Documentation
¶
Index ¶
- Constants
- Variables
- func RegisterBragiServer(s grpc.ServiceRegistrar, srv BragiServer)
- type Announcement
- func (*Announcement) Descriptor() ([]byte, []int)deprecated
- func (this *Announcement) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Announcement) EqualVT(that *Announcement) bool
- func (x *Announcement) GetCreatedAt() *timestamppb.Timestamp
- func (x *Announcement) GetPayload() *Announcement_Payload
- func (*Announcement) ProtoMessage()
- func (x *Announcement) ProtoReflect() protoreflect.Message
- func (x *Announcement) Reset()
- func (x *Announcement) String() string
- type AnnouncementUpdate
- func (*AnnouncementUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *AnnouncementUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *AnnouncementUpdate) EqualVT(that *AnnouncementUpdate) bool
- func (x *AnnouncementUpdate) GetMatchUrn() string
- func (x *AnnouncementUpdate) GetPayload() *Announcement
- func (x *AnnouncementUpdate) GetSequence() uint64
- func (x *AnnouncementUpdate) GetTimestamp() *timestamppb.Timestamp
- func (*AnnouncementUpdate) ProtoMessage()
- func (x *AnnouncementUpdate) ProtoReflect() protoreflect.Message
- func (x *AnnouncementUpdate) Reset()
- func (x *AnnouncementUpdate) String() string
- type Announcement_Payload
- func (*Announcement_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *Announcement_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Announcement_Payload) EqualVT(that *Announcement_Payload) bool
- func (x *Announcement_Payload) GetControl() *ControlAnnouncement
- func (x *Announcement_Payload) GetError() *ControlErrorAnnouncement
- func (x *Announcement_Payload) GetPayload() isAnnouncement_Payload_Payload
- func (*Announcement_Payload) ProtoMessage()
- func (x *Announcement_Payload) ProtoReflect() protoreflect.Message
- func (x *Announcement_Payload) Reset()
- func (x *Announcement_Payload) String() string
- type Announcement_Payload_Control
- type Announcement_Payload_Error
- type BestOfType
- type BragiClient
- type BragiServer
- type Bragi_LiveDataFeedClient
- type Bragi_LiveDataFeedServer
- type Bragi_MatchTimelineFeedClient
- type Bragi_MatchTimelineFeedServer
- type CS2BombCarriedState
- func (*CS2BombCarriedState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombCarriedState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombCarriedState) EqualVT(that *CS2BombCarriedState) bool
- func (x *CS2BombCarriedState) GetPlayerUrn() string
- func (x *CS2BombCarriedState) GetPosition() *CS2Position
- func (*CS2BombCarriedState) ProtoMessage()
- func (x *CS2BombCarriedState) ProtoReflect() protoreflect.Message
- func (x *CS2BombCarriedState) Reset()
- func (x *CS2BombCarriedState) String() string
- type CS2BombDefuseStarted
- func (*CS2BombDefuseStarted) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombDefuseStarted) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombDefuseStarted) EqualVT(that *CS2BombDefuseStarted) bool
- func (x *CS2BombDefuseStarted) GetCurrentRoundNumber() uint32
- func (x *CS2BombDefuseStarted) GetMapTime() *durationpb.Duration
- func (x *CS2BombDefuseStarted) GetPlayerUrn() string
- func (x *CS2BombDefuseStarted) GetTeamUrn() string
- func (x *CS2BombDefuseStarted) GetTimeRemaining() *durationpb.Duration
- func (*CS2BombDefuseStarted) ProtoMessage()
- func (x *CS2BombDefuseStarted) ProtoReflect() protoreflect.Message
- func (x *CS2BombDefuseStarted) Reset()
- func (x *CS2BombDefuseStarted) String() string
- type CS2BombDefused
- func (*CS2BombDefused) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombDefused) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombDefused) EqualVT(that *CS2BombDefused) bool
- func (x *CS2BombDefused) GetCurrentRoundNumber() uint32
- func (x *CS2BombDefused) GetMapTime() *durationpb.Duration
- func (x *CS2BombDefused) GetPlayerUrn() string
- func (x *CS2BombDefused) GetTeamUrn() string
- func (x *CS2BombDefused) GetTimeRemaining() *durationpb.Duration
- func (*CS2BombDefused) ProtoMessage()
- func (x *CS2BombDefused) ProtoReflect() protoreflect.Message
- func (x *CS2BombDefused) Reset()
- func (x *CS2BombDefused) String() string
- type CS2BombDefusedState
- func (*CS2BombDefusedState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombDefusedState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombDefusedState) EqualVT(that *CS2BombDefusedState) bool
- func (x *CS2BombDefusedState) GetDefusedAt() *timestamppb.Timestamp
- func (x *CS2BombDefusedState) GetDefusedByPlayerUrn() string
- func (x *CS2BombDefusedState) GetPosition() *CS2Position
- func (*CS2BombDefusedState) ProtoMessage()
- func (x *CS2BombDefusedState) ProtoReflect() protoreflect.Message
- func (x *CS2BombDefusedState) Reset()
- func (x *CS2BombDefusedState) String() string
- type CS2BombDefusingState
- func (*CS2BombDefusingState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombDefusingState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombDefusingState) EqualVT(that *CS2BombDefusingState) bool
- func (x *CS2BombDefusingState) GetCountdown() *durationpb.Duration
- func (x *CS2BombDefusingState) GetDefuseStartedAt() *timestamppb.Timestamp
- func (x *CS2BombDefusingState) GetPlayerUrn() string
- func (x *CS2BombDefusingState) GetPosition() *CS2Position
- func (*CS2BombDefusingState) ProtoMessage()
- func (x *CS2BombDefusingState) ProtoReflect() protoreflect.Message
- func (x *CS2BombDefusingState) Reset()
- func (x *CS2BombDefusingState) String() string
- type CS2BombDroppedState
- func (*CS2BombDroppedState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombDroppedState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombDroppedState) EqualVT(that *CS2BombDroppedState) bool
- func (x *CS2BombDroppedState) GetDroppedByPlayerUrn() string
- func (x *CS2BombDroppedState) GetPosition() *CS2Position
- func (*CS2BombDroppedState) ProtoMessage()
- func (x *CS2BombDroppedState) ProtoReflect() protoreflect.Message
- func (x *CS2BombDroppedState) Reset()
- func (x *CS2BombDroppedState) String() string
- type CS2BombExploded
- func (*CS2BombExploded) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombExploded) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombExploded) EqualVT(that *CS2BombExploded) bool
- func (x *CS2BombExploded) GetCurrentRoundNumber() uint32
- func (x *CS2BombExploded) GetMapTime() *durationpb.Duration
- func (x *CS2BombExploded) GetTimeRemaining() *durationpb.Duration
- func (*CS2BombExploded) ProtoMessage()
- func (x *CS2BombExploded) ProtoReflect() protoreflect.Message
- func (x *CS2BombExploded) Reset()
- func (x *CS2BombExploded) String() string
- type CS2BombExplodedState
- func (*CS2BombExplodedState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombExplodedState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombExplodedState) EqualVT(that *CS2BombExplodedState) bool
- func (x *CS2BombExplodedState) GetExplodedAt() *timestamppb.Timestamp
- func (x *CS2BombExplodedState) GetPosition() *CS2Position
- func (*CS2BombExplodedState) ProtoMessage()
- func (x *CS2BombExplodedState) ProtoReflect() protoreflect.Message
- func (x *CS2BombExplodedState) Reset()
- func (x *CS2BombExplodedState) String() string
- type CS2BombPlantStarted
- func (*CS2BombPlantStarted) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombPlantStarted) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombPlantStarted) EqualVT(that *CS2BombPlantStarted) bool
- func (x *CS2BombPlantStarted) GetCurrentRoundNumber() uint32
- func (x *CS2BombPlantStarted) GetMapTime() *durationpb.Duration
- func (x *CS2BombPlantStarted) GetPlayerUrn() string
- func (x *CS2BombPlantStarted) GetTeamUrn() string
- func (x *CS2BombPlantStarted) GetTimeRemaining() *durationpb.Duration
- func (*CS2BombPlantStarted) ProtoMessage()
- func (x *CS2BombPlantStarted) ProtoReflect() protoreflect.Message
- func (x *CS2BombPlantStarted) Reset()
- func (x *CS2BombPlantStarted) String() string
- type CS2BombPlanted
- func (*CS2BombPlanted) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombPlanted) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombPlanted) EqualVT(that *CS2BombPlanted) bool
- func (x *CS2BombPlanted) GetBombSite() string
- func (x *CS2BombPlanted) GetCurrentRoundNumber() uint32
- func (x *CS2BombPlanted) GetMapTime() *durationpb.Duration
- func (x *CS2BombPlanted) GetPlayerUrn() string
- func (x *CS2BombPlanted) GetTeamUrn() string
- func (x *CS2BombPlanted) GetTimeRemaining() *durationpb.Duration
- func (*CS2BombPlanted) ProtoMessage()
- func (x *CS2BombPlanted) ProtoReflect() protoreflect.Message
- func (x *CS2BombPlanted) Reset()
- func (x *CS2BombPlanted) String() string
- type CS2BombPlantedState
- func (*CS2BombPlantedState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombPlantedState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombPlantedState) EqualVT(that *CS2BombPlantedState) bool
- func (x *CS2BombPlantedState) GetCountdown() *durationpb.Duration
- func (x *CS2BombPlantedState) GetPlantedAt() *timestamppb.Timestamp
- func (x *CS2BombPlantedState) GetPlantedByPlayerUrn() string
- func (x *CS2BombPlantedState) GetPosition() *CS2Position
- func (*CS2BombPlantedState) ProtoMessage()
- func (x *CS2BombPlantedState) ProtoReflect() protoreflect.Message
- func (x *CS2BombPlantedState) Reset()
- func (x *CS2BombPlantedState) String() string
- type CS2BombPlantingState
- func (*CS2BombPlantingState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombPlantingState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombPlantingState) EqualVT(that *CS2BombPlantingState) bool
- func (x *CS2BombPlantingState) GetCountdown() *durationpb.Duration
- func (x *CS2BombPlantingState) GetPlayerUrn() string
- func (x *CS2BombPlantingState) GetPosition() *CS2Position
- func (*CS2BombPlantingState) ProtoMessage()
- func (x *CS2BombPlantingState) ProtoReflect() protoreflect.Message
- func (x *CS2BombPlantingState) Reset()
- func (x *CS2BombPlantingState) String() string
- type CS2BombState
- func (*CS2BombState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2BombState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2BombState) EqualVT(that *CS2BombState) bool
- func (x *CS2BombState) GetCarried() *CS2BombCarriedState
- func (x *CS2BombState) GetDefused() *CS2BombDefusedState
- func (x *CS2BombState) GetDefusing() *CS2BombDefusingState
- func (x *CS2BombState) GetDropped() *CS2BombDroppedState
- func (x *CS2BombState) GetExploded() *CS2BombExplodedState
- func (x *CS2BombState) GetPayload() isCS2BombState_Payload
- func (x *CS2BombState) GetPlanted() *CS2BombPlantedState
- func (x *CS2BombState) GetPlanting() *CS2BombPlantingState
- func (*CS2BombState) ProtoMessage()
- func (x *CS2BombState) ProtoReflect() protoreflect.Message
- func (x *CS2BombState) Reset()
- func (x *CS2BombState) String() string
- type CS2BombState_Carried
- type CS2BombState_Defused
- type CS2BombState_Defusing
- type CS2BombState_Dropped
- type CS2BombState_Exploded
- type CS2BombState_Planted
- type CS2BombState_Planting
- type CS2CurrentMapState
- func (*CS2CurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2CurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2CurrentMapState) EqualVT(that *CS2CurrentMapState) bool
- func (x *CS2CurrentMapState) GetCurrentRoundState() *CS2CurrentRoundState
- func (x *CS2CurrentMapState) GetInfo() *CS2MapInfoState
- func (x *CS2CurrentMapState) GetMapOrder() uint32
- func (x *CS2CurrentMapState) GetPreviousRoundStates() []*CS2PreviousRoundState
- func (x *CS2CurrentMapState) GetScore() *CS2MapScoreState
- func (x *CS2CurrentMapState) GetTeamMapStates() map[string]*CS2TeamMapState
- func (*CS2CurrentMapState) ProtoMessage()
- func (x *CS2CurrentMapState) ProtoReflect() protoreflect.Message
- func (x *CS2CurrentMapState) Reset()
- func (x *CS2CurrentMapState) String() string
- type CS2CurrentMapStatePartialUpdate
- func (*CS2CurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *CS2CurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2CurrentMapStatePartialUpdate) EqualVT(that *CS2CurrentMapStatePartialUpdate) bool
- func (x *CS2CurrentMapStatePartialUpdate) GetCurrentRoundState() *CS2CurrentRoundState
- func (x *CS2CurrentMapStatePartialUpdate) GetCurrentRoundStatePartialUpdate() *CS2CurrentRoundStatePartialUpdate
- func (x *CS2CurrentMapStatePartialUpdate) GetInfo() *CS2MapInfoState
- func (x *CS2CurrentMapStatePartialUpdate) GetScore() *CS2MapScoreState
- func (x *CS2CurrentMapStatePartialUpdate) GetTeamMapStatesPartialUpdate() *CS2TeamMapStatePartialUpdate
- func (x *CS2CurrentMapStatePartialUpdate) GetUpdate() isCS2CurrentMapStatePartialUpdate_Update
- func (*CS2CurrentMapStatePartialUpdate) ProtoMessage()
- func (x *CS2CurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *CS2CurrentMapStatePartialUpdate) Reset()
- func (x *CS2CurrentMapStatePartialUpdate) String() string
- type CS2CurrentMapStatePartialUpdate_CurrentRoundState
- type CS2CurrentMapStatePartialUpdate_CurrentRoundStatePartialUpdate
- type CS2CurrentMapStatePartialUpdate_Info
- type CS2CurrentMapStatePartialUpdate_Score
- type CS2CurrentMapStatePartialUpdate_TeamMapStatesPartialUpdate
- type CS2CurrentRoundState
- func (*CS2CurrentRoundState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2CurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2CurrentRoundState) EqualVT(that *CS2CurrentRoundState) bool
- func (x *CS2CurrentRoundState) GetBombState() *CS2BombState
- func (x *CS2CurrentRoundState) GetInfo() *CS2RoundInfoState
- func (x *CS2CurrentRoundState) GetRoundNumber() uint32
- func (x *CS2CurrentRoundState) GetTeamStates() map[string]*CS2TeamCurrentRoundState
- func (x *CS2CurrentRoundState) GetTime() *CS2RoundTimeState
- func (*CS2CurrentRoundState) ProtoMessage()
- func (x *CS2CurrentRoundState) ProtoReflect() protoreflect.Message
- func (x *CS2CurrentRoundState) Reset()
- func (x *CS2CurrentRoundState) String() string
- type CS2CurrentRoundStatePartialUpdate
- func (*CS2CurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *CS2CurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2CurrentRoundStatePartialUpdate) EqualVT(that *CS2CurrentRoundStatePartialUpdate) bool
- func (x *CS2CurrentRoundStatePartialUpdate) GetBombState() *CS2BombState
- func (x *CS2CurrentRoundStatePartialUpdate) GetInfo() *CS2RoundInfoState
- func (x *CS2CurrentRoundStatePartialUpdate) GetTeamStatesPartialUpdate() *CS2TeamCurrentRoundStatePartialUpdate
- func (x *CS2CurrentRoundStatePartialUpdate) GetTime() *CS2RoundTimeState
- func (x *CS2CurrentRoundStatePartialUpdate) GetUpdate() isCS2CurrentRoundStatePartialUpdate_Update
- func (*CS2CurrentRoundStatePartialUpdate) ProtoMessage()
- func (x *CS2CurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *CS2CurrentRoundStatePartialUpdate) Reset()
- func (x *CS2CurrentRoundStatePartialUpdate) String() string
- type CS2CurrentRoundStatePartialUpdate_BombState
- type CS2CurrentRoundStatePartialUpdate_Info
- type CS2CurrentRoundStatePartialUpdate_TeamStatesPartialUpdate
- type CS2CurrentRoundStatePartialUpdate_Time
- type CS2DamageDealt
- func (*CS2DamageDealt) Descriptor() ([]byte, []int)deprecated
- func (this *CS2DamageDealt) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2DamageDealt) EqualVT(that *CS2DamageDealt) bool
- func (x *CS2DamageDealt) GetArmorDeducted() uint32
- func (x *CS2DamageDealt) GetArmorRemaining() uint32
- func (x *CS2DamageDealt) GetCurrentRoundNumber() uint32
- func (x *CS2DamageDealt) GetHealthDeducted() uint32
- func (x *CS2DamageDealt) GetHealthRemaining() uint32
- func (x *CS2DamageDealt) GetHitgroup() string
- func (x *CS2DamageDealt) GetKillerPosition() *CS2Position
- func (x *CS2DamageDealt) GetKillerTeamUrn() string
- func (x *CS2DamageDealt) GetKillerUrn() string
- func (x *CS2DamageDealt) GetMapTime() *durationpb.Duration
- func (x *CS2DamageDealt) GetTimeRemaining() *durationpb.Duration
- func (x *CS2DamageDealt) GetVictimPosition() *CS2Position
- func (x *CS2DamageDealt) GetVictimTeamUrn() string
- func (x *CS2DamageDealt) GetVictimUrn() string
- func (x *CS2DamageDealt) GetWeapon() string
- func (*CS2DamageDealt) ProtoMessage()
- func (x *CS2DamageDealt) ProtoReflect() protoreflect.Message
- func (x *CS2DamageDealt) Reset()
- func (x *CS2DamageDealt) String() string
- type CS2Death
- func (*CS2Death) Descriptor() ([]byte, []int)deprecated
- func (this *CS2Death) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2Death) EqualVT(that *CS2Death) bool
- func (x *CS2Death) GetCurrentRoundNumber() uint32
- func (x *CS2Death) GetDeathByBomb() bool
- func (x *CS2Death) GetMapTime() *durationpb.Duration
- func (x *CS2Death) GetPlayerUrn() string
- func (x *CS2Death) GetPosition() *CS2Position
- func (x *CS2Death) GetSuicide() bool
- func (x *CS2Death) GetTeamUrn() string
- func (x *CS2Death) GetTimeRemaining() *durationpb.Duration
- func (x *CS2Death) GetTotalDeaths() uint32
- func (*CS2Death) ProtoMessage()
- func (x *CS2Death) ProtoReflect() protoreflect.Message
- func (x *CS2Death) Reset()
- func (x *CS2Death) String() string
- type CS2Event
- func (*CS2Event) Descriptor() ([]byte, []int)deprecated
- func (this *CS2Event) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2Event) EqualVT(that *CS2Event) bool
- func (x *CS2Event) GetBombDefuseStarted() *CS2BombDefuseStarted
- func (x *CS2Event) GetBombDefused() *CS2BombDefused
- func (x *CS2Event) GetBombExploded() *CS2BombExploded
- func (x *CS2Event) GetBombPlantStarted() *CS2BombPlantStarted
- func (x *CS2Event) GetBombPlanted() *CS2BombPlanted
- func (x *CS2Event) GetDamageDealt() *CS2DamageDealt
- func (x *CS2Event) GetDeath() *CS2Death
- func (x *CS2Event) GetEvent() isCS2Event_Event
- func (x *CS2Event) GetFreezeTimeEnded() *CS2FreezeTimeEnded
- func (x *CS2Event) GetFreezeTimeStarted() *CS2FreezeTimeStarted
- func (x *CS2Event) GetItemDrop() *CS2ItemDrop
- func (x *CS2Event) GetItemPickUp() *CS2ItemPickUp
- func (x *CS2Event) GetItemPurchase() *CS2ItemPurchase
- func (x *CS2Event) GetItemThrow() *CS2ItemThrow
- func (x *CS2Event) GetKill() *CS2Kill
- func (x *CS2Event) GetMapEnd() *CS2MapEnd
- func (x *CS2Event) GetMapStart() *CS2MapStart
- func (x *CS2Event) GetRoundEnd() *CS2RoundEnd
- func (x *CS2Event) GetRoundPause() *CS2RoundPause
- func (x *CS2Event) GetRoundResume() *CS2RoundResume
- func (x *CS2Event) GetRoundRollback() *CS2RoundRollback
- func (x *CS2Event) GetRoundStart() *CS2RoundStart
- func (*CS2Event) ProtoMessage()
- func (x *CS2Event) ProtoReflect() protoreflect.Message
- func (x *CS2Event) Reset()
- func (x *CS2Event) String() string
- type CS2Event_BombDefuseStarted
- type CS2Event_BombDefused
- type CS2Event_BombExploded
- type CS2Event_BombPlantStarted
- type CS2Event_BombPlanted
- type CS2Event_DamageDealt
- type CS2Event_Death
- type CS2Event_FreezeTimeEnded
- type CS2Event_FreezeTimeStarted
- type CS2Event_ItemDrop
- type CS2Event_ItemPickUp
- type CS2Event_ItemPurchase
- type CS2Event_ItemThrow
- type CS2Event_Kill
- type CS2Event_MapEnd
- type CS2Event_MapStart
- type CS2Event_RoundEnd
- type CS2Event_RoundPause
- type CS2Event_RoundResume
- type CS2Event_RoundRollback
- type CS2Event_RoundStart
- type CS2FreezeTimeEnded
- func (*CS2FreezeTimeEnded) Descriptor() ([]byte, []int)deprecated
- func (this *CS2FreezeTimeEnded) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2FreezeTimeEnded) EqualVT(that *CS2FreezeTimeEnded) bool
- func (x *CS2FreezeTimeEnded) GetCurrentRoundNumber() uint32
- func (x *CS2FreezeTimeEnded) GetMapTime() *durationpb.Duration
- func (x *CS2FreezeTimeEnded) GetPlayerBalances() map[string]*CS2PlayerBalance
- func (x *CS2FreezeTimeEnded) GetPlayerInventories() map[string]*CS2PlayerItems
- func (x *CS2FreezeTimeEnded) GetTimeRemaining() *durationpb.Duration
- func (*CS2FreezeTimeEnded) ProtoMessage()
- func (x *CS2FreezeTimeEnded) ProtoReflect() protoreflect.Message
- func (x *CS2FreezeTimeEnded) Reset()
- func (x *CS2FreezeTimeEnded) String() string
- type CS2FreezeTimeStarted
- func (*CS2FreezeTimeStarted) Descriptor() ([]byte, []int)deprecated
- func (this *CS2FreezeTimeStarted) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2FreezeTimeStarted) EqualVT(that *CS2FreezeTimeStarted) bool
- func (x *CS2FreezeTimeStarted) GetCurrentRoundNumber() uint32
- func (x *CS2FreezeTimeStarted) GetMapTime() *durationpb.Duration
- func (x *CS2FreezeTimeStarted) GetPlayerBalances() map[string]*CS2PlayerBalance
- func (x *CS2FreezeTimeStarted) GetTeamsRoundInfo() map[string]CS2Side
- func (x *CS2FreezeTimeStarted) GetTimeRemaining() *durationpb.Duration
- func (*CS2FreezeTimeStarted) ProtoMessage()
- func (x *CS2FreezeTimeStarted) ProtoReflect() protoreflect.Message
- func (x *CS2FreezeTimeStarted) Reset()
- func (x *CS2FreezeTimeStarted) String() string
- type CS2Item
- func (*CS2Item) Descriptor() ([]byte, []int)deprecated
- func (this *CS2Item) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2Item) EqualVT(that *CS2Item) bool
- func (x *CS2Item) GetCount() uint32
- func (x *CS2Item) GetIsActive() bool
- func (x *CS2Item) GetName() string
- func (x *CS2Item) GetType() CS2ItemType
- func (x *CS2Item) GetWeaponType() CS2WeaponTypedeprecated
- func (*CS2Item) ProtoMessage()
- func (x *CS2Item) ProtoReflect() protoreflect.Message
- func (x *CS2Item) Reset()
- func (x *CS2Item) String() string
- type CS2ItemDrop
- func (*CS2ItemDrop) Descriptor() ([]byte, []int)deprecated
- func (this *CS2ItemDrop) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2ItemDrop) EqualVT(that *CS2ItemDrop) bool
- func (x *CS2ItemDrop) GetCurrentRoundNumber() uint32
- func (x *CS2ItemDrop) GetItem() string
- func (x *CS2ItemDrop) GetMapTime() *durationpb.Duration
- func (x *CS2ItemDrop) GetPlayerUrn() string
- func (x *CS2ItemDrop) GetPosition() *CS2Position
- func (x *CS2ItemDrop) GetTeamUrn() string
- func (x *CS2ItemDrop) GetTimeRemaining() *durationpb.Duration
- func (*CS2ItemDrop) ProtoMessage()
- func (x *CS2ItemDrop) ProtoReflect() protoreflect.Message
- func (x *CS2ItemDrop) Reset()
- func (x *CS2ItemDrop) String() string
- type CS2ItemPickUp
- func (*CS2ItemPickUp) Descriptor() ([]byte, []int)deprecated
- func (this *CS2ItemPickUp) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2ItemPickUp) EqualVT(that *CS2ItemPickUp) bool
- func (x *CS2ItemPickUp) GetCurrentRoundNumber() uint32
- func (x *CS2ItemPickUp) GetItem() string
- func (x *CS2ItemPickUp) GetMapTime() *durationpb.Duration
- func (x *CS2ItemPickUp) GetPlayerUrn() string
- func (x *CS2ItemPickUp) GetTeamUrn() string
- func (x *CS2ItemPickUp) GetTimeRemaining() *durationpb.Duration
- func (*CS2ItemPickUp) ProtoMessage()
- func (x *CS2ItemPickUp) ProtoReflect() protoreflect.Message
- func (x *CS2ItemPickUp) Reset()
- func (x *CS2ItemPickUp) String() string
- type CS2ItemPurchase
- func (*CS2ItemPurchase) Descriptor() ([]byte, []int)deprecated
- func (this *CS2ItemPurchase) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2ItemPurchase) EqualVT(that *CS2ItemPurchase) bool
- func (x *CS2ItemPurchase) GetCurrentRoundNumber() uint32
- func (x *CS2ItemPurchase) GetEquipmentValue() uint32
- func (x *CS2ItemPurchase) GetItem() string
- func (x *CS2ItemPurchase) GetMapTime() *durationpb.Duration
- func (x *CS2ItemPurchase) GetPlayerBalance() uint32
- func (x *CS2ItemPurchase) GetPlayerUrn() string
- func (x *CS2ItemPurchase) GetTeamUrn() string
- func (x *CS2ItemPurchase) GetTimeRemaining() *durationpb.Duration
- func (*CS2ItemPurchase) ProtoMessage()
- func (x *CS2ItemPurchase) ProtoReflect() protoreflect.Message
- func (x *CS2ItemPurchase) Reset()
- func (x *CS2ItemPurchase) String() string
- type CS2ItemThrow
- func (*CS2ItemThrow) Descriptor() ([]byte, []int)deprecated
- func (this *CS2ItemThrow) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2ItemThrow) EqualVT(that *CS2ItemThrow) bool
- func (x *CS2ItemThrow) GetCurrentRoundNumber() uint32
- func (x *CS2ItemThrow) GetItem() string
- func (x *CS2ItemThrow) GetMapTime() *durationpb.Duration
- func (x *CS2ItemThrow) GetPlayerUrn() string
- func (x *CS2ItemThrow) GetPosition() *CS2Position
- func (x *CS2ItemThrow) GetTeamUrn() string
- func (x *CS2ItemThrow) GetTimeRemaining() *durationpb.Duration
- func (*CS2ItemThrow) ProtoMessage()
- func (x *CS2ItemThrow) ProtoReflect() protoreflect.Message
- func (x *CS2ItemThrow) Reset()
- func (x *CS2ItemThrow) String() string
- type CS2ItemType
- func (CS2ItemType) Descriptor() protoreflect.EnumDescriptor
- func (x CS2ItemType) Enum() *CS2ItemType
- func (CS2ItemType) EnumDescriptor() ([]byte, []int)deprecated
- func (x CS2ItemType) Number() protoreflect.EnumNumber
- func (x CS2ItemType) String() string
- func (CS2ItemType) Type() protoreflect.EnumType
- type CS2Kill
- func (*CS2Kill) Descriptor() ([]byte, []int)deprecated
- func (this *CS2Kill) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2Kill) EqualVT(that *CS2Kill) bool
- func (x *CS2Kill) GetAssistants() []string
- func (x *CS2Kill) GetCurrentRoundNumber() uint32
- func (x *CS2Kill) GetHeadshot() bool
- func (x *CS2Kill) GetKillerPosition() *CS2Position
- func (x *CS2Kill) GetKillerTeamUrn() string
- func (x *CS2Kill) GetKillerUrn() string
- func (x *CS2Kill) GetMapTime() *durationpb.Duration
- func (x *CS2Kill) GetPenetrated() bool
- func (x *CS2Kill) GetTimeRemaining() *durationpb.Duration
- func (x *CS2Kill) GetVictimTeamUrn() string
- func (x *CS2Kill) GetVictimUrn() string
- func (x *CS2Kill) GetWeapon() string
- func (*CS2Kill) ProtoMessage()
- func (x *CS2Kill) ProtoReflect() protoreflect.Message
- func (x *CS2Kill) Reset()
- func (x *CS2Kill) String() string
- type CS2MapEnd
- func (*CS2MapEnd) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MapEnd) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MapEnd) EqualVT(that *CS2MapEnd) bool
- func (x *CS2MapEnd) GetCurrentRoundNumber() uint32
- func (x *CS2MapEnd) GetDarkTeamScore() uint32
- func (x *CS2MapEnd) GetLightTeamScore() uint32
- func (x *CS2MapEnd) GetMapName() string
- func (x *CS2MapEnd) GetMapTime() *durationpb.Duration
- func (x *CS2MapEnd) GetWinningTeamUrn() string
- func (*CS2MapEnd) ProtoMessage()
- func (x *CS2MapEnd) ProtoReflect() protoreflect.Message
- func (x *CS2MapEnd) Reset()
- func (x *CS2MapEnd) String() string
- type CS2MapInfoState
- func (*CS2MapInfoState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MapInfoState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MapInfoState) EqualVT(that *CS2MapInfoState) bool
- func (x *CS2MapInfoState) GetBombTimeDuration() *durationpb.Duration
- func (x *CS2MapInfoState) GetEndTime() *timestamppb.Timestamp
- func (x *CS2MapInfoState) GetFreezeTimeDuration() *durationpb.Duration
- func (x *CS2MapInfoState) GetMapEnded() bool
- func (x *CS2MapInfoState) GetMapName() string
- func (x *CS2MapInfoState) GetMaxRoundsDefault() uint32
- func (x *CS2MapInfoState) GetMaxRoundsOvertime() uint32
- func (x *CS2MapInfoState) GetRoundTimeDuration() *durationpb.Duration
- func (x *CS2MapInfoState) GetStartTime() *timestamppb.Timestamp
- func (x *CS2MapInfoState) GetWinTeamUrn() string
- func (*CS2MapInfoState) ProtoMessage()
- func (x *CS2MapInfoState) ProtoReflect() protoreflect.Message
- func (x *CS2MapInfoState) Reset()
- func (x *CS2MapInfoState) String() string
- type CS2MapScoreState
- func (*CS2MapScoreState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MapScoreState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MapScoreState) EqualVT(that *CS2MapScoreState) bool
- func (x *CS2MapScoreState) GetAwayScore() uint32
- func (x *CS2MapScoreState) GetHomeScore() uint32
- func (*CS2MapScoreState) ProtoMessage()
- func (x *CS2MapScoreState) ProtoReflect() protoreflect.Message
- func (x *CS2MapScoreState) Reset()
- func (x *CS2MapScoreState) String() string
- type CS2MapStart
- func (*CS2MapStart) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MapStart) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MapStart) EqualVT(that *CS2MapStart) bool
- func (x *CS2MapStart) GetMapName() string
- func (x *CS2MapStart) GetMapTime() *durationpb.Duration
- func (*CS2MapStart) ProtoMessage()
- func (x *CS2MapStart) ProtoReflect() protoreflect.Message
- func (x *CS2MapStart) Reset()
- func (x *CS2MapStart) String() string
- type CS2MatchMessage
- func (*CS2MatchMessage) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MatchMessage) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MatchMessage) EqualVT(that *CS2MatchMessage) bool
- func (x *CS2MatchMessage) GetDataStatus() DataStatus
- func (x *CS2MatchMessage) GetMatchUrn() string
- func (x *CS2MatchMessage) GetPayload() *CS2MatchMessage_Payload
- func (x *CS2MatchMessage) GetSequence() uint64
- func (x *CS2MatchMessage) GetTimestamp() *timestamppb.Timestamp
- func (*CS2MatchMessage) ProtoMessage()
- func (x *CS2MatchMessage) ProtoReflect() protoreflect.Message
- func (x *CS2MatchMessage) Reset()
- func (x *CS2MatchMessage) String() string
- type CS2MatchMessage_Payload
- func (*CS2MatchMessage_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MatchMessage_Payload) EqualVT(that *CS2MatchMessage_Payload) bool
- func (x *CS2MatchMessage_Payload) GetPayload() isCS2MatchMessage_Payload_Payload
- func (x *CS2MatchMessage_Payload) GetSnapshot() *CS2MatchSnapshot
- func (x *CS2MatchMessage_Payload) GetUpdate() *CS2MatchUpdate
- func (*CS2MatchMessage_Payload) ProtoMessage()
- func (x *CS2MatchMessage_Payload) ProtoReflect() protoreflect.Message
- func (x *CS2MatchMessage_Payload) Reset()
- func (x *CS2MatchMessage_Payload) String() string
- type CS2MatchMessage_Payload_Snapshot
- type CS2MatchMessage_Payload_Update
- type CS2MatchScoreState
- func (*CS2MatchScoreState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MatchScoreState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MatchScoreState) EqualVT(that *CS2MatchScoreState) bool
- func (x *CS2MatchScoreState) GetAwayScore() uint32
- func (x *CS2MatchScoreState) GetHomeScore() uint32
- func (*CS2MatchScoreState) ProtoMessage()
- func (x *CS2MatchScoreState) ProtoReflect() protoreflect.Message
- func (x *CS2MatchScoreState) Reset()
- func (x *CS2MatchScoreState) String() string
- type CS2MatchSnapshot
- func (*CS2MatchSnapshot) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MatchSnapshot) EqualVT(that *CS2MatchSnapshot) bool
- func (x *CS2MatchSnapshot) GetAnnouncements() []*Announcement
- func (x *CS2MatchSnapshot) GetDataStatus() DataStatus
- func (x *CS2MatchSnapshot) GetMatchState() *CS2MatchState
- func (x *CS2MatchSnapshot) GetMatchUrn() string
- func (x *CS2MatchSnapshot) GetSequence() uint64
- func (x *CS2MatchSnapshot) GetTimestamp() *timestamppb.Timestamp
- func (x *CS2MatchSnapshot) GetTournament() *Tournament
- func (*CS2MatchSnapshot) ProtoMessage()
- func (x *CS2MatchSnapshot) ProtoReflect() protoreflect.Message
- func (x *CS2MatchSnapshot) Reset()
- func (x *CS2MatchSnapshot) String() string
- type CS2MatchState
- func (*CS2MatchState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MatchState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MatchState) EqualVT(that *CS2MatchState) bool
- func (x *CS2MatchState) GetAwayTeam() *CS2Team
- func (x *CS2MatchState) GetCurrentMapState() *CS2CurrentMapState
- func (x *CS2MatchState) GetHomeTeam() *CS2Team
- func (x *CS2MatchState) GetMatchStatus() MatchStatusType
- func (x *CS2MatchState) GetMatchType() BestOfType
- func (x *CS2MatchState) GetMatchUrn() string
- func (x *CS2MatchState) GetPreviousMapStates() []*CS2PreviousMapState
- func (x *CS2MatchState) GetScore() *CS2MatchScoreState
- func (x *CS2MatchState) GetWinTeamUrn() string
- func (*CS2MatchState) ProtoMessage()
- func (x *CS2MatchState) ProtoReflect() protoreflect.Message
- func (x *CS2MatchState) Reset()
- func (x *CS2MatchState) String() string
- type CS2MatchStatePartialUpdate
- func (*CS2MatchStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MatchStatePartialUpdate) EqualVT(that *CS2MatchStatePartialUpdate) bool
- func (x *CS2MatchStatePartialUpdate) GetCurrentMapState() *CS2CurrentMapState
- func (x *CS2MatchStatePartialUpdate) GetCurrentMapStatePartialUpdate() *CS2CurrentMapStatePartialUpdate
- func (x *CS2MatchStatePartialUpdate) GetScore() *CS2MatchScoreState
- func (x *CS2MatchStatePartialUpdate) GetUpdate() isCS2MatchStatePartialUpdate_Update
- func (*CS2MatchStatePartialUpdate) ProtoMessage()
- func (x *CS2MatchStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *CS2MatchStatePartialUpdate) Reset()
- func (x *CS2MatchStatePartialUpdate) String() string
- type CS2MatchStatePartialUpdate_CurrentMapState
- type CS2MatchStatePartialUpdate_CurrentMapStatePartialUpdate
- type CS2MatchStatePartialUpdate_Score
- type CS2MatchStatePartialUpdates
- func (*CS2MatchStatePartialUpdates) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MatchStatePartialUpdates) EqualVT(that *CS2MatchStatePartialUpdates) bool
- func (x *CS2MatchStatePartialUpdates) GetUpdates() []*CS2MatchStatePartialUpdate
- func (*CS2MatchStatePartialUpdates) ProtoMessage()
- func (x *CS2MatchStatePartialUpdates) ProtoReflect() protoreflect.Message
- func (x *CS2MatchStatePartialUpdates) Reset()
- func (x *CS2MatchStatePartialUpdates) String() string
- type CS2MatchUpdate
- func (*CS2MatchUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MatchUpdate) EqualVT(that *CS2MatchUpdate) bool
- func (x *CS2MatchUpdate) GetEvents() []*CS2Event
- func (x *CS2MatchUpdate) GetPayload() *CS2MatchUpdate_Payload
- func (*CS2MatchUpdate) ProtoMessage()
- func (x *CS2MatchUpdate) ProtoReflect() protoreflect.Message
- func (x *CS2MatchUpdate) Reset()
- func (x *CS2MatchUpdate) String() string
- type CS2MatchUpdate_Payload
- func (*CS2MatchUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *CS2MatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2MatchUpdate_Payload) EqualVT(that *CS2MatchUpdate_Payload) bool
- func (x *CS2MatchUpdate_Payload) GetMatchState() *CS2MatchState
- func (x *CS2MatchUpdate_Payload) GetPartialUpdates() *CS2MatchStatePartialUpdates
- func (x *CS2MatchUpdate_Payload) GetPayload() isCS2MatchUpdate_Payload_Payload
- func (*CS2MatchUpdate_Payload) ProtoMessage()
- func (x *CS2MatchUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *CS2MatchUpdate_Payload) Reset()
- func (x *CS2MatchUpdate_Payload) String() string
- type CS2MatchUpdate_Payload_MatchState
- type CS2MatchUpdate_Payload_PartialUpdates
- type CS2PlayerBalance
- func (*CS2PlayerBalance) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerBalance) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerBalance) EqualVT(that *CS2PlayerBalance) bool
- func (x *CS2PlayerBalance) GetBalance() uint32
- func (x *CS2PlayerBalance) GetPlayerUrn() string
- func (x *CS2PlayerBalance) GetTeamUrn() string
- func (*CS2PlayerBalance) ProtoMessage()
- func (x *CS2PlayerBalance) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerBalance) Reset()
- func (x *CS2PlayerBalance) String() string
- type CS2PlayerCurrentRoundState
- func (*CS2PlayerCurrentRoundState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerCurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerCurrentRoundState) EqualVT(that *CS2PlayerCurrentRoundState) bool
- func (x *CS2PlayerCurrentRoundState) GetItems() *CS2PlayerItemsState
- func (x *CS2PlayerCurrentRoundState) GetPlayerName() string
- func (x *CS2PlayerCurrentRoundState) GetPlayerUrn() string
- func (x *CS2PlayerCurrentRoundState) GetPosition() *CS2PlayerPositionState
- func (x *CS2PlayerCurrentRoundState) GetSlotId() uint32
- func (x *CS2PlayerCurrentRoundState) GetStatistics() *CS2PlayerCurrentRoundStatisticsState
- func (*CS2PlayerCurrentRoundState) ProtoMessage()
- func (x *CS2PlayerCurrentRoundState) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerCurrentRoundState) Reset()
- func (x *CS2PlayerCurrentRoundState) String() string
- type CS2PlayerCurrentRoundStatePartialUpdate
- func (*CS2PlayerCurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerCurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerCurrentRoundStatePartialUpdate) EqualVT(that *CS2PlayerCurrentRoundStatePartialUpdate) bool
- func (x *CS2PlayerCurrentRoundStatePartialUpdate) GetPayload() *CS2PlayerCurrentRoundStatePartialUpdate_Payload
- func (x *CS2PlayerCurrentRoundStatePartialUpdate) GetPlayerUrn() string
- func (*CS2PlayerCurrentRoundStatePartialUpdate) ProtoMessage()
- func (x *CS2PlayerCurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerCurrentRoundStatePartialUpdate) Reset()
- func (x *CS2PlayerCurrentRoundStatePartialUpdate) String() string
- type CS2PlayerCurrentRoundStatePartialUpdate_Payload
- func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerCurrentRoundStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerCurrentRoundStatePartialUpdate_Payload) EqualVT(that *CS2PlayerCurrentRoundStatePartialUpdate_Payload) bool
- func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetItems() *CS2PlayerItemsState
- func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetPayload() isCS2PlayerCurrentRoundStatePartialUpdate_Payload_Payload
- func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetPosition() *CS2PlayerPositionState
- func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetStatistics() *CS2PlayerCurrentRoundStatisticsState
- func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) ProtoMessage()
- func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) Reset()
- func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) String() string
- type CS2PlayerCurrentRoundStatePartialUpdate_Payload_Items
- type CS2PlayerCurrentRoundStatePartialUpdate_Payload_Position
- type CS2PlayerCurrentRoundStatePartialUpdate_Payload_Statistics
- type CS2PlayerCurrentRoundStatisticsState
- func (*CS2PlayerCurrentRoundStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerCurrentRoundStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerCurrentRoundStatisticsState) EqualVT(that *CS2PlayerCurrentRoundStatisticsState) bool
- func (x *CS2PlayerCurrentRoundStatisticsState) GetAlive() bool
- func (x *CS2PlayerCurrentRoundStatisticsState) GetArmor() uint32
- func (x *CS2PlayerCurrentRoundStatisticsState) GetBalance() uint32
- func (x *CS2PlayerCurrentRoundStatisticsState) GetDamage() uint32
- func (x *CS2PlayerCurrentRoundStatisticsState) GetHealth() uint32
- func (x *CS2PlayerCurrentRoundStatisticsState) GetPlayerUrn() string
- func (x *CS2PlayerCurrentRoundStatisticsState) GetStatistics() *CS2PlayerStatistics
- func (*CS2PlayerCurrentRoundStatisticsState) ProtoMessage()
- func (x *CS2PlayerCurrentRoundStatisticsState) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerCurrentRoundStatisticsState) Reset()
- func (x *CS2PlayerCurrentRoundStatisticsState) String() string
- type CS2PlayerItems
- func (*CS2PlayerItems) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerItems) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerItems) EqualVT(that *CS2PlayerItems) bool
- func (x *CS2PlayerItems) GetEquipmentValue() uint32
- func (x *CS2PlayerItems) GetItems() []*CS2Item
- func (x *CS2PlayerItems) GetPlayerUrn() string
- func (x *CS2PlayerItems) GetTeamUrn() string
- func (*CS2PlayerItems) ProtoMessage()
- func (x *CS2PlayerItems) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerItems) Reset()
- func (x *CS2PlayerItems) String() string
- type CS2PlayerItemsState
- func (*CS2PlayerItemsState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerItemsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerItemsState) EqualVT(that *CS2PlayerItemsState) bool
- func (x *CS2PlayerItemsState) GetEquipmentValue() uint32
- func (x *CS2PlayerItemsState) GetItems() []*CS2Item
- func (x *CS2PlayerItemsState) GetPlayerUrn() string
- func (*CS2PlayerItemsState) ProtoMessage()
- func (x *CS2PlayerItemsState) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerItemsState) Reset()
- func (x *CS2PlayerItemsState) String() string
- type CS2PlayerMapState
- func (*CS2PlayerMapState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerMapState) EqualVT(that *CS2PlayerMapState) bool
- func (x *CS2PlayerMapState) GetPlayerName() string
- func (x *CS2PlayerMapState) GetPlayerUrn() string
- func (x *CS2PlayerMapState) GetSlotId() uint32
- func (x *CS2PlayerMapState) GetStatistics() *CS2PlayerMapStatisticsState
- func (*CS2PlayerMapState) ProtoMessage()
- func (x *CS2PlayerMapState) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerMapState) Reset()
- func (x *CS2PlayerMapState) String() string
- type CS2PlayerMapStatePartialUpdate
- func (*CS2PlayerMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerMapStatePartialUpdate) EqualVT(that *CS2PlayerMapStatePartialUpdate) bool
- func (x *CS2PlayerMapStatePartialUpdate) GetPayload() *CS2PlayerMapStatePartialUpdate_Payload
- func (x *CS2PlayerMapStatePartialUpdate) GetPlayerUrn() string
- func (*CS2PlayerMapStatePartialUpdate) ProtoMessage()
- func (x *CS2PlayerMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerMapStatePartialUpdate) Reset()
- func (x *CS2PlayerMapStatePartialUpdate) String() string
- type CS2PlayerMapStatePartialUpdate_Payload
- func (*CS2PlayerMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerMapStatePartialUpdate_Payload) EqualVT(that *CS2PlayerMapStatePartialUpdate_Payload) bool
- func (x *CS2PlayerMapStatePartialUpdate_Payload) GetPayload() isCS2PlayerMapStatePartialUpdate_Payload_Payload
- func (x *CS2PlayerMapStatePartialUpdate_Payload) GetStatistics() *CS2PlayerMapStatisticsState
- func (*CS2PlayerMapStatePartialUpdate_Payload) ProtoMessage()
- func (x *CS2PlayerMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerMapStatePartialUpdate_Payload) Reset()
- func (x *CS2PlayerMapStatePartialUpdate_Payload) String() string
- type CS2PlayerMapStatePartialUpdate_Payload_Statistics
- type CS2PlayerMapStatisticsState
- func (*CS2PlayerMapStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerMapStatisticsState) EqualVT(that *CS2PlayerMapStatisticsState) bool
- func (x *CS2PlayerMapStatisticsState) GetAverageDamagePerRound() float32
- func (x *CS2PlayerMapStatisticsState) GetOpeningDeaths() uint32
- func (x *CS2PlayerMapStatisticsState) GetOpeningKills() uint32
- func (x *CS2PlayerMapStatisticsState) GetPlayerUrn() string
- func (x *CS2PlayerMapStatisticsState) GetStatistics() *CS2PlayerStatistics
- func (x *CS2PlayerMapStatisticsState) GetTotalDamage() uint32
- func (*CS2PlayerMapStatisticsState) ProtoMessage()
- func (x *CS2PlayerMapStatisticsState) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerMapStatisticsState) Reset()
- func (x *CS2PlayerMapStatisticsState) String() string
- type CS2PlayerPositionState
- func (*CS2PlayerPositionState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerPositionState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerPositionState) EqualVT(that *CS2PlayerPositionState) bool
- func (x *CS2PlayerPositionState) GetPlayerUrn() string
- func (x *CS2PlayerPositionState) GetPosition() *CS2Position
- func (*CS2PlayerPositionState) ProtoMessage()
- func (x *CS2PlayerPositionState) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerPositionState) Reset()
- func (x *CS2PlayerPositionState) String() string
- type CS2PlayerPreviousRoundState
- func (*CS2PlayerPreviousRoundState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerPreviousRoundState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerPreviousRoundState) EqualVT(that *CS2PlayerPreviousRoundState) bool
- func (x *CS2PlayerPreviousRoundState) GetPlayerName() string
- func (x *CS2PlayerPreviousRoundState) GetPlayerUrn() string
- func (x *CS2PlayerPreviousRoundState) GetStatistics() *CS2PlayerStatistics
- func (*CS2PlayerPreviousRoundState) ProtoMessage()
- func (x *CS2PlayerPreviousRoundState) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerPreviousRoundState) Reset()
- func (x *CS2PlayerPreviousRoundState) String() string
- type CS2PlayerStatistics
- func (*CS2PlayerStatistics) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PlayerStatistics) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PlayerStatistics) EqualVT(that *CS2PlayerStatistics) bool
- func (x *CS2PlayerStatistics) GetAssists() uint32
- func (x *CS2PlayerStatistics) GetDamage() uint32deprecated
- func (x *CS2PlayerStatistics) GetDeaths() uint32
- func (x *CS2PlayerStatistics) GetEnemyDamageDealtArmor() uint32
- func (x *CS2PlayerStatistics) GetEnemyDamageDealtArmorRaw() uint32
- func (x *CS2PlayerStatistics) GetEnemyDamageDealtHealth() uint32
- func (x *CS2PlayerStatistics) GetEnemyDamageDealtHealthRaw() uint32
- func (x *CS2PlayerStatistics) GetEnemyKills() uint32
- func (x *CS2PlayerStatistics) GetFriendlyDamageDealtArmor() uint32
- func (x *CS2PlayerStatistics) GetFriendlyDamageDealtHealth() uint32
- func (x *CS2PlayerStatistics) GetFriendlyKills() uint32
- func (x *CS2PlayerStatistics) GetHeadshots() uint32
- func (x *CS2PlayerStatistics) GetKills() uint32
- func (x *CS2PlayerStatistics) GetPlayerUrn() string
- func (x *CS2PlayerStatistics) GetSelfKills() uint32
- func (*CS2PlayerStatistics) ProtoMessage()
- func (x *CS2PlayerStatistics) ProtoReflect() protoreflect.Message
- func (x *CS2PlayerStatistics) Reset()
- func (x *CS2PlayerStatistics) String() string
- type CS2Position
- func (*CS2Position) Descriptor() ([]byte, []int)deprecated
- func (this *CS2Position) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2Position) EqualVT(that *CS2Position) bool
- func (x *CS2Position) GetAngle() float32
- func (x *CS2Position) GetX() float32
- func (x *CS2Position) GetY() float32
- func (x *CS2Position) GetZ() float32
- func (*CS2Position) ProtoMessage()
- func (x *CS2Position) ProtoReflect() protoreflect.Message
- func (x *CS2Position) Reset()
- func (x *CS2Position) String() string
- type CS2PreviousMapState
- func (*CS2PreviousMapState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PreviousMapState) EqualVT(that *CS2PreviousMapState) bool
- func (x *CS2PreviousMapState) GetInfo() *CS2MapInfoState
- func (x *CS2PreviousMapState) GetMapOrder() uint32
- func (x *CS2PreviousMapState) GetRoundStates() []*CS2PreviousRoundState
- func (x *CS2PreviousMapState) GetScore() *CS2MapScoreState
- func (x *CS2PreviousMapState) GetTeamMapStates() map[string]*CS2TeamMapState
- func (*CS2PreviousMapState) ProtoMessage()
- func (x *CS2PreviousMapState) ProtoReflect() protoreflect.Message
- func (x *CS2PreviousMapState) Reset()
- func (x *CS2PreviousMapState) String() string
- type CS2PreviousRoundState
- func (*CS2PreviousRoundState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PreviousRoundState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PreviousRoundState) EqualVT(that *CS2PreviousRoundState) bool
- func (x *CS2PreviousRoundState) GetInfo() *CS2RoundInfoState
- func (x *CS2PreviousRoundState) GetRoundNumber() uint32
- func (x *CS2PreviousRoundState) GetTeamStates() map[string]*CS2PreviousTeamRoundState
- func (*CS2PreviousRoundState) ProtoMessage()
- func (x *CS2PreviousRoundState) ProtoReflect() protoreflect.Message
- func (x *CS2PreviousRoundState) Reset()
- func (x *CS2PreviousRoundState) String() string
- type CS2PreviousTeamRoundState
- func (*CS2PreviousTeamRoundState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2PreviousTeamRoundState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2PreviousTeamRoundState) EqualVT(that *CS2PreviousTeamRoundState) bool
- func (x *CS2PreviousTeamRoundState) GetPlayers() map[string]*CS2PlayerPreviousRoundState
- func (x *CS2PreviousTeamRoundState) GetTeamUrn() string
- func (*CS2PreviousTeamRoundState) ProtoMessage()
- func (x *CS2PreviousTeamRoundState) ProtoReflect() protoreflect.Message
- func (x *CS2PreviousTeamRoundState) Reset()
- func (x *CS2PreviousTeamRoundState) String() string
- type CS2RoundEnd
- func (*CS2RoundEnd) Descriptor() ([]byte, []int)deprecated
- func (this *CS2RoundEnd) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2RoundEnd) EqualVT(that *CS2RoundEnd) bool
- func (x *CS2RoundEnd) GetCurrentRoundNumber() uint32
- func (x *CS2RoundEnd) GetMapTime() *durationpb.Duration
- func (x *CS2RoundEnd) GetPlayerBalances() map[string]*CS2PlayerBalance
- func (x *CS2RoundEnd) GetPlayerInventories() map[string]*CS2PlayerItems
- func (x *CS2RoundEnd) GetTimeRemaining() *durationpb.Duration
- func (x *CS2RoundEnd) GetWinReason() CS2WinReason
- func (x *CS2RoundEnd) GetWinningTeamUrn() string
- func (*CS2RoundEnd) ProtoMessage()
- func (x *CS2RoundEnd) ProtoReflect() protoreflect.Message
- func (x *CS2RoundEnd) Reset()
- func (x *CS2RoundEnd) String() string
- type CS2RoundInfoState
- func (*CS2RoundInfoState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2RoundInfoState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2RoundInfoState) EqualVT(that *CS2RoundInfoState) bool
- func (x *CS2RoundInfoState) GetEndTime() *timestamppb.Timestamp
- func (x *CS2RoundInfoState) GetHomeWon() bool
- func (x *CS2RoundInfoState) GetRoundType() CS2RoundStateType
- func (x *CS2RoundInfoState) GetStartTime() *timestamppb.Timestamp
- func (x *CS2RoundInfoState) GetWinReason() CS2WinReason
- func (x *CS2RoundInfoState) GetWinningTeamUrn() string
- func (*CS2RoundInfoState) ProtoMessage()
- func (x *CS2RoundInfoState) ProtoReflect() protoreflect.Message
- func (x *CS2RoundInfoState) Reset()
- func (x *CS2RoundInfoState) String() string
- type CS2RoundPause
- func (*CS2RoundPause) Descriptor() ([]byte, []int)deprecated
- func (this *CS2RoundPause) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2RoundPause) EqualVT(that *CS2RoundPause) bool
- func (x *CS2RoundPause) GetCurrentRoundNumber() uint32
- func (x *CS2RoundPause) GetMapTime() *durationpb.Duration
- func (x *CS2RoundPause) GetTimeRemaining() *durationpb.Duration
- func (*CS2RoundPause) ProtoMessage()
- func (x *CS2RoundPause) ProtoReflect() protoreflect.Message
- func (x *CS2RoundPause) Reset()
- func (x *CS2RoundPause) String() string
- type CS2RoundResume
- func (*CS2RoundResume) Descriptor() ([]byte, []int)deprecated
- func (this *CS2RoundResume) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2RoundResume) EqualVT(that *CS2RoundResume) bool
- func (x *CS2RoundResume) GetCurrentRoundNumber() uint32
- func (x *CS2RoundResume) GetMapTime() *durationpb.Duration
- func (x *CS2RoundResume) GetTimeRemaining() *durationpb.Duration
- func (*CS2RoundResume) ProtoMessage()
- func (x *CS2RoundResume) ProtoReflect() protoreflect.Message
- func (x *CS2RoundResume) Reset()
- func (x *CS2RoundResume) String() string
- type CS2RoundRollback
- func (*CS2RoundRollback) Descriptor() ([]byte, []int)deprecated
- func (this *CS2RoundRollback) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2RoundRollback) EqualVT(that *CS2RoundRollback) bool
- func (x *CS2RoundRollback) GetNextRoundNumber() uint32
- func (*CS2RoundRollback) ProtoMessage()
- func (x *CS2RoundRollback) ProtoReflect() protoreflect.Message
- func (x *CS2RoundRollback) Reset()
- func (x *CS2RoundRollback) String() string
- type CS2RoundStart
- func (*CS2RoundStart) Descriptor() ([]byte, []int)deprecated
- func (this *CS2RoundStart) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2RoundStart) EqualVT(that *CS2RoundStart) bool
- func (x *CS2RoundStart) GetCurrentRoundNumber() uint32
- func (x *CS2RoundStart) GetMapTime() *durationpb.Duration
- func (x *CS2RoundStart) GetTimeRemaining() *durationpb.Duration
- func (*CS2RoundStart) ProtoMessage()
- func (x *CS2RoundStart) ProtoReflect() protoreflect.Message
- func (x *CS2RoundStart) Reset()
- func (x *CS2RoundStart) String() string
- type CS2RoundStateType
- func (CS2RoundStateType) Descriptor() protoreflect.EnumDescriptor
- func (x CS2RoundStateType) Enum() *CS2RoundStateType
- func (CS2RoundStateType) EnumDescriptor() ([]byte, []int)deprecated
- func (x CS2RoundStateType) Number() protoreflect.EnumNumber
- func (x CS2RoundStateType) String() string
- func (CS2RoundStateType) Type() protoreflect.EnumType
- type CS2RoundTimeState
- func (*CS2RoundTimeState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2RoundTimeState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2RoundTimeState) EqualVT(that *CS2RoundTimeState) bool
- func (x *CS2RoundTimeState) GetTimeRemaining() *durationpb.Duration
- func (*CS2RoundTimeState) ProtoMessage()
- func (x *CS2RoundTimeState) ProtoReflect() protoreflect.Message
- func (x *CS2RoundTimeState) Reset()
- func (x *CS2RoundTimeState) String() string
- type CS2Side
- type CS2Team
- func (*CS2Team) Descriptor() ([]byte, []int)deprecated
- func (this *CS2Team) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2Team) EqualVT(that *CS2Team) bool
- func (x *CS2Team) GetTeamName() string
- func (x *CS2Team) GetTeamUrn() string
- func (*CS2Team) ProtoMessage()
- func (x *CS2Team) ProtoReflect() protoreflect.Message
- func (x *CS2Team) Reset()
- func (x *CS2Team) String() string
- type CS2TeamCurrentRoundState
- func (*CS2TeamCurrentRoundState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2TeamCurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2TeamCurrentRoundState) EqualVT(that *CS2TeamCurrentRoundState) bool
- func (x *CS2TeamCurrentRoundState) GetPlayerRoundStates() map[string]*CS2PlayerCurrentRoundState
- func (x *CS2TeamCurrentRoundState) GetTeamUrn() string
- func (*CS2TeamCurrentRoundState) ProtoMessage()
- func (x *CS2TeamCurrentRoundState) ProtoReflect() protoreflect.Message
- func (x *CS2TeamCurrentRoundState) Reset()
- func (x *CS2TeamCurrentRoundState) String() string
- type CS2TeamCurrentRoundStatePartialUpdate
- func (*CS2TeamCurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *CS2TeamCurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2TeamCurrentRoundStatePartialUpdate) EqualVT(that *CS2TeamCurrentRoundStatePartialUpdate) bool
- func (x *CS2TeamCurrentRoundStatePartialUpdate) GetPayload() *CS2TeamCurrentRoundStatePartialUpdate_Payload
- func (x *CS2TeamCurrentRoundStatePartialUpdate) GetTeamUrn() string
- func (*CS2TeamCurrentRoundStatePartialUpdate) ProtoMessage()
- func (x *CS2TeamCurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *CS2TeamCurrentRoundStatePartialUpdate) Reset()
- func (x *CS2TeamCurrentRoundStatePartialUpdate) String() string
- type CS2TeamCurrentRoundStatePartialUpdate_Payload
- func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *CS2TeamCurrentRoundStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2TeamCurrentRoundStatePartialUpdate_Payload) EqualVT(that *CS2TeamCurrentRoundStatePartialUpdate_Payload) bool
- func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) GetPayload() isCS2TeamCurrentRoundStatePartialUpdate_Payload_Payload
- func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) GetPlayerRoundStatesPartialUpdate() *CS2PlayerCurrentRoundStatePartialUpdate
- func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) GetPlayerState() *CS2PlayerCurrentRoundState
- func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) ProtoMessage()
- func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) Reset()
- func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) String() string
- type CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerRoundStatesPartialUpdate
- type CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerState
- type CS2TeamMapState
- func (*CS2TeamMapState) Descriptor() ([]byte, []int)deprecated
- func (this *CS2TeamMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2TeamMapState) EqualVT(that *CS2TeamMapState) bool
- func (x *CS2TeamMapState) GetPlayerMapStates() map[string]*CS2PlayerMapState
- func (x *CS2TeamMapState) GetSide() CS2Side
- func (x *CS2TeamMapState) GetTeamUrn() string
- func (*CS2TeamMapState) ProtoMessage()
- func (x *CS2TeamMapState) ProtoReflect() protoreflect.Message
- func (x *CS2TeamMapState) Reset()
- func (x *CS2TeamMapState) String() string
- type CS2TeamMapStatePartialUpdate
- func (*CS2TeamMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *CS2TeamMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2TeamMapStatePartialUpdate) EqualVT(that *CS2TeamMapStatePartialUpdate) bool
- func (x *CS2TeamMapStatePartialUpdate) GetPayload() *CS2TeamMapStatePartialUpdate_Payload
- func (x *CS2TeamMapStatePartialUpdate) GetTeamUrn() string
- func (*CS2TeamMapStatePartialUpdate) ProtoMessage()
- func (x *CS2TeamMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *CS2TeamMapStatePartialUpdate) Reset()
- func (x *CS2TeamMapStatePartialUpdate) String() string
- type CS2TeamMapStatePartialUpdate_Payload
- func (*CS2TeamMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *CS2TeamMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *CS2TeamMapStatePartialUpdate_Payload) EqualVT(that *CS2TeamMapStatePartialUpdate_Payload) bool
- func (x *CS2TeamMapStatePartialUpdate_Payload) GetPayload() isCS2TeamMapStatePartialUpdate_Payload_Payload
- func (x *CS2TeamMapStatePartialUpdate_Payload) GetPlayerMapStatesPartialUpdate() *CS2PlayerMapStatePartialUpdate
- func (x *CS2TeamMapStatePartialUpdate_Payload) GetPlayerState() *CS2PlayerMapState
- func (*CS2TeamMapStatePartialUpdate_Payload) ProtoMessage()
- func (x *CS2TeamMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *CS2TeamMapStatePartialUpdate_Payload) Reset()
- func (x *CS2TeamMapStatePartialUpdate_Payload) String() string
- type CS2TeamMapStatePartialUpdate_Payload_PlayerMapStatesPartialUpdate
- type CS2TeamMapStatePartialUpdate_Payload_PlayerState
- type CS2WeaponTypedeprecated
- func (CS2WeaponType) Descriptor() protoreflect.EnumDescriptor
- func (x CS2WeaponType) Enum() *CS2WeaponType
- func (CS2WeaponType) EnumDescriptor() ([]byte, []int)deprecated
- func (x CS2WeaponType) Number() protoreflect.EnumNumber
- func (x CS2WeaponType) String() string
- func (CS2WeaponType) Type() protoreflect.EnumType
- type CS2WinReason
- func (CS2WinReason) Descriptor() protoreflect.EnumDescriptor
- func (x CS2WinReason) Enum() *CS2WinReason
- func (CS2WinReason) EnumDescriptor() ([]byte, []int)deprecated
- func (x CS2WinReason) Number() protoreflect.EnumNumber
- func (x CS2WinReason) String() string
- func (CS2WinReason) Type() protoreflect.EnumType
- type ControlAnnouncement
- func (*ControlAnnouncement) Descriptor() ([]byte, []int)deprecated
- func (this *ControlAnnouncement) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ControlAnnouncement) EqualVT(that *ControlAnnouncement) bool
- func (x *ControlAnnouncement) GetMessage() string
- func (x *ControlAnnouncement) GetType() ControlAnnouncement_ControlAnnouncementType
- func (*ControlAnnouncement) ProtoMessage()
- func (x *ControlAnnouncement) ProtoReflect() protoreflect.Message
- func (x *ControlAnnouncement) Reset()
- func (x *ControlAnnouncement) String() string
- type ControlAnnouncement_ControlAnnouncementType
- func (ControlAnnouncement_ControlAnnouncementType) Descriptor() protoreflect.EnumDescriptor
- func (x ControlAnnouncement_ControlAnnouncementType) Enum() *ControlAnnouncement_ControlAnnouncementType
- func (ControlAnnouncement_ControlAnnouncementType) EnumDescriptor() ([]byte, []int)deprecated
- func (x ControlAnnouncement_ControlAnnouncementType) Number() protoreflect.EnumNumber
- func (x ControlAnnouncement_ControlAnnouncementType) String() string
- func (ControlAnnouncement_ControlAnnouncementType) Type() protoreflect.EnumType
- type ControlErrorAnnouncement
- func (*ControlErrorAnnouncement) Descriptor() ([]byte, []int)deprecated
- func (this *ControlErrorAnnouncement) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ControlErrorAnnouncement) EqualVT(that *ControlErrorAnnouncement) bool
- func (x *ControlErrorAnnouncement) GetMessage() string
- func (x *ControlErrorAnnouncement) GetType() ControlErrorAnnouncement_ControlErrorAnnouncementType
- func (*ControlErrorAnnouncement) ProtoMessage()
- func (x *ControlErrorAnnouncement) ProtoReflect() protoreflect.Message
- func (x *ControlErrorAnnouncement) Reset()
- func (x *ControlErrorAnnouncement) String() string
- type ControlErrorAnnouncement_ControlErrorAnnouncementType
- func (ControlErrorAnnouncement_ControlErrorAnnouncementType) Descriptor() protoreflect.EnumDescriptor
- func (x ControlErrorAnnouncement_ControlErrorAnnouncementType) Enum() *ControlErrorAnnouncement_ControlErrorAnnouncementType
- func (ControlErrorAnnouncement_ControlErrorAnnouncementType) EnumDescriptor() ([]byte, []int)deprecated
- func (x ControlErrorAnnouncement_ControlErrorAnnouncementType) Number() protoreflect.EnumNumber
- func (x ControlErrorAnnouncement_ControlErrorAnnouncementType) String() string
- func (ControlErrorAnnouncement_ControlErrorAnnouncementType) Type() protoreflect.EnumType
- type DataStatus
- type Dota2Abilities
- func (*Dota2Abilities) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2Abilities) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2Abilities) EqualVT(that *Dota2Abilities) bool
- func (x *Dota2Abilities) GetAbilities() []*Dota2Ability
- func (*Dota2Abilities) ProtoMessage()
- func (x *Dota2Abilities) ProtoReflect() protoreflect.Message
- func (x *Dota2Abilities) Reset()
- func (x *Dota2Abilities) String() string
- type Dota2Ability
- func (*Dota2Ability) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2Ability) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2Ability) EqualVT(that *Dota2Ability) bool
- func (x *Dota2Ability) GetCanCast() bool
- func (x *Dota2Ability) GetCooldown() int32
- func (x *Dota2Ability) GetName() string
- func (x *Dota2Ability) GetPassive() bool
- func (x *Dota2Ability) GetUltimate() bool
- func (*Dota2Ability) ProtoMessage()
- func (x *Dota2Ability) ProtoReflect() protoreflect.Message
- func (x *Dota2Ability) Reset()
- func (x *Dota2Ability) String() string
- type Dota2Barrack
- func (*Dota2Barrack) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2Barrack) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2Barrack) EqualVT(that *Dota2Barrack) bool
- func (x *Dota2Barrack) GetAlive() bool
- func (x *Dota2Barrack) GetFaction() Dota2Faction
- func (x *Dota2Barrack) GetLane() Dota2Lane
- func (x *Dota2Barrack) GetType() Dota2BarrackType
- func (*Dota2Barrack) ProtoMessage()
- func (x *Dota2Barrack) ProtoReflect() protoreflect.Message
- func (x *Dota2Barrack) Reset()
- func (x *Dota2Barrack) String() string
- type Dota2BarrackType
- func (Dota2BarrackType) Descriptor() protoreflect.EnumDescriptor
- func (x Dota2BarrackType) Enum() *Dota2BarrackType
- func (Dota2BarrackType) EnumDescriptor() ([]byte, []int)deprecated
- func (x Dota2BarrackType) Number() protoreflect.EnumNumber
- func (x Dota2BarrackType) String() string
- func (Dota2BarrackType) Type() protoreflect.EnumType
- type Dota2Barracks
- func (*Dota2Barracks) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2Barracks) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2Barracks) EqualVT(that *Dota2Barracks) bool
- func (x *Dota2Barracks) GetBarracks() []*Dota2Barrack
- func (*Dota2Barracks) ProtoMessage()
- func (x *Dota2Barracks) ProtoReflect() protoreflect.Message
- func (x *Dota2Barracks) Reset()
- func (x *Dota2Barracks) String() string
- type Dota2CurrentMapState
- func (*Dota2CurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2CurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2CurrentMapState) EqualVT(that *Dota2CurrentMapState) bool
- func (x *Dota2CurrentMapState) GetBarracks() *Dota2Barracks
- func (x *Dota2CurrentMapState) GetDayTime() bool
- func (x *Dota2CurrentMapState) GetGameTime() *Dota2CurrentMapTimeState
- func (x *Dota2CurrentMapState) GetMapOrder() uint32
- func (x *Dota2CurrentMapState) GetMapPaused() bool
- func (x *Dota2CurrentMapState) GetRoshan() *Roshan
- func (x *Dota2CurrentMapState) GetTeams() map[string]*Dota2TeamCurrentMapState
- func (x *Dota2CurrentMapState) GetTowers() *Dota2Towers
- func (*Dota2CurrentMapState) ProtoMessage()
- func (x *Dota2CurrentMapState) ProtoReflect() protoreflect.Message
- func (x *Dota2CurrentMapState) Reset()
- func (x *Dota2CurrentMapState) String() string
- type Dota2CurrentMapStatePartialUpdate
- func (*Dota2CurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2CurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2CurrentMapStatePartialUpdate) EqualVT(that *Dota2CurrentMapStatePartialUpdate) bool
- func (x *Dota2CurrentMapStatePartialUpdate) GetBarracks() *Dota2Barracks
- func (x *Dota2CurrentMapStatePartialUpdate) GetGameTime() *Dota2CurrentMapTimeState
- func (x *Dota2CurrentMapStatePartialUpdate) GetRoshan() *Roshan
- func (x *Dota2CurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate() *Dota2TeamCurrentMapStatePartialUpdate
- func (x *Dota2CurrentMapStatePartialUpdate) GetTeamCurrentMapState() *Dota2TeamCurrentMapState
- func (x *Dota2CurrentMapStatePartialUpdate) GetTowers() *Dota2Towers
- func (x *Dota2CurrentMapStatePartialUpdate) GetUpdate() isDota2CurrentMapStatePartialUpdate_Update
- func (*Dota2CurrentMapStatePartialUpdate) ProtoMessage()
- func (x *Dota2CurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *Dota2CurrentMapStatePartialUpdate) Reset()
- func (x *Dota2CurrentMapStatePartialUpdate) String() string
- type Dota2CurrentMapStatePartialUpdate_Barracks
- type Dota2CurrentMapStatePartialUpdate_GameTime
- type Dota2CurrentMapStatePartialUpdate_Roshan
- type Dota2CurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate
- type Dota2CurrentMapStatePartialUpdate_TeamCurrentMapState
- type Dota2CurrentMapStatePartialUpdate_Towers
- type Dota2CurrentMapTimeState
- func (*Dota2CurrentMapTimeState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2CurrentMapTimeState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2CurrentMapTimeState) EqualVT(that *Dota2CurrentMapTimeState) bool
- func (x *Dota2CurrentMapTimeState) GetGameTime() *durationpb.Duration
- func (*Dota2CurrentMapTimeState) ProtoMessage()
- func (x *Dota2CurrentMapTimeState) ProtoReflect() protoreflect.Message
- func (x *Dota2CurrentMapTimeState) Reset()
- func (x *Dota2CurrentMapTimeState) String() string
- type Dota2Faction
- func (Dota2Faction) Descriptor() protoreflect.EnumDescriptor
- func (x Dota2Faction) Enum() *Dota2Faction
- func (Dota2Faction) EnumDescriptor() ([]byte, []int)deprecated
- func (x Dota2Faction) Number() protoreflect.EnumNumber
- func (x Dota2Faction) String() string
- func (Dota2Faction) Type() protoreflect.EnumType
- type Dota2Item
- func (*Dota2Item) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2Item) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2Item) EqualVT(that *Dota2Item) bool
- func (x *Dota2Item) GetCooldown() int32
- func (x *Dota2Item) GetLevel() uint32
- func (x *Dota2Item) GetName() string
- func (x *Dota2Item) GetPosition() Dota2ItemPosition
- func (*Dota2Item) ProtoMessage()
- func (x *Dota2Item) ProtoReflect() protoreflect.Message
- func (x *Dota2Item) Reset()
- func (x *Dota2Item) String() string
- type Dota2ItemPosition
- func (Dota2ItemPosition) Descriptor() protoreflect.EnumDescriptor
- func (x Dota2ItemPosition) Enum() *Dota2ItemPosition
- func (Dota2ItemPosition) EnumDescriptor() ([]byte, []int)deprecated
- func (x Dota2ItemPosition) Number() protoreflect.EnumNumber
- func (x Dota2ItemPosition) String() string
- func (Dota2ItemPosition) Type() protoreflect.EnumType
- type Dota2Items
- func (*Dota2Items) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2Items) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2Items) EqualVT(that *Dota2Items) bool
- func (x *Dota2Items) GetItems() []*Dota2Item
- func (*Dota2Items) ProtoMessage()
- func (x *Dota2Items) ProtoReflect() protoreflect.Message
- func (x *Dota2Items) Reset()
- func (x *Dota2Items) String() string
- type Dota2Lane
- type Dota2MatchMessage
- func (*Dota2MatchMessage) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2MatchMessage) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2MatchMessage) EqualVT(that *Dota2MatchMessage) bool
- func (x *Dota2MatchMessage) GetDataStatus() DataStatus
- func (x *Dota2MatchMessage) GetMatchUrn() string
- func (x *Dota2MatchMessage) GetPayload() *Dota2MatchMessage_Payload
- func (x *Dota2MatchMessage) GetSequence() uint64
- func (x *Dota2MatchMessage) GetTimestamp() *timestamppb.Timestamp
- func (*Dota2MatchMessage) ProtoMessage()
- func (x *Dota2MatchMessage) ProtoReflect() protoreflect.Message
- func (x *Dota2MatchMessage) Reset()
- func (x *Dota2MatchMessage) String() string
- type Dota2MatchMessage_Payload
- func (*Dota2MatchMessage_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2MatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2MatchMessage_Payload) EqualVT(that *Dota2MatchMessage_Payload) bool
- func (x *Dota2MatchMessage_Payload) GetPayload() isDota2MatchMessage_Payload_Payload
- func (x *Dota2MatchMessage_Payload) GetSnapshot() *Dota2MatchSnapshot
- func (x *Dota2MatchMessage_Payload) GetUpdate() *Dota2MatchUpdate
- func (*Dota2MatchMessage_Payload) ProtoMessage()
- func (x *Dota2MatchMessage_Payload) ProtoReflect() protoreflect.Message
- func (x *Dota2MatchMessage_Payload) Reset()
- func (x *Dota2MatchMessage_Payload) String() string
- type Dota2MatchMessage_Payload_Snapshot
- type Dota2MatchMessage_Payload_Update
- type Dota2MatchScoreState
- func (*Dota2MatchScoreState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2MatchScoreState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2MatchScoreState) EqualVT(that *Dota2MatchScoreState) bool
- func (x *Dota2MatchScoreState) GetAwayScore() uint32
- func (x *Dota2MatchScoreState) GetHomeScore() uint32
- func (*Dota2MatchScoreState) ProtoMessage()
- func (x *Dota2MatchScoreState) ProtoReflect() protoreflect.Message
- func (x *Dota2MatchScoreState) Reset()
- func (x *Dota2MatchScoreState) String() string
- type Dota2MatchSnapshot
- func (*Dota2MatchSnapshot) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2MatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2MatchSnapshot) EqualVT(that *Dota2MatchSnapshot) bool
- func (x *Dota2MatchSnapshot) GetAnnouncements() []*Announcement
- func (x *Dota2MatchSnapshot) GetDataStatus() DataStatus
- func (x *Dota2MatchSnapshot) GetMatchState() *Dota2MatchState
- func (x *Dota2MatchSnapshot) GetMatchUrn() string
- func (x *Dota2MatchSnapshot) GetSequence() uint64
- func (x *Dota2MatchSnapshot) GetTimestamp() *timestamppb.Timestamp
- func (x *Dota2MatchSnapshot) GetTournament() *Tournament
- func (*Dota2MatchSnapshot) ProtoMessage()
- func (x *Dota2MatchSnapshot) ProtoReflect() protoreflect.Message
- func (x *Dota2MatchSnapshot) Reset()
- func (x *Dota2MatchSnapshot) String() string
- type Dota2MatchState
- func (*Dota2MatchState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2MatchState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2MatchState) EqualVT(that *Dota2MatchState) bool
- func (x *Dota2MatchState) GetAwayTeam() *Team
- func (x *Dota2MatchState) GetCurrentMap() *Dota2CurrentMapState
- func (x *Dota2MatchState) GetHomeTeam() *Team
- func (x *Dota2MatchState) GetMatchStatus() MatchStatusType
- func (x *Dota2MatchState) GetMatchType() BestOfType
- func (x *Dota2MatchState) GetMatchUrn() string
- func (x *Dota2MatchState) GetPicksAndBansSelections() *PicksAndBansSelections
- func (x *Dota2MatchState) GetPreviousMaps() []*Dota2PreviousMapState
- func (x *Dota2MatchState) GetScore() *Dota2MatchScoreState
- func (*Dota2MatchState) ProtoMessage()
- func (x *Dota2MatchState) ProtoReflect() protoreflect.Message
- func (x *Dota2MatchState) Reset()
- func (x *Dota2MatchState) String() string
- type Dota2MatchStatePartialUpdate
- func (*Dota2MatchStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2MatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2MatchStatePartialUpdate) EqualVT(that *Dota2MatchStatePartialUpdate) bool
- func (x *Dota2MatchStatePartialUpdate) GetCurrentMapState() *Dota2CurrentMapState
- func (x *Dota2MatchStatePartialUpdate) GetCurrentMapStatePartialUpdate() *Dota2CurrentMapStatePartialUpdate
- func (x *Dota2MatchStatePartialUpdate) GetPicksAndBansSelections() *PicksAndBansSelections
- func (x *Dota2MatchStatePartialUpdate) GetScore() *Dota2MatchScoreState
- func (x *Dota2MatchStatePartialUpdate) GetUpdate() isDota2MatchStatePartialUpdate_Update
- func (*Dota2MatchStatePartialUpdate) ProtoMessage()
- func (x *Dota2MatchStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *Dota2MatchStatePartialUpdate) Reset()
- func (x *Dota2MatchStatePartialUpdate) String() string
- type Dota2MatchStatePartialUpdate_CurrentMapState
- type Dota2MatchStatePartialUpdate_CurrentMapStatePartialUpdate
- type Dota2MatchStatePartialUpdate_PicksAndBansSelections
- type Dota2MatchStatePartialUpdate_Score
- type Dota2MatchStatePartialUpdates
- func (*Dota2MatchStatePartialUpdates) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2MatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2MatchStatePartialUpdates) EqualVT(that *Dota2MatchStatePartialUpdates) bool
- func (x *Dota2MatchStatePartialUpdates) GetUpdates() []*Dota2MatchStatePartialUpdate
- func (*Dota2MatchStatePartialUpdates) ProtoMessage()
- func (x *Dota2MatchStatePartialUpdates) ProtoReflect() protoreflect.Message
- func (x *Dota2MatchStatePartialUpdates) Reset()
- func (x *Dota2MatchStatePartialUpdates) String() string
- type Dota2MatchUpdate
- func (*Dota2MatchUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2MatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2MatchUpdate) EqualVT(that *Dota2MatchUpdate) bool
- func (x *Dota2MatchUpdate) GetPayload() *Dota2MatchUpdate_Payload
- func (*Dota2MatchUpdate) ProtoMessage()
- func (x *Dota2MatchUpdate) ProtoReflect() protoreflect.Message
- func (x *Dota2MatchUpdate) Reset()
- func (x *Dota2MatchUpdate) String() string
- type Dota2MatchUpdate_Payload
- func (*Dota2MatchUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2MatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2MatchUpdate_Payload) EqualVT(that *Dota2MatchUpdate_Payload) bool
- func (x *Dota2MatchUpdate_Payload) GetMatchState() *Dota2MatchState
- func (x *Dota2MatchUpdate_Payload) GetPartialUpdates() *Dota2MatchStatePartialUpdates
- func (x *Dota2MatchUpdate_Payload) GetPayload() isDota2MatchUpdate_Payload_Payload
- func (*Dota2MatchUpdate_Payload) ProtoMessage()
- func (x *Dota2MatchUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *Dota2MatchUpdate_Payload) Reset()
- func (x *Dota2MatchUpdate_Payload) String() string
- type Dota2MatchUpdate_Payload_MatchState
- type Dota2MatchUpdate_Payload_PartialUpdates
- type Dota2PlayerCurrentMapState
- func (*Dota2PlayerCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2PlayerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2PlayerCurrentMapState) EqualVT(that *Dota2PlayerCurrentMapState) bool
- func (x *Dota2PlayerCurrentMapState) GetAbilities() *Dota2Abilities
- func (x *Dota2PlayerCurrentMapState) GetItems() *Dota2Items
- func (x *Dota2PlayerCurrentMapState) GetMapStatistics() *Dota2PlayerCurrentMapStatisticsState
- func (x *Dota2PlayerCurrentMapState) GetPlayerInfo() *Dota2PlayerInfoState
- func (x *Dota2PlayerCurrentMapState) GetPlayerUrn() string
- func (x *Dota2PlayerCurrentMapState) GetPosition() *Dota2Position
- func (x *Dota2PlayerCurrentMapState) GetStatistics() *Dota2PlayerStatisticsState
- func (x *Dota2PlayerCurrentMapState) GetTimers() *Dota2PlayerCurrentMapTimersState
- func (*Dota2PlayerCurrentMapState) ProtoMessage()
- func (x *Dota2PlayerCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *Dota2PlayerCurrentMapState) Reset()
- func (x *Dota2PlayerCurrentMapState) String() string
- type Dota2PlayerCurrentMapStatePartialUpdate
- func (*Dota2PlayerCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2PlayerCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2PlayerCurrentMapStatePartialUpdate) EqualVT(that *Dota2PlayerCurrentMapStatePartialUpdate) bool
- func (x *Dota2PlayerCurrentMapStatePartialUpdate) GetPayload() *Dota2PlayerCurrentMapStatePartialUpdate_Payload
- func (x *Dota2PlayerCurrentMapStatePartialUpdate) GetPlayerUrn() string
- func (*Dota2PlayerCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *Dota2PlayerCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *Dota2PlayerCurrentMapStatePartialUpdate) Reset()
- func (x *Dota2PlayerCurrentMapStatePartialUpdate) String() string
- type Dota2PlayerCurrentMapStatePartialUpdate_Payload
- func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload) EqualVT(that *Dota2PlayerCurrentMapStatePartialUpdate_Payload) bool
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetAbilities() *Dota2Abilities
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetItems() *Dota2Items
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetMapStatistics() *Dota2PlayerCurrentMapStatisticsState
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetPayload() isDota2PlayerCurrentMapStatePartialUpdate_Payload_Payload
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetPlayerInfo() *Dota2PlayerInfoState
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetPosition() *Dota2Position
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetStatistics() *Dota2PlayerStatisticsState
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetTimers() *Dota2PlayerCurrentMapTimersState
- func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) ProtoMessage()
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) Reset()
- func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) String() string
- type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Abilities
- type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Items
- type Dota2PlayerCurrentMapStatePartialUpdate_Payload_MapStatistics
- type Dota2PlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo
- type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Position
- type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Statistics
- type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Timers
- type Dota2PlayerCurrentMapStatisticsState
- func (*Dota2PlayerCurrentMapStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2PlayerCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2PlayerCurrentMapStatisticsState) EqualVT(that *Dota2PlayerCurrentMapStatisticsState) bool
- func (x *Dota2PlayerCurrentMapStatisticsState) GetAlive() bool
- func (x *Dota2PlayerCurrentMapStatisticsState) GetBuybackCost() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetCurrentGold() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetDenies() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetGoldReliable() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetGoldUnreliable() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetHasAegis() bool
- func (x *Dota2PlayerCurrentMapStatisticsState) GetHasBuyback() bool
- func (x *Dota2PlayerCurrentMapStatisticsState) GetHealth() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetLastHits() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetLevel() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetMana() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetMaxHealth() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetMaxMana() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetNetWorth() uint32
- func (x *Dota2PlayerCurrentMapStatisticsState) GetPlayerUrn() string
- func (*Dota2PlayerCurrentMapStatisticsState) ProtoMessage()
- func (x *Dota2PlayerCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
- func (x *Dota2PlayerCurrentMapStatisticsState) Reset()
- func (x *Dota2PlayerCurrentMapStatisticsState) String() string
- type Dota2PlayerCurrentMapTimersState
- func (*Dota2PlayerCurrentMapTimersState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2PlayerCurrentMapTimersState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2PlayerCurrentMapTimersState) EqualVT(that *Dota2PlayerCurrentMapTimersState) bool
- func (x *Dota2PlayerCurrentMapTimersState) GetBuybackCooldown() *durationpb.Duration
- func (x *Dota2PlayerCurrentMapTimersState) GetPlayerUrn() string
- func (x *Dota2PlayerCurrentMapTimersState) GetRespawnTimer() *durationpb.Duration
- func (*Dota2PlayerCurrentMapTimersState) ProtoMessage()
- func (x *Dota2PlayerCurrentMapTimersState) ProtoReflect() protoreflect.Message
- func (x *Dota2PlayerCurrentMapTimersState) Reset()
- func (x *Dota2PlayerCurrentMapTimersState) String() string
- type Dota2PlayerInfoState
- func (*Dota2PlayerInfoState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2PlayerInfoState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2PlayerInfoState) EqualVT(that *Dota2PlayerInfoState) bool
- func (x *Dota2PlayerInfoState) GetExtName() string
- func (x *Dota2PlayerInfoState) GetHeroId() uint32
- func (x *Dota2PlayerInfoState) GetPlayerUrn() string
- func (x *Dota2PlayerInfoState) GetSlotId() uint32
- func (*Dota2PlayerInfoState) ProtoMessage()
- func (x *Dota2PlayerInfoState) ProtoReflect() protoreflect.Message
- func (x *Dota2PlayerInfoState) Reset()
- func (x *Dota2PlayerInfoState) String() string
- type Dota2PlayerPreviousMapState
- func (*Dota2PlayerPreviousMapState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2PlayerPreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2PlayerPreviousMapState) EqualVT(that *Dota2PlayerPreviousMapState) bool
- func (x *Dota2PlayerPreviousMapState) GetPlayerInfo() *Dota2PlayerInfoState
- func (x *Dota2PlayerPreviousMapState) GetPlayerUrn() string
- func (x *Dota2PlayerPreviousMapState) GetStatistics() *Dota2PlayerStatisticsState
- func (*Dota2PlayerPreviousMapState) ProtoMessage()
- func (x *Dota2PlayerPreviousMapState) ProtoReflect() protoreflect.Message
- func (x *Dota2PlayerPreviousMapState) Reset()
- func (x *Dota2PlayerPreviousMapState) String() string
- type Dota2PlayerStatisticsState
- func (*Dota2PlayerStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2PlayerStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2PlayerStatisticsState) EqualVT(that *Dota2PlayerStatisticsState) bool
- func (x *Dota2PlayerStatisticsState) GetAssists() uint32
- func (x *Dota2PlayerStatisticsState) GetDeaths() uint32
- func (x *Dota2PlayerStatisticsState) GetKills() uint32
- func (x *Dota2PlayerStatisticsState) GetPlayerUrn() string
- func (*Dota2PlayerStatisticsState) ProtoMessage()
- func (x *Dota2PlayerStatisticsState) ProtoReflect() protoreflect.Message
- func (x *Dota2PlayerStatisticsState) Reset()
- func (x *Dota2PlayerStatisticsState) String() string
- type Dota2Position
- func (*Dota2Position) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2Position) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2Position) EqualVT(that *Dota2Position) bool
- func (x *Dota2Position) GetX() float32
- func (x *Dota2Position) GetY() float32
- func (*Dota2Position) ProtoMessage()
- func (x *Dota2Position) ProtoReflect() protoreflect.Message
- func (x *Dota2Position) Reset()
- func (x *Dota2Position) String() string
- type Dota2PreviousMapState
- func (*Dota2PreviousMapState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2PreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2PreviousMapState) EqualVT(that *Dota2PreviousMapState) bool
- func (x *Dota2PreviousMapState) GetMapOrder() uint32
- func (x *Dota2PreviousMapState) GetTeams() map[string]*Dota2TeamPreviousMapState
- func (*Dota2PreviousMapState) ProtoMessage()
- func (x *Dota2PreviousMapState) ProtoReflect() protoreflect.Message
- func (x *Dota2PreviousMapState) Reset()
- func (x *Dota2PreviousMapState) String() string
- type Dota2TeamCurrentMapState
- func (*Dota2TeamCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2TeamCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2TeamCurrentMapState) EqualVT(that *Dota2TeamCurrentMapState) bool
- func (x *Dota2TeamCurrentMapState) GetFaction() Dota2Faction
- func (x *Dota2TeamCurrentMapState) GetPlayers() map[string]*Dota2PlayerCurrentMapState
- func (x *Dota2TeamCurrentMapState) GetStatistics() *Dota2TeamCurrentMapStatisticsState
- func (x *Dota2TeamCurrentMapState) GetTeamUrn() string
- func (x *Dota2TeamCurrentMapState) GetWon() bool
- func (*Dota2TeamCurrentMapState) ProtoMessage()
- func (x *Dota2TeamCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *Dota2TeamCurrentMapState) Reset()
- func (x *Dota2TeamCurrentMapState) String() string
- type Dota2TeamCurrentMapStatePartialUpdate
- func (*Dota2TeamCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2TeamCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2TeamCurrentMapStatePartialUpdate) EqualVT(that *Dota2TeamCurrentMapStatePartialUpdate) bool
- func (x *Dota2TeamCurrentMapStatePartialUpdate) GetPayload() *Dota2TeamCurrentMapStatePartialUpdate_Payload
- func (x *Dota2TeamCurrentMapStatePartialUpdate) GetTeamUrn() string
- func (*Dota2TeamCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *Dota2TeamCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *Dota2TeamCurrentMapStatePartialUpdate) Reset()
- func (x *Dota2TeamCurrentMapStatePartialUpdate) String() string
- type Dota2TeamCurrentMapStatePartialUpdate_Payload
- func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2TeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2TeamCurrentMapStatePartialUpdate_Payload) EqualVT(that *Dota2TeamCurrentMapStatePartialUpdate_Payload) bool
- func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) GetPayload() isDota2TeamCurrentMapStatePartialUpdate_Payload_Payload
- func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapPartialUpdate() *Dota2PlayerCurrentMapStatePartialUpdate
- func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapState() *Dota2PlayerCurrentMapState
- func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) GetStatistics() *Dota2TeamCurrentMapStatisticsState
- func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) ProtoMessage()
- func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) Reset()
- func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) String() string
- type Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate
- type Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState
- type Dota2TeamCurrentMapStatePartialUpdate_Payload_Statistics
- type Dota2TeamCurrentMapStatisticsState
- func (*Dota2TeamCurrentMapStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2TeamCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2TeamCurrentMapStatisticsState) EqualVT(that *Dota2TeamCurrentMapStatisticsState) bool
- func (x *Dota2TeamCurrentMapStatisticsState) GetBarracks() uint32
- func (x *Dota2TeamCurrentMapStatisticsState) GetKills() uint32
- func (x *Dota2TeamCurrentMapStatisticsState) GetNetWorth() uint32
- func (x *Dota2TeamCurrentMapStatisticsState) GetRoshans() uint32
- func (x *Dota2TeamCurrentMapStatisticsState) GetTeamUrn() string
- func (x *Dota2TeamCurrentMapStatisticsState) GetTowers() uint32
- func (*Dota2TeamCurrentMapStatisticsState) ProtoMessage()
- func (x *Dota2TeamCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
- func (x *Dota2TeamCurrentMapStatisticsState) Reset()
- func (x *Dota2TeamCurrentMapStatisticsState) String() string
- type Dota2TeamPreviousMapState
- func (*Dota2TeamPreviousMapState) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2TeamPreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2TeamPreviousMapState) EqualVT(that *Dota2TeamPreviousMapState) bool
- func (x *Dota2TeamPreviousMapState) GetBarracks() uint32
- func (x *Dota2TeamPreviousMapState) GetFaction() Dota2Faction
- func (x *Dota2TeamPreviousMapState) GetKills() uint32
- func (x *Dota2TeamPreviousMapState) GetNetWorth() uint32
- func (x *Dota2TeamPreviousMapState) GetPlayers() map[string]*Dota2PlayerPreviousMapState
- func (x *Dota2TeamPreviousMapState) GetRoshans() uint32
- func (x *Dota2TeamPreviousMapState) GetTeamUrn() string
- func (x *Dota2TeamPreviousMapState) GetTowers() uint32
- func (x *Dota2TeamPreviousMapState) GetWon() bool
- func (*Dota2TeamPreviousMapState) ProtoMessage()
- func (x *Dota2TeamPreviousMapState) ProtoReflect() protoreflect.Message
- func (x *Dota2TeamPreviousMapState) Reset()
- func (x *Dota2TeamPreviousMapState) String() string
- type Dota2Tower
- func (*Dota2Tower) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2Tower) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2Tower) EqualVT(that *Dota2Tower) bool
- func (x *Dota2Tower) GetAlive() bool
- func (x *Dota2Tower) GetFaction() Dota2Faction
- func (x *Dota2Tower) GetLane() Dota2Lane
- func (x *Dota2Tower) GetTier() Dota2TowerTier
- func (*Dota2Tower) ProtoMessage()
- func (x *Dota2Tower) ProtoReflect() protoreflect.Message
- func (x *Dota2Tower) Reset()
- func (x *Dota2Tower) String() string
- type Dota2TowerTier
- func (Dota2TowerTier) Descriptor() protoreflect.EnumDescriptor
- func (x Dota2TowerTier) Enum() *Dota2TowerTier
- func (Dota2TowerTier) EnumDescriptor() ([]byte, []int)deprecated
- func (x Dota2TowerTier) Number() protoreflect.EnumNumber
- func (x Dota2TowerTier) String() string
- func (Dota2TowerTier) Type() protoreflect.EnumType
- type Dota2Towers
- func (*Dota2Towers) Descriptor() ([]byte, []int)deprecated
- func (this *Dota2Towers) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Dota2Towers) EqualVT(that *Dota2Towers) bool
- func (x *Dota2Towers) GetTowers() []*Dota2Tower
- func (*Dota2Towers) ProtoMessage()
- func (x *Dota2Towers) ProtoReflect() protoreflect.Message
- func (x *Dota2Towers) Reset()
- func (x *Dota2Towers) String() string
- type KeepAlive
- func (*KeepAlive) Descriptor() ([]byte, []int)deprecated
- func (this *KeepAlive) EqualMessageVT(thatMsg proto.Message) bool
- func (this *KeepAlive) EqualVT(that *KeepAlive) bool
- func (x *KeepAlive) GetTimestamp() *timestamppb.Timestamp
- func (*KeepAlive) ProtoMessage()
- func (x *KeepAlive) ProtoReflect() protoreflect.Message
- func (x *KeepAlive) Reset()
- func (x *KeepAlive) String() string
- type LiveDataFeedMessage
- func (*LiveDataFeedMessage) Descriptor() ([]byte, []int)deprecated
- func (this *LiveDataFeedMessage) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LiveDataFeedMessage) EqualVT(that *LiveDataFeedMessage) bool
- func (x *LiveDataFeedMessage) GetKeepalive() *KeepAlivedeprecated
- func (x *LiveDataFeedMessage) GetMatch() *MatchMessage
- func (x *LiveDataFeedMessage) GetMessage() isLiveDataFeedMessage_Message
- func (*LiveDataFeedMessage) ProtoMessage()
- func (x *LiveDataFeedMessage) ProtoReflect() protoreflect.Message
- func (x *LiveDataFeedMessage) Reset()
- func (x *LiveDataFeedMessage) String() string
- type LiveDataFeedMessage_Keepalive
- type LiveDataFeedMessage_Match
- type LiveDataFeedRequest
- func (*LiveDataFeedRequest) Descriptor() ([]byte, []int)deprecated
- func (this *LiveDataFeedRequest) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LiveDataFeedRequest) EqualVT(that *LiveDataFeedRequest) bool
- func (x *LiveDataFeedRequest) GetAfter() *timestamppb.Timestamp
- func (*LiveDataFeedRequest) ProtoMessage()
- func (x *LiveDataFeedRequest) ProtoReflect() protoreflect.Message
- func (x *LiveDataFeedRequest) Reset()
- func (x *LiveDataFeedRequest) String() string
- type LolCurrentMapState
- func (*LolCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *LolCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolCurrentMapState) EqualVT(that *LolCurrentMapState) bool
- func (x *LolCurrentMapState) GetGameTime() *LolCurrentMapTimeState
- func (x *LolCurrentMapState) GetInhibitors() *LolInhibitors
- func (x *LolCurrentMapState) GetMapOrder() uint32
- func (x *LolCurrentMapState) GetMapPaused() bool
- func (x *LolCurrentMapState) GetTeams() map[string]*LolTeamCurrentMapState
- func (x *LolCurrentMapState) GetTurrets() *LolTurrets
- func (*LolCurrentMapState) ProtoMessage()
- func (x *LolCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *LolCurrentMapState) Reset()
- func (x *LolCurrentMapState) String() string
- type LolCurrentMapStatePartialUpdate
- func (*LolCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *LolCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolCurrentMapStatePartialUpdate) EqualVT(that *LolCurrentMapStatePartialUpdate) bool
- func (x *LolCurrentMapStatePartialUpdate) GetGameTime() *LolCurrentMapTimeState
- func (x *LolCurrentMapStatePartialUpdate) GetInhibitors() *LolInhibitors
- func (x *LolCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate() *LolTeamCurrentMapStatePartialUpdate
- func (x *LolCurrentMapStatePartialUpdate) GetTeamCurrentMapState() *LolTeamCurrentMapState
- func (x *LolCurrentMapStatePartialUpdate) GetTurrets() *LolTurrets
- func (x *LolCurrentMapStatePartialUpdate) GetUpdate() isLolCurrentMapStatePartialUpdate_Update
- func (*LolCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *LolCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *LolCurrentMapStatePartialUpdate) Reset()
- func (x *LolCurrentMapStatePartialUpdate) String() string
- type LolCurrentMapStatePartialUpdate_GameTime
- type LolCurrentMapStatePartialUpdate_Inhibitors
- type LolCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate
- type LolCurrentMapStatePartialUpdate_TeamCurrentMapState
- type LolCurrentMapStatePartialUpdate_Turrets
- type LolCurrentMapTimeState
- func (*LolCurrentMapTimeState) Descriptor() ([]byte, []int)deprecated
- func (this *LolCurrentMapTimeState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolCurrentMapTimeState) EqualVT(that *LolCurrentMapTimeState) bool
- func (x *LolCurrentMapTimeState) GetGameTime() *durationpb.Duration
- func (*LolCurrentMapTimeState) ProtoMessage()
- func (x *LolCurrentMapTimeState) ProtoReflect() protoreflect.Message
- func (x *LolCurrentMapTimeState) Reset()
- func (x *LolCurrentMapTimeState) String() string
- type LolFaction
- type LolInhibitor
- func (*LolInhibitor) Descriptor() ([]byte, []int)deprecated
- func (this *LolInhibitor) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolInhibitor) EqualVT(that *LolInhibitor) bool
- func (x *LolInhibitor) GetAlive() bool
- func (x *LolInhibitor) GetFaction() LolFaction
- func (x *LolInhibitor) GetLane() LolLane
- func (*LolInhibitor) ProtoMessage()
- func (x *LolInhibitor) ProtoReflect() protoreflect.Message
- func (x *LolInhibitor) Reset()
- func (x *LolInhibitor) String() string
- type LolInhibitors
- func (*LolInhibitors) Descriptor() ([]byte, []int)deprecated
- func (this *LolInhibitors) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolInhibitors) EqualVT(that *LolInhibitors) bool
- func (x *LolInhibitors) GetInhibitors() []*LolInhibitor
- func (*LolInhibitors) ProtoMessage()
- func (x *LolInhibitors) ProtoReflect() protoreflect.Message
- func (x *LolInhibitors) Reset()
- func (x *LolInhibitors) String() string
- type LolLane
- type LolMatchMessage
- func (*LolMatchMessage) Descriptor() ([]byte, []int)deprecated
- func (this *LolMatchMessage) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolMatchMessage) EqualVT(that *LolMatchMessage) bool
- func (x *LolMatchMessage) GetDataStatus() DataStatus
- func (x *LolMatchMessage) GetMatchUrn() string
- func (x *LolMatchMessage) GetPayload() *LolMatchMessage_Payload
- func (x *LolMatchMessage) GetSequence() uint64
- func (x *LolMatchMessage) GetTimestamp() *timestamppb.Timestamp
- func (*LolMatchMessage) ProtoMessage()
- func (x *LolMatchMessage) ProtoReflect() protoreflect.Message
- func (x *LolMatchMessage) Reset()
- func (x *LolMatchMessage) String() string
- type LolMatchMessage_Payload
- func (*LolMatchMessage_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *LolMatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolMatchMessage_Payload) EqualVT(that *LolMatchMessage_Payload) bool
- func (x *LolMatchMessage_Payload) GetPayload() isLolMatchMessage_Payload_Payload
- func (x *LolMatchMessage_Payload) GetSnapshot() *LolMatchSnapshot
- func (x *LolMatchMessage_Payload) GetUpdate() *LolMatchUpdate
- func (*LolMatchMessage_Payload) ProtoMessage()
- func (x *LolMatchMessage_Payload) ProtoReflect() protoreflect.Message
- func (x *LolMatchMessage_Payload) Reset()
- func (x *LolMatchMessage_Payload) String() string
- type LolMatchMessage_Payload_Snapshot
- type LolMatchMessage_Payload_Update
- type LolMatchScoreState
- func (*LolMatchScoreState) Descriptor() ([]byte, []int)deprecated
- func (this *LolMatchScoreState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolMatchScoreState) EqualVT(that *LolMatchScoreState) bool
- func (x *LolMatchScoreState) GetAwayScore() uint32
- func (x *LolMatchScoreState) GetHomeScore() uint32
- func (*LolMatchScoreState) ProtoMessage()
- func (x *LolMatchScoreState) ProtoReflect() protoreflect.Message
- func (x *LolMatchScoreState) Reset()
- func (x *LolMatchScoreState) String() string
- type LolMatchSnapshot
- func (*LolMatchSnapshot) Descriptor() ([]byte, []int)deprecated
- func (this *LolMatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolMatchSnapshot) EqualVT(that *LolMatchSnapshot) bool
- func (x *LolMatchSnapshot) GetAnnouncements() []*Announcement
- func (x *LolMatchSnapshot) GetDataStatus() DataStatus
- func (x *LolMatchSnapshot) GetMatchState() *LolMatchState
- func (x *LolMatchSnapshot) GetMatchUrn() string
- func (x *LolMatchSnapshot) GetSequence() uint64
- func (x *LolMatchSnapshot) GetTimestamp() *timestamppb.Timestamp
- func (x *LolMatchSnapshot) GetTournament() *Tournament
- func (*LolMatchSnapshot) ProtoMessage()
- func (x *LolMatchSnapshot) ProtoReflect() protoreflect.Message
- func (x *LolMatchSnapshot) Reset()
- func (x *LolMatchSnapshot) String() string
- type LolMatchState
- func (*LolMatchState) Descriptor() ([]byte, []int)deprecated
- func (this *LolMatchState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolMatchState) EqualVT(that *LolMatchState) bool
- func (x *LolMatchState) GetAwayTeam() *Team
- func (x *LolMatchState) GetCurrentMap() *LolCurrentMapState
- func (x *LolMatchState) GetHomeTeam() *Team
- func (x *LolMatchState) GetMatchStatus() MatchStatusType
- func (x *LolMatchState) GetMatchType() BestOfType
- func (x *LolMatchState) GetMatchUrn() string
- func (x *LolMatchState) GetPreviousMaps() []*LolPreviousMapState
- func (x *LolMatchState) GetScore() *LolMatchScoreState
- func (*LolMatchState) ProtoMessage()
- func (x *LolMatchState) ProtoReflect() protoreflect.Message
- func (x *LolMatchState) Reset()
- func (x *LolMatchState) String() string
- type LolMatchStatePartialUpdate
- func (*LolMatchStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *LolMatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolMatchStatePartialUpdate) EqualVT(that *LolMatchStatePartialUpdate) bool
- func (x *LolMatchStatePartialUpdate) GetCurrentMapState() *LolCurrentMapState
- func (x *LolMatchStatePartialUpdate) GetCurrentMapStatePartialUpdate() *LolCurrentMapStatePartialUpdate
- func (x *LolMatchStatePartialUpdate) GetScore() *LolMatchScoreState
- func (x *LolMatchStatePartialUpdate) GetUpdate() isLolMatchStatePartialUpdate_Update
- func (*LolMatchStatePartialUpdate) ProtoMessage()
- func (x *LolMatchStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *LolMatchStatePartialUpdate) Reset()
- func (x *LolMatchStatePartialUpdate) String() string
- type LolMatchStatePartialUpdate_CurrentMapState
- type LolMatchStatePartialUpdate_CurrentMapStatePartialUpdate
- type LolMatchStatePartialUpdate_Score
- type LolMatchStatePartialUpdates
- func (*LolMatchStatePartialUpdates) Descriptor() ([]byte, []int)deprecated
- func (this *LolMatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolMatchStatePartialUpdates) EqualVT(that *LolMatchStatePartialUpdates) bool
- func (x *LolMatchStatePartialUpdates) GetUpdates() []*LolMatchStatePartialUpdate
- func (*LolMatchStatePartialUpdates) ProtoMessage()
- func (x *LolMatchStatePartialUpdates) ProtoReflect() protoreflect.Message
- func (x *LolMatchStatePartialUpdates) Reset()
- func (x *LolMatchStatePartialUpdates) String() string
- type LolMatchUpdate
- func (*LolMatchUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *LolMatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolMatchUpdate) EqualVT(that *LolMatchUpdate) bool
- func (x *LolMatchUpdate) GetPayload() *LolMatchUpdate_Payload
- func (*LolMatchUpdate) ProtoMessage()
- func (x *LolMatchUpdate) ProtoReflect() protoreflect.Message
- func (x *LolMatchUpdate) Reset()
- func (x *LolMatchUpdate) String() string
- type LolMatchUpdate_Payload
- func (*LolMatchUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *LolMatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolMatchUpdate_Payload) EqualVT(that *LolMatchUpdate_Payload) bool
- func (x *LolMatchUpdate_Payload) GetMatchState() *LolMatchState
- func (x *LolMatchUpdate_Payload) GetPartialUpdates() *LolMatchStatePartialUpdates
- func (x *LolMatchUpdate_Payload) GetPayload() isLolMatchUpdate_Payload_Payload
- func (*LolMatchUpdate_Payload) ProtoMessage()
- func (x *LolMatchUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *LolMatchUpdate_Payload) Reset()
- func (x *LolMatchUpdate_Payload) String() string
- type LolMatchUpdate_Payload_MatchState
- type LolMatchUpdate_Payload_PartialUpdates
- type LolPlayerCurrentMapState
- func (*LolPlayerCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *LolPlayerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolPlayerCurrentMapState) EqualVT(that *LolPlayerCurrentMapState) bool
- func (x *LolPlayerCurrentMapState) GetMapStatistics() *LolPlayerCurrentMapStatisticsState
- func (x *LolPlayerCurrentMapState) GetPlayerInfo() *LolPlayerInfoState
- func (x *LolPlayerCurrentMapState) GetPlayerUrn() string
- func (x *LolPlayerCurrentMapState) GetPosition() *LolPosition
- func (x *LolPlayerCurrentMapState) GetStatistics() *LolPlayerStatisticsState
- func (x *LolPlayerCurrentMapState) GetTimers() *LolPlayerCurrentMapTimersState
- func (*LolPlayerCurrentMapState) ProtoMessage()
- func (x *LolPlayerCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *LolPlayerCurrentMapState) Reset()
- func (x *LolPlayerCurrentMapState) String() string
- type LolPlayerCurrentMapStatePartialUpdate
- func (*LolPlayerCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *LolPlayerCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolPlayerCurrentMapStatePartialUpdate) EqualVT(that *LolPlayerCurrentMapStatePartialUpdate) bool
- func (x *LolPlayerCurrentMapStatePartialUpdate) GetPayload() *LolPlayerCurrentMapStatePartialUpdate_Payload
- func (x *LolPlayerCurrentMapStatePartialUpdate) GetPlayerUrn() string
- func (*LolPlayerCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *LolPlayerCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *LolPlayerCurrentMapStatePartialUpdate) Reset()
- func (x *LolPlayerCurrentMapStatePartialUpdate) String() string
- type LolPlayerCurrentMapStatePartialUpdate_Payload
- func (*LolPlayerCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *LolPlayerCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolPlayerCurrentMapStatePartialUpdate_Payload) EqualVT(that *LolPlayerCurrentMapStatePartialUpdate_Payload) bool
- func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetMapStatistics() *LolPlayerCurrentMapStatisticsState
- func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetPayload() isLolPlayerCurrentMapStatePartialUpdate_Payload_Payload
- func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetPlayerInfo() *LolPlayerInfoState
- func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetPosition() *LolPosition
- func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetStatistics() *LolPlayerStatisticsState
- func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetTimers() *LolPlayerCurrentMapTimersState
- func (*LolPlayerCurrentMapStatePartialUpdate_Payload) ProtoMessage()
- func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) Reset()
- func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) String() string
- type LolPlayerCurrentMapStatePartialUpdate_Payload_MapStatistics
- type LolPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo
- type LolPlayerCurrentMapStatePartialUpdate_Payload_Position
- type LolPlayerCurrentMapStatePartialUpdate_Payload_Statistics
- type LolPlayerCurrentMapStatePartialUpdate_Payload_Timers
- type LolPlayerCurrentMapStatisticsState
- func (*LolPlayerCurrentMapStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *LolPlayerCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolPlayerCurrentMapStatisticsState) EqualVT(that *LolPlayerCurrentMapStatisticsState) bool
- func (x *LolPlayerCurrentMapStatisticsState) GetAlive() bool
- func (x *LolPlayerCurrentMapStatisticsState) GetHealth() uint32
- func (x *LolPlayerCurrentMapStatisticsState) GetMana() uint32
- func (x *LolPlayerCurrentMapStatisticsState) GetMaxHealth() uint32
- func (x *LolPlayerCurrentMapStatisticsState) GetMaxMana() uint32
- func (x *LolPlayerCurrentMapStatisticsState) GetPlayerUrn() string
- func (x *LolPlayerCurrentMapStatisticsState) GetTotalGold() uint32
- func (*LolPlayerCurrentMapStatisticsState) ProtoMessage()
- func (x *LolPlayerCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
- func (x *LolPlayerCurrentMapStatisticsState) Reset()
- func (x *LolPlayerCurrentMapStatisticsState) String() string
- type LolPlayerCurrentMapTimersState
- func (*LolPlayerCurrentMapTimersState) Descriptor() ([]byte, []int)deprecated
- func (this *LolPlayerCurrentMapTimersState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolPlayerCurrentMapTimersState) EqualVT(that *LolPlayerCurrentMapTimersState) bool
- func (x *LolPlayerCurrentMapTimersState) GetPlayerUrn() string
- func (x *LolPlayerCurrentMapTimersState) GetRespawnTimer() *durationpb.Duration
- func (*LolPlayerCurrentMapTimersState) ProtoMessage()
- func (x *LolPlayerCurrentMapTimersState) ProtoReflect() protoreflect.Message
- func (x *LolPlayerCurrentMapTimersState) Reset()
- func (x *LolPlayerCurrentMapTimersState) String() string
- type LolPlayerInfoState
- func (*LolPlayerInfoState) Descriptor() ([]byte, []int)deprecated
- func (this *LolPlayerInfoState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolPlayerInfoState) EqualVT(that *LolPlayerInfoState) bool
- func (x *LolPlayerInfoState) GetChampionId() uint32
- func (x *LolPlayerInfoState) GetExtName() string
- func (x *LolPlayerInfoState) GetPlayerUrn() string
- func (x *LolPlayerInfoState) GetSlotId() uint32
- func (*LolPlayerInfoState) ProtoMessage()
- func (x *LolPlayerInfoState) ProtoReflect() protoreflect.Message
- func (x *LolPlayerInfoState) Reset()
- func (x *LolPlayerInfoState) String() string
- type LolPlayerPreviousMapState
- func (*LolPlayerPreviousMapState) Descriptor() ([]byte, []int)deprecated
- func (this *LolPlayerPreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolPlayerPreviousMapState) EqualVT(that *LolPlayerPreviousMapState) bool
- func (x *LolPlayerPreviousMapState) GetPlayerInfo() *LolPlayerInfoState
- func (x *LolPlayerPreviousMapState) GetPlayerUrn() string
- func (x *LolPlayerPreviousMapState) GetStatistics() *LolPlayerStatisticsState
- func (*LolPlayerPreviousMapState) ProtoMessage()
- func (x *LolPlayerPreviousMapState) ProtoReflect() protoreflect.Message
- func (x *LolPlayerPreviousMapState) Reset()
- func (x *LolPlayerPreviousMapState) String() string
- type LolPlayerStatisticsState
- func (*LolPlayerStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *LolPlayerStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolPlayerStatisticsState) EqualVT(that *LolPlayerStatisticsState) bool
- func (x *LolPlayerStatisticsState) GetAssists() uint32
- func (x *LolPlayerStatisticsState) GetCreepScore() uint32
- func (x *LolPlayerStatisticsState) GetDeaths() uint32
- func (x *LolPlayerStatisticsState) GetKills() uint32
- func (x *LolPlayerStatisticsState) GetPlayerUrn() string
- func (*LolPlayerStatisticsState) ProtoMessage()
- func (x *LolPlayerStatisticsState) ProtoReflect() protoreflect.Message
- func (x *LolPlayerStatisticsState) Reset()
- func (x *LolPlayerStatisticsState) String() string
- type LolPosition
- func (*LolPosition) Descriptor() ([]byte, []int)deprecated
- func (this *LolPosition) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolPosition) EqualVT(that *LolPosition) bool
- func (x *LolPosition) GetX() float32
- func (x *LolPosition) GetY() float32
- func (*LolPosition) ProtoMessage()
- func (x *LolPosition) ProtoReflect() protoreflect.Message
- func (x *LolPosition) Reset()
- func (x *LolPosition) String() string
- type LolPreviousMapState
- func (*LolPreviousMapState) Descriptor() ([]byte, []int)deprecated
- func (this *LolPreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolPreviousMapState) EqualVT(that *LolPreviousMapState) bool
- func (x *LolPreviousMapState) GetMapOrder() uint32
- func (x *LolPreviousMapState) GetTeams() map[string]*LolTeamPreviousMapState
- func (*LolPreviousMapState) ProtoMessage()
- func (x *LolPreviousMapState) ProtoReflect() protoreflect.Message
- func (x *LolPreviousMapState) Reset()
- func (x *LolPreviousMapState) String() string
- type LolTeamCurrentMapState
- func (*LolTeamCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *LolTeamCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolTeamCurrentMapState) EqualVT(that *LolTeamCurrentMapState) bool
- func (x *LolTeamCurrentMapState) GetFaction() LolFaction
- func (x *LolTeamCurrentMapState) GetPlayers() map[string]*LolPlayerCurrentMapState
- func (x *LolTeamCurrentMapState) GetStatistics() *LolTeamCurrentMapStatisticsState
- func (x *LolTeamCurrentMapState) GetTeamUrn() string
- func (x *LolTeamCurrentMapState) GetWon() bool
- func (*LolTeamCurrentMapState) ProtoMessage()
- func (x *LolTeamCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *LolTeamCurrentMapState) Reset()
- func (x *LolTeamCurrentMapState) String() string
- type LolTeamCurrentMapStatePartialUpdate
- func (*LolTeamCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *LolTeamCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolTeamCurrentMapStatePartialUpdate) EqualVT(that *LolTeamCurrentMapStatePartialUpdate) bool
- func (x *LolTeamCurrentMapStatePartialUpdate) GetPayload() *LolTeamCurrentMapStatePartialUpdate_Payload
- func (x *LolTeamCurrentMapStatePartialUpdate) GetTeamUrn() string
- func (*LolTeamCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *LolTeamCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *LolTeamCurrentMapStatePartialUpdate) Reset()
- func (x *LolTeamCurrentMapStatePartialUpdate) String() string
- type LolTeamCurrentMapStatePartialUpdate_Payload
- func (*LolTeamCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *LolTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolTeamCurrentMapStatePartialUpdate_Payload) EqualVT(that *LolTeamCurrentMapStatePartialUpdate_Payload) bool
- func (x *LolTeamCurrentMapStatePartialUpdate_Payload) GetPayload() isLolTeamCurrentMapStatePartialUpdate_Payload_Payload
- func (x *LolTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapPartialUpdate() *LolPlayerCurrentMapStatePartialUpdate
- func (x *LolTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapState() *LolPlayerCurrentMapState
- func (x *LolTeamCurrentMapStatePartialUpdate_Payload) GetStatistics() *LolTeamCurrentMapStatisticsState
- func (*LolTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage()
- func (x *LolTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *LolTeamCurrentMapStatePartialUpdate_Payload) Reset()
- func (x *LolTeamCurrentMapStatePartialUpdate_Payload) String() string
- type LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate
- type LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState
- type LolTeamCurrentMapStatePartialUpdate_Payload_Statistics
- type LolTeamCurrentMapStatisticsState
- func (*LolTeamCurrentMapStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *LolTeamCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolTeamCurrentMapStatisticsState) EqualVT(that *LolTeamCurrentMapStatisticsState) bool
- func (x *LolTeamCurrentMapStatisticsState) GetBarons() uint32
- func (x *LolTeamCurrentMapStatisticsState) GetDragons() uint32
- func (x *LolTeamCurrentMapStatisticsState) GetGold() uint32
- func (x *LolTeamCurrentMapStatisticsState) GetInhibitors() uint32
- func (x *LolTeamCurrentMapStatisticsState) GetKills() uint32
- func (x *LolTeamCurrentMapStatisticsState) GetTeamUrn() string
- func (x *LolTeamCurrentMapStatisticsState) GetTurrets() uint32
- func (*LolTeamCurrentMapStatisticsState) ProtoMessage()
- func (x *LolTeamCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
- func (x *LolTeamCurrentMapStatisticsState) Reset()
- func (x *LolTeamCurrentMapStatisticsState) String() string
- type LolTeamPreviousMapState
- func (*LolTeamPreviousMapState) Descriptor() ([]byte, []int)deprecated
- func (this *LolTeamPreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolTeamPreviousMapState) EqualVT(that *LolTeamPreviousMapState) bool
- func (x *LolTeamPreviousMapState) GetBarons() uint32
- func (x *LolTeamPreviousMapState) GetDragons() uint32
- func (x *LolTeamPreviousMapState) GetFaction() LolFaction
- func (x *LolTeamPreviousMapState) GetGold() uint32
- func (x *LolTeamPreviousMapState) GetInhibitors() uint32
- func (x *LolTeamPreviousMapState) GetKills() uint32
- func (x *LolTeamPreviousMapState) GetPlayers() map[string]*LolPlayerPreviousMapState
- func (x *LolTeamPreviousMapState) GetTeamUrn() string
- func (x *LolTeamPreviousMapState) GetTurrets() uint32
- func (x *LolTeamPreviousMapState) GetWon() bool
- func (*LolTeamPreviousMapState) ProtoMessage()
- func (x *LolTeamPreviousMapState) ProtoReflect() protoreflect.Message
- func (x *LolTeamPreviousMapState) Reset()
- func (x *LolTeamPreviousMapState) String() string
- type LolTurret
- func (*LolTurret) Descriptor() ([]byte, []int)deprecated
- func (this *LolTurret) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolTurret) EqualVT(that *LolTurret) bool
- func (x *LolTurret) GetAlive() bool
- func (x *LolTurret) GetFaction() LolFaction
- func (x *LolTurret) GetLane() LolLane
- func (x *LolTurret) GetTier() LolTurretTier
- func (*LolTurret) ProtoMessage()
- func (x *LolTurret) ProtoReflect() protoreflect.Message
- func (x *LolTurret) Reset()
- func (x *LolTurret) String() string
- type LolTurretTier
- func (LolTurretTier) Descriptor() protoreflect.EnumDescriptor
- func (x LolTurretTier) Enum() *LolTurretTier
- func (LolTurretTier) EnumDescriptor() ([]byte, []int)deprecated
- func (x LolTurretTier) Number() protoreflect.EnumNumber
- func (x LolTurretTier) String() string
- func (LolTurretTier) Type() protoreflect.EnumType
- type LolTurrets
- func (*LolTurrets) Descriptor() ([]byte, []int)deprecated
- func (this *LolTurrets) EqualMessageVT(thatMsg proto.Message) bool
- func (this *LolTurrets) EqualVT(that *LolTurrets) bool
- func (x *LolTurrets) GetTurrets() []*LolTurret
- func (*LolTurrets) ProtoMessage()
- func (x *LolTurrets) ProtoReflect() protoreflect.Message
- func (x *LolTurrets) Reset()
- func (x *LolTurrets) String() string
- type Match
- func (*Match) Descriptor() ([]byte, []int)deprecated
- func (this *Match) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Match) EqualVT(that *Match) bool
- func (x *Match) GetAwayScore() uint32
- func (x *Match) GetAwayTeamUrn() stringdeprecated
- func (x *Match) GetHomeScore() uint32
- func (x *Match) GetHomeTeamUrn() stringdeprecated
- func (x *Match) GetMatchStatus() MatchStatusType
- func (x *Match) GetMatchUrn() string
- func (x *Match) GetPlannetStart() *timestamppb.Timestamp
- func (x *Match) GetPlayers() []*Player
- func (x *Match) GetSport() Sport
- func (x *Match) GetTeams() []*Team
- func (x *Match) GetTournament() *Tournament
- func (x *Match) GetTournamentUrn() stringdeprecated
- func (*Match) ProtoMessage()
- func (x *Match) ProtoReflect() protoreflect.Message
- func (x *Match) Reset()
- func (x *Match) String() string
- type MatchMessage
- func (*MatchMessage) Descriptor() ([]byte, []int)deprecated
- func (this *MatchMessage) EqualMessageVT(thatMsg proto.Message) bool
- func (this *MatchMessage) EqualVT(that *MatchMessage) bool
- func (x *MatchMessage) GetAnnouncement() *AnnouncementUpdate
- func (x *MatchMessage) GetCs2() *CS2MatchMessage
- func (x *MatchMessage) GetCs2Duels() *CS2MatchMessage
- func (x *MatchMessage) GetDota2() *Dota2MatchMessage
- func (x *MatchMessage) GetLol() *LolMatchMessage
- func (x *MatchMessage) GetMessage() isMatchMessage_Message
- func (x *MatchMessage) GetRushBasketball() *RushBasketballMatchMessage
- func (x *MatchMessage) GetRushSoccer() *RushSoccerMatchMessage
- func (x *MatchMessage) GetValorant() *ValorantMatchMessage
- func (*MatchMessage) ProtoMessage()
- func (x *MatchMessage) ProtoReflect() protoreflect.Message
- func (x *MatchMessage) Reset()
- func (x *MatchMessage) String() string
- type MatchMessage_Announcement
- type MatchMessage_Cs2
- type MatchMessage_Cs2Duels
- type MatchMessage_Dota2
- type MatchMessage_Lol
- type MatchMessage_RushBasketball
- type MatchMessage_RushSoccer
- type MatchMessage_Valorant
- type MatchSnapshot
- func (*MatchSnapshot) Descriptor() ([]byte, []int)deprecated
- func (this *MatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
- func (this *MatchSnapshot) EqualVT(that *MatchSnapshot) bool
- func (x *MatchSnapshot) GetCs2() *CS2MatchSnapshot
- func (x *MatchSnapshot) GetCs2Duels() *CS2MatchSnapshot
- func (x *MatchSnapshot) GetDota2() *Dota2MatchSnapshot
- func (x *MatchSnapshot) GetLol() *LolMatchSnapshot
- func (x *MatchSnapshot) GetRushBasketball() *RushBasketballMatchSnapshot
- func (x *MatchSnapshot) GetRushSoccer() *RushSoccerMatchSnapshot
- func (x *MatchSnapshot) GetSnapshot() isMatchSnapshot_Snapshot
- func (x *MatchSnapshot) GetValorant() *ValorantMatchSnapshot
- func (*MatchSnapshot) ProtoMessage()
- func (x *MatchSnapshot) ProtoReflect() protoreflect.Message
- func (x *MatchSnapshot) Reset()
- func (x *MatchSnapshot) String() string
- type MatchSnapshot_Cs2
- type MatchSnapshot_Cs2Duels
- type MatchSnapshot_Dota2
- type MatchSnapshot_Lol
- type MatchSnapshot_RushBasketball
- type MatchSnapshot_RushSoccer
- type MatchSnapshot_Valorant
- type MatchState
- func (*MatchState) Descriptor() ([]byte, []int)deprecated
- func (this *MatchState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *MatchState) EqualVT(that *MatchState) bool
- func (x *MatchState) GetCs2() *CS2MatchState
- func (x *MatchState) GetCs2Duels() *CS2MatchState
- func (x *MatchState) GetDota2() *Dota2MatchState
- func (x *MatchState) GetLol() *LolMatchState
- func (x *MatchState) GetRushBasketball() *RushBasketballMatchState
- func (x *MatchState) GetRushSoccer() *RushSoccerMatchState
- func (x *MatchState) GetState() isMatchState_State
- func (x *MatchState) GetValorant() *ValorantMatchState
- func (*MatchState) ProtoMessage()
- func (x *MatchState) ProtoReflect() protoreflect.Message
- func (x *MatchState) Reset()
- func (x *MatchState) String() string
- type MatchState_Cs2
- type MatchState_Cs2Duels
- type MatchState_Dota2
- type MatchState_Lol
- type MatchState_RushBasketball
- type MatchState_RushSoccer
- type MatchState_Valorant
- type MatchStatusType
- func (MatchStatusType) Descriptor() protoreflect.EnumDescriptor
- func (x MatchStatusType) Enum() *MatchStatusType
- func (MatchStatusType) EnumDescriptor() ([]byte, []int)deprecated
- func (x MatchStatusType) Number() protoreflect.EnumNumber
- func (x MatchStatusType) String() string
- func (MatchStatusType) Type() protoreflect.EnumType
- type MatchTimeline
- func (*MatchTimeline) Descriptor() ([]byte, []int)deprecated
- func (this *MatchTimeline) EqualMessageVT(thatMsg proto.Message) bool
- func (this *MatchTimeline) EqualVT(that *MatchTimeline) bool
- func (x *MatchTimeline) GetMatches() []*Match
- func (*MatchTimeline) ProtoMessage()
- func (x *MatchTimeline) ProtoReflect() protoreflect.Message
- func (x *MatchTimeline) Reset()
- func (x *MatchTimeline) String() string
- type MatchTimelineFeedMessage
- func (*MatchTimelineFeedMessage) Descriptor() ([]byte, []int)deprecated
- func (this *MatchTimelineFeedMessage) EqualMessageVT(thatMsg proto.Message) bool
- func (this *MatchTimelineFeedMessage) EqualVT(that *MatchTimelineFeedMessage) bool
- func (x *MatchTimelineFeedMessage) GetKeepalive() *KeepAlivedeprecated
- func (x *MatchTimelineFeedMessage) GetMatchUpdate() *Match
- func (x *MatchTimelineFeedMessage) GetPayload() isMatchTimelineFeedMessage_Payload
- func (x *MatchTimelineFeedMessage) GetTimeline() *MatchTimeline
- func (*MatchTimelineFeedMessage) ProtoMessage()
- func (x *MatchTimelineFeedMessage) ProtoReflect() protoreflect.Message
- func (x *MatchTimelineFeedMessage) Reset()
- func (x *MatchTimelineFeedMessage) String() string
- type MatchTimelineFeedMessage_Keepalive
- type MatchTimelineFeedMessage_MatchUpdate
- type MatchTimelineFeedMessage_Timeline
- type MatchTimelineFeedRequest
- func (*MatchTimelineFeedRequest) Descriptor() ([]byte, []int)deprecated
- func (this *MatchTimelineFeedRequest) EqualMessageVT(thatMsg proto.Message) bool
- func (this *MatchTimelineFeedRequest) EqualVT(that *MatchTimelineFeedRequest) bool
- func (*MatchTimelineFeedRequest) ProtoMessage()
- func (x *MatchTimelineFeedRequest) ProtoReflect() protoreflect.Message
- func (x *MatchTimelineFeedRequest) Reset()
- func (x *MatchTimelineFeedRequest) String() string
- type MatchTimelineRequest
- func (*MatchTimelineRequest) Descriptor() ([]byte, []int)deprecated
- func (this *MatchTimelineRequest) EqualMessageVT(thatMsg proto.Message) bool
- func (this *MatchTimelineRequest) EqualVT(that *MatchTimelineRequest) bool
- func (*MatchTimelineRequest) ProtoMessage()
- func (x *MatchTimelineRequest) ProtoReflect() protoreflect.Message
- func (x *MatchTimelineRequest) Reset()
- func (x *MatchTimelineRequest) String() string
- type MatchTimelineResponse
- func (*MatchTimelineResponse) Descriptor() ([]byte, []int)deprecated
- func (this *MatchTimelineResponse) EqualMessageVT(thatMsg proto.Message) bool
- func (this *MatchTimelineResponse) EqualVT(that *MatchTimelineResponse) bool
- func (x *MatchTimelineResponse) GetMatches() []*Match
- func (*MatchTimelineResponse) ProtoMessage()
- func (x *MatchTimelineResponse) ProtoReflect() protoreflect.Message
- func (x *MatchTimelineResponse) Reset()
- func (x *MatchTimelineResponse) String() string
- type PicksAndBansSelections
- func (*PicksAndBansSelections) Descriptor() ([]byte, []int)deprecated
- func (this *PicksAndBansSelections) EqualMessageVT(thatMsg proto.Message) bool
- func (this *PicksAndBansSelections) EqualVT(that *PicksAndBansSelections) bool
- func (x *PicksAndBansSelections) GetCurrentHeroSelection() *PicksAndBansSelections_CurrentHeroSelection
- func (x *PicksAndBansSelections) GetPicksAndBans() []*PicksAndBansSelections_PickOrBan
- func (x *PicksAndBansSelections) GetState() PicksAndBansSelections_State
- func (*PicksAndBansSelections) ProtoMessage()
- func (x *PicksAndBansSelections) ProtoReflect() protoreflect.Message
- func (x *PicksAndBansSelections) Reset()
- func (x *PicksAndBansSelections) String() string
- type PicksAndBansSelections_CurrentHeroSelection
- func (*PicksAndBansSelections_CurrentHeroSelection) Descriptor() ([]byte, []int)deprecated
- func (this *PicksAndBansSelections_CurrentHeroSelection) EqualMessageVT(thatMsg proto.Message) bool
- func (this *PicksAndBansSelections_CurrentHeroSelection) EqualVT(that *PicksAndBansSelections_CurrentHeroSelection) bool
- func (x *PicksAndBansSelections_CurrentHeroSelection) GetActiveTeam() PicksAndBansSelections_TeamType
- func (x *PicksAndBansSelections_CurrentHeroSelection) GetActiveTeamTimeRemaining() int32
- func (x *PicksAndBansSelections_CurrentHeroSelection) GetDireBonusTime() int32
- func (x *PicksAndBansSelections_CurrentHeroSelection) GetPick() bool
- func (x *PicksAndBansSelections_CurrentHeroSelection) GetRadiantBonusTime() int32
- func (*PicksAndBansSelections_CurrentHeroSelection) ProtoMessage()
- func (x *PicksAndBansSelections_CurrentHeroSelection) ProtoReflect() protoreflect.Message
- func (x *PicksAndBansSelections_CurrentHeroSelection) Reset()
- func (x *PicksAndBansSelections_CurrentHeroSelection) String() string
- type PicksAndBansSelections_PickOrBan
- func (*PicksAndBansSelections_PickOrBan) Descriptor() ([]byte, []int)deprecated
- func (this *PicksAndBansSelections_PickOrBan) EqualMessageVT(thatMsg proto.Message) bool
- func (this *PicksAndBansSelections_PickOrBan) EqualVT(that *PicksAndBansSelections_PickOrBan) bool
- func (x *PicksAndBansSelections_PickOrBan) GetHeroKey() string
- func (x *PicksAndBansSelections_PickOrBan) GetHeroSteamId() uint32
- func (x *PicksAndBansSelections_PickOrBan) GetPick() bool
- func (x *PicksAndBansSelections_PickOrBan) GetTeam() PicksAndBansSelections_TeamType
- func (*PicksAndBansSelections_PickOrBan) ProtoMessage()
- func (x *PicksAndBansSelections_PickOrBan) ProtoReflect() protoreflect.Message
- func (x *PicksAndBansSelections_PickOrBan) Reset()
- func (x *PicksAndBansSelections_PickOrBan) String() string
- type PicksAndBansSelections_State
- func (PicksAndBansSelections_State) Descriptor() protoreflect.EnumDescriptor
- func (x PicksAndBansSelections_State) Enum() *PicksAndBansSelections_State
- func (PicksAndBansSelections_State) EnumDescriptor() ([]byte, []int)deprecated
- func (x PicksAndBansSelections_State) Number() protoreflect.EnumNumber
- func (x PicksAndBansSelections_State) String() string
- func (PicksAndBansSelections_State) Type() protoreflect.EnumType
- type PicksAndBansSelections_TeamType
- func (PicksAndBansSelections_TeamType) Descriptor() protoreflect.EnumDescriptor
- func (x PicksAndBansSelections_TeamType) Enum() *PicksAndBansSelections_TeamType
- func (PicksAndBansSelections_TeamType) EnumDescriptor() ([]byte, []int)deprecated
- func (x PicksAndBansSelections_TeamType) Number() protoreflect.EnumNumber
- func (x PicksAndBansSelections_TeamType) String() string
- func (PicksAndBansSelections_TeamType) Type() protoreflect.EnumType
- type Player
- func (*Player) Descriptor() ([]byte, []int)deprecated
- func (this *Player) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Player) EqualVT(that *Player) bool
- func (x *Player) GetNickname() string
- func (x *Player) GetTeamUrn() string
- func (x *Player) GetUrn() string
- func (*Player) ProtoMessage()
- func (x *Player) ProtoReflect() protoreflect.Message
- func (x *Player) Reset()
- func (x *Player) String() string
- type Roshan
- func (*Roshan) Descriptor() ([]byte, []int)deprecated
- func (this *Roshan) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Roshan) EqualVT(that *Roshan) bool
- func (x *Roshan) GetAlive() bool
- func (x *Roshan) GetPosition() *Dota2Position
- func (x *Roshan) GetRespawnTime() uint32
- func (*Roshan) ProtoMessage()
- func (x *Roshan) ProtoReflect() protoreflect.Message
- func (x *Roshan) Reset()
- func (x *Roshan) String() string
- type RushBasketballCurrentMapScoreState
- func (*RushBasketballCurrentMapScoreState) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballCurrentMapScoreState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballCurrentMapScoreState) EqualVT(that *RushBasketballCurrentMapScoreState) bool
- func (x *RushBasketballCurrentMapScoreState) GetAwayScore() uint32
- func (x *RushBasketballCurrentMapScoreState) GetHomeScore() uint32
- func (*RushBasketballCurrentMapScoreState) ProtoMessage()
- func (x *RushBasketballCurrentMapScoreState) ProtoReflect() protoreflect.Message
- func (x *RushBasketballCurrentMapScoreState) Reset()
- func (x *RushBasketballCurrentMapScoreState) String() string
- type RushBasketballCurrentMapState
- func (*RushBasketballCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballCurrentMapState) EqualVT(that *RushBasketballCurrentMapState) bool
- func (x *RushBasketballCurrentMapState) GetGameTime() *RushBasketballCurrentMapTimeState
- func (x *RushBasketballCurrentMapState) GetMapPaused() bool
- func (x *RushBasketballCurrentMapState) GetPeriod() RushBasketballPeriod
- func (x *RushBasketballCurrentMapState) GetScore() *RushBasketballCurrentMapScoreState
- func (x *RushBasketballCurrentMapState) GetTeams() map[string]*RushBasketballTeamCurrentMapState
- func (*RushBasketballCurrentMapState) ProtoMessage()
- func (x *RushBasketballCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *RushBasketballCurrentMapState) Reset()
- func (x *RushBasketballCurrentMapState) String() string
- type RushBasketballCurrentMapStatePartialUpdate
- func (*RushBasketballCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballCurrentMapStatePartialUpdate) EqualVT(that *RushBasketballCurrentMapStatePartialUpdate) bool
- func (x *RushBasketballCurrentMapStatePartialUpdate) GetGameTime() *RushBasketballCurrentMapTimeState
- func (x *RushBasketballCurrentMapStatePartialUpdate) GetScore() *RushBasketballCurrentMapScoreState
- func (x *RushBasketballCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate() *RushBasketballTeamCurrentMapStatePartialUpdate
- func (x *RushBasketballCurrentMapStatePartialUpdate) GetTeamCurrentMapState() *RushBasketballTeamCurrentMapState
- func (x *RushBasketballCurrentMapStatePartialUpdate) GetUpdate() isRushBasketballCurrentMapStatePartialUpdate_Update
- func (*RushBasketballCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *RushBasketballCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *RushBasketballCurrentMapStatePartialUpdate) Reset()
- func (x *RushBasketballCurrentMapStatePartialUpdate) String() string
- type RushBasketballCurrentMapStatePartialUpdate_GameTime
- type RushBasketballCurrentMapStatePartialUpdate_Score
- type RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate
- type RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapState
- type RushBasketballCurrentMapTimeState
- func (*RushBasketballCurrentMapTimeState) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballCurrentMapTimeState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballCurrentMapTimeState) EqualVT(that *RushBasketballCurrentMapTimeState) bool
- func (x *RushBasketballCurrentMapTimeState) GetRemainingTime() *durationpb.Duration
- func (*RushBasketballCurrentMapTimeState) ProtoMessage()
- func (x *RushBasketballCurrentMapTimeState) ProtoReflect() protoreflect.Message
- func (x *RushBasketballCurrentMapTimeState) Reset()
- func (x *RushBasketballCurrentMapTimeState) String() string
- type RushBasketballEventType
- func (RushBasketballEventType) Descriptor() protoreflect.EnumDescriptor
- func (x RushBasketballEventType) Enum() *RushBasketballEventType
- func (RushBasketballEventType) EnumDescriptor() ([]byte, []int)deprecated
- func (x RushBasketballEventType) Number() protoreflect.EnumNumber
- func (x RushBasketballEventType) String() string
- func (RushBasketballEventType) Type() protoreflect.EnumType
- type RushBasketballMatchMessage
- func (*RushBasketballMatchMessage) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballMatchMessage) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballMatchMessage) EqualVT(that *RushBasketballMatchMessage) bool
- func (x *RushBasketballMatchMessage) GetDataStatus() DataStatus
- func (x *RushBasketballMatchMessage) GetMatchUrn() string
- func (x *RushBasketballMatchMessage) GetPayload() *RushBasketballMatchMessage_Payload
- func (x *RushBasketballMatchMessage) GetSequence() uint64
- func (x *RushBasketballMatchMessage) GetTimestamp() *timestamppb.Timestamp
- func (*RushBasketballMatchMessage) ProtoMessage()
- func (x *RushBasketballMatchMessage) ProtoReflect() protoreflect.Message
- func (x *RushBasketballMatchMessage) Reset()
- func (x *RushBasketballMatchMessage) String() string
- type RushBasketballMatchMessage_Payload
- func (*RushBasketballMatchMessage_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballMatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballMatchMessage_Payload) EqualVT(that *RushBasketballMatchMessage_Payload) bool
- func (x *RushBasketballMatchMessage_Payload) GetPayload() isRushBasketballMatchMessage_Payload_Payload
- func (x *RushBasketballMatchMessage_Payload) GetSnapshot() *RushBasketballMatchSnapshot
- func (x *RushBasketballMatchMessage_Payload) GetUpdate() *RushBasketballMatchUpdate
- func (*RushBasketballMatchMessage_Payload) ProtoMessage()
- func (x *RushBasketballMatchMessage_Payload) ProtoReflect() protoreflect.Message
- func (x *RushBasketballMatchMessage_Payload) Reset()
- func (x *RushBasketballMatchMessage_Payload) String() string
- type RushBasketballMatchMessage_Payload_Snapshot
- type RushBasketballMatchMessage_Payload_Update
- type RushBasketballMatchSnapshot
- func (*RushBasketballMatchSnapshot) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballMatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballMatchSnapshot) EqualVT(that *RushBasketballMatchSnapshot) bool
- func (x *RushBasketballMatchSnapshot) GetAnnouncements() []*Announcement
- func (x *RushBasketballMatchSnapshot) GetDataStatus() DataStatus
- func (x *RushBasketballMatchSnapshot) GetMatchState() *RushBasketballMatchState
- func (x *RushBasketballMatchSnapshot) GetMatchUrn() string
- func (x *RushBasketballMatchSnapshot) GetSequence() uint64
- func (x *RushBasketballMatchSnapshot) GetTimestamp() *timestamppb.Timestamp
- func (x *RushBasketballMatchSnapshot) GetTournament() *Tournament
- func (*RushBasketballMatchSnapshot) ProtoMessage()
- func (x *RushBasketballMatchSnapshot) ProtoReflect() protoreflect.Message
- func (x *RushBasketballMatchSnapshot) Reset()
- func (x *RushBasketballMatchSnapshot) String() string
- type RushBasketballMatchState
- func (*RushBasketballMatchState) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballMatchState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballMatchState) EqualVT(that *RushBasketballMatchState) bool
- func (x *RushBasketballMatchState) GetAwayTeam() *Team
- func (x *RushBasketballMatchState) GetCurrentMap() *RushBasketballCurrentMapState
- func (x *RushBasketballMatchState) GetHomeTeam() *Team
- func (x *RushBasketballMatchState) GetMatchStatus() MatchStatusType
- func (x *RushBasketballMatchState) GetMatchType() BestOfType
- func (x *RushBasketballMatchState) GetMatchUrn() string
- func (x *RushBasketballMatchState) GetTimeline() *RushBasketballTimelineState
- func (*RushBasketballMatchState) ProtoMessage()
- func (x *RushBasketballMatchState) ProtoReflect() protoreflect.Message
- func (x *RushBasketballMatchState) Reset()
- func (x *RushBasketballMatchState) String() string
- type RushBasketballMatchStatePartialUpdate
- func (*RushBasketballMatchStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballMatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballMatchStatePartialUpdate) EqualVT(that *RushBasketballMatchStatePartialUpdate) bool
- func (x *RushBasketballMatchStatePartialUpdate) GetCurrentMapState() *RushBasketballCurrentMapState
- func (x *RushBasketballMatchStatePartialUpdate) GetCurrentMapStatePartialUpdate() *RushBasketballCurrentMapStatePartialUpdate
- func (x *RushBasketballMatchStatePartialUpdate) GetTimeline() *RushBasketballTimelineState
- func (x *RushBasketballMatchStatePartialUpdate) GetUpdate() isRushBasketballMatchStatePartialUpdate_Update
- func (*RushBasketballMatchStatePartialUpdate) ProtoMessage()
- func (x *RushBasketballMatchStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *RushBasketballMatchStatePartialUpdate) Reset()
- func (x *RushBasketballMatchStatePartialUpdate) String() string
- type RushBasketballMatchStatePartialUpdate_CurrentMapState
- type RushBasketballMatchStatePartialUpdate_CurrentMapStatePartialUpdate
- type RushBasketballMatchStatePartialUpdate_Timeline
- type RushBasketballMatchStatePartialUpdates
- func (*RushBasketballMatchStatePartialUpdates) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballMatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballMatchStatePartialUpdates) EqualVT(that *RushBasketballMatchStatePartialUpdates) bool
- func (x *RushBasketballMatchStatePartialUpdates) GetUpdates() []*RushBasketballMatchStatePartialUpdate
- func (*RushBasketballMatchStatePartialUpdates) ProtoMessage()
- func (x *RushBasketballMatchStatePartialUpdates) ProtoReflect() protoreflect.Message
- func (x *RushBasketballMatchStatePartialUpdates) Reset()
- func (x *RushBasketballMatchStatePartialUpdates) String() string
- type RushBasketballMatchUpdate
- func (*RushBasketballMatchUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballMatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballMatchUpdate) EqualVT(that *RushBasketballMatchUpdate) bool
- func (x *RushBasketballMatchUpdate) GetPayload() *RushBasketballMatchUpdate_Payload
- func (*RushBasketballMatchUpdate) ProtoMessage()
- func (x *RushBasketballMatchUpdate) ProtoReflect() protoreflect.Message
- func (x *RushBasketballMatchUpdate) Reset()
- func (x *RushBasketballMatchUpdate) String() string
- type RushBasketballMatchUpdate_Payload
- func (*RushBasketballMatchUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballMatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballMatchUpdate_Payload) EqualVT(that *RushBasketballMatchUpdate_Payload) bool
- func (x *RushBasketballMatchUpdate_Payload) GetMatchState() *RushBasketballMatchState
- func (x *RushBasketballMatchUpdate_Payload) GetPartialUpdates() *RushBasketballMatchStatePartialUpdates
- func (x *RushBasketballMatchUpdate_Payload) GetPayload() isRushBasketballMatchUpdate_Payload_Payload
- func (*RushBasketballMatchUpdate_Payload) ProtoMessage()
- func (x *RushBasketballMatchUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *RushBasketballMatchUpdate_Payload) Reset()
- func (x *RushBasketballMatchUpdate_Payload) String() string
- type RushBasketballMatchUpdate_Payload_MatchState
- type RushBasketballMatchUpdate_Payload_PartialUpdates
- type RushBasketballPeriod
- func (RushBasketballPeriod) Descriptor() protoreflect.EnumDescriptor
- func (x RushBasketballPeriod) Enum() *RushBasketballPeriod
- func (RushBasketballPeriod) EnumDescriptor() ([]byte, []int)deprecated
- func (x RushBasketballPeriod) Number() protoreflect.EnumNumber
- func (x RushBasketballPeriod) String() string
- func (RushBasketballPeriod) Type() protoreflect.EnumType
- type RushBasketballPeriodPoints
- func (*RushBasketballPeriodPoints) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballPeriodPoints) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballPeriodPoints) EqualVT(that *RushBasketballPeriodPoints) bool
- func (x *RushBasketballPeriodPoints) GetPeriod() RushBasketballPeriod
- func (x *RushBasketballPeriodPoints) GetPoints() uint32
- func (*RushBasketballPeriodPoints) ProtoMessage()
- func (x *RushBasketballPeriodPoints) ProtoReflect() protoreflect.Message
- func (x *RushBasketballPeriodPoints) Reset()
- func (x *RushBasketballPeriodPoints) String() string
- type RushBasketballPlayerCurrentMapState
- func (*RushBasketballPlayerCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballPlayerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballPlayerCurrentMapState) EqualVT(that *RushBasketballPlayerCurrentMapState) bool
- func (x *RushBasketballPlayerCurrentMapState) GetExtName() string
- func (x *RushBasketballPlayerCurrentMapState) GetPlayerUrn() string
- func (*RushBasketballPlayerCurrentMapState) ProtoMessage()
- func (x *RushBasketballPlayerCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *RushBasketballPlayerCurrentMapState) Reset()
- func (x *RushBasketballPlayerCurrentMapState) String() string
- type RushBasketballTeamCurrentMapState
- func (*RushBasketballTeamCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballTeamCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballTeamCurrentMapState) EqualVT(that *RushBasketballTeamCurrentMapState) bool
- func (x *RushBasketballTeamCurrentMapState) GetMapStatistics() *RushBasketballTeamCurrentMapStatisticsState
- func (x *RushBasketballTeamCurrentMapState) GetPlayer() *RushBasketballPlayerCurrentMapState
- func (x *RushBasketballTeamCurrentMapState) GetTeamUrn() string
- func (*RushBasketballTeamCurrentMapState) ProtoMessage()
- func (x *RushBasketballTeamCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *RushBasketballTeamCurrentMapState) Reset()
- func (x *RushBasketballTeamCurrentMapState) String() string
- type RushBasketballTeamCurrentMapStatePartialUpdate
- func (*RushBasketballTeamCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballTeamCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballTeamCurrentMapStatePartialUpdate) EqualVT(that *RushBasketballTeamCurrentMapStatePartialUpdate) bool
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate) GetPayload() *RushBasketballTeamCurrentMapStatePartialUpdate_Payload
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate) GetTeamUrn() string
- func (*RushBasketballTeamCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate) Reset()
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate) String() string
- type RushBasketballTeamCurrentMapStatePartialUpdate_Payload
- func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) EqualVT(that *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) bool
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) GetMapStatistics() *RushBasketballTeamCurrentMapStatisticsState
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) GetPayload() isRushBasketballTeamCurrentMapStatePartialUpdate_Payload_Payload
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) GetPlayer() *RushBasketballPlayerCurrentMapState
- func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage()
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) Reset()
- func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) String() string
- type RushBasketballTeamCurrentMapStatePartialUpdate_Payload_MapStatistics
- type RushBasketballTeamCurrentMapStatePartialUpdate_Payload_Player
- type RushBasketballTeamCurrentMapStatisticsState
- func (*RushBasketballTeamCurrentMapStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballTeamCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballTeamCurrentMapStatisticsState) EqualVT(that *RushBasketballTeamCurrentMapStatisticsState) bool
- func (x *RushBasketballTeamCurrentMapStatisticsState) GetFouls() uint32
- func (x *RushBasketballTeamCurrentMapStatisticsState) GetFreeThrowsMissed() uint32
- func (x *RushBasketballTeamCurrentMapStatisticsState) GetFreeThrowsSuccessful() uint32
- func (x *RushBasketballTeamCurrentMapStatisticsState) GetPeriodPoints() []*RushBasketballPeriodPoints
- func (x *RushBasketballTeamCurrentMapStatisticsState) GetPointsHt() uint32
- func (x *RushBasketballTeamCurrentMapStatisticsState) GetPointsTotal() uint32
- func (x *RushBasketballTeamCurrentMapStatisticsState) GetThreePointers() uint32
- func (x *RushBasketballTeamCurrentMapStatisticsState) GetTwoPointers() uint32
- func (*RushBasketballTeamCurrentMapStatisticsState) ProtoMessage()
- func (x *RushBasketballTeamCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
- func (x *RushBasketballTeamCurrentMapStatisticsState) Reset()
- func (x *RushBasketballTeamCurrentMapStatisticsState) String() string
- type RushBasketballTimelineEvent
- func (*RushBasketballTimelineEvent) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballTimelineEvent) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballTimelineEvent) EqualVT(that *RushBasketballTimelineEvent) bool
- func (x *RushBasketballTimelineEvent) GetEventType() RushBasketballEventType
- func (x *RushBasketballTimelineEvent) GetPeriod() RushBasketballPeriod
- func (x *RushBasketballTimelineEvent) GetRemainingTime() *durationpb.Duration
- func (x *RushBasketballTimelineEvent) GetTeamUrn() string
- func (*RushBasketballTimelineEvent) ProtoMessage()
- func (x *RushBasketballTimelineEvent) ProtoReflect() protoreflect.Message
- func (x *RushBasketballTimelineEvent) Reset()
- func (x *RushBasketballTimelineEvent) String() string
- type RushBasketballTimelineState
- func (*RushBasketballTimelineState) Descriptor() ([]byte, []int)deprecated
- func (this *RushBasketballTimelineState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushBasketballTimelineState) EqualVT(that *RushBasketballTimelineState) bool
- func (x *RushBasketballTimelineState) GetEvents() []*RushBasketballTimelineEvent
- func (*RushBasketballTimelineState) ProtoMessage()
- func (x *RushBasketballTimelineState) ProtoReflect() protoreflect.Message
- func (x *RushBasketballTimelineState) Reset()
- func (x *RushBasketballTimelineState) String() string
- type RushSoccerCurrentMapScoreState
- func (*RushSoccerCurrentMapScoreState) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerCurrentMapScoreState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerCurrentMapScoreState) EqualVT(that *RushSoccerCurrentMapScoreState) bool
- func (x *RushSoccerCurrentMapScoreState) GetAwayGoals() uint32
- func (x *RushSoccerCurrentMapScoreState) GetHomeGoals() uint32
- func (*RushSoccerCurrentMapScoreState) ProtoMessage()
- func (x *RushSoccerCurrentMapScoreState) ProtoReflect() protoreflect.Message
- func (x *RushSoccerCurrentMapScoreState) Reset()
- func (x *RushSoccerCurrentMapScoreState) String() string
- type RushSoccerCurrentMapState
- func (*RushSoccerCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerCurrentMapState) EqualVT(that *RushSoccerCurrentMapState) bool
- func (x *RushSoccerCurrentMapState) GetGameTime() *RushSoccerCurrentMapTimeState
- func (x *RushSoccerCurrentMapState) GetMapPaused() bool
- func (x *RushSoccerCurrentMapState) GetPeriod() RushSoccerPeriod
- func (x *RushSoccerCurrentMapState) GetScore() *RushSoccerCurrentMapScoreState
- func (x *RushSoccerCurrentMapState) GetTeams() map[string]*RushSoccerTeamCurrentMapState
- func (*RushSoccerCurrentMapState) ProtoMessage()
- func (x *RushSoccerCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *RushSoccerCurrentMapState) Reset()
- func (x *RushSoccerCurrentMapState) String() string
- type RushSoccerCurrentMapStatePartialUpdate
- func (*RushSoccerCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerCurrentMapStatePartialUpdate) EqualVT(that *RushSoccerCurrentMapStatePartialUpdate) bool
- func (x *RushSoccerCurrentMapStatePartialUpdate) GetGameTime() *RushSoccerCurrentMapTimeState
- func (x *RushSoccerCurrentMapStatePartialUpdate) GetScore() *RushSoccerCurrentMapScoreState
- func (x *RushSoccerCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate() *RushSoccerTeamCurrentMapStatePartialUpdate
- func (x *RushSoccerCurrentMapStatePartialUpdate) GetTeamCurrentMapState() *RushSoccerTeamCurrentMapState
- func (x *RushSoccerCurrentMapStatePartialUpdate) GetUpdate() isRushSoccerCurrentMapStatePartialUpdate_Update
- func (*RushSoccerCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *RushSoccerCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *RushSoccerCurrentMapStatePartialUpdate) Reset()
- func (x *RushSoccerCurrentMapStatePartialUpdate) String() string
- type RushSoccerCurrentMapStatePartialUpdate_GameTime
- type RushSoccerCurrentMapStatePartialUpdate_Score
- type RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate
- type RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapState
- type RushSoccerCurrentMapTimeState
- func (*RushSoccerCurrentMapTimeState) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerCurrentMapTimeState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerCurrentMapTimeState) EqualVT(that *RushSoccerCurrentMapTimeState) bool
- func (x *RushSoccerCurrentMapTimeState) GetGameTime() *durationpb.Duration
- func (x *RushSoccerCurrentMapTimeState) GetRealTime() *durationpb.Duration
- func (*RushSoccerCurrentMapTimeState) ProtoMessage()
- func (x *RushSoccerCurrentMapTimeState) ProtoReflect() protoreflect.Message
- func (x *RushSoccerCurrentMapTimeState) Reset()
- func (x *RushSoccerCurrentMapTimeState) String() string
- type RushSoccerEventType
- func (RushSoccerEventType) Descriptor() protoreflect.EnumDescriptor
- func (x RushSoccerEventType) Enum() *RushSoccerEventType
- func (RushSoccerEventType) EnumDescriptor() ([]byte, []int)deprecated
- func (x RushSoccerEventType) Number() protoreflect.EnumNumber
- func (x RushSoccerEventType) String() string
- func (RushSoccerEventType) Type() protoreflect.EnumType
- type RushSoccerMatchMessage
- func (*RushSoccerMatchMessage) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerMatchMessage) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerMatchMessage) EqualVT(that *RushSoccerMatchMessage) bool
- func (x *RushSoccerMatchMessage) GetDataStatus() DataStatus
- func (x *RushSoccerMatchMessage) GetMatchUrn() string
- func (x *RushSoccerMatchMessage) GetPayload() *RushSoccerMatchMessage_Payload
- func (x *RushSoccerMatchMessage) GetSequence() uint64
- func (x *RushSoccerMatchMessage) GetTimestamp() *timestamppb.Timestamp
- func (*RushSoccerMatchMessage) ProtoMessage()
- func (x *RushSoccerMatchMessage) ProtoReflect() protoreflect.Message
- func (x *RushSoccerMatchMessage) Reset()
- func (x *RushSoccerMatchMessage) String() string
- type RushSoccerMatchMessage_Payload
- func (*RushSoccerMatchMessage_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerMatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerMatchMessage_Payload) EqualVT(that *RushSoccerMatchMessage_Payload) bool
- func (x *RushSoccerMatchMessage_Payload) GetPayload() isRushSoccerMatchMessage_Payload_Payload
- func (x *RushSoccerMatchMessage_Payload) GetSnapshot() *RushSoccerMatchSnapshot
- func (x *RushSoccerMatchMessage_Payload) GetUpdate() *RushSoccerMatchUpdate
- func (*RushSoccerMatchMessage_Payload) ProtoMessage()
- func (x *RushSoccerMatchMessage_Payload) ProtoReflect() protoreflect.Message
- func (x *RushSoccerMatchMessage_Payload) Reset()
- func (x *RushSoccerMatchMessage_Payload) String() string
- type RushSoccerMatchMessage_Payload_Snapshot
- type RushSoccerMatchMessage_Payload_Update
- type RushSoccerMatchScoreState
- func (*RushSoccerMatchScoreState) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerMatchScoreState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerMatchScoreState) EqualVT(that *RushSoccerMatchScoreState) bool
- func (x *RushSoccerMatchScoreState) GetAwayScore() uint32
- func (x *RushSoccerMatchScoreState) GetHomeScore() uint32
- func (*RushSoccerMatchScoreState) ProtoMessage()
- func (x *RushSoccerMatchScoreState) ProtoReflect() protoreflect.Message
- func (x *RushSoccerMatchScoreState) Reset()
- func (x *RushSoccerMatchScoreState) String() string
- type RushSoccerMatchSnapshot
- func (*RushSoccerMatchSnapshot) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerMatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerMatchSnapshot) EqualVT(that *RushSoccerMatchSnapshot) bool
- func (x *RushSoccerMatchSnapshot) GetAnnouncements() []*Announcement
- func (x *RushSoccerMatchSnapshot) GetDataStatus() DataStatus
- func (x *RushSoccerMatchSnapshot) GetMatchState() *RushSoccerMatchState
- func (x *RushSoccerMatchSnapshot) GetMatchUrn() string
- func (x *RushSoccerMatchSnapshot) GetSequence() uint64
- func (x *RushSoccerMatchSnapshot) GetTimestamp() *timestamppb.Timestamp
- func (x *RushSoccerMatchSnapshot) GetTournament() *Tournament
- func (*RushSoccerMatchSnapshot) ProtoMessage()
- func (x *RushSoccerMatchSnapshot) ProtoReflect() protoreflect.Message
- func (x *RushSoccerMatchSnapshot) Reset()
- func (x *RushSoccerMatchSnapshot) String() string
- type RushSoccerMatchState
- func (*RushSoccerMatchState) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerMatchState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerMatchState) EqualVT(that *RushSoccerMatchState) bool
- func (x *RushSoccerMatchState) GetAwayTeam() *Team
- func (x *RushSoccerMatchState) GetCurrentMap() *RushSoccerCurrentMapState
- func (x *RushSoccerMatchState) GetHomeTeam() *Team
- func (x *RushSoccerMatchState) GetMatchStatus() MatchStatusType
- func (x *RushSoccerMatchState) GetMatchType() BestOfType
- func (x *RushSoccerMatchState) GetMatchUrn() string
- func (x *RushSoccerMatchState) GetScore() *RushSoccerMatchScoreState
- func (x *RushSoccerMatchState) GetTimeline() *RushSoccerTimelineState
- func (*RushSoccerMatchState) ProtoMessage()
- func (x *RushSoccerMatchState) ProtoReflect() protoreflect.Message
- func (x *RushSoccerMatchState) Reset()
- func (x *RushSoccerMatchState) String() string
- type RushSoccerMatchStatePartialUpdate
- func (*RushSoccerMatchStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerMatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerMatchStatePartialUpdate) EqualVT(that *RushSoccerMatchStatePartialUpdate) bool
- func (x *RushSoccerMatchStatePartialUpdate) GetCurrentMapState() *RushSoccerCurrentMapState
- func (x *RushSoccerMatchStatePartialUpdate) GetCurrentMapStatePartialUpdate() *RushSoccerCurrentMapStatePartialUpdate
- func (x *RushSoccerMatchStatePartialUpdate) GetScore() *RushSoccerMatchScoreState
- func (x *RushSoccerMatchStatePartialUpdate) GetTimeline() *RushSoccerTimelineState
- func (x *RushSoccerMatchStatePartialUpdate) GetUpdate() isRushSoccerMatchStatePartialUpdate_Update
- func (*RushSoccerMatchStatePartialUpdate) ProtoMessage()
- func (x *RushSoccerMatchStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *RushSoccerMatchStatePartialUpdate) Reset()
- func (x *RushSoccerMatchStatePartialUpdate) String() string
- type RushSoccerMatchStatePartialUpdate_CurrentMapState
- type RushSoccerMatchStatePartialUpdate_CurrentMapStatePartialUpdate
- type RushSoccerMatchStatePartialUpdate_Score
- type RushSoccerMatchStatePartialUpdate_Timeline
- type RushSoccerMatchStatePartialUpdates
- func (*RushSoccerMatchStatePartialUpdates) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerMatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerMatchStatePartialUpdates) EqualVT(that *RushSoccerMatchStatePartialUpdates) bool
- func (x *RushSoccerMatchStatePartialUpdates) GetUpdates() []*RushSoccerMatchStatePartialUpdate
- func (*RushSoccerMatchStatePartialUpdates) ProtoMessage()
- func (x *RushSoccerMatchStatePartialUpdates) ProtoReflect() protoreflect.Message
- func (x *RushSoccerMatchStatePartialUpdates) Reset()
- func (x *RushSoccerMatchStatePartialUpdates) String() string
- type RushSoccerMatchUpdate
- func (*RushSoccerMatchUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerMatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerMatchUpdate) EqualVT(that *RushSoccerMatchUpdate) bool
- func (x *RushSoccerMatchUpdate) GetPayload() *RushSoccerMatchUpdate_Payload
- func (*RushSoccerMatchUpdate) ProtoMessage()
- func (x *RushSoccerMatchUpdate) ProtoReflect() protoreflect.Message
- func (x *RushSoccerMatchUpdate) Reset()
- func (x *RushSoccerMatchUpdate) String() string
- type RushSoccerMatchUpdate_Payload
- func (*RushSoccerMatchUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerMatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerMatchUpdate_Payload) EqualVT(that *RushSoccerMatchUpdate_Payload) bool
- func (x *RushSoccerMatchUpdate_Payload) GetMatchState() *RushSoccerMatchState
- func (x *RushSoccerMatchUpdate_Payload) GetPartialUpdates() *RushSoccerMatchStatePartialUpdates
- func (x *RushSoccerMatchUpdate_Payload) GetPayload() isRushSoccerMatchUpdate_Payload_Payload
- func (*RushSoccerMatchUpdate_Payload) ProtoMessage()
- func (x *RushSoccerMatchUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *RushSoccerMatchUpdate_Payload) Reset()
- func (x *RushSoccerMatchUpdate_Payload) String() string
- type RushSoccerMatchUpdate_Payload_MatchState
- type RushSoccerMatchUpdate_Payload_PartialUpdates
- type RushSoccerPeriod
- func (RushSoccerPeriod) Descriptor() protoreflect.EnumDescriptor
- func (x RushSoccerPeriod) Enum() *RushSoccerPeriod
- func (RushSoccerPeriod) EnumDescriptor() ([]byte, []int)deprecated
- func (x RushSoccerPeriod) Number() protoreflect.EnumNumber
- func (x RushSoccerPeriod) String() string
- func (RushSoccerPeriod) Type() protoreflect.EnumType
- type RushSoccerPlayerCurrentMapState
- func (*RushSoccerPlayerCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerPlayerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerPlayerCurrentMapState) EqualVT(that *RushSoccerPlayerCurrentMapState) bool
- func (x *RushSoccerPlayerCurrentMapState) GetExtName() string
- func (x *RushSoccerPlayerCurrentMapState) GetPlayerUrn() string
- func (*RushSoccerPlayerCurrentMapState) ProtoMessage()
- func (x *RushSoccerPlayerCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *RushSoccerPlayerCurrentMapState) Reset()
- func (x *RushSoccerPlayerCurrentMapState) String() string
- type RushSoccerTeamCurrentMapState
- func (*RushSoccerTeamCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerTeamCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerTeamCurrentMapState) EqualVT(that *RushSoccerTeamCurrentMapState) bool
- func (x *RushSoccerTeamCurrentMapState) GetMapStatistics() *RushSoccerTeamCurrentMapStatisticsState
- func (x *RushSoccerTeamCurrentMapState) GetPlayer() *RushSoccerPlayerCurrentMapState
- func (x *RushSoccerTeamCurrentMapState) GetTeamUrn() string
- func (*RushSoccerTeamCurrentMapState) ProtoMessage()
- func (x *RushSoccerTeamCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *RushSoccerTeamCurrentMapState) Reset()
- func (x *RushSoccerTeamCurrentMapState) String() string
- type RushSoccerTeamCurrentMapStatePartialUpdate
- func (*RushSoccerTeamCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerTeamCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerTeamCurrentMapStatePartialUpdate) EqualVT(that *RushSoccerTeamCurrentMapStatePartialUpdate) bool
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate) GetPayload() *RushSoccerTeamCurrentMapStatePartialUpdate_Payload
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate) GetTeamUrn() string
- func (*RushSoccerTeamCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate) Reset()
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate) String() string
- type RushSoccerTeamCurrentMapStatePartialUpdate_Payload
- func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) EqualVT(that *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) bool
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) GetMapStatistics() *RushSoccerTeamCurrentMapStatisticsState
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) GetPayload() isRushSoccerTeamCurrentMapStatePartialUpdate_Payload_Payload
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) GetPlayer() *RushSoccerPlayerCurrentMapState
- func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage()
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) Reset()
- func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) String() string
- type RushSoccerTeamCurrentMapStatePartialUpdate_Payload_MapStatistics
- type RushSoccerTeamCurrentMapStatePartialUpdate_Payload_Player
- type RushSoccerTeamCurrentMapStatisticsState
- func (*RushSoccerTeamCurrentMapStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerTeamCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerTeamCurrentMapStatisticsState) EqualVT(that *RushSoccerTeamCurrentMapStatisticsState) bool
- func (x *RushSoccerTeamCurrentMapStatisticsState) GetCornerKicks() uint32
- func (x *RushSoccerTeamCurrentMapStatisticsState) GetFreeKicks() uint32
- func (x *RushSoccerTeamCurrentMapStatisticsState) GetGoals() uint32
- func (x *RushSoccerTeamCurrentMapStatisticsState) GetGoalsHt() uint32
- func (x *RushSoccerTeamCurrentMapStatisticsState) GetPenaltyKicks() uint32
- func (x *RushSoccerTeamCurrentMapStatisticsState) GetRedCards() uint32
- func (x *RushSoccerTeamCurrentMapStatisticsState) GetYellowCards() uint32
- func (*RushSoccerTeamCurrentMapStatisticsState) ProtoMessage()
- func (x *RushSoccerTeamCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
- func (x *RushSoccerTeamCurrentMapStatisticsState) Reset()
- func (x *RushSoccerTeamCurrentMapStatisticsState) String() string
- type RushSoccerTimelineEvent
- func (*RushSoccerTimelineEvent) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerTimelineEvent) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerTimelineEvent) EqualVT(that *RushSoccerTimelineEvent) bool
- func (x *RushSoccerTimelineEvent) GetEventType() RushSoccerEventType
- func (x *RushSoccerTimelineEvent) GetGameTime() *durationpb.Duration
- func (x *RushSoccerTimelineEvent) GetPeriod() RushSoccerPeriod
- func (x *RushSoccerTimelineEvent) GetRealTime() *durationpb.Duration
- func (x *RushSoccerTimelineEvent) GetTeamUrn() string
- func (*RushSoccerTimelineEvent) ProtoMessage()
- func (x *RushSoccerTimelineEvent) ProtoReflect() protoreflect.Message
- func (x *RushSoccerTimelineEvent) Reset()
- func (x *RushSoccerTimelineEvent) String() string
- type RushSoccerTimelineState
- func (*RushSoccerTimelineState) Descriptor() ([]byte, []int)deprecated
- func (this *RushSoccerTimelineState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RushSoccerTimelineState) EqualVT(that *RushSoccerTimelineState) bool
- func (x *RushSoccerTimelineState) GetEvents() []*RushSoccerTimelineEvent
- func (*RushSoccerTimelineState) ProtoMessage()
- func (x *RushSoccerTimelineState) ProtoReflect() protoreflect.Message
- func (x *RushSoccerTimelineState) Reset()
- func (x *RushSoccerTimelineState) String() string
- type Sport
- type Team
- func (*Team) Descriptor() ([]byte, []int)deprecated
- func (this *Team) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Team) EqualVT(that *Team) bool
- func (x *Team) GetIsHome() bool
- func (x *Team) GetName() string
- func (x *Team) GetUrn() string
- func (*Team) ProtoMessage()
- func (x *Team) ProtoReflect() protoreflect.Message
- func (x *Team) Reset()
- func (x *Team) String() string
- type Tournament
- func (*Tournament) Descriptor() ([]byte, []int)deprecated
- func (this *Tournament) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Tournament) EqualVT(that *Tournament) bool
- func (x *Tournament) GetName() string
- func (x *Tournament) GetUrn() string
- func (*Tournament) ProtoMessage()
- func (x *Tournament) ProtoReflect() protoreflect.Message
- func (x *Tournament) Reset()
- func (x *Tournament) String() string
- type UnimplementedBragiServer
- func (UnimplementedBragiServer) LiveDataFeed(*LiveDataFeedRequest, grpc.ServerStreamingServer[LiveDataFeedMessage]) error
- func (UnimplementedBragiServer) MatchTimeline(context.Context, *MatchTimelineRequest) (*MatchTimelineResponse, error)
- func (UnimplementedBragiServer) MatchTimelineFeed(*MatchTimelineFeedRequest, ...) error
- type UnsafeBragiServer
- type ValorantAbilitiesState
- func (*ValorantAbilitiesState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantAbilitiesState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantAbilitiesState) EqualVT(that *ValorantAbilitiesState) bool
- func (x *ValorantAbilitiesState) GetAbilities() []*ValorantAbility
- func (x *ValorantAbilitiesState) GetPlayerUrn() string
- func (*ValorantAbilitiesState) ProtoMessage()
- func (x *ValorantAbilitiesState) ProtoReflect() protoreflect.Message
- func (x *ValorantAbilitiesState) Reset()
- func (x *ValorantAbilitiesState) String() string
- type ValorantAbility
- func (*ValorantAbility) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantAbility) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantAbility) EqualVT(that *ValorantAbility) bool
- func (x *ValorantAbility) GetId() string
- func (x *ValorantAbility) GetIsUltimate() bool
- func (x *ValorantAbility) GetReady() bool
- func (*ValorantAbility) ProtoMessage()
- func (x *ValorantAbility) ProtoReflect() protoreflect.Message
- func (x *ValorantAbility) Reset()
- func (x *ValorantAbility) String() string
- type ValorantCurrentMapState
- func (*ValorantCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantCurrentMapState) EqualVT(that *ValorantCurrentMapState) bool
- func (x *ValorantCurrentMapState) GetCurrentRound() *ValorantCurrentRoundState
- func (x *ValorantCurrentMapState) GetMapName() string
- func (x *ValorantCurrentMapState) GetMapOrder() uint32
- func (x *ValorantCurrentMapState) GetMapPaused() bool
- func (x *ValorantCurrentMapState) GetPreviousRounds() *ValorantPreviousRoundsState
- func (x *ValorantCurrentMapState) GetScore() *ValorantMapScoreState
- func (x *ValorantCurrentMapState) GetTeams() map[string]*ValorantTeamCurrentMapState
- func (x *ValorantCurrentMapState) GetWinTeamUrn() string
- func (*ValorantCurrentMapState) ProtoMessage()
- func (x *ValorantCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *ValorantCurrentMapState) Reset()
- func (x *ValorantCurrentMapState) String() string
- type ValorantCurrentMapStatePartialUpdate
- func (*ValorantCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantCurrentMapStatePartialUpdate) EqualVT(that *ValorantCurrentMapStatePartialUpdate) bool
- func (x *ValorantCurrentMapStatePartialUpdate) GetCurrentRound() *ValorantCurrentRoundState
- func (x *ValorantCurrentMapStatePartialUpdate) GetCurrentRoundPartialUpdate() *ValorantCurrentRoundStatePartialUpdate
- func (x *ValorantCurrentMapStatePartialUpdate) GetPreviousRounds() *ValorantPreviousRoundsState
- func (x *ValorantCurrentMapStatePartialUpdate) GetScore() *ValorantMapScoreState
- func (x *ValorantCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate() *ValorantTeamCurrentMapStatePartialUpdate
- func (x *ValorantCurrentMapStatePartialUpdate) GetTeamCurrentMapState() *ValorantTeamCurrentMapState
- func (x *ValorantCurrentMapStatePartialUpdate) GetUpdate() isValorantCurrentMapStatePartialUpdate_Update
- func (*ValorantCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *ValorantCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *ValorantCurrentMapStatePartialUpdate) Reset()
- func (x *ValorantCurrentMapStatePartialUpdate) String() string
- type ValorantCurrentMapStatePartialUpdate_CurrentRound
- type ValorantCurrentMapStatePartialUpdate_CurrentRoundPartialUpdate
- type ValorantCurrentMapStatePartialUpdate_PreviousRounds
- type ValorantCurrentMapStatePartialUpdate_Score
- type ValorantCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate
- type ValorantCurrentMapStatePartialUpdate_TeamCurrentMapState
- type ValorantCurrentRoundState
- func (*ValorantCurrentRoundState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantCurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantCurrentRoundState) EqualVT(that *ValorantCurrentRoundState) bool
- func (x *ValorantCurrentRoundState) GetRoundInfo() *ValorantRoundInfoState
- func (x *ValorantCurrentRoundState) GetSpike() *ValorantCurrentRoundTeamSpikeState
- func (x *ValorantCurrentRoundState) GetTeams() map[string]*ValorantTeamCurrentRoundState
- func (x *ValorantCurrentRoundState) GetTime() *ValorantCurrentRoundTimeState
- func (*ValorantCurrentRoundState) ProtoMessage()
- func (x *ValorantCurrentRoundState) ProtoReflect() protoreflect.Message
- func (x *ValorantCurrentRoundState) Reset()
- func (x *ValorantCurrentRoundState) String() string
- type ValorantCurrentRoundStatePartialUpdate
- func (*ValorantCurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantCurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantCurrentRoundStatePartialUpdate) EqualVT(that *ValorantCurrentRoundStatePartialUpdate) bool
- func (x *ValorantCurrentRoundStatePartialUpdate) GetRoundInfo() *ValorantRoundInfoState
- func (x *ValorantCurrentRoundStatePartialUpdate) GetSpike() *ValorantCurrentRoundTeamSpikeState
- func (x *ValorantCurrentRoundStatePartialUpdate) GetTeamCurrentRoundPartialUpdate() *ValorantTeamCurrentRoundStatePartialUpdate
- func (x *ValorantCurrentRoundStatePartialUpdate) GetTeamCurrentRoundState() *ValorantTeamCurrentRoundState
- func (x *ValorantCurrentRoundStatePartialUpdate) GetTime() *ValorantCurrentRoundTimeState
- func (x *ValorantCurrentRoundStatePartialUpdate) GetUpdate() isValorantCurrentRoundStatePartialUpdate_Update
- func (*ValorantCurrentRoundStatePartialUpdate) ProtoMessage()
- func (x *ValorantCurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *ValorantCurrentRoundStatePartialUpdate) Reset()
- func (x *ValorantCurrentRoundStatePartialUpdate) String() string
- type ValorantCurrentRoundStatePartialUpdate_RoundInfo
- type ValorantCurrentRoundStatePartialUpdate_Spike
- type ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundPartialUpdate
- type ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundState
- type ValorantCurrentRoundStatePartialUpdate_Time
- type ValorantCurrentRoundTeamSpikeState
- func (*ValorantCurrentRoundTeamSpikeState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantCurrentRoundTeamSpikeState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantCurrentRoundTeamSpikeState) EqualVT(that *ValorantCurrentRoundTeamSpikeState) bool
- func (x *ValorantCurrentRoundTeamSpikeState) GetState() ValorantSpikeState
- func (x *ValorantCurrentRoundTeamSpikeState) GetTimeToDefused() *durationpb.Duration
- func (*ValorantCurrentRoundTeamSpikeState) ProtoMessage()
- func (x *ValorantCurrentRoundTeamSpikeState) ProtoReflect() protoreflect.Message
- func (x *ValorantCurrentRoundTeamSpikeState) Reset()
- func (x *ValorantCurrentRoundTeamSpikeState) String() string
- type ValorantCurrentRoundTimeState
- func (*ValorantCurrentRoundTimeState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantCurrentRoundTimeState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantCurrentRoundTimeState) EqualVT(that *ValorantCurrentRoundTimeState) bool
- func (x *ValorantCurrentRoundTimeState) GetTimeRemaining() *durationpb.Duration
- func (*ValorantCurrentRoundTimeState) ProtoMessage()
- func (x *ValorantCurrentRoundTimeState) ProtoReflect() protoreflect.Message
- func (x *ValorantCurrentRoundTimeState) Reset()
- func (x *ValorantCurrentRoundTimeState) String() string
- type ValorantMapScoreState
- func (*ValorantMapScoreState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantMapScoreState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantMapScoreState) EqualVT(that *ValorantMapScoreState) bool
- func (x *ValorantMapScoreState) GetAwayScore() uint32
- func (x *ValorantMapScoreState) GetHomeScore() uint32
- func (*ValorantMapScoreState) ProtoMessage()
- func (x *ValorantMapScoreState) ProtoReflect() protoreflect.Message
- func (x *ValorantMapScoreState) Reset()
- func (x *ValorantMapScoreState) String() string
- type ValorantMatchMessage
- func (*ValorantMatchMessage) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantMatchMessage) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantMatchMessage) EqualVT(that *ValorantMatchMessage) bool
- func (x *ValorantMatchMessage) GetDataStatus() DataStatus
- func (x *ValorantMatchMessage) GetMatchUrn() string
- func (x *ValorantMatchMessage) GetPayload() *ValorantMatchMessage_Payload
- func (x *ValorantMatchMessage) GetSequence() uint64
- func (x *ValorantMatchMessage) GetTimestamp() *timestamppb.Timestamp
- func (*ValorantMatchMessage) ProtoMessage()
- func (x *ValorantMatchMessage) ProtoReflect() protoreflect.Message
- func (x *ValorantMatchMessage) Reset()
- func (x *ValorantMatchMessage) String() string
- type ValorantMatchMessage_Payload
- func (*ValorantMatchMessage_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantMatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantMatchMessage_Payload) EqualVT(that *ValorantMatchMessage_Payload) bool
- func (x *ValorantMatchMessage_Payload) GetPayload() isValorantMatchMessage_Payload_Payload
- func (x *ValorantMatchMessage_Payload) GetSnapshot() *ValorantMatchSnapshot
- func (x *ValorantMatchMessage_Payload) GetUpdate() *ValorantMatchUpdate
- func (*ValorantMatchMessage_Payload) ProtoMessage()
- func (x *ValorantMatchMessage_Payload) ProtoReflect() protoreflect.Message
- func (x *ValorantMatchMessage_Payload) Reset()
- func (x *ValorantMatchMessage_Payload) String() string
- type ValorantMatchMessage_Payload_Snapshot
- type ValorantMatchMessage_Payload_Update
- type ValorantMatchScoreState
- func (*ValorantMatchScoreState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantMatchScoreState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantMatchScoreState) EqualVT(that *ValorantMatchScoreState) bool
- func (x *ValorantMatchScoreState) GetAwayScore() uint32
- func (x *ValorantMatchScoreState) GetHomeScore() uint32
- func (*ValorantMatchScoreState) ProtoMessage()
- func (x *ValorantMatchScoreState) ProtoReflect() protoreflect.Message
- func (x *ValorantMatchScoreState) Reset()
- func (x *ValorantMatchScoreState) String() string
- type ValorantMatchSnapshot
- func (*ValorantMatchSnapshot) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantMatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantMatchSnapshot) EqualVT(that *ValorantMatchSnapshot) bool
- func (x *ValorantMatchSnapshot) GetAnnouncements() []*Announcement
- func (x *ValorantMatchSnapshot) GetDataStatus() DataStatus
- func (x *ValorantMatchSnapshot) GetMatchState() *ValorantMatchState
- func (x *ValorantMatchSnapshot) GetMatchUrn() string
- func (x *ValorantMatchSnapshot) GetSequence() uint64
- func (x *ValorantMatchSnapshot) GetTimestamp() *timestamppb.Timestamp
- func (x *ValorantMatchSnapshot) GetTournament() *Tournament
- func (*ValorantMatchSnapshot) ProtoMessage()
- func (x *ValorantMatchSnapshot) ProtoReflect() protoreflect.Message
- func (x *ValorantMatchSnapshot) Reset()
- func (x *ValorantMatchSnapshot) String() string
- type ValorantMatchState
- func (*ValorantMatchState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantMatchState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantMatchState) EqualVT(that *ValorantMatchState) bool
- func (x *ValorantMatchState) GetAwayTeam() *Team
- func (x *ValorantMatchState) GetCurrentMap() *ValorantCurrentMapState
- func (x *ValorantMatchState) GetHomeTeam() *Team
- func (x *ValorantMatchState) GetMatchStatus() MatchStatusType
- func (x *ValorantMatchState) GetMatchType() BestOfType
- func (x *ValorantMatchState) GetMatchUrn() string
- func (x *ValorantMatchState) GetScore() *ValorantMatchScoreState
- func (*ValorantMatchState) ProtoMessage()
- func (x *ValorantMatchState) ProtoReflect() protoreflect.Message
- func (x *ValorantMatchState) Reset()
- func (x *ValorantMatchState) String() string
- type ValorantMatchStatePartialUpdate
- func (*ValorantMatchStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantMatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantMatchStatePartialUpdate) EqualVT(that *ValorantMatchStatePartialUpdate) bool
- func (x *ValorantMatchStatePartialUpdate) GetCurrentMap() *ValorantCurrentMapState
- func (x *ValorantMatchStatePartialUpdate) GetCurrentMapPartialUpdate() *ValorantCurrentMapStatePartialUpdate
- func (x *ValorantMatchStatePartialUpdate) GetScore() *ValorantMatchScoreState
- func (x *ValorantMatchStatePartialUpdate) GetUpdate() isValorantMatchStatePartialUpdate_Update
- func (*ValorantMatchStatePartialUpdate) ProtoMessage()
- func (x *ValorantMatchStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *ValorantMatchStatePartialUpdate) Reset()
- func (x *ValorantMatchStatePartialUpdate) String() string
- type ValorantMatchStatePartialUpdate_CurrentMap
- type ValorantMatchStatePartialUpdate_CurrentMapPartialUpdate
- type ValorantMatchStatePartialUpdate_Score
- type ValorantMatchStatePartialUpdates
- func (*ValorantMatchStatePartialUpdates) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantMatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantMatchStatePartialUpdates) EqualVT(that *ValorantMatchStatePartialUpdates) bool
- func (x *ValorantMatchStatePartialUpdates) GetUpdates() []*ValorantMatchStatePartialUpdate
- func (*ValorantMatchStatePartialUpdates) ProtoMessage()
- func (x *ValorantMatchStatePartialUpdates) ProtoReflect() protoreflect.Message
- func (x *ValorantMatchStatePartialUpdates) Reset()
- func (x *ValorantMatchStatePartialUpdates) String() string
- type ValorantMatchUpdate
- func (*ValorantMatchUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantMatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantMatchUpdate) EqualVT(that *ValorantMatchUpdate) bool
- func (x *ValorantMatchUpdate) GetPayload() *ValorantMatchUpdate_Payload
- func (*ValorantMatchUpdate) ProtoMessage()
- func (x *ValorantMatchUpdate) ProtoReflect() protoreflect.Message
- func (x *ValorantMatchUpdate) Reset()
- func (x *ValorantMatchUpdate) String() string
- type ValorantMatchUpdate_Payload
- func (*ValorantMatchUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantMatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantMatchUpdate_Payload) EqualVT(that *ValorantMatchUpdate_Payload) bool
- func (x *ValorantMatchUpdate_Payload) GetMatchState() *ValorantMatchState
- func (x *ValorantMatchUpdate_Payload) GetPartialUpdates() *ValorantMatchStatePartialUpdates
- func (x *ValorantMatchUpdate_Payload) GetPayload() isValorantMatchUpdate_Payload_Payload
- func (*ValorantMatchUpdate_Payload) ProtoMessage()
- func (x *ValorantMatchUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *ValorantMatchUpdate_Payload) Reset()
- func (x *ValorantMatchUpdate_Payload) String() string
- type ValorantMatchUpdate_Payload_MatchState
- type ValorantMatchUpdate_Payload_PartialUpdates
- type ValorantPlayerCurrentMapState
- func (*ValorantPlayerCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPlayerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPlayerCurrentMapState) EqualVT(that *ValorantPlayerCurrentMapState) bool
- func (x *ValorantPlayerCurrentMapState) GetAbilities() *ValorantAbilitiesState
- func (x *ValorantPlayerCurrentMapState) GetAgentUrn() string
- func (x *ValorantPlayerCurrentMapState) GetPlayerInfo() *ValorantPlayerInfoState
- func (x *ValorantPlayerCurrentMapState) GetPlayerUrn() string
- func (x *ValorantPlayerCurrentMapState) GetStatistics() *ValorantPlayerCurrentMapStatisticsState
- func (*ValorantPlayerCurrentMapState) ProtoMessage()
- func (x *ValorantPlayerCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *ValorantPlayerCurrentMapState) Reset()
- func (x *ValorantPlayerCurrentMapState) String() string
- type ValorantPlayerCurrentMapStatePartialUpdate
- func (*ValorantPlayerCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPlayerCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPlayerCurrentMapStatePartialUpdate) EqualVT(that *ValorantPlayerCurrentMapStatePartialUpdate) bool
- func (x *ValorantPlayerCurrentMapStatePartialUpdate) GetPayload() *ValorantPlayerCurrentMapStatePartialUpdate_Payload
- func (x *ValorantPlayerCurrentMapStatePartialUpdate) GetPlayerUrn() string
- func (*ValorantPlayerCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *ValorantPlayerCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *ValorantPlayerCurrentMapStatePartialUpdate) Reset()
- func (x *ValorantPlayerCurrentMapStatePartialUpdate) String() string
- type ValorantPlayerCurrentMapStatePartialUpdate_Payload
- func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPlayerCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPlayerCurrentMapStatePartialUpdate_Payload) EqualVT(that *ValorantPlayerCurrentMapStatePartialUpdate_Payload) bool
- func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetAbilities() *ValorantAbilitiesState
- func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetPayload() isValorantPlayerCurrentMapStatePartialUpdate_Payload_Payload
- func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetPlayerInfo() *ValorantPlayerInfoState
- func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetStatistics() *ValorantPlayerCurrentMapStatisticsState
- func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) ProtoMessage()
- func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) Reset()
- func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) String() string
- type ValorantPlayerCurrentMapStatePartialUpdate_Payload_Abilities
- type ValorantPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo
- type ValorantPlayerCurrentMapStatePartialUpdate_Payload_Statistics
- type ValorantPlayerCurrentMapStatisticsState
- func (*ValorantPlayerCurrentMapStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPlayerCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPlayerCurrentMapStatisticsState) EqualVT(that *ValorantPlayerCurrentMapStatisticsState) bool
- func (x *ValorantPlayerCurrentMapStatisticsState) GetAssists() uint32
- func (x *ValorantPlayerCurrentMapStatisticsState) GetDeaths() uint32
- func (x *ValorantPlayerCurrentMapStatisticsState) GetKills() uint32
- func (x *ValorantPlayerCurrentMapStatisticsState) GetPlayerUrn() string
- func (*ValorantPlayerCurrentMapStatisticsState) ProtoMessage()
- func (x *ValorantPlayerCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
- func (x *ValorantPlayerCurrentMapStatisticsState) Reset()
- func (x *ValorantPlayerCurrentMapStatisticsState) String() string
- type ValorantPlayerCurrentRoundState
- func (*ValorantPlayerCurrentRoundState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPlayerCurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPlayerCurrentRoundState) EqualVT(that *ValorantPlayerCurrentRoundState) bool
- func (x *ValorantPlayerCurrentRoundState) GetPlayerInfo() *ValorantPlayerInfoState
- func (x *ValorantPlayerCurrentRoundState) GetPlayerUrn() string
- func (x *ValorantPlayerCurrentRoundState) GetPosition() *ValorantPositionState
- func (x *ValorantPlayerCurrentRoundState) GetStatistics() *ValorantPlayerCurrentRoundStatisticsState
- func (x *ValorantPlayerCurrentRoundState) GetWeapons() *ValorantWeaponsState
- func (*ValorantPlayerCurrentRoundState) ProtoMessage()
- func (x *ValorantPlayerCurrentRoundState) ProtoReflect() protoreflect.Message
- func (x *ValorantPlayerCurrentRoundState) Reset()
- func (x *ValorantPlayerCurrentRoundState) String() string
- type ValorantPlayerCurrentRoundStatePartialUpdate
- func (*ValorantPlayerCurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPlayerCurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPlayerCurrentRoundStatePartialUpdate) EqualVT(that *ValorantPlayerCurrentRoundStatePartialUpdate) bool
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate) GetPayload() *ValorantPlayerCurrentRoundStatePartialUpdate_Payload
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate) GetPlayerUrn() string
- func (*ValorantPlayerCurrentRoundStatePartialUpdate) ProtoMessage()
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate) Reset()
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate) String() string
- type ValorantPlayerCurrentRoundStatePartialUpdate_Payload
- func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) EqualVT(that *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) bool
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetPayload() isValorantPlayerCurrentRoundStatePartialUpdate_Payload_Payload
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetPlayerInfo() *ValorantPlayerInfoState
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetPosition() *ValorantPositionState
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetStatistics() *ValorantPlayerCurrentRoundStatisticsState
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetWeapons() *ValorantWeaponsState
- func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) ProtoMessage()
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) Reset()
- func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) String() string
- type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_PlayerInfo
- type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Position
- type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Statistics
- type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Weapons
- type ValorantPlayerCurrentRoundStatisticsState
- func (*ValorantPlayerCurrentRoundStatisticsState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPlayerCurrentRoundStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPlayerCurrentRoundStatisticsState) EqualVT(that *ValorantPlayerCurrentRoundStatisticsState) bool
- func (x *ValorantPlayerCurrentRoundStatisticsState) GetIsAlive() bool
- func (x *ValorantPlayerCurrentRoundStatisticsState) GetPlayerUrn() string
- func (*ValorantPlayerCurrentRoundStatisticsState) ProtoMessage()
- func (x *ValorantPlayerCurrentRoundStatisticsState) ProtoReflect() protoreflect.Message
- func (x *ValorantPlayerCurrentRoundStatisticsState) Reset()
- func (x *ValorantPlayerCurrentRoundStatisticsState) String() string
- type ValorantPlayerInfoState
- func (*ValorantPlayerInfoState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPlayerInfoState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPlayerInfoState) EqualVT(that *ValorantPlayerInfoState) bool
- func (x *ValorantPlayerInfoState) GetExtName() string
- func (x *ValorantPlayerInfoState) GetPlayerUrn() string
- func (x *ValorantPlayerInfoState) GetSlotId() uint32
- func (*ValorantPlayerInfoState) ProtoMessage()
- func (x *ValorantPlayerInfoState) ProtoReflect() protoreflect.Message
- func (x *ValorantPlayerInfoState) Reset()
- func (x *ValorantPlayerInfoState) String() string
- type ValorantPositionState
- func (*ValorantPositionState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPositionState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPositionState) EqualVT(that *ValorantPositionState) bool
- func (x *ValorantPositionState) GetPlayerUrn() string
- func (x *ValorantPositionState) GetX() float32
- func (x *ValorantPositionState) GetY() float32
- func (*ValorantPositionState) ProtoMessage()
- func (x *ValorantPositionState) ProtoReflect() protoreflect.Message
- func (x *ValorantPositionState) Reset()
- func (x *ValorantPositionState) String() string
- type ValorantPreviousRound
- func (*ValorantPreviousRound) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPreviousRound) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPreviousRound) EqualVT(that *ValorantPreviousRound) bool
- func (x *ValorantPreviousRound) GetHomeWon() bool
- func (x *ValorantPreviousRound) GetNumber() uint32
- func (x *ValorantPreviousRound) GetOutcome() ValorantRoundOutcome
- func (*ValorantPreviousRound) ProtoMessage()
- func (x *ValorantPreviousRound) ProtoReflect() protoreflect.Message
- func (x *ValorantPreviousRound) Reset()
- func (x *ValorantPreviousRound) String() string
- type ValorantPreviousRoundsState
- func (*ValorantPreviousRoundsState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantPreviousRoundsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantPreviousRoundsState) EqualVT(that *ValorantPreviousRoundsState) bool
- func (x *ValorantPreviousRoundsState) GetRounds() []*ValorantPreviousRound
- func (*ValorantPreviousRoundsState) ProtoMessage()
- func (x *ValorantPreviousRoundsState) ProtoReflect() protoreflect.Message
- func (x *ValorantPreviousRoundsState) Reset()
- func (x *ValorantPreviousRoundsState) String() string
- type ValorantRoundInfoState
- func (*ValorantRoundInfoState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantRoundInfoState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantRoundInfoState) EqualVT(that *ValorantRoundInfoState) bool
- func (x *ValorantRoundInfoState) GetNumber() uint32
- func (x *ValorantRoundInfoState) GetPhase() ValorantRoundPhase
- func (*ValorantRoundInfoState) ProtoMessage()
- func (x *ValorantRoundInfoState) ProtoReflect() protoreflect.Message
- func (x *ValorantRoundInfoState) Reset()
- func (x *ValorantRoundInfoState) String() string
- type ValorantRoundOutcome
- func (ValorantRoundOutcome) Descriptor() protoreflect.EnumDescriptor
- func (x ValorantRoundOutcome) Enum() *ValorantRoundOutcome
- func (ValorantRoundOutcome) EnumDescriptor() ([]byte, []int)deprecated
- func (x ValorantRoundOutcome) Number() protoreflect.EnumNumber
- func (x ValorantRoundOutcome) String() string
- func (ValorantRoundOutcome) Type() protoreflect.EnumType
- type ValorantRoundPhase
- func (ValorantRoundPhase) Descriptor() protoreflect.EnumDescriptor
- func (x ValorantRoundPhase) Enum() *ValorantRoundPhase
- func (ValorantRoundPhase) EnumDescriptor() ([]byte, []int)deprecated
- func (x ValorantRoundPhase) Number() protoreflect.EnumNumber
- func (x ValorantRoundPhase) String() string
- func (ValorantRoundPhase) Type() protoreflect.EnumType
- type ValorantSide
- func (ValorantSide) Descriptor() protoreflect.EnumDescriptor
- func (x ValorantSide) Enum() *ValorantSide
- func (ValorantSide) EnumDescriptor() ([]byte, []int)deprecated
- func (x ValorantSide) Number() protoreflect.EnumNumber
- func (x ValorantSide) String() string
- func (ValorantSide) Type() protoreflect.EnumType
- type ValorantSpikeState
- func (ValorantSpikeState) Descriptor() protoreflect.EnumDescriptor
- func (x ValorantSpikeState) Enum() *ValorantSpikeState
- func (ValorantSpikeState) EnumDescriptor() ([]byte, []int)deprecated
- func (x ValorantSpikeState) Number() protoreflect.EnumNumber
- func (x ValorantSpikeState) String() string
- func (ValorantSpikeState) Type() protoreflect.EnumType
- type ValorantTeamCurrentMapState
- func (*ValorantTeamCurrentMapState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantTeamCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantTeamCurrentMapState) EqualVT(that *ValorantTeamCurrentMapState) bool
- func (x *ValorantTeamCurrentMapState) GetPlayers() map[string]*ValorantPlayerCurrentMapState
- func (x *ValorantTeamCurrentMapState) GetSide() ValorantSide
- func (x *ValorantTeamCurrentMapState) GetTeamUrn() string
- func (*ValorantTeamCurrentMapState) ProtoMessage()
- func (x *ValorantTeamCurrentMapState) ProtoReflect() protoreflect.Message
- func (x *ValorantTeamCurrentMapState) Reset()
- func (x *ValorantTeamCurrentMapState) String() string
- type ValorantTeamCurrentMapStatePartialUpdate
- func (*ValorantTeamCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantTeamCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantTeamCurrentMapStatePartialUpdate) EqualVT(that *ValorantTeamCurrentMapStatePartialUpdate) bool
- func (x *ValorantTeamCurrentMapStatePartialUpdate) GetPayload() *ValorantTeamCurrentMapStatePartialUpdate_Payload
- func (x *ValorantTeamCurrentMapStatePartialUpdate) GetTeamUrn() string
- func (*ValorantTeamCurrentMapStatePartialUpdate) ProtoMessage()
- func (x *ValorantTeamCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *ValorantTeamCurrentMapStatePartialUpdate) Reset()
- func (x *ValorantTeamCurrentMapStatePartialUpdate) String() string
- type ValorantTeamCurrentMapStatePartialUpdate_Payload
- func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantTeamCurrentMapStatePartialUpdate_Payload) EqualVT(that *ValorantTeamCurrentMapStatePartialUpdate_Payload) bool
- func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) GetPayload() isValorantTeamCurrentMapStatePartialUpdate_Payload_Payload
- func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapPartialUpdate() *ValorantPlayerCurrentMapStatePartialUpdate
- func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapState() *ValorantPlayerCurrentMapState
- func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage()
- func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) Reset()
- func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) String() string
- type ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate
- type ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState
- type ValorantTeamCurrentRoundState
- func (*ValorantTeamCurrentRoundState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantTeamCurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantTeamCurrentRoundState) EqualVT(that *ValorantTeamCurrentRoundState) bool
- func (x *ValorantTeamCurrentRoundState) GetPlayers() map[string]*ValorantPlayerCurrentRoundState
- func (x *ValorantTeamCurrentRoundState) GetSide() ValorantSide
- func (x *ValorantTeamCurrentRoundState) GetTeamUrn() string
- func (*ValorantTeamCurrentRoundState) ProtoMessage()
- func (x *ValorantTeamCurrentRoundState) ProtoReflect() protoreflect.Message
- func (x *ValorantTeamCurrentRoundState) Reset()
- func (x *ValorantTeamCurrentRoundState) String() string
- type ValorantTeamCurrentRoundStatePartialUpdate
- func (*ValorantTeamCurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantTeamCurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantTeamCurrentRoundStatePartialUpdate) EqualVT(that *ValorantTeamCurrentRoundStatePartialUpdate) bool
- func (x *ValorantTeamCurrentRoundStatePartialUpdate) GetPayload() *ValorantTeamCurrentRoundStatePartialUpdate_Payload
- func (x *ValorantTeamCurrentRoundStatePartialUpdate) GetTeamUrn() string
- func (*ValorantTeamCurrentRoundStatePartialUpdate) ProtoMessage()
- func (x *ValorantTeamCurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
- func (x *ValorantTeamCurrentRoundStatePartialUpdate) Reset()
- func (x *ValorantTeamCurrentRoundStatePartialUpdate) String() string
- type ValorantTeamCurrentRoundStatePartialUpdate_Payload
- func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantTeamCurrentRoundStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantTeamCurrentRoundStatePartialUpdate_Payload) EqualVT(that *ValorantTeamCurrentRoundStatePartialUpdate_Payload) bool
- func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) GetPayload() isValorantTeamCurrentRoundStatePartialUpdate_Payload_Payload
- func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) GetPlayerCurrentRoundPartialUpdate() *ValorantPlayerCurrentRoundStatePartialUpdate
- func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) GetPlayerCurrentRoundState() *ValorantPlayerCurrentRoundState
- func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) ProtoMessage()
- func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
- func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) Reset()
- func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) String() string
- type ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundPartialUpdate
- type ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundState
- type ValorantUltimateState
- func (ValorantUltimateState) Descriptor() protoreflect.EnumDescriptor
- func (x ValorantUltimateState) Enum() *ValorantUltimateState
- func (ValorantUltimateState) EnumDescriptor() ([]byte, []int)deprecated
- func (x ValorantUltimateState) Number() protoreflect.EnumNumber
- func (x ValorantUltimateState) String() string
- func (ValorantUltimateState) Type() protoreflect.EnumType
- type ValorantWeapon
- func (*ValorantWeapon) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantWeapon) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantWeapon) EqualVT(that *ValorantWeapon) bool
- func (x *ValorantWeapon) GetId() string
- func (*ValorantWeapon) ProtoMessage()
- func (x *ValorantWeapon) ProtoReflect() protoreflect.Message
- func (x *ValorantWeapon) Reset()
- func (x *ValorantWeapon) String() string
- type ValorantWeaponsState
- func (*ValorantWeaponsState) Descriptor() ([]byte, []int)deprecated
- func (this *ValorantWeaponsState) EqualMessageVT(thatMsg proto.Message) bool
- func (this *ValorantWeaponsState) EqualVT(that *ValorantWeaponsState) bool
- func (x *ValorantWeaponsState) GetPlayerUrn() string
- func (x *ValorantWeaponsState) GetWeapons() []*ValorantWeapon
- func (*ValorantWeaponsState) ProtoMessage()
- func (x *ValorantWeaponsState) ProtoReflect() protoreflect.Message
- func (x *ValorantWeaponsState) Reset()
- func (x *ValorantWeaponsState) String() string
Constants ¶
const ( Bragi_MatchTimeline_FullMethodName = "/bragi.Bragi/MatchTimeline" Bragi_MatchTimelineFeed_FullMethodName = "/bragi.Bragi/MatchTimelineFeed" Bragi_LiveDataFeed_FullMethodName = "/bragi.Bragi/LiveDataFeed" )
Variables ¶
var ( Sport_name = map[int32]string{ 0: "SPORT_UNSPECIFIED", 1: "SPORT_CS2", 2: "SPORT_DOTA2", 3: "SPORT_LOL", 4: "SPORT_VALORANT", 5: "SPORT_RUSH_SOCCER", 6: "SPORT_RUSH_BASKETBALL", } Sport_value = map[string]int32{ "SPORT_UNSPECIFIED": 0, "SPORT_CS2": 1, "SPORT_DOTA2": 2, "SPORT_LOL": 3, "SPORT_VALORANT": 4, "SPORT_RUSH_SOCCER": 5, "SPORT_RUSH_BASKETBALL": 6, } )
Enum value maps for Sport.
var ( BestOfType_name = map[int32]string{ 0: "BEST_OF_TYPE_UNSPECIFIED", 1: "BEST_OF_TYPE_BO1", 2: "BEST_OF_TYPE_BO2", 3: "BEST_OF_TYPE_BO3", 4: "BEST_OF_TYPE_BO4", 5: "BEST_OF_TYPE_BO5", 6: "BEST_OF_TYPE_BO6", 7: "BEST_OF_TYPE_BO7", } BestOfType_value = map[string]int32{ "BEST_OF_TYPE_UNSPECIFIED": 0, "BEST_OF_TYPE_BO1": 1, "BEST_OF_TYPE_BO2": 2, "BEST_OF_TYPE_BO3": 3, "BEST_OF_TYPE_BO4": 4, "BEST_OF_TYPE_BO5": 5, "BEST_OF_TYPE_BO6": 6, "BEST_OF_TYPE_BO7": 7, } )
Enum value maps for BestOfType.
var ( MatchStatusType_name = map[int32]string{ 0: "MATCH_STATUS_TYPE_UNSPECIFIED", 1: "MATCH_STATUS_TYPE_NOT_STARTED", 2: "MATCH_STATUS_TYPE_LIVE", 3: "MATCH_STATUS_TYPE_FINISHED", 4: "MATCH_STATUS_TYPE_CANCELED", 5: "MATCH_STATUS_TYPE_PLACEHOLDER", } MatchStatusType_value = map[string]int32{ "MATCH_STATUS_TYPE_UNSPECIFIED": 0, "MATCH_STATUS_TYPE_NOT_STARTED": 1, "MATCH_STATUS_TYPE_LIVE": 2, "MATCH_STATUS_TYPE_FINISHED": 3, "MATCH_STATUS_TYPE_CANCELED": 4, "MATCH_STATUS_TYPE_PLACEHOLDER": 5, } )
Enum value maps for MatchStatusType.
var ( DataStatus_name = map[int32]string{ 0: "DATA_STATUS_UNSPECIFIED", 1: "DATA_STATUS_DISABLED_DATA", 2: "DATA_STATUS_CORRUPTED_DATA", 3: "DATA_STATUS_VALID_DATA", } DataStatus_value = map[string]int32{ "DATA_STATUS_UNSPECIFIED": 0, "DATA_STATUS_DISABLED_DATA": 1, "DATA_STATUS_CORRUPTED_DATA": 2, "DATA_STATUS_VALID_DATA": 3, } )
Enum value maps for DataStatus.
var ( ControlAnnouncement_ControlAnnouncementType_name = map[int32]string{ 0: "CONTROL_ANNOUNCEMENT_TYPE_UNSPECIFIED", } ControlAnnouncement_ControlAnnouncementType_value = map[string]int32{ "CONTROL_ANNOUNCEMENT_TYPE_UNSPECIFIED": 0, } )
Enum value maps for ControlAnnouncement_ControlAnnouncementType.
var ( ControlErrorAnnouncement_ControlErrorAnnouncementType_name = map[int32]string{ 0: "CONTROL_ERROR_ANNOUNCEMENT_TYPE_UNSPECIFIED", } ControlErrorAnnouncement_ControlErrorAnnouncementType_value = map[string]int32{ "CONTROL_ERROR_ANNOUNCEMENT_TYPE_UNSPECIFIED": 0, } )
Enum value maps for ControlErrorAnnouncement_ControlErrorAnnouncementType.
var ( CS2Side_name = map[int32]string{ 0: "CS2_SIDE_UNSPECIFIED", 1: "CS2_SIDE_COUNTER_TERRORISTS", 2: "CS2_SIDE_TERRORISTS", } CS2Side_value = map[string]int32{ "CS2_SIDE_UNSPECIFIED": 0, "CS2_SIDE_COUNTER_TERRORISTS": 1, "CS2_SIDE_TERRORISTS": 2, } )
Enum value maps for CS2Side.
var ( CS2WinReason_name = map[int32]string{ 0: "CS2_WIN_REASON_UNSPECIFIED", 1: "CS2_WIN_REASON_COUNTER_TERRORISTS_ELIMINATED", 2: "CS2_WIN_REASON_TERRORISTS_ELIMINATED", 3: "CS2_WIN_REASON_EXPLOSION", 4: "CS2_WIN_REASON_DEFUSE", 5: "CS2_WIN_REASON_TIMEOUT", 6: "CS2_WIN_REASON_TARGET_SAVED", } CS2WinReason_value = map[string]int32{ "CS2_WIN_REASON_UNSPECIFIED": 0, "CS2_WIN_REASON_COUNTER_TERRORISTS_ELIMINATED": 1, "CS2_WIN_REASON_TERRORISTS_ELIMINATED": 2, "CS2_WIN_REASON_EXPLOSION": 3, "CS2_WIN_REASON_DEFUSE": 4, "CS2_WIN_REASON_TIMEOUT": 5, "CS2_WIN_REASON_TARGET_SAVED": 6, } )
Enum value maps for CS2WinReason.
var ( CS2RoundStateType_name = map[int32]string{ 0: "CS2_ROUND_STATE_TYPE_UNSPECIFIED", 1: "CS2_ROUND_STATE_TYPE_BUY_TIME", 2: "CS2_ROUND_STATE_TYPE_IN_PROGRESS", 3: "CS2_ROUND_STATE_TYPE_PAUSED", 4: "CS2_ROUND_STATE_TYPE_FINISHED", } CS2RoundStateType_value = map[string]int32{ "CS2_ROUND_STATE_TYPE_UNSPECIFIED": 0, "CS2_ROUND_STATE_TYPE_BUY_TIME": 1, "CS2_ROUND_STATE_TYPE_IN_PROGRESS": 2, "CS2_ROUND_STATE_TYPE_PAUSED": 3, "CS2_ROUND_STATE_TYPE_FINISHED": 4, } )
Enum value maps for CS2RoundStateType.
var ( CS2WeaponType_name = map[int32]string{ 0: "CS2_WEAPON_TYPE_UNSPECIFIED", 1: "CS2_WEAPON_TYPE_PISTOL", 2: "CS2_WEAPON_TYPE_BOMB", 3: "CS2_WEAPON_TYPE_GRENADE", 4: "CS2_WEAPON_TYPE_MACHINE_GUN", 5: "CS2_WEAPON_TYPE_RIFLE", 6: "CS2_WEAPON_TYPE_SHOTGUN", 7: "CS2_WEAPON_TYPE_SNIPER_RIFLE", 8: "CS2_WEAPON_TYPE_SUBMACHINE_GUN", 9: "CS2_WEAPON_TYPE_KNIFE", 10: "CS2_WEAPON_TYPE_DEFUSE_KIT", } CS2WeaponType_value = map[string]int32{ "CS2_WEAPON_TYPE_UNSPECIFIED": 0, "CS2_WEAPON_TYPE_PISTOL": 1, "CS2_WEAPON_TYPE_BOMB": 2, "CS2_WEAPON_TYPE_GRENADE": 3, "CS2_WEAPON_TYPE_MACHINE_GUN": 4, "CS2_WEAPON_TYPE_RIFLE": 5, "CS2_WEAPON_TYPE_SHOTGUN": 6, "CS2_WEAPON_TYPE_SNIPER_RIFLE": 7, "CS2_WEAPON_TYPE_SUBMACHINE_GUN": 8, "CS2_WEAPON_TYPE_KNIFE": 9, "CS2_WEAPON_TYPE_DEFUSE_KIT": 10, } )
Enum value maps for CS2WeaponType.
var ( CS2ItemType_name = map[int32]string{ 0: "CS2_ITEM_TYPE_UNSPECIFIED", 1: "CS2_ITEM_TYPE_PISTOL", 2: "CS2_ITEM_TYPE_BOMB", 3: "CS2_ITEM_TYPE_GRENADE", 4: "CS2_ITEM_TYPE_MACHINE_GUN", 5: "CS2_ITEM_TYPE_RIFLE", 6: "CS2_ITEM_TYPE_SHOTGUN", 7: "CS2_ITEM_TYPE_SNIPER_RIFLE", 8: "CS2_ITEM_TYPE_SUBMACHINE_GUN", 9: "CS2_ITEM_TYPE_KNIFE", 10: "CS2_ITEM_TYPE_DEFUSE_KIT", 11: "CS2_ITEM_TYPE_ARMOR", } CS2ItemType_value = map[string]int32{ "CS2_ITEM_TYPE_UNSPECIFIED": 0, "CS2_ITEM_TYPE_PISTOL": 1, "CS2_ITEM_TYPE_BOMB": 2, "CS2_ITEM_TYPE_GRENADE": 3, "CS2_ITEM_TYPE_MACHINE_GUN": 4, "CS2_ITEM_TYPE_RIFLE": 5, "CS2_ITEM_TYPE_SHOTGUN": 6, "CS2_ITEM_TYPE_SNIPER_RIFLE": 7, "CS2_ITEM_TYPE_SUBMACHINE_GUN": 8, "CS2_ITEM_TYPE_KNIFE": 9, "CS2_ITEM_TYPE_DEFUSE_KIT": 10, "CS2_ITEM_TYPE_ARMOR": 11, } )
Enum value maps for CS2ItemType.
var ( Dota2Faction_name = map[int32]string{ 0: "DOTA2_FACTION_UNSPECIFIED", 1: "DOTA2_FACTION_RADIANT", 2: "DOTA2_FACTION_DIRE", } Dota2Faction_value = map[string]int32{ "DOTA2_FACTION_UNSPECIFIED": 0, "DOTA2_FACTION_RADIANT": 1, "DOTA2_FACTION_DIRE": 2, } )
Enum value maps for Dota2Faction.
var ( Dota2Lane_name = map[int32]string{ 0: "DOTA2_LANE_UNSPECIFIED", 1: "DOTA2_LANE_TOP", 2: "DOTA2_LANE_MID", 3: "DOTA2_LANE_BOT", } Dota2Lane_value = map[string]int32{ "DOTA2_LANE_UNSPECIFIED": 0, "DOTA2_LANE_TOP": 1, "DOTA2_LANE_MID": 2, "DOTA2_LANE_BOT": 3, } )
Enum value maps for Dota2Lane.
var ( Dota2TowerTier_name = map[int32]string{ 0: "DOTA2_TOWER_TIER_UNSPECIFIED", 1: "DOTA2_TOWER_TIER_1", 2: "DOTA2_TOWER_TIER_2", 3: "DOTA2_TOWER_TIER_3", 4: "DOTA2_TOWER_TIER_4", } Dota2TowerTier_value = map[string]int32{ "DOTA2_TOWER_TIER_UNSPECIFIED": 0, "DOTA2_TOWER_TIER_1": 1, "DOTA2_TOWER_TIER_2": 2, "DOTA2_TOWER_TIER_3": 3, "DOTA2_TOWER_TIER_4": 4, } )
Enum value maps for Dota2TowerTier.
var ( Dota2BarrackType_name = map[int32]string{ 0: "DOTA2_BARRACK_TYPE_UNSPECIFIED", 1: "DOTA2_BARRACK_TYPE_RANGED", 2: "DOTA2_BARRACK_TYPE_MELEE", } Dota2BarrackType_value = map[string]int32{ "DOTA2_BARRACK_TYPE_UNSPECIFIED": 0, "DOTA2_BARRACK_TYPE_RANGED": 1, "DOTA2_BARRACK_TYPE_MELEE": 2, } )
Enum value maps for Dota2BarrackType.
var ( Dota2ItemPosition_name = map[int32]string{ 0: "DOTA2_ITEM_POSITION_UNSPECIFIED", 1: "DOTA2_ITEM_POSITION_NEUTRAL", 2: "DOTA2_ITEM_POSITION_STASH0", 3: "DOTA2_ITEM_POSITION_STASH1", 4: "DOTA2_ITEM_POSITION_STASH2", 5: "DOTA2_ITEM_POSITION_STASH3", 6: "DOTA2_ITEM_POSITION_STASH4", 7: "DOTA2_ITEM_POSITION_STASH5", 8: "DOTA2_ITEM_POSITION_TELEPORT", 9: "DOTA2_ITEM_POSITION_SLOT0", 10: "DOTA2_ITEM_POSITION_SLOT1", 11: "DOTA2_ITEM_POSITION_SLOT2", 12: "DOTA2_ITEM_POSITION_SLOT3", 13: "DOTA2_ITEM_POSITION_SLOT4", 14: "DOTA2_ITEM_POSITION_SLOT5", 15: "DOTA2_ITEM_POSITION_SLOT6", 16: "DOTA2_ITEM_POSITION_SLOT7", 17: "DOTA2_ITEM_POSITION_SLOT8", } Dota2ItemPosition_value = map[string]int32{ "DOTA2_ITEM_POSITION_UNSPECIFIED": 0, "DOTA2_ITEM_POSITION_NEUTRAL": 1, "DOTA2_ITEM_POSITION_STASH0": 2, "DOTA2_ITEM_POSITION_STASH1": 3, "DOTA2_ITEM_POSITION_STASH2": 4, "DOTA2_ITEM_POSITION_STASH3": 5, "DOTA2_ITEM_POSITION_STASH4": 6, "DOTA2_ITEM_POSITION_STASH5": 7, "DOTA2_ITEM_POSITION_TELEPORT": 8, "DOTA2_ITEM_POSITION_SLOT0": 9, "DOTA2_ITEM_POSITION_SLOT1": 10, "DOTA2_ITEM_POSITION_SLOT2": 11, "DOTA2_ITEM_POSITION_SLOT3": 12, "DOTA2_ITEM_POSITION_SLOT4": 13, "DOTA2_ITEM_POSITION_SLOT5": 14, "DOTA2_ITEM_POSITION_SLOT6": 15, "DOTA2_ITEM_POSITION_SLOT7": 16, "DOTA2_ITEM_POSITION_SLOT8": 17, } )
Enum value maps for Dota2ItemPosition.
var ( PicksAndBansSelections_TeamType_name = map[int32]string{ 0: "TEAM_TYPE_UNSPECIFIED", 1: "TEAM_TYPE_RADIANT", 2: "TEAM_TYPE_DIRE", } PicksAndBansSelections_TeamType_value = map[string]int32{ "TEAM_TYPE_UNSPECIFIED": 0, "TEAM_TYPE_RADIANT": 1, "TEAM_TYPE_DIRE": 2, } )
Enum value maps for PicksAndBansSelections_TeamType.
var ( PicksAndBansSelections_State_name = map[int32]string{ 0: "STATE_UNSPECIFIED", 1: "STATE_IN_PROGRESS", 2: "STATE_ENDED", } PicksAndBansSelections_State_value = map[string]int32{ "STATE_UNSPECIFIED": 0, "STATE_IN_PROGRESS": 1, "STATE_ENDED": 2, } )
Enum value maps for PicksAndBansSelections_State.
var ( LolFaction_name = map[int32]string{ 0: "LOL_FACTION_UNSPECIFIED", 1: "LOL_FACTION_BLUE", 2: "LOL_FACTION_RED", } LolFaction_value = map[string]int32{ "LOL_FACTION_UNSPECIFIED": 0, "LOL_FACTION_BLUE": 1, "LOL_FACTION_RED": 2, } )
Enum value maps for LolFaction.
var ( LolLane_name = map[int32]string{ 0: "LOL_LANE_UNSPECIFIED", 1: "LOL_LANE_TOP", 2: "LOL_LANE_MID", 3: "LOL_LANE_BOT", } LolLane_value = map[string]int32{ "LOL_LANE_UNSPECIFIED": 0, "LOL_LANE_TOP": 1, "LOL_LANE_MID": 2, "LOL_LANE_BOT": 3, } )
Enum value maps for LolLane.
var ( LolTurretTier_name = map[int32]string{ 0: "LOL_TURRET_TIER_UNSPECIFIED", 1: "LOL_TURRET_TIER_1", 2: "LOL_TURRET_TIER_2", 3: "LOL_TURRET_TIER_3", 4: "LOL_TURRET_TIER_4", } LolTurretTier_value = map[string]int32{ "LOL_TURRET_TIER_UNSPECIFIED": 0, "LOL_TURRET_TIER_1": 1, "LOL_TURRET_TIER_2": 2, "LOL_TURRET_TIER_3": 3, "LOL_TURRET_TIER_4": 4, } )
Enum value maps for LolTurretTier.
var ( RushBasketballEventType_name = map[int32]string{ 0: "RUSH_BASKETBALL_EVENT_TYPE_UNSPECIFIED", 1: "RUSH_BASKETBALL_EVENT_TYPE_THREE_POINTER", 2: "RUSH_BASKETBALL_EVENT_TYPE_TWO_POINTER", 3: "RUSH_BASKETBALL_EVENT_TYPE_FREE_THROW_SUCCESS", 4: "RUSH_BASKETBALL_EVENT_TYPE_FREE_THROW_MISS", 5: "RUSH_BASKETBALL_EVENT_TYPE_FOUL", 6: "RUSH_BASKETBALL_EVENT_TYPE_PERIOD_CHANGE", } RushBasketballEventType_value = map[string]int32{ "RUSH_BASKETBALL_EVENT_TYPE_UNSPECIFIED": 0, "RUSH_BASKETBALL_EVENT_TYPE_THREE_POINTER": 1, "RUSH_BASKETBALL_EVENT_TYPE_TWO_POINTER": 2, "RUSH_BASKETBALL_EVENT_TYPE_FREE_THROW_SUCCESS": 3, "RUSH_BASKETBALL_EVENT_TYPE_FREE_THROW_MISS": 4, "RUSH_BASKETBALL_EVENT_TYPE_FOUL": 5, "RUSH_BASKETBALL_EVENT_TYPE_PERIOD_CHANGE": 6, } )
Enum value maps for RushBasketballEventType.
var ( RushBasketballPeriod_name = map[int32]string{ 0: "RUSH_BASKETBALL_PERIOD_UNSPECIFIED", 1: "RUSH_BASKETBALL_PERIOD_QUARTER_1", 2: "RUSH_BASKETBALL_PERIOD_QUARTER_2", 3: "RUSH_BASKETBALL_PERIOD_QUARTER_3", 4: "RUSH_BASKETBALL_PERIOD_QUARTER_4", 5: "RUSH_BASKETBALL_PERIOD_OVERTIME", 6: "RUSH_BASKETBALL_PERIOD_OVERTIME_1", 7: "RUSH_BASKETBALL_PERIOD_OVERTIME_2", 8: "RUSH_BASKETBALL_PERIOD_OVERTIME_3", 9: "RUSH_BASKETBALL_PERIOD_OVERTIME_4", 10: "RUSH_BASKETBALL_PERIOD_OVERTIME_5", 11: "RUSH_BASKETBALL_PERIOD_OVERTIME_6", 12: "RUSH_BASKETBALL_PERIOD_OVERTIME_7", 13: "RUSH_BASKETBALL_PERIOD_OVERTIME_8", 14: "RUSH_BASKETBALL_PERIOD_OVERTIME_9", 16: "RUSH_BASKETBALL_PERIOD_OVERTIME_10", } RushBasketballPeriod_value = map[string]int32{ "RUSH_BASKETBALL_PERIOD_UNSPECIFIED": 0, "RUSH_BASKETBALL_PERIOD_QUARTER_1": 1, "RUSH_BASKETBALL_PERIOD_QUARTER_2": 2, "RUSH_BASKETBALL_PERIOD_QUARTER_3": 3, "RUSH_BASKETBALL_PERIOD_QUARTER_4": 4, "RUSH_BASKETBALL_PERIOD_OVERTIME": 5, "RUSH_BASKETBALL_PERIOD_OVERTIME_1": 6, "RUSH_BASKETBALL_PERIOD_OVERTIME_2": 7, "RUSH_BASKETBALL_PERIOD_OVERTIME_3": 8, "RUSH_BASKETBALL_PERIOD_OVERTIME_4": 9, "RUSH_BASKETBALL_PERIOD_OVERTIME_5": 10, "RUSH_BASKETBALL_PERIOD_OVERTIME_6": 11, "RUSH_BASKETBALL_PERIOD_OVERTIME_7": 12, "RUSH_BASKETBALL_PERIOD_OVERTIME_8": 13, "RUSH_BASKETBALL_PERIOD_OVERTIME_9": 14, "RUSH_BASKETBALL_PERIOD_OVERTIME_10": 16, } )
Enum value maps for RushBasketballPeriod.
var ( RushSoccerEventType_name = map[int32]string{ 0: "RUSH_SOCCER_EVENT_TYPE_UNSPECIFIED", 1: "RUSH_SOCCER_EVENT_TYPE_GOAL", 2: "RUSH_SOCCER_EVENT_TYPE_PENALTY", 3: "RUSH_SOCCER_EVENT_TYPE_RED_CARD", 4: "RUSH_SOCCER_EVENT_TYPE_YELLOW_CARD", 5: "RUSH_SOCCER_EVENT_TYPE_FREE_KICK", 6: "RUSH_SOCCER_EVENT_TYPE_CORNER_KICK", 7: "RUSH_SOCCER_EVENT_TYPE_PERIOD_CHANGE", } RushSoccerEventType_value = map[string]int32{ "RUSH_SOCCER_EVENT_TYPE_UNSPECIFIED": 0, "RUSH_SOCCER_EVENT_TYPE_GOAL": 1, "RUSH_SOCCER_EVENT_TYPE_PENALTY": 2, "RUSH_SOCCER_EVENT_TYPE_RED_CARD": 3, "RUSH_SOCCER_EVENT_TYPE_YELLOW_CARD": 4, "RUSH_SOCCER_EVENT_TYPE_FREE_KICK": 5, "RUSH_SOCCER_EVENT_TYPE_CORNER_KICK": 6, "RUSH_SOCCER_EVENT_TYPE_PERIOD_CHANGE": 7, } )
Enum value maps for RushSoccerEventType.
var ( RushSoccerPeriod_name = map[int32]string{ 0: "RUSH_SOCCER_PERIOD_UNSPECIFIED", 1: "RUSH_SOCCER_PERIOD_FIRST", 2: "RUSH_SOCCER_PERIOD_SECOND", } RushSoccerPeriod_value = map[string]int32{ "RUSH_SOCCER_PERIOD_UNSPECIFIED": 0, "RUSH_SOCCER_PERIOD_FIRST": 1, "RUSH_SOCCER_PERIOD_SECOND": 2, } )
Enum value maps for RushSoccerPeriod.
var ( ValorantUltimateState_name = map[int32]string{ 0: "VALORANT_ULTIMATE_STATE__UNSPECIFIED", 1: "VALORANT_ULTIMATE_STATE_READY", 2: "VALORANT_ULTIMATE_STATE_NOT_READY", } ValorantUltimateState_value = map[string]int32{ "VALORANT_ULTIMATE_STATE__UNSPECIFIED": 0, "VALORANT_ULTIMATE_STATE_READY": 1, "VALORANT_ULTIMATE_STATE_NOT_READY": 2, } )
Enum value maps for ValorantUltimateState.
var ( ValorantSide_name = map[int32]string{ 0: "VALORANT_SIDE_UNSPECIFIED", 1: "VALORANT_SIDE_DEFENDERS", 2: "VALORANT_SIDE_ATTACKERS", } ValorantSide_value = map[string]int32{ "VALORANT_SIDE_UNSPECIFIED": 0, "VALORANT_SIDE_DEFENDERS": 1, "VALORANT_SIDE_ATTACKERS": 2, } )
Enum value maps for ValorantSide.
var ( ValorantRoundOutcome_name = map[int32]string{ 0: "VALORANT_ROUND_OUTCOME_UNSPECIFIED", 1: "VALORANT_ROUND_OUTCOME_DEFENDERS_WIN_ELIMINATION", 2: "VALORANT_ROUND_OUTCOME_DEFENDERS_WIN_TIMEOUT", 3: "VALORANT_ROUND_OUTCOME_DEFENDERS_WIN_DEFUSE", 4: "VALORANT_ROUND_OUTCOME_ATTACKERS_WIN_ELIMINATION", 5: "VALORANT_ROUND_OUTCOME_ATTACKERS_WIN_EXPLODE", } ValorantRoundOutcome_value = map[string]int32{ "VALORANT_ROUND_OUTCOME_UNSPECIFIED": 0, "VALORANT_ROUND_OUTCOME_DEFENDERS_WIN_ELIMINATION": 1, "VALORANT_ROUND_OUTCOME_DEFENDERS_WIN_TIMEOUT": 2, "VALORANT_ROUND_OUTCOME_DEFENDERS_WIN_DEFUSE": 3, "VALORANT_ROUND_OUTCOME_ATTACKERS_WIN_ELIMINATION": 4, "VALORANT_ROUND_OUTCOME_ATTACKERS_WIN_EXPLODE": 5, } )
Enum value maps for ValorantRoundOutcome.
var ( ValorantRoundPhase_name = map[int32]string{ 0: "VALORANT_ROUND_PHASE_UNSPECIFIED", 1: "VALORANT_ROUND_PHASE_BUY_PHASE", 2: "VALORANT_ROUND_PHASE_RUNNING", 3: "VALORANT_ROUND_PHASE_OVER", } ValorantRoundPhase_value = map[string]int32{ "VALORANT_ROUND_PHASE_UNSPECIFIED": 0, "VALORANT_ROUND_PHASE_BUY_PHASE": 1, "VALORANT_ROUND_PHASE_RUNNING": 2, "VALORANT_ROUND_PHASE_OVER": 3, } )
Enum value maps for ValorantRoundPhase.
var ( ValorantSpikeState_name = map[int32]string{ 0: "VALORANT_SPIKE_STATE_UNSPECIFIED", 1: "VALORANT_SPIKE_STATE_CARRIED", 2: "VALORANT_SPIKE_STATE_DROPPED", 3: "VALORANT_SPIKE_STATE_PLANTING", 4: "VALORANT_SPIKE_STATE_DEFUSING", 5: "VALORANT_SPIKE_STATE_PLANTED", 6: "VALORANT_SPIKE_STATE_EXPLODED", 7: "VALORANT_SPIKE_STATE_DEFUSED", } ValorantSpikeState_value = map[string]int32{ "VALORANT_SPIKE_STATE_UNSPECIFIED": 0, "VALORANT_SPIKE_STATE_CARRIED": 1, "VALORANT_SPIKE_STATE_DROPPED": 2, "VALORANT_SPIKE_STATE_PLANTING": 3, "VALORANT_SPIKE_STATE_DEFUSING": 4, "VALORANT_SPIKE_STATE_PLANTED": 5, "VALORANT_SPIKE_STATE_EXPLODED": 6, "VALORANT_SPIKE_STATE_DEFUSED": 7, } )
Enum value maps for ValorantSpikeState.
var Bragi_ServiceDesc = grpc.ServiceDesc{ ServiceName: "bragi.Bragi", HandlerType: (*BragiServer)(nil), Methods: []grpc.MethodDesc{ { MethodName: "MatchTimeline", Handler: _Bragi_MatchTimeline_Handler, }, }, Streams: []grpc.StreamDesc{ { StreamName: "MatchTimelineFeed", Handler: _Bragi_MatchTimelineFeed_Handler, ServerStreams: true, }, { StreamName: "LiveDataFeed", Handler: _Bragi_LiveDataFeed_Handler, ServerStreams: true, }, }, Metadata: "bragi/bragi_service.proto", }
Bragi_ServiceDesc is the grpc.ServiceDesc for Bragi service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)
var File_bragi_bragi_service_proto protoreflect.FileDescriptor
var File_bragi_common_proto protoreflect.FileDescriptor
var File_bragi_cs2_proto protoreflect.FileDescriptor
var File_bragi_dota2_proto protoreflect.FileDescriptor
var File_bragi_lol_proto protoreflect.FileDescriptor
var File_bragi_rush_basketball_proto protoreflect.FileDescriptor
var File_bragi_rush_soccer_proto protoreflect.FileDescriptor
var File_bragi_valorant_proto protoreflect.FileDescriptor
Functions ¶
func RegisterBragiServer ¶ added in v0.0.5
func RegisterBragiServer(s grpc.ServiceRegistrar, srv BragiServer)
Types ¶
type Announcement ¶ added in v0.0.7
type Announcement struct { CreatedAt *timestamppb.Timestamp `protobuf:"bytes,1,opt,name=created_at,json=createdAt,proto3" json:"created_at,omitempty"` Payload *Announcement_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
Announcement informs consumer about operational situation during match lifetime. Eg. match was postponed, there is a server issue, etc.
func (*Announcement) Descriptor
deprecated
added in
v0.0.7
func (*Announcement) Descriptor() ([]byte, []int)
Deprecated: Use Announcement.ProtoReflect.Descriptor instead.
func (*Announcement) EqualMessageVT ¶ added in v0.2.8
func (this *Announcement) EqualMessageVT(thatMsg proto.Message) bool
func (*Announcement) EqualVT ¶ added in v0.2.8
func (this *Announcement) EqualVT(that *Announcement) bool
func (*Announcement) GetCreatedAt ¶ added in v0.0.7
func (x *Announcement) GetCreatedAt() *timestamppb.Timestamp
func (*Announcement) GetPayload ¶ added in v0.0.7
func (x *Announcement) GetPayload() *Announcement_Payload
func (*Announcement) ProtoMessage ¶ added in v0.0.7
func (*Announcement) ProtoMessage()
func (*Announcement) ProtoReflect ¶ added in v0.0.7
func (x *Announcement) ProtoReflect() protoreflect.Message
func (*Announcement) Reset ¶ added in v0.0.7
func (x *Announcement) Reset()
func (*Announcement) String ¶ added in v0.0.7
func (x *Announcement) String() string
type AnnouncementUpdate ¶ added in v0.0.7
type AnnouncementUpdate struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` Payload *Announcement `protobuf:"bytes,4,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
Append announcement's payload to property announcements array in MatchSnapshot. Each AnnouncementUpdate carries properties "sequence", "timestamp". Replace cached properties "sequence" and "timestamp" in cached MatchSnapshot with values of "sequence", "timestamp" from AnnouncementUpdate after you successfully applied updates.
func (*AnnouncementUpdate) Descriptor
deprecated
added in
v0.0.7
func (*AnnouncementUpdate) Descriptor() ([]byte, []int)
Deprecated: Use AnnouncementUpdate.ProtoReflect.Descriptor instead.
func (*AnnouncementUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *AnnouncementUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*AnnouncementUpdate) EqualVT ¶ added in v0.2.8
func (this *AnnouncementUpdate) EqualVT(that *AnnouncementUpdate) bool
func (*AnnouncementUpdate) GetMatchUrn ¶ added in v0.0.7
func (x *AnnouncementUpdate) GetMatchUrn() string
func (*AnnouncementUpdate) GetPayload ¶ added in v0.0.7
func (x *AnnouncementUpdate) GetPayload() *Announcement
func (*AnnouncementUpdate) GetSequence ¶ added in v0.0.7
func (x *AnnouncementUpdate) GetSequence() uint64
func (*AnnouncementUpdate) GetTimestamp ¶ added in v0.0.7
func (x *AnnouncementUpdate) GetTimestamp() *timestamppb.Timestamp
func (*AnnouncementUpdate) ProtoMessage ¶ added in v0.0.7
func (*AnnouncementUpdate) ProtoMessage()
func (*AnnouncementUpdate) ProtoReflect ¶ added in v0.0.7
func (x *AnnouncementUpdate) ProtoReflect() protoreflect.Message
func (*AnnouncementUpdate) Reset ¶ added in v0.0.7
func (x *AnnouncementUpdate) Reset()
func (*AnnouncementUpdate) String ¶ added in v0.0.7
func (x *AnnouncementUpdate) String() string
type Announcement_Payload ¶ added in v0.0.7
type Announcement_Payload struct { // Types that are valid to be assigned to Payload: // // *Announcement_Payload_Control // *Announcement_Payload_Error Payload isAnnouncement_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*Announcement_Payload) Descriptor
deprecated
added in
v0.0.7
func (*Announcement_Payload) Descriptor() ([]byte, []int)
Deprecated: Use Announcement_Payload.ProtoReflect.Descriptor instead.
func (*Announcement_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *Announcement_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*Announcement_Payload) EqualVT ¶ added in v0.2.8
func (this *Announcement_Payload) EqualVT(that *Announcement_Payload) bool
func (*Announcement_Payload) GetControl ¶ added in v0.0.7
func (x *Announcement_Payload) GetControl() *ControlAnnouncement
func (*Announcement_Payload) GetError ¶ added in v0.0.7
func (x *Announcement_Payload) GetError() *ControlErrorAnnouncement
func (*Announcement_Payload) GetPayload ¶ added in v0.0.7
func (x *Announcement_Payload) GetPayload() isAnnouncement_Payload_Payload
func (*Announcement_Payload) ProtoMessage ¶ added in v0.0.7
func (*Announcement_Payload) ProtoMessage()
func (*Announcement_Payload) ProtoReflect ¶ added in v0.0.7
func (x *Announcement_Payload) ProtoReflect() protoreflect.Message
func (*Announcement_Payload) Reset ¶ added in v0.0.7
func (x *Announcement_Payload) Reset()
func (*Announcement_Payload) String ¶ added in v0.0.7
func (x *Announcement_Payload) String() string
type Announcement_Payload_Control ¶ added in v0.0.7
type Announcement_Payload_Control struct {
Control *ControlAnnouncement `protobuf:"bytes,1,opt,name=control,proto3,oneof"`
}
func (*Announcement_Payload_Control) EqualVT ¶ added in v0.2.8
func (this *Announcement_Payload_Control) EqualVT(thatIface isAnnouncement_Payload_Payload) bool
type Announcement_Payload_Error ¶ added in v0.0.7
type Announcement_Payload_Error struct {
Error *ControlErrorAnnouncement `protobuf:"bytes,2,opt,name=error,proto3,oneof"`
}
func (*Announcement_Payload_Error) EqualVT ¶ added in v0.2.8
func (this *Announcement_Payload_Error) EqualVT(thatIface isAnnouncement_Payload_Payload) bool
type BestOfType ¶
type BestOfType int32
const ( BestOfType_BEST_OF_TYPE_UNSPECIFIED BestOfType = 0 BestOfType_BEST_OF_TYPE_BO1 BestOfType = 1 BestOfType_BEST_OF_TYPE_BO2 BestOfType = 2 BestOfType_BEST_OF_TYPE_BO3 BestOfType = 3 BestOfType_BEST_OF_TYPE_BO4 BestOfType = 4 BestOfType_BEST_OF_TYPE_BO5 BestOfType = 5 BestOfType_BEST_OF_TYPE_BO6 BestOfType = 6 BestOfType_BEST_OF_TYPE_BO7 BestOfType = 7 )
func (BestOfType) Descriptor ¶
func (BestOfType) Descriptor() protoreflect.EnumDescriptor
func (BestOfType) Enum ¶
func (x BestOfType) Enum() *BestOfType
func (BestOfType) EnumDescriptor
deprecated
func (BestOfType) EnumDescriptor() ([]byte, []int)
Deprecated: Use BestOfType.Descriptor instead.
func (BestOfType) Number ¶
func (x BestOfType) Number() protoreflect.EnumNumber
func (BestOfType) String ¶
func (x BestOfType) String() string
func (BestOfType) Type ¶
func (BestOfType) Type() protoreflect.EnumType
type BragiClient ¶ added in v0.0.5
type BragiClient interface { // Matches gRPC unary call returns all planned or currently played matches MatchTimeline(ctx context.Context, in *MatchTimelineRequest, opts ...grpc.CallOption) (*MatchTimelineResponse, error) // The MatchTimelineFeed gRPC stream call provides all upcoming or currently in-progress matches. // It also sends real-time updates when the status of a match changes. // To ensure you have the latest match timeline information, you must remain connected to this stream. // If the connection is lost, you need to reconnect to continue receiving up-to-date match data. MatchTimelineFeed(ctx context.Context, in *MatchTimelineFeedRequest, opts ...grpc.CallOption) (grpc.ServerStreamingClient[MatchTimelineFeedMessage], error) // LiveDataFeed gRPC stream returning LiveDataFeedMessage one direction stream LiveDataFeed(ctx context.Context, in *LiveDataFeedRequest, opts ...grpc.CallOption) (grpc.ServerStreamingClient[LiveDataFeedMessage], error) }
BragiClient is the client API for Bragi service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
func NewBragiClient ¶ added in v0.0.5
func NewBragiClient(cc grpc.ClientConnInterface) BragiClient
type BragiServer ¶ added in v0.0.5
type BragiServer interface { // Matches gRPC unary call returns all planned or currently played matches MatchTimeline(context.Context, *MatchTimelineRequest) (*MatchTimelineResponse, error) // The MatchTimelineFeed gRPC stream call provides all upcoming or currently in-progress matches. // It also sends real-time updates when the status of a match changes. // To ensure you have the latest match timeline information, you must remain connected to this stream. // If the connection is lost, you need to reconnect to continue receiving up-to-date match data. MatchTimelineFeed(*MatchTimelineFeedRequest, grpc.ServerStreamingServer[MatchTimelineFeedMessage]) error // LiveDataFeed gRPC stream returning LiveDataFeedMessage one direction stream LiveDataFeed(*LiveDataFeedRequest, grpc.ServerStreamingServer[LiveDataFeedMessage]) error // contains filtered or unexported methods }
BragiServer is the server API for Bragi service. All implementations must embed UnimplementedBragiServer for forward compatibility.
type Bragi_LiveDataFeedClient ¶ added in v0.0.5
type Bragi_LiveDataFeedClient = grpc.ServerStreamingClient[LiveDataFeedMessage]
This type alias is provided for backwards compatibility with existing code that references the prior non-generic stream type by name.
type Bragi_LiveDataFeedServer ¶ added in v0.0.5
type Bragi_LiveDataFeedServer = grpc.ServerStreamingServer[LiveDataFeedMessage]
This type alias is provided for backwards compatibility with existing code that references the prior non-generic stream type by name.
type Bragi_MatchTimelineFeedClient ¶ added in v0.2.2
type Bragi_MatchTimelineFeedClient = grpc.ServerStreamingClient[MatchTimelineFeedMessage]
This type alias is provided for backwards compatibility with existing code that references the prior non-generic stream type by name.
type Bragi_MatchTimelineFeedServer ¶ added in v0.2.2
type Bragi_MatchTimelineFeedServer = grpc.ServerStreamingServer[MatchTimelineFeedMessage]
This type alias is provided for backwards compatibility with existing code that references the prior non-generic stream type by name.
type CS2BombCarriedState ¶ added in v0.1.8
type CS2BombCarriedState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Position *CS2Position `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"` // contains filtered or unexported fields }
func (*CS2BombCarriedState) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombCarriedState) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombCarriedState.ProtoReflect.Descriptor instead.
func (*CS2BombCarriedState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombCarriedState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombCarriedState) EqualVT ¶ added in v0.2.8
func (this *CS2BombCarriedState) EqualVT(that *CS2BombCarriedState) bool
func (*CS2BombCarriedState) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2BombCarriedState) GetPlayerUrn() string
func (*CS2BombCarriedState) GetPosition ¶ added in v0.1.8
func (x *CS2BombCarriedState) GetPosition() *CS2Position
func (*CS2BombCarriedState) ProtoMessage ¶ added in v0.1.8
func (*CS2BombCarriedState) ProtoMessage()
func (*CS2BombCarriedState) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombCarriedState) ProtoReflect() protoreflect.Message
func (*CS2BombCarriedState) Reset ¶ added in v0.1.8
func (x *CS2BombCarriedState) Reset()
func (*CS2BombCarriedState) String ¶ added in v0.1.8
func (x *CS2BombCarriedState) String() string
type CS2BombDefuseStarted ¶ added in v0.1.8
type CS2BombDefuseStarted struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` PlayerUrn string `protobuf:"bytes,4,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,5,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` // contains filtered or unexported fields }
func (*CS2BombDefuseStarted) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombDefuseStarted) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombDefuseStarted.ProtoReflect.Descriptor instead.
func (*CS2BombDefuseStarted) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombDefuseStarted) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombDefuseStarted) EqualVT ¶ added in v0.2.8
func (this *CS2BombDefuseStarted) EqualVT(that *CS2BombDefuseStarted) bool
func (*CS2BombDefuseStarted) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2BombDefuseStarted) GetCurrentRoundNumber() uint32
func (*CS2BombDefuseStarted) GetMapTime ¶ added in v0.1.8
func (x *CS2BombDefuseStarted) GetMapTime() *durationpb.Duration
func (*CS2BombDefuseStarted) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2BombDefuseStarted) GetPlayerUrn() string
func (*CS2BombDefuseStarted) GetTeamUrn ¶ added in v0.1.8
func (x *CS2BombDefuseStarted) GetTeamUrn() string
func (*CS2BombDefuseStarted) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2BombDefuseStarted) GetTimeRemaining() *durationpb.Duration
func (*CS2BombDefuseStarted) ProtoMessage ¶ added in v0.1.8
func (*CS2BombDefuseStarted) ProtoMessage()
func (*CS2BombDefuseStarted) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombDefuseStarted) ProtoReflect() protoreflect.Message
func (*CS2BombDefuseStarted) Reset ¶ added in v0.1.8
func (x *CS2BombDefuseStarted) Reset()
func (*CS2BombDefuseStarted) String ¶ added in v0.1.8
func (x *CS2BombDefuseStarted) String() string
type CS2BombDefused ¶ added in v0.1.8
type CS2BombDefused struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` PlayerUrn string `protobuf:"bytes,4,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,5,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` // contains filtered or unexported fields }
func (*CS2BombDefused) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombDefused) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombDefused.ProtoReflect.Descriptor instead.
func (*CS2BombDefused) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombDefused) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombDefused) EqualVT ¶ added in v0.2.8
func (this *CS2BombDefused) EqualVT(that *CS2BombDefused) bool
func (*CS2BombDefused) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2BombDefused) GetCurrentRoundNumber() uint32
func (*CS2BombDefused) GetMapTime ¶ added in v0.1.8
func (x *CS2BombDefused) GetMapTime() *durationpb.Duration
func (*CS2BombDefused) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2BombDefused) GetPlayerUrn() string
func (*CS2BombDefused) GetTeamUrn ¶ added in v0.1.8
func (x *CS2BombDefused) GetTeamUrn() string
func (*CS2BombDefused) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2BombDefused) GetTimeRemaining() *durationpb.Duration
func (*CS2BombDefused) ProtoMessage ¶ added in v0.1.8
func (*CS2BombDefused) ProtoMessage()
func (*CS2BombDefused) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombDefused) ProtoReflect() protoreflect.Message
func (*CS2BombDefused) Reset ¶ added in v0.1.8
func (x *CS2BombDefused) Reset()
func (*CS2BombDefused) String ¶ added in v0.1.8
func (x *CS2BombDefused) String() string
type CS2BombDefusedState ¶ added in v0.1.8
type CS2BombDefusedState struct { DefusedByPlayerUrn string `protobuf:"bytes,1,opt,name=defused_by_player_urn,json=defusedByPlayerUrn,proto3" json:"defused_by_player_urn,omitempty"` Position *CS2Position `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"` DefusedAt *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=defused_at,json=defusedAt,proto3" json:"defused_at,omitempty"` // contains filtered or unexported fields }
func (*CS2BombDefusedState) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombDefusedState) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombDefusedState.ProtoReflect.Descriptor instead.
func (*CS2BombDefusedState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombDefusedState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombDefusedState) EqualVT ¶ added in v0.2.8
func (this *CS2BombDefusedState) EqualVT(that *CS2BombDefusedState) bool
func (*CS2BombDefusedState) GetDefusedAt ¶ added in v0.1.8
func (x *CS2BombDefusedState) GetDefusedAt() *timestamppb.Timestamp
func (*CS2BombDefusedState) GetDefusedByPlayerUrn ¶ added in v0.1.8
func (x *CS2BombDefusedState) GetDefusedByPlayerUrn() string
func (*CS2BombDefusedState) GetPosition ¶ added in v0.1.8
func (x *CS2BombDefusedState) GetPosition() *CS2Position
func (*CS2BombDefusedState) ProtoMessage ¶ added in v0.1.8
func (*CS2BombDefusedState) ProtoMessage()
func (*CS2BombDefusedState) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombDefusedState) ProtoReflect() protoreflect.Message
func (*CS2BombDefusedState) Reset ¶ added in v0.1.8
func (x *CS2BombDefusedState) Reset()
func (*CS2BombDefusedState) String ¶ added in v0.1.8
func (x *CS2BombDefusedState) String() string
type CS2BombDefusingState ¶ added in v0.1.8
type CS2BombDefusingState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Position *CS2Position `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"` Countdown *durationpb.Duration `protobuf:"bytes,3,opt,name=countdown,proto3" json:"countdown,omitempty"` DefuseStartedAt *timestamppb.Timestamp `protobuf:"bytes,4,opt,name=defuse_started_at,json=defuseStartedAt,proto3" json:"defuse_started_at,omitempty"` // contains filtered or unexported fields }
func (*CS2BombDefusingState) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombDefusingState) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombDefusingState.ProtoReflect.Descriptor instead.
func (*CS2BombDefusingState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombDefusingState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombDefusingState) EqualVT ¶ added in v0.2.8
func (this *CS2BombDefusingState) EqualVT(that *CS2BombDefusingState) bool
func (*CS2BombDefusingState) GetCountdown ¶ added in v0.1.8
func (x *CS2BombDefusingState) GetCountdown() *durationpb.Duration
func (*CS2BombDefusingState) GetDefuseStartedAt ¶ added in v0.1.8
func (x *CS2BombDefusingState) GetDefuseStartedAt() *timestamppb.Timestamp
func (*CS2BombDefusingState) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2BombDefusingState) GetPlayerUrn() string
func (*CS2BombDefusingState) GetPosition ¶ added in v0.1.8
func (x *CS2BombDefusingState) GetPosition() *CS2Position
func (*CS2BombDefusingState) ProtoMessage ¶ added in v0.1.8
func (*CS2BombDefusingState) ProtoMessage()
func (*CS2BombDefusingState) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombDefusingState) ProtoReflect() protoreflect.Message
func (*CS2BombDefusingState) Reset ¶ added in v0.1.8
func (x *CS2BombDefusingState) Reset()
func (*CS2BombDefusingState) String ¶ added in v0.1.8
func (x *CS2BombDefusingState) String() string
type CS2BombDroppedState ¶ added in v0.1.8
type CS2BombDroppedState struct { DroppedByPlayerUrn string `protobuf:"bytes,1,opt,name=dropped_by_player_urn,json=droppedByPlayerUrn,proto3" json:"dropped_by_player_urn,omitempty"` Position *CS2Position `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"` // contains filtered or unexported fields }
func (*CS2BombDroppedState) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombDroppedState) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombDroppedState.ProtoReflect.Descriptor instead.
func (*CS2BombDroppedState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombDroppedState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombDroppedState) EqualVT ¶ added in v0.2.8
func (this *CS2BombDroppedState) EqualVT(that *CS2BombDroppedState) bool
func (*CS2BombDroppedState) GetDroppedByPlayerUrn ¶ added in v0.1.8
func (x *CS2BombDroppedState) GetDroppedByPlayerUrn() string
func (*CS2BombDroppedState) GetPosition ¶ added in v0.1.8
func (x *CS2BombDroppedState) GetPosition() *CS2Position
func (*CS2BombDroppedState) ProtoMessage ¶ added in v0.1.8
func (*CS2BombDroppedState) ProtoMessage()
func (*CS2BombDroppedState) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombDroppedState) ProtoReflect() protoreflect.Message
func (*CS2BombDroppedState) Reset ¶ added in v0.1.8
func (x *CS2BombDroppedState) Reset()
func (*CS2BombDroppedState) String ¶ added in v0.1.8
func (x *CS2BombDroppedState) String() string
type CS2BombExploded ¶ added in v0.1.8
type CS2BombExploded struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` // contains filtered or unexported fields }
func (*CS2BombExploded) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombExploded) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombExploded.ProtoReflect.Descriptor instead.
func (*CS2BombExploded) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombExploded) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombExploded) EqualVT ¶ added in v0.2.8
func (this *CS2BombExploded) EqualVT(that *CS2BombExploded) bool
func (*CS2BombExploded) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2BombExploded) GetCurrentRoundNumber() uint32
func (*CS2BombExploded) GetMapTime ¶ added in v0.1.8
func (x *CS2BombExploded) GetMapTime() *durationpb.Duration
func (*CS2BombExploded) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2BombExploded) GetTimeRemaining() *durationpb.Duration
func (*CS2BombExploded) ProtoMessage ¶ added in v0.1.8
func (*CS2BombExploded) ProtoMessage()
func (*CS2BombExploded) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombExploded) ProtoReflect() protoreflect.Message
func (*CS2BombExploded) Reset ¶ added in v0.1.8
func (x *CS2BombExploded) Reset()
func (*CS2BombExploded) String ¶ added in v0.1.8
func (x *CS2BombExploded) String() string
type CS2BombExplodedState ¶ added in v0.1.8
type CS2BombExplodedState struct { Position *CS2Position `protobuf:"bytes,1,opt,name=position,proto3" json:"position,omitempty"` ExplodedAt *timestamppb.Timestamp `protobuf:"bytes,2,opt,name=exploded_at,json=explodedAt,proto3" json:"exploded_at,omitempty"` // contains filtered or unexported fields }
func (*CS2BombExplodedState) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombExplodedState) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombExplodedState.ProtoReflect.Descriptor instead.
func (*CS2BombExplodedState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombExplodedState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombExplodedState) EqualVT ¶ added in v0.2.8
func (this *CS2BombExplodedState) EqualVT(that *CS2BombExplodedState) bool
func (*CS2BombExplodedState) GetExplodedAt ¶ added in v0.1.8
func (x *CS2BombExplodedState) GetExplodedAt() *timestamppb.Timestamp
func (*CS2BombExplodedState) GetPosition ¶ added in v0.1.8
func (x *CS2BombExplodedState) GetPosition() *CS2Position
func (*CS2BombExplodedState) ProtoMessage ¶ added in v0.1.8
func (*CS2BombExplodedState) ProtoMessage()
func (*CS2BombExplodedState) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombExplodedState) ProtoReflect() protoreflect.Message
func (*CS2BombExplodedState) Reset ¶ added in v0.1.8
func (x *CS2BombExplodedState) Reset()
func (*CS2BombExplodedState) String ¶ added in v0.1.8
func (x *CS2BombExplodedState) String() string
type CS2BombPlantStarted ¶ added in v0.1.8
type CS2BombPlantStarted struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` PlayerUrn string `protobuf:"bytes,4,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,5,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` // contains filtered or unexported fields }
func (*CS2BombPlantStarted) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombPlantStarted) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombPlantStarted.ProtoReflect.Descriptor instead.
func (*CS2BombPlantStarted) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombPlantStarted) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombPlantStarted) EqualVT ¶ added in v0.2.8
func (this *CS2BombPlantStarted) EqualVT(that *CS2BombPlantStarted) bool
func (*CS2BombPlantStarted) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2BombPlantStarted) GetCurrentRoundNumber() uint32
func (*CS2BombPlantStarted) GetMapTime ¶ added in v0.1.8
func (x *CS2BombPlantStarted) GetMapTime() *durationpb.Duration
func (*CS2BombPlantStarted) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2BombPlantStarted) GetPlayerUrn() string
func (*CS2BombPlantStarted) GetTeamUrn ¶ added in v0.1.8
func (x *CS2BombPlantStarted) GetTeamUrn() string
func (*CS2BombPlantStarted) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2BombPlantStarted) GetTimeRemaining() *durationpb.Duration
func (*CS2BombPlantStarted) ProtoMessage ¶ added in v0.1.8
func (*CS2BombPlantStarted) ProtoMessage()
func (*CS2BombPlantStarted) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombPlantStarted) ProtoReflect() protoreflect.Message
func (*CS2BombPlantStarted) Reset ¶ added in v0.1.8
func (x *CS2BombPlantStarted) Reset()
func (*CS2BombPlantStarted) String ¶ added in v0.1.8
func (x *CS2BombPlantStarted) String() string
type CS2BombPlanted ¶ added in v0.1.8
type CS2BombPlanted struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` PlayerUrn string `protobuf:"bytes,4,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,5,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` BombSite string `protobuf:"bytes,6,opt,name=bomb_site,json=bombSite,proto3" json:"bomb_site,omitempty"` // contains filtered or unexported fields }
func (*CS2BombPlanted) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombPlanted) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombPlanted.ProtoReflect.Descriptor instead.
func (*CS2BombPlanted) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombPlanted) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombPlanted) EqualVT ¶ added in v0.2.8
func (this *CS2BombPlanted) EqualVT(that *CS2BombPlanted) bool
func (*CS2BombPlanted) GetBombSite ¶ added in v0.2.10
func (x *CS2BombPlanted) GetBombSite() string
func (*CS2BombPlanted) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2BombPlanted) GetCurrentRoundNumber() uint32
func (*CS2BombPlanted) GetMapTime ¶ added in v0.1.8
func (x *CS2BombPlanted) GetMapTime() *durationpb.Duration
func (*CS2BombPlanted) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2BombPlanted) GetPlayerUrn() string
func (*CS2BombPlanted) GetTeamUrn ¶ added in v0.1.8
func (x *CS2BombPlanted) GetTeamUrn() string
func (*CS2BombPlanted) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2BombPlanted) GetTimeRemaining() *durationpb.Duration
func (*CS2BombPlanted) ProtoMessage ¶ added in v0.1.8
func (*CS2BombPlanted) ProtoMessage()
func (*CS2BombPlanted) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombPlanted) ProtoReflect() protoreflect.Message
func (*CS2BombPlanted) Reset ¶ added in v0.1.8
func (x *CS2BombPlanted) Reset()
func (*CS2BombPlanted) String ¶ added in v0.1.8
func (x *CS2BombPlanted) String() string
type CS2BombPlantedState ¶ added in v0.1.8
type CS2BombPlantedState struct { PlantedByPlayerUrn string `protobuf:"bytes,1,opt,name=planted_by_player_urn,json=plantedByPlayerUrn,proto3" json:"planted_by_player_urn,omitempty"` Position *CS2Position `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"` PlantedAt *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=planted_at,json=plantedAt,proto3" json:"planted_at,omitempty"` Countdown *durationpb.Duration `protobuf:"bytes,4,opt,name=countdown,proto3" json:"countdown,omitempty"` // contains filtered or unexported fields }
func (*CS2BombPlantedState) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombPlantedState) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombPlantedState.ProtoReflect.Descriptor instead.
func (*CS2BombPlantedState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombPlantedState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombPlantedState) EqualVT ¶ added in v0.2.8
func (this *CS2BombPlantedState) EqualVT(that *CS2BombPlantedState) bool
func (*CS2BombPlantedState) GetCountdown ¶ added in v0.1.8
func (x *CS2BombPlantedState) GetCountdown() *durationpb.Duration
func (*CS2BombPlantedState) GetPlantedAt ¶ added in v0.1.8
func (x *CS2BombPlantedState) GetPlantedAt() *timestamppb.Timestamp
func (*CS2BombPlantedState) GetPlantedByPlayerUrn ¶ added in v0.1.8
func (x *CS2BombPlantedState) GetPlantedByPlayerUrn() string
func (*CS2BombPlantedState) GetPosition ¶ added in v0.1.8
func (x *CS2BombPlantedState) GetPosition() *CS2Position
func (*CS2BombPlantedState) ProtoMessage ¶ added in v0.1.8
func (*CS2BombPlantedState) ProtoMessage()
func (*CS2BombPlantedState) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombPlantedState) ProtoReflect() protoreflect.Message
func (*CS2BombPlantedState) Reset ¶ added in v0.1.8
func (x *CS2BombPlantedState) Reset()
func (*CS2BombPlantedState) String ¶ added in v0.1.8
func (x *CS2BombPlantedState) String() string
type CS2BombPlantingState ¶ added in v0.1.8
type CS2BombPlantingState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Position *CS2Position `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"` Countdown *durationpb.Duration `protobuf:"bytes,3,opt,name=countdown,proto3" json:"countdown,omitempty"` // contains filtered or unexported fields }
func (*CS2BombPlantingState) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombPlantingState) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombPlantingState.ProtoReflect.Descriptor instead.
func (*CS2BombPlantingState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombPlantingState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombPlantingState) EqualVT ¶ added in v0.2.8
func (this *CS2BombPlantingState) EqualVT(that *CS2BombPlantingState) bool
func (*CS2BombPlantingState) GetCountdown ¶ added in v0.1.8
func (x *CS2BombPlantingState) GetCountdown() *durationpb.Duration
func (*CS2BombPlantingState) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2BombPlantingState) GetPlayerUrn() string
func (*CS2BombPlantingState) GetPosition ¶ added in v0.1.8
func (x *CS2BombPlantingState) GetPosition() *CS2Position
func (*CS2BombPlantingState) ProtoMessage ¶ added in v0.1.8
func (*CS2BombPlantingState) ProtoMessage()
func (*CS2BombPlantingState) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombPlantingState) ProtoReflect() protoreflect.Message
func (*CS2BombPlantingState) Reset ¶ added in v0.1.8
func (x *CS2BombPlantingState) Reset()
func (*CS2BombPlantingState) String ¶ added in v0.1.8
func (x *CS2BombPlantingState) String() string
type CS2BombState ¶ added in v0.1.8
type CS2BombState struct { // Types that are valid to be assigned to Payload: // // *CS2BombState_Carried // *CS2BombState_Dropped // *CS2BombState_Planting // *CS2BombState_Planted // *CS2BombState_Defusing // *CS2BombState_Defused // *CS2BombState_Exploded Payload isCS2BombState_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*CS2BombState) Descriptor
deprecated
added in
v0.1.8
func (*CS2BombState) Descriptor() ([]byte, []int)
Deprecated: Use CS2BombState.ProtoReflect.Descriptor instead.
func (*CS2BombState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2BombState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2BombState) EqualVT ¶ added in v0.2.8
func (this *CS2BombState) EqualVT(that *CS2BombState) bool
func (*CS2BombState) GetCarried ¶ added in v0.1.8
func (x *CS2BombState) GetCarried() *CS2BombCarriedState
func (*CS2BombState) GetDefused ¶ added in v0.1.8
func (x *CS2BombState) GetDefused() *CS2BombDefusedState
func (*CS2BombState) GetDefusing ¶ added in v0.1.8
func (x *CS2BombState) GetDefusing() *CS2BombDefusingState
func (*CS2BombState) GetDropped ¶ added in v0.1.8
func (x *CS2BombState) GetDropped() *CS2BombDroppedState
func (*CS2BombState) GetExploded ¶ added in v0.1.8
func (x *CS2BombState) GetExploded() *CS2BombExplodedState
func (*CS2BombState) GetPayload ¶ added in v0.1.8
func (x *CS2BombState) GetPayload() isCS2BombState_Payload
func (*CS2BombState) GetPlanted ¶ added in v0.1.8
func (x *CS2BombState) GetPlanted() *CS2BombPlantedState
func (*CS2BombState) GetPlanting ¶ added in v0.1.8
func (x *CS2BombState) GetPlanting() *CS2BombPlantingState
func (*CS2BombState) ProtoMessage ¶ added in v0.1.8
func (*CS2BombState) ProtoMessage()
func (*CS2BombState) ProtoReflect ¶ added in v0.1.8
func (x *CS2BombState) ProtoReflect() protoreflect.Message
func (*CS2BombState) Reset ¶ added in v0.1.8
func (x *CS2BombState) Reset()
func (*CS2BombState) String ¶ added in v0.1.8
func (x *CS2BombState) String() string
type CS2BombState_Carried ¶ added in v0.1.8
type CS2BombState_Carried struct {
Carried *CS2BombCarriedState `protobuf:"bytes,1,opt,name=carried,proto3,oneof"`
}
func (*CS2BombState_Carried) EqualVT ¶ added in v0.2.8
func (this *CS2BombState_Carried) EqualVT(thatIface isCS2BombState_Payload) bool
type CS2BombState_Defused ¶ added in v0.1.8
type CS2BombState_Defused struct {
Defused *CS2BombDefusedState `protobuf:"bytes,6,opt,name=defused,proto3,oneof"`
}
func (*CS2BombState_Defused) EqualVT ¶ added in v0.2.8
func (this *CS2BombState_Defused) EqualVT(thatIface isCS2BombState_Payload) bool
type CS2BombState_Defusing ¶ added in v0.1.8
type CS2BombState_Defusing struct {
Defusing *CS2BombDefusingState `protobuf:"bytes,5,opt,name=defusing,proto3,oneof"`
}
func (*CS2BombState_Defusing) EqualVT ¶ added in v0.2.8
func (this *CS2BombState_Defusing) EqualVT(thatIface isCS2BombState_Payload) bool
type CS2BombState_Dropped ¶ added in v0.1.8
type CS2BombState_Dropped struct {
Dropped *CS2BombDroppedState `protobuf:"bytes,2,opt,name=dropped,proto3,oneof"`
}
func (*CS2BombState_Dropped) EqualVT ¶ added in v0.2.8
func (this *CS2BombState_Dropped) EqualVT(thatIface isCS2BombState_Payload) bool
type CS2BombState_Exploded ¶ added in v0.1.8
type CS2BombState_Exploded struct {
Exploded *CS2BombExplodedState `protobuf:"bytes,7,opt,name=exploded,proto3,oneof"`
}
func (*CS2BombState_Exploded) EqualVT ¶ added in v0.2.8
func (this *CS2BombState_Exploded) EqualVT(thatIface isCS2BombState_Payload) bool
type CS2BombState_Planted ¶ added in v0.1.8
type CS2BombState_Planted struct {
Planted *CS2BombPlantedState `protobuf:"bytes,4,opt,name=planted,proto3,oneof"`
}
func (*CS2BombState_Planted) EqualVT ¶ added in v0.2.8
func (this *CS2BombState_Planted) EqualVT(thatIface isCS2BombState_Payload) bool
type CS2BombState_Planting ¶ added in v0.1.8
type CS2BombState_Planting struct {
Planting *CS2BombPlantingState `protobuf:"bytes,3,opt,name=planting,proto3,oneof"`
}
func (*CS2BombState_Planting) EqualVT ¶ added in v0.2.8
func (this *CS2BombState_Planting) EqualVT(thatIface isCS2BombState_Payload) bool
type CS2CurrentMapState ¶ added in v0.1.8
type CS2CurrentMapState struct { MapOrder uint32 `protobuf:"varint,1,opt,name=map_order,json=mapOrder,proto3" json:"map_order,omitempty"` Info *CS2MapInfoState `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"` Score *CS2MapScoreState `protobuf:"bytes,3,opt,name=score,proto3" json:"score,omitempty"` CurrentRoundState *CS2CurrentRoundState `protobuf:"bytes,4,opt,name=current_round_state,json=currentRoundState,proto3" json:"current_round_state,omitempty"` PreviousRoundStates []*CS2PreviousRoundState `protobuf:"bytes,5,rep,name=previous_round_states,json=previousRoundStates,proto3" json:"previous_round_states,omitempty"` //this property is updated only when whole CS2MapState update is received TeamMapStates map[string]*CS2TeamMapState `` // keys are type of team_urn /* 176-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2CurrentMapState) Descriptor
deprecated
added in
v0.1.8
func (*CS2CurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use CS2CurrentMapState.ProtoReflect.Descriptor instead.
func (*CS2CurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2CurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2CurrentMapState) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentMapState) EqualVT(that *CS2CurrentMapState) bool
func (*CS2CurrentMapState) GetCurrentRoundState ¶ added in v0.1.8
func (x *CS2CurrentMapState) GetCurrentRoundState() *CS2CurrentRoundState
func (*CS2CurrentMapState) GetInfo ¶ added in v0.1.8
func (x *CS2CurrentMapState) GetInfo() *CS2MapInfoState
func (*CS2CurrentMapState) GetMapOrder ¶ added in v0.1.8
func (x *CS2CurrentMapState) GetMapOrder() uint32
func (*CS2CurrentMapState) GetPreviousRoundStates ¶ added in v0.1.8
func (x *CS2CurrentMapState) GetPreviousRoundStates() []*CS2PreviousRoundState
func (*CS2CurrentMapState) GetScore ¶ added in v0.1.8
func (x *CS2CurrentMapState) GetScore() *CS2MapScoreState
func (*CS2CurrentMapState) GetTeamMapStates ¶ added in v0.1.8
func (x *CS2CurrentMapState) GetTeamMapStates() map[string]*CS2TeamMapState
func (*CS2CurrentMapState) ProtoMessage ¶ added in v0.1.8
func (*CS2CurrentMapState) ProtoMessage()
func (*CS2CurrentMapState) ProtoReflect ¶ added in v0.1.8
func (x *CS2CurrentMapState) ProtoReflect() protoreflect.Message
func (*CS2CurrentMapState) Reset ¶ added in v0.1.8
func (x *CS2CurrentMapState) Reset()
func (*CS2CurrentMapState) String ¶ added in v0.1.8
func (x *CS2CurrentMapState) String() string
type CS2CurrentMapStatePartialUpdate ¶ added in v0.1.8
type CS2CurrentMapStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *CS2CurrentMapStatePartialUpdate_Info // *CS2CurrentMapStatePartialUpdate_Score // *CS2CurrentMapStatePartialUpdate_CurrentRoundState // *CS2CurrentMapStatePartialUpdate_CurrentRoundStatePartialUpdate // *CS2CurrentMapStatePartialUpdate_TeamMapStatesPartialUpdate Update isCS2CurrentMapStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*CS2CurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.8
func (*CS2CurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use CS2CurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*CS2CurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *CS2CurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2CurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentMapStatePartialUpdate) EqualVT(that *CS2CurrentMapStatePartialUpdate) bool
func (*CS2CurrentMapStatePartialUpdate) GetCurrentRoundState ¶ added in v0.1.8
func (x *CS2CurrentMapStatePartialUpdate) GetCurrentRoundState() *CS2CurrentRoundState
func (*CS2CurrentMapStatePartialUpdate) GetCurrentRoundStatePartialUpdate ¶ added in v0.1.8
func (x *CS2CurrentMapStatePartialUpdate) GetCurrentRoundStatePartialUpdate() *CS2CurrentRoundStatePartialUpdate
func (*CS2CurrentMapStatePartialUpdate) GetInfo ¶ added in v0.1.8
func (x *CS2CurrentMapStatePartialUpdate) GetInfo() *CS2MapInfoState
func (*CS2CurrentMapStatePartialUpdate) GetScore ¶ added in v0.1.8
func (x *CS2CurrentMapStatePartialUpdate) GetScore() *CS2MapScoreState
func (*CS2CurrentMapStatePartialUpdate) GetTeamMapStatesPartialUpdate ¶ added in v0.1.8
func (x *CS2CurrentMapStatePartialUpdate) GetTeamMapStatesPartialUpdate() *CS2TeamMapStatePartialUpdate
func (*CS2CurrentMapStatePartialUpdate) GetUpdate ¶ added in v0.1.8
func (x *CS2CurrentMapStatePartialUpdate) GetUpdate() isCS2CurrentMapStatePartialUpdate_Update
func (*CS2CurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.8
func (*CS2CurrentMapStatePartialUpdate) ProtoMessage()
func (*CS2CurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.8
func (x *CS2CurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*CS2CurrentMapStatePartialUpdate) Reset ¶ added in v0.1.8
func (x *CS2CurrentMapStatePartialUpdate) Reset()
func (*CS2CurrentMapStatePartialUpdate) String ¶ added in v0.1.8
func (x *CS2CurrentMapStatePartialUpdate) String() string
type CS2CurrentMapStatePartialUpdate_CurrentRoundState ¶ added in v0.1.8
type CS2CurrentMapStatePartialUpdate_CurrentRoundState struct { // Replaces "current_round_state" property in CS2MapState. CurrentRoundState *CS2CurrentRoundState `protobuf:"bytes,3,opt,name=current_round_state,json=currentRoundState,proto3,oneof"` }
func (*CS2CurrentMapStatePartialUpdate_CurrentRoundState) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentMapStatePartialUpdate_CurrentRoundState) EqualVT(thatIface isCS2CurrentMapStatePartialUpdate_Update) bool
type CS2CurrentMapStatePartialUpdate_CurrentRoundStatePartialUpdate ¶ added in v0.1.8
type CS2CurrentMapStatePartialUpdate_CurrentRoundStatePartialUpdate struct { // Apply partial update on "current_round_state" property in CS2MapState. CurrentRoundStatePartialUpdate *CS2CurrentRoundStatePartialUpdate `protobuf:"bytes,4,opt,name=current_round_state_partial_update,json=currentRoundStatePartialUpdate,proto3,oneof"` }
func (*CS2CurrentMapStatePartialUpdate_CurrentRoundStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentMapStatePartialUpdate_CurrentRoundStatePartialUpdate) EqualVT(thatIface isCS2CurrentMapStatePartialUpdate_Update) bool
type CS2CurrentMapStatePartialUpdate_Info ¶ added in v0.1.8
type CS2CurrentMapStatePartialUpdate_Info struct { // Replaces "info" property in CS2MapState. Info *CS2MapInfoState `protobuf:"bytes,1,opt,name=info,proto3,oneof"` }
func (*CS2CurrentMapStatePartialUpdate_Info) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentMapStatePartialUpdate_Info) EqualVT(thatIface isCS2CurrentMapStatePartialUpdate_Update) bool
type CS2CurrentMapStatePartialUpdate_Score ¶ added in v0.1.8
type CS2CurrentMapStatePartialUpdate_Score struct { // Replaces "score" property in CS2MapState. Score *CS2MapScoreState `protobuf:"bytes,2,opt,name=score,proto3,oneof"` }
func (*CS2CurrentMapStatePartialUpdate_Score) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentMapStatePartialUpdate_Score) EqualVT(thatIface isCS2CurrentMapStatePartialUpdate_Update) bool
type CS2CurrentMapStatePartialUpdate_TeamMapStatesPartialUpdate ¶ added in v0.1.8
type CS2CurrentMapStatePartialUpdate_TeamMapStatesPartialUpdate struct { // Apply partial update on value under given key in team_map_states map property in CS2MapState. TeamMapStatesPartialUpdate *CS2TeamMapStatePartialUpdate `protobuf:"bytes,5,opt,name=team_map_states_partial_update,json=teamMapStatesPartialUpdate,proto3,oneof"` }
func (*CS2CurrentMapStatePartialUpdate_TeamMapStatesPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentMapStatePartialUpdate_TeamMapStatesPartialUpdate) EqualVT(thatIface isCS2CurrentMapStatePartialUpdate_Update) bool
type CS2CurrentRoundState ¶ added in v0.1.8
type CS2CurrentRoundState struct { RoundNumber uint32 `protobuf:"varint,1,opt,name=round_number,json=roundNumber,proto3" json:"round_number,omitempty"` Info *CS2RoundInfoState `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"` Time *CS2RoundTimeState `protobuf:"bytes,3,opt,name=time,proto3" json:"time,omitempty"` BombState *CS2BombState `protobuf:"bytes,4,opt,name=bomb_state,json=bombState,proto3" json:"bomb_state,omitempty"` TeamStates map[string]*CS2TeamCurrentRoundState `` // keys are type of team_urn /* 165-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2CurrentRoundState) Descriptor
deprecated
added in
v0.1.8
func (*CS2CurrentRoundState) Descriptor() ([]byte, []int)
Deprecated: Use CS2CurrentRoundState.ProtoReflect.Descriptor instead.
func (*CS2CurrentRoundState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2CurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2CurrentRoundState) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentRoundState) EqualVT(that *CS2CurrentRoundState) bool
func (*CS2CurrentRoundState) GetBombState ¶ added in v0.1.8
func (x *CS2CurrentRoundState) GetBombState() *CS2BombState
func (*CS2CurrentRoundState) GetInfo ¶ added in v0.1.8
func (x *CS2CurrentRoundState) GetInfo() *CS2RoundInfoState
func (*CS2CurrentRoundState) GetRoundNumber ¶ added in v0.1.8
func (x *CS2CurrentRoundState) GetRoundNumber() uint32
func (*CS2CurrentRoundState) GetTeamStates ¶ added in v0.1.8
func (x *CS2CurrentRoundState) GetTeamStates() map[string]*CS2TeamCurrentRoundState
func (*CS2CurrentRoundState) GetTime ¶ added in v0.1.8
func (x *CS2CurrentRoundState) GetTime() *CS2RoundTimeState
func (*CS2CurrentRoundState) ProtoMessage ¶ added in v0.1.8
func (*CS2CurrentRoundState) ProtoMessage()
func (*CS2CurrentRoundState) ProtoReflect ¶ added in v0.1.8
func (x *CS2CurrentRoundState) ProtoReflect() protoreflect.Message
func (*CS2CurrentRoundState) Reset ¶ added in v0.1.8
func (x *CS2CurrentRoundState) Reset()
func (*CS2CurrentRoundState) String ¶ added in v0.1.8
func (x *CS2CurrentRoundState) String() string
type CS2CurrentRoundStatePartialUpdate ¶ added in v0.1.8
type CS2CurrentRoundStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *CS2CurrentRoundStatePartialUpdate_Info // *CS2CurrentRoundStatePartialUpdate_Time // *CS2CurrentRoundStatePartialUpdate_BombState // *CS2CurrentRoundStatePartialUpdate_TeamStatesPartialUpdate Update isCS2CurrentRoundStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*CS2CurrentRoundStatePartialUpdate) Descriptor
deprecated
added in
v0.1.8
func (*CS2CurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use CS2CurrentRoundStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*CS2CurrentRoundStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *CS2CurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2CurrentRoundStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentRoundStatePartialUpdate) EqualVT(that *CS2CurrentRoundStatePartialUpdate) bool
func (*CS2CurrentRoundStatePartialUpdate) GetBombState ¶ added in v0.1.8
func (x *CS2CurrentRoundStatePartialUpdate) GetBombState() *CS2BombState
func (*CS2CurrentRoundStatePartialUpdate) GetInfo ¶ added in v0.1.8
func (x *CS2CurrentRoundStatePartialUpdate) GetInfo() *CS2RoundInfoState
func (*CS2CurrentRoundStatePartialUpdate) GetTeamStatesPartialUpdate ¶ added in v0.1.8
func (x *CS2CurrentRoundStatePartialUpdate) GetTeamStatesPartialUpdate() *CS2TeamCurrentRoundStatePartialUpdate
func (*CS2CurrentRoundStatePartialUpdate) GetTime ¶ added in v0.1.8
func (x *CS2CurrentRoundStatePartialUpdate) GetTime() *CS2RoundTimeState
func (*CS2CurrentRoundStatePartialUpdate) GetUpdate ¶ added in v0.1.8
func (x *CS2CurrentRoundStatePartialUpdate) GetUpdate() isCS2CurrentRoundStatePartialUpdate_Update
func (*CS2CurrentRoundStatePartialUpdate) ProtoMessage ¶ added in v0.1.8
func (*CS2CurrentRoundStatePartialUpdate) ProtoMessage()
func (*CS2CurrentRoundStatePartialUpdate) ProtoReflect ¶ added in v0.1.8
func (x *CS2CurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*CS2CurrentRoundStatePartialUpdate) Reset ¶ added in v0.1.8
func (x *CS2CurrentRoundStatePartialUpdate) Reset()
func (*CS2CurrentRoundStatePartialUpdate) String ¶ added in v0.1.8
func (x *CS2CurrentRoundStatePartialUpdate) String() string
type CS2CurrentRoundStatePartialUpdate_BombState ¶ added in v0.1.8
type CS2CurrentRoundStatePartialUpdate_BombState struct { // Replaces "bomb_state" property in CS2CurrentRoundState. BombState *CS2BombState `protobuf:"bytes,3,opt,name=bomb_state,json=bombState,proto3,oneof"` }
func (*CS2CurrentRoundStatePartialUpdate_BombState) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentRoundStatePartialUpdate_BombState) EqualVT(thatIface isCS2CurrentRoundStatePartialUpdate_Update) bool
type CS2CurrentRoundStatePartialUpdate_Info ¶ added in v0.1.8
type CS2CurrentRoundStatePartialUpdate_Info struct { // Replaces "info" property in CS2CurrentRoundState. Info *CS2RoundInfoState `protobuf:"bytes,1,opt,name=info,proto3,oneof"` }
func (*CS2CurrentRoundStatePartialUpdate_Info) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentRoundStatePartialUpdate_Info) EqualVT(thatIface isCS2CurrentRoundStatePartialUpdate_Update) bool
type CS2CurrentRoundStatePartialUpdate_TeamStatesPartialUpdate ¶ added in v0.1.8
type CS2CurrentRoundStatePartialUpdate_TeamStatesPartialUpdate struct { // Apply partial update on value under given key in team_states map property in CS2CurrentRoundState. TeamStatesPartialUpdate *CS2TeamCurrentRoundStatePartialUpdate `protobuf:"bytes,4,opt,name=team_states_partial_update,json=teamStatesPartialUpdate,proto3,oneof"` }
func (*CS2CurrentRoundStatePartialUpdate_TeamStatesPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentRoundStatePartialUpdate_TeamStatesPartialUpdate) EqualVT(thatIface isCS2CurrentRoundStatePartialUpdate_Update) bool
type CS2CurrentRoundStatePartialUpdate_Time ¶ added in v0.1.8
type CS2CurrentRoundStatePartialUpdate_Time struct { // Replaces "time" property in CS2CurrentRoundState. Time *CS2RoundTimeState `protobuf:"bytes,2,opt,name=time,proto3,oneof"` }
func (*CS2CurrentRoundStatePartialUpdate_Time) EqualVT ¶ added in v0.2.8
func (this *CS2CurrentRoundStatePartialUpdate_Time) EqualVT(thatIface isCS2CurrentRoundStatePartialUpdate_Update) bool
type CS2DamageDealt ¶ added in v0.1.8
type CS2DamageDealt struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` KillerPosition *CS2Position `protobuf:"bytes,4,opt,name=killer_position,json=killerPosition,proto3" json:"killer_position,omitempty"` KillerUrn string `protobuf:"bytes,5,opt,name=killer_urn,json=killerUrn,proto3" json:"killer_urn,omitempty"` KillerTeamUrn string `protobuf:"bytes,6,opt,name=killer_team_urn,json=killerTeamUrn,proto3" json:"killer_team_urn,omitempty"` VictimUrn string `protobuf:"bytes,7,opt,name=victim_urn,json=victimUrn,proto3" json:"victim_urn,omitempty"` VictimTeamUrn string `protobuf:"bytes,8,opt,name=victim_team_urn,json=victimTeamUrn,proto3" json:"victim_team_urn,omitempty"` Weapon string `protobuf:"bytes,9,opt,name=weapon,proto3" json:"weapon,omitempty"` Hitgroup string `protobuf:"bytes,10,opt,name=hitgroup,proto3" json:"hitgroup,omitempty"` HealthDeducted uint32 `protobuf:"varint,11,opt,name=health_deducted,json=healthDeducted,proto3" json:"health_deducted,omitempty"` HealthRemaining uint32 `protobuf:"varint,12,opt,name=health_remaining,json=healthRemaining,proto3" json:"health_remaining,omitempty"` ArmorDeducted uint32 `protobuf:"varint,13,opt,name=armor_deducted,json=armorDeducted,proto3" json:"armor_deducted,omitempty"` ArmorRemaining uint32 `protobuf:"varint,14,opt,name=armor_remaining,json=armorRemaining,proto3" json:"armor_remaining,omitempty"` VictimPosition *CS2Position `protobuf:"bytes,15,opt,name=victim_position,json=victimPosition,proto3" json:"victim_position,omitempty"` // contains filtered or unexported fields }
func (*CS2DamageDealt) Descriptor
deprecated
added in
v0.1.8
func (*CS2DamageDealt) Descriptor() ([]byte, []int)
Deprecated: Use CS2DamageDealt.ProtoReflect.Descriptor instead.
func (*CS2DamageDealt) EqualMessageVT ¶ added in v0.2.8
func (this *CS2DamageDealt) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2DamageDealt) EqualVT ¶ added in v0.2.8
func (this *CS2DamageDealt) EqualVT(that *CS2DamageDealt) bool
func (*CS2DamageDealt) GetArmorDeducted ¶ added in v0.1.8
func (x *CS2DamageDealt) GetArmorDeducted() uint32
func (*CS2DamageDealt) GetArmorRemaining ¶ added in v0.1.8
func (x *CS2DamageDealt) GetArmorRemaining() uint32
func (*CS2DamageDealt) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2DamageDealt) GetCurrentRoundNumber() uint32
func (*CS2DamageDealt) GetHealthDeducted ¶ added in v0.1.8
func (x *CS2DamageDealt) GetHealthDeducted() uint32
func (*CS2DamageDealt) GetHealthRemaining ¶ added in v0.1.8
func (x *CS2DamageDealt) GetHealthRemaining() uint32
func (*CS2DamageDealt) GetHitgroup ¶ added in v0.1.8
func (x *CS2DamageDealt) GetHitgroup() string
func (*CS2DamageDealt) GetKillerPosition ¶ added in v0.1.8
func (x *CS2DamageDealt) GetKillerPosition() *CS2Position
func (*CS2DamageDealt) GetKillerTeamUrn ¶ added in v0.1.8
func (x *CS2DamageDealt) GetKillerTeamUrn() string
func (*CS2DamageDealt) GetKillerUrn ¶ added in v0.1.8
func (x *CS2DamageDealt) GetKillerUrn() string
func (*CS2DamageDealt) GetMapTime ¶ added in v0.1.8
func (x *CS2DamageDealt) GetMapTime() *durationpb.Duration
func (*CS2DamageDealt) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2DamageDealt) GetTimeRemaining() *durationpb.Duration
func (*CS2DamageDealt) GetVictimPosition ¶ added in v0.1.8
func (x *CS2DamageDealt) GetVictimPosition() *CS2Position
func (*CS2DamageDealt) GetVictimTeamUrn ¶ added in v0.1.8
func (x *CS2DamageDealt) GetVictimTeamUrn() string
func (*CS2DamageDealt) GetVictimUrn ¶ added in v0.1.8
func (x *CS2DamageDealt) GetVictimUrn() string
func (*CS2DamageDealt) GetWeapon ¶ added in v0.1.8
func (x *CS2DamageDealt) GetWeapon() string
func (*CS2DamageDealt) ProtoMessage ¶ added in v0.1.8
func (*CS2DamageDealt) ProtoMessage()
func (*CS2DamageDealt) ProtoReflect ¶ added in v0.1.8
func (x *CS2DamageDealt) ProtoReflect() protoreflect.Message
func (*CS2DamageDealt) Reset ¶ added in v0.1.8
func (x *CS2DamageDealt) Reset()
func (*CS2DamageDealt) String ¶ added in v0.1.8
func (x *CS2DamageDealt) String() string
type CS2Death ¶ added in v0.1.8
type CS2Death struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` Position *CS2Position `protobuf:"bytes,4,opt,name=position,proto3" json:"position,omitempty"` PlayerUrn string `protobuf:"bytes,5,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,6,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` TotalDeaths uint32 `protobuf:"varint,7,opt,name=total_deaths,json=totalDeaths,proto3" json:"total_deaths,omitempty"` Suicide bool `protobuf:"varint,9,opt,name=suicide,proto3" json:"suicide,omitempty"` DeathByBomb bool `protobuf:"varint,10,opt,name=death_by_bomb,json=deathByBomb,proto3" json:"death_by_bomb,omitempty"` // contains filtered or unexported fields }
func (*CS2Death) Descriptor
deprecated
added in
v0.1.8
func (*CS2Death) EqualMessageVT ¶ added in v0.2.8
func (*CS2Death) GetCurrentRoundNumber ¶ added in v0.1.8
func (*CS2Death) GetDeathByBomb ¶ added in v0.1.8
func (*CS2Death) GetMapTime ¶ added in v0.1.8
func (x *CS2Death) GetMapTime() *durationpb.Duration
func (*CS2Death) GetPlayerUrn ¶ added in v0.1.8
func (*CS2Death) GetPosition ¶ added in v0.1.8
func (x *CS2Death) GetPosition() *CS2Position
func (*CS2Death) GetSuicide ¶ added in v0.1.8
func (*CS2Death) GetTeamUrn ¶ added in v0.1.8
func (*CS2Death) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2Death) GetTimeRemaining() *durationpb.Duration
func (*CS2Death) GetTotalDeaths ¶ added in v0.1.8
func (*CS2Death) ProtoMessage ¶ added in v0.1.8
func (*CS2Death) ProtoMessage()
func (*CS2Death) ProtoReflect ¶ added in v0.1.8
func (x *CS2Death) ProtoReflect() protoreflect.Message
type CS2Event ¶ added in v0.1.8
type CS2Event struct { // Types that are valid to be assigned to Event: // // *CS2Event_BombDefuseStarted // *CS2Event_BombDefused // *CS2Event_BombExploded // *CS2Event_BombPlantStarted // *CS2Event_BombPlanted // *CS2Event_DamageDealt // *CS2Event_FreezeTimeEnded // *CS2Event_FreezeTimeStarted // *CS2Event_ItemDrop // *CS2Event_ItemPickUp // *CS2Event_ItemPurchase // *CS2Event_ItemThrow // *CS2Event_Kill // *CS2Event_Death // *CS2Event_MapEnd // *CS2Event_MapStart // *CS2Event_RoundEnd // *CS2Event_RoundPause // *CS2Event_RoundResume // *CS2Event_RoundRollback // *CS2Event_RoundStart Event isCS2Event_Event `protobuf_oneof:"event"` // contains filtered or unexported fields }
func (*CS2Event) Descriptor
deprecated
added in
v0.1.8
func (*CS2Event) EqualMessageVT ¶ added in v0.2.8
func (*CS2Event) GetBombDefuseStarted ¶ added in v0.1.8
func (x *CS2Event) GetBombDefuseStarted() *CS2BombDefuseStarted
func (*CS2Event) GetBombDefused ¶ added in v0.1.8
func (x *CS2Event) GetBombDefused() *CS2BombDefused
func (*CS2Event) GetBombExploded ¶ added in v0.1.8
func (x *CS2Event) GetBombExploded() *CS2BombExploded
func (*CS2Event) GetBombPlantStarted ¶ added in v0.1.8
func (x *CS2Event) GetBombPlantStarted() *CS2BombPlantStarted
func (*CS2Event) GetBombPlanted ¶ added in v0.1.8
func (x *CS2Event) GetBombPlanted() *CS2BombPlanted
func (*CS2Event) GetDamageDealt ¶ added in v0.1.8
func (x *CS2Event) GetDamageDealt() *CS2DamageDealt
func (*CS2Event) GetFreezeTimeEnded ¶ added in v0.1.8
func (x *CS2Event) GetFreezeTimeEnded() *CS2FreezeTimeEnded
func (*CS2Event) GetFreezeTimeStarted ¶ added in v0.1.8
func (x *CS2Event) GetFreezeTimeStarted() *CS2FreezeTimeStarted
func (*CS2Event) GetItemDrop ¶ added in v0.1.8
func (x *CS2Event) GetItemDrop() *CS2ItemDrop
func (*CS2Event) GetItemPickUp ¶ added in v0.1.8
func (x *CS2Event) GetItemPickUp() *CS2ItemPickUp
func (*CS2Event) GetItemPurchase ¶ added in v0.1.8
func (x *CS2Event) GetItemPurchase() *CS2ItemPurchase
func (*CS2Event) GetItemThrow ¶ added in v0.1.8
func (x *CS2Event) GetItemThrow() *CS2ItemThrow
func (*CS2Event) GetMapStart ¶ added in v0.1.8
func (x *CS2Event) GetMapStart() *CS2MapStart
func (*CS2Event) GetRoundEnd ¶ added in v0.1.8
func (x *CS2Event) GetRoundEnd() *CS2RoundEnd
func (*CS2Event) GetRoundPause ¶ added in v0.1.8
func (x *CS2Event) GetRoundPause() *CS2RoundPause
func (*CS2Event) GetRoundResume ¶ added in v0.1.8
func (x *CS2Event) GetRoundResume() *CS2RoundResume
func (*CS2Event) GetRoundRollback ¶ added in v0.1.8
func (x *CS2Event) GetRoundRollback() *CS2RoundRollback
func (*CS2Event) GetRoundStart ¶ added in v0.1.8
func (x *CS2Event) GetRoundStart() *CS2RoundStart
func (*CS2Event) ProtoMessage ¶ added in v0.1.8
func (*CS2Event) ProtoMessage()
func (*CS2Event) ProtoReflect ¶ added in v0.1.8
func (x *CS2Event) ProtoReflect() protoreflect.Message
type CS2Event_BombDefuseStarted ¶ added in v0.1.8
type CS2Event_BombDefuseStarted struct {
BombDefuseStarted *CS2BombDefuseStarted `protobuf:"bytes,1,opt,name=bomb_defuse_started,json=bombDefuseStarted,proto3,oneof"`
}
func (*CS2Event_BombDefuseStarted) EqualVT ¶ added in v0.2.8
func (this *CS2Event_BombDefuseStarted) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_BombDefused ¶ added in v0.1.8
type CS2Event_BombDefused struct {
BombDefused *CS2BombDefused `protobuf:"bytes,2,opt,name=bomb_defused,json=bombDefused,proto3,oneof"`
}
func (*CS2Event_BombDefused) EqualVT ¶ added in v0.2.8
func (this *CS2Event_BombDefused) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_BombExploded ¶ added in v0.1.8
type CS2Event_BombExploded struct {
BombExploded *CS2BombExploded `protobuf:"bytes,3,opt,name=bomb_exploded,json=bombExploded,proto3,oneof"`
}
func (*CS2Event_BombExploded) EqualVT ¶ added in v0.2.8
func (this *CS2Event_BombExploded) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_BombPlantStarted ¶ added in v0.1.8
type CS2Event_BombPlantStarted struct {
BombPlantStarted *CS2BombPlantStarted `protobuf:"bytes,21,opt,name=bomb_plant_started,json=bombPlantStarted,proto3,oneof"`
}
func (*CS2Event_BombPlantStarted) EqualVT ¶ added in v0.2.8
func (this *CS2Event_BombPlantStarted) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_BombPlanted ¶ added in v0.1.8
type CS2Event_BombPlanted struct {
BombPlanted *CS2BombPlanted `protobuf:"bytes,4,opt,name=bomb_planted,json=bombPlanted,proto3,oneof"`
}
func (*CS2Event_BombPlanted) EqualVT ¶ added in v0.2.8
func (this *CS2Event_BombPlanted) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_DamageDealt ¶ added in v0.1.8
type CS2Event_DamageDealt struct {
DamageDealt *CS2DamageDealt `protobuf:"bytes,5,opt,name=damage_dealt,json=damageDealt,proto3,oneof"`
}
func (*CS2Event_DamageDealt) EqualVT ¶ added in v0.2.8
func (this *CS2Event_DamageDealt) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_Death ¶ added in v0.1.8
type CS2Event_Death struct {
Death *CS2Death `protobuf:"bytes,13,opt,name=death,proto3,oneof"`
}
func (*CS2Event_Death) EqualVT ¶ added in v0.2.8
func (this *CS2Event_Death) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_FreezeTimeEnded ¶ added in v0.1.8
type CS2Event_FreezeTimeEnded struct {
FreezeTimeEnded *CS2FreezeTimeEnded `protobuf:"bytes,6,opt,name=freeze_time_ended,json=freezeTimeEnded,proto3,oneof"`
}
func (*CS2Event_FreezeTimeEnded) EqualVT ¶ added in v0.2.8
func (this *CS2Event_FreezeTimeEnded) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_FreezeTimeStarted ¶ added in v0.1.8
type CS2Event_FreezeTimeStarted struct {
FreezeTimeStarted *CS2FreezeTimeStarted `protobuf:"bytes,7,opt,name=freeze_time_started,json=freezeTimeStarted,proto3,oneof"`
}
func (*CS2Event_FreezeTimeStarted) EqualVT ¶ added in v0.2.8
func (this *CS2Event_FreezeTimeStarted) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_ItemDrop ¶ added in v0.1.8
type CS2Event_ItemDrop struct {
ItemDrop *CS2ItemDrop `protobuf:"bytes,8,opt,name=item_drop,json=itemDrop,proto3,oneof"`
}
func (*CS2Event_ItemDrop) EqualVT ¶ added in v0.2.8
func (this *CS2Event_ItemDrop) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_ItemPickUp ¶ added in v0.1.8
type CS2Event_ItemPickUp struct {
ItemPickUp *CS2ItemPickUp `protobuf:"bytes,9,opt,name=item_pick_up,json=itemPickUp,proto3,oneof"`
}
func (*CS2Event_ItemPickUp) EqualVT ¶ added in v0.2.8
func (this *CS2Event_ItemPickUp) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_ItemPurchase ¶ added in v0.1.8
type CS2Event_ItemPurchase struct {
ItemPurchase *CS2ItemPurchase `protobuf:"bytes,10,opt,name=item_purchase,json=itemPurchase,proto3,oneof"`
}
func (*CS2Event_ItemPurchase) EqualVT ¶ added in v0.2.8
func (this *CS2Event_ItemPurchase) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_ItemThrow ¶ added in v0.1.8
type CS2Event_ItemThrow struct {
ItemThrow *CS2ItemThrow `protobuf:"bytes,11,opt,name=item_throw,json=itemThrow,proto3,oneof"`
}
func (*CS2Event_ItemThrow) EqualVT ¶ added in v0.2.8
func (this *CS2Event_ItemThrow) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_Kill ¶ added in v0.1.8
type CS2Event_Kill struct {
Kill *CS2Kill `protobuf:"bytes,12,opt,name=kill,proto3,oneof"`
}
func (*CS2Event_Kill) EqualVT ¶ added in v0.2.8
func (this *CS2Event_Kill) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_MapEnd ¶ added in v0.1.8
type CS2Event_MapEnd struct {
MapEnd *CS2MapEnd `protobuf:"bytes,14,opt,name=map_end,json=mapEnd,proto3,oneof"`
}
func (*CS2Event_MapEnd) EqualVT ¶ added in v0.2.8
func (this *CS2Event_MapEnd) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_MapStart ¶ added in v0.1.8
type CS2Event_MapStart struct {
MapStart *CS2MapStart `protobuf:"bytes,15,opt,name=map_start,json=mapStart,proto3,oneof"`
}
func (*CS2Event_MapStart) EqualVT ¶ added in v0.2.8
func (this *CS2Event_MapStart) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_RoundEnd ¶ added in v0.1.8
type CS2Event_RoundEnd struct {
RoundEnd *CS2RoundEnd `protobuf:"bytes,16,opt,name=round_end,json=roundEnd,proto3,oneof"`
}
func (*CS2Event_RoundEnd) EqualVT ¶ added in v0.2.8
func (this *CS2Event_RoundEnd) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_RoundPause ¶ added in v0.1.8
type CS2Event_RoundPause struct {
RoundPause *CS2RoundPause `protobuf:"bytes,17,opt,name=round_pause,json=roundPause,proto3,oneof"`
}
func (*CS2Event_RoundPause) EqualVT ¶ added in v0.2.8
func (this *CS2Event_RoundPause) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_RoundResume ¶ added in v0.1.8
type CS2Event_RoundResume struct {
RoundResume *CS2RoundResume `protobuf:"bytes,18,opt,name=round_resume,json=roundResume,proto3,oneof"`
}
func (*CS2Event_RoundResume) EqualVT ¶ added in v0.2.8
func (this *CS2Event_RoundResume) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_RoundRollback ¶ added in v0.1.8
type CS2Event_RoundRollback struct {
RoundRollback *CS2RoundRollback `protobuf:"bytes,19,opt,name=round_rollback,json=roundRollback,proto3,oneof"`
}
func (*CS2Event_RoundRollback) EqualVT ¶ added in v0.2.8
func (this *CS2Event_RoundRollback) EqualVT(thatIface isCS2Event_Event) bool
type CS2Event_RoundStart ¶ added in v0.1.8
type CS2Event_RoundStart struct {
RoundStart *CS2RoundStart `protobuf:"bytes,20,opt,name=round_start,json=roundStart,proto3,oneof"`
}
func (*CS2Event_RoundStart) EqualVT ¶ added in v0.2.8
func (this *CS2Event_RoundStart) EqualVT(thatIface isCS2Event_Event) bool
type CS2FreezeTimeEnded ¶ added in v0.1.8
type CS2FreezeTimeEnded struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` PlayerBalances map[string]*CS2PlayerBalance `` // keys are type of player_urn /* 177-byte string literal not displayed */ PlayerInventories map[string]*CS2PlayerItems `` // keys are type of player_urn /* 186-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2FreezeTimeEnded) Descriptor
deprecated
added in
v0.1.8
func (*CS2FreezeTimeEnded) Descriptor() ([]byte, []int)
Deprecated: Use CS2FreezeTimeEnded.ProtoReflect.Descriptor instead.
func (*CS2FreezeTimeEnded) EqualMessageVT ¶ added in v0.2.8
func (this *CS2FreezeTimeEnded) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2FreezeTimeEnded) EqualVT ¶ added in v0.2.8
func (this *CS2FreezeTimeEnded) EqualVT(that *CS2FreezeTimeEnded) bool
func (*CS2FreezeTimeEnded) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2FreezeTimeEnded) GetCurrentRoundNumber() uint32
func (*CS2FreezeTimeEnded) GetMapTime ¶ added in v0.1.8
func (x *CS2FreezeTimeEnded) GetMapTime() *durationpb.Duration
func (*CS2FreezeTimeEnded) GetPlayerBalances ¶ added in v0.1.8
func (x *CS2FreezeTimeEnded) GetPlayerBalances() map[string]*CS2PlayerBalance
func (*CS2FreezeTimeEnded) GetPlayerInventories ¶ added in v0.1.8
func (x *CS2FreezeTimeEnded) GetPlayerInventories() map[string]*CS2PlayerItems
func (*CS2FreezeTimeEnded) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2FreezeTimeEnded) GetTimeRemaining() *durationpb.Duration
func (*CS2FreezeTimeEnded) ProtoMessage ¶ added in v0.1.8
func (*CS2FreezeTimeEnded) ProtoMessage()
func (*CS2FreezeTimeEnded) ProtoReflect ¶ added in v0.1.8
func (x *CS2FreezeTimeEnded) ProtoReflect() protoreflect.Message
func (*CS2FreezeTimeEnded) Reset ¶ added in v0.1.8
func (x *CS2FreezeTimeEnded) Reset()
func (*CS2FreezeTimeEnded) String ¶ added in v0.1.8
func (x *CS2FreezeTimeEnded) String() string
type CS2FreezeTimeStarted ¶ added in v0.1.8
type CS2FreezeTimeStarted struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` PlayerBalances map[string]*CS2PlayerBalance `` // keys are type of player_urn /* 177-byte string literal not displayed */ TeamsRoundInfo map[string]CS2Side `` // keys are type of team_urn /* 199-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2FreezeTimeStarted) Descriptor
deprecated
added in
v0.1.8
func (*CS2FreezeTimeStarted) Descriptor() ([]byte, []int)
Deprecated: Use CS2FreezeTimeStarted.ProtoReflect.Descriptor instead.
func (*CS2FreezeTimeStarted) EqualMessageVT ¶ added in v0.2.8
func (this *CS2FreezeTimeStarted) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2FreezeTimeStarted) EqualVT ¶ added in v0.2.8
func (this *CS2FreezeTimeStarted) EqualVT(that *CS2FreezeTimeStarted) bool
func (*CS2FreezeTimeStarted) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2FreezeTimeStarted) GetCurrentRoundNumber() uint32
func (*CS2FreezeTimeStarted) GetMapTime ¶ added in v0.1.8
func (x *CS2FreezeTimeStarted) GetMapTime() *durationpb.Duration
func (*CS2FreezeTimeStarted) GetPlayerBalances ¶ added in v0.1.8
func (x *CS2FreezeTimeStarted) GetPlayerBalances() map[string]*CS2PlayerBalance
func (*CS2FreezeTimeStarted) GetTeamsRoundInfo ¶ added in v0.1.8
func (x *CS2FreezeTimeStarted) GetTeamsRoundInfo() map[string]CS2Side
func (*CS2FreezeTimeStarted) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2FreezeTimeStarted) GetTimeRemaining() *durationpb.Duration
func (*CS2FreezeTimeStarted) ProtoMessage ¶ added in v0.1.8
func (*CS2FreezeTimeStarted) ProtoMessage()
func (*CS2FreezeTimeStarted) ProtoReflect ¶ added in v0.1.8
func (x *CS2FreezeTimeStarted) ProtoReflect() protoreflect.Message
func (*CS2FreezeTimeStarted) Reset ¶ added in v0.1.8
func (x *CS2FreezeTimeStarted) Reset()
func (*CS2FreezeTimeStarted) String ¶ added in v0.1.8
func (x *CS2FreezeTimeStarted) String() string
type CS2Item ¶ added in v0.1.8
type CS2Item struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` // Deprecated: Marked as deprecated in bragi/cs2.proto. WeaponType CS2WeaponType `protobuf:"varint,2,opt,name=weapon_type,json=weaponType,proto3,enum=bragi.CS2WeaponType" json:"weapon_type,omitempty"` Type CS2ItemType `protobuf:"varint,5,opt,name=type,proto3,enum=bragi.CS2ItemType" json:"type,omitempty"` Count uint32 `protobuf:"varint,3,opt,name=count,proto3" json:"count,omitempty"` IsActive bool `protobuf:"varint,4,opt,name=isActive,proto3" json:"isActive,omitempty"` // contains filtered or unexported fields }
func (*CS2Item) Descriptor
deprecated
added in
v0.1.8
func (*CS2Item) EqualMessageVT ¶ added in v0.2.8
func (*CS2Item) GetIsActive ¶ added in v0.1.8
func (*CS2Item) GetType ¶ added in v0.1.8
func (x *CS2Item) GetType() CS2ItemType
func (*CS2Item) GetWeaponType
deprecated
added in
v0.1.9
func (x *CS2Item) GetWeaponType() CS2WeaponType
Deprecated: Marked as deprecated in bragi/cs2.proto.
func (*CS2Item) ProtoMessage ¶ added in v0.1.8
func (*CS2Item) ProtoMessage()
func (*CS2Item) ProtoReflect ¶ added in v0.1.8
func (x *CS2Item) ProtoReflect() protoreflect.Message
type CS2ItemDrop ¶ added in v0.1.8
type CS2ItemDrop struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` Position *CS2Position `protobuf:"bytes,4,opt,name=position,proto3" json:"position,omitempty"` PlayerUrn string `protobuf:"bytes,5,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,6,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Item string `protobuf:"bytes,7,opt,name=item,proto3" json:"item,omitempty"` // contains filtered or unexported fields }
func (*CS2ItemDrop) Descriptor
deprecated
added in
v0.1.8
func (*CS2ItemDrop) Descriptor() ([]byte, []int)
Deprecated: Use CS2ItemDrop.ProtoReflect.Descriptor instead.
func (*CS2ItemDrop) EqualMessageVT ¶ added in v0.2.8
func (this *CS2ItemDrop) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2ItemDrop) EqualVT ¶ added in v0.2.8
func (this *CS2ItemDrop) EqualVT(that *CS2ItemDrop) bool
func (*CS2ItemDrop) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2ItemDrop) GetCurrentRoundNumber() uint32
func (*CS2ItemDrop) GetItem ¶ added in v0.1.8
func (x *CS2ItemDrop) GetItem() string
func (*CS2ItemDrop) GetMapTime ¶ added in v0.1.8
func (x *CS2ItemDrop) GetMapTime() *durationpb.Duration
func (*CS2ItemDrop) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2ItemDrop) GetPlayerUrn() string
func (*CS2ItemDrop) GetPosition ¶ added in v0.1.8
func (x *CS2ItemDrop) GetPosition() *CS2Position
func (*CS2ItemDrop) GetTeamUrn ¶ added in v0.1.8
func (x *CS2ItemDrop) GetTeamUrn() string
func (*CS2ItemDrop) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2ItemDrop) GetTimeRemaining() *durationpb.Duration
func (*CS2ItemDrop) ProtoMessage ¶ added in v0.1.8
func (*CS2ItemDrop) ProtoMessage()
func (*CS2ItemDrop) ProtoReflect ¶ added in v0.1.8
func (x *CS2ItemDrop) ProtoReflect() protoreflect.Message
func (*CS2ItemDrop) Reset ¶ added in v0.1.8
func (x *CS2ItemDrop) Reset()
func (*CS2ItemDrop) String ¶ added in v0.1.8
func (x *CS2ItemDrop) String() string
type CS2ItemPickUp ¶ added in v0.1.8
type CS2ItemPickUp struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` PlayerUrn string `protobuf:"bytes,4,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,5,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Item string `protobuf:"bytes,6,opt,name=item,proto3" json:"item,omitempty"` // contains filtered or unexported fields }
func (*CS2ItemPickUp) Descriptor
deprecated
added in
v0.1.8
func (*CS2ItemPickUp) Descriptor() ([]byte, []int)
Deprecated: Use CS2ItemPickUp.ProtoReflect.Descriptor instead.
func (*CS2ItemPickUp) EqualMessageVT ¶ added in v0.2.8
func (this *CS2ItemPickUp) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2ItemPickUp) EqualVT ¶ added in v0.2.8
func (this *CS2ItemPickUp) EqualVT(that *CS2ItemPickUp) bool
func (*CS2ItemPickUp) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2ItemPickUp) GetCurrentRoundNumber() uint32
func (*CS2ItemPickUp) GetItem ¶ added in v0.1.8
func (x *CS2ItemPickUp) GetItem() string
func (*CS2ItemPickUp) GetMapTime ¶ added in v0.1.8
func (x *CS2ItemPickUp) GetMapTime() *durationpb.Duration
func (*CS2ItemPickUp) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2ItemPickUp) GetPlayerUrn() string
func (*CS2ItemPickUp) GetTeamUrn ¶ added in v0.1.8
func (x *CS2ItemPickUp) GetTeamUrn() string
func (*CS2ItemPickUp) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2ItemPickUp) GetTimeRemaining() *durationpb.Duration
func (*CS2ItemPickUp) ProtoMessage ¶ added in v0.1.8
func (*CS2ItemPickUp) ProtoMessage()
func (*CS2ItemPickUp) ProtoReflect ¶ added in v0.1.8
func (x *CS2ItemPickUp) ProtoReflect() protoreflect.Message
func (*CS2ItemPickUp) Reset ¶ added in v0.1.8
func (x *CS2ItemPickUp) Reset()
func (*CS2ItemPickUp) String ¶ added in v0.1.8
func (x *CS2ItemPickUp) String() string
type CS2ItemPurchase ¶ added in v0.1.8
type CS2ItemPurchase struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` PlayerUrn string `protobuf:"bytes,4,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,5,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Item string `protobuf:"bytes,6,opt,name=item,proto3" json:"item,omitempty"` PlayerBalance uint32 `protobuf:"varint,7,opt,name=player_balance,json=playerBalance,proto3" json:"player_balance,omitempty"` EquipmentValue uint32 `protobuf:"varint,8,opt,name=equipment_value,json=equipmentValue,proto3" json:"equipment_value,omitempty"` // contains filtered or unexported fields }
func (*CS2ItemPurchase) Descriptor
deprecated
added in
v0.1.8
func (*CS2ItemPurchase) Descriptor() ([]byte, []int)
Deprecated: Use CS2ItemPurchase.ProtoReflect.Descriptor instead.
func (*CS2ItemPurchase) EqualMessageVT ¶ added in v0.2.8
func (this *CS2ItemPurchase) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2ItemPurchase) EqualVT ¶ added in v0.2.8
func (this *CS2ItemPurchase) EqualVT(that *CS2ItemPurchase) bool
func (*CS2ItemPurchase) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2ItemPurchase) GetCurrentRoundNumber() uint32
func (*CS2ItemPurchase) GetEquipmentValue ¶ added in v0.1.8
func (x *CS2ItemPurchase) GetEquipmentValue() uint32
func (*CS2ItemPurchase) GetItem ¶ added in v0.1.8
func (x *CS2ItemPurchase) GetItem() string
func (*CS2ItemPurchase) GetMapTime ¶ added in v0.1.8
func (x *CS2ItemPurchase) GetMapTime() *durationpb.Duration
func (*CS2ItemPurchase) GetPlayerBalance ¶ added in v0.1.8
func (x *CS2ItemPurchase) GetPlayerBalance() uint32
func (*CS2ItemPurchase) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2ItemPurchase) GetPlayerUrn() string
func (*CS2ItemPurchase) GetTeamUrn ¶ added in v0.1.8
func (x *CS2ItemPurchase) GetTeamUrn() string
func (*CS2ItemPurchase) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2ItemPurchase) GetTimeRemaining() *durationpb.Duration
func (*CS2ItemPurchase) ProtoMessage ¶ added in v0.1.8
func (*CS2ItemPurchase) ProtoMessage()
func (*CS2ItemPurchase) ProtoReflect ¶ added in v0.1.8
func (x *CS2ItemPurchase) ProtoReflect() protoreflect.Message
func (*CS2ItemPurchase) Reset ¶ added in v0.1.8
func (x *CS2ItemPurchase) Reset()
func (*CS2ItemPurchase) String ¶ added in v0.1.8
func (x *CS2ItemPurchase) String() string
type CS2ItemThrow ¶ added in v0.1.8
type CS2ItemThrow struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` Position *CS2Position `protobuf:"bytes,4,opt,name=position,proto3" json:"position,omitempty"` PlayerUrn string `protobuf:"bytes,5,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,6,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Item string `protobuf:"bytes,7,opt,name=item,proto3" json:"item,omitempty"` // contains filtered or unexported fields }
func (*CS2ItemThrow) Descriptor
deprecated
added in
v0.1.8
func (*CS2ItemThrow) Descriptor() ([]byte, []int)
Deprecated: Use CS2ItemThrow.ProtoReflect.Descriptor instead.
func (*CS2ItemThrow) EqualMessageVT ¶ added in v0.2.8
func (this *CS2ItemThrow) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2ItemThrow) EqualVT ¶ added in v0.2.8
func (this *CS2ItemThrow) EqualVT(that *CS2ItemThrow) bool
func (*CS2ItemThrow) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2ItemThrow) GetCurrentRoundNumber() uint32
func (*CS2ItemThrow) GetItem ¶ added in v0.1.8
func (x *CS2ItemThrow) GetItem() string
func (*CS2ItemThrow) GetMapTime ¶ added in v0.1.8
func (x *CS2ItemThrow) GetMapTime() *durationpb.Duration
func (*CS2ItemThrow) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2ItemThrow) GetPlayerUrn() string
func (*CS2ItemThrow) GetPosition ¶ added in v0.1.8
func (x *CS2ItemThrow) GetPosition() *CS2Position
func (*CS2ItemThrow) GetTeamUrn ¶ added in v0.1.8
func (x *CS2ItemThrow) GetTeamUrn() string
func (*CS2ItemThrow) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2ItemThrow) GetTimeRemaining() *durationpb.Duration
func (*CS2ItemThrow) ProtoMessage ¶ added in v0.1.8
func (*CS2ItemThrow) ProtoMessage()
func (*CS2ItemThrow) ProtoReflect ¶ added in v0.1.8
func (x *CS2ItemThrow) ProtoReflect() protoreflect.Message
func (*CS2ItemThrow) Reset ¶ added in v0.1.8
func (x *CS2ItemThrow) Reset()
func (*CS2ItemThrow) String ¶ added in v0.1.8
func (x *CS2ItemThrow) String() string
type CS2ItemType ¶ added in v0.1.9
type CS2ItemType int32
const ( CS2ItemType_CS2_ITEM_TYPE_UNSPECIFIED CS2ItemType = 0 CS2ItemType_CS2_ITEM_TYPE_PISTOL CS2ItemType = 1 CS2ItemType_CS2_ITEM_TYPE_BOMB CS2ItemType = 2 CS2ItemType_CS2_ITEM_TYPE_GRENADE CS2ItemType = 3 CS2ItemType_CS2_ITEM_TYPE_MACHINE_GUN CS2ItemType = 4 CS2ItemType_CS2_ITEM_TYPE_RIFLE CS2ItemType = 5 CS2ItemType_CS2_ITEM_TYPE_SHOTGUN CS2ItemType = 6 CS2ItemType_CS2_ITEM_TYPE_SNIPER_RIFLE CS2ItemType = 7 CS2ItemType_CS2_ITEM_TYPE_SUBMACHINE_GUN CS2ItemType = 8 CS2ItemType_CS2_ITEM_TYPE_KNIFE CS2ItemType = 9 CS2ItemType_CS2_ITEM_TYPE_DEFUSE_KIT CS2ItemType = 10 CS2ItemType_CS2_ITEM_TYPE_ARMOR CS2ItemType = 11 )
func (CS2ItemType) Descriptor ¶ added in v0.1.9
func (CS2ItemType) Descriptor() protoreflect.EnumDescriptor
func (CS2ItemType) Enum ¶ added in v0.1.9
func (x CS2ItemType) Enum() *CS2ItemType
func (CS2ItemType) EnumDescriptor
deprecated
added in
v0.1.9
func (CS2ItemType) EnumDescriptor() ([]byte, []int)
Deprecated: Use CS2ItemType.Descriptor instead.
func (CS2ItemType) Number ¶ added in v0.1.9
func (x CS2ItemType) Number() protoreflect.EnumNumber
func (CS2ItemType) String ¶ added in v0.1.9
func (x CS2ItemType) String() string
func (CS2ItemType) Type ¶ added in v0.1.9
func (CS2ItemType) Type() protoreflect.EnumType
type CS2Kill ¶ added in v0.1.8
type CS2Kill struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` KillerPosition *CS2Position `protobuf:"bytes,4,opt,name=killer_position,json=killerPosition,proto3" json:"killer_position,omitempty"` KillerUrn string `protobuf:"bytes,5,opt,name=killer_urn,json=killerUrn,proto3" json:"killer_urn,omitempty"` KillerTeamUrn string `protobuf:"bytes,6,opt,name=killer_team_urn,json=killerTeamUrn,proto3" json:"killer_team_urn,omitempty"` VictimUrn string `protobuf:"bytes,7,opt,name=victim_urn,json=victimUrn,proto3" json:"victim_urn,omitempty"` VictimTeamUrn string `protobuf:"bytes,8,opt,name=victim_team_urn,json=victimTeamUrn,proto3" json:"victim_team_urn,omitempty"` Weapon string `protobuf:"bytes,9,opt,name=weapon,proto3" json:"weapon,omitempty"` Headshot bool `protobuf:"varint,10,opt,name=headshot,proto3" json:"headshot,omitempty"` Penetrated bool `protobuf:"varint,11,opt,name=penetrated,proto3" json:"penetrated,omitempty"` Assistants []string `protobuf:"bytes,12,rep,name=assistants,proto3" json:"assistants,omitempty"` // array of player_urns // contains filtered or unexported fields }
func (*CS2Kill) Descriptor
deprecated
added in
v0.1.8
func (*CS2Kill) EqualMessageVT ¶ added in v0.2.8
func (*CS2Kill) GetAssistants ¶ added in v0.1.8
func (*CS2Kill) GetCurrentRoundNumber ¶ added in v0.1.8
func (*CS2Kill) GetHeadshot ¶ added in v0.1.8
func (*CS2Kill) GetKillerPosition ¶ added in v0.1.8
func (x *CS2Kill) GetKillerPosition() *CS2Position
func (*CS2Kill) GetKillerTeamUrn ¶ added in v0.1.8
func (*CS2Kill) GetKillerUrn ¶ added in v0.1.8
func (*CS2Kill) GetMapTime ¶ added in v0.1.8
func (x *CS2Kill) GetMapTime() *durationpb.Duration
func (*CS2Kill) GetPenetrated ¶ added in v0.1.8
func (*CS2Kill) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2Kill) GetTimeRemaining() *durationpb.Duration
func (*CS2Kill) GetVictimTeamUrn ¶ added in v0.1.8
func (*CS2Kill) GetVictimUrn ¶ added in v0.1.8
func (*CS2Kill) ProtoMessage ¶ added in v0.1.8
func (*CS2Kill) ProtoMessage()
func (*CS2Kill) ProtoReflect ¶ added in v0.1.8
func (x *CS2Kill) ProtoReflect() protoreflect.Message
type CS2MapEnd ¶ added in v0.1.8
type CS2MapEnd struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` MapName string `protobuf:"bytes,4,opt,name=map_name,json=mapName,proto3" json:"map_name,omitempty"` WinningTeamUrn string `protobuf:"bytes,5,opt,name=winning_team_urn,json=winningTeamUrn,proto3" json:"winning_team_urn,omitempty"` LightTeamScore uint32 `protobuf:"varint,6,opt,name=light_team_score,json=lightTeamScore,proto3" json:"light_team_score,omitempty"` DarkTeamScore uint32 `protobuf:"varint,7,opt,name=dark_team_score,json=darkTeamScore,proto3" json:"dark_team_score,omitempty"` // contains filtered or unexported fields }
func (*CS2MapEnd) Descriptor
deprecated
added in
v0.1.8
func (*CS2MapEnd) EqualMessageVT ¶ added in v0.2.8
func (*CS2MapEnd) GetCurrentRoundNumber ¶ added in v0.1.8
func (*CS2MapEnd) GetDarkTeamScore ¶ added in v0.2.10
func (*CS2MapEnd) GetLightTeamScore ¶ added in v0.2.10
func (*CS2MapEnd) GetMapName ¶ added in v0.1.8
func (*CS2MapEnd) GetMapTime ¶ added in v0.1.8
func (x *CS2MapEnd) GetMapTime() *durationpb.Duration
func (*CS2MapEnd) GetWinningTeamUrn ¶ added in v0.1.8
func (*CS2MapEnd) ProtoMessage ¶ added in v0.1.8
func (*CS2MapEnd) ProtoMessage()
func (*CS2MapEnd) ProtoReflect ¶ added in v0.1.8
func (x *CS2MapEnd) ProtoReflect() protoreflect.Message
type CS2MapInfoState ¶ added in v0.1.8
type CS2MapInfoState struct { MapName string `protobuf:"bytes,1,opt,name=map_name,json=mapName,proto3" json:"map_name,omitempty"` MaxRoundsDefault uint32 `protobuf:"varint,2,opt,name=max_rounds_default,json=maxRoundsDefault,proto3" json:"max_rounds_default,omitempty"` MaxRoundsOvertime uint32 `protobuf:"varint,3,opt,name=max_rounds_overtime,json=maxRoundsOvertime,proto3" json:"max_rounds_overtime,omitempty"` FreezeTimeDuration *durationpb.Duration `protobuf:"bytes,4,opt,name=freeze_time_duration,json=freezeTimeDuration,proto3,oneof" json:"freeze_time_duration,omitempty"` RoundTimeDuration *durationpb.Duration `protobuf:"bytes,5,opt,name=round_time_duration,json=roundTimeDuration,proto3,oneof" json:"round_time_duration,omitempty"` BombTimeDuration *durationpb.Duration `protobuf:"bytes,6,opt,name=bomb_time_duration,json=bombTimeDuration,proto3,oneof" json:"bomb_time_duration,omitempty"` StartTime *timestamppb.Timestamp `protobuf:"bytes,7,opt,name=start_time,json=startTime,proto3,oneof" json:"start_time,omitempty"` EndTime *timestamppb.Timestamp `protobuf:"bytes,8,opt,name=end_time,json=endTime,proto3,oneof" json:"end_time,omitempty"` MapEnded bool `protobuf:"varint,9,opt,name=map_ended,json=mapEnded,proto3" json:"map_ended,omitempty"` WinTeamUrn *string `protobuf:"bytes,10,opt,name=win_team_urn,json=winTeamUrn,proto3,oneof" json:"win_team_urn,omitempty"` // contains filtered or unexported fields }
func (*CS2MapInfoState) Descriptor
deprecated
added in
v0.1.8
func (*CS2MapInfoState) Descriptor() ([]byte, []int)
Deprecated: Use CS2MapInfoState.ProtoReflect.Descriptor instead.
func (*CS2MapInfoState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MapInfoState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MapInfoState) EqualVT ¶ added in v0.2.8
func (this *CS2MapInfoState) EqualVT(that *CS2MapInfoState) bool
func (*CS2MapInfoState) GetBombTimeDuration ¶ added in v0.1.8
func (x *CS2MapInfoState) GetBombTimeDuration() *durationpb.Duration
func (*CS2MapInfoState) GetEndTime ¶ added in v0.1.8
func (x *CS2MapInfoState) GetEndTime() *timestamppb.Timestamp
func (*CS2MapInfoState) GetFreezeTimeDuration ¶ added in v0.1.8
func (x *CS2MapInfoState) GetFreezeTimeDuration() *durationpb.Duration
func (*CS2MapInfoState) GetMapEnded ¶ added in v0.1.8
func (x *CS2MapInfoState) GetMapEnded() bool
func (*CS2MapInfoState) GetMapName ¶ added in v0.1.8
func (x *CS2MapInfoState) GetMapName() string
func (*CS2MapInfoState) GetMaxRoundsDefault ¶ added in v0.1.8
func (x *CS2MapInfoState) GetMaxRoundsDefault() uint32
func (*CS2MapInfoState) GetMaxRoundsOvertime ¶ added in v0.1.8
func (x *CS2MapInfoState) GetMaxRoundsOvertime() uint32
func (*CS2MapInfoState) GetRoundTimeDuration ¶ added in v0.1.8
func (x *CS2MapInfoState) GetRoundTimeDuration() *durationpb.Duration
func (*CS2MapInfoState) GetStartTime ¶ added in v0.1.8
func (x *CS2MapInfoState) GetStartTime() *timestamppb.Timestamp
func (*CS2MapInfoState) GetWinTeamUrn ¶ added in v0.1.8
func (x *CS2MapInfoState) GetWinTeamUrn() string
func (*CS2MapInfoState) ProtoMessage ¶ added in v0.1.8
func (*CS2MapInfoState) ProtoMessage()
func (*CS2MapInfoState) ProtoReflect ¶ added in v0.1.8
func (x *CS2MapInfoState) ProtoReflect() protoreflect.Message
func (*CS2MapInfoState) Reset ¶ added in v0.1.8
func (x *CS2MapInfoState) Reset()
func (*CS2MapInfoState) String ¶ added in v0.1.8
func (x *CS2MapInfoState) String() string
type CS2MapScoreState ¶ added in v0.1.8
type CS2MapScoreState struct { HomeScore uint32 `protobuf:"varint,1,opt,name=home_score,json=homeScore,proto3" json:"home_score,omitempty"` AwayScore uint32 `protobuf:"varint,2,opt,name=away_score,json=awayScore,proto3" json:"away_score,omitempty"` // contains filtered or unexported fields }
func (*CS2MapScoreState) Descriptor
deprecated
added in
v0.1.8
func (*CS2MapScoreState) Descriptor() ([]byte, []int)
Deprecated: Use CS2MapScoreState.ProtoReflect.Descriptor instead.
func (*CS2MapScoreState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MapScoreState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MapScoreState) EqualVT ¶ added in v0.2.8
func (this *CS2MapScoreState) EqualVT(that *CS2MapScoreState) bool
func (*CS2MapScoreState) GetAwayScore ¶ added in v0.1.8
func (x *CS2MapScoreState) GetAwayScore() uint32
func (*CS2MapScoreState) GetHomeScore ¶ added in v0.1.8
func (x *CS2MapScoreState) GetHomeScore() uint32
func (*CS2MapScoreState) ProtoMessage ¶ added in v0.1.8
func (*CS2MapScoreState) ProtoMessage()
func (*CS2MapScoreState) ProtoReflect ¶ added in v0.1.8
func (x *CS2MapScoreState) ProtoReflect() protoreflect.Message
func (*CS2MapScoreState) Reset ¶ added in v0.1.8
func (x *CS2MapScoreState) Reset()
func (*CS2MapScoreState) String ¶ added in v0.1.8
func (x *CS2MapScoreState) String() string
type CS2MapStart ¶ added in v0.1.8
type CS2MapStart struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` MapName string `protobuf:"bytes,2,opt,name=map_name,json=mapName,proto3" json:"map_name,omitempty"` // contains filtered or unexported fields }
func (*CS2MapStart) Descriptor
deprecated
added in
v0.1.8
func (*CS2MapStart) Descriptor() ([]byte, []int)
Deprecated: Use CS2MapStart.ProtoReflect.Descriptor instead.
func (*CS2MapStart) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MapStart) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MapStart) EqualVT ¶ added in v0.2.8
func (this *CS2MapStart) EqualVT(that *CS2MapStart) bool
func (*CS2MapStart) GetMapName ¶ added in v0.1.8
func (x *CS2MapStart) GetMapName() string
func (*CS2MapStart) GetMapTime ¶ added in v0.1.8
func (x *CS2MapStart) GetMapTime() *durationpb.Duration
func (*CS2MapStart) ProtoMessage ¶ added in v0.1.8
func (*CS2MapStart) ProtoMessage()
func (*CS2MapStart) ProtoReflect ¶ added in v0.1.8
func (x *CS2MapStart) ProtoReflect() protoreflect.Message
func (*CS2MapStart) Reset ¶ added in v0.1.8
func (x *CS2MapStart) Reset()
func (*CS2MapStart) String ¶ added in v0.1.8
func (x *CS2MapStart) String() string
type CS2MatchMessage ¶ added in v0.1.8
type CS2MatchMessage struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` DataStatus DataStatus `protobuf:"varint,5,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` Payload *CS2MatchMessage_Payload `protobuf:"bytes,4,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
Represent an implementation of proto message which satisfies (Game)MatchMessage requirements. For doc about (Game)MatchMessage check bragi_service.proto file.
func (*CS2MatchMessage) Descriptor
deprecated
added in
v0.1.8
func (*CS2MatchMessage) Descriptor() ([]byte, []int)
Deprecated: Use CS2MatchMessage.ProtoReflect.Descriptor instead.
func (*CS2MatchMessage) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MatchMessage) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MatchMessage) EqualVT ¶ added in v0.2.8
func (this *CS2MatchMessage) EqualVT(that *CS2MatchMessage) bool
func (*CS2MatchMessage) GetDataStatus ¶ added in v0.1.8
func (x *CS2MatchMessage) GetDataStatus() DataStatus
func (*CS2MatchMessage) GetMatchUrn ¶ added in v0.1.8
func (x *CS2MatchMessage) GetMatchUrn() string
func (*CS2MatchMessage) GetPayload ¶ added in v0.1.8
func (x *CS2MatchMessage) GetPayload() *CS2MatchMessage_Payload
func (*CS2MatchMessage) GetSequence ¶ added in v0.1.8
func (x *CS2MatchMessage) GetSequence() uint64
func (*CS2MatchMessage) GetTimestamp ¶ added in v0.1.8
func (x *CS2MatchMessage) GetTimestamp() *timestamppb.Timestamp
func (*CS2MatchMessage) ProtoMessage ¶ added in v0.1.8
func (*CS2MatchMessage) ProtoMessage()
func (*CS2MatchMessage) ProtoReflect ¶ added in v0.1.8
func (x *CS2MatchMessage) ProtoReflect() protoreflect.Message
func (*CS2MatchMessage) Reset ¶ added in v0.1.8
func (x *CS2MatchMessage) Reset()
func (*CS2MatchMessage) String ¶ added in v0.1.8
func (x *CS2MatchMessage) String() string
type CS2MatchMessage_Payload ¶ added in v0.1.8
type CS2MatchMessage_Payload struct { // Types that are valid to be assigned to Payload: // // *CS2MatchMessage_Payload_Snapshot // *CS2MatchMessage_Payload_Update Payload isCS2MatchMessage_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*CS2MatchMessage_Payload) Descriptor
deprecated
added in
v0.1.8
func (*CS2MatchMessage_Payload) Descriptor() ([]byte, []int)
Deprecated: Use CS2MatchMessage_Payload.ProtoReflect.Descriptor instead.
func (*CS2MatchMessage_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MatchMessage_Payload) EqualVT ¶ added in v0.2.8
func (this *CS2MatchMessage_Payload) EqualVT(that *CS2MatchMessage_Payload) bool
func (*CS2MatchMessage_Payload) GetPayload ¶ added in v0.1.8
func (x *CS2MatchMessage_Payload) GetPayload() isCS2MatchMessage_Payload_Payload
func (*CS2MatchMessage_Payload) GetSnapshot ¶ added in v0.1.8
func (x *CS2MatchMessage_Payload) GetSnapshot() *CS2MatchSnapshot
func (*CS2MatchMessage_Payload) GetUpdate ¶ added in v0.1.8
func (x *CS2MatchMessage_Payload) GetUpdate() *CS2MatchUpdate
func (*CS2MatchMessage_Payload) ProtoMessage ¶ added in v0.1.8
func (*CS2MatchMessage_Payload) ProtoMessage()
func (*CS2MatchMessage_Payload) ProtoReflect ¶ added in v0.1.8
func (x *CS2MatchMessage_Payload) ProtoReflect() protoreflect.Message
func (*CS2MatchMessage_Payload) Reset ¶ added in v0.1.8
func (x *CS2MatchMessage_Payload) Reset()
func (*CS2MatchMessage_Payload) String ¶ added in v0.1.8
func (x *CS2MatchMessage_Payload) String() string
type CS2MatchMessage_Payload_Snapshot ¶ added in v0.1.8
type CS2MatchMessage_Payload_Snapshot struct { // Initial snapshot Snapshot *CS2MatchSnapshot `protobuf:"bytes,1,opt,name=snapshot,proto3,oneof"` }
func (*CS2MatchMessage_Payload_Snapshot) EqualVT ¶ added in v0.2.8
func (this *CS2MatchMessage_Payload_Snapshot) EqualVT(thatIface isCS2MatchMessage_Payload_Payload) bool
type CS2MatchMessage_Payload_Update ¶ added in v0.1.8
type CS2MatchMessage_Payload_Update struct { // Particular updates which are applied on property match_state in MatchState. Update *CS2MatchUpdate `protobuf:"bytes,2,opt,name=update,proto3,oneof"` }
func (*CS2MatchMessage_Payload_Update) EqualVT ¶ added in v0.2.8
func (this *CS2MatchMessage_Payload_Update) EqualVT(thatIface isCS2MatchMessage_Payload_Payload) bool
type CS2MatchScoreState ¶ added in v0.1.8
type CS2MatchScoreState struct { HomeScore uint32 `protobuf:"varint,1,opt,name=home_score,json=homeScore,proto3" json:"home_score,omitempty"` AwayScore uint32 `protobuf:"varint,2,opt,name=away_score,json=awayScore,proto3" json:"away_score,omitempty"` // contains filtered or unexported fields }
func (*CS2MatchScoreState) Descriptor
deprecated
added in
v0.1.8
func (*CS2MatchScoreState) Descriptor() ([]byte, []int)
Deprecated: Use CS2MatchScoreState.ProtoReflect.Descriptor instead.
func (*CS2MatchScoreState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MatchScoreState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MatchScoreState) EqualVT ¶ added in v0.2.8
func (this *CS2MatchScoreState) EqualVT(that *CS2MatchScoreState) bool
func (*CS2MatchScoreState) GetAwayScore ¶ added in v0.1.8
func (x *CS2MatchScoreState) GetAwayScore() uint32
func (*CS2MatchScoreState) GetHomeScore ¶ added in v0.1.8
func (x *CS2MatchScoreState) GetHomeScore() uint32
func (*CS2MatchScoreState) ProtoMessage ¶ added in v0.1.8
func (*CS2MatchScoreState) ProtoMessage()
func (*CS2MatchScoreState) ProtoReflect ¶ added in v0.1.8
func (x *CS2MatchScoreState) ProtoReflect() protoreflect.Message
func (*CS2MatchScoreState) Reset ¶ added in v0.1.8
func (x *CS2MatchScoreState) Reset()
func (*CS2MatchScoreState) String ¶ added in v0.1.8
func (x *CS2MatchScoreState) String() string
type CS2MatchSnapshot ¶ added in v0.1.8
type CS2MatchSnapshot struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` DataStatus DataStatus `protobuf:"varint,6,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` Announcements []*Announcement `protobuf:"bytes,4,rep,name=announcements,proto3" json:"announcements,omitempty"` MatchState *CS2MatchState `protobuf:"bytes,5,opt,name=match_state,json=matchState,proto3" json:"match_state,omitempty"` Tournament *Tournament `protobuf:"bytes,7,opt,name=tournament,proto3" json:"tournament,omitempty"` // contains filtered or unexported fields }
Is an implementation of proto message which satisfies (Game)MatchSnapshot requirements. For doc about (Game)MatchSnapshot check bragi_service.proto file. CS2MatchSnapshot represent whole set of data about particular match. This entity is received only at the beginning of stream. Cache CS2MatchSnapshot in memory and then update it with received updates. If AnnouncementUpdate is received then append its payload to property announcements. If game update is received (CS2MatchUpdate) then apply this update on property match_state. For both update cases do not forget also to update "sequence" and "timestamp" properties with corresponding values from CS2MatchMessage.
func (*CS2MatchSnapshot) Descriptor
deprecated
added in
v0.1.8
func (*CS2MatchSnapshot) Descriptor() ([]byte, []int)
Deprecated: Use CS2MatchSnapshot.ProtoReflect.Descriptor instead.
func (*CS2MatchSnapshot) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MatchSnapshot) EqualVT ¶ added in v0.2.8
func (this *CS2MatchSnapshot) EqualVT(that *CS2MatchSnapshot) bool
func (*CS2MatchSnapshot) GetAnnouncements ¶ added in v0.1.8
func (x *CS2MatchSnapshot) GetAnnouncements() []*Announcement
func (*CS2MatchSnapshot) GetDataStatus ¶ added in v0.1.8
func (x *CS2MatchSnapshot) GetDataStatus() DataStatus
func (*CS2MatchSnapshot) GetMatchState ¶ added in v0.1.8
func (x *CS2MatchSnapshot) GetMatchState() *CS2MatchState
func (*CS2MatchSnapshot) GetMatchUrn ¶ added in v0.1.8
func (x *CS2MatchSnapshot) GetMatchUrn() string
func (*CS2MatchSnapshot) GetSequence ¶ added in v0.1.8
func (x *CS2MatchSnapshot) GetSequence() uint64
func (*CS2MatchSnapshot) GetTimestamp ¶ added in v0.1.8
func (x *CS2MatchSnapshot) GetTimestamp() *timestamppb.Timestamp
func (*CS2MatchSnapshot) GetTournament ¶ added in v0.2.4
func (x *CS2MatchSnapshot) GetTournament() *Tournament
func (*CS2MatchSnapshot) ProtoMessage ¶ added in v0.1.8
func (*CS2MatchSnapshot) ProtoMessage()
func (*CS2MatchSnapshot) ProtoReflect ¶ added in v0.1.8
func (x *CS2MatchSnapshot) ProtoReflect() protoreflect.Message
func (*CS2MatchSnapshot) Reset ¶ added in v0.1.8
func (x *CS2MatchSnapshot) Reset()
func (*CS2MatchSnapshot) String ¶ added in v0.1.8
func (x *CS2MatchSnapshot) String() string
type CS2MatchState ¶ added in v0.1.8
type CS2MatchState struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` MatchType BestOfType `protobuf:"varint,2,opt,name=match_type,json=matchType,proto3,enum=bragi.BestOfType" json:"match_type,omitempty"` HomeTeam *CS2Team `protobuf:"bytes,3,opt,name=home_team,json=homeTeam,proto3" json:"home_team,omitempty"` AwayTeam *CS2Team `protobuf:"bytes,4,opt,name=away_team,json=awayTeam,proto3" json:"away_team,omitempty"` Score *CS2MatchScoreState `protobuf:"bytes,5,opt,name=score,proto3" json:"score,omitempty"` WinTeamUrn *string `protobuf:"bytes,9,opt,name=win_team_urn,json=winTeamUrn,proto3,oneof" json:"win_team_urn,omitempty"` MatchStatus MatchStatusType `protobuf:"varint,6,opt,name=match_status,json=matchStatus,proto3,enum=bragi.MatchStatusType" json:"match_status,omitempty"` CurrentMapState *CS2CurrentMapState `protobuf:"bytes,7,opt,name=current_map_state,json=currentMapState,proto3" json:"current_map_state,omitempty"` PreviousMapStates []*CS2PreviousMapState `protobuf:"bytes,8,rep,name=previous_map_states,json=previousMapStates,proto3" json:"previous_map_states,omitempty"` //this property is updated only when whole CS2MatchState update is received // contains filtered or unexported fields }
func (*CS2MatchState) Descriptor
deprecated
added in
v0.1.8
func (*CS2MatchState) Descriptor() ([]byte, []int)
Deprecated: Use CS2MatchState.ProtoReflect.Descriptor instead.
func (*CS2MatchState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MatchState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MatchState) EqualVT ¶ added in v0.2.8
func (this *CS2MatchState) EqualVT(that *CS2MatchState) bool
func (*CS2MatchState) GetAwayTeam ¶ added in v0.1.8
func (x *CS2MatchState) GetAwayTeam() *CS2Team
func (*CS2MatchState) GetCurrentMapState ¶ added in v0.1.8
func (x *CS2MatchState) GetCurrentMapState() *CS2CurrentMapState
func (*CS2MatchState) GetHomeTeam ¶ added in v0.1.8
func (x *CS2MatchState) GetHomeTeam() *CS2Team
func (*CS2MatchState) GetMatchStatus ¶ added in v0.1.8
func (x *CS2MatchState) GetMatchStatus() MatchStatusType
func (*CS2MatchState) GetMatchType ¶ added in v0.1.8
func (x *CS2MatchState) GetMatchType() BestOfType
func (*CS2MatchState) GetMatchUrn ¶ added in v0.1.8
func (x *CS2MatchState) GetMatchUrn() string
func (*CS2MatchState) GetPreviousMapStates ¶ added in v0.1.8
func (x *CS2MatchState) GetPreviousMapStates() []*CS2PreviousMapState
func (*CS2MatchState) GetScore ¶ added in v0.1.8
func (x *CS2MatchState) GetScore() *CS2MatchScoreState
func (*CS2MatchState) GetWinTeamUrn ¶ added in v0.1.9
func (x *CS2MatchState) GetWinTeamUrn() string
func (*CS2MatchState) ProtoMessage ¶ added in v0.1.8
func (*CS2MatchState) ProtoMessage()
func (*CS2MatchState) ProtoReflect ¶ added in v0.1.8
func (x *CS2MatchState) ProtoReflect() protoreflect.Message
func (*CS2MatchState) Reset ¶ added in v0.1.8
func (x *CS2MatchState) Reset()
func (*CS2MatchState) String ¶ added in v0.1.8
func (x *CS2MatchState) String() string
type CS2MatchStatePartialUpdate ¶ added in v0.1.8
type CS2MatchStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *CS2MatchStatePartialUpdate_Score // *CS2MatchStatePartialUpdate_CurrentMapState // *CS2MatchStatePartialUpdate_CurrentMapStatePartialUpdate Update isCS2MatchStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*CS2MatchStatePartialUpdate) Descriptor
deprecated
added in
v0.1.8
func (*CS2MatchStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use CS2MatchStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*CS2MatchStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MatchStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2MatchStatePartialUpdate) EqualVT(that *CS2MatchStatePartialUpdate) bool
func (*CS2MatchStatePartialUpdate) GetCurrentMapState ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdate) GetCurrentMapState() *CS2CurrentMapState
func (*CS2MatchStatePartialUpdate) GetCurrentMapStatePartialUpdate ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdate) GetCurrentMapStatePartialUpdate() *CS2CurrentMapStatePartialUpdate
func (*CS2MatchStatePartialUpdate) GetScore ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdate) GetScore() *CS2MatchScoreState
func (*CS2MatchStatePartialUpdate) GetUpdate ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdate) GetUpdate() isCS2MatchStatePartialUpdate_Update
func (*CS2MatchStatePartialUpdate) ProtoMessage ¶ added in v0.1.8
func (*CS2MatchStatePartialUpdate) ProtoMessage()
func (*CS2MatchStatePartialUpdate) ProtoReflect ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*CS2MatchStatePartialUpdate) Reset ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdate) Reset()
func (*CS2MatchStatePartialUpdate) String ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdate) String() string
type CS2MatchStatePartialUpdate_CurrentMapState ¶ added in v0.1.8
type CS2MatchStatePartialUpdate_CurrentMapState struct { // Replaces "current_map_state" property in CS2MatchState. To minimalize issues with incorrect updates application // on current_map_state, server sends CS2MatchStatePartialUpdate with CS2MapState in periodic time set by customer. CurrentMapState *CS2CurrentMapState `protobuf:"bytes,2,opt,name=current_map_state,json=currentMapState,proto3,oneof"` }
func (*CS2MatchStatePartialUpdate_CurrentMapState) EqualVT ¶ added in v0.2.8
func (this *CS2MatchStatePartialUpdate_CurrentMapState) EqualVT(thatIface isCS2MatchStatePartialUpdate_Update) bool
type CS2MatchStatePartialUpdate_CurrentMapStatePartialUpdate ¶ added in v0.1.8
type CS2MatchStatePartialUpdate_CurrentMapStatePartialUpdate struct { // Apply partial update on "current_map_state" property in CS2MapState. CurrentMapStatePartialUpdate *CS2CurrentMapStatePartialUpdate `protobuf:"bytes,3,opt,name=current_map_state_partial_update,json=currentMapStatePartialUpdate,proto3,oneof"` }
func (*CS2MatchStatePartialUpdate_CurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2MatchStatePartialUpdate_CurrentMapStatePartialUpdate) EqualVT(thatIface isCS2MatchStatePartialUpdate_Update) bool
type CS2MatchStatePartialUpdate_Score ¶ added in v0.1.8
type CS2MatchStatePartialUpdate_Score struct { // Replaces "score" property in CS2MatchState. Score *CS2MatchScoreState `protobuf:"bytes,1,opt,name=score,proto3,oneof"` }
func (*CS2MatchStatePartialUpdate_Score) EqualVT ¶ added in v0.2.8
func (this *CS2MatchStatePartialUpdate_Score) EqualVT(thatIface isCS2MatchStatePartialUpdate_Update) bool
type CS2MatchStatePartialUpdates ¶ added in v0.1.8
type CS2MatchStatePartialUpdates struct { Updates []*CS2MatchStatePartialUpdate `protobuf:"bytes,1,rep,name=updates,proto3" json:"updates,omitempty"` // contains filtered or unexported fields }
One CS2MatchUpdate contains non-empty array property called "updates". These updates represents idempotent updates which are supposed to be applied on match_state property in CS2MatchSnapshot.
func (*CS2MatchStatePartialUpdates) Descriptor
deprecated
added in
v0.1.8
func (*CS2MatchStatePartialUpdates) Descriptor() ([]byte, []int)
Deprecated: Use CS2MatchStatePartialUpdates.ProtoReflect.Descriptor instead.
func (*CS2MatchStatePartialUpdates) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MatchStatePartialUpdates) EqualVT ¶ added in v0.2.8
func (this *CS2MatchStatePartialUpdates) EqualVT(that *CS2MatchStatePartialUpdates) bool
func (*CS2MatchStatePartialUpdates) GetUpdates ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdates) GetUpdates() []*CS2MatchStatePartialUpdate
func (*CS2MatchStatePartialUpdates) ProtoMessage ¶ added in v0.1.8
func (*CS2MatchStatePartialUpdates) ProtoMessage()
func (*CS2MatchStatePartialUpdates) ProtoReflect ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdates) ProtoReflect() protoreflect.Message
func (*CS2MatchStatePartialUpdates) Reset ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdates) Reset()
func (*CS2MatchStatePartialUpdates) String ¶ added in v0.1.8
func (x *CS2MatchStatePartialUpdates) String() string
type CS2MatchUpdate ¶ added in v0.1.8
type CS2MatchUpdate struct { Payload *CS2MatchUpdate_Payload `protobuf:"bytes,1,opt,name=payload,proto3" json:"payload,omitempty"` // Array of events (can be empty). Notifies about occurred situation in game. Those events are non-idempotent messages // ordered according timestamp and they are not supposed to be applied on cached match state. Those events represents // a history of match. If any event is missed there is no way how to recover missing events. Events []*CS2Event `protobuf:"bytes,2,rep,name=events,proto3" json:"events,omitempty"` // contains filtered or unexported fields }
Represents an update message which "payload" property is supposed to be applied to update match_state property of cached match entity (CS2MatchSnapshot). Each CS2MatchUpdate is received wrapped in CS2MatchMessage which carries properties "sequence", "timestamp". Replace cached properties "sequence" and "timestamp" in cached CS2MatchSnapshot with values of "sequence", "timestamp" from CS2MatchMessage after you successfully applied updates. If any update is missed, client can recover whole snapshot (CS2MatchSnapshot) with given sequence number and then continue applying new incoming updates with sequence number higher than snapshot one.
func (*CS2MatchUpdate) Descriptor
deprecated
added in
v0.1.8
func (*CS2MatchUpdate) Descriptor() ([]byte, []int)
Deprecated: Use CS2MatchUpdate.ProtoReflect.Descriptor instead.
func (*CS2MatchUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MatchUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2MatchUpdate) EqualVT(that *CS2MatchUpdate) bool
func (*CS2MatchUpdate) GetEvents ¶ added in v0.1.8
func (x *CS2MatchUpdate) GetEvents() []*CS2Event
func (*CS2MatchUpdate) GetPayload ¶ added in v0.1.8
func (x *CS2MatchUpdate) GetPayload() *CS2MatchUpdate_Payload
func (*CS2MatchUpdate) ProtoMessage ¶ added in v0.1.8
func (*CS2MatchUpdate) ProtoMessage()
func (*CS2MatchUpdate) ProtoReflect ¶ added in v0.1.8
func (x *CS2MatchUpdate) ProtoReflect() protoreflect.Message
func (*CS2MatchUpdate) Reset ¶ added in v0.1.8
func (x *CS2MatchUpdate) Reset()
func (*CS2MatchUpdate) String ¶ added in v0.1.8
func (x *CS2MatchUpdate) String() string
type CS2MatchUpdate_Payload ¶ added in v0.1.8
type CS2MatchUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *CS2MatchUpdate_Payload_MatchState // *CS2MatchUpdate_Payload_PartialUpdates Payload isCS2MatchUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*CS2MatchUpdate_Payload) Descriptor
deprecated
added in
v0.1.8
func (*CS2MatchUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use CS2MatchUpdate_Payload.ProtoReflect.Descriptor instead.
func (*CS2MatchUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *CS2MatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2MatchUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *CS2MatchUpdate_Payload) EqualVT(that *CS2MatchUpdate_Payload) bool
func (*CS2MatchUpdate_Payload) GetMatchState ¶ added in v0.1.8
func (x *CS2MatchUpdate_Payload) GetMatchState() *CS2MatchState
func (*CS2MatchUpdate_Payload) GetPartialUpdates ¶ added in v0.1.8
func (x *CS2MatchUpdate_Payload) GetPartialUpdates() *CS2MatchStatePartialUpdates
func (*CS2MatchUpdate_Payload) GetPayload ¶ added in v0.1.8
func (x *CS2MatchUpdate_Payload) GetPayload() isCS2MatchUpdate_Payload_Payload
func (*CS2MatchUpdate_Payload) ProtoMessage ¶ added in v0.1.8
func (*CS2MatchUpdate_Payload) ProtoMessage()
func (*CS2MatchUpdate_Payload) ProtoReflect ¶ added in v0.1.8
func (x *CS2MatchUpdate_Payload) ProtoReflect() protoreflect.Message
func (*CS2MatchUpdate_Payload) Reset ¶ added in v0.1.8
func (x *CS2MatchUpdate_Payload) Reset()
func (*CS2MatchUpdate_Payload) String ¶ added in v0.1.8
func (x *CS2MatchUpdate_Payload) String() string
type CS2MatchUpdate_Payload_MatchState ¶ added in v0.1.8
type CS2MatchUpdate_Payload_MatchState struct {
MatchState *CS2MatchState `protobuf:"bytes,1,opt,name=match_state,json=matchState,proto3,oneof"`
}
func (*CS2MatchUpdate_Payload_MatchState) EqualVT ¶ added in v0.2.8
func (this *CS2MatchUpdate_Payload_MatchState) EqualVT(thatIface isCS2MatchUpdate_Payload_Payload) bool
type CS2MatchUpdate_Payload_PartialUpdates ¶ added in v0.1.8
type CS2MatchUpdate_Payload_PartialUpdates struct {
PartialUpdates *CS2MatchStatePartialUpdates `protobuf:"bytes,2,opt,name=partial_updates,json=partialUpdates,proto3,oneof"`
}
func (*CS2MatchUpdate_Payload_PartialUpdates) EqualVT ¶ added in v0.2.8
func (this *CS2MatchUpdate_Payload_PartialUpdates) EqualVT(thatIface isCS2MatchUpdate_Payload_Payload) bool
type CS2PlayerBalance ¶ added in v0.1.8
type CS2PlayerBalance struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,2,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Balance uint32 `protobuf:"varint,3,opt,name=balance,proto3" json:"balance,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerBalance) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerBalance) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerBalance.ProtoReflect.Descriptor instead.
func (*CS2PlayerBalance) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerBalance) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerBalance) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerBalance) EqualVT(that *CS2PlayerBalance) bool
func (*CS2PlayerBalance) GetBalance ¶ added in v0.1.8
func (x *CS2PlayerBalance) GetBalance() uint32
func (*CS2PlayerBalance) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerBalance) GetPlayerUrn() string
func (*CS2PlayerBalance) GetTeamUrn ¶ added in v0.1.8
func (x *CS2PlayerBalance) GetTeamUrn() string
func (*CS2PlayerBalance) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerBalance) ProtoMessage()
func (*CS2PlayerBalance) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerBalance) ProtoReflect() protoreflect.Message
func (*CS2PlayerBalance) Reset ¶ added in v0.1.8
func (x *CS2PlayerBalance) Reset()
func (*CS2PlayerBalance) String ¶ added in v0.1.8
func (x *CS2PlayerBalance) String() string
type CS2PlayerCurrentRoundState ¶ added in v0.1.8
type CS2PlayerCurrentRoundState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` PlayerName string `protobuf:"bytes,2,opt,name=player_name,json=playerName,proto3" json:"player_name,omitempty"` SlotId uint32 `protobuf:"varint,6,opt,name=slot_id,json=slotId,proto3" json:"slot_id,omitempty"` Statistics *CS2PlayerCurrentRoundStatisticsState `protobuf:"bytes,3,opt,name=statistics,proto3" json:"statistics,omitempty"` Items *CS2PlayerItemsState `protobuf:"bytes,4,opt,name=items,proto3" json:"items,omitempty"` Position *CS2PlayerPositionState `protobuf:"bytes,5,opt,name=position,proto3" json:"position,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerCurrentRoundState) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerCurrentRoundState) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerCurrentRoundState.ProtoReflect.Descriptor instead.
func (*CS2PlayerCurrentRoundState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerCurrentRoundState) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundState) EqualVT(that *CS2PlayerCurrentRoundState) bool
func (*CS2PlayerCurrentRoundState) GetItems ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundState) GetItems() *CS2PlayerItemsState
func (*CS2PlayerCurrentRoundState) GetPlayerName ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundState) GetPlayerName() string
func (*CS2PlayerCurrentRoundState) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundState) GetPlayerUrn() string
func (*CS2PlayerCurrentRoundState) GetPosition ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundState) GetPosition() *CS2PlayerPositionState
func (*CS2PlayerCurrentRoundState) GetSlotId ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundState) GetSlotId() uint32
func (*CS2PlayerCurrentRoundState) GetStatistics ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundState) GetStatistics() *CS2PlayerCurrentRoundStatisticsState
func (*CS2PlayerCurrentRoundState) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerCurrentRoundState) ProtoMessage()
func (*CS2PlayerCurrentRoundState) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundState) ProtoReflect() protoreflect.Message
func (*CS2PlayerCurrentRoundState) Reset ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundState) Reset()
func (*CS2PlayerCurrentRoundState) String ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundState) String() string
type CS2PlayerCurrentRoundStatePartialUpdate ¶ added in v0.1.8
type CS2PlayerCurrentRoundStatePartialUpdate struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Payload *CS2PlayerCurrentRoundStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerCurrentRoundStatePartialUpdate) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerCurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerCurrentRoundStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*CS2PlayerCurrentRoundStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerCurrentRoundStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundStatePartialUpdate) EqualVT(that *CS2PlayerCurrentRoundStatePartialUpdate) bool
func (*CS2PlayerCurrentRoundStatePartialUpdate) GetPayload ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate) GetPayload() *CS2PlayerCurrentRoundStatePartialUpdate_Payload
func (*CS2PlayerCurrentRoundStatePartialUpdate) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate) GetPlayerUrn() string
func (*CS2PlayerCurrentRoundStatePartialUpdate) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerCurrentRoundStatePartialUpdate) ProtoMessage()
func (*CS2PlayerCurrentRoundStatePartialUpdate) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*CS2PlayerCurrentRoundStatePartialUpdate) Reset ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate) Reset()
func (*CS2PlayerCurrentRoundStatePartialUpdate) String ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate) String() string
type CS2PlayerCurrentRoundStatePartialUpdate_Payload ¶ added in v0.1.8
type CS2PlayerCurrentRoundStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *CS2PlayerCurrentRoundStatePartialUpdate_Payload_Statistics // *CS2PlayerCurrentRoundStatePartialUpdate_Payload_Items // *CS2PlayerCurrentRoundStatePartialUpdate_Payload_Position Payload isCS2PlayerCurrentRoundStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerCurrentRoundStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundStatePartialUpdate_Payload) EqualVT(that *CS2PlayerCurrentRoundStatePartialUpdate_Payload) bool
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetItems ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetItems() *CS2PlayerItemsState
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetPayload() isCS2PlayerCurrentRoundStatePartialUpdate_Payload_Payload
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetPosition ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetPosition() *CS2PlayerPositionState
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetStatistics ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) GetStatistics() *CS2PlayerCurrentRoundStatisticsState
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) ProtoMessage()
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) Reset ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) Reset()
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload) String ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatePartialUpdate_Payload) String() string
type CS2PlayerCurrentRoundStatePartialUpdate_Payload_Items ¶ added in v0.1.8
type CS2PlayerCurrentRoundStatePartialUpdate_Payload_Items struct { // Replaces "items" property in CS2PlayerCurrentRoundState. Items *CS2PlayerItemsState `protobuf:"bytes,2,opt,name=items,proto3,oneof"` }
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload_Items) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundStatePartialUpdate_Payload_Items) EqualVT(thatIface isCS2PlayerCurrentRoundStatePartialUpdate_Payload_Payload) bool
type CS2PlayerCurrentRoundStatePartialUpdate_Payload_Position ¶ added in v0.1.8
type CS2PlayerCurrentRoundStatePartialUpdate_Payload_Position struct { // Replaces "position" property in CS2PlayerCurrentRoundState. Position *CS2PlayerPositionState `protobuf:"bytes,3,opt,name=position,proto3,oneof"` }
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload_Position) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundStatePartialUpdate_Payload_Position) EqualVT(thatIface isCS2PlayerCurrentRoundStatePartialUpdate_Payload_Payload) bool
type CS2PlayerCurrentRoundStatePartialUpdate_Payload_Statistics ¶ added in v0.1.8
type CS2PlayerCurrentRoundStatePartialUpdate_Payload_Statistics struct { // Replaces "statistics" property in CS2PlayerCurrentRoundState. Statistics *CS2PlayerCurrentRoundStatisticsState `protobuf:"bytes,1,opt,name=statistics,proto3,oneof"` }
func (*CS2PlayerCurrentRoundStatePartialUpdate_Payload_Statistics) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundStatePartialUpdate_Payload_Statistics) EqualVT(thatIface isCS2PlayerCurrentRoundStatePartialUpdate_Payload_Payload) bool
type CS2PlayerCurrentRoundStatisticsState ¶ added in v0.1.8
type CS2PlayerCurrentRoundStatisticsState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Alive bool `protobuf:"varint,2,opt,name=alive,proto3" json:"alive,omitempty"` Health uint32 `protobuf:"varint,3,opt,name=health,proto3" json:"health,omitempty"` Armor uint32 `protobuf:"varint,4,opt,name=armor,proto3" json:"armor,omitempty"` Balance uint32 `protobuf:"varint,5,opt,name=balance,proto3" json:"balance,omitempty"` Damage *uint32 `protobuf:"varint,7,opt,name=damage,proto3,oneof" json:"damage,omitempty"` Statistics *CS2PlayerStatistics `protobuf:"bytes,6,opt,name=statistics,proto3" json:"statistics,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerCurrentRoundStatisticsState) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerCurrentRoundStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerCurrentRoundStatisticsState.ProtoReflect.Descriptor instead.
func (*CS2PlayerCurrentRoundStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerCurrentRoundStatisticsState) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerCurrentRoundStatisticsState) EqualVT(that *CS2PlayerCurrentRoundStatisticsState) bool
func (*CS2PlayerCurrentRoundStatisticsState) GetAlive ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatisticsState) GetAlive() bool
func (*CS2PlayerCurrentRoundStatisticsState) GetArmor ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatisticsState) GetArmor() uint32
func (*CS2PlayerCurrentRoundStatisticsState) GetBalance ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatisticsState) GetBalance() uint32
func (*CS2PlayerCurrentRoundStatisticsState) GetDamage ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatisticsState) GetDamage() uint32
func (*CS2PlayerCurrentRoundStatisticsState) GetHealth ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatisticsState) GetHealth() uint32
func (*CS2PlayerCurrentRoundStatisticsState) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatisticsState) GetPlayerUrn() string
func (*CS2PlayerCurrentRoundStatisticsState) GetStatistics ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatisticsState) GetStatistics() *CS2PlayerStatistics
func (*CS2PlayerCurrentRoundStatisticsState) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerCurrentRoundStatisticsState) ProtoMessage()
func (*CS2PlayerCurrentRoundStatisticsState) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatisticsState) ProtoReflect() protoreflect.Message
func (*CS2PlayerCurrentRoundStatisticsState) Reset ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatisticsState) Reset()
func (*CS2PlayerCurrentRoundStatisticsState) String ¶ added in v0.1.8
func (x *CS2PlayerCurrentRoundStatisticsState) String() string
type CS2PlayerItems ¶ added in v0.1.8
type CS2PlayerItems struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` TeamUrn string `protobuf:"bytes,2,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` EquipmentValue uint32 `protobuf:"varint,3,opt,name=equipment_value,json=equipmentValue,proto3" json:"equipment_value,omitempty"` Items []*CS2Item `protobuf:"bytes,4,rep,name=items,proto3" json:"items,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerItems) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerItems) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerItems.ProtoReflect.Descriptor instead.
func (*CS2PlayerItems) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerItems) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerItems) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerItems) EqualVT(that *CS2PlayerItems) bool
func (*CS2PlayerItems) GetEquipmentValue ¶ added in v0.1.8
func (x *CS2PlayerItems) GetEquipmentValue() uint32
func (*CS2PlayerItems) GetItems ¶ added in v0.1.8
func (x *CS2PlayerItems) GetItems() []*CS2Item
func (*CS2PlayerItems) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerItems) GetPlayerUrn() string
func (*CS2PlayerItems) GetTeamUrn ¶ added in v0.1.8
func (x *CS2PlayerItems) GetTeamUrn() string
func (*CS2PlayerItems) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerItems) ProtoMessage()
func (*CS2PlayerItems) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerItems) ProtoReflect() protoreflect.Message
func (*CS2PlayerItems) Reset ¶ added in v0.1.8
func (x *CS2PlayerItems) Reset()
func (*CS2PlayerItems) String ¶ added in v0.1.8
func (x *CS2PlayerItems) String() string
type CS2PlayerItemsState ¶ added in v0.1.8
type CS2PlayerItemsState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` EquipmentValue uint32 `protobuf:"varint,2,opt,name=equipment_value,json=equipmentValue,proto3" json:"equipment_value,omitempty"` Items []*CS2Item `protobuf:"bytes,3,rep,name=items,proto3" json:"items,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerItemsState) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerItemsState) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerItemsState.ProtoReflect.Descriptor instead.
func (*CS2PlayerItemsState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerItemsState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerItemsState) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerItemsState) EqualVT(that *CS2PlayerItemsState) bool
func (*CS2PlayerItemsState) GetEquipmentValue ¶ added in v0.1.8
func (x *CS2PlayerItemsState) GetEquipmentValue() uint32
func (*CS2PlayerItemsState) GetItems ¶ added in v0.1.8
func (x *CS2PlayerItemsState) GetItems() []*CS2Item
func (*CS2PlayerItemsState) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerItemsState) GetPlayerUrn() string
func (*CS2PlayerItemsState) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerItemsState) ProtoMessage()
func (*CS2PlayerItemsState) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerItemsState) ProtoReflect() protoreflect.Message
func (*CS2PlayerItemsState) Reset ¶ added in v0.1.8
func (x *CS2PlayerItemsState) Reset()
func (*CS2PlayerItemsState) String ¶ added in v0.1.8
func (x *CS2PlayerItemsState) String() string
type CS2PlayerMapState ¶ added in v0.1.8
type CS2PlayerMapState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` PlayerName string `protobuf:"bytes,2,opt,name=player_name,json=playerName,proto3" json:"player_name,omitempty"` SlotId uint32 `protobuf:"varint,4,opt,name=slot_id,json=slotId,proto3" json:"slot_id,omitempty"` Statistics *CS2PlayerMapStatisticsState `protobuf:"bytes,3,opt,name=statistics,proto3" json:"statistics,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerMapState) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerMapState) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerMapState.ProtoReflect.Descriptor instead.
func (*CS2PlayerMapState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerMapState) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerMapState) EqualVT(that *CS2PlayerMapState) bool
func (*CS2PlayerMapState) GetPlayerName ¶ added in v0.1.8
func (x *CS2PlayerMapState) GetPlayerName() string
func (*CS2PlayerMapState) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerMapState) GetPlayerUrn() string
func (*CS2PlayerMapState) GetSlotId ¶ added in v0.1.8
func (x *CS2PlayerMapState) GetSlotId() uint32
func (*CS2PlayerMapState) GetStatistics ¶ added in v0.1.8
func (x *CS2PlayerMapState) GetStatistics() *CS2PlayerMapStatisticsState
func (*CS2PlayerMapState) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerMapState) ProtoMessage()
func (*CS2PlayerMapState) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerMapState) ProtoReflect() protoreflect.Message
func (*CS2PlayerMapState) Reset ¶ added in v0.1.8
func (x *CS2PlayerMapState) Reset()
func (*CS2PlayerMapState) String ¶ added in v0.1.8
func (x *CS2PlayerMapState) String() string
type CS2PlayerMapStatePartialUpdate ¶ added in v0.1.8
type CS2PlayerMapStatePartialUpdate struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Payload *CS2PlayerMapStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*CS2PlayerMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerMapStatePartialUpdate) EqualVT(that *CS2PlayerMapStatePartialUpdate) bool
func (*CS2PlayerMapStatePartialUpdate) GetPayload ¶ added in v0.1.8
func (x *CS2PlayerMapStatePartialUpdate) GetPayload() *CS2PlayerMapStatePartialUpdate_Payload
func (*CS2PlayerMapStatePartialUpdate) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerMapStatePartialUpdate) GetPlayerUrn() string
func (*CS2PlayerMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerMapStatePartialUpdate) ProtoMessage()
func (*CS2PlayerMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*CS2PlayerMapStatePartialUpdate) Reset ¶ added in v0.1.8
func (x *CS2PlayerMapStatePartialUpdate) Reset()
func (*CS2PlayerMapStatePartialUpdate) String ¶ added in v0.1.8
func (x *CS2PlayerMapStatePartialUpdate) String() string
type CS2PlayerMapStatePartialUpdate_Payload ¶ added in v0.1.8
type CS2PlayerMapStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *CS2PlayerMapStatePartialUpdate_Payload_Statistics Payload isCS2PlayerMapStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*CS2PlayerMapStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerMapStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*CS2PlayerMapStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerMapStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerMapStatePartialUpdate_Payload) EqualVT(that *CS2PlayerMapStatePartialUpdate_Payload) bool
func (*CS2PlayerMapStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.8
func (x *CS2PlayerMapStatePartialUpdate_Payload) GetPayload() isCS2PlayerMapStatePartialUpdate_Payload_Payload
func (*CS2PlayerMapStatePartialUpdate_Payload) GetStatistics ¶ added in v0.1.8
func (x *CS2PlayerMapStatePartialUpdate_Payload) GetStatistics() *CS2PlayerMapStatisticsState
func (*CS2PlayerMapStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerMapStatePartialUpdate_Payload) ProtoMessage()
func (*CS2PlayerMapStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*CS2PlayerMapStatePartialUpdate_Payload) Reset ¶ added in v0.1.8
func (x *CS2PlayerMapStatePartialUpdate_Payload) Reset()
func (*CS2PlayerMapStatePartialUpdate_Payload) String ¶ added in v0.1.8
func (x *CS2PlayerMapStatePartialUpdate_Payload) String() string
type CS2PlayerMapStatePartialUpdate_Payload_Statistics ¶ added in v0.1.8
type CS2PlayerMapStatePartialUpdate_Payload_Statistics struct { // Apply partial update on value under given key in 'statistics' map property in CS2PlayerMapState. Statistics *CS2PlayerMapStatisticsState `protobuf:"bytes,1,opt,name=statistics,proto3,oneof"` }
func (*CS2PlayerMapStatePartialUpdate_Payload_Statistics) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerMapStatePartialUpdate_Payload_Statistics) EqualVT(thatIface isCS2PlayerMapStatePartialUpdate_Payload_Payload) bool
type CS2PlayerMapStatisticsState ¶ added in v0.1.8
type CS2PlayerMapStatisticsState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` OpeningKills uint32 `protobuf:"varint,4,opt,name=opening_kills,json=openingKills,proto3" json:"opening_kills,omitempty"` OpeningDeaths uint32 `protobuf:"varint,5,opt,name=opening_deaths,json=openingDeaths,proto3" json:"opening_deaths,omitempty"` TotalDamage uint32 `protobuf:"varint,6,opt,name=total_damage,json=totalDamage,proto3" json:"total_damage,omitempty"` AverageDamagePerRound float32 `` /* 130-byte string literal not displayed */ Statistics *CS2PlayerStatistics `protobuf:"bytes,2,opt,name=statistics,proto3" json:"statistics,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerMapStatisticsState) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerMapStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerMapStatisticsState.ProtoReflect.Descriptor instead.
func (*CS2PlayerMapStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerMapStatisticsState) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerMapStatisticsState) EqualVT(that *CS2PlayerMapStatisticsState) bool
func (*CS2PlayerMapStatisticsState) GetAverageDamagePerRound ¶ added in v0.1.8
func (x *CS2PlayerMapStatisticsState) GetAverageDamagePerRound() float32
func (*CS2PlayerMapStatisticsState) GetOpeningDeaths ¶ added in v0.1.8
func (x *CS2PlayerMapStatisticsState) GetOpeningDeaths() uint32
func (*CS2PlayerMapStatisticsState) GetOpeningKills ¶ added in v0.1.8
func (x *CS2PlayerMapStatisticsState) GetOpeningKills() uint32
func (*CS2PlayerMapStatisticsState) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerMapStatisticsState) GetPlayerUrn() string
func (*CS2PlayerMapStatisticsState) GetStatistics ¶ added in v0.1.8
func (x *CS2PlayerMapStatisticsState) GetStatistics() *CS2PlayerStatistics
func (*CS2PlayerMapStatisticsState) GetTotalDamage ¶ added in v0.1.8
func (x *CS2PlayerMapStatisticsState) GetTotalDamage() uint32
func (*CS2PlayerMapStatisticsState) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerMapStatisticsState) ProtoMessage()
func (*CS2PlayerMapStatisticsState) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerMapStatisticsState) ProtoReflect() protoreflect.Message
func (*CS2PlayerMapStatisticsState) Reset ¶ added in v0.1.8
func (x *CS2PlayerMapStatisticsState) Reset()
func (*CS2PlayerMapStatisticsState) String ¶ added in v0.1.8
func (x *CS2PlayerMapStatisticsState) String() string
type CS2PlayerPositionState ¶ added in v0.1.8
type CS2PlayerPositionState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Position *CS2Position `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerPositionState) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerPositionState) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerPositionState.ProtoReflect.Descriptor instead.
func (*CS2PlayerPositionState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerPositionState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerPositionState) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerPositionState) EqualVT(that *CS2PlayerPositionState) bool
func (*CS2PlayerPositionState) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerPositionState) GetPlayerUrn() string
func (*CS2PlayerPositionState) GetPosition ¶ added in v0.1.8
func (x *CS2PlayerPositionState) GetPosition() *CS2Position
func (*CS2PlayerPositionState) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerPositionState) ProtoMessage()
func (*CS2PlayerPositionState) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerPositionState) ProtoReflect() protoreflect.Message
func (*CS2PlayerPositionState) Reset ¶ added in v0.1.8
func (x *CS2PlayerPositionState) Reset()
func (*CS2PlayerPositionState) String ¶ added in v0.1.8
func (x *CS2PlayerPositionState) String() string
type CS2PlayerPreviousRoundState ¶ added in v0.1.8
type CS2PlayerPreviousRoundState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` PlayerName string `protobuf:"bytes,2,opt,name=player_name,json=playerName,proto3" json:"player_name,omitempty"` Statistics *CS2PlayerStatistics `protobuf:"bytes,3,opt,name=statistics,proto3" json:"statistics,omitempty"` // contains filtered or unexported fields }
func (*CS2PlayerPreviousRoundState) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerPreviousRoundState) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerPreviousRoundState.ProtoReflect.Descriptor instead.
func (*CS2PlayerPreviousRoundState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerPreviousRoundState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerPreviousRoundState) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerPreviousRoundState) EqualVT(that *CS2PlayerPreviousRoundState) bool
func (*CS2PlayerPreviousRoundState) GetPlayerName ¶ added in v0.1.8
func (x *CS2PlayerPreviousRoundState) GetPlayerName() string
func (*CS2PlayerPreviousRoundState) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerPreviousRoundState) GetPlayerUrn() string
func (*CS2PlayerPreviousRoundState) GetStatistics ¶ added in v0.1.8
func (x *CS2PlayerPreviousRoundState) GetStatistics() *CS2PlayerStatistics
func (*CS2PlayerPreviousRoundState) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerPreviousRoundState) ProtoMessage()
func (*CS2PlayerPreviousRoundState) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerPreviousRoundState) ProtoReflect() protoreflect.Message
func (*CS2PlayerPreviousRoundState) Reset ¶ added in v0.1.8
func (x *CS2PlayerPreviousRoundState) Reset()
func (*CS2PlayerPreviousRoundState) String ¶ added in v0.1.8
func (x *CS2PlayerPreviousRoundState) String() string
type CS2PlayerStatistics ¶ added in v0.1.8
type CS2PlayerStatistics struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Kills uint32 `protobuf:"varint,2,opt,name=kills,proto3" json:"kills,omitempty"` FriendlyKills uint32 `protobuf:"varint,3,opt,name=friendly_kills,json=friendlyKills,proto3" json:"friendly_kills,omitempty"` EnemyKills uint32 `protobuf:"varint,4,opt,name=enemy_kills,json=enemyKills,proto3" json:"enemy_kills,omitempty"` SelfKills uint32 `protobuf:"varint,5,opt,name=self_kills,json=selfKills,proto3" json:"self_kills,omitempty"` Deaths uint32 `protobuf:"varint,6,opt,name=deaths,proto3" json:"deaths,omitempty"` Assists uint32 `protobuf:"varint,7,opt,name=assists,proto3" json:"assists,omitempty"` Headshots uint32 `protobuf:"varint,8,opt,name=headshots,proto3" json:"headshots,omitempty"` // Deprecated: Marked as deprecated in bragi/cs2.proto. Damage uint32 `protobuf:"varint,15,opt,name=damage,proto3" json:"damage,omitempty"` // use CS2PlayerMapStatisticsState.total_damage or CS2PlayerCurrentRoundStatisticsState.damage FriendlyDamageDealtArmor *uint32 `` /* 144-byte string literal not displayed */ FriendlyDamageDealtHealth *uint32 `` /* 148-byte string literal not displayed */ EnemyDamageDealtArmor *uint32 `` /* 136-byte string literal not displayed */ EnemyDamageDealtHealth *uint32 `` /* 139-byte string literal not displayed */ EnemyDamageDealtArmorRaw *uint32 `` /* 147-byte string literal not displayed */ EnemyDamageDealtHealthRaw *uint32 `` /* 150-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2PlayerStatistics) Descriptor
deprecated
added in
v0.1.8
func (*CS2PlayerStatistics) Descriptor() ([]byte, []int)
Deprecated: Use CS2PlayerStatistics.ProtoReflect.Descriptor instead.
func (*CS2PlayerStatistics) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PlayerStatistics) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PlayerStatistics) EqualVT ¶ added in v0.2.8
func (this *CS2PlayerStatistics) EqualVT(that *CS2PlayerStatistics) bool
func (*CS2PlayerStatistics) GetAssists ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetAssists() uint32
func (*CS2PlayerStatistics) GetDamage
deprecated
added in
v0.1.8
func (x *CS2PlayerStatistics) GetDamage() uint32
Deprecated: Marked as deprecated in bragi/cs2.proto.
func (*CS2PlayerStatistics) GetDeaths ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetDeaths() uint32
func (*CS2PlayerStatistics) GetEnemyDamageDealtArmor ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetEnemyDamageDealtArmor() uint32
func (*CS2PlayerStatistics) GetEnemyDamageDealtArmorRaw ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetEnemyDamageDealtArmorRaw() uint32
func (*CS2PlayerStatistics) GetEnemyDamageDealtHealth ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetEnemyDamageDealtHealth() uint32
func (*CS2PlayerStatistics) GetEnemyDamageDealtHealthRaw ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetEnemyDamageDealtHealthRaw() uint32
func (*CS2PlayerStatistics) GetEnemyKills ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetEnemyKills() uint32
func (*CS2PlayerStatistics) GetFriendlyDamageDealtArmor ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetFriendlyDamageDealtArmor() uint32
func (*CS2PlayerStatistics) GetFriendlyDamageDealtHealth ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetFriendlyDamageDealtHealth() uint32
func (*CS2PlayerStatistics) GetFriendlyKills ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetFriendlyKills() uint32
func (*CS2PlayerStatistics) GetHeadshots ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetHeadshots() uint32
func (*CS2PlayerStatistics) GetKills ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetKills() uint32
func (*CS2PlayerStatistics) GetPlayerUrn ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetPlayerUrn() string
func (*CS2PlayerStatistics) GetSelfKills ¶ added in v0.1.8
func (x *CS2PlayerStatistics) GetSelfKills() uint32
func (*CS2PlayerStatistics) ProtoMessage ¶ added in v0.1.8
func (*CS2PlayerStatistics) ProtoMessage()
func (*CS2PlayerStatistics) ProtoReflect ¶ added in v0.1.8
func (x *CS2PlayerStatistics) ProtoReflect() protoreflect.Message
func (*CS2PlayerStatistics) Reset ¶ added in v0.1.8
func (x *CS2PlayerStatistics) Reset()
func (*CS2PlayerStatistics) String ¶ added in v0.1.8
func (x *CS2PlayerStatistics) String() string
type CS2Position ¶ added in v0.1.8
type CS2Position struct { X float32 `protobuf:"fixed32,1,opt,name=x,proto3" json:"x,omitempty"` Y float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"` Z float32 `protobuf:"fixed32,4,opt,name=z,proto3" json:"z,omitempty"` Angle float32 `protobuf:"fixed32,3,opt,name=angle,proto3" json:"angle,omitempty"` // contains filtered or unexported fields }
func (*CS2Position) Descriptor
deprecated
added in
v0.1.8
func (*CS2Position) Descriptor() ([]byte, []int)
Deprecated: Use CS2Position.ProtoReflect.Descriptor instead.
func (*CS2Position) EqualMessageVT ¶ added in v0.2.8
func (this *CS2Position) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2Position) EqualVT ¶ added in v0.2.8
func (this *CS2Position) EqualVT(that *CS2Position) bool
func (*CS2Position) GetAngle ¶ added in v0.1.8
func (x *CS2Position) GetAngle() float32
func (*CS2Position) GetX ¶ added in v0.1.8
func (x *CS2Position) GetX() float32
func (*CS2Position) GetY ¶ added in v0.1.8
func (x *CS2Position) GetY() float32
func (*CS2Position) GetZ ¶ added in v0.1.8
func (x *CS2Position) GetZ() float32
func (*CS2Position) ProtoMessage ¶ added in v0.1.8
func (*CS2Position) ProtoMessage()
func (*CS2Position) ProtoReflect ¶ added in v0.1.8
func (x *CS2Position) ProtoReflect() protoreflect.Message
func (*CS2Position) Reset ¶ added in v0.1.8
func (x *CS2Position) Reset()
func (*CS2Position) String ¶ added in v0.1.8
func (x *CS2Position) String() string
type CS2PreviousMapState ¶ added in v0.1.8
type CS2PreviousMapState struct { MapOrder uint32 `protobuf:"varint,1,opt,name=map_order,json=mapOrder,proto3" json:"map_order,omitempty"` Info *CS2MapInfoState `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"` Score *CS2MapScoreState `protobuf:"bytes,3,opt,name=score,proto3" json:"score,omitempty"` RoundStates []*CS2PreviousRoundState `protobuf:"bytes,4,rep,name=round_states,json=roundStates,proto3" json:"round_states,omitempty"` TeamMapStates map[string]*CS2TeamMapState `` /* 176-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2PreviousMapState) Descriptor
deprecated
added in
v0.1.8
func (*CS2PreviousMapState) Descriptor() ([]byte, []int)
Deprecated: Use CS2PreviousMapState.ProtoReflect.Descriptor instead.
func (*CS2PreviousMapState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PreviousMapState) EqualVT ¶ added in v0.2.8
func (this *CS2PreviousMapState) EqualVT(that *CS2PreviousMapState) bool
func (*CS2PreviousMapState) GetInfo ¶ added in v0.1.8
func (x *CS2PreviousMapState) GetInfo() *CS2MapInfoState
func (*CS2PreviousMapState) GetMapOrder ¶ added in v0.1.8
func (x *CS2PreviousMapState) GetMapOrder() uint32
func (*CS2PreviousMapState) GetRoundStates ¶ added in v0.1.8
func (x *CS2PreviousMapState) GetRoundStates() []*CS2PreviousRoundState
func (*CS2PreviousMapState) GetScore ¶ added in v0.1.8
func (x *CS2PreviousMapState) GetScore() *CS2MapScoreState
func (*CS2PreviousMapState) GetTeamMapStates ¶ added in v0.1.8
func (x *CS2PreviousMapState) GetTeamMapStates() map[string]*CS2TeamMapState
func (*CS2PreviousMapState) ProtoMessage ¶ added in v0.1.8
func (*CS2PreviousMapState) ProtoMessage()
func (*CS2PreviousMapState) ProtoReflect ¶ added in v0.1.8
func (x *CS2PreviousMapState) ProtoReflect() protoreflect.Message
func (*CS2PreviousMapState) Reset ¶ added in v0.1.8
func (x *CS2PreviousMapState) Reset()
func (*CS2PreviousMapState) String ¶ added in v0.1.8
func (x *CS2PreviousMapState) String() string
type CS2PreviousRoundState ¶ added in v0.1.8
type CS2PreviousRoundState struct { RoundNumber uint32 `protobuf:"varint,1,opt,name=round_number,json=roundNumber,proto3" json:"round_number,omitempty"` Info *CS2RoundInfoState `protobuf:"bytes,2,opt,name=info,proto3" json:"info,omitempty"` TeamStates map[string]*CS2PreviousTeamRoundState `` // keys are type of team_urn /* 165-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2PreviousRoundState) Descriptor
deprecated
added in
v0.1.8
func (*CS2PreviousRoundState) Descriptor() ([]byte, []int)
Deprecated: Use CS2PreviousRoundState.ProtoReflect.Descriptor instead.
func (*CS2PreviousRoundState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PreviousRoundState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PreviousRoundState) EqualVT ¶ added in v0.2.8
func (this *CS2PreviousRoundState) EqualVT(that *CS2PreviousRoundState) bool
func (*CS2PreviousRoundState) GetInfo ¶ added in v0.1.8
func (x *CS2PreviousRoundState) GetInfo() *CS2RoundInfoState
func (*CS2PreviousRoundState) GetRoundNumber ¶ added in v0.1.8
func (x *CS2PreviousRoundState) GetRoundNumber() uint32
func (*CS2PreviousRoundState) GetTeamStates ¶ added in v0.1.8
func (x *CS2PreviousRoundState) GetTeamStates() map[string]*CS2PreviousTeamRoundState
func (*CS2PreviousRoundState) ProtoMessage ¶ added in v0.1.8
func (*CS2PreviousRoundState) ProtoMessage()
func (*CS2PreviousRoundState) ProtoReflect ¶ added in v0.1.8
func (x *CS2PreviousRoundState) ProtoReflect() protoreflect.Message
func (*CS2PreviousRoundState) Reset ¶ added in v0.1.8
func (x *CS2PreviousRoundState) Reset()
func (*CS2PreviousRoundState) String ¶ added in v0.1.8
func (x *CS2PreviousRoundState) String() string
type CS2PreviousTeamRoundState ¶ added in v0.1.8
type CS2PreviousTeamRoundState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Players map[string]*CS2PlayerPreviousRoundState `` // keys are type of player_urn /* 141-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2PreviousTeamRoundState) Descriptor
deprecated
added in
v0.1.8
func (*CS2PreviousTeamRoundState) Descriptor() ([]byte, []int)
Deprecated: Use CS2PreviousTeamRoundState.ProtoReflect.Descriptor instead.
func (*CS2PreviousTeamRoundState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2PreviousTeamRoundState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2PreviousTeamRoundState) EqualVT ¶ added in v0.2.8
func (this *CS2PreviousTeamRoundState) EqualVT(that *CS2PreviousTeamRoundState) bool
func (*CS2PreviousTeamRoundState) GetPlayers ¶ added in v0.1.8
func (x *CS2PreviousTeamRoundState) GetPlayers() map[string]*CS2PlayerPreviousRoundState
func (*CS2PreviousTeamRoundState) GetTeamUrn ¶ added in v0.1.8
func (x *CS2PreviousTeamRoundState) GetTeamUrn() string
func (*CS2PreviousTeamRoundState) ProtoMessage ¶ added in v0.1.8
func (*CS2PreviousTeamRoundState) ProtoMessage()
func (*CS2PreviousTeamRoundState) ProtoReflect ¶ added in v0.1.8
func (x *CS2PreviousTeamRoundState) ProtoReflect() protoreflect.Message
func (*CS2PreviousTeamRoundState) Reset ¶ added in v0.1.8
func (x *CS2PreviousTeamRoundState) Reset()
func (*CS2PreviousTeamRoundState) String ¶ added in v0.1.8
func (x *CS2PreviousTeamRoundState) String() string
type CS2RoundEnd ¶ added in v0.1.8
type CS2RoundEnd struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` WinningTeamUrn string `protobuf:"bytes,4,opt,name=winning_team_urn,json=winningTeamUrn,proto3" json:"winning_team_urn,omitempty"` WinReason CS2WinReason `protobuf:"varint,5,opt,name=win_reason,json=winReason,proto3,enum=bragi.CS2WinReason" json:"win_reason,omitempty"` PlayerBalances map[string]*CS2PlayerBalance `` // keys are type of player_urn /* 177-byte string literal not displayed */ PlayerInventories map[string]*CS2PlayerItems `` // keys are type of player_urn /* 186-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2RoundEnd) Descriptor
deprecated
added in
v0.1.8
func (*CS2RoundEnd) Descriptor() ([]byte, []int)
Deprecated: Use CS2RoundEnd.ProtoReflect.Descriptor instead.
func (*CS2RoundEnd) EqualMessageVT ¶ added in v0.2.8
func (this *CS2RoundEnd) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2RoundEnd) EqualVT ¶ added in v0.2.8
func (this *CS2RoundEnd) EqualVT(that *CS2RoundEnd) bool
func (*CS2RoundEnd) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2RoundEnd) GetCurrentRoundNumber() uint32
func (*CS2RoundEnd) GetMapTime ¶ added in v0.1.8
func (x *CS2RoundEnd) GetMapTime() *durationpb.Duration
func (*CS2RoundEnd) GetPlayerBalances ¶ added in v0.1.8
func (x *CS2RoundEnd) GetPlayerBalances() map[string]*CS2PlayerBalance
func (*CS2RoundEnd) GetPlayerInventories ¶ added in v0.1.8
func (x *CS2RoundEnd) GetPlayerInventories() map[string]*CS2PlayerItems
func (*CS2RoundEnd) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2RoundEnd) GetTimeRemaining() *durationpb.Duration
func (*CS2RoundEnd) GetWinReason ¶ added in v0.1.8
func (x *CS2RoundEnd) GetWinReason() CS2WinReason
func (*CS2RoundEnd) GetWinningTeamUrn ¶ added in v0.1.8
func (x *CS2RoundEnd) GetWinningTeamUrn() string
func (*CS2RoundEnd) ProtoMessage ¶ added in v0.1.8
func (*CS2RoundEnd) ProtoMessage()
func (*CS2RoundEnd) ProtoReflect ¶ added in v0.1.8
func (x *CS2RoundEnd) ProtoReflect() protoreflect.Message
func (*CS2RoundEnd) Reset ¶ added in v0.1.8
func (x *CS2RoundEnd) Reset()
func (*CS2RoundEnd) String ¶ added in v0.1.8
func (x *CS2RoundEnd) String() string
type CS2RoundInfoState ¶ added in v0.1.8
type CS2RoundInfoState struct { RoundType CS2RoundStateType `protobuf:"varint,1,opt,name=round_type,json=roundType,proto3,enum=bragi.CS2RoundStateType" json:"round_type,omitempty"` StartTime *timestamppb.Timestamp `protobuf:"bytes,2,opt,name=start_time,json=startTime,proto3" json:"start_time,omitempty"` EndTime *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=end_time,json=endTime,proto3,oneof" json:"end_time,omitempty"` WinningTeamUrn *string `protobuf:"bytes,4,opt,name=winning_team_urn,json=winningTeamUrn,proto3,oneof" json:"winning_team_urn,omitempty"` WinReason *CS2WinReason `protobuf:"varint,5,opt,name=win_reason,json=winReason,proto3,enum=bragi.CS2WinReason,oneof" json:"win_reason,omitempty"` HomeWon *bool `protobuf:"varint,6,opt,name=home_won,json=homeWon,proto3,oneof" json:"home_won,omitempty"` // contains filtered or unexported fields }
func (*CS2RoundInfoState) Descriptor
deprecated
added in
v0.1.8
func (*CS2RoundInfoState) Descriptor() ([]byte, []int)
Deprecated: Use CS2RoundInfoState.ProtoReflect.Descriptor instead.
func (*CS2RoundInfoState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2RoundInfoState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2RoundInfoState) EqualVT ¶ added in v0.2.8
func (this *CS2RoundInfoState) EqualVT(that *CS2RoundInfoState) bool
func (*CS2RoundInfoState) GetEndTime ¶ added in v0.1.8
func (x *CS2RoundInfoState) GetEndTime() *timestamppb.Timestamp
func (*CS2RoundInfoState) GetHomeWon ¶ added in v0.1.8
func (x *CS2RoundInfoState) GetHomeWon() bool
func (*CS2RoundInfoState) GetRoundType ¶ added in v0.1.8
func (x *CS2RoundInfoState) GetRoundType() CS2RoundStateType
func (*CS2RoundInfoState) GetStartTime ¶ added in v0.1.8
func (x *CS2RoundInfoState) GetStartTime() *timestamppb.Timestamp
func (*CS2RoundInfoState) GetWinReason ¶ added in v0.1.8
func (x *CS2RoundInfoState) GetWinReason() CS2WinReason
func (*CS2RoundInfoState) GetWinningTeamUrn ¶ added in v0.1.8
func (x *CS2RoundInfoState) GetWinningTeamUrn() string
func (*CS2RoundInfoState) ProtoMessage ¶ added in v0.1.8
func (*CS2RoundInfoState) ProtoMessage()
func (*CS2RoundInfoState) ProtoReflect ¶ added in v0.1.8
func (x *CS2RoundInfoState) ProtoReflect() protoreflect.Message
func (*CS2RoundInfoState) Reset ¶ added in v0.1.8
func (x *CS2RoundInfoState) Reset()
func (*CS2RoundInfoState) String ¶ added in v0.1.8
func (x *CS2RoundInfoState) String() string
type CS2RoundPause ¶ added in v0.1.8
type CS2RoundPause struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` // contains filtered or unexported fields }
func (*CS2RoundPause) Descriptor
deprecated
added in
v0.1.8
func (*CS2RoundPause) Descriptor() ([]byte, []int)
Deprecated: Use CS2RoundPause.ProtoReflect.Descriptor instead.
func (*CS2RoundPause) EqualMessageVT ¶ added in v0.2.8
func (this *CS2RoundPause) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2RoundPause) EqualVT ¶ added in v0.2.8
func (this *CS2RoundPause) EqualVT(that *CS2RoundPause) bool
func (*CS2RoundPause) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2RoundPause) GetCurrentRoundNumber() uint32
func (*CS2RoundPause) GetMapTime ¶ added in v0.1.8
func (x *CS2RoundPause) GetMapTime() *durationpb.Duration
func (*CS2RoundPause) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2RoundPause) GetTimeRemaining() *durationpb.Duration
func (*CS2RoundPause) ProtoMessage ¶ added in v0.1.8
func (*CS2RoundPause) ProtoMessage()
func (*CS2RoundPause) ProtoReflect ¶ added in v0.1.8
func (x *CS2RoundPause) ProtoReflect() protoreflect.Message
func (*CS2RoundPause) Reset ¶ added in v0.1.8
func (x *CS2RoundPause) Reset()
func (*CS2RoundPause) String ¶ added in v0.1.8
func (x *CS2RoundPause) String() string
type CS2RoundResume ¶ added in v0.1.8
type CS2RoundResume struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` // contains filtered or unexported fields }
func (*CS2RoundResume) Descriptor
deprecated
added in
v0.1.8
func (*CS2RoundResume) Descriptor() ([]byte, []int)
Deprecated: Use CS2RoundResume.ProtoReflect.Descriptor instead.
func (*CS2RoundResume) EqualMessageVT ¶ added in v0.2.8
func (this *CS2RoundResume) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2RoundResume) EqualVT ¶ added in v0.2.8
func (this *CS2RoundResume) EqualVT(that *CS2RoundResume) bool
func (*CS2RoundResume) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2RoundResume) GetCurrentRoundNumber() uint32
func (*CS2RoundResume) GetMapTime ¶ added in v0.1.8
func (x *CS2RoundResume) GetMapTime() *durationpb.Duration
func (*CS2RoundResume) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2RoundResume) GetTimeRemaining() *durationpb.Duration
func (*CS2RoundResume) ProtoMessage ¶ added in v0.1.8
func (*CS2RoundResume) ProtoMessage()
func (*CS2RoundResume) ProtoReflect ¶ added in v0.1.8
func (x *CS2RoundResume) ProtoReflect() protoreflect.Message
func (*CS2RoundResume) Reset ¶ added in v0.1.8
func (x *CS2RoundResume) Reset()
func (*CS2RoundResume) String ¶ added in v0.1.8
func (x *CS2RoundResume) String() string
type CS2RoundRollback ¶ added in v0.1.8
type CS2RoundRollback struct { NextRoundNumber uint32 `protobuf:"varint,1,opt,name=next_round_number,json=nextRoundNumber,proto3" json:"next_round_number,omitempty"` // contains filtered or unexported fields }
func (*CS2RoundRollback) Descriptor
deprecated
added in
v0.1.8
func (*CS2RoundRollback) Descriptor() ([]byte, []int)
Deprecated: Use CS2RoundRollback.ProtoReflect.Descriptor instead.
func (*CS2RoundRollback) EqualMessageVT ¶ added in v0.2.8
func (this *CS2RoundRollback) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2RoundRollback) EqualVT ¶ added in v0.2.8
func (this *CS2RoundRollback) EqualVT(that *CS2RoundRollback) bool
func (*CS2RoundRollback) GetNextRoundNumber ¶ added in v0.1.8
func (x *CS2RoundRollback) GetNextRoundNumber() uint32
func (*CS2RoundRollback) ProtoMessage ¶ added in v0.1.8
func (*CS2RoundRollback) ProtoMessage()
func (*CS2RoundRollback) ProtoReflect ¶ added in v0.1.8
func (x *CS2RoundRollback) ProtoReflect() protoreflect.Message
func (*CS2RoundRollback) Reset ¶ added in v0.1.8
func (x *CS2RoundRollback) Reset()
func (*CS2RoundRollback) String ¶ added in v0.1.8
func (x *CS2RoundRollback) String() string
type CS2RoundStart ¶ added in v0.1.8
type CS2RoundStart struct { MapTime *durationpb.Duration `protobuf:"bytes,1,opt,name=map_time,json=mapTime,proto3" json:"map_time,omitempty"` TimeRemaining *durationpb.Duration `protobuf:"bytes,2,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` CurrentRoundNumber uint32 `protobuf:"varint,3,opt,name=current_round_number,json=currentRoundNumber,proto3" json:"current_round_number,omitempty"` // contains filtered or unexported fields }
func (*CS2RoundStart) Descriptor
deprecated
added in
v0.1.8
func (*CS2RoundStart) Descriptor() ([]byte, []int)
Deprecated: Use CS2RoundStart.ProtoReflect.Descriptor instead.
func (*CS2RoundStart) EqualMessageVT ¶ added in v0.2.8
func (this *CS2RoundStart) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2RoundStart) EqualVT ¶ added in v0.2.8
func (this *CS2RoundStart) EqualVT(that *CS2RoundStart) bool
func (*CS2RoundStart) GetCurrentRoundNumber ¶ added in v0.1.8
func (x *CS2RoundStart) GetCurrentRoundNumber() uint32
func (*CS2RoundStart) GetMapTime ¶ added in v0.1.8
func (x *CS2RoundStart) GetMapTime() *durationpb.Duration
func (*CS2RoundStart) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2RoundStart) GetTimeRemaining() *durationpb.Duration
func (*CS2RoundStart) ProtoMessage ¶ added in v0.1.8
func (*CS2RoundStart) ProtoMessage()
func (*CS2RoundStart) ProtoReflect ¶ added in v0.1.8
func (x *CS2RoundStart) ProtoReflect() protoreflect.Message
func (*CS2RoundStart) Reset ¶ added in v0.1.8
func (x *CS2RoundStart) Reset()
func (*CS2RoundStart) String ¶ added in v0.1.8
func (x *CS2RoundStart) String() string
type CS2RoundStateType ¶ added in v0.1.8
type CS2RoundStateType int32
const ( CS2RoundStateType_CS2_ROUND_STATE_TYPE_UNSPECIFIED CS2RoundStateType = 0 CS2RoundStateType_CS2_ROUND_STATE_TYPE_BUY_TIME CS2RoundStateType = 1 CS2RoundStateType_CS2_ROUND_STATE_TYPE_IN_PROGRESS CS2RoundStateType = 2 CS2RoundStateType_CS2_ROUND_STATE_TYPE_PAUSED CS2RoundStateType = 3 CS2RoundStateType_CS2_ROUND_STATE_TYPE_FINISHED CS2RoundStateType = 4 )
func (CS2RoundStateType) Descriptor ¶ added in v0.1.8
func (CS2RoundStateType) Descriptor() protoreflect.EnumDescriptor
func (CS2RoundStateType) Enum ¶ added in v0.1.8
func (x CS2RoundStateType) Enum() *CS2RoundStateType
func (CS2RoundStateType) EnumDescriptor
deprecated
added in
v0.1.8
func (CS2RoundStateType) EnumDescriptor() ([]byte, []int)
Deprecated: Use CS2RoundStateType.Descriptor instead.
func (CS2RoundStateType) Number ¶ added in v0.1.8
func (x CS2RoundStateType) Number() protoreflect.EnumNumber
func (CS2RoundStateType) String ¶ added in v0.1.8
func (x CS2RoundStateType) String() string
func (CS2RoundStateType) Type ¶ added in v0.1.8
func (CS2RoundStateType) Type() protoreflect.EnumType
type CS2RoundTimeState ¶ added in v0.1.8
type CS2RoundTimeState struct { TimeRemaining *durationpb.Duration `protobuf:"bytes,1,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` // contains filtered or unexported fields }
func (*CS2RoundTimeState) Descriptor
deprecated
added in
v0.1.8
func (*CS2RoundTimeState) Descriptor() ([]byte, []int)
Deprecated: Use CS2RoundTimeState.ProtoReflect.Descriptor instead.
func (*CS2RoundTimeState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2RoundTimeState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2RoundTimeState) EqualVT ¶ added in v0.2.8
func (this *CS2RoundTimeState) EqualVT(that *CS2RoundTimeState) bool
func (*CS2RoundTimeState) GetTimeRemaining ¶ added in v0.1.8
func (x *CS2RoundTimeState) GetTimeRemaining() *durationpb.Duration
func (*CS2RoundTimeState) ProtoMessage ¶ added in v0.1.8
func (*CS2RoundTimeState) ProtoMessage()
func (*CS2RoundTimeState) ProtoReflect ¶ added in v0.1.8
func (x *CS2RoundTimeState) ProtoReflect() protoreflect.Message
func (*CS2RoundTimeState) Reset ¶ added in v0.1.8
func (x *CS2RoundTimeState) Reset()
func (*CS2RoundTimeState) String ¶ added in v0.1.8
func (x *CS2RoundTimeState) String() string
type CS2Side ¶ added in v0.1.8
type CS2Side int32
func (CS2Side) Descriptor ¶ added in v0.1.8
func (CS2Side) Descriptor() protoreflect.EnumDescriptor
func (CS2Side) EnumDescriptor
deprecated
added in
v0.1.8
func (CS2Side) Number ¶ added in v0.1.8
func (x CS2Side) Number() protoreflect.EnumNumber
func (CS2Side) Type ¶ added in v0.1.8
func (CS2Side) Type() protoreflect.EnumType
type CS2Team ¶ added in v0.1.8
type CS2Team struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` TeamName string `protobuf:"bytes,2,opt,name=team_name,json=teamName,proto3" json:"team_name,omitempty"` // contains filtered or unexported fields }
func (*CS2Team) Descriptor
deprecated
added in
v0.1.8
func (*CS2Team) EqualMessageVT ¶ added in v0.2.8
func (*CS2Team) GetTeamName ¶ added in v0.1.8
func (*CS2Team) GetTeamUrn ¶ added in v0.1.8
func (*CS2Team) ProtoMessage ¶ added in v0.1.8
func (*CS2Team) ProtoMessage()
func (*CS2Team) ProtoReflect ¶ added in v0.1.8
func (x *CS2Team) ProtoReflect() protoreflect.Message
type CS2TeamCurrentRoundState ¶ added in v0.1.8
type CS2TeamCurrentRoundState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` PlayerRoundStates map[string]*CS2PlayerCurrentRoundState `` // keys are type of player_urn /* 188-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2TeamCurrentRoundState) Descriptor
deprecated
added in
v0.1.8
func (*CS2TeamCurrentRoundState) Descriptor() ([]byte, []int)
Deprecated: Use CS2TeamCurrentRoundState.ProtoReflect.Descriptor instead.
func (*CS2TeamCurrentRoundState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2TeamCurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2TeamCurrentRoundState) EqualVT ¶ added in v0.2.8
func (this *CS2TeamCurrentRoundState) EqualVT(that *CS2TeamCurrentRoundState) bool
func (*CS2TeamCurrentRoundState) GetPlayerRoundStates ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundState) GetPlayerRoundStates() map[string]*CS2PlayerCurrentRoundState
func (*CS2TeamCurrentRoundState) GetTeamUrn ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundState) GetTeamUrn() string
func (*CS2TeamCurrentRoundState) ProtoMessage ¶ added in v0.1.8
func (*CS2TeamCurrentRoundState) ProtoMessage()
func (*CS2TeamCurrentRoundState) ProtoReflect ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundState) ProtoReflect() protoreflect.Message
func (*CS2TeamCurrentRoundState) Reset ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundState) Reset()
func (*CS2TeamCurrentRoundState) String ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundState) String() string
type CS2TeamCurrentRoundStatePartialUpdate ¶ added in v0.1.8
type CS2TeamCurrentRoundStatePartialUpdate struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Payload *CS2TeamCurrentRoundStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*CS2TeamCurrentRoundStatePartialUpdate) Descriptor
deprecated
added in
v0.1.8
func (*CS2TeamCurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use CS2TeamCurrentRoundStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*CS2TeamCurrentRoundStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *CS2TeamCurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2TeamCurrentRoundStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2TeamCurrentRoundStatePartialUpdate) EqualVT(that *CS2TeamCurrentRoundStatePartialUpdate) bool
func (*CS2TeamCurrentRoundStatePartialUpdate) GetPayload ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate) GetPayload() *CS2TeamCurrentRoundStatePartialUpdate_Payload
func (*CS2TeamCurrentRoundStatePartialUpdate) GetTeamUrn ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate) GetTeamUrn() string
func (*CS2TeamCurrentRoundStatePartialUpdate) ProtoMessage ¶ added in v0.1.8
func (*CS2TeamCurrentRoundStatePartialUpdate) ProtoMessage()
func (*CS2TeamCurrentRoundStatePartialUpdate) ProtoReflect ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*CS2TeamCurrentRoundStatePartialUpdate) Reset ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate) Reset()
func (*CS2TeamCurrentRoundStatePartialUpdate) String ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate) String() string
type CS2TeamCurrentRoundStatePartialUpdate_Payload ¶ added in v0.1.8
type CS2TeamCurrentRoundStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerState // *CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerRoundStatesPartialUpdate Payload isCS2TeamCurrentRoundStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.8
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use CS2TeamCurrentRoundStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *CS2TeamCurrentRoundStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *CS2TeamCurrentRoundStatePartialUpdate_Payload) EqualVT(that *CS2TeamCurrentRoundStatePartialUpdate_Payload) bool
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) GetPayload() isCS2TeamCurrentRoundStatePartialUpdate_Payload_Payload
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) GetPlayerRoundStatesPartialUpdate ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) GetPlayerRoundStatesPartialUpdate() *CS2PlayerCurrentRoundStatePartialUpdate
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) GetPlayerState ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) GetPlayerState() *CS2PlayerCurrentRoundState
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.8
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) ProtoMessage()
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) Reset ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) Reset()
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload) String ¶ added in v0.1.8
func (x *CS2TeamCurrentRoundStatePartialUpdate_Payload) String() string
type CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerRoundStatesPartialUpdate ¶ added in v0.1.8
type CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerRoundStatesPartialUpdate struct { // Apply partial update on value under given key in player_round_states map property in CS2TeamCurrentRoundState. PlayerRoundStatesPartialUpdate *CS2PlayerCurrentRoundStatePartialUpdate `protobuf:"bytes,1,opt,name=player_round_states_partial_update,json=playerRoundStatesPartialUpdate,proto3,oneof"` }
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerRoundStatesPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerRoundStatesPartialUpdate) EqualVT(thatIface isCS2TeamCurrentRoundStatePartialUpdate_Payload_Payload) bool
type CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerState ¶ added in v0.1.8
type CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerState struct { // Replaces whole value under given key in player_round_states map property in CS2TeamCurrentRoundState PlayerState *CS2PlayerCurrentRoundState `protobuf:"bytes,2,opt,name=player_state,json=playerState,proto3,oneof"` }
func (*CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerState) EqualVT ¶ added in v0.2.8
func (this *CS2TeamCurrentRoundStatePartialUpdate_Payload_PlayerState) EqualVT(thatIface isCS2TeamCurrentRoundStatePartialUpdate_Payload_Payload) bool
type CS2TeamMapState ¶ added in v0.1.8
type CS2TeamMapState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Side CS2Side `protobuf:"varint,2,opt,name=side,proto3,enum=bragi.CS2Side" json:"side,omitempty"` PlayerMapStates map[string]*CS2PlayerMapState `` // keys are type of player_urn /* 182-byte string literal not displayed */ // contains filtered or unexported fields }
func (*CS2TeamMapState) Descriptor
deprecated
added in
v0.1.8
func (*CS2TeamMapState) Descriptor() ([]byte, []int)
Deprecated: Use CS2TeamMapState.ProtoReflect.Descriptor instead.
func (*CS2TeamMapState) EqualMessageVT ¶ added in v0.2.8
func (this *CS2TeamMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2TeamMapState) EqualVT ¶ added in v0.2.8
func (this *CS2TeamMapState) EqualVT(that *CS2TeamMapState) bool
func (*CS2TeamMapState) GetPlayerMapStates ¶ added in v0.1.8
func (x *CS2TeamMapState) GetPlayerMapStates() map[string]*CS2PlayerMapState
func (*CS2TeamMapState) GetSide ¶ added in v0.1.8
func (x *CS2TeamMapState) GetSide() CS2Side
func (*CS2TeamMapState) GetTeamUrn ¶ added in v0.1.8
func (x *CS2TeamMapState) GetTeamUrn() string
func (*CS2TeamMapState) ProtoMessage ¶ added in v0.1.8
func (*CS2TeamMapState) ProtoMessage()
func (*CS2TeamMapState) ProtoReflect ¶ added in v0.1.8
func (x *CS2TeamMapState) ProtoReflect() protoreflect.Message
func (*CS2TeamMapState) Reset ¶ added in v0.1.8
func (x *CS2TeamMapState) Reset()
func (*CS2TeamMapState) String ¶ added in v0.1.8
func (x *CS2TeamMapState) String() string
type CS2TeamMapStatePartialUpdate ¶ added in v0.1.8
type CS2TeamMapStatePartialUpdate struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Payload *CS2TeamMapStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*CS2TeamMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.8
func (*CS2TeamMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use CS2TeamMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*CS2TeamMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *CS2TeamMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2TeamMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2TeamMapStatePartialUpdate) EqualVT(that *CS2TeamMapStatePartialUpdate) bool
func (*CS2TeamMapStatePartialUpdate) GetPayload ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate) GetPayload() *CS2TeamMapStatePartialUpdate_Payload
func (*CS2TeamMapStatePartialUpdate) GetTeamUrn ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate) GetTeamUrn() string
func (*CS2TeamMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.8
func (*CS2TeamMapStatePartialUpdate) ProtoMessage()
func (*CS2TeamMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*CS2TeamMapStatePartialUpdate) Reset ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate) Reset()
func (*CS2TeamMapStatePartialUpdate) String ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate) String() string
type CS2TeamMapStatePartialUpdate_Payload ¶ added in v0.1.8
type CS2TeamMapStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *CS2TeamMapStatePartialUpdate_Payload_PlayerState // *CS2TeamMapStatePartialUpdate_Payload_PlayerMapStatesPartialUpdate Payload isCS2TeamMapStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*CS2TeamMapStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.8
func (*CS2TeamMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use CS2TeamMapStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*CS2TeamMapStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *CS2TeamMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*CS2TeamMapStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *CS2TeamMapStatePartialUpdate_Payload) EqualVT(that *CS2TeamMapStatePartialUpdate_Payload) bool
func (*CS2TeamMapStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate_Payload) GetPayload() isCS2TeamMapStatePartialUpdate_Payload_Payload
func (*CS2TeamMapStatePartialUpdate_Payload) GetPlayerMapStatesPartialUpdate ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate_Payload) GetPlayerMapStatesPartialUpdate() *CS2PlayerMapStatePartialUpdate
func (*CS2TeamMapStatePartialUpdate_Payload) GetPlayerState ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate_Payload) GetPlayerState() *CS2PlayerMapState
func (*CS2TeamMapStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.8
func (*CS2TeamMapStatePartialUpdate_Payload) ProtoMessage()
func (*CS2TeamMapStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*CS2TeamMapStatePartialUpdate_Payload) Reset ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate_Payload) Reset()
func (*CS2TeamMapStatePartialUpdate_Payload) String ¶ added in v0.1.8
func (x *CS2TeamMapStatePartialUpdate_Payload) String() string
type CS2TeamMapStatePartialUpdate_Payload_PlayerMapStatesPartialUpdate ¶ added in v0.1.8
type CS2TeamMapStatePartialUpdate_Payload_PlayerMapStatesPartialUpdate struct { // Apply partial update on value under given key in player_map_states map property in CS2TeamMapState. PlayerMapStatesPartialUpdate *CS2PlayerMapStatePartialUpdate `protobuf:"bytes,1,opt,name=player_map_states_partial_update,json=playerMapStatesPartialUpdate,proto3,oneof"` }
func (*CS2TeamMapStatePartialUpdate_Payload_PlayerMapStatesPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *CS2TeamMapStatePartialUpdate_Payload_PlayerMapStatesPartialUpdate) EqualVT(thatIface isCS2TeamMapStatePartialUpdate_Payload_Payload) bool
type CS2TeamMapStatePartialUpdate_Payload_PlayerState ¶ added in v0.1.8
type CS2TeamMapStatePartialUpdate_Payload_PlayerState struct { // Replaces whole value under given key in player_map_states map property in CS2TeamMapState. PlayerState *CS2PlayerMapState `protobuf:"bytes,2,opt,name=player_state,json=playerState,proto3,oneof"` }
func (*CS2TeamMapStatePartialUpdate_Payload_PlayerState) EqualVT ¶ added in v0.2.8
func (this *CS2TeamMapStatePartialUpdate_Payload_PlayerState) EqualVT(thatIface isCS2TeamMapStatePartialUpdate_Payload_Payload) bool
type CS2WeaponType
deprecated
added in
v0.1.8
type CS2WeaponType int32
Deprecated: Marked as deprecated in bragi/cs2.proto.
const ( CS2WeaponType_CS2_WEAPON_TYPE_UNSPECIFIED CS2WeaponType = 0 CS2WeaponType_CS2_WEAPON_TYPE_PISTOL CS2WeaponType = 1 CS2WeaponType_CS2_WEAPON_TYPE_BOMB CS2WeaponType = 2 CS2WeaponType_CS2_WEAPON_TYPE_GRENADE CS2WeaponType = 3 CS2WeaponType_CS2_WEAPON_TYPE_MACHINE_GUN CS2WeaponType = 4 CS2WeaponType_CS2_WEAPON_TYPE_RIFLE CS2WeaponType = 5 CS2WeaponType_CS2_WEAPON_TYPE_SHOTGUN CS2WeaponType = 6 CS2WeaponType_CS2_WEAPON_TYPE_SNIPER_RIFLE CS2WeaponType = 7 CS2WeaponType_CS2_WEAPON_TYPE_SUBMACHINE_GUN CS2WeaponType = 8 CS2WeaponType_CS2_WEAPON_TYPE_KNIFE CS2WeaponType = 9 CS2WeaponType_CS2_WEAPON_TYPE_DEFUSE_KIT CS2WeaponType = 10 )
func (CS2WeaponType) Descriptor ¶ added in v0.1.8
func (CS2WeaponType) Descriptor() protoreflect.EnumDescriptor
func (CS2WeaponType) Enum ¶ added in v0.1.8
func (x CS2WeaponType) Enum() *CS2WeaponType
func (CS2WeaponType) EnumDescriptor
deprecated
added in
v0.1.8
func (CS2WeaponType) EnumDescriptor() ([]byte, []int)
Deprecated: Use CS2WeaponType.Descriptor instead.
func (CS2WeaponType) Number ¶ added in v0.1.8
func (x CS2WeaponType) Number() protoreflect.EnumNumber
func (CS2WeaponType) String ¶ added in v0.1.8
func (x CS2WeaponType) String() string
func (CS2WeaponType) Type ¶ added in v0.1.8
func (CS2WeaponType) Type() protoreflect.EnumType
type CS2WinReason ¶ added in v0.1.8
type CS2WinReason int32
const ( CS2WinReason_CS2_WIN_REASON_UNSPECIFIED CS2WinReason = 0 CS2WinReason_CS2_WIN_REASON_COUNTER_TERRORISTS_ELIMINATED CS2WinReason = 1 CS2WinReason_CS2_WIN_REASON_TERRORISTS_ELIMINATED CS2WinReason = 2 CS2WinReason_CS2_WIN_REASON_EXPLOSION CS2WinReason = 3 CS2WinReason_CS2_WIN_REASON_DEFUSE CS2WinReason = 4 CS2WinReason_CS2_WIN_REASON_TIMEOUT CS2WinReason = 5 CS2WinReason_CS2_WIN_REASON_TARGET_SAVED CS2WinReason = 6 )
func (CS2WinReason) Descriptor ¶ added in v0.1.8
func (CS2WinReason) Descriptor() protoreflect.EnumDescriptor
func (CS2WinReason) Enum ¶ added in v0.1.8
func (x CS2WinReason) Enum() *CS2WinReason
func (CS2WinReason) EnumDescriptor
deprecated
added in
v0.1.8
func (CS2WinReason) EnumDescriptor() ([]byte, []int)
Deprecated: Use CS2WinReason.Descriptor instead.
func (CS2WinReason) Number ¶ added in v0.1.8
func (x CS2WinReason) Number() protoreflect.EnumNumber
func (CS2WinReason) String ¶ added in v0.1.8
func (x CS2WinReason) String() string
func (CS2WinReason) Type ¶ added in v0.1.8
func (CS2WinReason) Type() protoreflect.EnumType
type ControlAnnouncement ¶ added in v0.0.7
type ControlAnnouncement struct { Type ControlAnnouncement_ControlAnnouncementType `protobuf:"varint,1,opt,name=type,proto3,enum=bragi.ControlAnnouncement_ControlAnnouncementType" json:"type,omitempty"` Message *string `protobuf:"bytes,2,opt,name=message,proto3,oneof" json:"message,omitempty"` // contains filtered or unexported fields }
func (*ControlAnnouncement) Descriptor
deprecated
added in
v0.0.7
func (*ControlAnnouncement) Descriptor() ([]byte, []int)
Deprecated: Use ControlAnnouncement.ProtoReflect.Descriptor instead.
func (*ControlAnnouncement) EqualMessageVT ¶ added in v0.2.8
func (this *ControlAnnouncement) EqualMessageVT(thatMsg proto.Message) bool
func (*ControlAnnouncement) EqualVT ¶ added in v0.2.8
func (this *ControlAnnouncement) EqualVT(that *ControlAnnouncement) bool
func (*ControlAnnouncement) GetMessage ¶ added in v0.0.7
func (x *ControlAnnouncement) GetMessage() string
func (*ControlAnnouncement) GetType ¶ added in v0.0.7
func (x *ControlAnnouncement) GetType() ControlAnnouncement_ControlAnnouncementType
func (*ControlAnnouncement) ProtoMessage ¶ added in v0.0.7
func (*ControlAnnouncement) ProtoMessage()
func (*ControlAnnouncement) ProtoReflect ¶ added in v0.0.7
func (x *ControlAnnouncement) ProtoReflect() protoreflect.Message
func (*ControlAnnouncement) Reset ¶ added in v0.0.7
func (x *ControlAnnouncement) Reset()
func (*ControlAnnouncement) String ¶ added in v0.0.7
func (x *ControlAnnouncement) String() string
type ControlAnnouncement_ControlAnnouncementType ¶ added in v0.0.7
type ControlAnnouncement_ControlAnnouncementType int32
const (
ControlAnnouncement_CONTROL_ANNOUNCEMENT_TYPE_UNSPECIFIED ControlAnnouncement_ControlAnnouncementType = 0
)
func (ControlAnnouncement_ControlAnnouncementType) Descriptor ¶ added in v0.0.7
func (ControlAnnouncement_ControlAnnouncementType) Descriptor() protoreflect.EnumDescriptor
func (ControlAnnouncement_ControlAnnouncementType) EnumDescriptor
deprecated
added in
v0.0.7
func (ControlAnnouncement_ControlAnnouncementType) EnumDescriptor() ([]byte, []int)
Deprecated: Use ControlAnnouncement_ControlAnnouncementType.Descriptor instead.
func (ControlAnnouncement_ControlAnnouncementType) Number ¶ added in v0.0.7
func (x ControlAnnouncement_ControlAnnouncementType) Number() protoreflect.EnumNumber
func (ControlAnnouncement_ControlAnnouncementType) String ¶ added in v0.0.7
func (x ControlAnnouncement_ControlAnnouncementType) String() string
func (ControlAnnouncement_ControlAnnouncementType) Type ¶ added in v0.0.7
func (ControlAnnouncement_ControlAnnouncementType) Type() protoreflect.EnumType
type ControlErrorAnnouncement ¶ added in v0.0.7
type ControlErrorAnnouncement struct { Type ControlErrorAnnouncement_ControlErrorAnnouncementType `` /* 127-byte string literal not displayed */ Message *string `protobuf:"bytes,2,opt,name=message,proto3,oneof" json:"message,omitempty"` // contains filtered or unexported fields }
func (*ControlErrorAnnouncement) Descriptor
deprecated
added in
v0.0.7
func (*ControlErrorAnnouncement) Descriptor() ([]byte, []int)
Deprecated: Use ControlErrorAnnouncement.ProtoReflect.Descriptor instead.
func (*ControlErrorAnnouncement) EqualMessageVT ¶ added in v0.2.8
func (this *ControlErrorAnnouncement) EqualMessageVT(thatMsg proto.Message) bool
func (*ControlErrorAnnouncement) EqualVT ¶ added in v0.2.8
func (this *ControlErrorAnnouncement) EqualVT(that *ControlErrorAnnouncement) bool
func (*ControlErrorAnnouncement) GetMessage ¶ added in v0.0.7
func (x *ControlErrorAnnouncement) GetMessage() string
func (*ControlErrorAnnouncement) GetType ¶ added in v0.0.7
func (x *ControlErrorAnnouncement) GetType() ControlErrorAnnouncement_ControlErrorAnnouncementType
func (*ControlErrorAnnouncement) ProtoMessage ¶ added in v0.0.7
func (*ControlErrorAnnouncement) ProtoMessage()
func (*ControlErrorAnnouncement) ProtoReflect ¶ added in v0.0.7
func (x *ControlErrorAnnouncement) ProtoReflect() protoreflect.Message
func (*ControlErrorAnnouncement) Reset ¶ added in v0.0.7
func (x *ControlErrorAnnouncement) Reset()
func (*ControlErrorAnnouncement) String ¶ added in v0.0.7
func (x *ControlErrorAnnouncement) String() string
type ControlErrorAnnouncement_ControlErrorAnnouncementType ¶ added in v0.0.7
type ControlErrorAnnouncement_ControlErrorAnnouncementType int32
const (
ControlErrorAnnouncement_CONTROL_ERROR_ANNOUNCEMENT_TYPE_UNSPECIFIED ControlErrorAnnouncement_ControlErrorAnnouncementType = 0
)
func (ControlErrorAnnouncement_ControlErrorAnnouncementType) Descriptor ¶ added in v0.0.7
func (ControlErrorAnnouncement_ControlErrorAnnouncementType) Descriptor() protoreflect.EnumDescriptor
func (ControlErrorAnnouncement_ControlErrorAnnouncementType) EnumDescriptor
deprecated
added in
v0.0.7
func (ControlErrorAnnouncement_ControlErrorAnnouncementType) EnumDescriptor() ([]byte, []int)
Deprecated: Use ControlErrorAnnouncement_ControlErrorAnnouncementType.Descriptor instead.
func (ControlErrorAnnouncement_ControlErrorAnnouncementType) Number ¶ added in v0.0.7
func (x ControlErrorAnnouncement_ControlErrorAnnouncementType) Number() protoreflect.EnumNumber
func (ControlErrorAnnouncement_ControlErrorAnnouncementType) String ¶ added in v0.0.7
func (x ControlErrorAnnouncement_ControlErrorAnnouncementType) String() string
type DataStatus ¶ added in v0.1.3
type DataStatus int32
const ( DataStatus_DATA_STATUS_UNSPECIFIED DataStatus = 0 DataStatus_DATA_STATUS_DISABLED_DATA DataStatus = 1 DataStatus_DATA_STATUS_CORRUPTED_DATA DataStatus = 2 DataStatus_DATA_STATUS_VALID_DATA DataStatus = 3 )
func (DataStatus) Descriptor ¶ added in v0.1.3
func (DataStatus) Descriptor() protoreflect.EnumDescriptor
func (DataStatus) Enum ¶ added in v0.1.3
func (x DataStatus) Enum() *DataStatus
func (DataStatus) EnumDescriptor
deprecated
added in
v0.1.3
func (DataStatus) EnumDescriptor() ([]byte, []int)
Deprecated: Use DataStatus.Descriptor instead.
func (DataStatus) Number ¶ added in v0.1.3
func (x DataStatus) Number() protoreflect.EnumNumber
func (DataStatus) String ¶ added in v0.1.3
func (x DataStatus) String() string
func (DataStatus) Type ¶ added in v0.1.3
func (DataStatus) Type() protoreflect.EnumType
type Dota2Abilities ¶ added in v0.2.0
type Dota2Abilities struct { Abilities []*Dota2Ability `protobuf:"bytes,1,rep,name=abilities,proto3" json:"abilities,omitempty"` // contains filtered or unexported fields }
func (*Dota2Abilities) Descriptor
deprecated
added in
v0.2.0
func (*Dota2Abilities) Descriptor() ([]byte, []int)
Deprecated: Use Dota2Abilities.ProtoReflect.Descriptor instead.
func (*Dota2Abilities) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2Abilities) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2Abilities) EqualVT ¶ added in v0.2.8
func (this *Dota2Abilities) EqualVT(that *Dota2Abilities) bool
func (*Dota2Abilities) GetAbilities ¶ added in v0.2.0
func (x *Dota2Abilities) GetAbilities() []*Dota2Ability
func (*Dota2Abilities) ProtoMessage ¶ added in v0.2.0
func (*Dota2Abilities) ProtoMessage()
func (*Dota2Abilities) ProtoReflect ¶ added in v0.2.0
func (x *Dota2Abilities) ProtoReflect() protoreflect.Message
func (*Dota2Abilities) Reset ¶ added in v0.2.0
func (x *Dota2Abilities) Reset()
func (*Dota2Abilities) String ¶ added in v0.2.0
func (x *Dota2Abilities) String() string
type Dota2Ability ¶ added in v0.2.0
type Dota2Ability struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` Cooldown *int32 `protobuf:"varint,2,opt,name=cooldown,proto3,oneof" json:"cooldown,omitempty"` Ultimate bool `protobuf:"varint,3,opt,name=ultimate,proto3" json:"ultimate,omitempty"` Passive bool `protobuf:"varint,4,opt,name=passive,proto3" json:"passive,omitempty"` CanCast bool `protobuf:"varint,5,opt,name=can_cast,json=canCast,proto3" json:"can_cast,omitempty"` // contains filtered or unexported fields }
func (*Dota2Ability) Descriptor
deprecated
added in
v0.2.0
func (*Dota2Ability) Descriptor() ([]byte, []int)
Deprecated: Use Dota2Ability.ProtoReflect.Descriptor instead.
func (*Dota2Ability) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2Ability) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2Ability) EqualVT ¶ added in v0.2.8
func (this *Dota2Ability) EqualVT(that *Dota2Ability) bool
func (*Dota2Ability) GetCanCast ¶ added in v0.2.0
func (x *Dota2Ability) GetCanCast() bool
func (*Dota2Ability) GetCooldown ¶ added in v0.2.0
func (x *Dota2Ability) GetCooldown() int32
func (*Dota2Ability) GetName ¶ added in v0.2.0
func (x *Dota2Ability) GetName() string
func (*Dota2Ability) GetPassive ¶ added in v0.2.0
func (x *Dota2Ability) GetPassive() bool
func (*Dota2Ability) GetUltimate ¶ added in v0.2.0
func (x *Dota2Ability) GetUltimate() bool
func (*Dota2Ability) ProtoMessage ¶ added in v0.2.0
func (*Dota2Ability) ProtoMessage()
func (*Dota2Ability) ProtoReflect ¶ added in v0.2.0
func (x *Dota2Ability) ProtoReflect() protoreflect.Message
func (*Dota2Ability) Reset ¶ added in v0.2.0
func (x *Dota2Ability) Reset()
func (*Dota2Ability) String ¶ added in v0.2.0
func (x *Dota2Ability) String() string
type Dota2Barrack ¶ added in v0.1.5
type Dota2Barrack struct { Lane Dota2Lane `protobuf:"varint,1,opt,name=lane,proto3,enum=bragi.Dota2Lane" json:"lane,omitempty"` Faction Dota2Faction `protobuf:"varint,2,opt,name=faction,proto3,enum=bragi.Dota2Faction" json:"faction,omitempty"` Type Dota2BarrackType `protobuf:"varint,3,opt,name=type,proto3,enum=bragi.Dota2BarrackType" json:"type,omitempty"` Alive bool `protobuf:"varint,4,opt,name=alive,proto3" json:"alive,omitempty"` // contains filtered or unexported fields }
func (*Dota2Barrack) Descriptor
deprecated
added in
v0.1.5
func (*Dota2Barrack) Descriptor() ([]byte, []int)
Deprecated: Use Dota2Barrack.ProtoReflect.Descriptor instead.
func (*Dota2Barrack) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2Barrack) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2Barrack) EqualVT ¶ added in v0.2.8
func (this *Dota2Barrack) EqualVT(that *Dota2Barrack) bool
func (*Dota2Barrack) GetAlive ¶ added in v0.1.5
func (x *Dota2Barrack) GetAlive() bool
func (*Dota2Barrack) GetFaction ¶ added in v0.1.5
func (x *Dota2Barrack) GetFaction() Dota2Faction
func (*Dota2Barrack) GetLane ¶ added in v0.1.5
func (x *Dota2Barrack) GetLane() Dota2Lane
func (*Dota2Barrack) GetType ¶ added in v0.1.5
func (x *Dota2Barrack) GetType() Dota2BarrackType
func (*Dota2Barrack) ProtoMessage ¶ added in v0.1.5
func (*Dota2Barrack) ProtoMessage()
func (*Dota2Barrack) ProtoReflect ¶ added in v0.1.5
func (x *Dota2Barrack) ProtoReflect() protoreflect.Message
func (*Dota2Barrack) Reset ¶ added in v0.1.5
func (x *Dota2Barrack) Reset()
func (*Dota2Barrack) String ¶ added in v0.1.5
func (x *Dota2Barrack) String() string
type Dota2BarrackType ¶ added in v0.1.3
type Dota2BarrackType int32
const ( Dota2BarrackType_DOTA2_BARRACK_TYPE_UNSPECIFIED Dota2BarrackType = 0 Dota2BarrackType_DOTA2_BARRACK_TYPE_RANGED Dota2BarrackType = 1 Dota2BarrackType_DOTA2_BARRACK_TYPE_MELEE Dota2BarrackType = 2 )
func (Dota2BarrackType) Descriptor ¶ added in v0.1.3
func (Dota2BarrackType) Descriptor() protoreflect.EnumDescriptor
func (Dota2BarrackType) Enum ¶ added in v0.1.3
func (x Dota2BarrackType) Enum() *Dota2BarrackType
func (Dota2BarrackType) EnumDescriptor
deprecated
added in
v0.1.3
func (Dota2BarrackType) EnumDescriptor() ([]byte, []int)
Deprecated: Use Dota2BarrackType.Descriptor instead.
func (Dota2BarrackType) Number ¶ added in v0.1.3
func (x Dota2BarrackType) Number() protoreflect.EnumNumber
func (Dota2BarrackType) String ¶ added in v0.1.3
func (x Dota2BarrackType) String() string
func (Dota2BarrackType) Type ¶ added in v0.1.3
func (Dota2BarrackType) Type() protoreflect.EnumType
type Dota2Barracks ¶ added in v0.1.5
type Dota2Barracks struct { Barracks []*Dota2Barrack `protobuf:"bytes,1,rep,name=barracks,proto3" json:"barracks,omitempty"` // contains filtered or unexported fields }
func (*Dota2Barracks) Descriptor
deprecated
added in
v0.1.5
func (*Dota2Barracks) Descriptor() ([]byte, []int)
Deprecated: Use Dota2Barracks.ProtoReflect.Descriptor instead.
func (*Dota2Barracks) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2Barracks) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2Barracks) EqualVT ¶ added in v0.2.8
func (this *Dota2Barracks) EqualVT(that *Dota2Barracks) bool
func (*Dota2Barracks) GetBarracks ¶ added in v0.1.5
func (x *Dota2Barracks) GetBarracks() []*Dota2Barrack
func (*Dota2Barracks) ProtoMessage ¶ added in v0.1.5
func (*Dota2Barracks) ProtoMessage()
func (*Dota2Barracks) ProtoReflect ¶ added in v0.1.5
func (x *Dota2Barracks) ProtoReflect() protoreflect.Message
func (*Dota2Barracks) Reset ¶ added in v0.1.5
func (x *Dota2Barracks) Reset()
func (*Dota2Barracks) String ¶ added in v0.1.5
func (x *Dota2Barracks) String() string
type Dota2CurrentMapState ¶ added in v0.1.5
type Dota2CurrentMapState struct { MapOrder uint32 `protobuf:"varint,1,opt,name=map_order,json=mapOrder,proto3" json:"map_order,omitempty"` MapPaused bool `protobuf:"varint,2,opt,name=map_paused,json=mapPaused,proto3" json:"map_paused,omitempty"` GameTime *Dota2CurrentMapTimeState `protobuf:"bytes,3,opt,name=game_time,json=gameTime,proto3" json:"game_time,omitempty"` Teams map[string]*Dota2TeamCurrentMapState `` /* 137-byte string literal not displayed */ Towers *Dota2Towers `protobuf:"bytes,5,opt,name=towers,proto3" json:"towers,omitempty"` Barracks *Dota2Barracks `protobuf:"bytes,6,opt,name=barracks,proto3" json:"barracks,omitempty"` Roshan *Roshan `protobuf:"bytes,7,opt,name=roshan,proto3" json:"roshan,omitempty"` // Flag that represents Dota2 in game day season: true => day, false => night DayTime bool `protobuf:"varint,8,opt,name=day_time,json=dayTime,proto3" json:"day_time,omitempty"` // contains filtered or unexported fields }
func (*Dota2CurrentMapState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2CurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2CurrentMapState.ProtoReflect.Descriptor instead.
func (*Dota2CurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2CurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2CurrentMapState) EqualVT ¶ added in v0.2.8
func (this *Dota2CurrentMapState) EqualVT(that *Dota2CurrentMapState) bool
func (*Dota2CurrentMapState) GetBarracks ¶ added in v0.1.5
func (x *Dota2CurrentMapState) GetBarracks() *Dota2Barracks
func (*Dota2CurrentMapState) GetDayTime ¶ added in v0.2.0
func (x *Dota2CurrentMapState) GetDayTime() bool
func (*Dota2CurrentMapState) GetGameTime ¶ added in v0.1.5
func (x *Dota2CurrentMapState) GetGameTime() *Dota2CurrentMapTimeState
func (*Dota2CurrentMapState) GetMapOrder ¶ added in v0.1.5
func (x *Dota2CurrentMapState) GetMapOrder() uint32
func (*Dota2CurrentMapState) GetMapPaused ¶ added in v0.1.5
func (x *Dota2CurrentMapState) GetMapPaused() bool
func (*Dota2CurrentMapState) GetRoshan ¶ added in v0.2.0
func (x *Dota2CurrentMapState) GetRoshan() *Roshan
func (*Dota2CurrentMapState) GetTeams ¶ added in v0.1.5
func (x *Dota2CurrentMapState) GetTeams() map[string]*Dota2TeamCurrentMapState
func (*Dota2CurrentMapState) GetTowers ¶ added in v0.1.5
func (x *Dota2CurrentMapState) GetTowers() *Dota2Towers
func (*Dota2CurrentMapState) ProtoMessage ¶ added in v0.1.5
func (*Dota2CurrentMapState) ProtoMessage()
func (*Dota2CurrentMapState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2CurrentMapState) ProtoReflect() protoreflect.Message
func (*Dota2CurrentMapState) Reset ¶ added in v0.1.5
func (x *Dota2CurrentMapState) Reset()
func (*Dota2CurrentMapState) String ¶ added in v0.1.5
func (x *Dota2CurrentMapState) String() string
type Dota2CurrentMapStatePartialUpdate ¶ added in v0.1.5
type Dota2CurrentMapStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *Dota2CurrentMapStatePartialUpdate_GameTime // *Dota2CurrentMapStatePartialUpdate_TeamCurrentMapState // *Dota2CurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate // *Dota2CurrentMapStatePartialUpdate_Towers // *Dota2CurrentMapStatePartialUpdate_Barracks // *Dota2CurrentMapStatePartialUpdate_Roshan Update isDota2CurrentMapStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*Dota2CurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.5
func (*Dota2CurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use Dota2CurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*Dota2CurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2CurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2CurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *Dota2CurrentMapStatePartialUpdate) EqualVT(that *Dota2CurrentMapStatePartialUpdate) bool
func (*Dota2CurrentMapStatePartialUpdate) GetBarracks ¶ added in v0.1.5
func (x *Dota2CurrentMapStatePartialUpdate) GetBarracks() *Dota2Barracks
func (*Dota2CurrentMapStatePartialUpdate) GetGameTime ¶ added in v0.1.5
func (x *Dota2CurrentMapStatePartialUpdate) GetGameTime() *Dota2CurrentMapTimeState
func (*Dota2CurrentMapStatePartialUpdate) GetRoshan ¶ added in v0.2.0
func (x *Dota2CurrentMapStatePartialUpdate) GetRoshan() *Roshan
func (*Dota2CurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate ¶ added in v0.1.5
func (x *Dota2CurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate() *Dota2TeamCurrentMapStatePartialUpdate
func (*Dota2CurrentMapStatePartialUpdate) GetTeamCurrentMapState ¶ added in v0.1.5
func (x *Dota2CurrentMapStatePartialUpdate) GetTeamCurrentMapState() *Dota2TeamCurrentMapState
func (*Dota2CurrentMapStatePartialUpdate) GetTowers ¶ added in v0.1.5
func (x *Dota2CurrentMapStatePartialUpdate) GetTowers() *Dota2Towers
func (*Dota2CurrentMapStatePartialUpdate) GetUpdate ¶ added in v0.1.5
func (x *Dota2CurrentMapStatePartialUpdate) GetUpdate() isDota2CurrentMapStatePartialUpdate_Update
func (*Dota2CurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.5
func (*Dota2CurrentMapStatePartialUpdate) ProtoMessage()
func (*Dota2CurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.5
func (x *Dota2CurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*Dota2CurrentMapStatePartialUpdate) Reset ¶ added in v0.1.5
func (x *Dota2CurrentMapStatePartialUpdate) Reset()
func (*Dota2CurrentMapStatePartialUpdate) String ¶ added in v0.1.5
func (x *Dota2CurrentMapStatePartialUpdate) String() string
type Dota2CurrentMapStatePartialUpdate_Barracks ¶ added in v0.1.5
type Dota2CurrentMapStatePartialUpdate_Barracks struct { // Replaces "barracks" property in Dota2Barracks. Barracks *Dota2Barracks `protobuf:"bytes,5,opt,name=barracks,proto3,oneof"` }
func (*Dota2CurrentMapStatePartialUpdate_Barracks) EqualVT ¶ added in v0.2.8
func (this *Dota2CurrentMapStatePartialUpdate_Barracks) EqualVT(thatIface isDota2CurrentMapStatePartialUpdate_Update) bool
type Dota2CurrentMapStatePartialUpdate_GameTime ¶ added in v0.1.5
type Dota2CurrentMapStatePartialUpdate_GameTime struct { // Replaces "game_time" property in Dota2CurrentMapTimeState. GameTime *Dota2CurrentMapTimeState `protobuf:"bytes,1,opt,name=game_time,json=gameTime,proto3,oneof"` }
func (*Dota2CurrentMapStatePartialUpdate_GameTime) EqualVT ¶ added in v0.2.8
func (this *Dota2CurrentMapStatePartialUpdate_GameTime) EqualVT(thatIface isDota2CurrentMapStatePartialUpdate_Update) bool
type Dota2CurrentMapStatePartialUpdate_Roshan ¶ added in v0.2.0
type Dota2CurrentMapStatePartialUpdate_Roshan struct {
Roshan *Roshan `protobuf:"bytes,8,opt,name=roshan,proto3,oneof"`
}
func (*Dota2CurrentMapStatePartialUpdate_Roshan) EqualVT ¶ added in v0.2.8
func (this *Dota2CurrentMapStatePartialUpdate_Roshan) EqualVT(thatIface isDota2CurrentMapStatePartialUpdate_Update) bool
type Dota2CurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate ¶ added in v0.1.5
type Dota2CurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate struct { // Apply partial update on value under given key in teams map property in Dota2CurrentMapState. TeamCurrentMapPartialUpdate *Dota2TeamCurrentMapStatePartialUpdate `protobuf:"bytes,3,opt,name=team_current_map_partial_update,json=teamCurrentMapPartialUpdate,proto3,oneof"` }
func (*Dota2CurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *Dota2CurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate) EqualVT(thatIface isDota2CurrentMapStatePartialUpdate_Update) bool
type Dota2CurrentMapStatePartialUpdate_TeamCurrentMapState ¶ added in v0.1.5
type Dota2CurrentMapStatePartialUpdate_TeamCurrentMapState struct { // Replaces whole value under given key in players map property in Dota2TeamCurrentMapState. TeamCurrentMapState *Dota2TeamCurrentMapState `protobuf:"bytes,2,opt,name=team_current_map_state,json=teamCurrentMapState,proto3,oneof"` }
func (*Dota2CurrentMapStatePartialUpdate_TeamCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *Dota2CurrentMapStatePartialUpdate_TeamCurrentMapState) EqualVT(thatIface isDota2CurrentMapStatePartialUpdate_Update) bool
type Dota2CurrentMapStatePartialUpdate_Towers ¶ added in v0.1.5
type Dota2CurrentMapStatePartialUpdate_Towers struct { // Replaces "towers" property in Dota2Towers. Towers *Dota2Towers `protobuf:"bytes,4,opt,name=towers,proto3,oneof"` }
func (*Dota2CurrentMapStatePartialUpdate_Towers) EqualVT ¶ added in v0.2.8
func (this *Dota2CurrentMapStatePartialUpdate_Towers) EqualVT(thatIface isDota2CurrentMapStatePartialUpdate_Update) bool
type Dota2CurrentMapTimeState ¶ added in v0.1.5
type Dota2CurrentMapTimeState struct { GameTime *durationpb.Duration `protobuf:"bytes,1,opt,name=game_time,json=gameTime,proto3" json:"game_time,omitempty"` // contains filtered or unexported fields }
func (*Dota2CurrentMapTimeState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2CurrentMapTimeState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2CurrentMapTimeState.ProtoReflect.Descriptor instead.
func (*Dota2CurrentMapTimeState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2CurrentMapTimeState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2CurrentMapTimeState) EqualVT ¶ added in v0.2.8
func (this *Dota2CurrentMapTimeState) EqualVT(that *Dota2CurrentMapTimeState) bool
func (*Dota2CurrentMapTimeState) GetGameTime ¶ added in v0.1.5
func (x *Dota2CurrentMapTimeState) GetGameTime() *durationpb.Duration
func (*Dota2CurrentMapTimeState) ProtoMessage ¶ added in v0.1.5
func (*Dota2CurrentMapTimeState) ProtoMessage()
func (*Dota2CurrentMapTimeState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2CurrentMapTimeState) ProtoReflect() protoreflect.Message
func (*Dota2CurrentMapTimeState) Reset ¶ added in v0.1.5
func (x *Dota2CurrentMapTimeState) Reset()
func (*Dota2CurrentMapTimeState) String ¶ added in v0.1.5
func (x *Dota2CurrentMapTimeState) String() string
type Dota2Faction ¶ added in v0.1.3
type Dota2Faction int32
const ( Dota2Faction_DOTA2_FACTION_UNSPECIFIED Dota2Faction = 0 Dota2Faction_DOTA2_FACTION_RADIANT Dota2Faction = 1 Dota2Faction_DOTA2_FACTION_DIRE Dota2Faction = 2 )
func (Dota2Faction) Descriptor ¶ added in v0.1.3
func (Dota2Faction) Descriptor() protoreflect.EnumDescriptor
func (Dota2Faction) Enum ¶ added in v0.1.3
func (x Dota2Faction) Enum() *Dota2Faction
func (Dota2Faction) EnumDescriptor
deprecated
added in
v0.1.3
func (Dota2Faction) EnumDescriptor() ([]byte, []int)
Deprecated: Use Dota2Faction.Descriptor instead.
func (Dota2Faction) Number ¶ added in v0.1.3
func (x Dota2Faction) Number() protoreflect.EnumNumber
func (Dota2Faction) String ¶ added in v0.1.3
func (x Dota2Faction) String() string
func (Dota2Faction) Type ¶ added in v0.1.3
func (Dota2Faction) Type() protoreflect.EnumType
type Dota2Item ¶ added in v0.2.0
type Dota2Item struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` Cooldown *int32 `protobuf:"varint,2,opt,name=cooldown,proto3,oneof" json:"cooldown,omitempty"` Position Dota2ItemPosition `protobuf:"varint,3,opt,name=position,proto3,enum=bragi.Dota2ItemPosition" json:"position,omitempty"` Level uint32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"` // contains filtered or unexported fields }
func (*Dota2Item) Descriptor
deprecated
added in
v0.2.0
func (*Dota2Item) EqualMessageVT ¶ added in v0.2.8
func (*Dota2Item) GetCooldown ¶ added in v0.2.0
func (*Dota2Item) GetPosition ¶ added in v0.2.0
func (x *Dota2Item) GetPosition() Dota2ItemPosition
func (*Dota2Item) ProtoMessage ¶ added in v0.2.0
func (*Dota2Item) ProtoMessage()
func (*Dota2Item) ProtoReflect ¶ added in v0.2.0
func (x *Dota2Item) ProtoReflect() protoreflect.Message
type Dota2ItemPosition ¶ added in v0.2.0
type Dota2ItemPosition int32
const ( Dota2ItemPosition_DOTA2_ITEM_POSITION_UNSPECIFIED Dota2ItemPosition = 0 Dota2ItemPosition_DOTA2_ITEM_POSITION_NEUTRAL Dota2ItemPosition = 1 Dota2ItemPosition_DOTA2_ITEM_POSITION_STASH0 Dota2ItemPosition = 2 Dota2ItemPosition_DOTA2_ITEM_POSITION_STASH1 Dota2ItemPosition = 3 Dota2ItemPosition_DOTA2_ITEM_POSITION_STASH2 Dota2ItemPosition = 4 Dota2ItemPosition_DOTA2_ITEM_POSITION_STASH3 Dota2ItemPosition = 5 Dota2ItemPosition_DOTA2_ITEM_POSITION_STASH4 Dota2ItemPosition = 6 Dota2ItemPosition_DOTA2_ITEM_POSITION_STASH5 Dota2ItemPosition = 7 Dota2ItemPosition_DOTA2_ITEM_POSITION_TELEPORT Dota2ItemPosition = 8 Dota2ItemPosition_DOTA2_ITEM_POSITION_SLOT0 Dota2ItemPosition = 9 Dota2ItemPosition_DOTA2_ITEM_POSITION_SLOT1 Dota2ItemPosition = 10 Dota2ItemPosition_DOTA2_ITEM_POSITION_SLOT2 Dota2ItemPosition = 11 Dota2ItemPosition_DOTA2_ITEM_POSITION_SLOT3 Dota2ItemPosition = 12 Dota2ItemPosition_DOTA2_ITEM_POSITION_SLOT4 Dota2ItemPosition = 13 Dota2ItemPosition_DOTA2_ITEM_POSITION_SLOT5 Dota2ItemPosition = 14 Dota2ItemPosition_DOTA2_ITEM_POSITION_SLOT6 Dota2ItemPosition = 15 Dota2ItemPosition_DOTA2_ITEM_POSITION_SLOT7 Dota2ItemPosition = 16 Dota2ItemPosition_DOTA2_ITEM_POSITION_SLOT8 Dota2ItemPosition = 17 )
func (Dota2ItemPosition) Descriptor ¶ added in v0.2.0
func (Dota2ItemPosition) Descriptor() protoreflect.EnumDescriptor
func (Dota2ItemPosition) Enum ¶ added in v0.2.0
func (x Dota2ItemPosition) Enum() *Dota2ItemPosition
func (Dota2ItemPosition) EnumDescriptor
deprecated
added in
v0.2.0
func (Dota2ItemPosition) EnumDescriptor() ([]byte, []int)
Deprecated: Use Dota2ItemPosition.Descriptor instead.
func (Dota2ItemPosition) Number ¶ added in v0.2.0
func (x Dota2ItemPosition) Number() protoreflect.EnumNumber
func (Dota2ItemPosition) String ¶ added in v0.2.0
func (x Dota2ItemPosition) String() string
func (Dota2ItemPosition) Type ¶ added in v0.2.0
func (Dota2ItemPosition) Type() protoreflect.EnumType
type Dota2Items ¶ added in v0.2.0
type Dota2Items struct { Items []*Dota2Item `protobuf:"bytes,1,rep,name=items,proto3" json:"items,omitempty"` // contains filtered or unexported fields }
func (*Dota2Items) Descriptor
deprecated
added in
v0.2.0
func (*Dota2Items) Descriptor() ([]byte, []int)
Deprecated: Use Dota2Items.ProtoReflect.Descriptor instead.
func (*Dota2Items) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2Items) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2Items) EqualVT ¶ added in v0.2.8
func (this *Dota2Items) EqualVT(that *Dota2Items) bool
func (*Dota2Items) GetItems ¶ added in v0.2.0
func (x *Dota2Items) GetItems() []*Dota2Item
func (*Dota2Items) ProtoMessage ¶ added in v0.2.0
func (*Dota2Items) ProtoMessage()
func (*Dota2Items) ProtoReflect ¶ added in v0.2.0
func (x *Dota2Items) ProtoReflect() protoreflect.Message
func (*Dota2Items) Reset ¶ added in v0.2.0
func (x *Dota2Items) Reset()
func (*Dota2Items) String ¶ added in v0.2.0
func (x *Dota2Items) String() string
type Dota2Lane ¶ added in v0.1.3
type Dota2Lane int32
func (Dota2Lane) Descriptor ¶ added in v0.1.3
func (Dota2Lane) Descriptor() protoreflect.EnumDescriptor
func (Dota2Lane) EnumDescriptor
deprecated
added in
v0.1.3
func (Dota2Lane) Number ¶ added in v0.1.3
func (x Dota2Lane) Number() protoreflect.EnumNumber
func (Dota2Lane) Type ¶ added in v0.1.3
func (Dota2Lane) Type() protoreflect.EnumType
type Dota2MatchMessage ¶ added in v0.1.3
type Dota2MatchMessage struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` DataStatus DataStatus `protobuf:"varint,5,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` Payload *Dota2MatchMessage_Payload `protobuf:"bytes,4,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*Dota2MatchMessage) Descriptor
deprecated
added in
v0.1.3
func (*Dota2MatchMessage) Descriptor() ([]byte, []int)
Deprecated: Use Dota2MatchMessage.ProtoReflect.Descriptor instead.
func (*Dota2MatchMessage) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2MatchMessage) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2MatchMessage) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchMessage) EqualVT(that *Dota2MatchMessage) bool
func (*Dota2MatchMessage) GetDataStatus ¶ added in v0.1.3
func (x *Dota2MatchMessage) GetDataStatus() DataStatus
func (*Dota2MatchMessage) GetMatchUrn ¶ added in v0.1.3
func (x *Dota2MatchMessage) GetMatchUrn() string
func (*Dota2MatchMessage) GetPayload ¶ added in v0.1.3
func (x *Dota2MatchMessage) GetPayload() *Dota2MatchMessage_Payload
func (*Dota2MatchMessage) GetSequence ¶ added in v0.1.3
func (x *Dota2MatchMessage) GetSequence() uint64
func (*Dota2MatchMessage) GetTimestamp ¶ added in v0.1.3
func (x *Dota2MatchMessage) GetTimestamp() *timestamppb.Timestamp
func (*Dota2MatchMessage) ProtoMessage ¶ added in v0.1.3
func (*Dota2MatchMessage) ProtoMessage()
func (*Dota2MatchMessage) ProtoReflect ¶ added in v0.1.3
func (x *Dota2MatchMessage) ProtoReflect() protoreflect.Message
func (*Dota2MatchMessage) Reset ¶ added in v0.1.3
func (x *Dota2MatchMessage) Reset()
func (*Dota2MatchMessage) String ¶ added in v0.1.3
func (x *Dota2MatchMessage) String() string
type Dota2MatchMessage_Payload ¶ added in v0.1.3
type Dota2MatchMessage_Payload struct { // Types that are valid to be assigned to Payload: // // *Dota2MatchMessage_Payload_Snapshot // *Dota2MatchMessage_Payload_Update Payload isDota2MatchMessage_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*Dota2MatchMessage_Payload) Descriptor
deprecated
added in
v0.1.3
func (*Dota2MatchMessage_Payload) Descriptor() ([]byte, []int)
Deprecated: Use Dota2MatchMessage_Payload.ProtoReflect.Descriptor instead.
func (*Dota2MatchMessage_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2MatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2MatchMessage_Payload) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchMessage_Payload) EqualVT(that *Dota2MatchMessage_Payload) bool
func (*Dota2MatchMessage_Payload) GetPayload ¶ added in v0.1.3
func (x *Dota2MatchMessage_Payload) GetPayload() isDota2MatchMessage_Payload_Payload
func (*Dota2MatchMessage_Payload) GetSnapshot ¶ added in v0.1.3
func (x *Dota2MatchMessage_Payload) GetSnapshot() *Dota2MatchSnapshot
func (*Dota2MatchMessage_Payload) GetUpdate ¶ added in v0.1.3
func (x *Dota2MatchMessage_Payload) GetUpdate() *Dota2MatchUpdate
func (*Dota2MatchMessage_Payload) ProtoMessage ¶ added in v0.1.3
func (*Dota2MatchMessage_Payload) ProtoMessage()
func (*Dota2MatchMessage_Payload) ProtoReflect ¶ added in v0.1.3
func (x *Dota2MatchMessage_Payload) ProtoReflect() protoreflect.Message
func (*Dota2MatchMessage_Payload) Reset ¶ added in v0.1.3
func (x *Dota2MatchMessage_Payload) Reset()
func (*Dota2MatchMessage_Payload) String ¶ added in v0.1.3
func (x *Dota2MatchMessage_Payload) String() string
type Dota2MatchMessage_Payload_Snapshot ¶ added in v0.1.3
type Dota2MatchMessage_Payload_Snapshot struct { // Initial snapshot Snapshot *Dota2MatchSnapshot `protobuf:"bytes,1,opt,name=snapshot,proto3,oneof"` }
func (*Dota2MatchMessage_Payload_Snapshot) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchMessage_Payload_Snapshot) EqualVT(thatIface isDota2MatchMessage_Payload_Payload) bool
type Dota2MatchMessage_Payload_Update ¶ added in v0.1.3
type Dota2MatchMessage_Payload_Update struct { // Particular updates which are applied on property match_state in MatchState. Update *Dota2MatchUpdate `protobuf:"bytes,2,opt,name=update,proto3,oneof"` }
func (*Dota2MatchMessage_Payload_Update) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchMessage_Payload_Update) EqualVT(thatIface isDota2MatchMessage_Payload_Payload) bool
type Dota2MatchScoreState ¶ added in v0.1.5
type Dota2MatchScoreState struct { HomeScore uint32 `protobuf:"varint,1,opt,name=home_score,json=homeScore,proto3" json:"home_score,omitempty"` AwayScore uint32 `protobuf:"varint,2,opt,name=away_score,json=awayScore,proto3" json:"away_score,omitempty"` // contains filtered or unexported fields }
func (*Dota2MatchScoreState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2MatchScoreState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2MatchScoreState.ProtoReflect.Descriptor instead.
func (*Dota2MatchScoreState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2MatchScoreState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2MatchScoreState) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchScoreState) EqualVT(that *Dota2MatchScoreState) bool
func (*Dota2MatchScoreState) GetAwayScore ¶ added in v0.1.5
func (x *Dota2MatchScoreState) GetAwayScore() uint32
func (*Dota2MatchScoreState) GetHomeScore ¶ added in v0.1.5
func (x *Dota2MatchScoreState) GetHomeScore() uint32
func (*Dota2MatchScoreState) ProtoMessage ¶ added in v0.1.5
func (*Dota2MatchScoreState) ProtoMessage()
func (*Dota2MatchScoreState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2MatchScoreState) ProtoReflect() protoreflect.Message
func (*Dota2MatchScoreState) Reset ¶ added in v0.1.5
func (x *Dota2MatchScoreState) Reset()
func (*Dota2MatchScoreState) String ¶ added in v0.1.5
func (x *Dota2MatchScoreState) String() string
type Dota2MatchSnapshot ¶ added in v0.1.3
type Dota2MatchSnapshot struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` DataStatus DataStatus `protobuf:"varint,4,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` Announcements []*Announcement `protobuf:"bytes,6,rep,name=announcements,proto3" json:"announcements,omitempty"` MatchState *Dota2MatchState `protobuf:"bytes,7,opt,name=match_state,json=matchState,proto3" json:"match_state,omitempty"` Tournament *Tournament `protobuf:"bytes,8,opt,name=tournament,proto3" json:"tournament,omitempty"` // contains filtered or unexported fields }
func (*Dota2MatchSnapshot) Descriptor
deprecated
added in
v0.1.3
func (*Dota2MatchSnapshot) Descriptor() ([]byte, []int)
Deprecated: Use Dota2MatchSnapshot.ProtoReflect.Descriptor instead.
func (*Dota2MatchSnapshot) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2MatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2MatchSnapshot) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchSnapshot) EqualVT(that *Dota2MatchSnapshot) bool
func (*Dota2MatchSnapshot) GetAnnouncements ¶ added in v0.1.3
func (x *Dota2MatchSnapshot) GetAnnouncements() []*Announcement
func (*Dota2MatchSnapshot) GetDataStatus ¶ added in v0.1.3
func (x *Dota2MatchSnapshot) GetDataStatus() DataStatus
func (*Dota2MatchSnapshot) GetMatchState ¶ added in v0.1.3
func (x *Dota2MatchSnapshot) GetMatchState() *Dota2MatchState
func (*Dota2MatchSnapshot) GetMatchUrn ¶ added in v0.1.3
func (x *Dota2MatchSnapshot) GetMatchUrn() string
func (*Dota2MatchSnapshot) GetSequence ¶ added in v0.1.3
func (x *Dota2MatchSnapshot) GetSequence() uint64
func (*Dota2MatchSnapshot) GetTimestamp ¶ added in v0.1.3
func (x *Dota2MatchSnapshot) GetTimestamp() *timestamppb.Timestamp
func (*Dota2MatchSnapshot) GetTournament ¶ added in v0.2.4
func (x *Dota2MatchSnapshot) GetTournament() *Tournament
func (*Dota2MatchSnapshot) ProtoMessage ¶ added in v0.1.3
func (*Dota2MatchSnapshot) ProtoMessage()
func (*Dota2MatchSnapshot) ProtoReflect ¶ added in v0.1.3
func (x *Dota2MatchSnapshot) ProtoReflect() protoreflect.Message
func (*Dota2MatchSnapshot) Reset ¶ added in v0.1.3
func (x *Dota2MatchSnapshot) Reset()
func (*Dota2MatchSnapshot) String ¶ added in v0.1.3
func (x *Dota2MatchSnapshot) String() string
type Dota2MatchState ¶ added in v0.1.3
type Dota2MatchState struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` MatchType BestOfType `protobuf:"varint,2,opt,name=match_type,json=matchType,proto3,enum=bragi.BestOfType" json:"match_type,omitempty"` HomeTeam *Team `protobuf:"bytes,3,opt,name=home_team,json=homeTeam,proto3" json:"home_team,omitempty"` AwayTeam *Team `protobuf:"bytes,4,opt,name=away_team,json=awayTeam,proto3" json:"away_team,omitempty"` Score *Dota2MatchScoreState `protobuf:"bytes,5,opt,name=score,proto3" json:"score,omitempty"` MatchStatus MatchStatusType `protobuf:"varint,6,opt,name=match_status,json=matchStatus,proto3,enum=bragi.MatchStatusType" json:"match_status,omitempty"` CurrentMap *Dota2CurrentMapState `protobuf:"bytes,7,opt,name=current_map,json=currentMap,proto3" json:"current_map,omitempty"` PreviousMaps []*Dota2PreviousMapState `protobuf:"bytes,8,rep,name=previous_maps,json=previousMaps,proto3" json:"previous_maps,omitempty"` PicksAndBansSelections *PicksAndBansSelections `` /* 131-byte string literal not displayed */ // contains filtered or unexported fields }
func (*Dota2MatchState) Descriptor
deprecated
added in
v0.1.3
func (*Dota2MatchState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2MatchState.ProtoReflect.Descriptor instead.
func (*Dota2MatchState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2MatchState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2MatchState) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchState) EqualVT(that *Dota2MatchState) bool
func (*Dota2MatchState) GetAwayTeam ¶ added in v0.1.5
func (x *Dota2MatchState) GetAwayTeam() *Team
func (*Dota2MatchState) GetCurrentMap ¶ added in v0.1.5
func (x *Dota2MatchState) GetCurrentMap() *Dota2CurrentMapState
func (*Dota2MatchState) GetHomeTeam ¶ added in v0.1.5
func (x *Dota2MatchState) GetHomeTeam() *Team
func (*Dota2MatchState) GetMatchStatus ¶ added in v0.1.5
func (x *Dota2MatchState) GetMatchStatus() MatchStatusType
func (*Dota2MatchState) GetMatchType ¶ added in v0.1.5
func (x *Dota2MatchState) GetMatchType() BestOfType
func (*Dota2MatchState) GetMatchUrn ¶ added in v0.1.3
func (x *Dota2MatchState) GetMatchUrn() string
func (*Dota2MatchState) GetPicksAndBansSelections ¶ added in v0.2.5
func (x *Dota2MatchState) GetPicksAndBansSelections() *PicksAndBansSelections
func (*Dota2MatchState) GetPreviousMaps ¶ added in v0.1.5
func (x *Dota2MatchState) GetPreviousMaps() []*Dota2PreviousMapState
func (*Dota2MatchState) GetScore ¶ added in v0.1.5
func (x *Dota2MatchState) GetScore() *Dota2MatchScoreState
func (*Dota2MatchState) ProtoMessage ¶ added in v0.1.3
func (*Dota2MatchState) ProtoMessage()
func (*Dota2MatchState) ProtoReflect ¶ added in v0.1.3
func (x *Dota2MatchState) ProtoReflect() protoreflect.Message
func (*Dota2MatchState) Reset ¶ added in v0.1.3
func (x *Dota2MatchState) Reset()
func (*Dota2MatchState) String ¶ added in v0.1.3
func (x *Dota2MatchState) String() string
type Dota2MatchStatePartialUpdate ¶ added in v0.1.5
type Dota2MatchStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *Dota2MatchStatePartialUpdate_Score // *Dota2MatchStatePartialUpdate_CurrentMapState // *Dota2MatchStatePartialUpdate_CurrentMapStatePartialUpdate // *Dota2MatchStatePartialUpdate_PicksAndBansSelections Update isDota2MatchStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*Dota2MatchStatePartialUpdate) Descriptor
deprecated
added in
v0.1.5
func (*Dota2MatchStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use Dota2MatchStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*Dota2MatchStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2MatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2MatchStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchStatePartialUpdate) EqualVT(that *Dota2MatchStatePartialUpdate) bool
func (*Dota2MatchStatePartialUpdate) GetCurrentMapState ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdate) GetCurrentMapState() *Dota2CurrentMapState
func (*Dota2MatchStatePartialUpdate) GetCurrentMapStatePartialUpdate ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdate) GetCurrentMapStatePartialUpdate() *Dota2CurrentMapStatePartialUpdate
func (*Dota2MatchStatePartialUpdate) GetPicksAndBansSelections ¶ added in v0.2.5
func (x *Dota2MatchStatePartialUpdate) GetPicksAndBansSelections() *PicksAndBansSelections
func (*Dota2MatchStatePartialUpdate) GetScore ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdate) GetScore() *Dota2MatchScoreState
func (*Dota2MatchStatePartialUpdate) GetUpdate ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdate) GetUpdate() isDota2MatchStatePartialUpdate_Update
func (*Dota2MatchStatePartialUpdate) ProtoMessage ¶ added in v0.1.5
func (*Dota2MatchStatePartialUpdate) ProtoMessage()
func (*Dota2MatchStatePartialUpdate) ProtoReflect ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*Dota2MatchStatePartialUpdate) Reset ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdate) Reset()
func (*Dota2MatchStatePartialUpdate) String ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdate) String() string
type Dota2MatchStatePartialUpdate_CurrentMapState ¶ added in v0.1.5
type Dota2MatchStatePartialUpdate_CurrentMapState struct { // Replaces "current_map_state" property in Dota2MatchState. To minimalize issues with incorrect updates application // on current_map_state, server sends Dota2MatchStatePartialUpdate with Dota2MapState in periodic time set by customer. CurrentMapState *Dota2CurrentMapState `protobuf:"bytes,2,opt,name=current_map_state,json=currentMapState,proto3,oneof"` }
func (*Dota2MatchStatePartialUpdate_CurrentMapState) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchStatePartialUpdate_CurrentMapState) EqualVT(thatIface isDota2MatchStatePartialUpdate_Update) bool
type Dota2MatchStatePartialUpdate_CurrentMapStatePartialUpdate ¶ added in v0.1.5
type Dota2MatchStatePartialUpdate_CurrentMapStatePartialUpdate struct { // Apply partial update on "current_map_state" property in Dota2MapState. CurrentMapStatePartialUpdate *Dota2CurrentMapStatePartialUpdate `protobuf:"bytes,3,opt,name=current_map_state_partial_update,json=currentMapStatePartialUpdate,proto3,oneof"` }
func (*Dota2MatchStatePartialUpdate_CurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchStatePartialUpdate_CurrentMapStatePartialUpdate) EqualVT(thatIface isDota2MatchStatePartialUpdate_Update) bool
type Dota2MatchStatePartialUpdate_PicksAndBansSelections ¶ added in v0.2.5
type Dota2MatchStatePartialUpdate_PicksAndBansSelections struct { // Replace "picks_and_bans_selections" property in Dota2MatchState. PicksAndBansSelections *PicksAndBansSelections `protobuf:"bytes,4,opt,name=picks_and_bans_selections,json=picksAndBansSelections,proto3,oneof"` }
func (*Dota2MatchStatePartialUpdate_PicksAndBansSelections) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchStatePartialUpdate_PicksAndBansSelections) EqualVT(thatIface isDota2MatchStatePartialUpdate_Update) bool
type Dota2MatchStatePartialUpdate_Score ¶ added in v0.1.5
type Dota2MatchStatePartialUpdate_Score struct { // Replaces "score" property in Dota2MatchState. Score *Dota2MatchScoreState `protobuf:"bytes,1,opt,name=score,proto3,oneof"` }
func (*Dota2MatchStatePartialUpdate_Score) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchStatePartialUpdate_Score) EqualVT(thatIface isDota2MatchStatePartialUpdate_Update) bool
type Dota2MatchStatePartialUpdates ¶ added in v0.1.5
type Dota2MatchStatePartialUpdates struct { Updates []*Dota2MatchStatePartialUpdate `protobuf:"bytes,1,rep,name=updates,proto3" json:"updates,omitempty"` // contains filtered or unexported fields }
func (*Dota2MatchStatePartialUpdates) Descriptor
deprecated
added in
v0.1.5
func (*Dota2MatchStatePartialUpdates) Descriptor() ([]byte, []int)
Deprecated: Use Dota2MatchStatePartialUpdates.ProtoReflect.Descriptor instead.
func (*Dota2MatchStatePartialUpdates) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2MatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2MatchStatePartialUpdates) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchStatePartialUpdates) EqualVT(that *Dota2MatchStatePartialUpdates) bool
func (*Dota2MatchStatePartialUpdates) GetUpdates ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdates) GetUpdates() []*Dota2MatchStatePartialUpdate
func (*Dota2MatchStatePartialUpdates) ProtoMessage ¶ added in v0.1.5
func (*Dota2MatchStatePartialUpdates) ProtoMessage()
func (*Dota2MatchStatePartialUpdates) ProtoReflect ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdates) ProtoReflect() protoreflect.Message
func (*Dota2MatchStatePartialUpdates) Reset ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdates) Reset()
func (*Dota2MatchStatePartialUpdates) String ¶ added in v0.1.5
func (x *Dota2MatchStatePartialUpdates) String() string
type Dota2MatchUpdate ¶ added in v0.1.3
type Dota2MatchUpdate struct { Payload *Dota2MatchUpdate_Payload `protobuf:"bytes,1,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*Dota2MatchUpdate) Descriptor
deprecated
added in
v0.1.3
func (*Dota2MatchUpdate) Descriptor() ([]byte, []int)
Deprecated: Use Dota2MatchUpdate.ProtoReflect.Descriptor instead.
func (*Dota2MatchUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2MatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2MatchUpdate) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchUpdate) EqualVT(that *Dota2MatchUpdate) bool
func (*Dota2MatchUpdate) GetPayload ¶ added in v0.1.3
func (x *Dota2MatchUpdate) GetPayload() *Dota2MatchUpdate_Payload
func (*Dota2MatchUpdate) ProtoMessage ¶ added in v0.1.3
func (*Dota2MatchUpdate) ProtoMessage()
func (*Dota2MatchUpdate) ProtoReflect ¶ added in v0.1.3
func (x *Dota2MatchUpdate) ProtoReflect() protoreflect.Message
func (*Dota2MatchUpdate) Reset ¶ added in v0.1.3
func (x *Dota2MatchUpdate) Reset()
func (*Dota2MatchUpdate) String ¶ added in v0.1.3
func (x *Dota2MatchUpdate) String() string
type Dota2MatchUpdate_Payload ¶ added in v0.1.3
type Dota2MatchUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *Dota2MatchUpdate_Payload_MatchState // *Dota2MatchUpdate_Payload_PartialUpdates Payload isDota2MatchUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*Dota2MatchUpdate_Payload) Descriptor
deprecated
added in
v0.1.3
func (*Dota2MatchUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use Dota2MatchUpdate_Payload.ProtoReflect.Descriptor instead.
func (*Dota2MatchUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2MatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2MatchUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchUpdate_Payload) EqualVT(that *Dota2MatchUpdate_Payload) bool
func (*Dota2MatchUpdate_Payload) GetMatchState ¶ added in v0.1.3
func (x *Dota2MatchUpdate_Payload) GetMatchState() *Dota2MatchState
func (*Dota2MatchUpdate_Payload) GetPartialUpdates ¶ added in v0.1.5
func (x *Dota2MatchUpdate_Payload) GetPartialUpdates() *Dota2MatchStatePartialUpdates
func (*Dota2MatchUpdate_Payload) GetPayload ¶ added in v0.1.3
func (x *Dota2MatchUpdate_Payload) GetPayload() isDota2MatchUpdate_Payload_Payload
func (*Dota2MatchUpdate_Payload) ProtoMessage ¶ added in v0.1.3
func (*Dota2MatchUpdate_Payload) ProtoMessage()
func (*Dota2MatchUpdate_Payload) ProtoReflect ¶ added in v0.1.3
func (x *Dota2MatchUpdate_Payload) ProtoReflect() protoreflect.Message
func (*Dota2MatchUpdate_Payload) Reset ¶ added in v0.1.3
func (x *Dota2MatchUpdate_Payload) Reset()
func (*Dota2MatchUpdate_Payload) String ¶ added in v0.1.3
func (x *Dota2MatchUpdate_Payload) String() string
type Dota2MatchUpdate_Payload_MatchState ¶ added in v0.1.3
type Dota2MatchUpdate_Payload_MatchState struct {
MatchState *Dota2MatchState `protobuf:"bytes,1,opt,name=match_state,json=matchState,proto3,oneof"`
}
func (*Dota2MatchUpdate_Payload_MatchState) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchUpdate_Payload_MatchState) EqualVT(thatIface isDota2MatchUpdate_Payload_Payload) bool
type Dota2MatchUpdate_Payload_PartialUpdates ¶ added in v0.1.5
type Dota2MatchUpdate_Payload_PartialUpdates struct {
PartialUpdates *Dota2MatchStatePartialUpdates `protobuf:"bytes,2,opt,name=partial_updates,json=partialUpdates,proto3,oneof"`
}
func (*Dota2MatchUpdate_Payload_PartialUpdates) EqualVT ¶ added in v0.2.8
func (this *Dota2MatchUpdate_Payload_PartialUpdates) EqualVT(thatIface isDota2MatchUpdate_Payload_Payload) bool
type Dota2PlayerCurrentMapState ¶ added in v0.1.5
type Dota2PlayerCurrentMapState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` PlayerInfo *Dota2PlayerInfoState `protobuf:"bytes,2,opt,name=player_info,json=playerInfo,proto3" json:"player_info,omitempty"` Timers *Dota2PlayerCurrentMapTimersState `protobuf:"bytes,3,opt,name=timers,proto3" json:"timers,omitempty"` Statistics *Dota2PlayerStatisticsState `protobuf:"bytes,4,opt,name=statistics,proto3" json:"statistics,omitempty"` MapStatistics *Dota2PlayerCurrentMapStatisticsState `protobuf:"bytes,5,opt,name=map_statistics,json=mapStatistics,proto3" json:"map_statistics,omitempty"` Position *Dota2Position `protobuf:"bytes,6,opt,name=position,proto3" json:"position,omitempty"` Items *Dota2Items `protobuf:"bytes,7,opt,name=items,proto3" json:"items,omitempty"` Abilities *Dota2Abilities `protobuf:"bytes,8,opt,name=abilities,proto3" json:"abilities,omitempty"` // contains filtered or unexported fields }
func (*Dota2PlayerCurrentMapState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2PlayerCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2PlayerCurrentMapState.ProtoReflect.Descriptor instead.
func (*Dota2PlayerCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2PlayerCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapState) EqualVT(that *Dota2PlayerCurrentMapState) bool
func (*Dota2PlayerCurrentMapState) GetAbilities ¶ added in v0.2.0
func (x *Dota2PlayerCurrentMapState) GetAbilities() *Dota2Abilities
func (*Dota2PlayerCurrentMapState) GetItems ¶ added in v0.2.0
func (x *Dota2PlayerCurrentMapState) GetItems() *Dota2Items
func (*Dota2PlayerCurrentMapState) GetMapStatistics ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapState) GetMapStatistics() *Dota2PlayerCurrentMapStatisticsState
func (*Dota2PlayerCurrentMapState) GetPlayerInfo ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapState) GetPlayerInfo() *Dota2PlayerInfoState
func (*Dota2PlayerCurrentMapState) GetPlayerUrn ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapState) GetPlayerUrn() string
func (*Dota2PlayerCurrentMapState) GetPosition ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapState) GetPosition() *Dota2Position
func (*Dota2PlayerCurrentMapState) GetStatistics ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapState) GetStatistics() *Dota2PlayerStatisticsState
func (*Dota2PlayerCurrentMapState) GetTimers ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapState) GetTimers() *Dota2PlayerCurrentMapTimersState
func (*Dota2PlayerCurrentMapState) ProtoMessage ¶ added in v0.1.5
func (*Dota2PlayerCurrentMapState) ProtoMessage()
func (*Dota2PlayerCurrentMapState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapState) ProtoReflect() protoreflect.Message
func (*Dota2PlayerCurrentMapState) Reset ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapState) Reset()
func (*Dota2PlayerCurrentMapState) String ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapState) String() string
type Dota2PlayerCurrentMapStatePartialUpdate ¶ added in v0.1.5
type Dota2PlayerCurrentMapStatePartialUpdate struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Payload *Dota2PlayerCurrentMapStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*Dota2PlayerCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.5
func (*Dota2PlayerCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use Dota2PlayerCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*Dota2PlayerCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2PlayerCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate) EqualVT(that *Dota2PlayerCurrentMapStatePartialUpdate) bool
func (*Dota2PlayerCurrentMapStatePartialUpdate) GetPayload ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate) GetPayload() *Dota2PlayerCurrentMapStatePartialUpdate_Payload
func (*Dota2PlayerCurrentMapStatePartialUpdate) GetPlayerUrn ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate) GetPlayerUrn() string
func (*Dota2PlayerCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.5
func (*Dota2PlayerCurrentMapStatePartialUpdate) ProtoMessage()
func (*Dota2PlayerCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*Dota2PlayerCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate) Reset()
func (*Dota2PlayerCurrentMapStatePartialUpdate) String ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate) String() string
type Dota2PlayerCurrentMapStatePartialUpdate_Payload ¶ added in v0.1.5
type Dota2PlayerCurrentMapStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *Dota2PlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo // *Dota2PlayerCurrentMapStatePartialUpdate_Payload_Timers // *Dota2PlayerCurrentMapStatePartialUpdate_Payload_Statistics // *Dota2PlayerCurrentMapStatePartialUpdate_Payload_MapStatistics // *Dota2PlayerCurrentMapStatePartialUpdate_Payload_Position // *Dota2PlayerCurrentMapStatePartialUpdate_Payload_Items // *Dota2PlayerCurrentMapStatePartialUpdate_Payload_Abilities Payload isDota2PlayerCurrentMapStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.5
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use Dota2PlayerCurrentMapStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload) EqualVT(that *Dota2PlayerCurrentMapStatePartialUpdate_Payload) bool
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetAbilities ¶ added in v0.2.0
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetAbilities() *Dota2Abilities
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetItems ¶ added in v0.2.0
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetItems() *Dota2Items
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetMapStatistics ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetMapStatistics() *Dota2PlayerCurrentMapStatisticsState
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetPayload() isDota2PlayerCurrentMapStatePartialUpdate_Payload_Payload
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetPlayerInfo ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetPlayerInfo() *Dota2PlayerInfoState
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetPosition ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetPosition() *Dota2Position
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetStatistics ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetStatistics() *Dota2PlayerStatisticsState
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetTimers ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) GetTimers() *Dota2PlayerCurrentMapTimersState
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.5
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) ProtoMessage()
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) Reset ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) Reset()
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload) String ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatePartialUpdate_Payload) String() string
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Abilities ¶ added in v0.2.0
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Abilities struct { // Replaces "abilities" property in Dota2Abilities. Abilities *Dota2Abilities `protobuf:"bytes,7,opt,name=abilities,proto3,oneof"` }
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload_Abilities) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload_Abilities) EqualVT(thatIface isDota2PlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Items ¶ added in v0.2.0
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Items struct { // Replaces "items" property in Dota2Items. Items *Dota2Items `protobuf:"bytes,6,opt,name=items,proto3,oneof"` }
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload_Items) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload_Items) EqualVT(thatIface isDota2PlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_MapStatistics ¶ added in v0.1.5
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_MapStatistics struct { // Replaces "map_statistics" property in Dota2PlayerCurrentMapStatisticsState. MapStatistics *Dota2PlayerCurrentMapStatisticsState `protobuf:"bytes,4,opt,name=map_statistics,json=mapStatistics,proto3,oneof"` }
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload_MapStatistics) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload_MapStatistics) EqualVT(thatIface isDota2PlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo ¶ added in v0.1.5
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo struct { // Replaces "player_info" property in Dota2PlayerInfoState. PlayerInfo *Dota2PlayerInfoState `protobuf:"bytes,1,opt,name=player_info,json=playerInfo,proto3,oneof"` }
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo) EqualVT(thatIface isDota2PlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Position ¶ added in v0.1.5
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Position struct { // Replaces "position" property in Dota2Position. Position *Dota2Position `protobuf:"bytes,5,opt,name=position,proto3,oneof"` }
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload_Position) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload_Position) EqualVT(thatIface isDota2PlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Statistics ¶ added in v0.1.5
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Statistics struct { // Replaces "statistics" property in Dota2PlayerStatisticsState. Statistics *Dota2PlayerStatisticsState `protobuf:"bytes,3,opt,name=statistics,proto3,oneof"` }
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload_Statistics) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload_Statistics) EqualVT(thatIface isDota2PlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Timers ¶ added in v0.1.5
type Dota2PlayerCurrentMapStatePartialUpdate_Payload_Timers struct { // Replaces "timers" property in Dota2PlayerCurrentMapTimersState. Timers *Dota2PlayerCurrentMapTimersState `protobuf:"bytes,2,opt,name=timers,proto3,oneof"` }
func (*Dota2PlayerCurrentMapStatePartialUpdate_Payload_Timers) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatePartialUpdate_Payload_Timers) EqualVT(thatIface isDota2PlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type Dota2PlayerCurrentMapStatisticsState ¶ added in v0.1.5
type Dota2PlayerCurrentMapStatisticsState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Alive bool `protobuf:"varint,2,opt,name=alive,proto3" json:"alive,omitempty"` Health uint32 `protobuf:"varint,3,opt,name=health,proto3" json:"health,omitempty"` MaxHealth uint32 `protobuf:"varint,4,opt,name=max_health,json=maxHealth,proto3" json:"max_health,omitempty"` CurrentGold uint32 `protobuf:"varint,5,opt,name=current_gold,json=currentGold,proto3" json:"current_gold,omitempty"` // Players gold plus sum of buy values of items in inventory/courier. NetWorth uint32 `protobuf:"varint,6,opt,name=net_worth,json=netWorth,proto3" json:"net_worth,omitempty"` // How much gold you need to spend to use buyback. BuybackCost uint32 `protobuf:"varint,7,opt,name=buyback_cost,json=buybackCost,proto3" json:"buyback_cost,omitempty"` HasBuyback bool `protobuf:"varint,8,opt,name=has_buyback,json=hasBuyback,proto3" json:"has_buyback,omitempty"` HasAegis bool `protobuf:"varint,9,opt,name=has_aegis,json=hasAegis,proto3" json:"has_aegis,omitempty"` Mana uint32 `protobuf:"varint,10,opt,name=mana,proto3" json:"mana,omitempty"` MaxMana uint32 `protobuf:"varint,11,opt,name=max_mana,json=maxMana,proto3" json:"max_mana,omitempty"` // Number of reliable Golds. GoldReliable uint32 `protobuf:"varint,12,opt,name=gold_reliable,json=goldReliable,proto3" json:"gold_reliable,omitempty"` // Number of unreliable Golds. GoldUnreliable uint32 `protobuf:"varint,13,opt,name=gold_unreliable,json=goldUnreliable,proto3" json:"gold_unreliable,omitempty"` // Number of denied creeps (you can kill your own minion to prevent an enemy player getting gold from it). Denies uint32 `protobuf:"varint,14,opt,name=denies,proto3" json:"denies,omitempty"` // Number of killed creeps. LastHits uint32 `protobuf:"varint,15,opt,name=last_hits,json=lastHits,proto3" json:"last_hits,omitempty"` Level uint32 `protobuf:"varint,16,opt,name=level,proto3" json:"level,omitempty"` // contains filtered or unexported fields }
func (*Dota2PlayerCurrentMapStatisticsState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2PlayerCurrentMapStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2PlayerCurrentMapStatisticsState.ProtoReflect.Descriptor instead.
func (*Dota2PlayerCurrentMapStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2PlayerCurrentMapStatisticsState) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapStatisticsState) EqualVT(that *Dota2PlayerCurrentMapStatisticsState) bool
func (*Dota2PlayerCurrentMapStatisticsState) GetAlive ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetAlive() bool
func (*Dota2PlayerCurrentMapStatisticsState) GetBuybackCost ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetBuybackCost() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetCurrentGold ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetCurrentGold() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetDenies ¶ added in v0.2.0
func (x *Dota2PlayerCurrentMapStatisticsState) GetDenies() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetGoldReliable ¶ added in v0.2.0
func (x *Dota2PlayerCurrentMapStatisticsState) GetGoldReliable() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetGoldUnreliable ¶ added in v0.2.0
func (x *Dota2PlayerCurrentMapStatisticsState) GetGoldUnreliable() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetHasAegis ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetHasAegis() bool
func (*Dota2PlayerCurrentMapStatisticsState) GetHasBuyback ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetHasBuyback() bool
func (*Dota2PlayerCurrentMapStatisticsState) GetHealth ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetHealth() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetLastHits ¶ added in v0.2.0
func (x *Dota2PlayerCurrentMapStatisticsState) GetLastHits() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetLevel ¶ added in v0.2.0
func (x *Dota2PlayerCurrentMapStatisticsState) GetLevel() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetMana ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetMana() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetMaxHealth ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetMaxHealth() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetMaxMana ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetMaxMana() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetNetWorth ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetNetWorth() uint32
func (*Dota2PlayerCurrentMapStatisticsState) GetPlayerUrn ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) GetPlayerUrn() string
func (*Dota2PlayerCurrentMapStatisticsState) ProtoMessage ¶ added in v0.1.5
func (*Dota2PlayerCurrentMapStatisticsState) ProtoMessage()
func (*Dota2PlayerCurrentMapStatisticsState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
func (*Dota2PlayerCurrentMapStatisticsState) Reset ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) Reset()
func (*Dota2PlayerCurrentMapStatisticsState) String ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapStatisticsState) String() string
type Dota2PlayerCurrentMapTimersState ¶ added in v0.1.5
type Dota2PlayerCurrentMapTimersState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` RespawnTimer *durationpb.Duration `protobuf:"bytes,2,opt,name=respawn_timer,json=respawnTimer,proto3,oneof" json:"respawn_timer,omitempty"` BuybackCooldown *durationpb.Duration `protobuf:"bytes,3,opt,name=buyback_cooldown,json=buybackCooldown,proto3" json:"buyback_cooldown,omitempty"` // contains filtered or unexported fields }
func (*Dota2PlayerCurrentMapTimersState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2PlayerCurrentMapTimersState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2PlayerCurrentMapTimersState.ProtoReflect.Descriptor instead.
func (*Dota2PlayerCurrentMapTimersState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapTimersState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2PlayerCurrentMapTimersState) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerCurrentMapTimersState) EqualVT(that *Dota2PlayerCurrentMapTimersState) bool
func (*Dota2PlayerCurrentMapTimersState) GetBuybackCooldown ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapTimersState) GetBuybackCooldown() *durationpb.Duration
func (*Dota2PlayerCurrentMapTimersState) GetPlayerUrn ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapTimersState) GetPlayerUrn() string
func (*Dota2PlayerCurrentMapTimersState) GetRespawnTimer ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapTimersState) GetRespawnTimer() *durationpb.Duration
func (*Dota2PlayerCurrentMapTimersState) ProtoMessage ¶ added in v0.1.5
func (*Dota2PlayerCurrentMapTimersState) ProtoMessage()
func (*Dota2PlayerCurrentMapTimersState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapTimersState) ProtoReflect() protoreflect.Message
func (*Dota2PlayerCurrentMapTimersState) Reset ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapTimersState) Reset()
func (*Dota2PlayerCurrentMapTimersState) String ¶ added in v0.1.5
func (x *Dota2PlayerCurrentMapTimersState) String() string
type Dota2PlayerInfoState ¶ added in v0.1.5
type Dota2PlayerInfoState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` SlotId uint32 `protobuf:"varint,2,opt,name=slot_id,json=slotId,proto3" json:"slot_id,omitempty"` ExtName string `protobuf:"bytes,3,opt,name=ext_name,json=extName,proto3" json:"ext_name,omitempty"` HeroId *uint32 `protobuf:"varint,4,opt,name=hero_id,json=heroId,proto3,oneof" json:"hero_id,omitempty"` // contains filtered or unexported fields }
func (*Dota2PlayerInfoState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2PlayerInfoState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2PlayerInfoState.ProtoReflect.Descriptor instead.
func (*Dota2PlayerInfoState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2PlayerInfoState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2PlayerInfoState) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerInfoState) EqualVT(that *Dota2PlayerInfoState) bool
func (*Dota2PlayerInfoState) GetExtName ¶ added in v0.1.5
func (x *Dota2PlayerInfoState) GetExtName() string
func (*Dota2PlayerInfoState) GetHeroId ¶ added in v0.1.5
func (x *Dota2PlayerInfoState) GetHeroId() uint32
func (*Dota2PlayerInfoState) GetPlayerUrn ¶ added in v0.1.5
func (x *Dota2PlayerInfoState) GetPlayerUrn() string
func (*Dota2PlayerInfoState) GetSlotId ¶ added in v0.1.5
func (x *Dota2PlayerInfoState) GetSlotId() uint32
func (*Dota2PlayerInfoState) ProtoMessage ¶ added in v0.1.5
func (*Dota2PlayerInfoState) ProtoMessage()
func (*Dota2PlayerInfoState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2PlayerInfoState) ProtoReflect() protoreflect.Message
func (*Dota2PlayerInfoState) Reset ¶ added in v0.1.5
func (x *Dota2PlayerInfoState) Reset()
func (*Dota2PlayerInfoState) String ¶ added in v0.1.5
func (x *Dota2PlayerInfoState) String() string
type Dota2PlayerPreviousMapState ¶ added in v0.1.5
type Dota2PlayerPreviousMapState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` PlayerInfo *Dota2PlayerInfoState `protobuf:"bytes,2,opt,name=player_info,json=playerInfo,proto3" json:"player_info,omitempty"` Statistics *Dota2PlayerStatisticsState `protobuf:"bytes,3,opt,name=statistics,proto3" json:"statistics,omitempty"` // contains filtered or unexported fields }
func (*Dota2PlayerPreviousMapState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2PlayerPreviousMapState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2PlayerPreviousMapState.ProtoReflect.Descriptor instead.
func (*Dota2PlayerPreviousMapState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2PlayerPreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2PlayerPreviousMapState) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerPreviousMapState) EqualVT(that *Dota2PlayerPreviousMapState) bool
func (*Dota2PlayerPreviousMapState) GetPlayerInfo ¶ added in v0.1.5
func (x *Dota2PlayerPreviousMapState) GetPlayerInfo() *Dota2PlayerInfoState
func (*Dota2PlayerPreviousMapState) GetPlayerUrn ¶ added in v0.1.5
func (x *Dota2PlayerPreviousMapState) GetPlayerUrn() string
func (*Dota2PlayerPreviousMapState) GetStatistics ¶ added in v0.1.5
func (x *Dota2PlayerPreviousMapState) GetStatistics() *Dota2PlayerStatisticsState
func (*Dota2PlayerPreviousMapState) ProtoMessage ¶ added in v0.1.5
func (*Dota2PlayerPreviousMapState) ProtoMessage()
func (*Dota2PlayerPreviousMapState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2PlayerPreviousMapState) ProtoReflect() protoreflect.Message
func (*Dota2PlayerPreviousMapState) Reset ¶ added in v0.1.5
func (x *Dota2PlayerPreviousMapState) Reset()
func (*Dota2PlayerPreviousMapState) String ¶ added in v0.1.5
func (x *Dota2PlayerPreviousMapState) String() string
type Dota2PlayerStatisticsState ¶ added in v0.1.5
type Dota2PlayerStatisticsState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Kills uint32 `protobuf:"varint,2,opt,name=kills,proto3" json:"kills,omitempty"` Deaths uint32 `protobuf:"varint,3,opt,name=deaths,proto3" json:"deaths,omitempty"` Assists uint32 `protobuf:"varint,4,opt,name=assists,proto3" json:"assists,omitempty"` // contains filtered or unexported fields }
func (*Dota2PlayerStatisticsState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2PlayerStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2PlayerStatisticsState.ProtoReflect.Descriptor instead.
func (*Dota2PlayerStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2PlayerStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2PlayerStatisticsState) EqualVT ¶ added in v0.2.8
func (this *Dota2PlayerStatisticsState) EqualVT(that *Dota2PlayerStatisticsState) bool
func (*Dota2PlayerStatisticsState) GetAssists ¶ added in v0.1.5
func (x *Dota2PlayerStatisticsState) GetAssists() uint32
func (*Dota2PlayerStatisticsState) GetDeaths ¶ added in v0.1.5
func (x *Dota2PlayerStatisticsState) GetDeaths() uint32
func (*Dota2PlayerStatisticsState) GetKills ¶ added in v0.1.5
func (x *Dota2PlayerStatisticsState) GetKills() uint32
func (*Dota2PlayerStatisticsState) GetPlayerUrn ¶ added in v0.1.5
func (x *Dota2PlayerStatisticsState) GetPlayerUrn() string
func (*Dota2PlayerStatisticsState) ProtoMessage ¶ added in v0.1.5
func (*Dota2PlayerStatisticsState) ProtoMessage()
func (*Dota2PlayerStatisticsState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2PlayerStatisticsState) ProtoReflect() protoreflect.Message
func (*Dota2PlayerStatisticsState) Reset ¶ added in v0.1.5
func (x *Dota2PlayerStatisticsState) Reset()
func (*Dota2PlayerStatisticsState) String ¶ added in v0.1.5
func (x *Dota2PlayerStatisticsState) String() string
type Dota2Position ¶ added in v0.1.5
type Dota2Position struct { X float32 `protobuf:"fixed32,1,opt,name=x,proto3" json:"x,omitempty"` Y float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"` // contains filtered or unexported fields }
func (*Dota2Position) Descriptor
deprecated
added in
v0.1.5
func (*Dota2Position) Descriptor() ([]byte, []int)
Deprecated: Use Dota2Position.ProtoReflect.Descriptor instead.
func (*Dota2Position) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2Position) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2Position) EqualVT ¶ added in v0.2.8
func (this *Dota2Position) EqualVT(that *Dota2Position) bool
func (*Dota2Position) GetX ¶ added in v0.1.5
func (x *Dota2Position) GetX() float32
func (*Dota2Position) GetY ¶ added in v0.1.5
func (x *Dota2Position) GetY() float32
func (*Dota2Position) ProtoMessage ¶ added in v0.1.5
func (*Dota2Position) ProtoMessage()
func (*Dota2Position) ProtoReflect ¶ added in v0.1.5
func (x *Dota2Position) ProtoReflect() protoreflect.Message
func (*Dota2Position) Reset ¶ added in v0.1.5
func (x *Dota2Position) Reset()
func (*Dota2Position) String ¶ added in v0.1.5
func (x *Dota2Position) String() string
type Dota2PreviousMapState ¶ added in v0.1.5
type Dota2PreviousMapState struct { MapOrder uint32 `protobuf:"varint,1,opt,name=map_order,json=mapOrder,proto3" json:"map_order,omitempty"` Teams map[string]*Dota2TeamPreviousMapState `` /* 137-byte string literal not displayed */ // contains filtered or unexported fields }
func (*Dota2PreviousMapState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2PreviousMapState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2PreviousMapState.ProtoReflect.Descriptor instead.
func (*Dota2PreviousMapState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2PreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2PreviousMapState) EqualVT ¶ added in v0.2.8
func (this *Dota2PreviousMapState) EqualVT(that *Dota2PreviousMapState) bool
func (*Dota2PreviousMapState) GetMapOrder ¶ added in v0.1.5
func (x *Dota2PreviousMapState) GetMapOrder() uint32
func (*Dota2PreviousMapState) GetTeams ¶ added in v0.1.5
func (x *Dota2PreviousMapState) GetTeams() map[string]*Dota2TeamPreviousMapState
func (*Dota2PreviousMapState) ProtoMessage ¶ added in v0.1.5
func (*Dota2PreviousMapState) ProtoMessage()
func (*Dota2PreviousMapState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2PreviousMapState) ProtoReflect() protoreflect.Message
func (*Dota2PreviousMapState) Reset ¶ added in v0.1.5
func (x *Dota2PreviousMapState) Reset()
func (*Dota2PreviousMapState) String ¶ added in v0.1.5
func (x *Dota2PreviousMapState) String() string
type Dota2TeamCurrentMapState ¶ added in v0.1.5
type Dota2TeamCurrentMapState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Faction Dota2Faction `protobuf:"varint,2,opt,name=faction,proto3,enum=bragi.Dota2Faction" json:"faction,omitempty"` Statistics *Dota2TeamCurrentMapStatisticsState `protobuf:"bytes,3,opt,name=statistics,proto3" json:"statistics,omitempty"` Won *bool `protobuf:"varint,4,opt,name=won,proto3,oneof" json:"won,omitempty"` Players map[string]*Dota2PlayerCurrentMapState `` /* 141-byte string literal not displayed */ // contains filtered or unexported fields }
func (*Dota2TeamCurrentMapState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2TeamCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2TeamCurrentMapState.ProtoReflect.Descriptor instead.
func (*Dota2TeamCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2TeamCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapState) EqualVT(that *Dota2TeamCurrentMapState) bool
func (*Dota2TeamCurrentMapState) GetFaction ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapState) GetFaction() Dota2Faction
func (*Dota2TeamCurrentMapState) GetPlayers ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapState) GetPlayers() map[string]*Dota2PlayerCurrentMapState
func (*Dota2TeamCurrentMapState) GetStatistics ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapState) GetStatistics() *Dota2TeamCurrentMapStatisticsState
func (*Dota2TeamCurrentMapState) GetTeamUrn ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapState) GetTeamUrn() string
func (*Dota2TeamCurrentMapState) GetWon ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapState) GetWon() bool
func (*Dota2TeamCurrentMapState) ProtoMessage ¶ added in v0.1.5
func (*Dota2TeamCurrentMapState) ProtoMessage()
func (*Dota2TeamCurrentMapState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapState) ProtoReflect() protoreflect.Message
func (*Dota2TeamCurrentMapState) Reset ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapState) Reset()
func (*Dota2TeamCurrentMapState) String ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapState) String() string
type Dota2TeamCurrentMapStatePartialUpdate ¶ added in v0.1.5
type Dota2TeamCurrentMapStatePartialUpdate struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Payload *Dota2TeamCurrentMapStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*Dota2TeamCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.5
func (*Dota2TeamCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use Dota2TeamCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*Dota2TeamCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2TeamCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapStatePartialUpdate) EqualVT(that *Dota2TeamCurrentMapStatePartialUpdate) bool
func (*Dota2TeamCurrentMapStatePartialUpdate) GetPayload ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate) GetPayload() *Dota2TeamCurrentMapStatePartialUpdate_Payload
func (*Dota2TeamCurrentMapStatePartialUpdate) GetTeamUrn ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate) GetTeamUrn() string
func (*Dota2TeamCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.5
func (*Dota2TeamCurrentMapStatePartialUpdate) ProtoMessage()
func (*Dota2TeamCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*Dota2TeamCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate) Reset()
func (*Dota2TeamCurrentMapStatePartialUpdate) String ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate) String() string
type Dota2TeamCurrentMapStatePartialUpdate_Payload ¶ added in v0.1.5
type Dota2TeamCurrentMapStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *Dota2TeamCurrentMapStatePartialUpdate_Payload_Statistics // *Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState // *Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate Payload isDota2TeamCurrentMapStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.5
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use Dota2TeamCurrentMapStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapStatePartialUpdate_Payload) EqualVT(that *Dota2TeamCurrentMapStatePartialUpdate_Payload) bool
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) GetPayload() isDota2TeamCurrentMapStatePartialUpdate_Payload_Payload
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapPartialUpdate ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapPartialUpdate() *Dota2PlayerCurrentMapStatePartialUpdate
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapState ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapState() *Dota2PlayerCurrentMapState
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) GetStatistics ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) GetStatistics() *Dota2TeamCurrentMapStatisticsState
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.5
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) ProtoMessage()
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) Reset ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) Reset()
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload) String ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatePartialUpdate_Payload) String() string
type Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate ¶ added in v0.1.5
type Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate struct { // Apply partial update on value under given key in player_map_states map property in Dota2TeamMapState. PlayerCurrentMapPartialUpdate *Dota2PlayerCurrentMapStatePartialUpdate `protobuf:"bytes,3,opt,name=player_current_map_partial_update,json=playerCurrentMapPartialUpdate,proto3,oneof"` }
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate) EqualVT(thatIface isDota2TeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState ¶ added in v0.1.5
type Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState struct { // Replaces whole value under given key in players map property in Dota2TeamCurrentMapState. PlayerCurrentMapState *Dota2PlayerCurrentMapState `protobuf:"bytes,2,opt,name=player_current_map_state,json=playerCurrentMapState,proto3,oneof"` }
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState) EqualVT(thatIface isDota2TeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type Dota2TeamCurrentMapStatePartialUpdate_Payload_Statistics ¶ added in v0.1.5
type Dota2TeamCurrentMapStatePartialUpdate_Payload_Statistics struct {
Statistics *Dota2TeamCurrentMapStatisticsState `protobuf:"bytes,1,opt,name=statistics,proto3,oneof"`
}
func (*Dota2TeamCurrentMapStatePartialUpdate_Payload_Statistics) EqualVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapStatePartialUpdate_Payload_Statistics) EqualVT(thatIface isDota2TeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type Dota2TeamCurrentMapStatisticsState ¶ added in v0.1.5
type Dota2TeamCurrentMapStatisticsState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Barracks uint32 `protobuf:"varint,2,opt,name=barracks,proto3" json:"barracks,omitempty"` Kills uint32 `protobuf:"varint,3,opt,name=kills,proto3" json:"kills,omitempty"` NetWorth uint32 `protobuf:"varint,4,opt,name=net_worth,json=netWorth,proto3" json:"net_worth,omitempty"` Roshans uint32 `protobuf:"varint,5,opt,name=roshans,proto3" json:"roshans,omitempty"` Towers uint32 `protobuf:"varint,6,opt,name=towers,proto3" json:"towers,omitempty"` // contains filtered or unexported fields }
func (*Dota2TeamCurrentMapStatisticsState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2TeamCurrentMapStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2TeamCurrentMapStatisticsState.ProtoReflect.Descriptor instead.
func (*Dota2TeamCurrentMapStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2TeamCurrentMapStatisticsState) EqualVT ¶ added in v0.2.8
func (this *Dota2TeamCurrentMapStatisticsState) EqualVT(that *Dota2TeamCurrentMapStatisticsState) bool
func (*Dota2TeamCurrentMapStatisticsState) GetBarracks ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatisticsState) GetBarracks() uint32
func (*Dota2TeamCurrentMapStatisticsState) GetKills ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatisticsState) GetKills() uint32
func (*Dota2TeamCurrentMapStatisticsState) GetNetWorth ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatisticsState) GetNetWorth() uint32
func (*Dota2TeamCurrentMapStatisticsState) GetRoshans ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatisticsState) GetRoshans() uint32
func (*Dota2TeamCurrentMapStatisticsState) GetTeamUrn ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatisticsState) GetTeamUrn() string
func (*Dota2TeamCurrentMapStatisticsState) GetTowers ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatisticsState) GetTowers() uint32
func (*Dota2TeamCurrentMapStatisticsState) ProtoMessage ¶ added in v0.1.5
func (*Dota2TeamCurrentMapStatisticsState) ProtoMessage()
func (*Dota2TeamCurrentMapStatisticsState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
func (*Dota2TeamCurrentMapStatisticsState) Reset ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatisticsState) Reset()
func (*Dota2TeamCurrentMapStatisticsState) String ¶ added in v0.1.5
func (x *Dota2TeamCurrentMapStatisticsState) String() string
type Dota2TeamPreviousMapState ¶ added in v0.1.5
type Dota2TeamPreviousMapState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Faction Dota2Faction `protobuf:"varint,2,opt,name=faction,proto3,enum=bragi.Dota2Faction" json:"faction,omitempty"` Barracks uint32 `protobuf:"varint,3,opt,name=barracks,proto3" json:"barracks,omitempty"` Kills uint32 `protobuf:"varint,4,opt,name=kills,proto3" json:"kills,omitempty"` NetWorth uint32 `protobuf:"varint,5,opt,name=net_worth,json=netWorth,proto3" json:"net_worth,omitempty"` Roshans uint32 `protobuf:"varint,6,opt,name=roshans,proto3" json:"roshans,omitempty"` Towers uint32 `protobuf:"varint,7,opt,name=towers,proto3" json:"towers,omitempty"` Won *bool `protobuf:"varint,8,opt,name=won,proto3,oneof" json:"won,omitempty"` Players map[string]*Dota2PlayerPreviousMapState `` /* 141-byte string literal not displayed */ // contains filtered or unexported fields }
func (*Dota2TeamPreviousMapState) Descriptor
deprecated
added in
v0.1.5
func (*Dota2TeamPreviousMapState) Descriptor() ([]byte, []int)
Deprecated: Use Dota2TeamPreviousMapState.ProtoReflect.Descriptor instead.
func (*Dota2TeamPreviousMapState) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2TeamPreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2TeamPreviousMapState) EqualVT ¶ added in v0.2.8
func (this *Dota2TeamPreviousMapState) EqualVT(that *Dota2TeamPreviousMapState) bool
func (*Dota2TeamPreviousMapState) GetBarracks ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) GetBarracks() uint32
func (*Dota2TeamPreviousMapState) GetFaction ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) GetFaction() Dota2Faction
func (*Dota2TeamPreviousMapState) GetKills ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) GetKills() uint32
func (*Dota2TeamPreviousMapState) GetNetWorth ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) GetNetWorth() uint32
func (*Dota2TeamPreviousMapState) GetPlayers ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) GetPlayers() map[string]*Dota2PlayerPreviousMapState
func (*Dota2TeamPreviousMapState) GetRoshans ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) GetRoshans() uint32
func (*Dota2TeamPreviousMapState) GetTeamUrn ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) GetTeamUrn() string
func (*Dota2TeamPreviousMapState) GetTowers ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) GetTowers() uint32
func (*Dota2TeamPreviousMapState) GetWon ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) GetWon() bool
func (*Dota2TeamPreviousMapState) ProtoMessage ¶ added in v0.1.5
func (*Dota2TeamPreviousMapState) ProtoMessage()
func (*Dota2TeamPreviousMapState) ProtoReflect ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) ProtoReflect() protoreflect.Message
func (*Dota2TeamPreviousMapState) Reset ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) Reset()
func (*Dota2TeamPreviousMapState) String ¶ added in v0.1.5
func (x *Dota2TeamPreviousMapState) String() string
type Dota2Tower ¶ added in v0.1.5
type Dota2Tower struct { Lane Dota2Lane `protobuf:"varint,1,opt,name=lane,proto3,enum=bragi.Dota2Lane" json:"lane,omitempty"` Faction Dota2Faction `protobuf:"varint,2,opt,name=faction,proto3,enum=bragi.Dota2Faction" json:"faction,omitempty"` Tier Dota2TowerTier `protobuf:"varint,3,opt,name=tier,proto3,enum=bragi.Dota2TowerTier" json:"tier,omitempty"` Alive bool `protobuf:"varint,4,opt,name=alive,proto3" json:"alive,omitempty"` // contains filtered or unexported fields }
func (*Dota2Tower) Descriptor
deprecated
added in
v0.1.5
func (*Dota2Tower) Descriptor() ([]byte, []int)
Deprecated: Use Dota2Tower.ProtoReflect.Descriptor instead.
func (*Dota2Tower) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2Tower) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2Tower) EqualVT ¶ added in v0.2.8
func (this *Dota2Tower) EqualVT(that *Dota2Tower) bool
func (*Dota2Tower) GetAlive ¶ added in v0.1.5
func (x *Dota2Tower) GetAlive() bool
func (*Dota2Tower) GetFaction ¶ added in v0.1.5
func (x *Dota2Tower) GetFaction() Dota2Faction
func (*Dota2Tower) GetLane ¶ added in v0.1.5
func (x *Dota2Tower) GetLane() Dota2Lane
func (*Dota2Tower) GetTier ¶ added in v0.1.5
func (x *Dota2Tower) GetTier() Dota2TowerTier
func (*Dota2Tower) ProtoMessage ¶ added in v0.1.5
func (*Dota2Tower) ProtoMessage()
func (*Dota2Tower) ProtoReflect ¶ added in v0.1.5
func (x *Dota2Tower) ProtoReflect() protoreflect.Message
func (*Dota2Tower) Reset ¶ added in v0.1.5
func (x *Dota2Tower) Reset()
func (*Dota2Tower) String ¶ added in v0.1.5
func (x *Dota2Tower) String() string
type Dota2TowerTier ¶ added in v0.1.3
type Dota2TowerTier int32
const ( Dota2TowerTier_DOTA2_TOWER_TIER_UNSPECIFIED Dota2TowerTier = 0 Dota2TowerTier_DOTA2_TOWER_TIER_1 Dota2TowerTier = 1 Dota2TowerTier_DOTA2_TOWER_TIER_2 Dota2TowerTier = 2 Dota2TowerTier_DOTA2_TOWER_TIER_3 Dota2TowerTier = 3 Dota2TowerTier_DOTA2_TOWER_TIER_4 Dota2TowerTier = 4 )
func (Dota2TowerTier) Descriptor ¶ added in v0.1.3
func (Dota2TowerTier) Descriptor() protoreflect.EnumDescriptor
func (Dota2TowerTier) Enum ¶ added in v0.1.3
func (x Dota2TowerTier) Enum() *Dota2TowerTier
func (Dota2TowerTier) EnumDescriptor
deprecated
added in
v0.1.3
func (Dota2TowerTier) EnumDescriptor() ([]byte, []int)
Deprecated: Use Dota2TowerTier.Descriptor instead.
func (Dota2TowerTier) Number ¶ added in v0.1.3
func (x Dota2TowerTier) Number() protoreflect.EnumNumber
func (Dota2TowerTier) String ¶ added in v0.1.3
func (x Dota2TowerTier) String() string
func (Dota2TowerTier) Type ¶ added in v0.1.3
func (Dota2TowerTier) Type() protoreflect.EnumType
type Dota2Towers ¶ added in v0.1.5
type Dota2Towers struct { Towers []*Dota2Tower `protobuf:"bytes,1,rep,name=towers,proto3" json:"towers,omitempty"` // contains filtered or unexported fields }
func (*Dota2Towers) Descriptor
deprecated
added in
v0.1.5
func (*Dota2Towers) Descriptor() ([]byte, []int)
Deprecated: Use Dota2Towers.ProtoReflect.Descriptor instead.
func (*Dota2Towers) EqualMessageVT ¶ added in v0.2.8
func (this *Dota2Towers) EqualMessageVT(thatMsg proto.Message) bool
func (*Dota2Towers) EqualVT ¶ added in v0.2.8
func (this *Dota2Towers) EqualVT(that *Dota2Towers) bool
func (*Dota2Towers) GetTowers ¶ added in v0.1.5
func (x *Dota2Towers) GetTowers() []*Dota2Tower
func (*Dota2Towers) ProtoMessage ¶ added in v0.1.5
func (*Dota2Towers) ProtoMessage()
func (*Dota2Towers) ProtoReflect ¶ added in v0.1.5
func (x *Dota2Towers) ProtoReflect() protoreflect.Message
func (*Dota2Towers) Reset ¶ added in v0.1.5
func (x *Dota2Towers) Reset()
func (*Dota2Towers) String ¶ added in v0.1.5
func (x *Dota2Towers) String() string
type KeepAlive ¶ added in v0.0.7
type KeepAlive struct { Timestamp *timestamppb.Timestamp `protobuf:"bytes,1,opt,name=timestamp,proto3" json:"timestamp,omitempty"` // contains filtered or unexported fields }
Heartbeat message which is sent periodically.
func (*KeepAlive) Descriptor
deprecated
added in
v0.0.7
func (*KeepAlive) EqualMessageVT ¶ added in v0.2.8
func (*KeepAlive) GetTimestamp ¶ added in v0.0.7
func (x *KeepAlive) GetTimestamp() *timestamppb.Timestamp
func (*KeepAlive) ProtoMessage ¶ added in v0.0.7
func (*KeepAlive) ProtoMessage()
func (*KeepAlive) ProtoReflect ¶ added in v0.0.7
func (x *KeepAlive) ProtoReflect() protoreflect.Message
type LiveDataFeedMessage ¶ added in v0.0.7
type LiveDataFeedMessage struct { // Types that are valid to be assigned to Message: // // *LiveDataFeedMessage_Keepalive // *LiveDataFeedMessage_Match Message isLiveDataFeedMessage_Message `protobuf_oneof:"message"` // contains filtered or unexported fields }
func (*LiveDataFeedMessage) Descriptor
deprecated
added in
v0.0.7
func (*LiveDataFeedMessage) Descriptor() ([]byte, []int)
Deprecated: Use LiveDataFeedMessage.ProtoReflect.Descriptor instead.
func (*LiveDataFeedMessage) EqualMessageVT ¶ added in v0.2.8
func (this *LiveDataFeedMessage) EqualMessageVT(thatMsg proto.Message) bool
func (*LiveDataFeedMessage) EqualVT ¶ added in v0.2.8
func (this *LiveDataFeedMessage) EqualVT(that *LiveDataFeedMessage) bool
func (*LiveDataFeedMessage) GetKeepalive
deprecated
added in
v0.0.7
func (x *LiveDataFeedMessage) GetKeepalive() *KeepAlive
Deprecated: Marked as deprecated in bragi/bragi_service.proto.
func (*LiveDataFeedMessage) GetMatch ¶ added in v0.0.7
func (x *LiveDataFeedMessage) GetMatch() *MatchMessage
func (*LiveDataFeedMessage) GetMessage ¶ added in v0.0.7
func (x *LiveDataFeedMessage) GetMessage() isLiveDataFeedMessage_Message
func (*LiveDataFeedMessage) ProtoMessage ¶ added in v0.0.7
func (*LiveDataFeedMessage) ProtoMessage()
func (*LiveDataFeedMessage) ProtoReflect ¶ added in v0.0.7
func (x *LiveDataFeedMessage) ProtoReflect() protoreflect.Message
func (*LiveDataFeedMessage) Reset ¶ added in v0.0.7
func (x *LiveDataFeedMessage) Reset()
func (*LiveDataFeedMessage) String ¶ added in v0.0.7
func (x *LiveDataFeedMessage) String() string
type LiveDataFeedMessage_Keepalive ¶ added in v0.0.7
type LiveDataFeedMessage_Keepalive struct { // Deprecated: Marked as deprecated in bragi/bragi_service.proto. Keepalive *KeepAlive `protobuf:"bytes,1,opt,name=keepalive,proto3,oneof"` // Deprecated. Replaced with the in-built gRPC keep alive }
func (*LiveDataFeedMessage_Keepalive) EqualVT ¶ added in v0.2.8
func (this *LiveDataFeedMessage_Keepalive) EqualVT(thatIface isLiveDataFeedMessage_Message) bool
type LiveDataFeedMessage_Match ¶ added in v0.0.7
type LiveDataFeedMessage_Match struct {
Match *MatchMessage `protobuf:"bytes,2,opt,name=match,proto3,oneof"`
}
func (*LiveDataFeedMessage_Match) EqualVT ¶ added in v0.2.8
func (this *LiveDataFeedMessage_Match) EqualVT(thatIface isLiveDataFeedMessage_Message) bool
type LiveDataFeedRequest ¶ added in v0.0.7
type LiveDataFeedRequest struct { // Represent timestamp since matches states should be received. If value is null then currently played matches are // received. If "after" property is defined, then matches which were updated after the "after" timestamp are received. After *timestamppb.Timestamp `protobuf:"bytes,1,opt,name=after,proto3,oneof" json:"after,omitempty"` // contains filtered or unexported fields }
func (*LiveDataFeedRequest) Descriptor
deprecated
added in
v0.0.7
func (*LiveDataFeedRequest) Descriptor() ([]byte, []int)
Deprecated: Use LiveDataFeedRequest.ProtoReflect.Descriptor instead.
func (*LiveDataFeedRequest) EqualMessageVT ¶ added in v0.2.8
func (this *LiveDataFeedRequest) EqualMessageVT(thatMsg proto.Message) bool
func (*LiveDataFeedRequest) EqualVT ¶ added in v0.2.8
func (this *LiveDataFeedRequest) EqualVT(that *LiveDataFeedRequest) bool
func (*LiveDataFeedRequest) GetAfter ¶ added in v0.0.7
func (x *LiveDataFeedRequest) GetAfter() *timestamppb.Timestamp
func (*LiveDataFeedRequest) ProtoMessage ¶ added in v0.0.7
func (*LiveDataFeedRequest) ProtoMessage()
func (*LiveDataFeedRequest) ProtoReflect ¶ added in v0.0.7
func (x *LiveDataFeedRequest) ProtoReflect() protoreflect.Message
func (*LiveDataFeedRequest) Reset ¶ added in v0.0.7
func (x *LiveDataFeedRequest) Reset()
func (*LiveDataFeedRequest) String ¶ added in v0.0.7
func (x *LiveDataFeedRequest) String() string
type LolCurrentMapState ¶ added in v0.1.6
type LolCurrentMapState struct { MapOrder uint32 `protobuf:"varint,1,opt,name=map_order,json=mapOrder,proto3" json:"map_order,omitempty"` MapPaused bool `protobuf:"varint,2,opt,name=map_paused,json=mapPaused,proto3" json:"map_paused,omitempty"` GameTime *LolCurrentMapTimeState `protobuf:"bytes,3,opt,name=game_time,json=gameTime,proto3" json:"game_time,omitempty"` Teams map[string]*LolTeamCurrentMapState `` /* 137-byte string literal not displayed */ Turrets *LolTurrets `protobuf:"bytes,5,opt,name=turrets,proto3" json:"turrets,omitempty"` Inhibitors *LolInhibitors `protobuf:"bytes,6,opt,name=inhibitors,proto3" json:"inhibitors,omitempty"` // contains filtered or unexported fields }
func (*LolCurrentMapState) Descriptor
deprecated
added in
v0.1.6
func (*LolCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use LolCurrentMapState.ProtoReflect.Descriptor instead.
func (*LolCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *LolCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *LolCurrentMapState) EqualVT(that *LolCurrentMapState) bool
func (*LolCurrentMapState) GetGameTime ¶ added in v0.1.6
func (x *LolCurrentMapState) GetGameTime() *LolCurrentMapTimeState
func (*LolCurrentMapState) GetInhibitors ¶ added in v0.1.6
func (x *LolCurrentMapState) GetInhibitors() *LolInhibitors
func (*LolCurrentMapState) GetMapOrder ¶ added in v0.1.6
func (x *LolCurrentMapState) GetMapOrder() uint32
func (*LolCurrentMapState) GetMapPaused ¶ added in v0.1.6
func (x *LolCurrentMapState) GetMapPaused() bool
func (*LolCurrentMapState) GetTeams ¶ added in v0.1.6
func (x *LolCurrentMapState) GetTeams() map[string]*LolTeamCurrentMapState
func (*LolCurrentMapState) GetTurrets ¶ added in v0.1.6
func (x *LolCurrentMapState) GetTurrets() *LolTurrets
func (*LolCurrentMapState) ProtoMessage ¶ added in v0.1.6
func (*LolCurrentMapState) ProtoMessage()
func (*LolCurrentMapState) ProtoReflect ¶ added in v0.1.6
func (x *LolCurrentMapState) ProtoReflect() protoreflect.Message
func (*LolCurrentMapState) Reset ¶ added in v0.1.6
func (x *LolCurrentMapState) Reset()
func (*LolCurrentMapState) String ¶ added in v0.1.6
func (x *LolCurrentMapState) String() string
type LolCurrentMapStatePartialUpdate ¶ added in v0.1.6
type LolCurrentMapStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *LolCurrentMapStatePartialUpdate_GameTime // *LolCurrentMapStatePartialUpdate_TeamCurrentMapState // *LolCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate // *LolCurrentMapStatePartialUpdate_Turrets // *LolCurrentMapStatePartialUpdate_Inhibitors Update isLolCurrentMapStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*LolCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.6
func (*LolCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use LolCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*LolCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *LolCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*LolCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *LolCurrentMapStatePartialUpdate) EqualVT(that *LolCurrentMapStatePartialUpdate) bool
func (*LolCurrentMapStatePartialUpdate) GetGameTime ¶ added in v0.1.6
func (x *LolCurrentMapStatePartialUpdate) GetGameTime() *LolCurrentMapTimeState
func (*LolCurrentMapStatePartialUpdate) GetInhibitors ¶ added in v0.1.6
func (x *LolCurrentMapStatePartialUpdate) GetInhibitors() *LolInhibitors
func (*LolCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate ¶ added in v0.1.6
func (x *LolCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate() *LolTeamCurrentMapStatePartialUpdate
func (*LolCurrentMapStatePartialUpdate) GetTeamCurrentMapState ¶ added in v0.1.6
func (x *LolCurrentMapStatePartialUpdate) GetTeamCurrentMapState() *LolTeamCurrentMapState
func (*LolCurrentMapStatePartialUpdate) GetTurrets ¶ added in v0.1.6
func (x *LolCurrentMapStatePartialUpdate) GetTurrets() *LolTurrets
func (*LolCurrentMapStatePartialUpdate) GetUpdate ¶ added in v0.1.6
func (x *LolCurrentMapStatePartialUpdate) GetUpdate() isLolCurrentMapStatePartialUpdate_Update
func (*LolCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.6
func (*LolCurrentMapStatePartialUpdate) ProtoMessage()
func (*LolCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.6
func (x *LolCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*LolCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.6
func (x *LolCurrentMapStatePartialUpdate) Reset()
func (*LolCurrentMapStatePartialUpdate) String ¶ added in v0.1.6
func (x *LolCurrentMapStatePartialUpdate) String() string
type LolCurrentMapStatePartialUpdate_GameTime ¶ added in v0.1.6
type LolCurrentMapStatePartialUpdate_GameTime struct { // Replaces "game_time" property in LolCurrentMapTimeState. GameTime *LolCurrentMapTimeState `protobuf:"bytes,1,opt,name=game_time,json=gameTime,proto3,oneof"` }
func (*LolCurrentMapStatePartialUpdate_GameTime) EqualVT ¶ added in v0.2.8
func (this *LolCurrentMapStatePartialUpdate_GameTime) EqualVT(thatIface isLolCurrentMapStatePartialUpdate_Update) bool
type LolCurrentMapStatePartialUpdate_Inhibitors ¶ added in v0.1.6
type LolCurrentMapStatePartialUpdate_Inhibitors struct { // Replaces "inhibitors" property in LolInhibitors. Inhibitors *LolInhibitors `protobuf:"bytes,5,opt,name=inhibitors,proto3,oneof"` }
func (*LolCurrentMapStatePartialUpdate_Inhibitors) EqualVT ¶ added in v0.2.8
func (this *LolCurrentMapStatePartialUpdate_Inhibitors) EqualVT(thatIface isLolCurrentMapStatePartialUpdate_Update) bool
type LolCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate ¶ added in v0.1.6
type LolCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate struct { // Apply partial update on value under given key in teams map property in LolCurrentMapState. TeamCurrentMapPartialUpdate *LolTeamCurrentMapStatePartialUpdate `protobuf:"bytes,3,opt,name=team_current_map_partial_update,json=teamCurrentMapPartialUpdate,proto3,oneof"` }
func (*LolCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *LolCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate) EqualVT(thatIface isLolCurrentMapStatePartialUpdate_Update) bool
type LolCurrentMapStatePartialUpdate_TeamCurrentMapState ¶ added in v0.1.6
type LolCurrentMapStatePartialUpdate_TeamCurrentMapState struct { // Replaces whole value under given key in players map property in LolTeamCurrentMapState. TeamCurrentMapState *LolTeamCurrentMapState `protobuf:"bytes,2,opt,name=team_current_map_state,json=teamCurrentMapState,proto3,oneof"` }
func (*LolCurrentMapStatePartialUpdate_TeamCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *LolCurrentMapStatePartialUpdate_TeamCurrentMapState) EqualVT(thatIface isLolCurrentMapStatePartialUpdate_Update) bool
type LolCurrentMapStatePartialUpdate_Turrets ¶ added in v0.1.6
type LolCurrentMapStatePartialUpdate_Turrets struct { // Replaces "turrets" property in LolTurrets. Turrets *LolTurrets `protobuf:"bytes,4,opt,name=turrets,proto3,oneof"` }
func (*LolCurrentMapStatePartialUpdate_Turrets) EqualVT ¶ added in v0.2.8
func (this *LolCurrentMapStatePartialUpdate_Turrets) EqualVT(thatIface isLolCurrentMapStatePartialUpdate_Update) bool
type LolCurrentMapTimeState ¶ added in v0.1.6
type LolCurrentMapTimeState struct { GameTime *durationpb.Duration `protobuf:"bytes,1,opt,name=game_time,json=gameTime,proto3" json:"game_time,omitempty"` // contains filtered or unexported fields }
func (*LolCurrentMapTimeState) Descriptor
deprecated
added in
v0.1.6
func (*LolCurrentMapTimeState) Descriptor() ([]byte, []int)
Deprecated: Use LolCurrentMapTimeState.ProtoReflect.Descriptor instead.
func (*LolCurrentMapTimeState) EqualMessageVT ¶ added in v0.2.8
func (this *LolCurrentMapTimeState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolCurrentMapTimeState) EqualVT ¶ added in v0.2.8
func (this *LolCurrentMapTimeState) EqualVT(that *LolCurrentMapTimeState) bool
func (*LolCurrentMapTimeState) GetGameTime ¶ added in v0.1.6
func (x *LolCurrentMapTimeState) GetGameTime() *durationpb.Duration
func (*LolCurrentMapTimeState) ProtoMessage ¶ added in v0.1.6
func (*LolCurrentMapTimeState) ProtoMessage()
func (*LolCurrentMapTimeState) ProtoReflect ¶ added in v0.1.6
func (x *LolCurrentMapTimeState) ProtoReflect() protoreflect.Message
func (*LolCurrentMapTimeState) Reset ¶ added in v0.1.6
func (x *LolCurrentMapTimeState) Reset()
func (*LolCurrentMapTimeState) String ¶ added in v0.1.6
func (x *LolCurrentMapTimeState) String() string
type LolFaction ¶ added in v0.1.6
type LolFaction int32
const ( LolFaction_LOL_FACTION_UNSPECIFIED LolFaction = 0 LolFaction_LOL_FACTION_BLUE LolFaction = 1 LolFaction_LOL_FACTION_RED LolFaction = 2 )
func (LolFaction) Descriptor ¶ added in v0.1.6
func (LolFaction) Descriptor() protoreflect.EnumDescriptor
func (LolFaction) Enum ¶ added in v0.1.6
func (x LolFaction) Enum() *LolFaction
func (LolFaction) EnumDescriptor
deprecated
added in
v0.1.6
func (LolFaction) EnumDescriptor() ([]byte, []int)
Deprecated: Use LolFaction.Descriptor instead.
func (LolFaction) Number ¶ added in v0.1.6
func (x LolFaction) Number() protoreflect.EnumNumber
func (LolFaction) String ¶ added in v0.1.6
func (x LolFaction) String() string
func (LolFaction) Type ¶ added in v0.1.6
func (LolFaction) Type() protoreflect.EnumType
type LolInhibitor ¶ added in v0.1.6
type LolInhibitor struct { Lane LolLane `protobuf:"varint,1,opt,name=lane,proto3,enum=bragi.LolLane" json:"lane,omitempty"` Faction LolFaction `protobuf:"varint,2,opt,name=faction,proto3,enum=bragi.LolFaction" json:"faction,omitempty"` Alive bool `protobuf:"varint,3,opt,name=alive,proto3" json:"alive,omitempty"` // contains filtered or unexported fields }
func (*LolInhibitor) Descriptor
deprecated
added in
v0.1.6
func (*LolInhibitor) Descriptor() ([]byte, []int)
Deprecated: Use LolInhibitor.ProtoReflect.Descriptor instead.
func (*LolInhibitor) EqualMessageVT ¶ added in v0.2.8
func (this *LolInhibitor) EqualMessageVT(thatMsg proto.Message) bool
func (*LolInhibitor) EqualVT ¶ added in v0.2.8
func (this *LolInhibitor) EqualVT(that *LolInhibitor) bool
func (*LolInhibitor) GetAlive ¶ added in v0.1.6
func (x *LolInhibitor) GetAlive() bool
func (*LolInhibitor) GetFaction ¶ added in v0.1.6
func (x *LolInhibitor) GetFaction() LolFaction
func (*LolInhibitor) GetLane ¶ added in v0.1.6
func (x *LolInhibitor) GetLane() LolLane
func (*LolInhibitor) ProtoMessage ¶ added in v0.1.6
func (*LolInhibitor) ProtoMessage()
func (*LolInhibitor) ProtoReflect ¶ added in v0.1.6
func (x *LolInhibitor) ProtoReflect() protoreflect.Message
func (*LolInhibitor) Reset ¶ added in v0.1.6
func (x *LolInhibitor) Reset()
func (*LolInhibitor) String ¶ added in v0.1.6
func (x *LolInhibitor) String() string
type LolInhibitors ¶ added in v0.1.6
type LolInhibitors struct { Inhibitors []*LolInhibitor `protobuf:"bytes,1,rep,name=inhibitors,proto3" json:"inhibitors,omitempty"` // contains filtered or unexported fields }
func (*LolInhibitors) Descriptor
deprecated
added in
v0.1.6
func (*LolInhibitors) Descriptor() ([]byte, []int)
Deprecated: Use LolInhibitors.ProtoReflect.Descriptor instead.
func (*LolInhibitors) EqualMessageVT ¶ added in v0.2.8
func (this *LolInhibitors) EqualMessageVT(thatMsg proto.Message) bool
func (*LolInhibitors) EqualVT ¶ added in v0.2.8
func (this *LolInhibitors) EqualVT(that *LolInhibitors) bool
func (*LolInhibitors) GetInhibitors ¶ added in v0.1.6
func (x *LolInhibitors) GetInhibitors() []*LolInhibitor
func (*LolInhibitors) ProtoMessage ¶ added in v0.1.6
func (*LolInhibitors) ProtoMessage()
func (*LolInhibitors) ProtoReflect ¶ added in v0.1.6
func (x *LolInhibitors) ProtoReflect() protoreflect.Message
func (*LolInhibitors) Reset ¶ added in v0.1.6
func (x *LolInhibitors) Reset()
func (*LolInhibitors) String ¶ added in v0.1.6
func (x *LolInhibitors) String() string
type LolLane ¶ added in v0.1.6
type LolLane int32
func (LolLane) Descriptor ¶ added in v0.1.6
func (LolLane) Descriptor() protoreflect.EnumDescriptor
func (LolLane) EnumDescriptor
deprecated
added in
v0.1.6
func (LolLane) Number ¶ added in v0.1.6
func (x LolLane) Number() protoreflect.EnumNumber
func (LolLane) Type ¶ added in v0.1.6
func (LolLane) Type() protoreflect.EnumType
type LolMatchMessage ¶ added in v0.1.6
type LolMatchMessage struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` DataStatus DataStatus `protobuf:"varint,4,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` Payload *LolMatchMessage_Payload `protobuf:"bytes,5,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*LolMatchMessage) Descriptor
deprecated
added in
v0.1.6
func (*LolMatchMessage) Descriptor() ([]byte, []int)
Deprecated: Use LolMatchMessage.ProtoReflect.Descriptor instead.
func (*LolMatchMessage) EqualMessageVT ¶ added in v0.2.8
func (this *LolMatchMessage) EqualMessageVT(thatMsg proto.Message) bool
func (*LolMatchMessage) EqualVT ¶ added in v0.2.8
func (this *LolMatchMessage) EqualVT(that *LolMatchMessage) bool
func (*LolMatchMessage) GetDataStatus ¶ added in v0.1.6
func (x *LolMatchMessage) GetDataStatus() DataStatus
func (*LolMatchMessage) GetMatchUrn ¶ added in v0.1.6
func (x *LolMatchMessage) GetMatchUrn() string
func (*LolMatchMessage) GetPayload ¶ added in v0.1.6
func (x *LolMatchMessage) GetPayload() *LolMatchMessage_Payload
func (*LolMatchMessage) GetSequence ¶ added in v0.1.6
func (x *LolMatchMessage) GetSequence() uint64
func (*LolMatchMessage) GetTimestamp ¶ added in v0.1.6
func (x *LolMatchMessage) GetTimestamp() *timestamppb.Timestamp
func (*LolMatchMessage) ProtoMessage ¶ added in v0.1.6
func (*LolMatchMessage) ProtoMessage()
func (*LolMatchMessage) ProtoReflect ¶ added in v0.1.6
func (x *LolMatchMessage) ProtoReflect() protoreflect.Message
func (*LolMatchMessage) Reset ¶ added in v0.1.6
func (x *LolMatchMessage) Reset()
func (*LolMatchMessage) String ¶ added in v0.1.6
func (x *LolMatchMessage) String() string
type LolMatchMessage_Payload ¶ added in v0.1.6
type LolMatchMessage_Payload struct { // Types that are valid to be assigned to Payload: // // *LolMatchMessage_Payload_Snapshot // *LolMatchMessage_Payload_Update Payload isLolMatchMessage_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*LolMatchMessage_Payload) Descriptor
deprecated
added in
v0.1.6
func (*LolMatchMessage_Payload) Descriptor() ([]byte, []int)
Deprecated: Use LolMatchMessage_Payload.ProtoReflect.Descriptor instead.
func (*LolMatchMessage_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *LolMatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*LolMatchMessage_Payload) EqualVT ¶ added in v0.2.8
func (this *LolMatchMessage_Payload) EqualVT(that *LolMatchMessage_Payload) bool
func (*LolMatchMessage_Payload) GetPayload ¶ added in v0.1.6
func (x *LolMatchMessage_Payload) GetPayload() isLolMatchMessage_Payload_Payload
func (*LolMatchMessage_Payload) GetSnapshot ¶ added in v0.1.6
func (x *LolMatchMessage_Payload) GetSnapshot() *LolMatchSnapshot
func (*LolMatchMessage_Payload) GetUpdate ¶ added in v0.1.6
func (x *LolMatchMessage_Payload) GetUpdate() *LolMatchUpdate
func (*LolMatchMessage_Payload) ProtoMessage ¶ added in v0.1.6
func (*LolMatchMessage_Payload) ProtoMessage()
func (*LolMatchMessage_Payload) ProtoReflect ¶ added in v0.1.6
func (x *LolMatchMessage_Payload) ProtoReflect() protoreflect.Message
func (*LolMatchMessage_Payload) Reset ¶ added in v0.1.6
func (x *LolMatchMessage_Payload) Reset()
func (*LolMatchMessage_Payload) String ¶ added in v0.1.6
func (x *LolMatchMessage_Payload) String() string
type LolMatchMessage_Payload_Snapshot ¶ added in v0.1.6
type LolMatchMessage_Payload_Snapshot struct { // Initial snapshot Snapshot *LolMatchSnapshot `protobuf:"bytes,1,opt,name=snapshot,proto3,oneof"` }
func (*LolMatchMessage_Payload_Snapshot) EqualVT ¶ added in v0.2.8
func (this *LolMatchMessage_Payload_Snapshot) EqualVT(thatIface isLolMatchMessage_Payload_Payload) bool
type LolMatchMessage_Payload_Update ¶ added in v0.1.6
type LolMatchMessage_Payload_Update struct { // Particular updates which are applied on property match_state in MatchState. Update *LolMatchUpdate `protobuf:"bytes,2,opt,name=update,proto3,oneof"` }
func (*LolMatchMessage_Payload_Update) EqualVT ¶ added in v0.2.8
func (this *LolMatchMessage_Payload_Update) EqualVT(thatIface isLolMatchMessage_Payload_Payload) bool
type LolMatchScoreState ¶ added in v0.1.6
type LolMatchScoreState struct { HomeScore uint32 `protobuf:"varint,1,opt,name=home_score,json=homeScore,proto3" json:"home_score,omitempty"` AwayScore uint32 `protobuf:"varint,2,opt,name=away_score,json=awayScore,proto3" json:"away_score,omitempty"` // contains filtered or unexported fields }
func (*LolMatchScoreState) Descriptor
deprecated
added in
v0.1.6
func (*LolMatchScoreState) Descriptor() ([]byte, []int)
Deprecated: Use LolMatchScoreState.ProtoReflect.Descriptor instead.
func (*LolMatchScoreState) EqualMessageVT ¶ added in v0.2.8
func (this *LolMatchScoreState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolMatchScoreState) EqualVT ¶ added in v0.2.8
func (this *LolMatchScoreState) EqualVT(that *LolMatchScoreState) bool
func (*LolMatchScoreState) GetAwayScore ¶ added in v0.1.6
func (x *LolMatchScoreState) GetAwayScore() uint32
func (*LolMatchScoreState) GetHomeScore ¶ added in v0.1.6
func (x *LolMatchScoreState) GetHomeScore() uint32
func (*LolMatchScoreState) ProtoMessage ¶ added in v0.1.6
func (*LolMatchScoreState) ProtoMessage()
func (*LolMatchScoreState) ProtoReflect ¶ added in v0.1.6
func (x *LolMatchScoreState) ProtoReflect() protoreflect.Message
func (*LolMatchScoreState) Reset ¶ added in v0.1.6
func (x *LolMatchScoreState) Reset()
func (*LolMatchScoreState) String ¶ added in v0.1.6
func (x *LolMatchScoreState) String() string
type LolMatchSnapshot ¶ added in v0.1.6
type LolMatchSnapshot struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` DataStatus DataStatus `protobuf:"varint,4,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` Announcements []*Announcement `protobuf:"bytes,5,rep,name=announcements,proto3" json:"announcements,omitempty"` MatchState *LolMatchState `protobuf:"bytes,6,opt,name=match_state,json=matchState,proto3" json:"match_state,omitempty"` Tournament *Tournament `protobuf:"bytes,7,opt,name=tournament,proto3" json:"tournament,omitempty"` // contains filtered or unexported fields }
func (*LolMatchSnapshot) Descriptor
deprecated
added in
v0.1.6
func (*LolMatchSnapshot) Descriptor() ([]byte, []int)
Deprecated: Use LolMatchSnapshot.ProtoReflect.Descriptor instead.
func (*LolMatchSnapshot) EqualMessageVT ¶ added in v0.2.8
func (this *LolMatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
func (*LolMatchSnapshot) EqualVT ¶ added in v0.2.8
func (this *LolMatchSnapshot) EqualVT(that *LolMatchSnapshot) bool
func (*LolMatchSnapshot) GetAnnouncements ¶ added in v0.1.6
func (x *LolMatchSnapshot) GetAnnouncements() []*Announcement
func (*LolMatchSnapshot) GetDataStatus ¶ added in v0.1.6
func (x *LolMatchSnapshot) GetDataStatus() DataStatus
func (*LolMatchSnapshot) GetMatchState ¶ added in v0.1.6
func (x *LolMatchSnapshot) GetMatchState() *LolMatchState
func (*LolMatchSnapshot) GetMatchUrn ¶ added in v0.1.6
func (x *LolMatchSnapshot) GetMatchUrn() string
func (*LolMatchSnapshot) GetSequence ¶ added in v0.1.6
func (x *LolMatchSnapshot) GetSequence() uint64
func (*LolMatchSnapshot) GetTimestamp ¶ added in v0.1.6
func (x *LolMatchSnapshot) GetTimestamp() *timestamppb.Timestamp
func (*LolMatchSnapshot) GetTournament ¶ added in v0.2.4
func (x *LolMatchSnapshot) GetTournament() *Tournament
func (*LolMatchSnapshot) ProtoMessage ¶ added in v0.1.6
func (*LolMatchSnapshot) ProtoMessage()
func (*LolMatchSnapshot) ProtoReflect ¶ added in v0.1.6
func (x *LolMatchSnapshot) ProtoReflect() protoreflect.Message
func (*LolMatchSnapshot) Reset ¶ added in v0.1.6
func (x *LolMatchSnapshot) Reset()
func (*LolMatchSnapshot) String ¶ added in v0.1.6
func (x *LolMatchSnapshot) String() string
type LolMatchState ¶ added in v0.1.6
type LolMatchState struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` MatchType BestOfType `protobuf:"varint,2,opt,name=match_type,json=matchType,proto3,enum=bragi.BestOfType" json:"match_type,omitempty"` HomeTeam *Team `protobuf:"bytes,3,opt,name=home_team,json=homeTeam,proto3" json:"home_team,omitempty"` AwayTeam *Team `protobuf:"bytes,4,opt,name=away_team,json=awayTeam,proto3" json:"away_team,omitempty"` Score *LolMatchScoreState `protobuf:"bytes,5,opt,name=score,proto3" json:"score,omitempty"` MatchStatus MatchStatusType `protobuf:"varint,6,opt,name=match_status,json=matchStatus,proto3,enum=bragi.MatchStatusType" json:"match_status,omitempty"` CurrentMap *LolCurrentMapState `protobuf:"bytes,7,opt,name=current_map,json=currentMap,proto3" json:"current_map,omitempty"` PreviousMaps []*LolPreviousMapState `protobuf:"bytes,8,rep,name=previous_maps,json=previousMaps,proto3" json:"previous_maps,omitempty"` // contains filtered or unexported fields }
func (*LolMatchState) Descriptor
deprecated
added in
v0.1.6
func (*LolMatchState) Descriptor() ([]byte, []int)
Deprecated: Use LolMatchState.ProtoReflect.Descriptor instead.
func (*LolMatchState) EqualMessageVT ¶ added in v0.2.8
func (this *LolMatchState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolMatchState) EqualVT ¶ added in v0.2.8
func (this *LolMatchState) EqualVT(that *LolMatchState) bool
func (*LolMatchState) GetAwayTeam ¶ added in v0.1.6
func (x *LolMatchState) GetAwayTeam() *Team
func (*LolMatchState) GetCurrentMap ¶ added in v0.1.6
func (x *LolMatchState) GetCurrentMap() *LolCurrentMapState
func (*LolMatchState) GetHomeTeam ¶ added in v0.1.6
func (x *LolMatchState) GetHomeTeam() *Team
func (*LolMatchState) GetMatchStatus ¶ added in v0.1.6
func (x *LolMatchState) GetMatchStatus() MatchStatusType
func (*LolMatchState) GetMatchType ¶ added in v0.1.6
func (x *LolMatchState) GetMatchType() BestOfType
func (*LolMatchState) GetMatchUrn ¶ added in v0.1.6
func (x *LolMatchState) GetMatchUrn() string
func (*LolMatchState) GetPreviousMaps ¶ added in v0.1.6
func (x *LolMatchState) GetPreviousMaps() []*LolPreviousMapState
func (*LolMatchState) GetScore ¶ added in v0.1.6
func (x *LolMatchState) GetScore() *LolMatchScoreState
func (*LolMatchState) ProtoMessage ¶ added in v0.1.6
func (*LolMatchState) ProtoMessage()
func (*LolMatchState) ProtoReflect ¶ added in v0.1.6
func (x *LolMatchState) ProtoReflect() protoreflect.Message
func (*LolMatchState) Reset ¶ added in v0.1.6
func (x *LolMatchState) Reset()
func (*LolMatchState) String ¶ added in v0.1.6
func (x *LolMatchState) String() string
type LolMatchStatePartialUpdate ¶ added in v0.1.6
type LolMatchStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *LolMatchStatePartialUpdate_Score // *LolMatchStatePartialUpdate_CurrentMapState // *LolMatchStatePartialUpdate_CurrentMapStatePartialUpdate Update isLolMatchStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*LolMatchStatePartialUpdate) Descriptor
deprecated
added in
v0.1.6
func (*LolMatchStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use LolMatchStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*LolMatchStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *LolMatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*LolMatchStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *LolMatchStatePartialUpdate) EqualVT(that *LolMatchStatePartialUpdate) bool
func (*LolMatchStatePartialUpdate) GetCurrentMapState ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdate) GetCurrentMapState() *LolCurrentMapState
func (*LolMatchStatePartialUpdate) GetCurrentMapStatePartialUpdate ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdate) GetCurrentMapStatePartialUpdate() *LolCurrentMapStatePartialUpdate
func (*LolMatchStatePartialUpdate) GetScore ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdate) GetScore() *LolMatchScoreState
func (*LolMatchStatePartialUpdate) GetUpdate ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdate) GetUpdate() isLolMatchStatePartialUpdate_Update
func (*LolMatchStatePartialUpdate) ProtoMessage ¶ added in v0.1.6
func (*LolMatchStatePartialUpdate) ProtoMessage()
func (*LolMatchStatePartialUpdate) ProtoReflect ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*LolMatchStatePartialUpdate) Reset ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdate) Reset()
func (*LolMatchStatePartialUpdate) String ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdate) String() string
type LolMatchStatePartialUpdate_CurrentMapState ¶ added in v0.1.6
type LolMatchStatePartialUpdate_CurrentMapState struct { // Replaces "current_map_state" property in LolMatchState. To minimalize issues with incorrect updates application // on current_map_state, server sends LolMatchStatePartialUpdate with LolMapState in periodic time set by customer. CurrentMapState *LolCurrentMapState `protobuf:"bytes,2,opt,name=current_map_state,json=currentMapState,proto3,oneof"` }
func (*LolMatchStatePartialUpdate_CurrentMapState) EqualVT ¶ added in v0.2.8
func (this *LolMatchStatePartialUpdate_CurrentMapState) EqualVT(thatIface isLolMatchStatePartialUpdate_Update) bool
type LolMatchStatePartialUpdate_CurrentMapStatePartialUpdate ¶ added in v0.1.6
type LolMatchStatePartialUpdate_CurrentMapStatePartialUpdate struct { // Apply partial update on "current_map_state" property in LolMapState. CurrentMapStatePartialUpdate *LolCurrentMapStatePartialUpdate `protobuf:"bytes,3,opt,name=current_map_state_partial_update,json=currentMapStatePartialUpdate,proto3,oneof"` }
func (*LolMatchStatePartialUpdate_CurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *LolMatchStatePartialUpdate_CurrentMapStatePartialUpdate) EqualVT(thatIface isLolMatchStatePartialUpdate_Update) bool
type LolMatchStatePartialUpdate_Score ¶ added in v0.1.6
type LolMatchStatePartialUpdate_Score struct { // Replaces "score" property in LolMatchState. Score *LolMatchScoreState `protobuf:"bytes,1,opt,name=score,proto3,oneof"` }
func (*LolMatchStatePartialUpdate_Score) EqualVT ¶ added in v0.2.8
func (this *LolMatchStatePartialUpdate_Score) EqualVT(thatIface isLolMatchStatePartialUpdate_Update) bool
type LolMatchStatePartialUpdates ¶ added in v0.1.6
type LolMatchStatePartialUpdates struct { Updates []*LolMatchStatePartialUpdate `protobuf:"bytes,1,rep,name=updates,proto3" json:"updates,omitempty"` // contains filtered or unexported fields }
func (*LolMatchStatePartialUpdates) Descriptor
deprecated
added in
v0.1.6
func (*LolMatchStatePartialUpdates) Descriptor() ([]byte, []int)
Deprecated: Use LolMatchStatePartialUpdates.ProtoReflect.Descriptor instead.
func (*LolMatchStatePartialUpdates) EqualMessageVT ¶ added in v0.2.8
func (this *LolMatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
func (*LolMatchStatePartialUpdates) EqualVT ¶ added in v0.2.8
func (this *LolMatchStatePartialUpdates) EqualVT(that *LolMatchStatePartialUpdates) bool
func (*LolMatchStatePartialUpdates) GetUpdates ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdates) GetUpdates() []*LolMatchStatePartialUpdate
func (*LolMatchStatePartialUpdates) ProtoMessage ¶ added in v0.1.6
func (*LolMatchStatePartialUpdates) ProtoMessage()
func (*LolMatchStatePartialUpdates) ProtoReflect ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdates) ProtoReflect() protoreflect.Message
func (*LolMatchStatePartialUpdates) Reset ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdates) Reset()
func (*LolMatchStatePartialUpdates) String ¶ added in v0.1.6
func (x *LolMatchStatePartialUpdates) String() string
type LolMatchUpdate ¶ added in v0.1.6
type LolMatchUpdate struct { Payload *LolMatchUpdate_Payload `protobuf:"bytes,1,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*LolMatchUpdate) Descriptor
deprecated
added in
v0.1.6
func (*LolMatchUpdate) Descriptor() ([]byte, []int)
Deprecated: Use LolMatchUpdate.ProtoReflect.Descriptor instead.
func (*LolMatchUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *LolMatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*LolMatchUpdate) EqualVT ¶ added in v0.2.8
func (this *LolMatchUpdate) EqualVT(that *LolMatchUpdate) bool
func (*LolMatchUpdate) GetPayload ¶ added in v0.1.6
func (x *LolMatchUpdate) GetPayload() *LolMatchUpdate_Payload
func (*LolMatchUpdate) ProtoMessage ¶ added in v0.1.6
func (*LolMatchUpdate) ProtoMessage()
func (*LolMatchUpdate) ProtoReflect ¶ added in v0.1.6
func (x *LolMatchUpdate) ProtoReflect() protoreflect.Message
func (*LolMatchUpdate) Reset ¶ added in v0.1.6
func (x *LolMatchUpdate) Reset()
func (*LolMatchUpdate) String ¶ added in v0.1.6
func (x *LolMatchUpdate) String() string
type LolMatchUpdate_Payload ¶ added in v0.1.6
type LolMatchUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *LolMatchUpdate_Payload_MatchState // *LolMatchUpdate_Payload_PartialUpdates Payload isLolMatchUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*LolMatchUpdate_Payload) Descriptor
deprecated
added in
v0.1.6
func (*LolMatchUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use LolMatchUpdate_Payload.ProtoReflect.Descriptor instead.
func (*LolMatchUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *LolMatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*LolMatchUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *LolMatchUpdate_Payload) EqualVT(that *LolMatchUpdate_Payload) bool
func (*LolMatchUpdate_Payload) GetMatchState ¶ added in v0.1.6
func (x *LolMatchUpdate_Payload) GetMatchState() *LolMatchState
func (*LolMatchUpdate_Payload) GetPartialUpdates ¶ added in v0.1.6
func (x *LolMatchUpdate_Payload) GetPartialUpdates() *LolMatchStatePartialUpdates
func (*LolMatchUpdate_Payload) GetPayload ¶ added in v0.1.6
func (x *LolMatchUpdate_Payload) GetPayload() isLolMatchUpdate_Payload_Payload
func (*LolMatchUpdate_Payload) ProtoMessage ¶ added in v0.1.6
func (*LolMatchUpdate_Payload) ProtoMessage()
func (*LolMatchUpdate_Payload) ProtoReflect ¶ added in v0.1.6
func (x *LolMatchUpdate_Payload) ProtoReflect() protoreflect.Message
func (*LolMatchUpdate_Payload) Reset ¶ added in v0.1.6
func (x *LolMatchUpdate_Payload) Reset()
func (*LolMatchUpdate_Payload) String ¶ added in v0.1.6
func (x *LolMatchUpdate_Payload) String() string
type LolMatchUpdate_Payload_MatchState ¶ added in v0.1.6
type LolMatchUpdate_Payload_MatchState struct {
MatchState *LolMatchState `protobuf:"bytes,1,opt,name=match_state,json=matchState,proto3,oneof"`
}
func (*LolMatchUpdate_Payload_MatchState) EqualVT ¶ added in v0.2.8
func (this *LolMatchUpdate_Payload_MatchState) EqualVT(thatIface isLolMatchUpdate_Payload_Payload) bool
type LolMatchUpdate_Payload_PartialUpdates ¶ added in v0.1.6
type LolMatchUpdate_Payload_PartialUpdates struct {
PartialUpdates *LolMatchStatePartialUpdates `protobuf:"bytes,2,opt,name=partial_updates,json=partialUpdates,proto3,oneof"`
}
func (*LolMatchUpdate_Payload_PartialUpdates) EqualVT ¶ added in v0.2.8
func (this *LolMatchUpdate_Payload_PartialUpdates) EqualVT(thatIface isLolMatchUpdate_Payload_Payload) bool
type LolPlayerCurrentMapState ¶ added in v0.1.6
type LolPlayerCurrentMapState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` PlayerInfo *LolPlayerInfoState `protobuf:"bytes,2,opt,name=player_info,json=playerInfo,proto3" json:"player_info,omitempty"` Timers *LolPlayerCurrentMapTimersState `protobuf:"bytes,3,opt,name=timers,proto3" json:"timers,omitempty"` Statistics *LolPlayerStatisticsState `protobuf:"bytes,4,opt,name=statistics,proto3" json:"statistics,omitempty"` MapStatistics *LolPlayerCurrentMapStatisticsState `protobuf:"bytes,5,opt,name=map_statistics,json=mapStatistics,proto3" json:"map_statistics,omitempty"` Position *LolPosition `protobuf:"bytes,6,opt,name=position,proto3" json:"position,omitempty"` // contains filtered or unexported fields }
func (*LolPlayerCurrentMapState) Descriptor
deprecated
added in
v0.1.6
func (*LolPlayerCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use LolPlayerCurrentMapState.ProtoReflect.Descriptor instead.
func (*LolPlayerCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolPlayerCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapState) EqualVT(that *LolPlayerCurrentMapState) bool
func (*LolPlayerCurrentMapState) GetMapStatistics ¶ added in v0.1.6
func (x *LolPlayerCurrentMapState) GetMapStatistics() *LolPlayerCurrentMapStatisticsState
func (*LolPlayerCurrentMapState) GetPlayerInfo ¶ added in v0.1.6
func (x *LolPlayerCurrentMapState) GetPlayerInfo() *LolPlayerInfoState
func (*LolPlayerCurrentMapState) GetPlayerUrn ¶ added in v0.1.6
func (x *LolPlayerCurrentMapState) GetPlayerUrn() string
func (*LolPlayerCurrentMapState) GetPosition ¶ added in v0.1.6
func (x *LolPlayerCurrentMapState) GetPosition() *LolPosition
func (*LolPlayerCurrentMapState) GetStatistics ¶ added in v0.1.6
func (x *LolPlayerCurrentMapState) GetStatistics() *LolPlayerStatisticsState
func (*LolPlayerCurrentMapState) GetTimers ¶ added in v0.1.6
func (x *LolPlayerCurrentMapState) GetTimers() *LolPlayerCurrentMapTimersState
func (*LolPlayerCurrentMapState) ProtoMessage ¶ added in v0.1.6
func (*LolPlayerCurrentMapState) ProtoMessage()
func (*LolPlayerCurrentMapState) ProtoReflect ¶ added in v0.1.6
func (x *LolPlayerCurrentMapState) ProtoReflect() protoreflect.Message
func (*LolPlayerCurrentMapState) Reset ¶ added in v0.1.6
func (x *LolPlayerCurrentMapState) Reset()
func (*LolPlayerCurrentMapState) String ¶ added in v0.1.6
func (x *LolPlayerCurrentMapState) String() string
type LolPlayerCurrentMapStatePartialUpdate ¶ added in v0.1.6
type LolPlayerCurrentMapStatePartialUpdate struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Payload *LolPlayerCurrentMapStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*LolPlayerCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.6
func (*LolPlayerCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use LolPlayerCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*LolPlayerCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*LolPlayerCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatePartialUpdate) EqualVT(that *LolPlayerCurrentMapStatePartialUpdate) bool
func (*LolPlayerCurrentMapStatePartialUpdate) GetPayload ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate) GetPayload() *LolPlayerCurrentMapStatePartialUpdate_Payload
func (*LolPlayerCurrentMapStatePartialUpdate) GetPlayerUrn ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate) GetPlayerUrn() string
func (*LolPlayerCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.6
func (*LolPlayerCurrentMapStatePartialUpdate) ProtoMessage()
func (*LolPlayerCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*LolPlayerCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate) Reset()
func (*LolPlayerCurrentMapStatePartialUpdate) String ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate) String() string
type LolPlayerCurrentMapStatePartialUpdate_Payload ¶ added in v0.1.6
type LolPlayerCurrentMapStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *LolPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo // *LolPlayerCurrentMapStatePartialUpdate_Payload_Timers // *LolPlayerCurrentMapStatePartialUpdate_Payload_Statistics // *LolPlayerCurrentMapStatePartialUpdate_Payload_MapStatistics // *LolPlayerCurrentMapStatePartialUpdate_Payload_Position Payload isLolPlayerCurrentMapStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.6
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use LolPlayerCurrentMapStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatePartialUpdate_Payload) EqualVT(that *LolPlayerCurrentMapStatePartialUpdate_Payload) bool
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) GetMapStatistics ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetMapStatistics() *LolPlayerCurrentMapStatisticsState
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetPayload() isLolPlayerCurrentMapStatePartialUpdate_Payload_Payload
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) GetPlayerInfo ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetPlayerInfo() *LolPlayerInfoState
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) GetPosition ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetPosition() *LolPosition
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) GetStatistics ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetStatistics() *LolPlayerStatisticsState
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) GetTimers ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) GetTimers() *LolPlayerCurrentMapTimersState
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.6
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) ProtoMessage()
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) Reset ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) Reset()
func (*LolPlayerCurrentMapStatePartialUpdate_Payload) String ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatePartialUpdate_Payload) String() string
type LolPlayerCurrentMapStatePartialUpdate_Payload_MapStatistics ¶ added in v0.1.6
type LolPlayerCurrentMapStatePartialUpdate_Payload_MapStatistics struct { // Replaces "map_statistics" property in LolPlayerCurrentMapStatisticsState. MapStatistics *LolPlayerCurrentMapStatisticsState `protobuf:"bytes,4,opt,name=map_statistics,json=mapStatistics,proto3,oneof"` }
func (*LolPlayerCurrentMapStatePartialUpdate_Payload_MapStatistics) EqualVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatePartialUpdate_Payload_MapStatistics) EqualVT(thatIface isLolPlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type LolPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo ¶ added in v0.1.6
type LolPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo struct { // Replaces "player_info" property in LolPlayerInfoState. PlayerInfo *LolPlayerInfoState `protobuf:"bytes,1,opt,name=player_info,json=playerInfo,proto3,oneof"` }
func (*LolPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo) EqualVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo) EqualVT(thatIface isLolPlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type LolPlayerCurrentMapStatePartialUpdate_Payload_Position ¶ added in v0.1.6
type LolPlayerCurrentMapStatePartialUpdate_Payload_Position struct { // Replaces "position" property in LolPosition. Position *LolPosition `protobuf:"bytes,5,opt,name=position,proto3,oneof"` }
func (*LolPlayerCurrentMapStatePartialUpdate_Payload_Position) EqualVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatePartialUpdate_Payload_Position) EqualVT(thatIface isLolPlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type LolPlayerCurrentMapStatePartialUpdate_Payload_Statistics ¶ added in v0.1.6
type LolPlayerCurrentMapStatePartialUpdate_Payload_Statistics struct { // Replaces "statistics" property in LolPlayerStatisticsState. Statistics *LolPlayerStatisticsState `protobuf:"bytes,3,opt,name=statistics,proto3,oneof"` }
func (*LolPlayerCurrentMapStatePartialUpdate_Payload_Statistics) EqualVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatePartialUpdate_Payload_Statistics) EqualVT(thatIface isLolPlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type LolPlayerCurrentMapStatePartialUpdate_Payload_Timers ¶ added in v0.1.6
type LolPlayerCurrentMapStatePartialUpdate_Payload_Timers struct { // Replaces "timers" property in LolPlayerCurrentMapTimersState. Timers *LolPlayerCurrentMapTimersState `protobuf:"bytes,2,opt,name=timers,proto3,oneof"` }
func (*LolPlayerCurrentMapStatePartialUpdate_Payload_Timers) EqualVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatePartialUpdate_Payload_Timers) EqualVT(thatIface isLolPlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type LolPlayerCurrentMapStatisticsState ¶ added in v0.1.6
type LolPlayerCurrentMapStatisticsState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Alive bool `protobuf:"varint,2,opt,name=alive,proto3" json:"alive,omitempty"` Health uint32 `protobuf:"varint,3,opt,name=health,proto3" json:"health,omitempty"` MaxHealth uint32 `protobuf:"varint,4,opt,name=max_health,json=maxHealth,proto3" json:"max_health,omitempty"` TotalGold uint32 `protobuf:"varint,5,opt,name=total_gold,json=totalGold,proto3" json:"total_gold,omitempty"` Mana uint32 `protobuf:"varint,6,opt,name=mana,proto3" json:"mana,omitempty"` MaxMana uint32 `protobuf:"varint,7,opt,name=max_mana,json=maxMana,proto3" json:"max_mana,omitempty"` // contains filtered or unexported fields }
func (*LolPlayerCurrentMapStatisticsState) Descriptor
deprecated
added in
v0.1.6
func (*LolPlayerCurrentMapStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use LolPlayerCurrentMapStatisticsState.ProtoReflect.Descriptor instead.
func (*LolPlayerCurrentMapStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolPlayerCurrentMapStatisticsState) EqualVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapStatisticsState) EqualVT(that *LolPlayerCurrentMapStatisticsState) bool
func (*LolPlayerCurrentMapStatisticsState) GetAlive ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatisticsState) GetAlive() bool
func (*LolPlayerCurrentMapStatisticsState) GetHealth ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatisticsState) GetHealth() uint32
func (*LolPlayerCurrentMapStatisticsState) GetMana ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatisticsState) GetMana() uint32
func (*LolPlayerCurrentMapStatisticsState) GetMaxHealth ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatisticsState) GetMaxHealth() uint32
func (*LolPlayerCurrentMapStatisticsState) GetMaxMana ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatisticsState) GetMaxMana() uint32
func (*LolPlayerCurrentMapStatisticsState) GetPlayerUrn ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatisticsState) GetPlayerUrn() string
func (*LolPlayerCurrentMapStatisticsState) GetTotalGold ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatisticsState) GetTotalGold() uint32
func (*LolPlayerCurrentMapStatisticsState) ProtoMessage ¶ added in v0.1.6
func (*LolPlayerCurrentMapStatisticsState) ProtoMessage()
func (*LolPlayerCurrentMapStatisticsState) ProtoReflect ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
func (*LolPlayerCurrentMapStatisticsState) Reset ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatisticsState) Reset()
func (*LolPlayerCurrentMapStatisticsState) String ¶ added in v0.1.6
func (x *LolPlayerCurrentMapStatisticsState) String() string
type LolPlayerCurrentMapTimersState ¶ added in v0.1.6
type LolPlayerCurrentMapTimersState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` RespawnTimer *durationpb.Duration `protobuf:"bytes,2,opt,name=respawn_timer,json=respawnTimer,proto3,oneof" json:"respawn_timer,omitempty"` // contains filtered or unexported fields }
func (*LolPlayerCurrentMapTimersState) Descriptor
deprecated
added in
v0.1.6
func (*LolPlayerCurrentMapTimersState) Descriptor() ([]byte, []int)
Deprecated: Use LolPlayerCurrentMapTimersState.ProtoReflect.Descriptor instead.
func (*LolPlayerCurrentMapTimersState) EqualMessageVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapTimersState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolPlayerCurrentMapTimersState) EqualVT ¶ added in v0.2.8
func (this *LolPlayerCurrentMapTimersState) EqualVT(that *LolPlayerCurrentMapTimersState) bool
func (*LolPlayerCurrentMapTimersState) GetPlayerUrn ¶ added in v0.1.6
func (x *LolPlayerCurrentMapTimersState) GetPlayerUrn() string
func (*LolPlayerCurrentMapTimersState) GetRespawnTimer ¶ added in v0.1.6
func (x *LolPlayerCurrentMapTimersState) GetRespawnTimer() *durationpb.Duration
func (*LolPlayerCurrentMapTimersState) ProtoMessage ¶ added in v0.1.6
func (*LolPlayerCurrentMapTimersState) ProtoMessage()
func (*LolPlayerCurrentMapTimersState) ProtoReflect ¶ added in v0.1.6
func (x *LolPlayerCurrentMapTimersState) ProtoReflect() protoreflect.Message
func (*LolPlayerCurrentMapTimersState) Reset ¶ added in v0.1.6
func (x *LolPlayerCurrentMapTimersState) Reset()
func (*LolPlayerCurrentMapTimersState) String ¶ added in v0.1.6
func (x *LolPlayerCurrentMapTimersState) String() string
type LolPlayerInfoState ¶ added in v0.1.6
type LolPlayerInfoState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` SlotId uint32 `protobuf:"varint,2,opt,name=slot_id,json=slotId,proto3" json:"slot_id,omitempty"` ExtName string `protobuf:"bytes,3,opt,name=ext_name,json=extName,proto3" json:"ext_name,omitempty"` ChampionId *uint32 `protobuf:"varint,4,opt,name=champion_id,json=championId,proto3,oneof" json:"champion_id,omitempty"` // contains filtered or unexported fields }
func (*LolPlayerInfoState) Descriptor
deprecated
added in
v0.1.6
func (*LolPlayerInfoState) Descriptor() ([]byte, []int)
Deprecated: Use LolPlayerInfoState.ProtoReflect.Descriptor instead.
func (*LolPlayerInfoState) EqualMessageVT ¶ added in v0.2.8
func (this *LolPlayerInfoState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolPlayerInfoState) EqualVT ¶ added in v0.2.8
func (this *LolPlayerInfoState) EqualVT(that *LolPlayerInfoState) bool
func (*LolPlayerInfoState) GetChampionId ¶ added in v0.1.6
func (x *LolPlayerInfoState) GetChampionId() uint32
func (*LolPlayerInfoState) GetExtName ¶ added in v0.1.6
func (x *LolPlayerInfoState) GetExtName() string
func (*LolPlayerInfoState) GetPlayerUrn ¶ added in v0.1.6
func (x *LolPlayerInfoState) GetPlayerUrn() string
func (*LolPlayerInfoState) GetSlotId ¶ added in v0.1.6
func (x *LolPlayerInfoState) GetSlotId() uint32
func (*LolPlayerInfoState) ProtoMessage ¶ added in v0.1.6
func (*LolPlayerInfoState) ProtoMessage()
func (*LolPlayerInfoState) ProtoReflect ¶ added in v0.1.6
func (x *LolPlayerInfoState) ProtoReflect() protoreflect.Message
func (*LolPlayerInfoState) Reset ¶ added in v0.1.6
func (x *LolPlayerInfoState) Reset()
func (*LolPlayerInfoState) String ¶ added in v0.1.6
func (x *LolPlayerInfoState) String() string
type LolPlayerPreviousMapState ¶ added in v0.1.6
type LolPlayerPreviousMapState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` PlayerInfo *LolPlayerInfoState `protobuf:"bytes,2,opt,name=player_info,json=playerInfo,proto3" json:"player_info,omitempty"` Statistics *LolPlayerStatisticsState `protobuf:"bytes,3,opt,name=statistics,proto3" json:"statistics,omitempty"` // contains filtered or unexported fields }
func (*LolPlayerPreviousMapState) Descriptor
deprecated
added in
v0.1.6
func (*LolPlayerPreviousMapState) Descriptor() ([]byte, []int)
Deprecated: Use LolPlayerPreviousMapState.ProtoReflect.Descriptor instead.
func (*LolPlayerPreviousMapState) EqualMessageVT ¶ added in v0.2.8
func (this *LolPlayerPreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolPlayerPreviousMapState) EqualVT ¶ added in v0.2.8
func (this *LolPlayerPreviousMapState) EqualVT(that *LolPlayerPreviousMapState) bool
func (*LolPlayerPreviousMapState) GetPlayerInfo ¶ added in v0.1.6
func (x *LolPlayerPreviousMapState) GetPlayerInfo() *LolPlayerInfoState
func (*LolPlayerPreviousMapState) GetPlayerUrn ¶ added in v0.1.6
func (x *LolPlayerPreviousMapState) GetPlayerUrn() string
func (*LolPlayerPreviousMapState) GetStatistics ¶ added in v0.1.6
func (x *LolPlayerPreviousMapState) GetStatistics() *LolPlayerStatisticsState
func (*LolPlayerPreviousMapState) ProtoMessage ¶ added in v0.1.6
func (*LolPlayerPreviousMapState) ProtoMessage()
func (*LolPlayerPreviousMapState) ProtoReflect ¶ added in v0.1.6
func (x *LolPlayerPreviousMapState) ProtoReflect() protoreflect.Message
func (*LolPlayerPreviousMapState) Reset ¶ added in v0.1.6
func (x *LolPlayerPreviousMapState) Reset()
func (*LolPlayerPreviousMapState) String ¶ added in v0.1.6
func (x *LolPlayerPreviousMapState) String() string
type LolPlayerStatisticsState ¶ added in v0.1.6
type LolPlayerStatisticsState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Kills uint32 `protobuf:"varint,2,opt,name=kills,proto3" json:"kills,omitempty"` Deaths uint32 `protobuf:"varint,3,opt,name=deaths,proto3" json:"deaths,omitempty"` Assists uint32 `protobuf:"varint,4,opt,name=assists,proto3" json:"assists,omitempty"` CreepScore uint32 `protobuf:"varint,5,opt,name=creep_score,json=creepScore,proto3" json:"creep_score,omitempty"` // contains filtered or unexported fields }
func (*LolPlayerStatisticsState) Descriptor
deprecated
added in
v0.1.6
func (*LolPlayerStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use LolPlayerStatisticsState.ProtoReflect.Descriptor instead.
func (*LolPlayerStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *LolPlayerStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolPlayerStatisticsState) EqualVT ¶ added in v0.2.8
func (this *LolPlayerStatisticsState) EqualVT(that *LolPlayerStatisticsState) bool
func (*LolPlayerStatisticsState) GetAssists ¶ added in v0.1.6
func (x *LolPlayerStatisticsState) GetAssists() uint32
func (*LolPlayerStatisticsState) GetCreepScore ¶ added in v0.1.6
func (x *LolPlayerStatisticsState) GetCreepScore() uint32
func (*LolPlayerStatisticsState) GetDeaths ¶ added in v0.1.6
func (x *LolPlayerStatisticsState) GetDeaths() uint32
func (*LolPlayerStatisticsState) GetKills ¶ added in v0.1.6
func (x *LolPlayerStatisticsState) GetKills() uint32
func (*LolPlayerStatisticsState) GetPlayerUrn ¶ added in v0.1.6
func (x *LolPlayerStatisticsState) GetPlayerUrn() string
func (*LolPlayerStatisticsState) ProtoMessage ¶ added in v0.1.6
func (*LolPlayerStatisticsState) ProtoMessage()
func (*LolPlayerStatisticsState) ProtoReflect ¶ added in v0.1.6
func (x *LolPlayerStatisticsState) ProtoReflect() protoreflect.Message
func (*LolPlayerStatisticsState) Reset ¶ added in v0.1.6
func (x *LolPlayerStatisticsState) Reset()
func (*LolPlayerStatisticsState) String ¶ added in v0.1.6
func (x *LolPlayerStatisticsState) String() string
type LolPosition ¶ added in v0.1.6
type LolPosition struct { X float32 `protobuf:"fixed32,1,opt,name=x,proto3" json:"x,omitempty"` Y float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"` // contains filtered or unexported fields }
func (*LolPosition) Descriptor
deprecated
added in
v0.1.6
func (*LolPosition) Descriptor() ([]byte, []int)
Deprecated: Use LolPosition.ProtoReflect.Descriptor instead.
func (*LolPosition) EqualMessageVT ¶ added in v0.2.8
func (this *LolPosition) EqualMessageVT(thatMsg proto.Message) bool
func (*LolPosition) EqualVT ¶ added in v0.2.8
func (this *LolPosition) EqualVT(that *LolPosition) bool
func (*LolPosition) GetX ¶ added in v0.1.6
func (x *LolPosition) GetX() float32
func (*LolPosition) GetY ¶ added in v0.1.6
func (x *LolPosition) GetY() float32
func (*LolPosition) ProtoMessage ¶ added in v0.1.6
func (*LolPosition) ProtoMessage()
func (*LolPosition) ProtoReflect ¶ added in v0.1.6
func (x *LolPosition) ProtoReflect() protoreflect.Message
func (*LolPosition) Reset ¶ added in v0.1.6
func (x *LolPosition) Reset()
func (*LolPosition) String ¶ added in v0.1.6
func (x *LolPosition) String() string
type LolPreviousMapState ¶ added in v0.1.6
type LolPreviousMapState struct { MapOrder uint32 `protobuf:"varint,1,opt,name=map_order,json=mapOrder,proto3" json:"map_order,omitempty"` Teams map[string]*LolTeamPreviousMapState `` /* 137-byte string literal not displayed */ // contains filtered or unexported fields }
func (*LolPreviousMapState) Descriptor
deprecated
added in
v0.1.6
func (*LolPreviousMapState) Descriptor() ([]byte, []int)
Deprecated: Use LolPreviousMapState.ProtoReflect.Descriptor instead.
func (*LolPreviousMapState) EqualMessageVT ¶ added in v0.2.8
func (this *LolPreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolPreviousMapState) EqualVT ¶ added in v0.2.8
func (this *LolPreviousMapState) EqualVT(that *LolPreviousMapState) bool
func (*LolPreviousMapState) GetMapOrder ¶ added in v0.1.6
func (x *LolPreviousMapState) GetMapOrder() uint32
func (*LolPreviousMapState) GetTeams ¶ added in v0.1.6
func (x *LolPreviousMapState) GetTeams() map[string]*LolTeamPreviousMapState
func (*LolPreviousMapState) ProtoMessage ¶ added in v0.1.6
func (*LolPreviousMapState) ProtoMessage()
func (*LolPreviousMapState) ProtoReflect ¶ added in v0.1.6
func (x *LolPreviousMapState) ProtoReflect() protoreflect.Message
func (*LolPreviousMapState) Reset ¶ added in v0.1.6
func (x *LolPreviousMapState) Reset()
func (*LolPreviousMapState) String ¶ added in v0.1.6
func (x *LolPreviousMapState) String() string
type LolTeamCurrentMapState ¶ added in v0.1.6
type LolTeamCurrentMapState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Faction LolFaction `protobuf:"varint,2,opt,name=faction,proto3,enum=bragi.LolFaction" json:"faction,omitempty"` Statistics *LolTeamCurrentMapStatisticsState `protobuf:"bytes,3,opt,name=statistics,proto3" json:"statistics,omitempty"` Won *bool `protobuf:"varint,4,opt,name=won,proto3,oneof" json:"won,omitempty"` Players map[string]*LolPlayerCurrentMapState `` /* 141-byte string literal not displayed */ // contains filtered or unexported fields }
func (*LolTeamCurrentMapState) Descriptor
deprecated
added in
v0.1.6
func (*LolTeamCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use LolTeamCurrentMapState.ProtoReflect.Descriptor instead.
func (*LolTeamCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolTeamCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapState) EqualVT(that *LolTeamCurrentMapState) bool
func (*LolTeamCurrentMapState) GetFaction ¶ added in v0.1.6
func (x *LolTeamCurrentMapState) GetFaction() LolFaction
func (*LolTeamCurrentMapState) GetPlayers ¶ added in v0.1.6
func (x *LolTeamCurrentMapState) GetPlayers() map[string]*LolPlayerCurrentMapState
func (*LolTeamCurrentMapState) GetStatistics ¶ added in v0.1.6
func (x *LolTeamCurrentMapState) GetStatistics() *LolTeamCurrentMapStatisticsState
func (*LolTeamCurrentMapState) GetTeamUrn ¶ added in v0.1.6
func (x *LolTeamCurrentMapState) GetTeamUrn() string
func (*LolTeamCurrentMapState) GetWon ¶ added in v0.1.6
func (x *LolTeamCurrentMapState) GetWon() bool
func (*LolTeamCurrentMapState) ProtoMessage ¶ added in v0.1.6
func (*LolTeamCurrentMapState) ProtoMessage()
func (*LolTeamCurrentMapState) ProtoReflect ¶ added in v0.1.6
func (x *LolTeamCurrentMapState) ProtoReflect() protoreflect.Message
func (*LolTeamCurrentMapState) Reset ¶ added in v0.1.6
func (x *LolTeamCurrentMapState) Reset()
func (*LolTeamCurrentMapState) String ¶ added in v0.1.6
func (x *LolTeamCurrentMapState) String() string
type LolTeamCurrentMapStatePartialUpdate ¶ added in v0.1.6
type LolTeamCurrentMapStatePartialUpdate struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Payload *LolTeamCurrentMapStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*LolTeamCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.6
func (*LolTeamCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use LolTeamCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*LolTeamCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*LolTeamCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapStatePartialUpdate) EqualVT(that *LolTeamCurrentMapStatePartialUpdate) bool
func (*LolTeamCurrentMapStatePartialUpdate) GetPayload ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate) GetPayload() *LolTeamCurrentMapStatePartialUpdate_Payload
func (*LolTeamCurrentMapStatePartialUpdate) GetTeamUrn ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate) GetTeamUrn() string
func (*LolTeamCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.6
func (*LolTeamCurrentMapStatePartialUpdate) ProtoMessage()
func (*LolTeamCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*LolTeamCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate) Reset()
func (*LolTeamCurrentMapStatePartialUpdate) String ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate) String() string
type LolTeamCurrentMapStatePartialUpdate_Payload ¶ added in v0.1.6
type LolTeamCurrentMapStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *LolTeamCurrentMapStatePartialUpdate_Payload_Statistics // *LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState // *LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate Payload isLolTeamCurrentMapStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*LolTeamCurrentMapStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.6
func (*LolTeamCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use LolTeamCurrentMapStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*LolTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*LolTeamCurrentMapStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapStatePartialUpdate_Payload) EqualVT(that *LolTeamCurrentMapStatePartialUpdate_Payload) bool
func (*LolTeamCurrentMapStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate_Payload) GetPayload() isLolTeamCurrentMapStatePartialUpdate_Payload_Payload
func (*LolTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapPartialUpdate ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapPartialUpdate() *LolPlayerCurrentMapStatePartialUpdate
func (*LolTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapState ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapState() *LolPlayerCurrentMapState
func (*LolTeamCurrentMapStatePartialUpdate_Payload) GetStatistics ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate_Payload) GetStatistics() *LolTeamCurrentMapStatisticsState
func (*LolTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.6
func (*LolTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage()
func (*LolTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*LolTeamCurrentMapStatePartialUpdate_Payload) Reset ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate_Payload) Reset()
func (*LolTeamCurrentMapStatePartialUpdate_Payload) String ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatePartialUpdate_Payload) String() string
type LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate ¶ added in v0.1.6
type LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate struct { // Apply partial update on value under given key in player_map_states map property in LolTeamMapState. PlayerCurrentMapPartialUpdate *LolPlayerCurrentMapStatePartialUpdate `protobuf:"bytes,3,opt,name=player_current_map_partial_update,json=playerCurrentMapPartialUpdate,proto3,oneof"` }
func (*LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate) EqualVT(thatIface isLolTeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState ¶ added in v0.1.6
type LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState struct { // Replaces whole value under given key in players map property in LolTeamCurrentMapState. PlayerCurrentMapState *LolPlayerCurrentMapState `protobuf:"bytes,2,opt,name=player_current_map_state,json=playerCurrentMapState,proto3,oneof"` }
func (*LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState) EqualVT(thatIface isLolTeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type LolTeamCurrentMapStatePartialUpdate_Payload_Statistics ¶ added in v0.1.6
type LolTeamCurrentMapStatePartialUpdate_Payload_Statistics struct {
Statistics *LolTeamCurrentMapStatisticsState `protobuf:"bytes,1,opt,name=statistics,proto3,oneof"`
}
func (*LolTeamCurrentMapStatePartialUpdate_Payload_Statistics) EqualVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapStatePartialUpdate_Payload_Statistics) EqualVT(thatIface isLolTeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type LolTeamCurrentMapStatisticsState ¶ added in v0.1.6
type LolTeamCurrentMapStatisticsState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Kills uint32 `protobuf:"varint,2,opt,name=kills,proto3" json:"kills,omitempty"` Barons uint32 `protobuf:"varint,3,opt,name=barons,proto3" json:"barons,omitempty"` Dragons uint32 `protobuf:"varint,4,opt,name=dragons,proto3" json:"dragons,omitempty"` Turrets uint32 `protobuf:"varint,5,opt,name=turrets,proto3" json:"turrets,omitempty"` Inhibitors uint32 `protobuf:"varint,6,opt,name=inhibitors,proto3" json:"inhibitors,omitempty"` Gold uint32 `protobuf:"varint,7,opt,name=gold,proto3" json:"gold,omitempty"` // contains filtered or unexported fields }
func (*LolTeamCurrentMapStatisticsState) Descriptor
deprecated
added in
v0.1.6
func (*LolTeamCurrentMapStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use LolTeamCurrentMapStatisticsState.ProtoReflect.Descriptor instead.
func (*LolTeamCurrentMapStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolTeamCurrentMapStatisticsState) EqualVT ¶ added in v0.2.8
func (this *LolTeamCurrentMapStatisticsState) EqualVT(that *LolTeamCurrentMapStatisticsState) bool
func (*LolTeamCurrentMapStatisticsState) GetBarons ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatisticsState) GetBarons() uint32
func (*LolTeamCurrentMapStatisticsState) GetDragons ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatisticsState) GetDragons() uint32
func (*LolTeamCurrentMapStatisticsState) GetGold ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatisticsState) GetGold() uint32
func (*LolTeamCurrentMapStatisticsState) GetInhibitors ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatisticsState) GetInhibitors() uint32
func (*LolTeamCurrentMapStatisticsState) GetKills ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatisticsState) GetKills() uint32
func (*LolTeamCurrentMapStatisticsState) GetTeamUrn ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatisticsState) GetTeamUrn() string
func (*LolTeamCurrentMapStatisticsState) GetTurrets ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatisticsState) GetTurrets() uint32
func (*LolTeamCurrentMapStatisticsState) ProtoMessage ¶ added in v0.1.6
func (*LolTeamCurrentMapStatisticsState) ProtoMessage()
func (*LolTeamCurrentMapStatisticsState) ProtoReflect ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
func (*LolTeamCurrentMapStatisticsState) Reset ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatisticsState) Reset()
func (*LolTeamCurrentMapStatisticsState) String ¶ added in v0.1.6
func (x *LolTeamCurrentMapStatisticsState) String() string
type LolTeamPreviousMapState ¶ added in v0.1.6
type LolTeamPreviousMapState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Faction LolFaction `protobuf:"varint,2,opt,name=faction,proto3,enum=bragi.LolFaction" json:"faction,omitempty"` Kills uint32 `protobuf:"varint,3,opt,name=kills,proto3" json:"kills,omitempty"` Barons uint32 `protobuf:"varint,4,opt,name=barons,proto3" json:"barons,omitempty"` Dragons uint32 `protobuf:"varint,5,opt,name=dragons,proto3" json:"dragons,omitempty"` Turrets uint32 `protobuf:"varint,6,opt,name=turrets,proto3" json:"turrets,omitempty"` Inhibitors uint32 `protobuf:"varint,7,opt,name=inhibitors,proto3" json:"inhibitors,omitempty"` Gold uint32 `protobuf:"varint,8,opt,name=gold,proto3" json:"gold,omitempty"` Won *bool `protobuf:"varint,9,opt,name=won,proto3,oneof" json:"won,omitempty"` Players map[string]*LolPlayerPreviousMapState `` /* 142-byte string literal not displayed */ // contains filtered or unexported fields }
func (*LolTeamPreviousMapState) Descriptor
deprecated
added in
v0.1.6
func (*LolTeamPreviousMapState) Descriptor() ([]byte, []int)
Deprecated: Use LolTeamPreviousMapState.ProtoReflect.Descriptor instead.
func (*LolTeamPreviousMapState) EqualMessageVT ¶ added in v0.2.8
func (this *LolTeamPreviousMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*LolTeamPreviousMapState) EqualVT ¶ added in v0.2.8
func (this *LolTeamPreviousMapState) EqualVT(that *LolTeamPreviousMapState) bool
func (*LolTeamPreviousMapState) GetBarons ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) GetBarons() uint32
func (*LolTeamPreviousMapState) GetDragons ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) GetDragons() uint32
func (*LolTeamPreviousMapState) GetFaction ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) GetFaction() LolFaction
func (*LolTeamPreviousMapState) GetGold ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) GetGold() uint32
func (*LolTeamPreviousMapState) GetInhibitors ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) GetInhibitors() uint32
func (*LolTeamPreviousMapState) GetKills ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) GetKills() uint32
func (*LolTeamPreviousMapState) GetPlayers ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) GetPlayers() map[string]*LolPlayerPreviousMapState
func (*LolTeamPreviousMapState) GetTeamUrn ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) GetTeamUrn() string
func (*LolTeamPreviousMapState) GetTurrets ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) GetTurrets() uint32
func (*LolTeamPreviousMapState) GetWon ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) GetWon() bool
func (*LolTeamPreviousMapState) ProtoMessage ¶ added in v0.1.6
func (*LolTeamPreviousMapState) ProtoMessage()
func (*LolTeamPreviousMapState) ProtoReflect ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) ProtoReflect() protoreflect.Message
func (*LolTeamPreviousMapState) Reset ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) Reset()
func (*LolTeamPreviousMapState) String ¶ added in v0.1.6
func (x *LolTeamPreviousMapState) String() string
type LolTurret ¶ added in v0.1.6
type LolTurret struct { Lane LolLane `protobuf:"varint,1,opt,name=lane,proto3,enum=bragi.LolLane" json:"lane,omitempty"` Faction LolFaction `protobuf:"varint,2,opt,name=faction,proto3,enum=bragi.LolFaction" json:"faction,omitempty"` Tier LolTurretTier `protobuf:"varint,3,opt,name=tier,proto3,enum=bragi.LolTurretTier" json:"tier,omitempty"` Alive bool `protobuf:"varint,4,opt,name=alive,proto3" json:"alive,omitempty"` // contains filtered or unexported fields }
func (*LolTurret) Descriptor
deprecated
added in
v0.1.6
func (*LolTurret) EqualMessageVT ¶ added in v0.2.8
func (*LolTurret) GetFaction ¶ added in v0.1.6
func (x *LolTurret) GetFaction() LolFaction
func (*LolTurret) GetTier ¶ added in v0.1.6
func (x *LolTurret) GetTier() LolTurretTier
func (*LolTurret) ProtoMessage ¶ added in v0.1.6
func (*LolTurret) ProtoMessage()
func (*LolTurret) ProtoReflect ¶ added in v0.1.6
func (x *LolTurret) ProtoReflect() protoreflect.Message
type LolTurretTier ¶ added in v0.1.6
type LolTurretTier int32
const ( LolTurretTier_LOL_TURRET_TIER_UNSPECIFIED LolTurretTier = 0 LolTurretTier_LOL_TURRET_TIER_1 LolTurretTier = 1 LolTurretTier_LOL_TURRET_TIER_2 LolTurretTier = 2 LolTurretTier_LOL_TURRET_TIER_3 LolTurretTier = 3 LolTurretTier_LOL_TURRET_TIER_4 LolTurretTier = 4 )
func (LolTurretTier) Descriptor ¶ added in v0.1.6
func (LolTurretTier) Descriptor() protoreflect.EnumDescriptor
func (LolTurretTier) Enum ¶ added in v0.1.6
func (x LolTurretTier) Enum() *LolTurretTier
func (LolTurretTier) EnumDescriptor
deprecated
added in
v0.1.6
func (LolTurretTier) EnumDescriptor() ([]byte, []int)
Deprecated: Use LolTurretTier.Descriptor instead.
func (LolTurretTier) Number ¶ added in v0.1.6
func (x LolTurretTier) Number() protoreflect.EnumNumber
func (LolTurretTier) String ¶ added in v0.1.6
func (x LolTurretTier) String() string
func (LolTurretTier) Type ¶ added in v0.1.6
func (LolTurretTier) Type() protoreflect.EnumType
type LolTurrets ¶ added in v0.1.6
type LolTurrets struct { Turrets []*LolTurret `protobuf:"bytes,1,rep,name=turrets,proto3" json:"turrets,omitempty"` // contains filtered or unexported fields }
func (*LolTurrets) Descriptor
deprecated
added in
v0.1.6
func (*LolTurrets) Descriptor() ([]byte, []int)
Deprecated: Use LolTurrets.ProtoReflect.Descriptor instead.
func (*LolTurrets) EqualMessageVT ¶ added in v0.2.8
func (this *LolTurrets) EqualMessageVT(thatMsg proto.Message) bool
func (*LolTurrets) EqualVT ¶ added in v0.2.8
func (this *LolTurrets) EqualVT(that *LolTurrets) bool
func (*LolTurrets) GetTurrets ¶ added in v0.1.6
func (x *LolTurrets) GetTurrets() []*LolTurret
func (*LolTurrets) ProtoMessage ¶ added in v0.1.6
func (*LolTurrets) ProtoMessage()
func (*LolTurrets) ProtoReflect ¶ added in v0.1.6
func (x *LolTurrets) ProtoReflect() protoreflect.Message
func (*LolTurrets) Reset ¶ added in v0.1.6
func (x *LolTurrets) Reset()
func (*LolTurrets) String ¶ added in v0.1.6
func (x *LolTurrets) String() string
type Match ¶
type Match struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` // Deprecated: Marked as deprecated in bragi/common.proto. TournamentUrn string `protobuf:"bytes,2,opt,name=tournament_urn,json=tournamentUrn,proto3" json:"tournament_urn,omitempty"` // Deprecated. Use tournament. Sport Sport `protobuf:"varint,3,opt,name=sport,proto3,enum=bragi.Sport" json:"sport,omitempty"` // Deprecated: Marked as deprecated in bragi/common.proto. HomeTeamUrn string `protobuf:"bytes,4,opt,name=home_team_urn,json=homeTeamUrn,proto3" json:"home_team_urn,omitempty"` // Deprecated. Use teams. // Deprecated: Marked as deprecated in bragi/common.proto. AwayTeamUrn string `protobuf:"bytes,5,opt,name=away_team_urn,json=awayTeamUrn,proto3" json:"away_team_urn,omitempty"` // Deprecated. Use teams. HomeScore uint32 `protobuf:"varint,6,opt,name=home_score,json=homeScore,proto3" json:"home_score,omitempty"` AwayScore uint32 `protobuf:"varint,7,opt,name=away_score,json=awayScore,proto3" json:"away_score,omitempty"` MatchStatus MatchStatusType `protobuf:"varint,8,opt,name=match_status,json=matchStatus,proto3,enum=bragi.MatchStatusType" json:"match_status,omitempty"` PlannetStart *timestamppb.Timestamp `protobuf:"bytes,9,opt,name=plannet_start,json=plannetStart,proto3" json:"plannet_start,omitempty"` Tournament *Tournament `protobuf:"bytes,10,opt,name=tournament,proto3" json:"tournament,omitempty"` Teams []*Team `protobuf:"bytes,11,rep,name=teams,proto3" json:"teams,omitempty"` Players []*Player `protobuf:"bytes,12,rep,name=players,proto3" json:"players,omitempty"` // contains filtered or unexported fields }
func (*Match) Descriptor
deprecated
func (*Match) EqualMessageVT ¶ added in v0.2.8
func (*Match) GetAwayScore ¶
func (*Match) GetAwayTeamUrn
deprecated
added in
v0.1.9
func (*Match) GetHomeScore ¶
func (*Match) GetHomeTeamUrn
deprecated
added in
v0.1.9
func (*Match) GetMatchStatus ¶ added in v0.1.9
func (x *Match) GetMatchStatus() MatchStatusType
func (*Match) GetMatchUrn ¶ added in v0.1.9
func (*Match) GetPlannetStart ¶ added in v0.1.9
func (x *Match) GetPlannetStart() *timestamppb.Timestamp
func (*Match) GetPlayers ¶ added in v0.2.3
func (*Match) GetTournament ¶
func (x *Match) GetTournament() *Tournament
func (*Match) GetTournamentUrn
deprecated
added in
v0.1.9
func (*Match) ProtoMessage ¶
func (*Match) ProtoMessage()
func (*Match) ProtoReflect ¶
func (x *Match) ProtoReflect() protoreflect.Message
type MatchMessage ¶ added in v0.0.7
type MatchMessage struct { // Types that are valid to be assigned to Message: // // *MatchMessage_Announcement // *MatchMessage_Cs2 // *MatchMessage_Cs2Duels // *MatchMessage_Dota2 // *MatchMessage_RushSoccer // *MatchMessage_Lol // *MatchMessage_RushBasketball // *MatchMessage_Valorant Message isMatchMessage_Message `protobuf_oneof:"message"` // contains filtered or unexported fields }
At the beginning, when the stream is established, an initial (Game)MatchMessage with a (Game)MatchSnapshot payload (eg. CS2MatchSnapshot) is received (just only once during the stream lifecycle, to recover (Game)MatchSnapshot you need to reconnect to server). Cache this (Game)MatchSnapshot into memory. Then only AnnouncementUpdate or (Game)MatchMessage with (Game)MatchUpdate payload (eg. CS2MatchUpdate) can be received. Those updates are supposed to be applied on cached (Game)MatchSnapshot. If AnnouncementUpdate is received then append its "payload" property value to the array of "announcements" in cached (Game)MatchSnapshot. If update (e.g. CS2MatchUpdate) payload is received then apply this update on "match_state" property in cached (Game)MatchSnapshot. For both update cases do not forget also to update "sequence" and "timestamp" properties in the cached (Game)MatchSnapshot with values from the received (Game)MatchMessage.
func (*MatchMessage) Descriptor
deprecated
added in
v0.0.7
func (*MatchMessage) Descriptor() ([]byte, []int)
Deprecated: Use MatchMessage.ProtoReflect.Descriptor instead.
func (*MatchMessage) EqualMessageVT ¶ added in v0.2.8
func (this *MatchMessage) EqualMessageVT(thatMsg proto.Message) bool
func (*MatchMessage) EqualVT ¶ added in v0.2.8
func (this *MatchMessage) EqualVT(that *MatchMessage) bool
func (*MatchMessage) GetAnnouncement ¶ added in v0.0.11
func (x *MatchMessage) GetAnnouncement() *AnnouncementUpdate
func (*MatchMessage) GetCs2 ¶ added in v0.1.8
func (x *MatchMessage) GetCs2() *CS2MatchMessage
func (*MatchMessage) GetCs2Duels ¶ added in v0.1.8
func (x *MatchMessage) GetCs2Duels() *CS2MatchMessage
func (*MatchMessage) GetDota2 ¶ added in v0.1.3
func (x *MatchMessage) GetDota2() *Dota2MatchMessage
func (*MatchMessage) GetLol ¶ added in v0.1.6
func (x *MatchMessage) GetLol() *LolMatchMessage
func (*MatchMessage) GetMessage ¶ added in v0.0.11
func (x *MatchMessage) GetMessage() isMatchMessage_Message
func (*MatchMessage) GetRushBasketball ¶ added in v0.1.6
func (x *MatchMessage) GetRushBasketball() *RushBasketballMatchMessage
func (*MatchMessage) GetRushSoccer ¶ added in v0.1.6
func (x *MatchMessage) GetRushSoccer() *RushSoccerMatchMessage
func (*MatchMessage) GetValorant ¶ added in v0.1.7
func (x *MatchMessage) GetValorant() *ValorantMatchMessage
func (*MatchMessage) ProtoMessage ¶ added in v0.0.7
func (*MatchMessage) ProtoMessage()
func (*MatchMessage) ProtoReflect ¶ added in v0.0.7
func (x *MatchMessage) ProtoReflect() protoreflect.Message
func (*MatchMessage) Reset ¶ added in v0.0.7
func (x *MatchMessage) Reset()
func (*MatchMessage) String ¶ added in v0.0.7
func (x *MatchMessage) String() string
type MatchMessage_Announcement ¶ added in v0.0.11
type MatchMessage_Announcement struct { // Append announcement's payload to property announcements array in (Game)MatchSnapshot. Announcement *AnnouncementUpdate `protobuf:"bytes,1,opt,name=announcement,proto3,oneof"` }
func (*MatchMessage_Announcement) EqualVT ¶ added in v0.2.8
func (this *MatchMessage_Announcement) EqualVT(thatIface isMatchMessage_Message) bool
type MatchMessage_Cs2 ¶ added in v0.1.8
type MatchMessage_Cs2 struct { // Message which wraps CS2MatchSnapshot or CS2MatchUpdate message with given match_urn and sequence for CS2 sport. Cs2 *CS2MatchMessage `protobuf:"bytes,2,opt,name=cs2,proto3,oneof"` }
func (*MatchMessage_Cs2) EqualVT ¶ added in v0.2.8
func (this *MatchMessage_Cs2) EqualVT(thatIface isMatchMessage_Message) bool
type MatchMessage_Cs2Duels ¶ added in v0.1.8
type MatchMessage_Cs2Duels struct { // Message which wraps CS2MatchSnapshot or CS2MatchUpdate message with given match_urn and sequence for CS2 Duels sport. Cs2Duels *CS2MatchMessage `protobuf:"bytes,3,opt,name=cs2_duels,json=cs2Duels,proto3,oneof"` }
func (*MatchMessage_Cs2Duels) EqualVT ¶ added in v0.2.8
func (this *MatchMessage_Cs2Duels) EqualVT(thatIface isMatchMessage_Message) bool
type MatchMessage_Dota2 ¶ added in v0.1.3
type MatchMessage_Dota2 struct { // Message which wraps Dota2MatchSnapshot or Dota2MatchUpdate message with given match_urn and sequence for Dota2 sport. Dota2 *Dota2MatchMessage `protobuf:"bytes,4,opt,name=dota2,proto3,oneof"` }
func (*MatchMessage_Dota2) EqualVT ¶ added in v0.2.8
func (this *MatchMessage_Dota2) EqualVT(thatIface isMatchMessage_Message) bool
type MatchMessage_Lol ¶ added in v0.1.6
type MatchMessage_Lol struct { // Message which wraps LolMatchSnapshot or LolMatchUpdate message with given match_urn and sequence for Lol sport. Lol *LolMatchMessage `protobuf:"bytes,6,opt,name=lol,proto3,oneof"` }
func (*MatchMessage_Lol) EqualVT ¶ added in v0.2.8
func (this *MatchMessage_Lol) EqualVT(thatIface isMatchMessage_Message) bool
type MatchMessage_RushBasketball ¶ added in v0.1.6
type MatchMessage_RushBasketball struct { // Message which wraps RushBasketballMatchSnapshot or RushBasketballMatchUpdate message with given match_urn and sequence for RushBasketball sport. RushBasketball *RushBasketballMatchMessage `protobuf:"bytes,7,opt,name=rush_basketball,json=rushBasketball,proto3,oneof"` }
func (*MatchMessage_RushBasketball) EqualVT ¶ added in v0.2.8
func (this *MatchMessage_RushBasketball) EqualVT(thatIface isMatchMessage_Message) bool
type MatchMessage_RushSoccer ¶ added in v0.1.6
type MatchMessage_RushSoccer struct { // Message which wraps RushSoccerMatchSnapshot or RushSoccerMatchUpdate message with given match_urn and sequence for RushSoccer sport. RushSoccer *RushSoccerMatchMessage `protobuf:"bytes,5,opt,name=rush_soccer,json=rushSoccer,proto3,oneof"` }
func (*MatchMessage_RushSoccer) EqualVT ¶ added in v0.2.8
func (this *MatchMessage_RushSoccer) EqualVT(thatIface isMatchMessage_Message) bool
type MatchMessage_Valorant ¶ added in v0.1.7
type MatchMessage_Valorant struct { // Message which wraps ValorantMatchSnapshot or ValorantMatchUpdate message with given match_urn and sequence for Valorant sport. Valorant *ValorantMatchMessage `protobuf:"bytes,8,opt,name=valorant,proto3,oneof"` }
func (*MatchMessage_Valorant) EqualVT ¶ added in v0.2.8
func (this *MatchMessage_Valorant) EqualVT(thatIface isMatchMessage_Message) bool
type MatchSnapshot ¶ added in v0.0.7
type MatchSnapshot struct { // Types that are valid to be assigned to Snapshot: // // *MatchSnapshot_Cs2 // *MatchSnapshot_Cs2Duels // *MatchSnapshot_Dota2 // *MatchSnapshot_RushSoccer // *MatchSnapshot_Lol // *MatchSnapshot_RushBasketball // *MatchSnapshot_Valorant Snapshot isMatchSnapshot_Snapshot `protobuf_oneof:"snapshot"` // contains filtered or unexported fields }
This oneof joins together all possible (Game)MatchSnapshots. It servers as a helper wrapper for match snapshots, so it is not necessary to use it for match state maintain/reconstruction.
func (*MatchSnapshot) Descriptor
deprecated
added in
v0.0.7
func (*MatchSnapshot) Descriptor() ([]byte, []int)
Deprecated: Use MatchSnapshot.ProtoReflect.Descriptor instead.
func (*MatchSnapshot) EqualMessageVT ¶ added in v0.2.8
func (this *MatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
func (*MatchSnapshot) EqualVT ¶ added in v0.2.8
func (this *MatchSnapshot) EqualVT(that *MatchSnapshot) bool
func (*MatchSnapshot) GetCs2 ¶ added in v0.1.8
func (x *MatchSnapshot) GetCs2() *CS2MatchSnapshot
func (*MatchSnapshot) GetCs2Duels ¶ added in v0.1.8
func (x *MatchSnapshot) GetCs2Duels() *CS2MatchSnapshot
func (*MatchSnapshot) GetDota2 ¶ added in v0.1.3
func (x *MatchSnapshot) GetDota2() *Dota2MatchSnapshot
func (*MatchSnapshot) GetLol ¶ added in v0.1.6
func (x *MatchSnapshot) GetLol() *LolMatchSnapshot
func (*MatchSnapshot) GetRushBasketball ¶ added in v0.1.6
func (x *MatchSnapshot) GetRushBasketball() *RushBasketballMatchSnapshot
func (*MatchSnapshot) GetRushSoccer ¶ added in v0.1.6
func (x *MatchSnapshot) GetRushSoccer() *RushSoccerMatchSnapshot
func (*MatchSnapshot) GetSnapshot ¶ added in v0.1.2
func (x *MatchSnapshot) GetSnapshot() isMatchSnapshot_Snapshot
func (*MatchSnapshot) GetValorant ¶ added in v0.1.7
func (x *MatchSnapshot) GetValorant() *ValorantMatchSnapshot
func (*MatchSnapshot) ProtoMessage ¶ added in v0.0.7
func (*MatchSnapshot) ProtoMessage()
func (*MatchSnapshot) ProtoReflect ¶ added in v0.0.7
func (x *MatchSnapshot) ProtoReflect() protoreflect.Message
func (*MatchSnapshot) Reset ¶ added in v0.0.7
func (x *MatchSnapshot) Reset()
func (*MatchSnapshot) String ¶ added in v0.0.7
func (x *MatchSnapshot) String() string
type MatchSnapshot_Cs2 ¶ added in v0.1.8
type MatchSnapshot_Cs2 struct {
Cs2 *CS2MatchSnapshot `protobuf:"bytes,1,opt,name=cs2,proto3,oneof"`
}
func (*MatchSnapshot_Cs2) EqualVT ¶ added in v0.2.8
func (this *MatchSnapshot_Cs2) EqualVT(thatIface isMatchSnapshot_Snapshot) bool
type MatchSnapshot_Cs2Duels ¶ added in v0.1.8
type MatchSnapshot_Cs2Duels struct {
Cs2Duels *CS2MatchSnapshot `protobuf:"bytes,2,opt,name=cs2_duels,json=cs2Duels,proto3,oneof"`
}
func (*MatchSnapshot_Cs2Duels) EqualVT ¶ added in v0.2.8
func (this *MatchSnapshot_Cs2Duels) EqualVT(thatIface isMatchSnapshot_Snapshot) bool
type MatchSnapshot_Dota2 ¶ added in v0.1.3
type MatchSnapshot_Dota2 struct {
Dota2 *Dota2MatchSnapshot `protobuf:"bytes,3,opt,name=dota2,proto3,oneof"`
}
func (*MatchSnapshot_Dota2) EqualVT ¶ added in v0.2.8
func (this *MatchSnapshot_Dota2) EqualVT(thatIface isMatchSnapshot_Snapshot) bool
type MatchSnapshot_Lol ¶ added in v0.1.6
type MatchSnapshot_Lol struct {
Lol *LolMatchSnapshot `protobuf:"bytes,5,opt,name=lol,proto3,oneof"`
}
func (*MatchSnapshot_Lol) EqualVT ¶ added in v0.2.8
func (this *MatchSnapshot_Lol) EqualVT(thatIface isMatchSnapshot_Snapshot) bool
type MatchSnapshot_RushBasketball ¶ added in v0.1.6
type MatchSnapshot_RushBasketball struct {
RushBasketball *RushBasketballMatchSnapshot `protobuf:"bytes,6,opt,name=rush_basketball,json=rushBasketball,proto3,oneof"`
}
func (*MatchSnapshot_RushBasketball) EqualVT ¶ added in v0.2.8
func (this *MatchSnapshot_RushBasketball) EqualVT(thatIface isMatchSnapshot_Snapshot) bool
type MatchSnapshot_RushSoccer ¶ added in v0.1.6
type MatchSnapshot_RushSoccer struct {
RushSoccer *RushSoccerMatchSnapshot `protobuf:"bytes,4,opt,name=rush_soccer,json=rushSoccer,proto3,oneof"`
}
func (*MatchSnapshot_RushSoccer) EqualVT ¶ added in v0.2.8
func (this *MatchSnapshot_RushSoccer) EqualVT(thatIface isMatchSnapshot_Snapshot) bool
type MatchSnapshot_Valorant ¶ added in v0.1.7
type MatchSnapshot_Valorant struct {
Valorant *ValorantMatchSnapshot `protobuf:"bytes,7,opt,name=valorant,proto3,oneof"`
}
func (*MatchSnapshot_Valorant) EqualVT ¶ added in v0.2.8
func (this *MatchSnapshot_Valorant) EqualVT(thatIface isMatchSnapshot_Snapshot) bool
type MatchState ¶ added in v0.1.2
type MatchState struct { // Types that are valid to be assigned to State: // // *MatchState_Cs2 // *MatchState_Cs2Duels // *MatchState_Dota2 // *MatchState_RushSoccer // *MatchState_Lol // *MatchState_RushBasketball // *MatchState_Valorant State isMatchState_State `protobuf_oneof:"state"` // contains filtered or unexported fields }
This oneof joins together all possible (Game)MatchStates. It servers as a helper wrapper for match states, so it is not necessary to use it for match state maintain/reconstruction.
func (*MatchState) Descriptor
deprecated
added in
v0.1.2
func (*MatchState) Descriptor() ([]byte, []int)
Deprecated: Use MatchState.ProtoReflect.Descriptor instead.
func (*MatchState) EqualMessageVT ¶ added in v0.2.8
func (this *MatchState) EqualMessageVT(thatMsg proto.Message) bool
func (*MatchState) EqualVT ¶ added in v0.2.8
func (this *MatchState) EqualVT(that *MatchState) bool
func (*MatchState) GetCs2 ¶ added in v0.1.8
func (x *MatchState) GetCs2() *CS2MatchState
func (*MatchState) GetCs2Duels ¶ added in v0.1.8
func (x *MatchState) GetCs2Duels() *CS2MatchState
func (*MatchState) GetDota2 ¶ added in v0.1.3
func (x *MatchState) GetDota2() *Dota2MatchState
func (*MatchState) GetLol ¶ added in v0.1.6
func (x *MatchState) GetLol() *LolMatchState
func (*MatchState) GetRushBasketball ¶ added in v0.1.6
func (x *MatchState) GetRushBasketball() *RushBasketballMatchState
func (*MatchState) GetRushSoccer ¶ added in v0.1.6
func (x *MatchState) GetRushSoccer() *RushSoccerMatchState
func (*MatchState) GetState ¶ added in v0.1.2
func (x *MatchState) GetState() isMatchState_State
func (*MatchState) GetValorant ¶ added in v0.1.7
func (x *MatchState) GetValorant() *ValorantMatchState
func (*MatchState) ProtoMessage ¶ added in v0.1.2
func (*MatchState) ProtoMessage()
func (*MatchState) ProtoReflect ¶ added in v0.1.2
func (x *MatchState) ProtoReflect() protoreflect.Message
func (*MatchState) Reset ¶ added in v0.1.2
func (x *MatchState) Reset()
func (*MatchState) String ¶ added in v0.1.2
func (x *MatchState) String() string
type MatchState_Cs2 ¶ added in v0.1.8
type MatchState_Cs2 struct {
Cs2 *CS2MatchState `protobuf:"bytes,1,opt,name=cs2,proto3,oneof"`
}
func (*MatchState_Cs2) EqualVT ¶ added in v0.2.8
func (this *MatchState_Cs2) EqualVT(thatIface isMatchState_State) bool
type MatchState_Cs2Duels ¶ added in v0.1.8
type MatchState_Cs2Duels struct {
Cs2Duels *CS2MatchState `protobuf:"bytes,2,opt,name=cs2_duels,json=cs2Duels,proto3,oneof"`
}
func (*MatchState_Cs2Duels) EqualVT ¶ added in v0.2.8
func (this *MatchState_Cs2Duels) EqualVT(thatIface isMatchState_State) bool
type MatchState_Dota2 ¶ added in v0.1.3
type MatchState_Dota2 struct {
Dota2 *Dota2MatchState `protobuf:"bytes,3,opt,name=dota2,proto3,oneof"`
}
func (*MatchState_Dota2) EqualVT ¶ added in v0.2.8
func (this *MatchState_Dota2) EqualVT(thatIface isMatchState_State) bool
type MatchState_Lol ¶ added in v0.1.6
type MatchState_Lol struct {
Lol *LolMatchState `protobuf:"bytes,5,opt,name=lol,proto3,oneof"`
}
func (*MatchState_Lol) EqualVT ¶ added in v0.2.8
func (this *MatchState_Lol) EqualVT(thatIface isMatchState_State) bool
type MatchState_RushBasketball ¶ added in v0.1.6
type MatchState_RushBasketball struct {
RushBasketball *RushBasketballMatchState `protobuf:"bytes,6,opt,name=rush_basketball,json=rushBasketball,proto3,oneof"`
}
func (*MatchState_RushBasketball) EqualVT ¶ added in v0.2.8
func (this *MatchState_RushBasketball) EqualVT(thatIface isMatchState_State) bool
type MatchState_RushSoccer ¶ added in v0.1.6
type MatchState_RushSoccer struct {
RushSoccer *RushSoccerMatchState `protobuf:"bytes,4,opt,name=rush_soccer,json=rushSoccer,proto3,oneof"`
}
func (*MatchState_RushSoccer) EqualVT ¶ added in v0.2.8
func (this *MatchState_RushSoccer) EqualVT(thatIface isMatchState_State) bool
type MatchState_Valorant ¶ added in v0.1.7
type MatchState_Valorant struct {
Valorant *ValorantMatchState `protobuf:"bytes,7,opt,name=valorant,proto3,oneof"`
}
func (*MatchState_Valorant) EqualVT ¶ added in v0.2.8
func (this *MatchState_Valorant) EqualVT(thatIface isMatchState_State) bool
type MatchStatusType ¶ added in v0.0.13
type MatchStatusType int32
const ( MatchStatusType_MATCH_STATUS_TYPE_UNSPECIFIED MatchStatusType = 0 MatchStatusType_MATCH_STATUS_TYPE_NOT_STARTED MatchStatusType = 1 MatchStatusType_MATCH_STATUS_TYPE_LIVE MatchStatusType = 2 MatchStatusType_MATCH_STATUS_TYPE_FINISHED MatchStatusType = 3 MatchStatusType_MATCH_STATUS_TYPE_CANCELED MatchStatusType = 4 MatchStatusType_MATCH_STATUS_TYPE_PLACEHOLDER MatchStatusType = 5 )
func (MatchStatusType) Descriptor ¶ added in v0.0.13
func (MatchStatusType) Descriptor() protoreflect.EnumDescriptor
func (MatchStatusType) Enum ¶ added in v0.0.13
func (x MatchStatusType) Enum() *MatchStatusType
func (MatchStatusType) EnumDescriptor
deprecated
added in
v0.0.13
func (MatchStatusType) EnumDescriptor() ([]byte, []int)
Deprecated: Use MatchStatusType.Descriptor instead.
func (MatchStatusType) Number ¶ added in v0.0.13
func (x MatchStatusType) Number() protoreflect.EnumNumber
func (MatchStatusType) String ¶ added in v0.0.13
func (x MatchStatusType) String() string
func (MatchStatusType) Type ¶ added in v0.0.13
func (MatchStatusType) Type() protoreflect.EnumType
type MatchTimeline ¶ added in v0.2.2
type MatchTimeline struct { Matches []*Match `protobuf:"bytes,1,rep,name=matches,proto3" json:"matches,omitempty"` // contains filtered or unexported fields }
func (*MatchTimeline) Descriptor
deprecated
added in
v0.2.2
func (*MatchTimeline) Descriptor() ([]byte, []int)
Deprecated: Use MatchTimeline.ProtoReflect.Descriptor instead.
func (*MatchTimeline) EqualMessageVT ¶ added in v0.2.8
func (this *MatchTimeline) EqualMessageVT(thatMsg proto.Message) bool
func (*MatchTimeline) EqualVT ¶ added in v0.2.8
func (this *MatchTimeline) EqualVT(that *MatchTimeline) bool
func (*MatchTimeline) GetMatches ¶ added in v0.2.2
func (x *MatchTimeline) GetMatches() []*Match
func (*MatchTimeline) ProtoMessage ¶ added in v0.2.2
func (*MatchTimeline) ProtoMessage()
func (*MatchTimeline) ProtoReflect ¶ added in v0.2.2
func (x *MatchTimeline) ProtoReflect() protoreflect.Message
func (*MatchTimeline) Reset ¶ added in v0.2.2
func (x *MatchTimeline) Reset()
func (*MatchTimeline) String ¶ added in v0.2.2
func (x *MatchTimeline) String() string
type MatchTimelineFeedMessage ¶ added in v0.2.2
type MatchTimelineFeedMessage struct { // Types that are valid to be assigned to Payload: // // *MatchTimelineFeedMessage_Keepalive // *MatchTimelineFeedMessage_Timeline // *MatchTimelineFeedMessage_MatchUpdate Payload isMatchTimelineFeedMessage_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*MatchTimelineFeedMessage) Descriptor
deprecated
added in
v0.2.2
func (*MatchTimelineFeedMessage) Descriptor() ([]byte, []int)
Deprecated: Use MatchTimelineFeedMessage.ProtoReflect.Descriptor instead.
func (*MatchTimelineFeedMessage) EqualMessageVT ¶ added in v0.2.8
func (this *MatchTimelineFeedMessage) EqualMessageVT(thatMsg proto.Message) bool
func (*MatchTimelineFeedMessage) EqualVT ¶ added in v0.2.8
func (this *MatchTimelineFeedMessage) EqualVT(that *MatchTimelineFeedMessage) bool
func (*MatchTimelineFeedMessage) GetKeepalive
deprecated
added in
v0.2.2
func (x *MatchTimelineFeedMessage) GetKeepalive() *KeepAlive
Deprecated: Marked as deprecated in bragi/bragi_service.proto.
func (*MatchTimelineFeedMessage) GetMatchUpdate ¶ added in v0.2.2
func (x *MatchTimelineFeedMessage) GetMatchUpdate() *Match
func (*MatchTimelineFeedMessage) GetPayload ¶ added in v0.2.2
func (x *MatchTimelineFeedMessage) GetPayload() isMatchTimelineFeedMessage_Payload
func (*MatchTimelineFeedMessage) GetTimeline ¶ added in v0.2.2
func (x *MatchTimelineFeedMessage) GetTimeline() *MatchTimeline
func (*MatchTimelineFeedMessage) ProtoMessage ¶ added in v0.2.2
func (*MatchTimelineFeedMessage) ProtoMessage()
func (*MatchTimelineFeedMessage) ProtoReflect ¶ added in v0.2.2
func (x *MatchTimelineFeedMessage) ProtoReflect() protoreflect.Message
func (*MatchTimelineFeedMessage) Reset ¶ added in v0.2.2
func (x *MatchTimelineFeedMessage) Reset()
func (*MatchTimelineFeedMessage) String ¶ added in v0.2.2
func (x *MatchTimelineFeedMessage) String() string
type MatchTimelineFeedMessage_Keepalive ¶ added in v0.2.2
type MatchTimelineFeedMessage_Keepalive struct { // Deprecated: Marked as deprecated in bragi/bragi_service.proto. Keepalive *KeepAlive `protobuf:"bytes,1,opt,name=keepalive,proto3,oneof"` // Deprecated. Replaced with the in-built gRPC keep alive }
func (*MatchTimelineFeedMessage_Keepalive) EqualVT ¶ added in v0.2.8
func (this *MatchTimelineFeedMessage_Keepalive) EqualVT(thatIface isMatchTimelineFeedMessage_Payload) bool
type MatchTimelineFeedMessage_MatchUpdate ¶ added in v0.2.2
type MatchTimelineFeedMessage_MatchUpdate struct {
MatchUpdate *Match `protobuf:"bytes,3,opt,name=match_update,json=matchUpdate,proto3,oneof"`
}
func (*MatchTimelineFeedMessage_MatchUpdate) EqualVT ¶ added in v0.2.8
func (this *MatchTimelineFeedMessage_MatchUpdate) EqualVT(thatIface isMatchTimelineFeedMessage_Payload) bool
type MatchTimelineFeedMessage_Timeline ¶ added in v0.2.2
type MatchTimelineFeedMessage_Timeline struct {
Timeline *MatchTimeline `protobuf:"bytes,2,opt,name=timeline,proto3,oneof"`
}
func (*MatchTimelineFeedMessage_Timeline) EqualVT ¶ added in v0.2.8
func (this *MatchTimelineFeedMessage_Timeline) EqualVT(thatIface isMatchTimelineFeedMessage_Payload) bool
type MatchTimelineFeedRequest ¶ added in v0.2.2
type MatchTimelineFeedRequest struct {
// contains filtered or unexported fields
}
func (*MatchTimelineFeedRequest) Descriptor
deprecated
added in
v0.2.2
func (*MatchTimelineFeedRequest) Descriptor() ([]byte, []int)
Deprecated: Use MatchTimelineFeedRequest.ProtoReflect.Descriptor instead.
func (*MatchTimelineFeedRequest) EqualMessageVT ¶ added in v0.2.8
func (this *MatchTimelineFeedRequest) EqualMessageVT(thatMsg proto.Message) bool
func (*MatchTimelineFeedRequest) EqualVT ¶ added in v0.2.8
func (this *MatchTimelineFeedRequest) EqualVT(that *MatchTimelineFeedRequest) bool
func (*MatchTimelineFeedRequest) ProtoMessage ¶ added in v0.2.2
func (*MatchTimelineFeedRequest) ProtoMessage()
func (*MatchTimelineFeedRequest) ProtoReflect ¶ added in v0.2.2
func (x *MatchTimelineFeedRequest) ProtoReflect() protoreflect.Message
func (*MatchTimelineFeedRequest) Reset ¶ added in v0.2.2
func (x *MatchTimelineFeedRequest) Reset()
func (*MatchTimelineFeedRequest) String ¶ added in v0.2.2
func (x *MatchTimelineFeedRequest) String() string
type MatchTimelineRequest ¶ added in v0.1.9
type MatchTimelineRequest struct {
// contains filtered or unexported fields
}
func (*MatchTimelineRequest) Descriptor
deprecated
added in
v0.1.9
func (*MatchTimelineRequest) Descriptor() ([]byte, []int)
Deprecated: Use MatchTimelineRequest.ProtoReflect.Descriptor instead.
func (*MatchTimelineRequest) EqualMessageVT ¶ added in v0.2.8
func (this *MatchTimelineRequest) EqualMessageVT(thatMsg proto.Message) bool
func (*MatchTimelineRequest) EqualVT ¶ added in v0.2.8
func (this *MatchTimelineRequest) EqualVT(that *MatchTimelineRequest) bool
func (*MatchTimelineRequest) ProtoMessage ¶ added in v0.1.9
func (*MatchTimelineRequest) ProtoMessage()
func (*MatchTimelineRequest) ProtoReflect ¶ added in v0.1.9
func (x *MatchTimelineRequest) ProtoReflect() protoreflect.Message
func (*MatchTimelineRequest) Reset ¶ added in v0.1.9
func (x *MatchTimelineRequest) Reset()
func (*MatchTimelineRequest) String ¶ added in v0.1.9
func (x *MatchTimelineRequest) String() string
type MatchTimelineResponse ¶ added in v0.1.9
type MatchTimelineResponse struct { Matches []*Match `protobuf:"bytes,1,rep,name=matches,proto3" json:"matches,omitempty"` // contains filtered or unexported fields }
func (*MatchTimelineResponse) Descriptor
deprecated
added in
v0.1.9
func (*MatchTimelineResponse) Descriptor() ([]byte, []int)
Deprecated: Use MatchTimelineResponse.ProtoReflect.Descriptor instead.
func (*MatchTimelineResponse) EqualMessageVT ¶ added in v0.2.8
func (this *MatchTimelineResponse) EqualMessageVT(thatMsg proto.Message) bool
func (*MatchTimelineResponse) EqualVT ¶ added in v0.2.8
func (this *MatchTimelineResponse) EqualVT(that *MatchTimelineResponse) bool
func (*MatchTimelineResponse) GetMatches ¶ added in v0.1.9
func (x *MatchTimelineResponse) GetMatches() []*Match
func (*MatchTimelineResponse) ProtoMessage ¶ added in v0.1.9
func (*MatchTimelineResponse) ProtoMessage()
func (*MatchTimelineResponse) ProtoReflect ¶ added in v0.1.9
func (x *MatchTimelineResponse) ProtoReflect() protoreflect.Message
func (*MatchTimelineResponse) Reset ¶ added in v0.1.9
func (x *MatchTimelineResponse) Reset()
func (*MatchTimelineResponse) String ¶ added in v0.1.9
func (x *MatchTimelineResponse) String() string
type PicksAndBansSelections ¶ added in v0.2.5
type PicksAndBansSelections struct { CurrentHeroSelection *PicksAndBansSelections_CurrentHeroSelection `protobuf:"bytes,1,opt,name=current_hero_selection,json=currentHeroSelection,proto3" json:"current_hero_selection,omitempty"` PicksAndBans []*PicksAndBansSelections_PickOrBan `protobuf:"bytes,2,rep,name=picks_and_bans,json=picksAndBans,proto3" json:"picks_and_bans,omitempty"` State PicksAndBansSelections_State `protobuf:"varint,3,opt,name=state,proto3,enum=bragi.PicksAndBansSelections_State" json:"state,omitempty"` // contains filtered or unexported fields }
func (*PicksAndBansSelections) Descriptor
deprecated
added in
v0.2.5
func (*PicksAndBansSelections) Descriptor() ([]byte, []int)
Deprecated: Use PicksAndBansSelections.ProtoReflect.Descriptor instead.
func (*PicksAndBansSelections) EqualMessageVT ¶ added in v0.2.8
func (this *PicksAndBansSelections) EqualMessageVT(thatMsg proto.Message) bool
func (*PicksAndBansSelections) EqualVT ¶ added in v0.2.8
func (this *PicksAndBansSelections) EqualVT(that *PicksAndBansSelections) bool
func (*PicksAndBansSelections) GetCurrentHeroSelection ¶ added in v0.2.5
func (x *PicksAndBansSelections) GetCurrentHeroSelection() *PicksAndBansSelections_CurrentHeroSelection
func (*PicksAndBansSelections) GetPicksAndBans ¶ added in v0.2.5
func (x *PicksAndBansSelections) GetPicksAndBans() []*PicksAndBansSelections_PickOrBan
func (*PicksAndBansSelections) GetState ¶ added in v0.2.7
func (x *PicksAndBansSelections) GetState() PicksAndBansSelections_State
func (*PicksAndBansSelections) ProtoMessage ¶ added in v0.2.5
func (*PicksAndBansSelections) ProtoMessage()
func (*PicksAndBansSelections) ProtoReflect ¶ added in v0.2.5
func (x *PicksAndBansSelections) ProtoReflect() protoreflect.Message
func (*PicksAndBansSelections) Reset ¶ added in v0.2.5
func (x *PicksAndBansSelections) Reset()
func (*PicksAndBansSelections) String ¶ added in v0.2.5
func (x *PicksAndBansSelections) String() string
type PicksAndBansSelections_CurrentHeroSelection ¶ added in v0.2.5
type PicksAndBansSelections_CurrentHeroSelection struct { ActiveTeam PicksAndBansSelections_TeamType `` /* 135-byte string literal not displayed */ Pick bool `protobuf:"varint,2,opt,name=pick,proto3" json:"pick,omitempty"` ActiveTeamTimeRemaining int32 `` /* 135-byte string literal not displayed */ RadiantBonusTime int32 `protobuf:"varint,4,opt,name=radiant_bonus_time,json=radiantBonusTime,proto3" json:"radiant_bonus_time,omitempty"` DireBonusTime int32 `protobuf:"varint,5,opt,name=dire_bonus_time,json=direBonusTime,proto3" json:"dire_bonus_time,omitempty"` // contains filtered or unexported fields }
func (*PicksAndBansSelections_CurrentHeroSelection) Descriptor
deprecated
added in
v0.2.5
func (*PicksAndBansSelections_CurrentHeroSelection) Descriptor() ([]byte, []int)
Deprecated: Use PicksAndBansSelections_CurrentHeroSelection.ProtoReflect.Descriptor instead.
func (*PicksAndBansSelections_CurrentHeroSelection) EqualMessageVT ¶ added in v0.2.8
func (this *PicksAndBansSelections_CurrentHeroSelection) EqualMessageVT(thatMsg proto.Message) bool
func (*PicksAndBansSelections_CurrentHeroSelection) EqualVT ¶ added in v0.2.8
func (this *PicksAndBansSelections_CurrentHeroSelection) EqualVT(that *PicksAndBansSelections_CurrentHeroSelection) bool
func (*PicksAndBansSelections_CurrentHeroSelection) GetActiveTeam ¶ added in v0.2.5
func (x *PicksAndBansSelections_CurrentHeroSelection) GetActiveTeam() PicksAndBansSelections_TeamType
func (*PicksAndBansSelections_CurrentHeroSelection) GetActiveTeamTimeRemaining ¶ added in v0.2.5
func (x *PicksAndBansSelections_CurrentHeroSelection) GetActiveTeamTimeRemaining() int32
func (*PicksAndBansSelections_CurrentHeroSelection) GetDireBonusTime ¶ added in v0.2.5
func (x *PicksAndBansSelections_CurrentHeroSelection) GetDireBonusTime() int32
func (*PicksAndBansSelections_CurrentHeroSelection) GetPick ¶ added in v0.2.5
func (x *PicksAndBansSelections_CurrentHeroSelection) GetPick() bool
func (*PicksAndBansSelections_CurrentHeroSelection) GetRadiantBonusTime ¶ added in v0.2.5
func (x *PicksAndBansSelections_CurrentHeroSelection) GetRadiantBonusTime() int32
func (*PicksAndBansSelections_CurrentHeroSelection) ProtoMessage ¶ added in v0.2.5
func (*PicksAndBansSelections_CurrentHeroSelection) ProtoMessage()
func (*PicksAndBansSelections_CurrentHeroSelection) ProtoReflect ¶ added in v0.2.5
func (x *PicksAndBansSelections_CurrentHeroSelection) ProtoReflect() protoreflect.Message
func (*PicksAndBansSelections_CurrentHeroSelection) Reset ¶ added in v0.2.5
func (x *PicksAndBansSelections_CurrentHeroSelection) Reset()
func (*PicksAndBansSelections_CurrentHeroSelection) String ¶ added in v0.2.5
func (x *PicksAndBansSelections_CurrentHeroSelection) String() string
type PicksAndBansSelections_PickOrBan ¶ added in v0.2.5
type PicksAndBansSelections_PickOrBan struct { Team PicksAndBansSelections_TeamType `protobuf:"varint,1,opt,name=team,proto3,enum=bragi.PicksAndBansSelections_TeamType" json:"team,omitempty"` Pick bool `protobuf:"varint,2,opt,name=pick,proto3" json:"pick,omitempty"` HeroSteamId uint32 `protobuf:"varint,3,opt,name=hero_steam_id,json=heroSteamId,proto3" json:"hero_steam_id,omitempty"` HeroKey string `protobuf:"bytes,4,opt,name=hero_key,json=heroKey,proto3" json:"hero_key,omitempty"` // contains filtered or unexported fields }
func (*PicksAndBansSelections_PickOrBan) Descriptor
deprecated
added in
v0.2.5
func (*PicksAndBansSelections_PickOrBan) Descriptor() ([]byte, []int)
Deprecated: Use PicksAndBansSelections_PickOrBan.ProtoReflect.Descriptor instead.
func (*PicksAndBansSelections_PickOrBan) EqualMessageVT ¶ added in v0.2.8
func (this *PicksAndBansSelections_PickOrBan) EqualMessageVT(thatMsg proto.Message) bool
func (*PicksAndBansSelections_PickOrBan) EqualVT ¶ added in v0.2.8
func (this *PicksAndBansSelections_PickOrBan) EqualVT(that *PicksAndBansSelections_PickOrBan) bool
func (*PicksAndBansSelections_PickOrBan) GetHeroKey ¶ added in v0.2.5
func (x *PicksAndBansSelections_PickOrBan) GetHeroKey() string
func (*PicksAndBansSelections_PickOrBan) GetHeroSteamId ¶ added in v0.2.5
func (x *PicksAndBansSelections_PickOrBan) GetHeroSteamId() uint32
func (*PicksAndBansSelections_PickOrBan) GetPick ¶ added in v0.2.5
func (x *PicksAndBansSelections_PickOrBan) GetPick() bool
func (*PicksAndBansSelections_PickOrBan) GetTeam ¶ added in v0.2.5
func (x *PicksAndBansSelections_PickOrBan) GetTeam() PicksAndBansSelections_TeamType
func (*PicksAndBansSelections_PickOrBan) ProtoMessage ¶ added in v0.2.5
func (*PicksAndBansSelections_PickOrBan) ProtoMessage()
func (*PicksAndBansSelections_PickOrBan) ProtoReflect ¶ added in v0.2.5
func (x *PicksAndBansSelections_PickOrBan) ProtoReflect() protoreflect.Message
func (*PicksAndBansSelections_PickOrBan) Reset ¶ added in v0.2.5
func (x *PicksAndBansSelections_PickOrBan) Reset()
func (*PicksAndBansSelections_PickOrBan) String ¶ added in v0.2.5
func (x *PicksAndBansSelections_PickOrBan) String() string
type PicksAndBansSelections_State ¶ added in v0.2.7
type PicksAndBansSelections_State int32
const ( PicksAndBansSelections_STATE_UNSPECIFIED PicksAndBansSelections_State = 0 PicksAndBansSelections_STATE_IN_PROGRESS PicksAndBansSelections_State = 1 PicksAndBansSelections_STATE_ENDED PicksAndBansSelections_State = 2 )
func (PicksAndBansSelections_State) Descriptor ¶ added in v0.2.7
func (PicksAndBansSelections_State) Descriptor() protoreflect.EnumDescriptor
func (PicksAndBansSelections_State) Enum ¶ added in v0.2.7
func (x PicksAndBansSelections_State) Enum() *PicksAndBansSelections_State
func (PicksAndBansSelections_State) EnumDescriptor
deprecated
added in
v0.2.7
func (PicksAndBansSelections_State) EnumDescriptor() ([]byte, []int)
Deprecated: Use PicksAndBansSelections_State.Descriptor instead.
func (PicksAndBansSelections_State) Number ¶ added in v0.2.7
func (x PicksAndBansSelections_State) Number() protoreflect.EnumNumber
func (PicksAndBansSelections_State) String ¶ added in v0.2.7
func (x PicksAndBansSelections_State) String() string
func (PicksAndBansSelections_State) Type ¶ added in v0.2.7
func (PicksAndBansSelections_State) Type() protoreflect.EnumType
type PicksAndBansSelections_TeamType ¶ added in v0.2.5
type PicksAndBansSelections_TeamType int32
const ( PicksAndBansSelections_TEAM_TYPE_UNSPECIFIED PicksAndBansSelections_TeamType = 0 PicksAndBansSelections_TEAM_TYPE_RADIANT PicksAndBansSelections_TeamType = 1 PicksAndBansSelections_TEAM_TYPE_DIRE PicksAndBansSelections_TeamType = 2 )
func (PicksAndBansSelections_TeamType) Descriptor ¶ added in v0.2.5
func (PicksAndBansSelections_TeamType) Descriptor() protoreflect.EnumDescriptor
func (PicksAndBansSelections_TeamType) Enum ¶ added in v0.2.5
func (x PicksAndBansSelections_TeamType) Enum() *PicksAndBansSelections_TeamType
func (PicksAndBansSelections_TeamType) EnumDescriptor
deprecated
added in
v0.2.5
func (PicksAndBansSelections_TeamType) EnumDescriptor() ([]byte, []int)
Deprecated: Use PicksAndBansSelections_TeamType.Descriptor instead.
func (PicksAndBansSelections_TeamType) Number ¶ added in v0.2.5
func (x PicksAndBansSelections_TeamType) Number() protoreflect.EnumNumber
func (PicksAndBansSelections_TeamType) String ¶ added in v0.2.5
func (x PicksAndBansSelections_TeamType) String() string
func (PicksAndBansSelections_TeamType) Type ¶ added in v0.2.5
func (PicksAndBansSelections_TeamType) Type() protoreflect.EnumType
type Player ¶
type Player struct { // urn in format e.g. 'od:player:123' Urn string `protobuf:"bytes,1,opt,name=urn,proto3" json:"urn,omitempty"` Nickname string `protobuf:"bytes,2,opt,name=nickname,proto3" json:"nickname,omitempty"` TeamUrn string `protobuf:"bytes,3,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` // contains filtered or unexported fields }
func (*Player) Descriptor
deprecated
func (*Player) EqualMessageVT ¶ added in v0.2.8
func (*Player) GetNickname ¶
func (*Player) GetTeamUrn ¶ added in v0.2.3
func (*Player) ProtoMessage ¶
func (*Player) ProtoMessage()
func (*Player) ProtoReflect ¶
func (x *Player) ProtoReflect() protoreflect.Message
type Roshan ¶ added in v0.2.0
type Roshan struct { // Whether is roshan alive or not Alive bool `protobuf:"varint,1,opt,name=alive,proto3" json:"alive,omitempty"` // Roshan's respawn timer. RespawnTime uint32 `protobuf:"varint,2,opt,name=respawnTime,proto3" json:"respawnTime,omitempty"` // Roshan position Position *Dota2Position `protobuf:"bytes,3,opt,name=position,proto3" json:"position,omitempty"` // contains filtered or unexported fields }
func (*Roshan) Descriptor
deprecated
added in
v0.2.0
func (*Roshan) EqualMessageVT ¶ added in v0.2.8
func (*Roshan) GetPosition ¶ added in v0.2.9
func (x *Roshan) GetPosition() *Dota2Position
func (*Roshan) GetRespawnTime ¶ added in v0.2.0
func (*Roshan) ProtoMessage ¶ added in v0.2.0
func (*Roshan) ProtoMessage()
func (*Roshan) ProtoReflect ¶ added in v0.2.0
func (x *Roshan) ProtoReflect() protoreflect.Message
type RushBasketballCurrentMapScoreState ¶ added in v0.1.6
type RushBasketballCurrentMapScoreState struct { // Number of points of home team. HomeScore uint32 `protobuf:"varint,1,opt,name=home_score,json=homeScore,proto3" json:"home_score,omitempty"` // Number of points of away team. AwayScore uint32 `protobuf:"varint,2,opt,name=away_score,json=awayScore,proto3" json:"away_score,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballCurrentMapScoreState) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballCurrentMapScoreState) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballCurrentMapScoreState.ProtoReflect.Descriptor instead.
func (*RushBasketballCurrentMapScoreState) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapScoreState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballCurrentMapScoreState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapScoreState) EqualVT(that *RushBasketballCurrentMapScoreState) bool
func (*RushBasketballCurrentMapScoreState) GetAwayScore ¶ added in v0.1.6
func (x *RushBasketballCurrentMapScoreState) GetAwayScore() uint32
func (*RushBasketballCurrentMapScoreState) GetHomeScore ¶ added in v0.1.6
func (x *RushBasketballCurrentMapScoreState) GetHomeScore() uint32
func (*RushBasketballCurrentMapScoreState) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballCurrentMapScoreState) ProtoMessage()
func (*RushBasketballCurrentMapScoreState) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballCurrentMapScoreState) ProtoReflect() protoreflect.Message
func (*RushBasketballCurrentMapScoreState) Reset ¶ added in v0.1.6
func (x *RushBasketballCurrentMapScoreState) Reset()
func (*RushBasketballCurrentMapScoreState) String ¶ added in v0.1.6
func (x *RushBasketballCurrentMapScoreState) String() string
type RushBasketballCurrentMapState ¶ added in v0.1.6
type RushBasketballCurrentMapState struct { // Period. Period RushBasketballPeriod `protobuf:"varint,1,opt,name=period,proto3,enum=bragi.RushBasketballPeriod" json:"period,omitempty"` // Game time. GameTime *RushBasketballCurrentMapTimeState `protobuf:"bytes,2,opt,name=game_time,json=gameTime,proto3" json:"game_time,omitempty"` // Map score. Score *RushBasketballCurrentMapScoreState `protobuf:"bytes,3,opt,name=score,proto3" json:"score,omitempty"` // Paused flag. MapPaused bool `protobuf:"varint,4,opt,name=map_paused,json=mapPaused,proto3" json:"map_paused,omitempty"` // Teams. Teams map[string]*RushBasketballTeamCurrentMapState `` /* 137-byte string literal not displayed */ // contains filtered or unexported fields }
func (*RushBasketballCurrentMapState) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballCurrentMapState.ProtoReflect.Descriptor instead.
func (*RushBasketballCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapState) EqualVT(that *RushBasketballCurrentMapState) bool
func (*RushBasketballCurrentMapState) GetGameTime ¶ added in v0.1.6
func (x *RushBasketballCurrentMapState) GetGameTime() *RushBasketballCurrentMapTimeState
func (*RushBasketballCurrentMapState) GetMapPaused ¶ added in v0.1.6
func (x *RushBasketballCurrentMapState) GetMapPaused() bool
func (*RushBasketballCurrentMapState) GetPeriod ¶ added in v0.1.6
func (x *RushBasketballCurrentMapState) GetPeriod() RushBasketballPeriod
func (*RushBasketballCurrentMapState) GetScore ¶ added in v0.1.6
func (x *RushBasketballCurrentMapState) GetScore() *RushBasketballCurrentMapScoreState
func (*RushBasketballCurrentMapState) GetTeams ¶ added in v0.1.6
func (x *RushBasketballCurrentMapState) GetTeams() map[string]*RushBasketballTeamCurrentMapState
func (*RushBasketballCurrentMapState) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballCurrentMapState) ProtoMessage()
func (*RushBasketballCurrentMapState) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballCurrentMapState) ProtoReflect() protoreflect.Message
func (*RushBasketballCurrentMapState) Reset ¶ added in v0.1.6
func (x *RushBasketballCurrentMapState) Reset()
func (*RushBasketballCurrentMapState) String ¶ added in v0.1.6
func (x *RushBasketballCurrentMapState) String() string
type RushBasketballCurrentMapStatePartialUpdate ¶ added in v0.1.6
type RushBasketballCurrentMapStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *RushBasketballCurrentMapStatePartialUpdate_GameTime // *RushBasketballCurrentMapStatePartialUpdate_Score // *RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapState // *RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate Update isRushBasketballCurrentMapStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*RushBasketballCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*RushBasketballCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapStatePartialUpdate) EqualVT(that *RushBasketballCurrentMapStatePartialUpdate) bool
func (*RushBasketballCurrentMapStatePartialUpdate) GetGameTime ¶ added in v0.1.6
func (x *RushBasketballCurrentMapStatePartialUpdate) GetGameTime() *RushBasketballCurrentMapTimeState
func (*RushBasketballCurrentMapStatePartialUpdate) GetScore ¶ added in v0.1.6
func (x *RushBasketballCurrentMapStatePartialUpdate) GetScore() *RushBasketballCurrentMapScoreState
func (*RushBasketballCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate ¶ added in v0.1.6
func (x *RushBasketballCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate() *RushBasketballTeamCurrentMapStatePartialUpdate
func (*RushBasketballCurrentMapStatePartialUpdate) GetTeamCurrentMapState ¶ added in v0.1.6
func (x *RushBasketballCurrentMapStatePartialUpdate) GetTeamCurrentMapState() *RushBasketballTeamCurrentMapState
func (*RushBasketballCurrentMapStatePartialUpdate) GetUpdate ¶ added in v0.1.6
func (x *RushBasketballCurrentMapStatePartialUpdate) GetUpdate() isRushBasketballCurrentMapStatePartialUpdate_Update
func (*RushBasketballCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballCurrentMapStatePartialUpdate) ProtoMessage()
func (*RushBasketballCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*RushBasketballCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.6
func (x *RushBasketballCurrentMapStatePartialUpdate) Reset()
func (*RushBasketballCurrentMapStatePartialUpdate) String ¶ added in v0.1.6
func (x *RushBasketballCurrentMapStatePartialUpdate) String() string
type RushBasketballCurrentMapStatePartialUpdate_GameTime ¶ added in v0.1.6
type RushBasketballCurrentMapStatePartialUpdate_GameTime struct { // Replaces "game_time" property in RushBasketballCurrentMapState. GameTime *RushBasketballCurrentMapTimeState `protobuf:"bytes,1,opt,name=game_time,json=gameTime,proto3,oneof"` }
func (*RushBasketballCurrentMapStatePartialUpdate_GameTime) EqualVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapStatePartialUpdate_GameTime) EqualVT(thatIface isRushBasketballCurrentMapStatePartialUpdate_Update) bool
type RushBasketballCurrentMapStatePartialUpdate_Score ¶ added in v0.1.6
type RushBasketballCurrentMapStatePartialUpdate_Score struct { // Replaces "score" property in RushSoccerCurrentMapState. Score *RushBasketballCurrentMapScoreState `protobuf:"bytes,2,opt,name=score,proto3,oneof"` }
func (*RushBasketballCurrentMapStatePartialUpdate_Score) EqualVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapStatePartialUpdate_Score) EqualVT(thatIface isRushBasketballCurrentMapStatePartialUpdate_Update) bool
type RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate ¶ added in v0.1.6
type RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate struct { // Apply partial update on value under given key in teams map property in RushBasketballCurrentMapState. TeamCurrentMapPartialUpdate *RushBasketballTeamCurrentMapStatePartialUpdate `protobuf:"bytes,4,opt,name=team_current_map_partial_update,json=teamCurrentMapPartialUpdate,proto3,oneof"` }
func (*RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate) EqualVT(thatIface isRushBasketballCurrentMapStatePartialUpdate_Update) bool
type RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapState ¶ added in v0.1.6
type RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapState struct { // Replaces whole value under given key in teams map property in RushBasketballTeamCurrentMapState. TeamCurrentMapState *RushBasketballTeamCurrentMapState `protobuf:"bytes,3,opt,name=team_current_map_state,json=teamCurrentMapState,proto3,oneof"` }
func (*RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapStatePartialUpdate_TeamCurrentMapState) EqualVT(thatIface isRushBasketballCurrentMapStatePartialUpdate_Update) bool
type RushBasketballCurrentMapTimeState ¶ added in v0.1.6
type RushBasketballCurrentMapTimeState struct { // Remaining game time in seconds (4 x 12 minutes). RemainingTime *durationpb.Duration `protobuf:"bytes,1,opt,name=remaining_time,json=remainingTime,proto3" json:"remaining_time,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballCurrentMapTimeState) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballCurrentMapTimeState) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballCurrentMapTimeState.ProtoReflect.Descriptor instead.
func (*RushBasketballCurrentMapTimeState) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapTimeState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballCurrentMapTimeState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballCurrentMapTimeState) EqualVT(that *RushBasketballCurrentMapTimeState) bool
func (*RushBasketballCurrentMapTimeState) GetRemainingTime ¶ added in v0.1.6
func (x *RushBasketballCurrentMapTimeState) GetRemainingTime() *durationpb.Duration
func (*RushBasketballCurrentMapTimeState) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballCurrentMapTimeState) ProtoMessage()
func (*RushBasketballCurrentMapTimeState) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballCurrentMapTimeState) ProtoReflect() protoreflect.Message
func (*RushBasketballCurrentMapTimeState) Reset ¶ added in v0.1.6
func (x *RushBasketballCurrentMapTimeState) Reset()
func (*RushBasketballCurrentMapTimeState) String ¶ added in v0.1.6
func (x *RushBasketballCurrentMapTimeState) String() string
type RushBasketballEventType ¶ added in v0.1.6
type RushBasketballEventType int32
const ( RushBasketballEventType_RUSH_BASKETBALL_EVENT_TYPE_UNSPECIFIED RushBasketballEventType = 0 RushBasketballEventType_RUSH_BASKETBALL_EVENT_TYPE_THREE_POINTER RushBasketballEventType = 1 RushBasketballEventType_RUSH_BASKETBALL_EVENT_TYPE_TWO_POINTER RushBasketballEventType = 2 RushBasketballEventType_RUSH_BASKETBALL_EVENT_TYPE_FREE_THROW_SUCCESS RushBasketballEventType = 3 RushBasketballEventType_RUSH_BASKETBALL_EVENT_TYPE_FREE_THROW_MISS RushBasketballEventType = 4 RushBasketballEventType_RUSH_BASKETBALL_EVENT_TYPE_FOUL RushBasketballEventType = 5 RushBasketballEventType_RUSH_BASKETBALL_EVENT_TYPE_PERIOD_CHANGE RushBasketballEventType = 6 )
func (RushBasketballEventType) Descriptor ¶ added in v0.1.6
func (RushBasketballEventType) Descriptor() protoreflect.EnumDescriptor
func (RushBasketballEventType) Enum ¶ added in v0.1.6
func (x RushBasketballEventType) Enum() *RushBasketballEventType
func (RushBasketballEventType) EnumDescriptor
deprecated
added in
v0.1.6
func (RushBasketballEventType) EnumDescriptor() ([]byte, []int)
Deprecated: Use RushBasketballEventType.Descriptor instead.
func (RushBasketballEventType) Number ¶ added in v0.1.6
func (x RushBasketballEventType) Number() protoreflect.EnumNumber
func (RushBasketballEventType) String ¶ added in v0.1.6
func (x RushBasketballEventType) String() string
func (RushBasketballEventType) Type ¶ added in v0.1.6
func (RushBasketballEventType) Type() protoreflect.EnumType
type RushBasketballMatchMessage ¶ added in v0.1.6
type RushBasketballMatchMessage struct { // Match urn. MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` // Message sequence. Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` // Message timestamp. Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` // Data status. DataStatus DataStatus `protobuf:"varint,4,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` // Message payload. Payload *RushBasketballMatchMessage_Payload `protobuf:"bytes,5,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballMatchMessage) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballMatchMessage) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballMatchMessage.ProtoReflect.Descriptor instead.
func (*RushBasketballMatchMessage) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballMatchMessage) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballMatchMessage) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchMessage) EqualVT(that *RushBasketballMatchMessage) bool
func (*RushBasketballMatchMessage) GetDataStatus ¶ added in v0.1.6
func (x *RushBasketballMatchMessage) GetDataStatus() DataStatus
func (*RushBasketballMatchMessage) GetMatchUrn ¶ added in v0.1.6
func (x *RushBasketballMatchMessage) GetMatchUrn() string
func (*RushBasketballMatchMessage) GetPayload ¶ added in v0.1.6
func (x *RushBasketballMatchMessage) GetPayload() *RushBasketballMatchMessage_Payload
func (*RushBasketballMatchMessage) GetSequence ¶ added in v0.1.6
func (x *RushBasketballMatchMessage) GetSequence() uint64
func (*RushBasketballMatchMessage) GetTimestamp ¶ added in v0.1.6
func (x *RushBasketballMatchMessage) GetTimestamp() *timestamppb.Timestamp
func (*RushBasketballMatchMessage) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballMatchMessage) ProtoMessage()
func (*RushBasketballMatchMessage) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballMatchMessage) ProtoReflect() protoreflect.Message
func (*RushBasketballMatchMessage) Reset ¶ added in v0.1.6
func (x *RushBasketballMatchMessage) Reset()
func (*RushBasketballMatchMessage) String ¶ added in v0.1.6
func (x *RushBasketballMatchMessage) String() string
type RushBasketballMatchMessage_Payload ¶ added in v0.1.6
type RushBasketballMatchMessage_Payload struct { // Types that are valid to be assigned to Payload: // // *RushBasketballMatchMessage_Payload_Snapshot // *RushBasketballMatchMessage_Payload_Update Payload isRushBasketballMatchMessage_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*RushBasketballMatchMessage_Payload) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballMatchMessage_Payload) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballMatchMessage_Payload.ProtoReflect.Descriptor instead.
func (*RushBasketballMatchMessage_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballMatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballMatchMessage_Payload) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchMessage_Payload) EqualVT(that *RushBasketballMatchMessage_Payload) bool
func (*RushBasketballMatchMessage_Payload) GetPayload ¶ added in v0.1.6
func (x *RushBasketballMatchMessage_Payload) GetPayload() isRushBasketballMatchMessage_Payload_Payload
func (*RushBasketballMatchMessage_Payload) GetSnapshot ¶ added in v0.1.6
func (x *RushBasketballMatchMessage_Payload) GetSnapshot() *RushBasketballMatchSnapshot
func (*RushBasketballMatchMessage_Payload) GetUpdate ¶ added in v0.1.6
func (x *RushBasketballMatchMessage_Payload) GetUpdate() *RushBasketballMatchUpdate
func (*RushBasketballMatchMessage_Payload) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballMatchMessage_Payload) ProtoMessage()
func (*RushBasketballMatchMessage_Payload) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballMatchMessage_Payload) ProtoReflect() protoreflect.Message
func (*RushBasketballMatchMessage_Payload) Reset ¶ added in v0.1.6
func (x *RushBasketballMatchMessage_Payload) Reset()
func (*RushBasketballMatchMessage_Payload) String ¶ added in v0.1.6
func (x *RushBasketballMatchMessage_Payload) String() string
type RushBasketballMatchMessage_Payload_Snapshot ¶ added in v0.1.6
type RushBasketballMatchMessage_Payload_Snapshot struct { // Initial snapshot. Snapshot *RushBasketballMatchSnapshot `protobuf:"bytes,1,opt,name=snapshot,proto3,oneof"` }
func (*RushBasketballMatchMessage_Payload_Snapshot) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchMessage_Payload_Snapshot) EqualVT(thatIface isRushBasketballMatchMessage_Payload_Payload) bool
type RushBasketballMatchMessage_Payload_Update ¶ added in v0.1.6
type RushBasketballMatchMessage_Payload_Update struct { // Particular updates which are applied on property match_state in MatchState. Update *RushBasketballMatchUpdate `protobuf:"bytes,2,opt,name=update,proto3,oneof"` }
func (*RushBasketballMatchMessage_Payload_Update) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchMessage_Payload_Update) EqualVT(thatIface isRushBasketballMatchMessage_Payload_Payload) bool
type RushBasketballMatchSnapshot ¶ added in v0.1.6
type RushBasketballMatchSnapshot struct { // Match urn. MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` // Message sequence. Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` // Message timestamp. Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` // Data status. DataStatus DataStatus `protobuf:"varint,4,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` // Control announcements. Announcements []*Announcement `protobuf:"bytes,5,rep,name=announcements,proto3" json:"announcements,omitempty"` // Match state. MatchState *RushBasketballMatchState `protobuf:"bytes,6,opt,name=match_state,json=matchState,proto3" json:"match_state,omitempty"` // Tournament details Tournament *Tournament `protobuf:"bytes,7,opt,name=tournament,proto3" json:"tournament,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballMatchSnapshot) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballMatchSnapshot) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballMatchSnapshot.ProtoReflect.Descriptor instead.
func (*RushBasketballMatchSnapshot) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballMatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballMatchSnapshot) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchSnapshot) EqualVT(that *RushBasketballMatchSnapshot) bool
func (*RushBasketballMatchSnapshot) GetAnnouncements ¶ added in v0.1.6
func (x *RushBasketballMatchSnapshot) GetAnnouncements() []*Announcement
func (*RushBasketballMatchSnapshot) GetDataStatus ¶ added in v0.1.6
func (x *RushBasketballMatchSnapshot) GetDataStatus() DataStatus
func (*RushBasketballMatchSnapshot) GetMatchState ¶ added in v0.1.6
func (x *RushBasketballMatchSnapshot) GetMatchState() *RushBasketballMatchState
func (*RushBasketballMatchSnapshot) GetMatchUrn ¶ added in v0.1.6
func (x *RushBasketballMatchSnapshot) GetMatchUrn() string
func (*RushBasketballMatchSnapshot) GetSequence ¶ added in v0.1.6
func (x *RushBasketballMatchSnapshot) GetSequence() uint64
func (*RushBasketballMatchSnapshot) GetTimestamp ¶ added in v0.1.6
func (x *RushBasketballMatchSnapshot) GetTimestamp() *timestamppb.Timestamp
func (*RushBasketballMatchSnapshot) GetTournament ¶ added in v0.2.4
func (x *RushBasketballMatchSnapshot) GetTournament() *Tournament
func (*RushBasketballMatchSnapshot) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballMatchSnapshot) ProtoMessage()
func (*RushBasketballMatchSnapshot) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballMatchSnapshot) ProtoReflect() protoreflect.Message
func (*RushBasketballMatchSnapshot) Reset ¶ added in v0.1.6
func (x *RushBasketballMatchSnapshot) Reset()
func (*RushBasketballMatchSnapshot) String ¶ added in v0.1.6
func (x *RushBasketballMatchSnapshot) String() string
type RushBasketballMatchState ¶ added in v0.1.6
type RushBasketballMatchState struct { // Match urn. MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` // BO type. MatchType BestOfType `protobuf:"varint,2,opt,name=match_type,json=matchType,proto3,enum=bragi.BestOfType" json:"match_type,omitempty"` // Home team. HomeTeam *Team `protobuf:"bytes,3,opt,name=home_team,json=homeTeam,proto3" json:"home_team,omitempty"` // Away team. AwayTeam *Team `protobuf:"bytes,4,opt,name=away_team,json=awayTeam,proto3" json:"away_team,omitempty"` // Match status. MatchStatus MatchStatusType `protobuf:"varint,6,opt,name=match_status,json=matchStatus,proto3,enum=bragi.MatchStatusType" json:"match_status,omitempty"` // Timeline state. Timeline *RushBasketballTimelineState `protobuf:"bytes,7,opt,name=timeline,proto3" json:"timeline,omitempty"` // Current map state. CurrentMap *RushBasketballCurrentMapState `protobuf:"bytes,8,opt,name=current_map,json=currentMap,proto3" json:"current_map,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballMatchState) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballMatchState) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballMatchState.ProtoReflect.Descriptor instead.
func (*RushBasketballMatchState) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballMatchState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballMatchState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchState) EqualVT(that *RushBasketballMatchState) bool
func (*RushBasketballMatchState) GetAwayTeam ¶ added in v0.1.6
func (x *RushBasketballMatchState) GetAwayTeam() *Team
func (*RushBasketballMatchState) GetCurrentMap ¶ added in v0.1.6
func (x *RushBasketballMatchState) GetCurrentMap() *RushBasketballCurrentMapState
func (*RushBasketballMatchState) GetHomeTeam ¶ added in v0.1.6
func (x *RushBasketballMatchState) GetHomeTeam() *Team
func (*RushBasketballMatchState) GetMatchStatus ¶ added in v0.1.6
func (x *RushBasketballMatchState) GetMatchStatus() MatchStatusType
func (*RushBasketballMatchState) GetMatchType ¶ added in v0.1.6
func (x *RushBasketballMatchState) GetMatchType() BestOfType
func (*RushBasketballMatchState) GetMatchUrn ¶ added in v0.1.6
func (x *RushBasketballMatchState) GetMatchUrn() string
func (*RushBasketballMatchState) GetTimeline ¶ added in v0.1.6
func (x *RushBasketballMatchState) GetTimeline() *RushBasketballTimelineState
func (*RushBasketballMatchState) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballMatchState) ProtoMessage()
func (*RushBasketballMatchState) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballMatchState) ProtoReflect() protoreflect.Message
func (*RushBasketballMatchState) Reset ¶ added in v0.1.6
func (x *RushBasketballMatchState) Reset()
func (*RushBasketballMatchState) String ¶ added in v0.1.6
func (x *RushBasketballMatchState) String() string
type RushBasketballMatchStatePartialUpdate ¶ added in v0.1.6
type RushBasketballMatchStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *RushBasketballMatchStatePartialUpdate_CurrentMapState // *RushBasketballMatchStatePartialUpdate_CurrentMapStatePartialUpdate // *RushBasketballMatchStatePartialUpdate_Timeline Update isRushBasketballMatchStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*RushBasketballMatchStatePartialUpdate) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballMatchStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballMatchStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*RushBasketballMatchStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballMatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballMatchStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchStatePartialUpdate) EqualVT(that *RushBasketballMatchStatePartialUpdate) bool
func (*RushBasketballMatchStatePartialUpdate) GetCurrentMapState ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdate) GetCurrentMapState() *RushBasketballCurrentMapState
func (*RushBasketballMatchStatePartialUpdate) GetCurrentMapStatePartialUpdate ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdate) GetCurrentMapStatePartialUpdate() *RushBasketballCurrentMapStatePartialUpdate
func (*RushBasketballMatchStatePartialUpdate) GetTimeline ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdate) GetTimeline() *RushBasketballTimelineState
func (*RushBasketballMatchStatePartialUpdate) GetUpdate ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdate) GetUpdate() isRushBasketballMatchStatePartialUpdate_Update
func (*RushBasketballMatchStatePartialUpdate) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballMatchStatePartialUpdate) ProtoMessage()
func (*RushBasketballMatchStatePartialUpdate) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*RushBasketballMatchStatePartialUpdate) Reset ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdate) Reset()
func (*RushBasketballMatchStatePartialUpdate) String ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdate) String() string
type RushBasketballMatchStatePartialUpdate_CurrentMapState ¶ added in v0.1.6
type RushBasketballMatchStatePartialUpdate_CurrentMapState struct { // Replaces "current_map_state" property in RushBasketballCurrentMapState. To minimalize issues with incorrect updates application // on current_map_state, server sends RushBasketballMatchStatePartialUpdate with RushBasketballCurrentMapState in periodic time set by customer. CurrentMapState *RushBasketballCurrentMapState `protobuf:"bytes,1,opt,name=current_map_state,json=currentMapState,proto3,oneof"` }
func (*RushBasketballMatchStatePartialUpdate_CurrentMapState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchStatePartialUpdate_CurrentMapState) EqualVT(thatIface isRushBasketballMatchStatePartialUpdate_Update) bool
type RushBasketballMatchStatePartialUpdate_CurrentMapStatePartialUpdate ¶ added in v0.1.6
type RushBasketballMatchStatePartialUpdate_CurrentMapStatePartialUpdate struct { // Apply partial update on "current_map_state" property in RushBasketballMapState. CurrentMapStatePartialUpdate *RushBasketballCurrentMapStatePartialUpdate `protobuf:"bytes,2,opt,name=current_map_state_partial_update,json=currentMapStatePartialUpdate,proto3,oneof"` }
func (*RushBasketballMatchStatePartialUpdate_CurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchStatePartialUpdate_CurrentMapStatePartialUpdate) EqualVT(thatIface isRushBasketballMatchStatePartialUpdate_Update) bool
type RushBasketballMatchStatePartialUpdate_Timeline ¶ added in v0.1.6
type RushBasketballMatchStatePartialUpdate_Timeline struct { // Replaces "timeline" property in RushBasketballMatchState. Timeline *RushBasketballTimelineState `protobuf:"bytes,3,opt,name=timeline,proto3,oneof"` }
func (*RushBasketballMatchStatePartialUpdate_Timeline) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchStatePartialUpdate_Timeline) EqualVT(thatIface isRushBasketballMatchStatePartialUpdate_Update) bool
type RushBasketballMatchStatePartialUpdates ¶ added in v0.1.6
type RushBasketballMatchStatePartialUpdates struct { // Partial updates. Updates []*RushBasketballMatchStatePartialUpdate `protobuf:"bytes,1,rep,name=updates,proto3" json:"updates,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballMatchStatePartialUpdates) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballMatchStatePartialUpdates) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballMatchStatePartialUpdates.ProtoReflect.Descriptor instead.
func (*RushBasketballMatchStatePartialUpdates) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballMatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballMatchStatePartialUpdates) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchStatePartialUpdates) EqualVT(that *RushBasketballMatchStatePartialUpdates) bool
func (*RushBasketballMatchStatePartialUpdates) GetUpdates ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdates) GetUpdates() []*RushBasketballMatchStatePartialUpdate
func (*RushBasketballMatchStatePartialUpdates) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballMatchStatePartialUpdates) ProtoMessage()
func (*RushBasketballMatchStatePartialUpdates) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdates) ProtoReflect() protoreflect.Message
func (*RushBasketballMatchStatePartialUpdates) Reset ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdates) Reset()
func (*RushBasketballMatchStatePartialUpdates) String ¶ added in v0.1.6
func (x *RushBasketballMatchStatePartialUpdates) String() string
type RushBasketballMatchUpdate ¶ added in v0.1.6
type RushBasketballMatchUpdate struct { // Update payload. Payload *RushBasketballMatchUpdate_Payload `protobuf:"bytes,1,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballMatchUpdate) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballMatchUpdate) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballMatchUpdate.ProtoReflect.Descriptor instead.
func (*RushBasketballMatchUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballMatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballMatchUpdate) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchUpdate) EqualVT(that *RushBasketballMatchUpdate) bool
func (*RushBasketballMatchUpdate) GetPayload ¶ added in v0.1.6
func (x *RushBasketballMatchUpdate) GetPayload() *RushBasketballMatchUpdate_Payload
func (*RushBasketballMatchUpdate) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballMatchUpdate) ProtoMessage()
func (*RushBasketballMatchUpdate) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballMatchUpdate) ProtoReflect() protoreflect.Message
func (*RushBasketballMatchUpdate) Reset ¶ added in v0.1.6
func (x *RushBasketballMatchUpdate) Reset()
func (*RushBasketballMatchUpdate) String ¶ added in v0.1.6
func (x *RushBasketballMatchUpdate) String() string
type RushBasketballMatchUpdate_Payload ¶ added in v0.1.6
type RushBasketballMatchUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *RushBasketballMatchUpdate_Payload_MatchState // *RushBasketballMatchUpdate_Payload_PartialUpdates Payload isRushBasketballMatchUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*RushBasketballMatchUpdate_Payload) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballMatchUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballMatchUpdate_Payload.ProtoReflect.Descriptor instead.
func (*RushBasketballMatchUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballMatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballMatchUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchUpdate_Payload) EqualVT(that *RushBasketballMatchUpdate_Payload) bool
func (*RushBasketballMatchUpdate_Payload) GetMatchState ¶ added in v0.1.6
func (x *RushBasketballMatchUpdate_Payload) GetMatchState() *RushBasketballMatchState
func (*RushBasketballMatchUpdate_Payload) GetPartialUpdates ¶ added in v0.1.6
func (x *RushBasketballMatchUpdate_Payload) GetPartialUpdates() *RushBasketballMatchStatePartialUpdates
func (*RushBasketballMatchUpdate_Payload) GetPayload ¶ added in v0.1.6
func (x *RushBasketballMatchUpdate_Payload) GetPayload() isRushBasketballMatchUpdate_Payload_Payload
func (*RushBasketballMatchUpdate_Payload) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballMatchUpdate_Payload) ProtoMessage()
func (*RushBasketballMatchUpdate_Payload) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballMatchUpdate_Payload) ProtoReflect() protoreflect.Message
func (*RushBasketballMatchUpdate_Payload) Reset ¶ added in v0.1.6
func (x *RushBasketballMatchUpdate_Payload) Reset()
func (*RushBasketballMatchUpdate_Payload) String ¶ added in v0.1.6
func (x *RushBasketballMatchUpdate_Payload) String() string
type RushBasketballMatchUpdate_Payload_MatchState ¶ added in v0.1.6
type RushBasketballMatchUpdate_Payload_MatchState struct { // Complete match state. MatchState *RushBasketballMatchState `protobuf:"bytes,1,opt,name=match_state,json=matchState,proto3,oneof"` }
func (*RushBasketballMatchUpdate_Payload_MatchState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchUpdate_Payload_MatchState) EqualVT(thatIface isRushBasketballMatchUpdate_Payload_Payload) bool
type RushBasketballMatchUpdate_Payload_PartialUpdates ¶ added in v0.1.6
type RushBasketballMatchUpdate_Payload_PartialUpdates struct { // Partial update. PartialUpdates *RushBasketballMatchStatePartialUpdates `protobuf:"bytes,2,opt,name=partial_updates,json=partialUpdates,proto3,oneof"` }
func (*RushBasketballMatchUpdate_Payload_PartialUpdates) EqualVT ¶ added in v0.2.8
func (this *RushBasketballMatchUpdate_Payload_PartialUpdates) EqualVT(thatIface isRushBasketballMatchUpdate_Payload_Payload) bool
type RushBasketballPeriod ¶ added in v0.1.6
type RushBasketballPeriod int32
const ( RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_UNSPECIFIED RushBasketballPeriod = 0 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_QUARTER_1 RushBasketballPeriod = 1 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_QUARTER_2 RushBasketballPeriod = 2 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_QUARTER_3 RushBasketballPeriod = 3 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_QUARTER_4 RushBasketballPeriod = 4 // Deprecated: Marked as deprecated in bragi/rush_basketball.proto. RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME RushBasketballPeriod = 5 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME_1 RushBasketballPeriod = 6 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME_2 RushBasketballPeriod = 7 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME_3 RushBasketballPeriod = 8 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME_4 RushBasketballPeriod = 9 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME_5 RushBasketballPeriod = 10 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME_6 RushBasketballPeriod = 11 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME_7 RushBasketballPeriod = 12 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME_8 RushBasketballPeriod = 13 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME_9 RushBasketballPeriod = 14 RushBasketballPeriod_RUSH_BASKETBALL_PERIOD_OVERTIME_10 RushBasketballPeriod = 16 )
func (RushBasketballPeriod) Descriptor ¶ added in v0.1.6
func (RushBasketballPeriod) Descriptor() protoreflect.EnumDescriptor
func (RushBasketballPeriod) Enum ¶ added in v0.1.6
func (x RushBasketballPeriod) Enum() *RushBasketballPeriod
func (RushBasketballPeriod) EnumDescriptor
deprecated
added in
v0.1.6
func (RushBasketballPeriod) EnumDescriptor() ([]byte, []int)
Deprecated: Use RushBasketballPeriod.Descriptor instead.
func (RushBasketballPeriod) Number ¶ added in v0.1.6
func (x RushBasketballPeriod) Number() protoreflect.EnumNumber
func (RushBasketballPeriod) String ¶ added in v0.1.6
func (x RushBasketballPeriod) String() string
func (RushBasketballPeriod) Type ¶ added in v0.1.6
func (RushBasketballPeriod) Type() protoreflect.EnumType
type RushBasketballPeriodPoints ¶ added in v0.1.6
type RushBasketballPeriodPoints struct { Period RushBasketballPeriod `protobuf:"varint,1,opt,name=period,proto3,enum=bragi.RushBasketballPeriod" json:"period,omitempty"` Points uint32 `protobuf:"varint,2,opt,name=points,proto3" json:"points,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballPeriodPoints) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballPeriodPoints) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballPeriodPoints.ProtoReflect.Descriptor instead.
func (*RushBasketballPeriodPoints) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballPeriodPoints) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballPeriodPoints) EqualVT ¶ added in v0.2.8
func (this *RushBasketballPeriodPoints) EqualVT(that *RushBasketballPeriodPoints) bool
func (*RushBasketballPeriodPoints) GetPeriod ¶ added in v0.1.6
func (x *RushBasketballPeriodPoints) GetPeriod() RushBasketballPeriod
func (*RushBasketballPeriodPoints) GetPoints ¶ added in v0.1.6
func (x *RushBasketballPeriodPoints) GetPoints() uint32
func (*RushBasketballPeriodPoints) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballPeriodPoints) ProtoMessage()
func (*RushBasketballPeriodPoints) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballPeriodPoints) ProtoReflect() protoreflect.Message
func (*RushBasketballPeriodPoints) Reset ¶ added in v0.1.6
func (x *RushBasketballPeriodPoints) Reset()
func (*RushBasketballPeriodPoints) String ¶ added in v0.1.6
func (x *RushBasketballPeriodPoints) String() string
type RushBasketballPlayerCurrentMapState ¶ added in v0.1.6
type RushBasketballPlayerCurrentMapState struct { // Player urn. PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` // Player ext name. ExtName string `protobuf:"bytes,2,opt,name=ext_name,json=extName,proto3" json:"ext_name,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballPlayerCurrentMapState) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballPlayerCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballPlayerCurrentMapState.ProtoReflect.Descriptor instead.
func (*RushBasketballPlayerCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballPlayerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballPlayerCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballPlayerCurrentMapState) EqualVT(that *RushBasketballPlayerCurrentMapState) bool
func (*RushBasketballPlayerCurrentMapState) GetExtName ¶ added in v0.1.6
func (x *RushBasketballPlayerCurrentMapState) GetExtName() string
func (*RushBasketballPlayerCurrentMapState) GetPlayerUrn ¶ added in v0.1.6
func (x *RushBasketballPlayerCurrentMapState) GetPlayerUrn() string
func (*RushBasketballPlayerCurrentMapState) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballPlayerCurrentMapState) ProtoMessage()
func (*RushBasketballPlayerCurrentMapState) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballPlayerCurrentMapState) ProtoReflect() protoreflect.Message
func (*RushBasketballPlayerCurrentMapState) Reset ¶ added in v0.1.6
func (x *RushBasketballPlayerCurrentMapState) Reset()
func (*RushBasketballPlayerCurrentMapState) String ¶ added in v0.1.6
func (x *RushBasketballPlayerCurrentMapState) String() string
type RushBasketballTeamCurrentMapState ¶ added in v0.1.6
type RushBasketballTeamCurrentMapState struct { // Team urn. TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` // Current map statistics state. MapStatistics *RushBasketballTeamCurrentMapStatisticsState `protobuf:"bytes,2,opt,name=map_statistics,json=mapStatistics,proto3" json:"map_statistics,omitempty"` // Current map player state. Player *RushBasketballPlayerCurrentMapState `protobuf:"bytes,3,opt,name=player,proto3" json:"player,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballTeamCurrentMapState) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballTeamCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballTeamCurrentMapState.ProtoReflect.Descriptor instead.
func (*RushBasketballTeamCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballTeamCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballTeamCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballTeamCurrentMapState) EqualVT(that *RushBasketballTeamCurrentMapState) bool
func (*RushBasketballTeamCurrentMapState) GetMapStatistics ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapState) GetMapStatistics() *RushBasketballTeamCurrentMapStatisticsState
func (*RushBasketballTeamCurrentMapState) GetPlayer ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapState) GetPlayer() *RushBasketballPlayerCurrentMapState
func (*RushBasketballTeamCurrentMapState) GetTeamUrn ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapState) GetTeamUrn() string
func (*RushBasketballTeamCurrentMapState) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballTeamCurrentMapState) ProtoMessage()
func (*RushBasketballTeamCurrentMapState) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapState) ProtoReflect() protoreflect.Message
func (*RushBasketballTeamCurrentMapState) Reset ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapState) Reset()
func (*RushBasketballTeamCurrentMapState) String ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapState) String() string
type RushBasketballTeamCurrentMapStatePartialUpdate ¶ added in v0.1.6
type RushBasketballTeamCurrentMapStatePartialUpdate struct { // Team urn. TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` // Update payload. Payload *RushBasketballTeamCurrentMapStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballTeamCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballTeamCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballTeamCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*RushBasketballTeamCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballTeamCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballTeamCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *RushBasketballTeamCurrentMapStatePartialUpdate) EqualVT(that *RushBasketballTeamCurrentMapStatePartialUpdate) bool
func (*RushBasketballTeamCurrentMapStatePartialUpdate) GetPayload ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate) GetPayload() *RushBasketballTeamCurrentMapStatePartialUpdate_Payload
func (*RushBasketballTeamCurrentMapStatePartialUpdate) GetTeamUrn ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate) GetTeamUrn() string
func (*RushBasketballTeamCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballTeamCurrentMapStatePartialUpdate) ProtoMessage()
func (*RushBasketballTeamCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*RushBasketballTeamCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate) Reset()
func (*RushBasketballTeamCurrentMapStatePartialUpdate) String ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate) String() string
type RushBasketballTeamCurrentMapStatePartialUpdate_Payload ¶ added in v0.1.6
type RushBasketballTeamCurrentMapStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *RushBasketballTeamCurrentMapStatePartialUpdate_Payload_MapStatistics // *RushBasketballTeamCurrentMapStatePartialUpdate_Payload_Player Payload isRushBasketballTeamCurrentMapStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballTeamCurrentMapStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) EqualVT(that *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) bool
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) GetMapStatistics ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) GetMapStatistics() *RushBasketballTeamCurrentMapStatisticsState
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) GetPayload() isRushBasketballTeamCurrentMapStatePartialUpdate_Payload_Payload
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) GetPlayer ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) GetPlayer() *RushBasketballPlayerCurrentMapState
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage()
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) Reset ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) Reset()
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload) String ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatePartialUpdate_Payload) String() string
type RushBasketballTeamCurrentMapStatePartialUpdate_Payload_MapStatistics ¶ added in v0.1.6
type RushBasketballTeamCurrentMapStatePartialUpdate_Payload_MapStatistics struct { // Replaces "statistics" property in RushBasketballTeamCurrentMapState. MapStatistics *RushBasketballTeamCurrentMapStatisticsState `protobuf:"bytes,1,opt,name=map_statistics,json=mapStatistics,proto3,oneof"` }
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload_MapStatistics) EqualVT ¶ added in v0.2.8
func (this *RushBasketballTeamCurrentMapStatePartialUpdate_Payload_MapStatistics) EqualVT(thatIface isRushBasketballTeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type RushBasketballTeamCurrentMapStatePartialUpdate_Payload_Player ¶ added in v0.1.6
type RushBasketballTeamCurrentMapStatePartialUpdate_Payload_Player struct { // Replaces "player" property in RushBasketballTeamCurrentMapState. Player *RushBasketballPlayerCurrentMapState `protobuf:"bytes,2,opt,name=player,proto3,oneof"` }
func (*RushBasketballTeamCurrentMapStatePartialUpdate_Payload_Player) EqualVT ¶ added in v0.2.8
func (this *RushBasketballTeamCurrentMapStatePartialUpdate_Payload_Player) EqualVT(thatIface isRushBasketballTeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type RushBasketballTeamCurrentMapStatisticsState ¶ added in v0.1.6
type RushBasketballTeamCurrentMapStatisticsState struct { // Number of points. PointsTotal uint32 `protobuf:"varint,1,opt,name=points_total,json=pointsTotal,proto3" json:"points_total,omitempty"` // Number of goals in the first half (two quarter). PointsHt uint32 `protobuf:"varint,2,opt,name=points_ht,json=pointsHt,proto3" json:"points_ht,omitempty"` // Number of all period points. PeriodPoints []*RushBasketballPeriodPoints `protobuf:"bytes,3,rep,name=period_points,json=periodPoints,proto3" json:"period_points,omitempty"` // Number of three pointers ThreePointers uint32 `protobuf:"varint,4,opt,name=three_pointers,json=threePointers,proto3" json:"three_pointers,omitempty"` // Number of two pointers TwoPointers uint32 `protobuf:"varint,5,opt,name=two_pointers,json=twoPointers,proto3" json:"two_pointers,omitempty"` // Number of successful free throws. FreeThrowsSuccessful uint32 `protobuf:"varint,6,opt,name=free_throws_successful,json=freeThrowsSuccessful,proto3" json:"free_throws_successful,omitempty"` // Number of missed free throws. FreeThrowsMissed uint32 `protobuf:"varint,7,opt,name=free_throws_missed,json=freeThrowsMissed,proto3" json:"free_throws_missed,omitempty"` // Number of fouls. Fouls uint32 `protobuf:"varint,8,opt,name=fouls,proto3" json:"fouls,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballTeamCurrentMapStatisticsState) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballTeamCurrentMapStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballTeamCurrentMapStatisticsState.ProtoReflect.Descriptor instead.
func (*RushBasketballTeamCurrentMapStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballTeamCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballTeamCurrentMapStatisticsState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballTeamCurrentMapStatisticsState) EqualVT(that *RushBasketballTeamCurrentMapStatisticsState) bool
func (*RushBasketballTeamCurrentMapStatisticsState) GetFouls ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) GetFouls() uint32
func (*RushBasketballTeamCurrentMapStatisticsState) GetFreeThrowsMissed ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) GetFreeThrowsMissed() uint32
func (*RushBasketballTeamCurrentMapStatisticsState) GetFreeThrowsSuccessful ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) GetFreeThrowsSuccessful() uint32
func (*RushBasketballTeamCurrentMapStatisticsState) GetPeriodPoints ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) GetPeriodPoints() []*RushBasketballPeriodPoints
func (*RushBasketballTeamCurrentMapStatisticsState) GetPointsHt ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) GetPointsHt() uint32
func (*RushBasketballTeamCurrentMapStatisticsState) GetPointsTotal ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) GetPointsTotal() uint32
func (*RushBasketballTeamCurrentMapStatisticsState) GetThreePointers ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) GetThreePointers() uint32
func (*RushBasketballTeamCurrentMapStatisticsState) GetTwoPointers ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) GetTwoPointers() uint32
func (*RushBasketballTeamCurrentMapStatisticsState) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballTeamCurrentMapStatisticsState) ProtoMessage()
func (*RushBasketballTeamCurrentMapStatisticsState) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
func (*RushBasketballTeamCurrentMapStatisticsState) Reset ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) Reset()
func (*RushBasketballTeamCurrentMapStatisticsState) String ¶ added in v0.1.6
func (x *RushBasketballTeamCurrentMapStatisticsState) String() string
type RushBasketballTimelineEvent ¶ added in v0.1.6
type RushBasketballTimelineEvent struct { // Team urn. TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` // Event type. EventType RushBasketballEventType `protobuf:"varint,2,opt,name=event_type,json=eventType,proto3,enum=bragi.RushBasketballEventType" json:"event_type,omitempty"` // Remaining game time in seconds (4 x 12 minutes). RemainingTime *durationpb.Duration `protobuf:"bytes,3,opt,name=remaining_time,json=remainingTime,proto3" json:"remaining_time,omitempty"` // Period. Period RushBasketballPeriod `protobuf:"varint,4,opt,name=period,proto3,enum=bragi.RushBasketballPeriod" json:"period,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballTimelineEvent) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballTimelineEvent) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballTimelineEvent.ProtoReflect.Descriptor instead.
func (*RushBasketballTimelineEvent) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballTimelineEvent) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballTimelineEvent) EqualVT ¶ added in v0.2.8
func (this *RushBasketballTimelineEvent) EqualVT(that *RushBasketballTimelineEvent) bool
func (*RushBasketballTimelineEvent) GetEventType ¶ added in v0.1.6
func (x *RushBasketballTimelineEvent) GetEventType() RushBasketballEventType
func (*RushBasketballTimelineEvent) GetPeriod ¶ added in v0.1.6
func (x *RushBasketballTimelineEvent) GetPeriod() RushBasketballPeriod
func (*RushBasketballTimelineEvent) GetRemainingTime ¶ added in v0.1.6
func (x *RushBasketballTimelineEvent) GetRemainingTime() *durationpb.Duration
func (*RushBasketballTimelineEvent) GetTeamUrn ¶ added in v0.1.6
func (x *RushBasketballTimelineEvent) GetTeamUrn() string
func (*RushBasketballTimelineEvent) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballTimelineEvent) ProtoMessage()
func (*RushBasketballTimelineEvent) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballTimelineEvent) ProtoReflect() protoreflect.Message
func (*RushBasketballTimelineEvent) Reset ¶ added in v0.1.6
func (x *RushBasketballTimelineEvent) Reset()
func (*RushBasketballTimelineEvent) String ¶ added in v0.1.6
func (x *RushBasketballTimelineEvent) String() string
type RushBasketballTimelineState ¶ added in v0.1.6
type RushBasketballTimelineState struct { // Timeline events. Events []*RushBasketballTimelineEvent `protobuf:"bytes,1,rep,name=events,proto3" json:"events,omitempty"` // contains filtered or unexported fields }
func (*RushBasketballTimelineState) Descriptor
deprecated
added in
v0.1.6
func (*RushBasketballTimelineState) Descriptor() ([]byte, []int)
Deprecated: Use RushBasketballTimelineState.ProtoReflect.Descriptor instead.
func (*RushBasketballTimelineState) EqualMessageVT ¶ added in v0.2.8
func (this *RushBasketballTimelineState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushBasketballTimelineState) EqualVT ¶ added in v0.2.8
func (this *RushBasketballTimelineState) EqualVT(that *RushBasketballTimelineState) bool
func (*RushBasketballTimelineState) GetEvents ¶ added in v0.1.6
func (x *RushBasketballTimelineState) GetEvents() []*RushBasketballTimelineEvent
func (*RushBasketballTimelineState) ProtoMessage ¶ added in v0.1.6
func (*RushBasketballTimelineState) ProtoMessage()
func (*RushBasketballTimelineState) ProtoReflect ¶ added in v0.1.6
func (x *RushBasketballTimelineState) ProtoReflect() protoreflect.Message
func (*RushBasketballTimelineState) Reset ¶ added in v0.1.6
func (x *RushBasketballTimelineState) Reset()
func (*RushBasketballTimelineState) String ¶ added in v0.1.6
func (x *RushBasketballTimelineState) String() string
type RushSoccerCurrentMapScoreState ¶ added in v0.1.6
type RushSoccerCurrentMapScoreState struct { // Number of home goals. HomeGoals uint32 `protobuf:"varint,1,opt,name=home_goals,json=homeGoals,proto3" json:"home_goals,omitempty"` // Number of away goals. AwayGoals uint32 `protobuf:"varint,2,opt,name=away_goals,json=awayGoals,proto3" json:"away_goals,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerCurrentMapScoreState) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerCurrentMapScoreState) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerCurrentMapScoreState.ProtoReflect.Descriptor instead.
func (*RushSoccerCurrentMapScoreState) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapScoreState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerCurrentMapScoreState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapScoreState) EqualVT(that *RushSoccerCurrentMapScoreState) bool
func (*RushSoccerCurrentMapScoreState) GetAwayGoals ¶ added in v0.1.6
func (x *RushSoccerCurrentMapScoreState) GetAwayGoals() uint32
func (*RushSoccerCurrentMapScoreState) GetHomeGoals ¶ added in v0.1.6
func (x *RushSoccerCurrentMapScoreState) GetHomeGoals() uint32
func (*RushSoccerCurrentMapScoreState) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerCurrentMapScoreState) ProtoMessage()
func (*RushSoccerCurrentMapScoreState) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerCurrentMapScoreState) ProtoReflect() protoreflect.Message
func (*RushSoccerCurrentMapScoreState) Reset ¶ added in v0.1.6
func (x *RushSoccerCurrentMapScoreState) Reset()
func (*RushSoccerCurrentMapScoreState) String ¶ added in v0.1.6
func (x *RushSoccerCurrentMapScoreState) String() string
type RushSoccerCurrentMapState ¶ added in v0.1.6
type RushSoccerCurrentMapState struct { // Period. Period RushSoccerPeriod `protobuf:"varint,1,opt,name=period,proto3,enum=bragi.RushSoccerPeriod" json:"period,omitempty"` // Game time. GameTime *RushSoccerCurrentMapTimeState `protobuf:"bytes,2,opt,name=game_time,json=gameTime,proto3" json:"game_time,omitempty"` // Map score. Score *RushSoccerCurrentMapScoreState `protobuf:"bytes,3,opt,name=score,proto3" json:"score,omitempty"` // Paused flag. MapPaused bool `protobuf:"varint,4,opt,name=map_paused,json=mapPaused,proto3" json:"map_paused,omitempty"` // Teams. Teams map[string]*RushSoccerTeamCurrentMapState `` /* 137-byte string literal not displayed */ // contains filtered or unexported fields }
func (*RushSoccerCurrentMapState) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerCurrentMapState.ProtoReflect.Descriptor instead.
func (*RushSoccerCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapState) EqualVT(that *RushSoccerCurrentMapState) bool
func (*RushSoccerCurrentMapState) GetGameTime ¶ added in v0.1.6
func (x *RushSoccerCurrentMapState) GetGameTime() *RushSoccerCurrentMapTimeState
func (*RushSoccerCurrentMapState) GetMapPaused ¶ added in v0.1.6
func (x *RushSoccerCurrentMapState) GetMapPaused() bool
func (*RushSoccerCurrentMapState) GetPeriod ¶ added in v0.1.6
func (x *RushSoccerCurrentMapState) GetPeriod() RushSoccerPeriod
func (*RushSoccerCurrentMapState) GetScore ¶ added in v0.1.6
func (x *RushSoccerCurrentMapState) GetScore() *RushSoccerCurrentMapScoreState
func (*RushSoccerCurrentMapState) GetTeams ¶ added in v0.1.6
func (x *RushSoccerCurrentMapState) GetTeams() map[string]*RushSoccerTeamCurrentMapState
func (*RushSoccerCurrentMapState) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerCurrentMapState) ProtoMessage()
func (*RushSoccerCurrentMapState) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerCurrentMapState) ProtoReflect() protoreflect.Message
func (*RushSoccerCurrentMapState) Reset ¶ added in v0.1.6
func (x *RushSoccerCurrentMapState) Reset()
func (*RushSoccerCurrentMapState) String ¶ added in v0.1.6
func (x *RushSoccerCurrentMapState) String() string
type RushSoccerCurrentMapStatePartialUpdate ¶ added in v0.1.6
type RushSoccerCurrentMapStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *RushSoccerCurrentMapStatePartialUpdate_GameTime // *RushSoccerCurrentMapStatePartialUpdate_Score // *RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapState // *RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate Update isRushSoccerCurrentMapStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*RushSoccerCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*RushSoccerCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapStatePartialUpdate) EqualVT(that *RushSoccerCurrentMapStatePartialUpdate) bool
func (*RushSoccerCurrentMapStatePartialUpdate) GetGameTime ¶ added in v0.1.6
func (x *RushSoccerCurrentMapStatePartialUpdate) GetGameTime() *RushSoccerCurrentMapTimeState
func (*RushSoccerCurrentMapStatePartialUpdate) GetScore ¶ added in v0.1.6
func (x *RushSoccerCurrentMapStatePartialUpdate) GetScore() *RushSoccerCurrentMapScoreState
func (*RushSoccerCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate ¶ added in v0.1.6
func (x *RushSoccerCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate() *RushSoccerTeamCurrentMapStatePartialUpdate
func (*RushSoccerCurrentMapStatePartialUpdate) GetTeamCurrentMapState ¶ added in v0.1.6
func (x *RushSoccerCurrentMapStatePartialUpdate) GetTeamCurrentMapState() *RushSoccerTeamCurrentMapState
func (*RushSoccerCurrentMapStatePartialUpdate) GetUpdate ¶ added in v0.1.6
func (x *RushSoccerCurrentMapStatePartialUpdate) GetUpdate() isRushSoccerCurrentMapStatePartialUpdate_Update
func (*RushSoccerCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerCurrentMapStatePartialUpdate) ProtoMessage()
func (*RushSoccerCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*RushSoccerCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.6
func (x *RushSoccerCurrentMapStatePartialUpdate) Reset()
func (*RushSoccerCurrentMapStatePartialUpdate) String ¶ added in v0.1.6
func (x *RushSoccerCurrentMapStatePartialUpdate) String() string
type RushSoccerCurrentMapStatePartialUpdate_GameTime ¶ added in v0.1.6
type RushSoccerCurrentMapStatePartialUpdate_GameTime struct { // Replaces "game_time" property in RushSoccerCurrentMapState. GameTime *RushSoccerCurrentMapTimeState `protobuf:"bytes,1,opt,name=game_time,json=gameTime,proto3,oneof"` }
func (*RushSoccerCurrentMapStatePartialUpdate_GameTime) EqualVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapStatePartialUpdate_GameTime) EqualVT(thatIface isRushSoccerCurrentMapStatePartialUpdate_Update) bool
type RushSoccerCurrentMapStatePartialUpdate_Score ¶ added in v0.1.6
type RushSoccerCurrentMapStatePartialUpdate_Score struct { // Replaces "score" property in RushSoccerCurrentMapState. Score *RushSoccerCurrentMapScoreState `protobuf:"bytes,2,opt,name=score,proto3,oneof"` }
func (*RushSoccerCurrentMapStatePartialUpdate_Score) EqualVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapStatePartialUpdate_Score) EqualVT(thatIface isRushSoccerCurrentMapStatePartialUpdate_Update) bool
type RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate ¶ added in v0.1.6
type RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate struct { // Apply partial update on value under given key in teams map property in RushSoccerCurrentMapState. TeamCurrentMapPartialUpdate *RushSoccerTeamCurrentMapStatePartialUpdate `protobuf:"bytes,4,opt,name=team_current_map_partial_update,json=teamCurrentMapPartialUpdate,proto3,oneof"` }
func (*RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate) EqualVT(thatIface isRushSoccerCurrentMapStatePartialUpdate_Update) bool
type RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapState ¶ added in v0.1.6
type RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapState struct { // Replaces whole value under given key in teams map property in RushSoccerTeamCurrentMapState. TeamCurrentMapState *RushSoccerTeamCurrentMapState `protobuf:"bytes,3,opt,name=team_current_map_state,json=teamCurrentMapState,proto3,oneof"` }
func (*RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapStatePartialUpdate_TeamCurrentMapState) EqualVT(thatIface isRushSoccerCurrentMapStatePartialUpdate_Update) bool
type RushSoccerCurrentMapTimeState ¶ added in v0.1.6
type RushSoccerCurrentMapTimeState struct { // Real time in seconds (2x 4 minutes). RealTime *durationpb.Duration `protobuf:"bytes,1,opt,name=real_time,json=realTime,proto3" json:"real_time,omitempty"` // Game time in seconds (2x 45 minutes). GameTime *durationpb.Duration `protobuf:"bytes,2,opt,name=game_time,json=gameTime,proto3" json:"game_time,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerCurrentMapTimeState) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerCurrentMapTimeState) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerCurrentMapTimeState.ProtoReflect.Descriptor instead.
func (*RushSoccerCurrentMapTimeState) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapTimeState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerCurrentMapTimeState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerCurrentMapTimeState) EqualVT(that *RushSoccerCurrentMapTimeState) bool
func (*RushSoccerCurrentMapTimeState) GetGameTime ¶ added in v0.1.6
func (x *RushSoccerCurrentMapTimeState) GetGameTime() *durationpb.Duration
func (*RushSoccerCurrentMapTimeState) GetRealTime ¶ added in v0.1.6
func (x *RushSoccerCurrentMapTimeState) GetRealTime() *durationpb.Duration
func (*RushSoccerCurrentMapTimeState) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerCurrentMapTimeState) ProtoMessage()
func (*RushSoccerCurrentMapTimeState) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerCurrentMapTimeState) ProtoReflect() protoreflect.Message
func (*RushSoccerCurrentMapTimeState) Reset ¶ added in v0.1.6
func (x *RushSoccerCurrentMapTimeState) Reset()
func (*RushSoccerCurrentMapTimeState) String ¶ added in v0.1.6
func (x *RushSoccerCurrentMapTimeState) String() string
type RushSoccerEventType ¶ added in v0.1.6
type RushSoccerEventType int32
const ( RushSoccerEventType_RUSH_SOCCER_EVENT_TYPE_UNSPECIFIED RushSoccerEventType = 0 RushSoccerEventType_RUSH_SOCCER_EVENT_TYPE_GOAL RushSoccerEventType = 1 RushSoccerEventType_RUSH_SOCCER_EVENT_TYPE_PENALTY RushSoccerEventType = 2 RushSoccerEventType_RUSH_SOCCER_EVENT_TYPE_RED_CARD RushSoccerEventType = 3 RushSoccerEventType_RUSH_SOCCER_EVENT_TYPE_YELLOW_CARD RushSoccerEventType = 4 RushSoccerEventType_RUSH_SOCCER_EVENT_TYPE_FREE_KICK RushSoccerEventType = 5 RushSoccerEventType_RUSH_SOCCER_EVENT_TYPE_CORNER_KICK RushSoccerEventType = 6 RushSoccerEventType_RUSH_SOCCER_EVENT_TYPE_PERIOD_CHANGE RushSoccerEventType = 7 )
func (RushSoccerEventType) Descriptor ¶ added in v0.1.6
func (RushSoccerEventType) Descriptor() protoreflect.EnumDescriptor
func (RushSoccerEventType) Enum ¶ added in v0.1.6
func (x RushSoccerEventType) Enum() *RushSoccerEventType
func (RushSoccerEventType) EnumDescriptor
deprecated
added in
v0.1.6
func (RushSoccerEventType) EnumDescriptor() ([]byte, []int)
Deprecated: Use RushSoccerEventType.Descriptor instead.
func (RushSoccerEventType) Number ¶ added in v0.1.6
func (x RushSoccerEventType) Number() protoreflect.EnumNumber
func (RushSoccerEventType) String ¶ added in v0.1.6
func (x RushSoccerEventType) String() string
func (RushSoccerEventType) Type ¶ added in v0.1.6
func (RushSoccerEventType) Type() protoreflect.EnumType
type RushSoccerMatchMessage ¶ added in v0.1.6
type RushSoccerMatchMessage struct { // Match urn. MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` // Message sequence. Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` // Message timestamp. Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` // Data status. DataStatus DataStatus `protobuf:"varint,4,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` // Message payload. Payload *RushSoccerMatchMessage_Payload `protobuf:"bytes,5,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerMatchMessage) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerMatchMessage) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerMatchMessage.ProtoReflect.Descriptor instead.
func (*RushSoccerMatchMessage) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerMatchMessage) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerMatchMessage) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchMessage) EqualVT(that *RushSoccerMatchMessage) bool
func (*RushSoccerMatchMessage) GetDataStatus ¶ added in v0.1.6
func (x *RushSoccerMatchMessage) GetDataStatus() DataStatus
func (*RushSoccerMatchMessage) GetMatchUrn ¶ added in v0.1.6
func (x *RushSoccerMatchMessage) GetMatchUrn() string
func (*RushSoccerMatchMessage) GetPayload ¶ added in v0.1.6
func (x *RushSoccerMatchMessage) GetPayload() *RushSoccerMatchMessage_Payload
func (*RushSoccerMatchMessage) GetSequence ¶ added in v0.1.6
func (x *RushSoccerMatchMessage) GetSequence() uint64
func (*RushSoccerMatchMessage) GetTimestamp ¶ added in v0.1.6
func (x *RushSoccerMatchMessage) GetTimestamp() *timestamppb.Timestamp
func (*RushSoccerMatchMessage) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerMatchMessage) ProtoMessage()
func (*RushSoccerMatchMessage) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerMatchMessage) ProtoReflect() protoreflect.Message
func (*RushSoccerMatchMessage) Reset ¶ added in v0.1.6
func (x *RushSoccerMatchMessage) Reset()
func (*RushSoccerMatchMessage) String ¶ added in v0.1.6
func (x *RushSoccerMatchMessage) String() string
type RushSoccerMatchMessage_Payload ¶ added in v0.1.6
type RushSoccerMatchMessage_Payload struct { // Types that are valid to be assigned to Payload: // // *RushSoccerMatchMessage_Payload_Snapshot // *RushSoccerMatchMessage_Payload_Update Payload isRushSoccerMatchMessage_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*RushSoccerMatchMessage_Payload) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerMatchMessage_Payload) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerMatchMessage_Payload.ProtoReflect.Descriptor instead.
func (*RushSoccerMatchMessage_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerMatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerMatchMessage_Payload) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchMessage_Payload) EqualVT(that *RushSoccerMatchMessage_Payload) bool
func (*RushSoccerMatchMessage_Payload) GetPayload ¶ added in v0.1.6
func (x *RushSoccerMatchMessage_Payload) GetPayload() isRushSoccerMatchMessage_Payload_Payload
func (*RushSoccerMatchMessage_Payload) GetSnapshot ¶ added in v0.1.6
func (x *RushSoccerMatchMessage_Payload) GetSnapshot() *RushSoccerMatchSnapshot
func (*RushSoccerMatchMessage_Payload) GetUpdate ¶ added in v0.1.6
func (x *RushSoccerMatchMessage_Payload) GetUpdate() *RushSoccerMatchUpdate
func (*RushSoccerMatchMessage_Payload) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerMatchMessage_Payload) ProtoMessage()
func (*RushSoccerMatchMessage_Payload) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerMatchMessage_Payload) ProtoReflect() protoreflect.Message
func (*RushSoccerMatchMessage_Payload) Reset ¶ added in v0.1.6
func (x *RushSoccerMatchMessage_Payload) Reset()
func (*RushSoccerMatchMessage_Payload) String ¶ added in v0.1.6
func (x *RushSoccerMatchMessage_Payload) String() string
type RushSoccerMatchMessage_Payload_Snapshot ¶ added in v0.1.6
type RushSoccerMatchMessage_Payload_Snapshot struct { // Initial snapshot. Snapshot *RushSoccerMatchSnapshot `protobuf:"bytes,1,opt,name=snapshot,proto3,oneof"` }
func (*RushSoccerMatchMessage_Payload_Snapshot) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchMessage_Payload_Snapshot) EqualVT(thatIface isRushSoccerMatchMessage_Payload_Payload) bool
type RushSoccerMatchMessage_Payload_Update ¶ added in v0.1.6
type RushSoccerMatchMessage_Payload_Update struct { // Particular updates which are applied on property match_state in MatchState. Update *RushSoccerMatchUpdate `protobuf:"bytes,2,opt,name=update,proto3,oneof"` }
func (*RushSoccerMatchMessage_Payload_Update) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchMessage_Payload_Update) EqualVT(thatIface isRushSoccerMatchMessage_Payload_Payload) bool
type RushSoccerMatchScoreState ¶ added in v0.1.6
type RushSoccerMatchScoreState struct { // Number of maps won by home team. HomeScore uint32 `protobuf:"varint,1,opt,name=home_score,json=homeScore,proto3" json:"home_score,omitempty"` // Number of maps won by away team. AwayScore uint32 `protobuf:"varint,2,opt,name=away_score,json=awayScore,proto3" json:"away_score,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerMatchScoreState) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerMatchScoreState) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerMatchScoreState.ProtoReflect.Descriptor instead.
func (*RushSoccerMatchScoreState) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerMatchScoreState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerMatchScoreState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchScoreState) EqualVT(that *RushSoccerMatchScoreState) bool
func (*RushSoccerMatchScoreState) GetAwayScore ¶ added in v0.1.6
func (x *RushSoccerMatchScoreState) GetAwayScore() uint32
func (*RushSoccerMatchScoreState) GetHomeScore ¶ added in v0.1.6
func (x *RushSoccerMatchScoreState) GetHomeScore() uint32
func (*RushSoccerMatchScoreState) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerMatchScoreState) ProtoMessage()
func (*RushSoccerMatchScoreState) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerMatchScoreState) ProtoReflect() protoreflect.Message
func (*RushSoccerMatchScoreState) Reset ¶ added in v0.1.6
func (x *RushSoccerMatchScoreState) Reset()
func (*RushSoccerMatchScoreState) String ¶ added in v0.1.6
func (x *RushSoccerMatchScoreState) String() string
type RushSoccerMatchSnapshot ¶ added in v0.1.6
type RushSoccerMatchSnapshot struct { // Match urn. MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` // Message sequence. Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` // Message timestamp. Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` // Data status. DataStatus DataStatus `protobuf:"varint,4,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` // Control announcements. Announcements []*Announcement `protobuf:"bytes,5,rep,name=announcements,proto3" json:"announcements,omitempty"` // Match state. MatchState *RushSoccerMatchState `protobuf:"bytes,6,opt,name=match_state,json=matchState,proto3" json:"match_state,omitempty"` // Tournament details Tournament *Tournament `protobuf:"bytes,7,opt,name=tournament,proto3" json:"tournament,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerMatchSnapshot) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerMatchSnapshot) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerMatchSnapshot.ProtoReflect.Descriptor instead.
func (*RushSoccerMatchSnapshot) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerMatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerMatchSnapshot) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchSnapshot) EqualVT(that *RushSoccerMatchSnapshot) bool
func (*RushSoccerMatchSnapshot) GetAnnouncements ¶ added in v0.1.6
func (x *RushSoccerMatchSnapshot) GetAnnouncements() []*Announcement
func (*RushSoccerMatchSnapshot) GetDataStatus ¶ added in v0.1.6
func (x *RushSoccerMatchSnapshot) GetDataStatus() DataStatus
func (*RushSoccerMatchSnapshot) GetMatchState ¶ added in v0.1.6
func (x *RushSoccerMatchSnapshot) GetMatchState() *RushSoccerMatchState
func (*RushSoccerMatchSnapshot) GetMatchUrn ¶ added in v0.1.6
func (x *RushSoccerMatchSnapshot) GetMatchUrn() string
func (*RushSoccerMatchSnapshot) GetSequence ¶ added in v0.1.6
func (x *RushSoccerMatchSnapshot) GetSequence() uint64
func (*RushSoccerMatchSnapshot) GetTimestamp ¶ added in v0.1.6
func (x *RushSoccerMatchSnapshot) GetTimestamp() *timestamppb.Timestamp
func (*RushSoccerMatchSnapshot) GetTournament ¶ added in v0.2.4
func (x *RushSoccerMatchSnapshot) GetTournament() *Tournament
func (*RushSoccerMatchSnapshot) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerMatchSnapshot) ProtoMessage()
func (*RushSoccerMatchSnapshot) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerMatchSnapshot) ProtoReflect() protoreflect.Message
func (*RushSoccerMatchSnapshot) Reset ¶ added in v0.1.6
func (x *RushSoccerMatchSnapshot) Reset()
func (*RushSoccerMatchSnapshot) String ¶ added in v0.1.6
func (x *RushSoccerMatchSnapshot) String() string
type RushSoccerMatchState ¶ added in v0.1.6
type RushSoccerMatchState struct { // Match urn. MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` // BO type. MatchType BestOfType `protobuf:"varint,2,opt,name=match_type,json=matchType,proto3,enum=bragi.BestOfType" json:"match_type,omitempty"` // Home team. HomeTeam *Team `protobuf:"bytes,3,opt,name=home_team,json=homeTeam,proto3" json:"home_team,omitempty"` // Away team. AwayTeam *Team `protobuf:"bytes,4,opt,name=away_team,json=awayTeam,proto3" json:"away_team,omitempty"` // Match score - number of maps won. Score *RushSoccerMatchScoreState `protobuf:"bytes,5,opt,name=score,proto3" json:"score,omitempty"` // Match status. MatchStatus MatchStatusType `protobuf:"varint,6,opt,name=match_status,json=matchStatus,proto3,enum=bragi.MatchStatusType" json:"match_status,omitempty"` // Timeline state. Timeline *RushSoccerTimelineState `protobuf:"bytes,7,opt,name=timeline,proto3" json:"timeline,omitempty"` // Current map state. CurrentMap *RushSoccerCurrentMapState `protobuf:"bytes,8,opt,name=current_map,json=currentMap,proto3" json:"current_map,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerMatchState) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerMatchState) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerMatchState.ProtoReflect.Descriptor instead.
func (*RushSoccerMatchState) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerMatchState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerMatchState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchState) EqualVT(that *RushSoccerMatchState) bool
func (*RushSoccerMatchState) GetAwayTeam ¶ added in v0.1.6
func (x *RushSoccerMatchState) GetAwayTeam() *Team
func (*RushSoccerMatchState) GetCurrentMap ¶ added in v0.1.6
func (x *RushSoccerMatchState) GetCurrentMap() *RushSoccerCurrentMapState
func (*RushSoccerMatchState) GetHomeTeam ¶ added in v0.1.6
func (x *RushSoccerMatchState) GetHomeTeam() *Team
func (*RushSoccerMatchState) GetMatchStatus ¶ added in v0.1.6
func (x *RushSoccerMatchState) GetMatchStatus() MatchStatusType
func (*RushSoccerMatchState) GetMatchType ¶ added in v0.1.6
func (x *RushSoccerMatchState) GetMatchType() BestOfType
func (*RushSoccerMatchState) GetMatchUrn ¶ added in v0.1.6
func (x *RushSoccerMatchState) GetMatchUrn() string
func (*RushSoccerMatchState) GetScore ¶ added in v0.1.6
func (x *RushSoccerMatchState) GetScore() *RushSoccerMatchScoreState
func (*RushSoccerMatchState) GetTimeline ¶ added in v0.1.6
func (x *RushSoccerMatchState) GetTimeline() *RushSoccerTimelineState
func (*RushSoccerMatchState) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerMatchState) ProtoMessage()
func (*RushSoccerMatchState) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerMatchState) ProtoReflect() protoreflect.Message
func (*RushSoccerMatchState) Reset ¶ added in v0.1.6
func (x *RushSoccerMatchState) Reset()
func (*RushSoccerMatchState) String ¶ added in v0.1.6
func (x *RushSoccerMatchState) String() string
type RushSoccerMatchStatePartialUpdate ¶ added in v0.1.6
type RushSoccerMatchStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *RushSoccerMatchStatePartialUpdate_Score // *RushSoccerMatchStatePartialUpdate_CurrentMapState // *RushSoccerMatchStatePartialUpdate_CurrentMapStatePartialUpdate // *RushSoccerMatchStatePartialUpdate_Timeline Update isRushSoccerMatchStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*RushSoccerMatchStatePartialUpdate) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerMatchStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerMatchStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*RushSoccerMatchStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerMatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerMatchStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchStatePartialUpdate) EqualVT(that *RushSoccerMatchStatePartialUpdate) bool
func (*RushSoccerMatchStatePartialUpdate) GetCurrentMapState ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdate) GetCurrentMapState() *RushSoccerCurrentMapState
func (*RushSoccerMatchStatePartialUpdate) GetCurrentMapStatePartialUpdate ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdate) GetCurrentMapStatePartialUpdate() *RushSoccerCurrentMapStatePartialUpdate
func (*RushSoccerMatchStatePartialUpdate) GetScore ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdate) GetScore() *RushSoccerMatchScoreState
func (*RushSoccerMatchStatePartialUpdate) GetTimeline ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdate) GetTimeline() *RushSoccerTimelineState
func (*RushSoccerMatchStatePartialUpdate) GetUpdate ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdate) GetUpdate() isRushSoccerMatchStatePartialUpdate_Update
func (*RushSoccerMatchStatePartialUpdate) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerMatchStatePartialUpdate) ProtoMessage()
func (*RushSoccerMatchStatePartialUpdate) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*RushSoccerMatchStatePartialUpdate) Reset ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdate) Reset()
func (*RushSoccerMatchStatePartialUpdate) String ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdate) String() string
type RushSoccerMatchStatePartialUpdate_CurrentMapState ¶ added in v0.1.6
type RushSoccerMatchStatePartialUpdate_CurrentMapState struct { // Replaces "current_map_state" property in RushSoccerCurrentMapState. To minimalize issues with incorrect updates application // on current_map_state, server sends RushSoccerMatchStatePartialUpdate with RushSoccerCurrentMapState in periodic time set by customer. CurrentMapState *RushSoccerCurrentMapState `protobuf:"bytes,2,opt,name=current_map_state,json=currentMapState,proto3,oneof"` }
func (*RushSoccerMatchStatePartialUpdate_CurrentMapState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchStatePartialUpdate_CurrentMapState) EqualVT(thatIface isRushSoccerMatchStatePartialUpdate_Update) bool
type RushSoccerMatchStatePartialUpdate_CurrentMapStatePartialUpdate ¶ added in v0.1.6
type RushSoccerMatchStatePartialUpdate_CurrentMapStatePartialUpdate struct { // Apply partial update on "current_map_state" property in RushSoccerMapState. CurrentMapStatePartialUpdate *RushSoccerCurrentMapStatePartialUpdate `protobuf:"bytes,3,opt,name=current_map_state_partial_update,json=currentMapStatePartialUpdate,proto3,oneof"` }
func (*RushSoccerMatchStatePartialUpdate_CurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchStatePartialUpdate_CurrentMapStatePartialUpdate) EqualVT(thatIface isRushSoccerMatchStatePartialUpdate_Update) bool
type RushSoccerMatchStatePartialUpdate_Score ¶ added in v0.1.6
type RushSoccerMatchStatePartialUpdate_Score struct { // Replaces "score" property in RushSoccerMatchState. Score *RushSoccerMatchScoreState `protobuf:"bytes,1,opt,name=score,proto3,oneof"` }
func (*RushSoccerMatchStatePartialUpdate_Score) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchStatePartialUpdate_Score) EqualVT(thatIface isRushSoccerMatchStatePartialUpdate_Update) bool
type RushSoccerMatchStatePartialUpdate_Timeline ¶ added in v0.1.6
type RushSoccerMatchStatePartialUpdate_Timeline struct { // Replaces "timeline" property in RushSoccerMatchState. Timeline *RushSoccerTimelineState `protobuf:"bytes,4,opt,name=timeline,proto3,oneof"` }
func (*RushSoccerMatchStatePartialUpdate_Timeline) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchStatePartialUpdate_Timeline) EqualVT(thatIface isRushSoccerMatchStatePartialUpdate_Update) bool
type RushSoccerMatchStatePartialUpdates ¶ added in v0.1.6
type RushSoccerMatchStatePartialUpdates struct { // Partial updates. Updates []*RushSoccerMatchStatePartialUpdate `protobuf:"bytes,1,rep,name=updates,proto3" json:"updates,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerMatchStatePartialUpdates) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerMatchStatePartialUpdates) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerMatchStatePartialUpdates.ProtoReflect.Descriptor instead.
func (*RushSoccerMatchStatePartialUpdates) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerMatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerMatchStatePartialUpdates) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchStatePartialUpdates) EqualVT(that *RushSoccerMatchStatePartialUpdates) bool
func (*RushSoccerMatchStatePartialUpdates) GetUpdates ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdates) GetUpdates() []*RushSoccerMatchStatePartialUpdate
func (*RushSoccerMatchStatePartialUpdates) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerMatchStatePartialUpdates) ProtoMessage()
func (*RushSoccerMatchStatePartialUpdates) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdates) ProtoReflect() protoreflect.Message
func (*RushSoccerMatchStatePartialUpdates) Reset ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdates) Reset()
func (*RushSoccerMatchStatePartialUpdates) String ¶ added in v0.1.6
func (x *RushSoccerMatchStatePartialUpdates) String() string
type RushSoccerMatchUpdate ¶ added in v0.1.6
type RushSoccerMatchUpdate struct { // Update payload. Payload *RushSoccerMatchUpdate_Payload `protobuf:"bytes,1,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerMatchUpdate) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerMatchUpdate) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerMatchUpdate.ProtoReflect.Descriptor instead.
func (*RushSoccerMatchUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerMatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerMatchUpdate) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchUpdate) EqualVT(that *RushSoccerMatchUpdate) bool
func (*RushSoccerMatchUpdate) GetPayload ¶ added in v0.1.6
func (x *RushSoccerMatchUpdate) GetPayload() *RushSoccerMatchUpdate_Payload
func (*RushSoccerMatchUpdate) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerMatchUpdate) ProtoMessage()
func (*RushSoccerMatchUpdate) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerMatchUpdate) ProtoReflect() protoreflect.Message
func (*RushSoccerMatchUpdate) Reset ¶ added in v0.1.6
func (x *RushSoccerMatchUpdate) Reset()
func (*RushSoccerMatchUpdate) String ¶ added in v0.1.6
func (x *RushSoccerMatchUpdate) String() string
type RushSoccerMatchUpdate_Payload ¶ added in v0.1.6
type RushSoccerMatchUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *RushSoccerMatchUpdate_Payload_MatchState // *RushSoccerMatchUpdate_Payload_PartialUpdates Payload isRushSoccerMatchUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*RushSoccerMatchUpdate_Payload) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerMatchUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerMatchUpdate_Payload.ProtoReflect.Descriptor instead.
func (*RushSoccerMatchUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerMatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerMatchUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchUpdate_Payload) EqualVT(that *RushSoccerMatchUpdate_Payload) bool
func (*RushSoccerMatchUpdate_Payload) GetMatchState ¶ added in v0.1.6
func (x *RushSoccerMatchUpdate_Payload) GetMatchState() *RushSoccerMatchState
func (*RushSoccerMatchUpdate_Payload) GetPartialUpdates ¶ added in v0.1.6
func (x *RushSoccerMatchUpdate_Payload) GetPartialUpdates() *RushSoccerMatchStatePartialUpdates
func (*RushSoccerMatchUpdate_Payload) GetPayload ¶ added in v0.1.6
func (x *RushSoccerMatchUpdate_Payload) GetPayload() isRushSoccerMatchUpdate_Payload_Payload
func (*RushSoccerMatchUpdate_Payload) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerMatchUpdate_Payload) ProtoMessage()
func (*RushSoccerMatchUpdate_Payload) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerMatchUpdate_Payload) ProtoReflect() protoreflect.Message
func (*RushSoccerMatchUpdate_Payload) Reset ¶ added in v0.1.6
func (x *RushSoccerMatchUpdate_Payload) Reset()
func (*RushSoccerMatchUpdate_Payload) String ¶ added in v0.1.6
func (x *RushSoccerMatchUpdate_Payload) String() string
type RushSoccerMatchUpdate_Payload_MatchState ¶ added in v0.1.6
type RushSoccerMatchUpdate_Payload_MatchState struct { // Complete match state. MatchState *RushSoccerMatchState `protobuf:"bytes,1,opt,name=match_state,json=matchState,proto3,oneof"` }
func (*RushSoccerMatchUpdate_Payload_MatchState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchUpdate_Payload_MatchState) EqualVT(thatIface isRushSoccerMatchUpdate_Payload_Payload) bool
type RushSoccerMatchUpdate_Payload_PartialUpdates ¶ added in v0.1.6
type RushSoccerMatchUpdate_Payload_PartialUpdates struct { // Partial update. PartialUpdates *RushSoccerMatchStatePartialUpdates `protobuf:"bytes,2,opt,name=partial_updates,json=partialUpdates,proto3,oneof"` }
func (*RushSoccerMatchUpdate_Payload_PartialUpdates) EqualVT ¶ added in v0.2.8
func (this *RushSoccerMatchUpdate_Payload_PartialUpdates) EqualVT(thatIface isRushSoccerMatchUpdate_Payload_Payload) bool
type RushSoccerPeriod ¶ added in v0.1.6
type RushSoccerPeriod int32
const ( RushSoccerPeriod_RUSH_SOCCER_PERIOD_UNSPECIFIED RushSoccerPeriod = 0 RushSoccerPeriod_RUSH_SOCCER_PERIOD_FIRST RushSoccerPeriod = 1 RushSoccerPeriod_RUSH_SOCCER_PERIOD_SECOND RushSoccerPeriod = 2 )
func (RushSoccerPeriod) Descriptor ¶ added in v0.1.6
func (RushSoccerPeriod) Descriptor() protoreflect.EnumDescriptor
func (RushSoccerPeriod) Enum ¶ added in v0.1.6
func (x RushSoccerPeriod) Enum() *RushSoccerPeriod
func (RushSoccerPeriod) EnumDescriptor
deprecated
added in
v0.1.6
func (RushSoccerPeriod) EnumDescriptor() ([]byte, []int)
Deprecated: Use RushSoccerPeriod.Descriptor instead.
func (RushSoccerPeriod) Number ¶ added in v0.1.6
func (x RushSoccerPeriod) Number() protoreflect.EnumNumber
func (RushSoccerPeriod) String ¶ added in v0.1.6
func (x RushSoccerPeriod) String() string
func (RushSoccerPeriod) Type ¶ added in v0.1.6
func (RushSoccerPeriod) Type() protoreflect.EnumType
type RushSoccerPlayerCurrentMapState ¶ added in v0.1.6
type RushSoccerPlayerCurrentMapState struct { // Player urn. PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` // Player ext name. ExtName string `protobuf:"bytes,2,opt,name=ext_name,json=extName,proto3" json:"ext_name,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerPlayerCurrentMapState) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerPlayerCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerPlayerCurrentMapState.ProtoReflect.Descriptor instead.
func (*RushSoccerPlayerCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerPlayerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerPlayerCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerPlayerCurrentMapState) EqualVT(that *RushSoccerPlayerCurrentMapState) bool
func (*RushSoccerPlayerCurrentMapState) GetExtName ¶ added in v0.1.6
func (x *RushSoccerPlayerCurrentMapState) GetExtName() string
func (*RushSoccerPlayerCurrentMapState) GetPlayerUrn ¶ added in v0.1.6
func (x *RushSoccerPlayerCurrentMapState) GetPlayerUrn() string
func (*RushSoccerPlayerCurrentMapState) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerPlayerCurrentMapState) ProtoMessage()
func (*RushSoccerPlayerCurrentMapState) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerPlayerCurrentMapState) ProtoReflect() protoreflect.Message
func (*RushSoccerPlayerCurrentMapState) Reset ¶ added in v0.1.6
func (x *RushSoccerPlayerCurrentMapState) Reset()
func (*RushSoccerPlayerCurrentMapState) String ¶ added in v0.1.6
func (x *RushSoccerPlayerCurrentMapState) String() string
type RushSoccerTeamCurrentMapState ¶ added in v0.1.6
type RushSoccerTeamCurrentMapState struct { // Team urn. TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` // Current map statistics state. MapStatistics *RushSoccerTeamCurrentMapStatisticsState `protobuf:"bytes,2,opt,name=map_statistics,json=mapStatistics,proto3" json:"map_statistics,omitempty"` // Current map player state. Player *RushSoccerPlayerCurrentMapState `protobuf:"bytes,3,opt,name=player,proto3" json:"player,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerTeamCurrentMapState) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerTeamCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerTeamCurrentMapState.ProtoReflect.Descriptor instead.
func (*RushSoccerTeamCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerTeamCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerTeamCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerTeamCurrentMapState) EqualVT(that *RushSoccerTeamCurrentMapState) bool
func (*RushSoccerTeamCurrentMapState) GetMapStatistics ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapState) GetMapStatistics() *RushSoccerTeamCurrentMapStatisticsState
func (*RushSoccerTeamCurrentMapState) GetPlayer ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapState) GetPlayer() *RushSoccerPlayerCurrentMapState
func (*RushSoccerTeamCurrentMapState) GetTeamUrn ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapState) GetTeamUrn() string
func (*RushSoccerTeamCurrentMapState) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerTeamCurrentMapState) ProtoMessage()
func (*RushSoccerTeamCurrentMapState) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapState) ProtoReflect() protoreflect.Message
func (*RushSoccerTeamCurrentMapState) Reset ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapState) Reset()
func (*RushSoccerTeamCurrentMapState) String ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapState) String() string
type RushSoccerTeamCurrentMapStatePartialUpdate ¶ added in v0.1.6
type RushSoccerTeamCurrentMapStatePartialUpdate struct { // Team urn. TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` // Update payload. Payload *RushSoccerTeamCurrentMapStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerTeamCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerTeamCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerTeamCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*RushSoccerTeamCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerTeamCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerTeamCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *RushSoccerTeamCurrentMapStatePartialUpdate) EqualVT(that *RushSoccerTeamCurrentMapStatePartialUpdate) bool
func (*RushSoccerTeamCurrentMapStatePartialUpdate) GetPayload ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate) GetPayload() *RushSoccerTeamCurrentMapStatePartialUpdate_Payload
func (*RushSoccerTeamCurrentMapStatePartialUpdate) GetTeamUrn ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate) GetTeamUrn() string
func (*RushSoccerTeamCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerTeamCurrentMapStatePartialUpdate) ProtoMessage()
func (*RushSoccerTeamCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*RushSoccerTeamCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate) Reset()
func (*RushSoccerTeamCurrentMapStatePartialUpdate) String ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate) String() string
type RushSoccerTeamCurrentMapStatePartialUpdate_Payload ¶ added in v0.1.6
type RushSoccerTeamCurrentMapStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *RushSoccerTeamCurrentMapStatePartialUpdate_Payload_MapStatistics // *RushSoccerTeamCurrentMapStatePartialUpdate_Payload_Player Payload isRushSoccerTeamCurrentMapStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerTeamCurrentMapStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) EqualVT(that *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) bool
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) GetMapStatistics ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) GetMapStatistics() *RushSoccerTeamCurrentMapStatisticsState
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) GetPayload() isRushSoccerTeamCurrentMapStatePartialUpdate_Payload_Payload
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) GetPlayer ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) GetPlayer() *RushSoccerPlayerCurrentMapState
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage()
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) Reset ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) Reset()
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload) String ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatePartialUpdate_Payload) String() string
type RushSoccerTeamCurrentMapStatePartialUpdate_Payload_MapStatistics ¶ added in v0.1.6
type RushSoccerTeamCurrentMapStatePartialUpdate_Payload_MapStatistics struct { // Replaces "statistics" property in RushSoccerTeamCurrentMapState. MapStatistics *RushSoccerTeamCurrentMapStatisticsState `protobuf:"bytes,1,opt,name=map_statistics,json=mapStatistics,proto3,oneof"` }
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload_MapStatistics) EqualVT ¶ added in v0.2.8
func (this *RushSoccerTeamCurrentMapStatePartialUpdate_Payload_MapStatistics) EqualVT(thatIface isRushSoccerTeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type RushSoccerTeamCurrentMapStatePartialUpdate_Payload_Player ¶ added in v0.1.6
type RushSoccerTeamCurrentMapStatePartialUpdate_Payload_Player struct { // Replaces "player" property in RushSoccerTeamCurrentMapState. Player *RushSoccerPlayerCurrentMapState `protobuf:"bytes,2,opt,name=player,proto3,oneof"` }
func (*RushSoccerTeamCurrentMapStatePartialUpdate_Payload_Player) EqualVT ¶ added in v0.2.8
func (this *RushSoccerTeamCurrentMapStatePartialUpdate_Payload_Player) EqualVT(thatIface isRushSoccerTeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type RushSoccerTeamCurrentMapStatisticsState ¶ added in v0.1.6
type RushSoccerTeamCurrentMapStatisticsState struct { // Number of goals. Goals uint32 `protobuf:"varint,1,opt,name=goals,proto3" json:"goals,omitempty"` // Number of goals in the first period. GoalsHt uint32 `protobuf:"varint,2,opt,name=goals_ht,json=goalsHt,proto3" json:"goals_ht,omitempty"` // Number of penalty kicks. PenaltyKicks uint32 `protobuf:"varint,3,opt,name=penalty_kicks,json=penaltyKicks,proto3" json:"penalty_kicks,omitempty"` // Number of red cards. RedCards uint32 `protobuf:"varint,4,opt,name=red_cards,json=redCards,proto3" json:"red_cards,omitempty"` // Number of yellow cards. YellowCards uint32 `protobuf:"varint,5,opt,name=yellow_cards,json=yellowCards,proto3" json:"yellow_cards,omitempty"` // Number of free kicks. FreeKicks uint32 `protobuf:"varint,6,opt,name=free_kicks,json=freeKicks,proto3" json:"free_kicks,omitempty"` // Number of corner kicks. CornerKicks uint32 `protobuf:"varint,7,opt,name=corner_kicks,json=cornerKicks,proto3" json:"corner_kicks,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerTeamCurrentMapStatisticsState) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerTeamCurrentMapStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerTeamCurrentMapStatisticsState.ProtoReflect.Descriptor instead.
func (*RushSoccerTeamCurrentMapStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerTeamCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerTeamCurrentMapStatisticsState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerTeamCurrentMapStatisticsState) EqualVT(that *RushSoccerTeamCurrentMapStatisticsState) bool
func (*RushSoccerTeamCurrentMapStatisticsState) GetCornerKicks ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatisticsState) GetCornerKicks() uint32
func (*RushSoccerTeamCurrentMapStatisticsState) GetFreeKicks ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatisticsState) GetFreeKicks() uint32
func (*RushSoccerTeamCurrentMapStatisticsState) GetGoals ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatisticsState) GetGoals() uint32
func (*RushSoccerTeamCurrentMapStatisticsState) GetGoalsHt ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatisticsState) GetGoalsHt() uint32
func (*RushSoccerTeamCurrentMapStatisticsState) GetPenaltyKicks ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatisticsState) GetPenaltyKicks() uint32
func (*RushSoccerTeamCurrentMapStatisticsState) GetRedCards ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatisticsState) GetRedCards() uint32
func (*RushSoccerTeamCurrentMapStatisticsState) GetYellowCards ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatisticsState) GetYellowCards() uint32
func (*RushSoccerTeamCurrentMapStatisticsState) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerTeamCurrentMapStatisticsState) ProtoMessage()
func (*RushSoccerTeamCurrentMapStatisticsState) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
func (*RushSoccerTeamCurrentMapStatisticsState) Reset ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatisticsState) Reset()
func (*RushSoccerTeamCurrentMapStatisticsState) String ¶ added in v0.1.6
func (x *RushSoccerTeamCurrentMapStatisticsState) String() string
type RushSoccerTimelineEvent ¶ added in v0.1.6
type RushSoccerTimelineEvent struct { // Team urn. TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` // Event type. EventType RushSoccerEventType `protobuf:"varint,2,opt,name=event_type,json=eventType,proto3,enum=bragi.RushSoccerEventType" json:"event_type,omitempty"` // Real time in seconds (2x 4 minutes). RealTime *durationpb.Duration `protobuf:"bytes,3,opt,name=real_time,json=realTime,proto3" json:"real_time,omitempty"` // Game time in seconds (2x 45 minutes). GameTime *durationpb.Duration `protobuf:"bytes,4,opt,name=game_time,json=gameTime,proto3" json:"game_time,omitempty"` // Period. Period RushSoccerPeriod `protobuf:"varint,5,opt,name=period,proto3,enum=bragi.RushSoccerPeriod" json:"period,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerTimelineEvent) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerTimelineEvent) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerTimelineEvent.ProtoReflect.Descriptor instead.
func (*RushSoccerTimelineEvent) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerTimelineEvent) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerTimelineEvent) EqualVT ¶ added in v0.2.8
func (this *RushSoccerTimelineEvent) EqualVT(that *RushSoccerTimelineEvent) bool
func (*RushSoccerTimelineEvent) GetEventType ¶ added in v0.1.6
func (x *RushSoccerTimelineEvent) GetEventType() RushSoccerEventType
func (*RushSoccerTimelineEvent) GetGameTime ¶ added in v0.1.6
func (x *RushSoccerTimelineEvent) GetGameTime() *durationpb.Duration
func (*RushSoccerTimelineEvent) GetPeriod ¶ added in v0.1.6
func (x *RushSoccerTimelineEvent) GetPeriod() RushSoccerPeriod
func (*RushSoccerTimelineEvent) GetRealTime ¶ added in v0.1.6
func (x *RushSoccerTimelineEvent) GetRealTime() *durationpb.Duration
func (*RushSoccerTimelineEvent) GetTeamUrn ¶ added in v0.1.6
func (x *RushSoccerTimelineEvent) GetTeamUrn() string
func (*RushSoccerTimelineEvent) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerTimelineEvent) ProtoMessage()
func (*RushSoccerTimelineEvent) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerTimelineEvent) ProtoReflect() protoreflect.Message
func (*RushSoccerTimelineEvent) Reset ¶ added in v0.1.6
func (x *RushSoccerTimelineEvent) Reset()
func (*RushSoccerTimelineEvent) String ¶ added in v0.1.6
func (x *RushSoccerTimelineEvent) String() string
type RushSoccerTimelineState ¶ added in v0.1.6
type RushSoccerTimelineState struct { // Timeline events. Events []*RushSoccerTimelineEvent `protobuf:"bytes,1,rep,name=events,proto3" json:"events,omitempty"` // contains filtered or unexported fields }
func (*RushSoccerTimelineState) Descriptor
deprecated
added in
v0.1.6
func (*RushSoccerTimelineState) Descriptor() ([]byte, []int)
Deprecated: Use RushSoccerTimelineState.ProtoReflect.Descriptor instead.
func (*RushSoccerTimelineState) EqualMessageVT ¶ added in v0.2.8
func (this *RushSoccerTimelineState) EqualMessageVT(thatMsg proto.Message) bool
func (*RushSoccerTimelineState) EqualVT ¶ added in v0.2.8
func (this *RushSoccerTimelineState) EqualVT(that *RushSoccerTimelineState) bool
func (*RushSoccerTimelineState) GetEvents ¶ added in v0.1.6
func (x *RushSoccerTimelineState) GetEvents() []*RushSoccerTimelineEvent
func (*RushSoccerTimelineState) ProtoMessage ¶ added in v0.1.6
func (*RushSoccerTimelineState) ProtoMessage()
func (*RushSoccerTimelineState) ProtoReflect ¶ added in v0.1.6
func (x *RushSoccerTimelineState) ProtoReflect() protoreflect.Message
func (*RushSoccerTimelineState) Reset ¶ added in v0.1.6
func (x *RushSoccerTimelineState) Reset()
func (*RushSoccerTimelineState) String ¶ added in v0.1.6
func (x *RushSoccerTimelineState) String() string
type Sport ¶
type Sport int32
func (Sport) Descriptor ¶
func (Sport) Descriptor() protoreflect.EnumDescriptor
func (Sport) EnumDescriptor
deprecated
added in
v0.1.9
func (Sport) Number ¶ added in v0.1.9
func (x Sport) Number() protoreflect.EnumNumber
func (Sport) Type ¶ added in v0.1.9
func (Sport) Type() protoreflect.EnumType
type Team ¶
type Team struct { // urn in format e.g. 'od:team:123' Urn string `protobuf:"bytes,1,opt,name=urn,proto3" json:"urn,omitempty"` Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` IsHome bool `protobuf:"varint,3,opt,name=is_home,json=isHome,proto3" json:"is_home,omitempty"` // contains filtered or unexported fields }
func (*Team) Descriptor
deprecated
func (*Team) EqualMessageVT ¶ added in v0.2.8
func (*Team) ProtoMessage ¶
func (*Team) ProtoMessage()
func (*Team) ProtoReflect ¶
func (x *Team) ProtoReflect() protoreflect.Message
type Tournament ¶
type Tournament struct { Urn string `protobuf:"bytes,1,opt,name=urn,proto3" json:"urn,omitempty"` Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` // contains filtered or unexported fields }
func (*Tournament) Descriptor
deprecated
func (*Tournament) Descriptor() ([]byte, []int)
Deprecated: Use Tournament.ProtoReflect.Descriptor instead.
func (*Tournament) EqualMessageVT ¶ added in v0.2.8
func (this *Tournament) EqualMessageVT(thatMsg proto.Message) bool
func (*Tournament) EqualVT ¶ added in v0.2.8
func (this *Tournament) EqualVT(that *Tournament) bool
func (*Tournament) GetName ¶
func (x *Tournament) GetName() string
func (*Tournament) GetUrn ¶ added in v0.2.3
func (x *Tournament) GetUrn() string
func (*Tournament) ProtoMessage ¶
func (*Tournament) ProtoMessage()
func (*Tournament) ProtoReflect ¶
func (x *Tournament) ProtoReflect() protoreflect.Message
func (*Tournament) Reset ¶
func (x *Tournament) Reset()
func (*Tournament) String ¶
func (x *Tournament) String() string
type UnimplementedBragiServer ¶ added in v0.0.5
type UnimplementedBragiServer struct{}
UnimplementedBragiServer must be embedded to have forward compatible implementations.
NOTE: this should be embedded by value instead of pointer to avoid a nil pointer dereference when methods are called.
func (UnimplementedBragiServer) LiveDataFeed ¶ added in v0.0.5
func (UnimplementedBragiServer) LiveDataFeed(*LiveDataFeedRequest, grpc.ServerStreamingServer[LiveDataFeedMessage]) error
func (UnimplementedBragiServer) MatchTimeline ¶ added in v0.1.9
func (UnimplementedBragiServer) MatchTimeline(context.Context, *MatchTimelineRequest) (*MatchTimelineResponse, error)
func (UnimplementedBragiServer) MatchTimelineFeed ¶ added in v0.2.2
func (UnimplementedBragiServer) MatchTimelineFeed(*MatchTimelineFeedRequest, grpc.ServerStreamingServer[MatchTimelineFeedMessage]) error
type UnsafeBragiServer ¶ added in v0.0.5
type UnsafeBragiServer interface {
// contains filtered or unexported methods
}
UnsafeBragiServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to BragiServer will result in compilation errors.
type ValorantAbilitiesState ¶ added in v0.1.7
type ValorantAbilitiesState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Abilities []*ValorantAbility `protobuf:"bytes,2,rep,name=abilities,proto3" json:"abilities,omitempty"` // contains filtered or unexported fields }
func (*ValorantAbilitiesState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantAbilitiesState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantAbilitiesState.ProtoReflect.Descriptor instead.
func (*ValorantAbilitiesState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantAbilitiesState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantAbilitiesState) EqualVT ¶ added in v0.2.8
func (this *ValorantAbilitiesState) EqualVT(that *ValorantAbilitiesState) bool
func (*ValorantAbilitiesState) GetAbilities ¶ added in v0.1.7
func (x *ValorantAbilitiesState) GetAbilities() []*ValorantAbility
func (*ValorantAbilitiesState) GetPlayerUrn ¶ added in v0.1.7
func (x *ValorantAbilitiesState) GetPlayerUrn() string
func (*ValorantAbilitiesState) ProtoMessage ¶ added in v0.1.7
func (*ValorantAbilitiesState) ProtoMessage()
func (*ValorantAbilitiesState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantAbilitiesState) ProtoReflect() protoreflect.Message
func (*ValorantAbilitiesState) Reset ¶ added in v0.1.7
func (x *ValorantAbilitiesState) Reset()
func (*ValorantAbilitiesState) String ¶ added in v0.1.7
func (x *ValorantAbilitiesState) String() string
type ValorantAbility ¶ added in v0.1.7
type ValorantAbility struct { Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` Ready bool `protobuf:"varint,2,opt,name=ready,proto3" json:"ready,omitempty"` IsUltimate bool `protobuf:"varint,3,opt,name=is_ultimate,json=isUltimate,proto3" json:"is_ultimate,omitempty"` // contains filtered or unexported fields }
func (*ValorantAbility) Descriptor
deprecated
added in
v0.1.7
func (*ValorantAbility) Descriptor() ([]byte, []int)
Deprecated: Use ValorantAbility.ProtoReflect.Descriptor instead.
func (*ValorantAbility) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantAbility) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantAbility) EqualVT ¶ added in v0.2.8
func (this *ValorantAbility) EqualVT(that *ValorantAbility) bool
func (*ValorantAbility) GetId ¶ added in v0.1.7
func (x *ValorantAbility) GetId() string
func (*ValorantAbility) GetIsUltimate ¶ added in v0.1.7
func (x *ValorantAbility) GetIsUltimate() bool
func (*ValorantAbility) GetReady ¶ added in v0.1.7
func (x *ValorantAbility) GetReady() bool
func (*ValorantAbility) ProtoMessage ¶ added in v0.1.7
func (*ValorantAbility) ProtoMessage()
func (*ValorantAbility) ProtoReflect ¶ added in v0.1.7
func (x *ValorantAbility) ProtoReflect() protoreflect.Message
func (*ValorantAbility) Reset ¶ added in v0.1.7
func (x *ValorantAbility) Reset()
func (*ValorantAbility) String ¶ added in v0.1.7
func (x *ValorantAbility) String() string
type ValorantCurrentMapState ¶ added in v0.1.7
type ValorantCurrentMapState struct { MapOrder uint32 `protobuf:"varint,1,opt,name=map_order,json=mapOrder,proto3" json:"map_order,omitempty"` MapPaused bool `protobuf:"varint,2,opt,name=map_paused,json=mapPaused,proto3" json:"map_paused,omitempty"` MapName string `protobuf:"bytes,3,opt,name=map_name,json=mapName,proto3" json:"map_name,omitempty"` WinTeamUrn *string `protobuf:"bytes,4,opt,name=win_team_urn,json=winTeamUrn,proto3,oneof" json:"win_team_urn,omitempty"` Score *ValorantMapScoreState `protobuf:"bytes,5,opt,name=score,proto3" json:"score,omitempty"` CurrentRound *ValorantCurrentRoundState `protobuf:"bytes,6,opt,name=current_round,json=currentRound,proto3" json:"current_round,omitempty"` Teams map[string]*ValorantTeamCurrentMapState `` /* 137-byte string literal not displayed */ PreviousRounds *ValorantPreviousRoundsState `protobuf:"bytes,8,opt,name=previous_rounds,json=previousRounds,proto3" json:"previous_rounds,omitempty"` // contains filtered or unexported fields }
func (*ValorantCurrentMapState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantCurrentMapState.ProtoReflect.Descriptor instead.
func (*ValorantCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentMapState) EqualVT(that *ValorantCurrentMapState) bool
func (*ValorantCurrentMapState) GetCurrentRound ¶ added in v0.1.7
func (x *ValorantCurrentMapState) GetCurrentRound() *ValorantCurrentRoundState
func (*ValorantCurrentMapState) GetMapName ¶ added in v0.1.7
func (x *ValorantCurrentMapState) GetMapName() string
func (*ValorantCurrentMapState) GetMapOrder ¶ added in v0.1.7
func (x *ValorantCurrentMapState) GetMapOrder() uint32
func (*ValorantCurrentMapState) GetMapPaused ¶ added in v0.1.7
func (x *ValorantCurrentMapState) GetMapPaused() bool
func (*ValorantCurrentMapState) GetPreviousRounds ¶ added in v0.1.7
func (x *ValorantCurrentMapState) GetPreviousRounds() *ValorantPreviousRoundsState
func (*ValorantCurrentMapState) GetScore ¶ added in v0.1.7
func (x *ValorantCurrentMapState) GetScore() *ValorantMapScoreState
func (*ValorantCurrentMapState) GetTeams ¶ added in v0.1.7
func (x *ValorantCurrentMapState) GetTeams() map[string]*ValorantTeamCurrentMapState
func (*ValorantCurrentMapState) GetWinTeamUrn ¶ added in v0.1.7
func (x *ValorantCurrentMapState) GetWinTeamUrn() string
func (*ValorantCurrentMapState) ProtoMessage ¶ added in v0.1.7
func (*ValorantCurrentMapState) ProtoMessage()
func (*ValorantCurrentMapState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantCurrentMapState) ProtoReflect() protoreflect.Message
func (*ValorantCurrentMapState) Reset ¶ added in v0.1.7
func (x *ValorantCurrentMapState) Reset()
func (*ValorantCurrentMapState) String ¶ added in v0.1.7
func (x *ValorantCurrentMapState) String() string
type ValorantCurrentMapStatePartialUpdate ¶ added in v0.1.7
type ValorantCurrentMapStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *ValorantCurrentMapStatePartialUpdate_Score // *ValorantCurrentMapStatePartialUpdate_CurrentRound // *ValorantCurrentMapStatePartialUpdate_CurrentRoundPartialUpdate // *ValorantCurrentMapStatePartialUpdate_TeamCurrentMapState // *ValorantCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate // *ValorantCurrentMapStatePartialUpdate_PreviousRounds Update isValorantCurrentMapStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*ValorantCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.7
func (*ValorantCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use ValorantCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*ValorantCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentMapStatePartialUpdate) EqualVT(that *ValorantCurrentMapStatePartialUpdate) bool
func (*ValorantCurrentMapStatePartialUpdate) GetCurrentRound ¶ added in v0.1.7
func (x *ValorantCurrentMapStatePartialUpdate) GetCurrentRound() *ValorantCurrentRoundState
func (*ValorantCurrentMapStatePartialUpdate) GetCurrentRoundPartialUpdate ¶ added in v0.1.7
func (x *ValorantCurrentMapStatePartialUpdate) GetCurrentRoundPartialUpdate() *ValorantCurrentRoundStatePartialUpdate
func (*ValorantCurrentMapStatePartialUpdate) GetPreviousRounds ¶ added in v0.1.7
func (x *ValorantCurrentMapStatePartialUpdate) GetPreviousRounds() *ValorantPreviousRoundsState
func (*ValorantCurrentMapStatePartialUpdate) GetScore ¶ added in v0.1.7
func (x *ValorantCurrentMapStatePartialUpdate) GetScore() *ValorantMapScoreState
func (*ValorantCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate ¶ added in v0.1.7
func (x *ValorantCurrentMapStatePartialUpdate) GetTeamCurrentMapPartialUpdate() *ValorantTeamCurrentMapStatePartialUpdate
func (*ValorantCurrentMapStatePartialUpdate) GetTeamCurrentMapState ¶ added in v0.1.7
func (x *ValorantCurrentMapStatePartialUpdate) GetTeamCurrentMapState() *ValorantTeamCurrentMapState
func (*ValorantCurrentMapStatePartialUpdate) GetUpdate ¶ added in v0.1.7
func (x *ValorantCurrentMapStatePartialUpdate) GetUpdate() isValorantCurrentMapStatePartialUpdate_Update
func (*ValorantCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.7
func (*ValorantCurrentMapStatePartialUpdate) ProtoMessage()
func (*ValorantCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.7
func (x *ValorantCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*ValorantCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.7
func (x *ValorantCurrentMapStatePartialUpdate) Reset()
func (*ValorantCurrentMapStatePartialUpdate) String ¶ added in v0.1.7
func (x *ValorantCurrentMapStatePartialUpdate) String() string
type ValorantCurrentMapStatePartialUpdate_CurrentRound ¶ added in v0.1.7
type ValorantCurrentMapStatePartialUpdate_CurrentRound struct { // Replaces "current_round" property in ValorantCurrentMapState. CurrentRound *ValorantCurrentRoundState `protobuf:"bytes,2,opt,name=current_round,json=currentRound,proto3,oneof"` }
func (*ValorantCurrentMapStatePartialUpdate_CurrentRound) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentMapStatePartialUpdate_CurrentRound) EqualVT(thatIface isValorantCurrentMapStatePartialUpdate_Update) bool
type ValorantCurrentMapStatePartialUpdate_CurrentRoundPartialUpdate ¶ added in v0.1.7
type ValorantCurrentMapStatePartialUpdate_CurrentRoundPartialUpdate struct { // Apply partial update on property "current_round" in ValorantCurrentMapState. CurrentRoundPartialUpdate *ValorantCurrentRoundStatePartialUpdate `protobuf:"bytes,3,opt,name=current_round_partial_update,json=currentRoundPartialUpdate,proto3,oneof"` }
func (*ValorantCurrentMapStatePartialUpdate_CurrentRoundPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentMapStatePartialUpdate_CurrentRoundPartialUpdate) EqualVT(thatIface isValorantCurrentMapStatePartialUpdate_Update) bool
type ValorantCurrentMapStatePartialUpdate_PreviousRounds ¶ added in v0.1.7
type ValorantCurrentMapStatePartialUpdate_PreviousRounds struct { // Replaces "previous_rounds" property in ValorantCurrentMapState. PreviousRounds *ValorantPreviousRoundsState `protobuf:"bytes,6,opt,name=previous_rounds,json=previousRounds,proto3,oneof"` }
func (*ValorantCurrentMapStatePartialUpdate_PreviousRounds) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentMapStatePartialUpdate_PreviousRounds) EqualVT(thatIface isValorantCurrentMapStatePartialUpdate_Update) bool
type ValorantCurrentMapStatePartialUpdate_Score ¶ added in v0.1.7
type ValorantCurrentMapStatePartialUpdate_Score struct { // Replaces "score" property in ValorantCurrentMapState. Score *ValorantMapScoreState `protobuf:"bytes,1,opt,name=score,proto3,oneof"` }
func (*ValorantCurrentMapStatePartialUpdate_Score) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentMapStatePartialUpdate_Score) EqualVT(thatIface isValorantCurrentMapStatePartialUpdate_Update) bool
type ValorantCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate ¶ added in v0.1.7
type ValorantCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate struct { // Apply partial update on value under given key in teams hash map property in ValorantCurrentMapState. TeamCurrentMapPartialUpdate *ValorantTeamCurrentMapStatePartialUpdate `protobuf:"bytes,5,opt,name=team_current_map_partial_update,json=teamCurrentMapPartialUpdate,proto3,oneof"` }
func (*ValorantCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentMapStatePartialUpdate_TeamCurrentMapPartialUpdate) EqualVT(thatIface isValorantCurrentMapStatePartialUpdate_Update) bool
type ValorantCurrentMapStatePartialUpdate_TeamCurrentMapState ¶ added in v0.1.7
type ValorantCurrentMapStatePartialUpdate_TeamCurrentMapState struct { // Replaces whole value under given key in teams hash map property in ValorantCurrentMapState. TeamCurrentMapState *ValorantTeamCurrentMapState `protobuf:"bytes,4,opt,name=team_current_map_state,json=teamCurrentMapState,proto3,oneof"` }
func (*ValorantCurrentMapStatePartialUpdate_TeamCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentMapStatePartialUpdate_TeamCurrentMapState) EqualVT(thatIface isValorantCurrentMapStatePartialUpdate_Update) bool
type ValorantCurrentRoundState ¶ added in v0.1.7
type ValorantCurrentRoundState struct { RoundInfo *ValorantRoundInfoState `protobuf:"bytes,1,opt,name=round_info,json=roundInfo,proto3" json:"round_info,omitempty"` Time *ValorantCurrentRoundTimeState `protobuf:"bytes,2,opt,name=time,proto3" json:"time,omitempty"` Spike *ValorantCurrentRoundTeamSpikeState `protobuf:"bytes,3,opt,name=spike,proto3" json:"spike,omitempty"` Teams map[string]*ValorantTeamCurrentRoundState `` /* 137-byte string literal not displayed */ // contains filtered or unexported fields }
func (*ValorantCurrentRoundState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantCurrentRoundState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantCurrentRoundState.ProtoReflect.Descriptor instead.
func (*ValorantCurrentRoundState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantCurrentRoundState) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundState) EqualVT(that *ValorantCurrentRoundState) bool
func (*ValorantCurrentRoundState) GetRoundInfo ¶ added in v0.1.7
func (x *ValorantCurrentRoundState) GetRoundInfo() *ValorantRoundInfoState
func (*ValorantCurrentRoundState) GetSpike ¶ added in v0.1.7
func (x *ValorantCurrentRoundState) GetSpike() *ValorantCurrentRoundTeamSpikeState
func (*ValorantCurrentRoundState) GetTeams ¶ added in v0.1.7
func (x *ValorantCurrentRoundState) GetTeams() map[string]*ValorantTeamCurrentRoundState
func (*ValorantCurrentRoundState) GetTime ¶ added in v0.1.7
func (x *ValorantCurrentRoundState) GetTime() *ValorantCurrentRoundTimeState
func (*ValorantCurrentRoundState) ProtoMessage ¶ added in v0.1.7
func (*ValorantCurrentRoundState) ProtoMessage()
func (*ValorantCurrentRoundState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantCurrentRoundState) ProtoReflect() protoreflect.Message
func (*ValorantCurrentRoundState) Reset ¶ added in v0.1.7
func (x *ValorantCurrentRoundState) Reset()
func (*ValorantCurrentRoundState) String ¶ added in v0.1.7
func (x *ValorantCurrentRoundState) String() string
type ValorantCurrentRoundStatePartialUpdate ¶ added in v0.1.7
type ValorantCurrentRoundStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *ValorantCurrentRoundStatePartialUpdate_RoundInfo // *ValorantCurrentRoundStatePartialUpdate_Time // *ValorantCurrentRoundStatePartialUpdate_Spike // *ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundState // *ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundPartialUpdate Update isValorantCurrentRoundStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*ValorantCurrentRoundStatePartialUpdate) Descriptor
deprecated
added in
v0.1.7
func (*ValorantCurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use ValorantCurrentRoundStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*ValorantCurrentRoundStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantCurrentRoundStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundStatePartialUpdate) EqualVT(that *ValorantCurrentRoundStatePartialUpdate) bool
func (*ValorantCurrentRoundStatePartialUpdate) GetRoundInfo ¶ added in v0.1.7
func (x *ValorantCurrentRoundStatePartialUpdate) GetRoundInfo() *ValorantRoundInfoState
func (*ValorantCurrentRoundStatePartialUpdate) GetSpike ¶ added in v0.1.7
func (x *ValorantCurrentRoundStatePartialUpdate) GetSpike() *ValorantCurrentRoundTeamSpikeState
func (*ValorantCurrentRoundStatePartialUpdate) GetTeamCurrentRoundPartialUpdate ¶ added in v0.1.7
func (x *ValorantCurrentRoundStatePartialUpdate) GetTeamCurrentRoundPartialUpdate() *ValorantTeamCurrentRoundStatePartialUpdate
func (*ValorantCurrentRoundStatePartialUpdate) GetTeamCurrentRoundState ¶ added in v0.1.7
func (x *ValorantCurrentRoundStatePartialUpdate) GetTeamCurrentRoundState() *ValorantTeamCurrentRoundState
func (*ValorantCurrentRoundStatePartialUpdate) GetTime ¶ added in v0.1.7
func (x *ValorantCurrentRoundStatePartialUpdate) GetTime() *ValorantCurrentRoundTimeState
func (*ValorantCurrentRoundStatePartialUpdate) GetUpdate ¶ added in v0.1.7
func (x *ValorantCurrentRoundStatePartialUpdate) GetUpdate() isValorantCurrentRoundStatePartialUpdate_Update
func (*ValorantCurrentRoundStatePartialUpdate) ProtoMessage ¶ added in v0.1.7
func (*ValorantCurrentRoundStatePartialUpdate) ProtoMessage()
func (*ValorantCurrentRoundStatePartialUpdate) ProtoReflect ¶ added in v0.1.7
func (x *ValorantCurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*ValorantCurrentRoundStatePartialUpdate) Reset ¶ added in v0.1.7
func (x *ValorantCurrentRoundStatePartialUpdate) Reset()
func (*ValorantCurrentRoundStatePartialUpdate) String ¶ added in v0.1.7
func (x *ValorantCurrentRoundStatePartialUpdate) String() string
type ValorantCurrentRoundStatePartialUpdate_RoundInfo ¶ added in v0.1.7
type ValorantCurrentRoundStatePartialUpdate_RoundInfo struct { // Replaces "round_info" property in ValorantCurrentRoundState. RoundInfo *ValorantRoundInfoState `protobuf:"bytes,1,opt,name=round_info,json=roundInfo,proto3,oneof"` }
func (*ValorantCurrentRoundStatePartialUpdate_RoundInfo) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundStatePartialUpdate_RoundInfo) EqualVT(thatIface isValorantCurrentRoundStatePartialUpdate_Update) bool
type ValorantCurrentRoundStatePartialUpdate_Spike ¶ added in v0.1.7
type ValorantCurrentRoundStatePartialUpdate_Spike struct { // Replaces "spike" property in ValorantCurrentRoundState. Spike *ValorantCurrentRoundTeamSpikeState `protobuf:"bytes,3,opt,name=spike,proto3,oneof"` }
func (*ValorantCurrentRoundStatePartialUpdate_Spike) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundStatePartialUpdate_Spike) EqualVT(thatIface isValorantCurrentRoundStatePartialUpdate_Update) bool
type ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundPartialUpdate ¶ added in v0.1.7
type ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundPartialUpdate struct { // Apply partial update on value under given key in teams hash map property in ValorantCurrentRoundState. TeamCurrentRoundPartialUpdate *ValorantTeamCurrentRoundStatePartialUpdate `protobuf:"bytes,5,opt,name=team_current_round_partial_update,json=teamCurrentRoundPartialUpdate,proto3,oneof"` }
func (*ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundPartialUpdate) EqualVT(thatIface isValorantCurrentRoundStatePartialUpdate_Update) bool
type ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundState ¶ added in v0.1.7
type ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundState struct { // Replaces whole value under given key in teams hash map property in ValorantCurrentRoundState. TeamCurrentRoundState *ValorantTeamCurrentRoundState `protobuf:"bytes,4,opt,name=team_current_round_state,json=teamCurrentRoundState,proto3,oneof"` }
func (*ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundState) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundStatePartialUpdate_TeamCurrentRoundState) EqualVT(thatIface isValorantCurrentRoundStatePartialUpdate_Update) bool
type ValorantCurrentRoundStatePartialUpdate_Time ¶ added in v0.1.7
type ValorantCurrentRoundStatePartialUpdate_Time struct { // Replaces "time" property in ValorantCurrentRoundState. Time *ValorantCurrentRoundTimeState `protobuf:"bytes,2,opt,name=time,proto3,oneof"` }
func (*ValorantCurrentRoundStatePartialUpdate_Time) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundStatePartialUpdate_Time) EqualVT(thatIface isValorantCurrentRoundStatePartialUpdate_Update) bool
type ValorantCurrentRoundTeamSpikeState ¶ added in v0.1.7
type ValorantCurrentRoundTeamSpikeState struct { State ValorantSpikeState `protobuf:"varint,1,opt,name=state,proto3,enum=bragi.ValorantSpikeState" json:"state,omitempty"` TimeToDefused *durationpb.Duration `protobuf:"bytes,2,opt,name=time_to_defused,json=timeToDefused,proto3" json:"time_to_defused,omitempty"` // contains filtered or unexported fields }
func (*ValorantCurrentRoundTeamSpikeState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantCurrentRoundTeamSpikeState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantCurrentRoundTeamSpikeState.ProtoReflect.Descriptor instead.
func (*ValorantCurrentRoundTeamSpikeState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundTeamSpikeState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantCurrentRoundTeamSpikeState) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundTeamSpikeState) EqualVT(that *ValorantCurrentRoundTeamSpikeState) bool
func (*ValorantCurrentRoundTeamSpikeState) GetState ¶ added in v0.1.7
func (x *ValorantCurrentRoundTeamSpikeState) GetState() ValorantSpikeState
func (*ValorantCurrentRoundTeamSpikeState) GetTimeToDefused ¶ added in v0.1.7
func (x *ValorantCurrentRoundTeamSpikeState) GetTimeToDefused() *durationpb.Duration
func (*ValorantCurrentRoundTeamSpikeState) ProtoMessage ¶ added in v0.1.7
func (*ValorantCurrentRoundTeamSpikeState) ProtoMessage()
func (*ValorantCurrentRoundTeamSpikeState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantCurrentRoundTeamSpikeState) ProtoReflect() protoreflect.Message
func (*ValorantCurrentRoundTeamSpikeState) Reset ¶ added in v0.1.7
func (x *ValorantCurrentRoundTeamSpikeState) Reset()
func (*ValorantCurrentRoundTeamSpikeState) String ¶ added in v0.1.7
func (x *ValorantCurrentRoundTeamSpikeState) String() string
type ValorantCurrentRoundTimeState ¶ added in v0.1.7
type ValorantCurrentRoundTimeState struct { TimeRemaining *durationpb.Duration `protobuf:"bytes,1,opt,name=time_remaining,json=timeRemaining,proto3" json:"time_remaining,omitempty"` // contains filtered or unexported fields }
func (*ValorantCurrentRoundTimeState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantCurrentRoundTimeState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantCurrentRoundTimeState.ProtoReflect.Descriptor instead.
func (*ValorantCurrentRoundTimeState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundTimeState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantCurrentRoundTimeState) EqualVT ¶ added in v0.2.8
func (this *ValorantCurrentRoundTimeState) EqualVT(that *ValorantCurrentRoundTimeState) bool
func (*ValorantCurrentRoundTimeState) GetTimeRemaining ¶ added in v0.1.7
func (x *ValorantCurrentRoundTimeState) GetTimeRemaining() *durationpb.Duration
func (*ValorantCurrentRoundTimeState) ProtoMessage ¶ added in v0.1.7
func (*ValorantCurrentRoundTimeState) ProtoMessage()
func (*ValorantCurrentRoundTimeState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantCurrentRoundTimeState) ProtoReflect() protoreflect.Message
func (*ValorantCurrentRoundTimeState) Reset ¶ added in v0.1.7
func (x *ValorantCurrentRoundTimeState) Reset()
func (*ValorantCurrentRoundTimeState) String ¶ added in v0.1.7
func (x *ValorantCurrentRoundTimeState) String() string
type ValorantMapScoreState ¶ added in v0.1.7
type ValorantMapScoreState struct { HomeScore uint32 `protobuf:"varint,1,opt,name=home_score,json=homeScore,proto3" json:"home_score,omitempty"` AwayScore uint32 `protobuf:"varint,2,opt,name=away_score,json=awayScore,proto3" json:"away_score,omitempty"` // contains filtered or unexported fields }
func (*ValorantMapScoreState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantMapScoreState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantMapScoreState.ProtoReflect.Descriptor instead.
func (*ValorantMapScoreState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantMapScoreState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantMapScoreState) EqualVT ¶ added in v0.2.8
func (this *ValorantMapScoreState) EqualVT(that *ValorantMapScoreState) bool
func (*ValorantMapScoreState) GetAwayScore ¶ added in v0.1.7
func (x *ValorantMapScoreState) GetAwayScore() uint32
func (*ValorantMapScoreState) GetHomeScore ¶ added in v0.1.7
func (x *ValorantMapScoreState) GetHomeScore() uint32
func (*ValorantMapScoreState) ProtoMessage ¶ added in v0.1.7
func (*ValorantMapScoreState) ProtoMessage()
func (*ValorantMapScoreState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantMapScoreState) ProtoReflect() protoreflect.Message
func (*ValorantMapScoreState) Reset ¶ added in v0.1.7
func (x *ValorantMapScoreState) Reset()
func (*ValorantMapScoreState) String ¶ added in v0.1.7
func (x *ValorantMapScoreState) String() string
type ValorantMatchMessage ¶ added in v0.1.7
type ValorantMatchMessage struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` DataStatus DataStatus `protobuf:"varint,4,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` Payload *ValorantMatchMessage_Payload `protobuf:"bytes,5,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*ValorantMatchMessage) Descriptor
deprecated
added in
v0.1.7
func (*ValorantMatchMessage) Descriptor() ([]byte, []int)
Deprecated: Use ValorantMatchMessage.ProtoReflect.Descriptor instead.
func (*ValorantMatchMessage) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantMatchMessage) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantMatchMessage) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchMessage) EqualVT(that *ValorantMatchMessage) bool
func (*ValorantMatchMessage) GetDataStatus ¶ added in v0.1.7
func (x *ValorantMatchMessage) GetDataStatus() DataStatus
func (*ValorantMatchMessage) GetMatchUrn ¶ added in v0.1.7
func (x *ValorantMatchMessage) GetMatchUrn() string
func (*ValorantMatchMessage) GetPayload ¶ added in v0.1.7
func (x *ValorantMatchMessage) GetPayload() *ValorantMatchMessage_Payload
func (*ValorantMatchMessage) GetSequence ¶ added in v0.1.7
func (x *ValorantMatchMessage) GetSequence() uint64
func (*ValorantMatchMessage) GetTimestamp ¶ added in v0.1.7
func (x *ValorantMatchMessage) GetTimestamp() *timestamppb.Timestamp
func (*ValorantMatchMessage) ProtoMessage ¶ added in v0.1.7
func (*ValorantMatchMessage) ProtoMessage()
func (*ValorantMatchMessage) ProtoReflect ¶ added in v0.1.7
func (x *ValorantMatchMessage) ProtoReflect() protoreflect.Message
func (*ValorantMatchMessage) Reset ¶ added in v0.1.7
func (x *ValorantMatchMessage) Reset()
func (*ValorantMatchMessage) String ¶ added in v0.1.7
func (x *ValorantMatchMessage) String() string
type ValorantMatchMessage_Payload ¶ added in v0.1.7
type ValorantMatchMessage_Payload struct { // Types that are valid to be assigned to Payload: // // *ValorantMatchMessage_Payload_Snapshot // *ValorantMatchMessage_Payload_Update Payload isValorantMatchMessage_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*ValorantMatchMessage_Payload) Descriptor
deprecated
added in
v0.1.7
func (*ValorantMatchMessage_Payload) Descriptor() ([]byte, []int)
Deprecated: Use ValorantMatchMessage_Payload.ProtoReflect.Descriptor instead.
func (*ValorantMatchMessage_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantMatchMessage_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantMatchMessage_Payload) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchMessage_Payload) EqualVT(that *ValorantMatchMessage_Payload) bool
func (*ValorantMatchMessage_Payload) GetPayload ¶ added in v0.1.7
func (x *ValorantMatchMessage_Payload) GetPayload() isValorantMatchMessage_Payload_Payload
func (*ValorantMatchMessage_Payload) GetSnapshot ¶ added in v0.1.7
func (x *ValorantMatchMessage_Payload) GetSnapshot() *ValorantMatchSnapshot
func (*ValorantMatchMessage_Payload) GetUpdate ¶ added in v0.1.7
func (x *ValorantMatchMessage_Payload) GetUpdate() *ValorantMatchUpdate
func (*ValorantMatchMessage_Payload) ProtoMessage ¶ added in v0.1.7
func (*ValorantMatchMessage_Payload) ProtoMessage()
func (*ValorantMatchMessage_Payload) ProtoReflect ¶ added in v0.1.7
func (x *ValorantMatchMessage_Payload) ProtoReflect() protoreflect.Message
func (*ValorantMatchMessage_Payload) Reset ¶ added in v0.1.7
func (x *ValorantMatchMessage_Payload) Reset()
func (*ValorantMatchMessage_Payload) String ¶ added in v0.1.7
func (x *ValorantMatchMessage_Payload) String() string
type ValorantMatchMessage_Payload_Snapshot ¶ added in v0.1.7
type ValorantMatchMessage_Payload_Snapshot struct { // Initial snapshot Snapshot *ValorantMatchSnapshot `protobuf:"bytes,1,opt,name=snapshot,proto3,oneof"` }
func (*ValorantMatchMessage_Payload_Snapshot) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchMessage_Payload_Snapshot) EqualVT(thatIface isValorantMatchMessage_Payload_Payload) bool
type ValorantMatchMessage_Payload_Update ¶ added in v0.1.7
type ValorantMatchMessage_Payload_Update struct { // Particular updates which are applied on property match_state in MatchState. Update *ValorantMatchUpdate `protobuf:"bytes,2,opt,name=update,proto3,oneof"` }
func (*ValorantMatchMessage_Payload_Update) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchMessage_Payload_Update) EqualVT(thatIface isValorantMatchMessage_Payload_Payload) bool
type ValorantMatchScoreState ¶ added in v0.1.7
type ValorantMatchScoreState struct { HomeScore uint32 `protobuf:"varint,1,opt,name=home_score,json=homeScore,proto3" json:"home_score,omitempty"` AwayScore uint32 `protobuf:"varint,2,opt,name=away_score,json=awayScore,proto3" json:"away_score,omitempty"` // contains filtered or unexported fields }
func (*ValorantMatchScoreState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantMatchScoreState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantMatchScoreState.ProtoReflect.Descriptor instead.
func (*ValorantMatchScoreState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantMatchScoreState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantMatchScoreState) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchScoreState) EqualVT(that *ValorantMatchScoreState) bool
func (*ValorantMatchScoreState) GetAwayScore ¶ added in v0.1.7
func (x *ValorantMatchScoreState) GetAwayScore() uint32
func (*ValorantMatchScoreState) GetHomeScore ¶ added in v0.1.7
func (x *ValorantMatchScoreState) GetHomeScore() uint32
func (*ValorantMatchScoreState) ProtoMessage ¶ added in v0.1.7
func (*ValorantMatchScoreState) ProtoMessage()
func (*ValorantMatchScoreState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantMatchScoreState) ProtoReflect() protoreflect.Message
func (*ValorantMatchScoreState) Reset ¶ added in v0.1.7
func (x *ValorantMatchScoreState) Reset()
func (*ValorantMatchScoreState) String ¶ added in v0.1.7
func (x *ValorantMatchScoreState) String() string
type ValorantMatchSnapshot ¶ added in v0.1.7
type ValorantMatchSnapshot struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` Sequence uint64 `protobuf:"varint,2,opt,name=sequence,proto3" json:"sequence,omitempty"` Timestamp *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=timestamp,proto3" json:"timestamp,omitempty"` DataStatus DataStatus `protobuf:"varint,4,opt,name=data_status,json=dataStatus,proto3,enum=bragi.DataStatus" json:"data_status,omitempty"` Announcements []*Announcement `protobuf:"bytes,5,rep,name=announcements,proto3" json:"announcements,omitempty"` MatchState *ValorantMatchState `protobuf:"bytes,6,opt,name=match_state,json=matchState,proto3" json:"match_state,omitempty"` Tournament *Tournament `protobuf:"bytes,7,opt,name=tournament,proto3" json:"tournament,omitempty"` // contains filtered or unexported fields }
func (*ValorantMatchSnapshot) Descriptor
deprecated
added in
v0.1.7
func (*ValorantMatchSnapshot) Descriptor() ([]byte, []int)
Deprecated: Use ValorantMatchSnapshot.ProtoReflect.Descriptor instead.
func (*ValorantMatchSnapshot) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantMatchSnapshot) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantMatchSnapshot) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchSnapshot) EqualVT(that *ValorantMatchSnapshot) bool
func (*ValorantMatchSnapshot) GetAnnouncements ¶ added in v0.1.7
func (x *ValorantMatchSnapshot) GetAnnouncements() []*Announcement
func (*ValorantMatchSnapshot) GetDataStatus ¶ added in v0.1.7
func (x *ValorantMatchSnapshot) GetDataStatus() DataStatus
func (*ValorantMatchSnapshot) GetMatchState ¶ added in v0.1.7
func (x *ValorantMatchSnapshot) GetMatchState() *ValorantMatchState
func (*ValorantMatchSnapshot) GetMatchUrn ¶ added in v0.1.7
func (x *ValorantMatchSnapshot) GetMatchUrn() string
func (*ValorantMatchSnapshot) GetSequence ¶ added in v0.1.7
func (x *ValorantMatchSnapshot) GetSequence() uint64
func (*ValorantMatchSnapshot) GetTimestamp ¶ added in v0.1.7
func (x *ValorantMatchSnapshot) GetTimestamp() *timestamppb.Timestamp
func (*ValorantMatchSnapshot) GetTournament ¶ added in v0.2.4
func (x *ValorantMatchSnapshot) GetTournament() *Tournament
func (*ValorantMatchSnapshot) ProtoMessage ¶ added in v0.1.7
func (*ValorantMatchSnapshot) ProtoMessage()
func (*ValorantMatchSnapshot) ProtoReflect ¶ added in v0.1.7
func (x *ValorantMatchSnapshot) ProtoReflect() protoreflect.Message
func (*ValorantMatchSnapshot) Reset ¶ added in v0.1.7
func (x *ValorantMatchSnapshot) Reset()
func (*ValorantMatchSnapshot) String ¶ added in v0.1.7
func (x *ValorantMatchSnapshot) String() string
type ValorantMatchState ¶ added in v0.1.7
type ValorantMatchState struct { MatchUrn string `protobuf:"bytes,1,opt,name=match_urn,json=matchUrn,proto3" json:"match_urn,omitempty"` MatchType BestOfType `protobuf:"varint,2,opt,name=match_type,json=matchType,proto3,enum=bragi.BestOfType" json:"match_type,omitempty"` HomeTeam *Team `protobuf:"bytes,3,opt,name=home_team,json=homeTeam,proto3" json:"home_team,omitempty"` AwayTeam *Team `protobuf:"bytes,4,opt,name=away_team,json=awayTeam,proto3" json:"away_team,omitempty"` Score *ValorantMatchScoreState `protobuf:"bytes,5,opt,name=score,proto3" json:"score,omitempty"` MatchStatus MatchStatusType `protobuf:"varint,6,opt,name=match_status,json=matchStatus,proto3,enum=bragi.MatchStatusType" json:"match_status,omitempty"` CurrentMap *ValorantCurrentMapState `protobuf:"bytes,7,opt,name=current_map,json=currentMap,proto3" json:"current_map,omitempty"` // contains filtered or unexported fields }
func (*ValorantMatchState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantMatchState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantMatchState.ProtoReflect.Descriptor instead.
func (*ValorantMatchState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantMatchState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantMatchState) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchState) EqualVT(that *ValorantMatchState) bool
func (*ValorantMatchState) GetAwayTeam ¶ added in v0.1.7
func (x *ValorantMatchState) GetAwayTeam() *Team
func (*ValorantMatchState) GetCurrentMap ¶ added in v0.1.7
func (x *ValorantMatchState) GetCurrentMap() *ValorantCurrentMapState
func (*ValorantMatchState) GetHomeTeam ¶ added in v0.1.7
func (x *ValorantMatchState) GetHomeTeam() *Team
func (*ValorantMatchState) GetMatchStatus ¶ added in v0.1.7
func (x *ValorantMatchState) GetMatchStatus() MatchStatusType
func (*ValorantMatchState) GetMatchType ¶ added in v0.1.7
func (x *ValorantMatchState) GetMatchType() BestOfType
func (*ValorantMatchState) GetMatchUrn ¶ added in v0.1.7
func (x *ValorantMatchState) GetMatchUrn() string
func (*ValorantMatchState) GetScore ¶ added in v0.1.7
func (x *ValorantMatchState) GetScore() *ValorantMatchScoreState
func (*ValorantMatchState) ProtoMessage ¶ added in v0.1.7
func (*ValorantMatchState) ProtoMessage()
func (*ValorantMatchState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantMatchState) ProtoReflect() protoreflect.Message
func (*ValorantMatchState) Reset ¶ added in v0.1.7
func (x *ValorantMatchState) Reset()
func (*ValorantMatchState) String ¶ added in v0.1.7
func (x *ValorantMatchState) String() string
type ValorantMatchStatePartialUpdate ¶ added in v0.1.7
type ValorantMatchStatePartialUpdate struct { // Types that are valid to be assigned to Update: // // *ValorantMatchStatePartialUpdate_Score // *ValorantMatchStatePartialUpdate_CurrentMap // *ValorantMatchStatePartialUpdate_CurrentMapPartialUpdate Update isValorantMatchStatePartialUpdate_Update `protobuf_oneof:"update"` // contains filtered or unexported fields }
func (*ValorantMatchStatePartialUpdate) Descriptor
deprecated
added in
v0.1.7
func (*ValorantMatchStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use ValorantMatchStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*ValorantMatchStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantMatchStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantMatchStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchStatePartialUpdate) EqualVT(that *ValorantMatchStatePartialUpdate) bool
func (*ValorantMatchStatePartialUpdate) GetCurrentMap ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdate) GetCurrentMap() *ValorantCurrentMapState
func (*ValorantMatchStatePartialUpdate) GetCurrentMapPartialUpdate ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdate) GetCurrentMapPartialUpdate() *ValorantCurrentMapStatePartialUpdate
func (*ValorantMatchStatePartialUpdate) GetScore ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdate) GetScore() *ValorantMatchScoreState
func (*ValorantMatchStatePartialUpdate) GetUpdate ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdate) GetUpdate() isValorantMatchStatePartialUpdate_Update
func (*ValorantMatchStatePartialUpdate) ProtoMessage ¶ added in v0.1.7
func (*ValorantMatchStatePartialUpdate) ProtoMessage()
func (*ValorantMatchStatePartialUpdate) ProtoReflect ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*ValorantMatchStatePartialUpdate) Reset ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdate) Reset()
func (*ValorantMatchStatePartialUpdate) String ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdate) String() string
type ValorantMatchStatePartialUpdate_CurrentMap ¶ added in v0.1.7
type ValorantMatchStatePartialUpdate_CurrentMap struct { // Replaces "current_map" property in ValorantMatchState. To minimalize issues with incorrect updates application // on current_map, server sends ValorantMatchStatePartialUpdate with ValorantMapState in periodic time set by customer. CurrentMap *ValorantCurrentMapState `protobuf:"bytes,2,opt,name=current_map,json=currentMap,proto3,oneof"` }
func (*ValorantMatchStatePartialUpdate_CurrentMap) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchStatePartialUpdate_CurrentMap) EqualVT(thatIface isValorantMatchStatePartialUpdate_Update) bool
type ValorantMatchStatePartialUpdate_CurrentMapPartialUpdate ¶ added in v0.1.7
type ValorantMatchStatePartialUpdate_CurrentMapPartialUpdate struct { // Apply partial update on "current_map" property in ValorantMatchState. CurrentMapPartialUpdate *ValorantCurrentMapStatePartialUpdate `protobuf:"bytes,3,opt,name=current_map_partial_update,json=currentMapPartialUpdate,proto3,oneof"` }
func (*ValorantMatchStatePartialUpdate_CurrentMapPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchStatePartialUpdate_CurrentMapPartialUpdate) EqualVT(thatIface isValorantMatchStatePartialUpdate_Update) bool
type ValorantMatchStatePartialUpdate_Score ¶ added in v0.1.7
type ValorantMatchStatePartialUpdate_Score struct { // Replaces "score" property in ValorantMatchState. Score *ValorantMatchScoreState `protobuf:"bytes,1,opt,name=score,proto3,oneof"` }
func (*ValorantMatchStatePartialUpdate_Score) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchStatePartialUpdate_Score) EqualVT(thatIface isValorantMatchStatePartialUpdate_Update) bool
type ValorantMatchStatePartialUpdates ¶ added in v0.1.7
type ValorantMatchStatePartialUpdates struct { Updates []*ValorantMatchStatePartialUpdate `protobuf:"bytes,1,rep,name=updates,proto3" json:"updates,omitempty"` // contains filtered or unexported fields }
func (*ValorantMatchStatePartialUpdates) Descriptor
deprecated
added in
v0.1.7
func (*ValorantMatchStatePartialUpdates) Descriptor() ([]byte, []int)
Deprecated: Use ValorantMatchStatePartialUpdates.ProtoReflect.Descriptor instead.
func (*ValorantMatchStatePartialUpdates) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantMatchStatePartialUpdates) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantMatchStatePartialUpdates) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchStatePartialUpdates) EqualVT(that *ValorantMatchStatePartialUpdates) bool
func (*ValorantMatchStatePartialUpdates) GetUpdates ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdates) GetUpdates() []*ValorantMatchStatePartialUpdate
func (*ValorantMatchStatePartialUpdates) ProtoMessage ¶ added in v0.1.7
func (*ValorantMatchStatePartialUpdates) ProtoMessage()
func (*ValorantMatchStatePartialUpdates) ProtoReflect ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdates) ProtoReflect() protoreflect.Message
func (*ValorantMatchStatePartialUpdates) Reset ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdates) Reset()
func (*ValorantMatchStatePartialUpdates) String ¶ added in v0.1.7
func (x *ValorantMatchStatePartialUpdates) String() string
type ValorantMatchUpdate ¶ added in v0.1.7
type ValorantMatchUpdate struct { Payload *ValorantMatchUpdate_Payload `protobuf:"bytes,1,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*ValorantMatchUpdate) Descriptor
deprecated
added in
v0.1.7
func (*ValorantMatchUpdate) Descriptor() ([]byte, []int)
Deprecated: Use ValorantMatchUpdate.ProtoReflect.Descriptor instead.
func (*ValorantMatchUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantMatchUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantMatchUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchUpdate) EqualVT(that *ValorantMatchUpdate) bool
func (*ValorantMatchUpdate) GetPayload ¶ added in v0.1.7
func (x *ValorantMatchUpdate) GetPayload() *ValorantMatchUpdate_Payload
func (*ValorantMatchUpdate) ProtoMessage ¶ added in v0.1.7
func (*ValorantMatchUpdate) ProtoMessage()
func (*ValorantMatchUpdate) ProtoReflect ¶ added in v0.1.7
func (x *ValorantMatchUpdate) ProtoReflect() protoreflect.Message
func (*ValorantMatchUpdate) Reset ¶ added in v0.1.7
func (x *ValorantMatchUpdate) Reset()
func (*ValorantMatchUpdate) String ¶ added in v0.1.7
func (x *ValorantMatchUpdate) String() string
type ValorantMatchUpdate_Payload ¶ added in v0.1.7
type ValorantMatchUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *ValorantMatchUpdate_Payload_MatchState // *ValorantMatchUpdate_Payload_PartialUpdates Payload isValorantMatchUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*ValorantMatchUpdate_Payload) Descriptor
deprecated
added in
v0.1.7
func (*ValorantMatchUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use ValorantMatchUpdate_Payload.ProtoReflect.Descriptor instead.
func (*ValorantMatchUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantMatchUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantMatchUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchUpdate_Payload) EqualVT(that *ValorantMatchUpdate_Payload) bool
func (*ValorantMatchUpdate_Payload) GetMatchState ¶ added in v0.1.7
func (x *ValorantMatchUpdate_Payload) GetMatchState() *ValorantMatchState
func (*ValorantMatchUpdate_Payload) GetPartialUpdates ¶ added in v0.1.7
func (x *ValorantMatchUpdate_Payload) GetPartialUpdates() *ValorantMatchStatePartialUpdates
func (*ValorantMatchUpdate_Payload) GetPayload ¶ added in v0.1.7
func (x *ValorantMatchUpdate_Payload) GetPayload() isValorantMatchUpdate_Payload_Payload
func (*ValorantMatchUpdate_Payload) ProtoMessage ¶ added in v0.1.7
func (*ValorantMatchUpdate_Payload) ProtoMessage()
func (*ValorantMatchUpdate_Payload) ProtoReflect ¶ added in v0.1.7
func (x *ValorantMatchUpdate_Payload) ProtoReflect() protoreflect.Message
func (*ValorantMatchUpdate_Payload) Reset ¶ added in v0.1.7
func (x *ValorantMatchUpdate_Payload) Reset()
func (*ValorantMatchUpdate_Payload) String ¶ added in v0.1.7
func (x *ValorantMatchUpdate_Payload) String() string
type ValorantMatchUpdate_Payload_MatchState ¶ added in v0.1.7
type ValorantMatchUpdate_Payload_MatchState struct {
MatchState *ValorantMatchState `protobuf:"bytes,1,opt,name=match_state,json=matchState,proto3,oneof"`
}
func (*ValorantMatchUpdate_Payload_MatchState) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchUpdate_Payload_MatchState) EqualVT(thatIface isValorantMatchUpdate_Payload_Payload) bool
type ValorantMatchUpdate_Payload_PartialUpdates ¶ added in v0.1.7
type ValorantMatchUpdate_Payload_PartialUpdates struct {
PartialUpdates *ValorantMatchStatePartialUpdates `protobuf:"bytes,2,opt,name=partial_updates,json=partialUpdates,proto3,oneof"`
}
func (*ValorantMatchUpdate_Payload_PartialUpdates) EqualVT ¶ added in v0.2.8
func (this *ValorantMatchUpdate_Payload_PartialUpdates) EqualVT(thatIface isValorantMatchUpdate_Payload_Payload) bool
type ValorantPlayerCurrentMapState ¶ added in v0.1.7
type ValorantPlayerCurrentMapState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` AgentUrn string `protobuf:"bytes,2,opt,name=agent_urn,json=agentUrn,proto3" json:"agent_urn,omitempty"` PlayerInfo *ValorantPlayerInfoState `protobuf:"bytes,3,opt,name=player_info,json=playerInfo,proto3" json:"player_info,omitempty"` Abilities *ValorantAbilitiesState `protobuf:"bytes,4,opt,name=abilities,proto3" json:"abilities,omitempty"` Statistics *ValorantPlayerCurrentMapStatisticsState `protobuf:"bytes,5,opt,name=statistics,proto3" json:"statistics,omitempty"` // contains filtered or unexported fields }
func (*ValorantPlayerCurrentMapState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPlayerCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPlayerCurrentMapState.ProtoReflect.Descriptor instead.
func (*ValorantPlayerCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPlayerCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapState) EqualVT(that *ValorantPlayerCurrentMapState) bool
func (*ValorantPlayerCurrentMapState) GetAbilities ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapState) GetAbilities() *ValorantAbilitiesState
func (*ValorantPlayerCurrentMapState) GetAgentUrn ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapState) GetAgentUrn() string
func (*ValorantPlayerCurrentMapState) GetPlayerInfo ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapState) GetPlayerInfo() *ValorantPlayerInfoState
func (*ValorantPlayerCurrentMapState) GetPlayerUrn ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapState) GetPlayerUrn() string
func (*ValorantPlayerCurrentMapState) GetStatistics ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapState) GetStatistics() *ValorantPlayerCurrentMapStatisticsState
func (*ValorantPlayerCurrentMapState) ProtoMessage ¶ added in v0.1.7
func (*ValorantPlayerCurrentMapState) ProtoMessage()
func (*ValorantPlayerCurrentMapState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapState) ProtoReflect() protoreflect.Message
func (*ValorantPlayerCurrentMapState) Reset ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapState) Reset()
func (*ValorantPlayerCurrentMapState) String ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapState) String() string
type ValorantPlayerCurrentMapStatePartialUpdate ¶ added in v0.1.7
type ValorantPlayerCurrentMapStatePartialUpdate struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Payload *ValorantPlayerCurrentMapStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*ValorantPlayerCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPlayerCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPlayerCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*ValorantPlayerCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPlayerCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapStatePartialUpdate) EqualVT(that *ValorantPlayerCurrentMapStatePartialUpdate) bool
func (*ValorantPlayerCurrentMapStatePartialUpdate) GetPayload ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate) GetPayload() *ValorantPlayerCurrentMapStatePartialUpdate_Payload
func (*ValorantPlayerCurrentMapStatePartialUpdate) GetPlayerUrn ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate) GetPlayerUrn() string
func (*ValorantPlayerCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.7
func (*ValorantPlayerCurrentMapStatePartialUpdate) ProtoMessage()
func (*ValorantPlayerCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*ValorantPlayerCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate) Reset()
func (*ValorantPlayerCurrentMapStatePartialUpdate) String ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate) String() string
type ValorantPlayerCurrentMapStatePartialUpdate_Payload ¶ added in v0.1.7
type ValorantPlayerCurrentMapStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *ValorantPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo // *ValorantPlayerCurrentMapStatePartialUpdate_Payload_Abilities // *ValorantPlayerCurrentMapStatePartialUpdate_Payload_Statistics Payload isValorantPlayerCurrentMapStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPlayerCurrentMapStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapStatePartialUpdate_Payload) EqualVT(that *ValorantPlayerCurrentMapStatePartialUpdate_Payload) bool
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetAbilities ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetAbilities() *ValorantAbilitiesState
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetPayload() isValorantPlayerCurrentMapStatePartialUpdate_Payload_Payload
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetPlayerInfo ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetPlayerInfo() *ValorantPlayerInfoState
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetStatistics ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) GetStatistics() *ValorantPlayerCurrentMapStatisticsState
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.7
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) ProtoMessage()
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) Reset ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) Reset()
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload) String ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatePartialUpdate_Payload) String() string
type ValorantPlayerCurrentMapStatePartialUpdate_Payload_Abilities ¶ added in v0.1.7
type ValorantPlayerCurrentMapStatePartialUpdate_Payload_Abilities struct { // Replaces "abilities" property in ValorantPlayerCurrentMapState. Abilities *ValorantAbilitiesState `protobuf:"bytes,2,opt,name=abilities,proto3,oneof"` }
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload_Abilities) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapStatePartialUpdate_Payload_Abilities) EqualVT(thatIface isValorantPlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type ValorantPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo ¶ added in v0.1.7
type ValorantPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo struct { // Replaces "player_info" property in ValorantPlayerCurrentMapState. PlayerInfo *ValorantPlayerInfoState `protobuf:"bytes,1,opt,name=player_info,json=playerInfo,proto3,oneof"` }
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapStatePartialUpdate_Payload_PlayerInfo) EqualVT(thatIface isValorantPlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type ValorantPlayerCurrentMapStatePartialUpdate_Payload_Statistics ¶ added in v0.1.7
type ValorantPlayerCurrentMapStatePartialUpdate_Payload_Statistics struct { // Replaces "statistics" property in ValorantPlayerCurrentMapState. Statistics *ValorantPlayerCurrentMapStatisticsState `protobuf:"bytes,3,opt,name=statistics,proto3,oneof"` }
func (*ValorantPlayerCurrentMapStatePartialUpdate_Payload_Statistics) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapStatePartialUpdate_Payload_Statistics) EqualVT(thatIface isValorantPlayerCurrentMapStatePartialUpdate_Payload_Payload) bool
type ValorantPlayerCurrentMapStatisticsState ¶ added in v0.1.7
type ValorantPlayerCurrentMapStatisticsState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Kills uint32 `protobuf:"varint,2,opt,name=kills,proto3" json:"kills,omitempty"` Deaths uint32 `protobuf:"varint,3,opt,name=deaths,proto3" json:"deaths,omitempty"` Assists uint32 `protobuf:"varint,4,opt,name=assists,proto3" json:"assists,omitempty"` // contains filtered or unexported fields }
func (*ValorantPlayerCurrentMapStatisticsState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPlayerCurrentMapStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPlayerCurrentMapStatisticsState.ProtoReflect.Descriptor instead.
func (*ValorantPlayerCurrentMapStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPlayerCurrentMapStatisticsState) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentMapStatisticsState) EqualVT(that *ValorantPlayerCurrentMapStatisticsState) bool
func (*ValorantPlayerCurrentMapStatisticsState) GetAssists ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatisticsState) GetAssists() uint32
func (*ValorantPlayerCurrentMapStatisticsState) GetDeaths ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatisticsState) GetDeaths() uint32
func (*ValorantPlayerCurrentMapStatisticsState) GetKills ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatisticsState) GetKills() uint32
func (*ValorantPlayerCurrentMapStatisticsState) GetPlayerUrn ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatisticsState) GetPlayerUrn() string
func (*ValorantPlayerCurrentMapStatisticsState) ProtoMessage ¶ added in v0.1.7
func (*ValorantPlayerCurrentMapStatisticsState) ProtoMessage()
func (*ValorantPlayerCurrentMapStatisticsState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatisticsState) ProtoReflect() protoreflect.Message
func (*ValorantPlayerCurrentMapStatisticsState) Reset ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatisticsState) Reset()
func (*ValorantPlayerCurrentMapStatisticsState) String ¶ added in v0.1.7
func (x *ValorantPlayerCurrentMapStatisticsState) String() string
type ValorantPlayerCurrentRoundState ¶ added in v0.1.7
type ValorantPlayerCurrentRoundState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` PlayerInfo *ValorantPlayerInfoState `protobuf:"bytes,2,opt,name=player_info,json=playerInfo,proto3" json:"player_info,omitempty"` Statistics *ValorantPlayerCurrentRoundStatisticsState `protobuf:"bytes,3,opt,name=statistics,proto3" json:"statistics,omitempty"` Weapons *ValorantWeaponsState `protobuf:"bytes,4,opt,name=weapons,proto3" json:"weapons,omitempty"` Position *ValorantPositionState `protobuf:"bytes,5,opt,name=position,proto3" json:"position,omitempty"` // contains filtered or unexported fields }
func (*ValorantPlayerCurrentRoundState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPlayerCurrentRoundState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPlayerCurrentRoundState.ProtoReflect.Descriptor instead.
func (*ValorantPlayerCurrentRoundState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPlayerCurrentRoundState) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundState) EqualVT(that *ValorantPlayerCurrentRoundState) bool
func (*ValorantPlayerCurrentRoundState) GetPlayerInfo ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundState) GetPlayerInfo() *ValorantPlayerInfoState
func (*ValorantPlayerCurrentRoundState) GetPlayerUrn ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundState) GetPlayerUrn() string
func (*ValorantPlayerCurrentRoundState) GetPosition ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundState) GetPosition() *ValorantPositionState
func (*ValorantPlayerCurrentRoundState) GetStatistics ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundState) GetStatistics() *ValorantPlayerCurrentRoundStatisticsState
func (*ValorantPlayerCurrentRoundState) GetWeapons ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundState) GetWeapons() *ValorantWeaponsState
func (*ValorantPlayerCurrentRoundState) ProtoMessage ¶ added in v0.1.7
func (*ValorantPlayerCurrentRoundState) ProtoMessage()
func (*ValorantPlayerCurrentRoundState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundState) ProtoReflect() protoreflect.Message
func (*ValorantPlayerCurrentRoundState) Reset ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundState) Reset()
func (*ValorantPlayerCurrentRoundState) String ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundState) String() string
type ValorantPlayerCurrentRoundStatePartialUpdate ¶ added in v0.1.7
type ValorantPlayerCurrentRoundStatePartialUpdate struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Payload *ValorantPlayerCurrentRoundStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*ValorantPlayerCurrentRoundStatePartialUpdate) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPlayerCurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPlayerCurrentRoundStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*ValorantPlayerCurrentRoundStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPlayerCurrentRoundStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundStatePartialUpdate) EqualVT(that *ValorantPlayerCurrentRoundStatePartialUpdate) bool
func (*ValorantPlayerCurrentRoundStatePartialUpdate) GetPayload ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate) GetPayload() *ValorantPlayerCurrentRoundStatePartialUpdate_Payload
func (*ValorantPlayerCurrentRoundStatePartialUpdate) GetPlayerUrn ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate) GetPlayerUrn() string
func (*ValorantPlayerCurrentRoundStatePartialUpdate) ProtoMessage ¶ added in v0.1.7
func (*ValorantPlayerCurrentRoundStatePartialUpdate) ProtoMessage()
func (*ValorantPlayerCurrentRoundStatePartialUpdate) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*ValorantPlayerCurrentRoundStatePartialUpdate) Reset ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate) Reset()
func (*ValorantPlayerCurrentRoundStatePartialUpdate) String ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate) String() string
type ValorantPlayerCurrentRoundStatePartialUpdate_Payload ¶ added in v0.1.7
type ValorantPlayerCurrentRoundStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *ValorantPlayerCurrentRoundStatePartialUpdate_Payload_PlayerInfo // *ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Statistics // *ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Weapons // *ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Position Payload isValorantPlayerCurrentRoundStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPlayerCurrentRoundStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) EqualVT(that *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) bool
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetPayload() isValorantPlayerCurrentRoundStatePartialUpdate_Payload_Payload
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetPlayerInfo ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetPlayerInfo() *ValorantPlayerInfoState
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetPosition ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetPosition() *ValorantPositionState
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetStatistics ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetStatistics() *ValorantPlayerCurrentRoundStatisticsState
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetWeapons ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) GetWeapons() *ValorantWeaponsState
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.7
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) ProtoMessage()
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) Reset ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) Reset()
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload) String ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatePartialUpdate_Payload) String() string
type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_PlayerInfo ¶ added in v0.1.7
type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_PlayerInfo struct { // Replaces "player_info" property in ValorantPlayerCurrentRoundState. PlayerInfo *ValorantPlayerInfoState `protobuf:"bytes,1,opt,name=player_info,json=playerInfo,proto3,oneof"` }
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload_PlayerInfo) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundStatePartialUpdate_Payload_PlayerInfo) EqualVT(thatIface isValorantPlayerCurrentRoundStatePartialUpdate_Payload_Payload) bool
type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Position ¶ added in v0.1.7
type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Position struct { // Replaces "position" property in ValorantPlayerCurrentRoundState. Position *ValorantPositionState `protobuf:"bytes,4,opt,name=position,proto3,oneof"` }
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Position) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Position) EqualVT(thatIface isValorantPlayerCurrentRoundStatePartialUpdate_Payload_Payload) bool
type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Statistics ¶ added in v0.1.7
type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Statistics struct { // Replaces "statistics" property in ValorantPlayerCurrentRoundState. Statistics *ValorantPlayerCurrentRoundStatisticsState `protobuf:"bytes,2,opt,name=statistics,proto3,oneof"` }
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Statistics) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Statistics) EqualVT(thatIface isValorantPlayerCurrentRoundStatePartialUpdate_Payload_Payload) bool
type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Weapons ¶ added in v0.1.7
type ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Weapons struct { // Replaces "weapons" property in ValorantPlayerCurrentRoundState. Weapons *ValorantWeaponsState `protobuf:"bytes,3,opt,name=weapons,proto3,oneof"` }
func (*ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Weapons) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundStatePartialUpdate_Payload_Weapons) EqualVT(thatIface isValorantPlayerCurrentRoundStatePartialUpdate_Payload_Payload) bool
type ValorantPlayerCurrentRoundStatisticsState ¶ added in v0.1.7
type ValorantPlayerCurrentRoundStatisticsState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` IsAlive bool `protobuf:"varint,2,opt,name=is_alive,json=isAlive,proto3" json:"is_alive,omitempty"` // contains filtered or unexported fields }
func (*ValorantPlayerCurrentRoundStatisticsState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPlayerCurrentRoundStatisticsState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPlayerCurrentRoundStatisticsState.ProtoReflect.Descriptor instead.
func (*ValorantPlayerCurrentRoundStatisticsState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundStatisticsState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPlayerCurrentRoundStatisticsState) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerCurrentRoundStatisticsState) EqualVT(that *ValorantPlayerCurrentRoundStatisticsState) bool
func (*ValorantPlayerCurrentRoundStatisticsState) GetIsAlive ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatisticsState) GetIsAlive() bool
func (*ValorantPlayerCurrentRoundStatisticsState) GetPlayerUrn ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatisticsState) GetPlayerUrn() string
func (*ValorantPlayerCurrentRoundStatisticsState) ProtoMessage ¶ added in v0.1.7
func (*ValorantPlayerCurrentRoundStatisticsState) ProtoMessage()
func (*ValorantPlayerCurrentRoundStatisticsState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatisticsState) ProtoReflect() protoreflect.Message
func (*ValorantPlayerCurrentRoundStatisticsState) Reset ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatisticsState) Reset()
func (*ValorantPlayerCurrentRoundStatisticsState) String ¶ added in v0.1.7
func (x *ValorantPlayerCurrentRoundStatisticsState) String() string
type ValorantPlayerInfoState ¶ added in v0.1.7
type ValorantPlayerInfoState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` SlotId uint32 `protobuf:"varint,2,opt,name=slot_id,json=slotId,proto3" json:"slot_id,omitempty"` ExtName string `protobuf:"bytes,3,opt,name=ext_name,json=extName,proto3" json:"ext_name,omitempty"` // contains filtered or unexported fields }
func (*ValorantPlayerInfoState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPlayerInfoState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPlayerInfoState.ProtoReflect.Descriptor instead.
func (*ValorantPlayerInfoState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPlayerInfoState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPlayerInfoState) EqualVT ¶ added in v0.2.8
func (this *ValorantPlayerInfoState) EqualVT(that *ValorantPlayerInfoState) bool
func (*ValorantPlayerInfoState) GetExtName ¶ added in v0.1.7
func (x *ValorantPlayerInfoState) GetExtName() string
func (*ValorantPlayerInfoState) GetPlayerUrn ¶ added in v0.1.7
func (x *ValorantPlayerInfoState) GetPlayerUrn() string
func (*ValorantPlayerInfoState) GetSlotId ¶ added in v0.1.7
func (x *ValorantPlayerInfoState) GetSlotId() uint32
func (*ValorantPlayerInfoState) ProtoMessage ¶ added in v0.1.7
func (*ValorantPlayerInfoState) ProtoMessage()
func (*ValorantPlayerInfoState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPlayerInfoState) ProtoReflect() protoreflect.Message
func (*ValorantPlayerInfoState) Reset ¶ added in v0.1.7
func (x *ValorantPlayerInfoState) Reset()
func (*ValorantPlayerInfoState) String ¶ added in v0.1.7
func (x *ValorantPlayerInfoState) String() string
type ValorantPositionState ¶ added in v0.1.7
type ValorantPositionState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` X float32 `protobuf:"fixed32,2,opt,name=x,proto3" json:"x,omitempty"` Y float32 `protobuf:"fixed32,3,opt,name=y,proto3" json:"y,omitempty"` // contains filtered or unexported fields }
func (*ValorantPositionState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPositionState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPositionState.ProtoReflect.Descriptor instead.
func (*ValorantPositionState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPositionState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPositionState) EqualVT ¶ added in v0.2.8
func (this *ValorantPositionState) EqualVT(that *ValorantPositionState) bool
func (*ValorantPositionState) GetPlayerUrn ¶ added in v0.1.7
func (x *ValorantPositionState) GetPlayerUrn() string
func (*ValorantPositionState) GetX ¶ added in v0.1.7
func (x *ValorantPositionState) GetX() float32
func (*ValorantPositionState) GetY ¶ added in v0.1.7
func (x *ValorantPositionState) GetY() float32
func (*ValorantPositionState) ProtoMessage ¶ added in v0.1.7
func (*ValorantPositionState) ProtoMessage()
func (*ValorantPositionState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPositionState) ProtoReflect() protoreflect.Message
func (*ValorantPositionState) Reset ¶ added in v0.1.7
func (x *ValorantPositionState) Reset()
func (*ValorantPositionState) String ¶ added in v0.1.7
func (x *ValorantPositionState) String() string
type ValorantPreviousRound ¶ added in v0.1.7
type ValorantPreviousRound struct { Number uint32 `protobuf:"varint,1,opt,name=number,proto3" json:"number,omitempty"` Outcome ValorantRoundOutcome `protobuf:"varint,2,opt,name=outcome,proto3,enum=bragi.ValorantRoundOutcome" json:"outcome,omitempty"` HomeWon bool `protobuf:"varint,3,opt,name=home_won,json=homeWon,proto3" json:"home_won,omitempty"` // contains filtered or unexported fields }
func (*ValorantPreviousRound) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPreviousRound) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPreviousRound.ProtoReflect.Descriptor instead.
func (*ValorantPreviousRound) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPreviousRound) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPreviousRound) EqualVT ¶ added in v0.2.8
func (this *ValorantPreviousRound) EqualVT(that *ValorantPreviousRound) bool
func (*ValorantPreviousRound) GetHomeWon ¶ added in v0.1.7
func (x *ValorantPreviousRound) GetHomeWon() bool
func (*ValorantPreviousRound) GetNumber ¶ added in v0.1.7
func (x *ValorantPreviousRound) GetNumber() uint32
func (*ValorantPreviousRound) GetOutcome ¶ added in v0.1.7
func (x *ValorantPreviousRound) GetOutcome() ValorantRoundOutcome
func (*ValorantPreviousRound) ProtoMessage ¶ added in v0.1.7
func (*ValorantPreviousRound) ProtoMessage()
func (*ValorantPreviousRound) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPreviousRound) ProtoReflect() protoreflect.Message
func (*ValorantPreviousRound) Reset ¶ added in v0.1.7
func (x *ValorantPreviousRound) Reset()
func (*ValorantPreviousRound) String ¶ added in v0.1.7
func (x *ValorantPreviousRound) String() string
type ValorantPreviousRoundsState ¶ added in v0.1.7
type ValorantPreviousRoundsState struct { Rounds []*ValorantPreviousRound `protobuf:"bytes,1,rep,name=rounds,proto3" json:"rounds,omitempty"` // contains filtered or unexported fields }
func (*ValorantPreviousRoundsState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantPreviousRoundsState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantPreviousRoundsState.ProtoReflect.Descriptor instead.
func (*ValorantPreviousRoundsState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantPreviousRoundsState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantPreviousRoundsState) EqualVT ¶ added in v0.2.8
func (this *ValorantPreviousRoundsState) EqualVT(that *ValorantPreviousRoundsState) bool
func (*ValorantPreviousRoundsState) GetRounds ¶ added in v0.1.7
func (x *ValorantPreviousRoundsState) GetRounds() []*ValorantPreviousRound
func (*ValorantPreviousRoundsState) ProtoMessage ¶ added in v0.1.7
func (*ValorantPreviousRoundsState) ProtoMessage()
func (*ValorantPreviousRoundsState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantPreviousRoundsState) ProtoReflect() protoreflect.Message
func (*ValorantPreviousRoundsState) Reset ¶ added in v0.1.7
func (x *ValorantPreviousRoundsState) Reset()
func (*ValorantPreviousRoundsState) String ¶ added in v0.1.7
func (x *ValorantPreviousRoundsState) String() string
type ValorantRoundInfoState ¶ added in v0.1.7
type ValorantRoundInfoState struct { Number uint32 `protobuf:"varint,1,opt,name=number,proto3" json:"number,omitempty"` Phase ValorantRoundPhase `protobuf:"varint,2,opt,name=phase,proto3,enum=bragi.ValorantRoundPhase" json:"phase,omitempty"` // contains filtered or unexported fields }
func (*ValorantRoundInfoState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantRoundInfoState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantRoundInfoState.ProtoReflect.Descriptor instead.
func (*ValorantRoundInfoState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantRoundInfoState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantRoundInfoState) EqualVT ¶ added in v0.2.8
func (this *ValorantRoundInfoState) EqualVT(that *ValorantRoundInfoState) bool
func (*ValorantRoundInfoState) GetNumber ¶ added in v0.1.7
func (x *ValorantRoundInfoState) GetNumber() uint32
func (*ValorantRoundInfoState) GetPhase ¶ added in v0.1.7
func (x *ValorantRoundInfoState) GetPhase() ValorantRoundPhase
func (*ValorantRoundInfoState) ProtoMessage ¶ added in v0.1.7
func (*ValorantRoundInfoState) ProtoMessage()
func (*ValorantRoundInfoState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantRoundInfoState) ProtoReflect() protoreflect.Message
func (*ValorantRoundInfoState) Reset ¶ added in v0.1.7
func (x *ValorantRoundInfoState) Reset()
func (*ValorantRoundInfoState) String ¶ added in v0.1.7
func (x *ValorantRoundInfoState) String() string
type ValorantRoundOutcome ¶ added in v0.1.7
type ValorantRoundOutcome int32
const ( ValorantRoundOutcome_VALORANT_ROUND_OUTCOME_UNSPECIFIED ValorantRoundOutcome = 0 ValorantRoundOutcome_VALORANT_ROUND_OUTCOME_DEFENDERS_WIN_ELIMINATION ValorantRoundOutcome = 1 ValorantRoundOutcome_VALORANT_ROUND_OUTCOME_DEFENDERS_WIN_TIMEOUT ValorantRoundOutcome = 2 ValorantRoundOutcome_VALORANT_ROUND_OUTCOME_DEFENDERS_WIN_DEFUSE ValorantRoundOutcome = 3 ValorantRoundOutcome_VALORANT_ROUND_OUTCOME_ATTACKERS_WIN_ELIMINATION ValorantRoundOutcome = 4 ValorantRoundOutcome_VALORANT_ROUND_OUTCOME_ATTACKERS_WIN_EXPLODE ValorantRoundOutcome = 5 )
func (ValorantRoundOutcome) Descriptor ¶ added in v0.1.7
func (ValorantRoundOutcome) Descriptor() protoreflect.EnumDescriptor
func (ValorantRoundOutcome) Enum ¶ added in v0.1.7
func (x ValorantRoundOutcome) Enum() *ValorantRoundOutcome
func (ValorantRoundOutcome) EnumDescriptor
deprecated
added in
v0.1.7
func (ValorantRoundOutcome) EnumDescriptor() ([]byte, []int)
Deprecated: Use ValorantRoundOutcome.Descriptor instead.
func (ValorantRoundOutcome) Number ¶ added in v0.1.7
func (x ValorantRoundOutcome) Number() protoreflect.EnumNumber
func (ValorantRoundOutcome) String ¶ added in v0.1.7
func (x ValorantRoundOutcome) String() string
func (ValorantRoundOutcome) Type ¶ added in v0.1.7
func (ValorantRoundOutcome) Type() protoreflect.EnumType
type ValorantRoundPhase ¶ added in v0.1.7
type ValorantRoundPhase int32
const ( ValorantRoundPhase_VALORANT_ROUND_PHASE_UNSPECIFIED ValorantRoundPhase = 0 ValorantRoundPhase_VALORANT_ROUND_PHASE_BUY_PHASE ValorantRoundPhase = 1 ValorantRoundPhase_VALORANT_ROUND_PHASE_RUNNING ValorantRoundPhase = 2 ValorantRoundPhase_VALORANT_ROUND_PHASE_OVER ValorantRoundPhase = 3 )
func (ValorantRoundPhase) Descriptor ¶ added in v0.1.7
func (ValorantRoundPhase) Descriptor() protoreflect.EnumDescriptor
func (ValorantRoundPhase) Enum ¶ added in v0.1.7
func (x ValorantRoundPhase) Enum() *ValorantRoundPhase
func (ValorantRoundPhase) EnumDescriptor
deprecated
added in
v0.1.7
func (ValorantRoundPhase) EnumDescriptor() ([]byte, []int)
Deprecated: Use ValorantRoundPhase.Descriptor instead.
func (ValorantRoundPhase) Number ¶ added in v0.1.7
func (x ValorantRoundPhase) Number() protoreflect.EnumNumber
func (ValorantRoundPhase) String ¶ added in v0.1.7
func (x ValorantRoundPhase) String() string
func (ValorantRoundPhase) Type ¶ added in v0.1.7
func (ValorantRoundPhase) Type() protoreflect.EnumType
type ValorantSide ¶ added in v0.1.7
type ValorantSide int32
const ( ValorantSide_VALORANT_SIDE_UNSPECIFIED ValorantSide = 0 ValorantSide_VALORANT_SIDE_DEFENDERS ValorantSide = 1 ValorantSide_VALORANT_SIDE_ATTACKERS ValorantSide = 2 )
func (ValorantSide) Descriptor ¶ added in v0.1.7
func (ValorantSide) Descriptor() protoreflect.EnumDescriptor
func (ValorantSide) Enum ¶ added in v0.1.7
func (x ValorantSide) Enum() *ValorantSide
func (ValorantSide) EnumDescriptor
deprecated
added in
v0.1.7
func (ValorantSide) EnumDescriptor() ([]byte, []int)
Deprecated: Use ValorantSide.Descriptor instead.
func (ValorantSide) Number ¶ added in v0.1.7
func (x ValorantSide) Number() protoreflect.EnumNumber
func (ValorantSide) String ¶ added in v0.1.7
func (x ValorantSide) String() string
func (ValorantSide) Type ¶ added in v0.1.7
func (ValorantSide) Type() protoreflect.EnumType
type ValorantSpikeState ¶ added in v0.1.7
type ValorantSpikeState int32
const ( ValorantSpikeState_VALORANT_SPIKE_STATE_UNSPECIFIED ValorantSpikeState = 0 ValorantSpikeState_VALORANT_SPIKE_STATE_CARRIED ValorantSpikeState = 1 ValorantSpikeState_VALORANT_SPIKE_STATE_DROPPED ValorantSpikeState = 2 ValorantSpikeState_VALORANT_SPIKE_STATE_PLANTING ValorantSpikeState = 3 ValorantSpikeState_VALORANT_SPIKE_STATE_DEFUSING ValorantSpikeState = 4 ValorantSpikeState_VALORANT_SPIKE_STATE_PLANTED ValorantSpikeState = 5 ValorantSpikeState_VALORANT_SPIKE_STATE_EXPLODED ValorantSpikeState = 6 ValorantSpikeState_VALORANT_SPIKE_STATE_DEFUSED ValorantSpikeState = 7 )
func (ValorantSpikeState) Descriptor ¶ added in v0.1.7
func (ValorantSpikeState) Descriptor() protoreflect.EnumDescriptor
func (ValorantSpikeState) Enum ¶ added in v0.1.7
func (x ValorantSpikeState) Enum() *ValorantSpikeState
func (ValorantSpikeState) EnumDescriptor
deprecated
added in
v0.1.7
func (ValorantSpikeState) EnumDescriptor() ([]byte, []int)
Deprecated: Use ValorantSpikeState.Descriptor instead.
func (ValorantSpikeState) Number ¶ added in v0.1.7
func (x ValorantSpikeState) Number() protoreflect.EnumNumber
func (ValorantSpikeState) String ¶ added in v0.1.7
func (x ValorantSpikeState) String() string
func (ValorantSpikeState) Type ¶ added in v0.1.7
func (ValorantSpikeState) Type() protoreflect.EnumType
type ValorantTeamCurrentMapState ¶ added in v0.1.7
type ValorantTeamCurrentMapState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Side ValorantSide `protobuf:"varint,2,opt,name=side,proto3,enum=bragi.ValorantSide" json:"side,omitempty"` Players map[string]*ValorantPlayerCurrentMapState `` /* 141-byte string literal not displayed */ // contains filtered or unexported fields }
func (*ValorantTeamCurrentMapState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantTeamCurrentMapState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantTeamCurrentMapState.ProtoReflect.Descriptor instead.
func (*ValorantTeamCurrentMapState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentMapState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantTeamCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentMapState) EqualVT(that *ValorantTeamCurrentMapState) bool
func (*ValorantTeamCurrentMapState) GetPlayers ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapState) GetPlayers() map[string]*ValorantPlayerCurrentMapState
func (*ValorantTeamCurrentMapState) GetSide ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapState) GetSide() ValorantSide
func (*ValorantTeamCurrentMapState) GetTeamUrn ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapState) GetTeamUrn() string
func (*ValorantTeamCurrentMapState) ProtoMessage ¶ added in v0.1.7
func (*ValorantTeamCurrentMapState) ProtoMessage()
func (*ValorantTeamCurrentMapState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapState) ProtoReflect() protoreflect.Message
func (*ValorantTeamCurrentMapState) Reset ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapState) Reset()
func (*ValorantTeamCurrentMapState) String ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapState) String() string
type ValorantTeamCurrentMapStatePartialUpdate ¶ added in v0.1.7
type ValorantTeamCurrentMapStatePartialUpdate struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Payload *ValorantTeamCurrentMapStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*ValorantTeamCurrentMapStatePartialUpdate) Descriptor
deprecated
added in
v0.1.7
func (*ValorantTeamCurrentMapStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use ValorantTeamCurrentMapStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*ValorantTeamCurrentMapStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentMapStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantTeamCurrentMapStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentMapStatePartialUpdate) EqualVT(that *ValorantTeamCurrentMapStatePartialUpdate) bool
func (*ValorantTeamCurrentMapStatePartialUpdate) GetPayload ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate) GetPayload() *ValorantTeamCurrentMapStatePartialUpdate_Payload
func (*ValorantTeamCurrentMapStatePartialUpdate) GetTeamUrn ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate) GetTeamUrn() string
func (*ValorantTeamCurrentMapStatePartialUpdate) ProtoMessage ¶ added in v0.1.7
func (*ValorantTeamCurrentMapStatePartialUpdate) ProtoMessage()
func (*ValorantTeamCurrentMapStatePartialUpdate) ProtoReflect ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*ValorantTeamCurrentMapStatePartialUpdate) Reset ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate) Reset()
func (*ValorantTeamCurrentMapStatePartialUpdate) String ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate) String() string
type ValorantTeamCurrentMapStatePartialUpdate_Payload ¶ added in v0.1.7
type ValorantTeamCurrentMapStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState // *ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate Payload isValorantTeamCurrentMapStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.7
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use ValorantTeamCurrentMapStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentMapStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentMapStatePartialUpdate_Payload) EqualVT(that *ValorantTeamCurrentMapStatePartialUpdate_Payload) bool
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) GetPayload() isValorantTeamCurrentMapStatePartialUpdate_Payload_Payload
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapPartialUpdate ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapPartialUpdate() *ValorantPlayerCurrentMapStatePartialUpdate
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapState ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) GetPlayerCurrentMapState() *ValorantPlayerCurrentMapState
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.7
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) ProtoMessage()
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) Reset ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) Reset()
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload) String ¶ added in v0.1.7
func (x *ValorantTeamCurrentMapStatePartialUpdate_Payload) String() string
type ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate ¶ added in v0.1.7
type ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate struct { // Apply partial update on value under given key in players hash map property in ValorantTeamCurrentMapState. PlayerCurrentMapPartialUpdate *ValorantPlayerCurrentMapStatePartialUpdate `protobuf:"bytes,2,opt,name=player_current_map_partial_update,json=playerCurrentMapPartialUpdate,proto3,oneof"` }
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapPartialUpdate) EqualVT(thatIface isValorantTeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState ¶ added in v0.1.7
type ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState struct { // Replaces whole value under given key in players hash map property in ValorantTeamCurrentMapState. PlayerCurrentMapState *ValorantPlayerCurrentMapState `protobuf:"bytes,1,opt,name=player_current_map_state,json=playerCurrentMapState,proto3,oneof"` }
func (*ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState) EqualVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentMapStatePartialUpdate_Payload_PlayerCurrentMapState) EqualVT(thatIface isValorantTeamCurrentMapStatePartialUpdate_Payload_Payload) bool
type ValorantTeamCurrentRoundState ¶ added in v0.1.7
type ValorantTeamCurrentRoundState struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Side ValorantSide `protobuf:"varint,2,opt,name=side,proto3,enum=bragi.ValorantSide" json:"side,omitempty"` Players map[string]*ValorantPlayerCurrentRoundState `` /* 141-byte string literal not displayed */ // contains filtered or unexported fields }
func (*ValorantTeamCurrentRoundState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantTeamCurrentRoundState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantTeamCurrentRoundState.ProtoReflect.Descriptor instead.
func (*ValorantTeamCurrentRoundState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentRoundState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantTeamCurrentRoundState) EqualVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentRoundState) EqualVT(that *ValorantTeamCurrentRoundState) bool
func (*ValorantTeamCurrentRoundState) GetPlayers ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundState) GetPlayers() map[string]*ValorantPlayerCurrentRoundState
func (*ValorantTeamCurrentRoundState) GetSide ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundState) GetSide() ValorantSide
func (*ValorantTeamCurrentRoundState) GetTeamUrn ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundState) GetTeamUrn() string
func (*ValorantTeamCurrentRoundState) ProtoMessage ¶ added in v0.1.7
func (*ValorantTeamCurrentRoundState) ProtoMessage()
func (*ValorantTeamCurrentRoundState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundState) ProtoReflect() protoreflect.Message
func (*ValorantTeamCurrentRoundState) Reset ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundState) Reset()
func (*ValorantTeamCurrentRoundState) String ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundState) String() string
type ValorantTeamCurrentRoundStatePartialUpdate ¶ added in v0.1.7
type ValorantTeamCurrentRoundStatePartialUpdate struct { TeamUrn string `protobuf:"bytes,1,opt,name=team_urn,json=teamUrn,proto3" json:"team_urn,omitempty"` Payload *ValorantTeamCurrentRoundStatePartialUpdate_Payload `protobuf:"bytes,2,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*ValorantTeamCurrentRoundStatePartialUpdate) Descriptor
deprecated
added in
v0.1.7
func (*ValorantTeamCurrentRoundStatePartialUpdate) Descriptor() ([]byte, []int)
Deprecated: Use ValorantTeamCurrentRoundStatePartialUpdate.ProtoReflect.Descriptor instead.
func (*ValorantTeamCurrentRoundStatePartialUpdate) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentRoundStatePartialUpdate) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantTeamCurrentRoundStatePartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentRoundStatePartialUpdate) EqualVT(that *ValorantTeamCurrentRoundStatePartialUpdate) bool
func (*ValorantTeamCurrentRoundStatePartialUpdate) GetPayload ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate) GetPayload() *ValorantTeamCurrentRoundStatePartialUpdate_Payload
func (*ValorantTeamCurrentRoundStatePartialUpdate) GetTeamUrn ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate) GetTeamUrn() string
func (*ValorantTeamCurrentRoundStatePartialUpdate) ProtoMessage ¶ added in v0.1.7
func (*ValorantTeamCurrentRoundStatePartialUpdate) ProtoMessage()
func (*ValorantTeamCurrentRoundStatePartialUpdate) ProtoReflect ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate) ProtoReflect() protoreflect.Message
func (*ValorantTeamCurrentRoundStatePartialUpdate) Reset ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate) Reset()
func (*ValorantTeamCurrentRoundStatePartialUpdate) String ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate) String() string
type ValorantTeamCurrentRoundStatePartialUpdate_Payload ¶ added in v0.1.7
type ValorantTeamCurrentRoundStatePartialUpdate_Payload struct { // Types that are valid to be assigned to Payload: // // *ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundState // *ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundPartialUpdate Payload isValorantTeamCurrentRoundStatePartialUpdate_Payload_Payload `protobuf_oneof:"payload"` // contains filtered or unexported fields }
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) Descriptor
deprecated
added in
v0.1.7
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) Descriptor() ([]byte, []int)
Deprecated: Use ValorantTeamCurrentRoundStatePartialUpdate_Payload.ProtoReflect.Descriptor instead.
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentRoundStatePartialUpdate_Payload) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) EqualVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentRoundStatePartialUpdate_Payload) EqualVT(that *ValorantTeamCurrentRoundStatePartialUpdate_Payload) bool
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) GetPayload ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) GetPayload() isValorantTeamCurrentRoundStatePartialUpdate_Payload_Payload
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) GetPlayerCurrentRoundPartialUpdate ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) GetPlayerCurrentRoundPartialUpdate() *ValorantPlayerCurrentRoundStatePartialUpdate
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) GetPlayerCurrentRoundState ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) GetPlayerCurrentRoundState() *ValorantPlayerCurrentRoundState
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) ProtoMessage ¶ added in v0.1.7
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) ProtoMessage()
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) ProtoReflect ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) ProtoReflect() protoreflect.Message
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) Reset ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) Reset()
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload) String ¶ added in v0.1.7
func (x *ValorantTeamCurrentRoundStatePartialUpdate_Payload) String() string
type ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundPartialUpdate ¶ added in v0.1.7
type ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundPartialUpdate struct { // Apply partial update on value under given key in players hash map property in ValorantTeamCurrentRoundState. PlayerCurrentRoundPartialUpdate *ValorantPlayerCurrentRoundStatePartialUpdate `protobuf:"bytes,2,opt,name=player_current_round_partial_update,json=playerCurrentRoundPartialUpdate,proto3,oneof"` }
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundPartialUpdate) EqualVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundPartialUpdate) EqualVT(thatIface isValorantTeamCurrentRoundStatePartialUpdate_Payload_Payload) bool
type ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundState ¶ added in v0.1.7
type ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundState struct { // Replaces whole value under given key in players hash map property in ValorantTeamCurrentRoundState. PlayerCurrentRoundState *ValorantPlayerCurrentRoundState `protobuf:"bytes,3,opt,name=player_current_round_state,json=playerCurrentRoundState,proto3,oneof"` }
func (*ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundState) EqualVT ¶ added in v0.2.8
func (this *ValorantTeamCurrentRoundStatePartialUpdate_Payload_PlayerCurrentRoundState) EqualVT(thatIface isValorantTeamCurrentRoundStatePartialUpdate_Payload_Payload) bool
type ValorantUltimateState ¶ added in v0.1.7
type ValorantUltimateState int32
const ( ValorantUltimateState_VALORANT_ULTIMATE_STATE__UNSPECIFIED ValorantUltimateState = 0 ValorantUltimateState_VALORANT_ULTIMATE_STATE_READY ValorantUltimateState = 1 ValorantUltimateState_VALORANT_ULTIMATE_STATE_NOT_READY ValorantUltimateState = 2 )
func (ValorantUltimateState) Descriptor ¶ added in v0.1.7
func (ValorantUltimateState) Descriptor() protoreflect.EnumDescriptor
func (ValorantUltimateState) Enum ¶ added in v0.1.7
func (x ValorantUltimateState) Enum() *ValorantUltimateState
func (ValorantUltimateState) EnumDescriptor
deprecated
added in
v0.1.7
func (ValorantUltimateState) EnumDescriptor() ([]byte, []int)
Deprecated: Use ValorantUltimateState.Descriptor instead.
func (ValorantUltimateState) Number ¶ added in v0.1.7
func (x ValorantUltimateState) Number() protoreflect.EnumNumber
func (ValorantUltimateState) String ¶ added in v0.1.7
func (x ValorantUltimateState) String() string
func (ValorantUltimateState) Type ¶ added in v0.1.7
func (ValorantUltimateState) Type() protoreflect.EnumType
type ValorantWeapon ¶ added in v0.1.7
type ValorantWeapon struct { Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` // contains filtered or unexported fields }
func (*ValorantWeapon) Descriptor
deprecated
added in
v0.1.7
func (*ValorantWeapon) Descriptor() ([]byte, []int)
Deprecated: Use ValorantWeapon.ProtoReflect.Descriptor instead.
func (*ValorantWeapon) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantWeapon) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantWeapon) EqualVT ¶ added in v0.2.8
func (this *ValorantWeapon) EqualVT(that *ValorantWeapon) bool
func (*ValorantWeapon) GetId ¶ added in v0.1.7
func (x *ValorantWeapon) GetId() string
func (*ValorantWeapon) ProtoMessage ¶ added in v0.1.7
func (*ValorantWeapon) ProtoMessage()
func (*ValorantWeapon) ProtoReflect ¶ added in v0.1.7
func (x *ValorantWeapon) ProtoReflect() protoreflect.Message
func (*ValorantWeapon) Reset ¶ added in v0.1.7
func (x *ValorantWeapon) Reset()
func (*ValorantWeapon) String ¶ added in v0.1.7
func (x *ValorantWeapon) String() string
type ValorantWeaponsState ¶ added in v0.1.7
type ValorantWeaponsState struct { PlayerUrn string `protobuf:"bytes,1,opt,name=player_urn,json=playerUrn,proto3" json:"player_urn,omitempty"` Weapons []*ValorantWeapon `protobuf:"bytes,2,rep,name=weapons,proto3" json:"weapons,omitempty"` // contains filtered or unexported fields }
func (*ValorantWeaponsState) Descriptor
deprecated
added in
v0.1.7
func (*ValorantWeaponsState) Descriptor() ([]byte, []int)
Deprecated: Use ValorantWeaponsState.ProtoReflect.Descriptor instead.
func (*ValorantWeaponsState) EqualMessageVT ¶ added in v0.2.8
func (this *ValorantWeaponsState) EqualMessageVT(thatMsg proto.Message) bool
func (*ValorantWeaponsState) EqualVT ¶ added in v0.2.8
func (this *ValorantWeaponsState) EqualVT(that *ValorantWeaponsState) bool
func (*ValorantWeaponsState) GetPlayerUrn ¶ added in v0.1.7
func (x *ValorantWeaponsState) GetPlayerUrn() string
func (*ValorantWeaponsState) GetWeapons ¶ added in v0.1.7
func (x *ValorantWeaponsState) GetWeapons() []*ValorantWeapon
func (*ValorantWeaponsState) ProtoMessage ¶ added in v0.1.7
func (*ValorantWeaponsState) ProtoMessage()
func (*ValorantWeaponsState) ProtoReflect ¶ added in v0.1.7
func (x *ValorantWeaponsState) ProtoReflect() protoreflect.Message
func (*ValorantWeaponsState) Reset ¶ added in v0.1.7
func (x *ValorantWeaponsState) Reset()
func (*ValorantWeaponsState) String ¶ added in v0.1.7
func (x *ValorantWeaponsState) String() string
Source Files
¶
- bragi_service.pb.go
- bragi_service_grpc.pb.go
- bragi_service_vtproto.pb.go
- common.pb.go
- common_vtproto.pb.go
- cs2.pb.go
- cs2_vtproto.pb.go
- dota2.pb.go
- dota2_vtproto.pb.go
- lol.pb.go
- lol_vtproto.pb.go
- rush_basketball.pb.go
- rush_basketball_vtproto.pb.go
- rush_soccer.pb.go
- rush_soccer_vtproto.pb.go
- valorant.pb.go
- valorant_vtproto.pb.go