condition

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Published: Sep 28, 2024 License: Apache-2.0 Imports: 4 Imported by: 0

Documentation

Overview

Package condition contains condition types +kubebuilder:object:generate=true

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Condition

type Condition struct {
	// Type of this condition. At most one of each condition type may apply to
	// a resource at any point in time.
	Type ConditionType `json:"type"`

	// Status of this condition; is it currently True, False, or Unknown?
	Status corev1.ConditionStatus `json:"status"`

	// LastTransitionTime is the last time this condition transitioned from one
	// status to another.
	LastTransitionTime metav1.Time `json:"lastTransitionTime"`

	// A Reason for this condition's last transition from one status to another.
	Reason ConditionReason `json:"reason"`

	// A Message containing details about this condition's last transition from
	// one status to another, if any.
	// +optional
	Message string `json:"message,omitempty"`
}

A Condition that may apply to a resource.

func Available

func Available() Condition

Available returns a condition that indicates the resource is currently observed to be available for use.

func Creating

func Creating() Condition

Creating returns a condition that indicates the resource is currently being created.

func Deleting

func Deleting() Condition

Deleting returns a condition that indicates the resource is currently being deleted.

func ErrorCondition

func ErrorCondition(tpy string, err error) Condition

ErrorCondition generate error condition for conditionType and error

func ReadyCondition

func ReadyCondition(tpy string) Condition

ReadyCondition generate ready condition for conditionType

func ReconcileError

func ReconcileError(err error) Condition

ReconcileError returns a condition indicating that Crossplane encountered an error while reconciling the resource. This could mean Crossplane was unable to update the resource to reflect its desired state, or that Crossplane was unable to determine the current actual state of the resource.

func ReconcileSuccess

func ReconcileSuccess() Condition

ReconcileSuccess returns a condition indicating that Crossplane successfully completed the most recent reconciliation of the resource.

func Unavailable

func Unavailable() Condition

Unavailable returns a condition that indicates the resource is not currently available for use. Unavailable should be set only when Crossplane expects the resource to be available but knows it is not, for example because its API reports it is unhealthy.

func (*Condition) DeepCopy

func (in *Condition) DeepCopy() *Condition

DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new Condition.

func (*Condition) DeepCopyInto

func (in *Condition) DeepCopyInto(out *Condition)

DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.

func (Condition) Equal

func (c Condition) Equal(other Condition) bool

Equal returns true if the condition is identical to the supplied condition, ignoring the LastTransitionTime.

func (Condition) WithMessage

func (c Condition) WithMessage(msg string) Condition

WithMessage returns a condition by adding the provided message to existing condition.

type ConditionReason

type ConditionReason string

A ConditionReason represents the reason a resource is in a condition. nolint

const (
	ReasonAvailable   ConditionReason = "Available"
	ReasonUnavailable ConditionReason = "Unavailable"
	ReasonCreating    ConditionReason = "Creating"
	ReasonDeleting    ConditionReason = "Deleting"
)

Reasons a resource is or is not ready.

const (
	ReasonReconcileSuccess ConditionReason = "ReconcileSuccess"
	ReasonReconcileError   ConditionReason = "ReconcileError"
)

Reasons a resource is or is not synced.

type ConditionType

type ConditionType string

A ConditionType represents a condition a resource could be in. nolint

const (
	// TypeReady resources are believed to be ready to handle work.
	TypeReady ConditionType = "Ready"

	// TypeSynced resources are believed to be in sync with the
	// Kubernetes resources that manage their lifecycle.
	TypeSynced ConditionType = "Synced"
)

Condition types.

type ConditionedStatus

type ConditionedStatus struct {
	// Conditions of the resource.
	// +optional
	Conditions []Condition `json:"conditions,omitempty"`
}

A ConditionedStatus reflects the observed status of a resource. Only one condition of each type may exist.

func NewConditionedStatus

func NewConditionedStatus(c ...Condition) *ConditionedStatus

NewConditionedStatus returns a stat with the supplied conditions set.

func (*ConditionedStatus) DeepCopy

func (in *ConditionedStatus) DeepCopy() *ConditionedStatus

DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new ConditionedStatus.

func (*ConditionedStatus) DeepCopyInto

func (in *ConditionedStatus) DeepCopyInto(out *ConditionedStatus)

DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.

func (*ConditionedStatus) Equal

func (s *ConditionedStatus) Equal(other *ConditionedStatus) bool

Equal returns true if the status is identical to the supplied status, ignoring the LastTransitionTimes and order of statuses.

func (*ConditionedStatus) GetCondition

func (s *ConditionedStatus) GetCondition(ct ConditionType) Condition

GetCondition returns the condition for the given ConditionType if exists, otherwise returns nil

func (*ConditionedStatus) SetConditions

func (s *ConditionedStatus) SetConditions(c ...Condition)

SetConditions sets the supplied conditions, replacing any existing conditions of the same type. This is a no-op if all supplied conditions are identical, ignoring the last transition time, to those already set.

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