Documentation ¶
Index ¶
- func BindMaterial(m *material.Material)
- func BindMesh(mesh *mesh.Mesh)
- func DrawMesh(mesh *mesh.Mesh)
- func SetCamera(c *camera.Camera)
- func SetModel(m *glm.Mat4x4)
- func SetRenderer(renderer Renderer)
- func SetViewport(viewport *glm.RectI)
- func UnbindMaterial(m *material.Material)
- func UseMaterial(mi *material.Instance)
- type Renderer
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BindMaterial ¶
func SetRenderer ¶
func SetRenderer(renderer Renderer)
func SetViewport ¶
func UnbindMaterial ¶
func UseMaterial ¶
Types ¶
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