Documentation ¶
Overview ¶
Package p2p implements the worker committee gossip network.
Index ¶
Constants ¶
const ( // CfgP2PEnabled enables the P2P worker (automatically enabled if compute worker enabled). CfgP2PEnabled = "worker.p2p.enabled" // CfgP2pPort configures the P2P port. CfgP2pPort = "worker.p2p.port" // CfgP2PPeerOutboundQueueSize sets the libp2p gossipsub buffer size for outbound messages. CfgP2PPeerOutboundQueueSize = "worker.p2p.peer_outbound_queue_size" // CfgP2PValidateQueueSize sets the libp2p gossipsub buffer size of the validate queue. CfgP2PValidateQueueSize = "worker.p2p.validate_queue_size" // CfgP2PConnectednessLowWater sets the ratio of connected to unconnected peers at which // the peer manager will try to reconnect to disconnected nodes. CfgP2PConnectednessLowWater = "worker.p2p.connectedness_low_water" )
Variables ¶
var Flags = flag.NewFlagSet("", flag.ContinueOnError)
Flags has the configuration flags.
Functions ¶
func DebugForceAllowUnroutableAddresses ¶
func DebugForceAllowUnroutableAddresses()
DebugForceAllowUnroutableAddresses allows unroutable addresses.
Types ¶
type BaseHandler ¶ added in v0.2010.0
type BaseHandler struct { }
BaseHandler handler is a P2P handler that can be used in publishing-only clients.
func (*BaseHandler) AuthenticatePeer ¶ added in v0.2010.0
func (h *BaseHandler) AuthenticatePeer(peerID signature.PublicKey, msg *Message) error
AuthenticatePeer implements p2p Handler.
func (*BaseHandler) HandlePeerMessage ¶ added in v0.2010.0
HandlePeerMessage implements p2p Handler.
type Handler ¶
type Handler interface { // AuthenticatePeer handles authenticating a peer that send an // incoming message. // // The message handler will be re-invoked on error with a periodic // backoff unless errors are wrapped via `p2pError.Permanent`. AuthenticatePeer(peerID signature.PublicKey, msg *Message) error // HandlePeerMessage handles an incoming message from a peer. // // The message handler will be re-invoked on error with a periodic // backoff unless errors are wrapped via `p2pError.Permanent`. HandlePeerMessage(peerID signature.PublicKey, msg *Message, isOwn bool) error }
Handler is a handler for P2P messages.
type Message ¶
type Message struct { // GroupVersion is the version of all elected committees (the consensus // block height of last processed committee election). Messages with // non-matching group versions will be discarded. GroupVersion int64 `json:"group_version,omitempty"` // Jaeger's span context in binary format. SpanContext []byte `json:"span,omitempty"` ProposedBatch *commitment.SignedProposedBatch `json:",omitempty"` ExecutorCommit *commitment.ExecutorCommitment `json:",omitempty"` Tx *executor.Tx `json:",omitempty"` }
Message is a message sent to nodes via P2P transport.
type P2P ¶
type P2P struct { sync.RWMutex *PeerManager // contains filtered or unexported fields }
P2P is a peer-to-peer node using libp2p.
func New ¶
func New(ctx context.Context, identity *identity.Identity, consensus consensus.Backend) (*P2P, error)
New creates a new P2P node.
func (*P2P) Peers ¶ added in v0.2010.0
Peers returns a list of connected P2P peers for the given runtime.
type PeerManager ¶
PeerManager handles managing peers in the gossipsub network.
XXX: we accept connections from all peers, however known peers from registry are considered trustworthier and we maintain persistent connections with them. Once libp2p layer supports "peer reputation" configure better reputation for registry peers.
func (*PeerManager) Initialized ¶ added in v0.2102.0
func (mgr *PeerManager) Initialized() <-chan struct{}
Initialized returns a channel that will be closed once the manager is initialized and has received the first node refresh event.
func (*PeerManager) KnownPeers ¶ added in v0.2102.0
func (mgr *PeerManager) KnownPeers() []core.PeerID
KnownPeers returns a list of currently known peer IDs.
func (*PeerManager) SetNodes ¶
func (mgr *PeerManager) SetNodes(nodes []*node.Node)
SetNodes sets the membership of the gossipsub network.
func (*PeerManager) UpdateNode ¶
func (mgr *PeerManager) UpdateNode(node *node.Node) error
UpdateNode upserts a node into the gossipsub network.