queue

package
v1.2.160 Latest Latest
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Published: Jun 11, 2019 License: AGPL-3.0 Imports: 5 Imported by: 2

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Index

Constants

View Source
const (
	// HighPriority is typically used for replies to ensure they sent as soon as possible.
	HighPriority = 1

	// LowPriority is typically used for bulk messages (sent in batches). These will only be
	// processed after all high priority messages are dealt with.
	LowPriority = 0
)
View Source
const (
	// EmptyQueue means there are no items to retrive, caller should sleep and try again later
	EmptyQueue = WorkerToken("empty")

	// Retry means the caller should immediately call again to get the next value
	Retry = WorkerToken("retry")
)

Variables

This section is empty.

Functions

func MarkComplete

func MarkComplete(conn redis.Conn, qType string, token WorkerToken) error

MarkComplete marks a task as complete for the passed in queue and queue result. It is important for callers to call this so that workers are evenly spread across all queues with jobs in them

func PushOntoQueue

func PushOntoQueue(conn redis.Conn, qType string, queue string, tps int, value string, priority Priority) error

PushOntoQueue pushes the passed in value to the passed in queue, making sure that no more than the specified transactions per second are popped off at a time. A tps value of 0 means there is no limit to the rate that messages can be consumed

func StartDethrottler

func StartDethrottler(redis *redis.Pool, quitter chan bool, wg *sync.WaitGroup, qType string)

StartDethrottler starts a goroutine responsible for dethrottling any queues that were throttled every second. The passed in quitter chan can be used to shut down the goroutine

Types

type Priority

type Priority int64

Priority represents the priority of an item in a queue

type WorkerToken

type WorkerToken string

WorkerToken represents a token that a worker should return when a task is complete

func PopFromQueue

func PopFromQueue(conn redis.Conn, qType string) (WorkerToken, string, error)

PopFromQueue pops the next available message from the passed in queue. If QueueRetry is returned the caller should immediately make another call to get the next value. A worker token of EmptyQueue will be returned if there are no more items to retrive. Otherwise the WorkerToken should be saved in order to mark the task as complete later.

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