Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func WatchInputEvent ¶
Types ¶
type ChangeData ¶
type ChangeData struct {
Value string
}
type EventsAccessor ¶
type InputEventDetector ¶
type InputEventDetector struct {
// contains filtered or unexported fields
}
func (*InputEventDetector) InputEvents ¶
func (d *InputEventDetector) InputEvents() *event.Events[Input]
func (*InputEventDetector) Layout ¶
func (d *InputEventDetector) Layout(gtx giolayout.Context)
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