used to return ORPC extension data to the client.
	That *dcom.ORPCThat `idl:"name:That" json:"that"`
	// ppEnum: MUST be set to an instance of the enumeration.
	Enum *oaut.EnumVariant `idl:"name:ppEnum" json:"enum"`
	// Return: The Clone return value.
	Return int32 `idl:"name:Return" json:"return"`
}

CloneResponse structure represents the Clone operation response

func (*CloneResponse) MarshalNDR

func (o *CloneResponse) MarshalNDR(ctx context.Context, w ndr.Writer) error

func (*CloneResponse) UnmarshalNDR

func (o *CloneResponse) UnmarshalNDR(ctx context.Context, r ndr.Reader) error

type EnumVariantClient

type EnumVariantClient interface {

	// IUnknown retrieval method.
	Unknown() iunknown.UnknownClient

	// The IEnumVARIANT::Next method returns up to the number of requested items that occur
	// next in the enumeration sequence.
	//
	// Return Values: The method MUST return the information in an HRESULT data structure,
	// which is defined in [MS-ERREF] section 2.1. The severity bit in the structure identifies
	// the following conditions:
	//
	// * If the severity bit is set to 0, the method completed successfully.
	//
	// * If the severity bit is set to 1, the method failed and encountered a fatal error.
	//
	// A static or semistatic IEnumVARIANT server MUST retrieve the next celt elements from
	// the sequence and fill in rgVar up to the celt elements or up to the remaining number
	// of elements that are not yet enumerated.
	//
	// A dynamic server MUST use its server-specific state to retrieve the next elements.
	//
	// In all cases, the server MUST:
	//
	// * Set pCeltFetched with the number retrieved.
	//
	// * Update the current position in the sequence.
	//
	// * Return a status of 1 (S_FALSE) if pCeltFetched is not equal to celt.
	Next(context.Context, *NextRequest, ...dcerpc.CallOption) (*NextResponse, error)

	// The IEnumVARIANT::Skip method skips over the requested number of elements in the
	// enumeration sequence.
	//
	// Return Values: The method MUST return information in an HRESULT data structure, defined
	// in [MS-ERREF] section 2.1. The severity bit in the structure identifies the following
	// conditions:
	//
	// * If the severity bit is set to 0, the method completed successfully.
	//
	// * If the severity bit is set to 1, the method failed and encountered a fatal error.
	//
	// A static or semi-static IEnumVARIANT server MUST update the current position in the
	// sequence by either celt elements, or the number of elements remaining, whichever
	// is smaller.
	//
	// A dynamic server MUST use its server-specific state to affect the dynamic collection
	// it manages, and MUST update the current position in the sequence by either celt elements,
	// or the number of elements remaining, whichever is smaller.
	//
	// In all cases, the server MUST return 1 (S_FALSE), if the current position was updated
	// by less than celt elements.
	Skip(context.Context, *SkipRequest, ...dcerpc.CallOption) (*SkipResponse, error)

	// The IEnumVARIANT::Reset method resets the enumeration sequence to the beginning.
	//
	// This method has no parameters.
	//
	// Return Values: The method MUST return information in an HRESULT data structure, defined
	// in [MS-ERREF] section 2.1. The severity bit in the structure identifies the following
	// conditions:
	//
	// * If the severity bit is set to 0, the method completed successfully.
	//
	// * If the severity bit is set to 1, the method failed and encountered a fatal error.
	//
	// A static server MUST reset its current position in the sequence.
	//
	// A semi-static or dynamic server MUST update the sequence of elements it maintains
	// and MUST reset the current position in the sequence to the beginning.
	Reset(context.Context, *ResetRequest, ...dcerpc.CallOption) (*ResetResponse, error)

	// The IEnumVARIANT::Clone method creates a copy of the current state of the enumeration.
	//
	// Return Values: The method MUST return information in an HRESULT data structure, defined
	// in [MS-ERREF] section 2.1. The severity bit in the structure identifies the following
	// conditions:
	//
	// * If the severity bit is set to 0, the method completed successfully.
	//
	// * If the severity bit is set to 1, the method failed and encountered a fatal error.
	Clone(context.Context, *CloneRequest, ...dcerpc.CallOption) (*CloneResponse, error)

	// AlterContext alters the client context.
	AlterContext(context.Context, ...dcerpc.Option) error

	// IPID sets the object interface identifier.
	IPID(context.Context, *dcom.IPID) EnumVariantClient
}

IEnumVARIANT interface.

func NewEnumVariantClient

func NewEnumVariantClient(ctx context.Context, cc dcerpc.Conn, opts ...dcerpc.Option) (EnumVariantClient, error)

type EnumVariantServer

type EnumVariantServer interface {

	// IUnknown base class.
	iunknown.UnknownServer

	// The IEnumVARIANT::Next method returns up to the number of requested items that occur
	// next in the enumeration sequence.
	//
	// Return Values: The method MUST return the information in an HRESULT data structure,
	// which is defined in [MS-ERREF] section 2.1. The severity bit in the structure identifies
	// the following conditions:
	//
	// * If the severity bit is set to 0, the method completed successfully.
	//
	// * If the severity bit is set to 1, the method failed and encountered a fatal error.
	//
	// A static or semistatic IEnumVARIANT server MUST retrieve the next celt elements from
	// the sequence and fill in rgVar up to the celt elements or up to the remaining number
	// of elements that are not yet enumerated.
	//
	// A dynamic server MUST use its server-specific state to retrieve the next elements.
	//
	// In all cases, the server MUST:
	//
	// * Set pCeltFetched with the number retrieved.
	//
	// * Update the current position in the sequence.
	//
	// * Return a status of 1 (S_FALSE) if pCeltFetched is not equal to celt.
	Next(context.Context, *NextRequest) (*NextResponse, error)

	// The IEnumVARIANT::Skip method skips over the requested number of elements in the
	// enumeration sequence.
	//
	// Return Values: The method MUST return information in an HRESULT data structure, defined
	// in [MS-ERREF] section 2.1. The severity bit in the structure identifies the following
	// conditions:
	//
	// * If the severity bit is set to 0, the method completed successfully.
	//
	// * If the severity bit is set to 1, the method failed and encountered a fatal error.
	//
	// A static or semi-static IEnumVARIANT server MUST update the current position in the
	// sequence by either celt elements, or the number of elements remaining, whichever
	// is smaller.
	//
	// A dynamic server MUST use its server-specific state to affect the dynamic collection
	// it manages, and MUST update the current position in the sequence by either celt elements,
	// or the number of elements remaining, whichever is smaller.
	//
	// In all cases, the server MUST return 1 (S_FALSE), if the current position was updated
	// by less than celt elements.
	Skip(context.Context, *SkipRequest) (*SkipResponse, error)

	// The IEnumVARIANT::Reset method resets the enumeration sequence to the beginning.
	//
	// This method has no parameters.
	//
	// Return Values: The method MUST return information in an HRESULT data structure, defined
	// in [MS-ERREF] section 2.1. The severity bit in the structure identifies the following
	// conditions:
	//
	// * If the severity bit is set to 0, the method completed successfully.
	//
	// * If the severity bit is set to 1, the method failed and encountered a fatal error.
	//
	// A static server MUST reset its current position in the sequence.
	//
	// A semi-static or dynamic server MUST update the sequence of elements it maintains
	// and MUST reset the current position in the sequence to the beginning.
	Reset(context.Context, *ResetRequest) (*ResetResponse, error)

	// The IEnumVARIANT::Clone method creates a copy of the current state of the enumeration.
	//
	// Return Values: The method MUST return information in an HRESULT data structure, defined
	// in [MS-ERREF] section 2.1. The severity bit in the structure identifies the following
	// conditions:
	//
	// * If the severity bit is set to 0, the method completed successfully.
	//
	// * If the severity bit is set to 1, the method failed and encountered a fatal error.
	Clone(context.Context, *CloneRequest) (*CloneResponse, error)
}

IEnumVARIANT server interface.

type NextRequest

type NextRequest struct {
	// This: ORPCTHIS structure that is used to send ORPC extension data to the server.
	This *dcom.ORPCThis `idl:"name:This" json:"this"`
	// celt: MUST be set to the maximum number of elements to return. The value MUST NOT
	// be 0.
	Count uint32 `idl:"name:celt" json:"count"`
}

NextRequest structure represents the Next operation request

func (*NextRequest) MarshalNDR

func (o *NextRequest) MarshalNDR(ctx context.Context, w ndr.Writer) error

func (*NextRequest) UnmarshalNDR

func (o *NextRequest) UnmarshalNDR(ctx context.Context, r ndr.Reader) error

type NextResponse

type NextResponse struct {
	// That: ORPCTHAT structure that is used to return ORPC extension data to the client.
	That *dcom.ORPCThat `idl:"name:That" json:"that"`
	// rgVar: MUST be set to an array of elements that are returned from the enumeration
	// sequence.
	Var []*oaut.Variant `idl:"name:rgVar;size_is:(celt);length_is:(pCeltFetched)" json:"var"`
	// pCeltFetched: MUST be set to the number of elements successfully returned. This number
	// MUST be equal to the value in celt, unless the end of the enumeration sequence is
	// encountered.
	CountFetched uint32 `idl:"name:pCeltFetched" json:"count_fetched"`
	// Return: The Next return value.
	Return int32 `idl:"name:Return" json:"return"`
}

NextResponse structure represents the Next operation response

func (*NextResponse) MarshalNDR

func (o *NextResponse) MarshalNDR(ctx context.Context, w ndr.Writer) error

func (*NextResponse) UnmarshalNDR

func (o *NextResponse) UnmarshalNDR(ctx context.Context, r ndr.Reader) error

type ResetRequest

type ResetRequest struct {
	// This: ORPCTHIS structure that is used to send ORPC extension data to the server.
	This *dcom.ORPCThis `idl:"name:This" json:"this"`
}

ResetRequest structure represents the Reset operation request

func (*ResetRequest) MarshalNDR

func (o *ResetRequest) MarshalNDR(ctx context.Context, w ndr.Writer) error

func (*ResetRequest) UnmarshalNDR

func (o *ResetRequest) UnmarshalNDR(ctx context.Context, r ndr.Reader) error

type ResetResponse

type ResetResponse struct {
	// That: ORPCTHAT structure that is used to return ORPC extension data to the client.
	That *dcom.ORPCThat `idl:"name:That" json:"that"`
	// Return: The Reset return value.
	Return int32 `idl:"name:Return" json:"return"`
}

ResetResponse structure represents the Reset operation response

func (*ResetResponse) MarshalNDR

func (o *ResetResponse) MarshalNDR(ctx context.Context, w ndr.Writer) error

func (*ResetResponse) UnmarshalNDR

func (o *ResetResponse) UnmarshalNDR(ctx context.Context, r ndr.Reader) error

type SkipRequest

type SkipRequest struct {
	// This: ORPCTHIS structure that is used to send ORPC extension data to the server.
	This *dcom.ORPCThis `idl:"name:This" json:"this"`
	// celt: MUST be set to the maximum number of elements to skip over.
	Count uint32 `idl:"name:celt" json:"count"`
}

SkipRequest structure represents the Skip operation request

func (*SkipRequest) MarshalNDR

func (o *SkipRequest) MarshalNDR(ctx context.Context, w ndr.Writer) error

func (*SkipRequest) UnmarshalNDR

func (o *SkipRequest) UnmarshalNDR(ctx context.Context, r ndr.Reader) error

type SkipResponse

type SkipResponse struct {
	// That: ORPCTHAT structure that is used to return ORPC extension data to the client.
	That *dcom.ORPCThat `idl:"name:That" json:"that"`
	// Return: The Skip return value.
	Return int32 `idl:"name:Return" json:"return"`
}

SkipResponse structure represents the Skip operation response

func (*SkipResponse) MarshalNDR

func (o *SkipResponse) MarshalNDR(ctx context.Context, w ndr.Writer) error

func (*SkipResponse) UnmarshalNDR

func (o *SkipResponse) UnmarshalNDR(ctx context.Context, r ndr.Reader) error

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