Documentation ¶
Overview ¶
Package udsource implements user-defined source, enabling the platform to communicate with user-defined data sources through gRPC.
Index ¶
- func New(vertexInstance *dfv1.VertexInstance, writers map[string][]isb.BufferWriter, ...) (sourcer.Sourcer, error)
- type GRPCBasedUDSource
- func (u *GRPCBasedUDSource) ApplyAckFn(ctx context.Context, offsets []isb.Offset) error
- func (u *GRPCBasedUDSource) ApplyPartitionFn(ctx context.Context) ([]int32, error)
- func (u *GRPCBasedUDSource) ApplyPendingFn(ctx context.Context) (int64, error)
- func (u *GRPCBasedUDSource) ApplyReadFn(ctx context.Context, count int64, timeout time.Duration) ([]*isb.ReadMessage, error)
- func (u *GRPCBasedUDSource) CloseConn(ctx context.Context) error
- func (u *GRPCBasedUDSource) IsHealthy(ctx context.Context) error
- func (u *GRPCBasedUDSource) WaitUntilReady(ctx context.Context) error
- type Option
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func New ¶
func New( vertexInstance *dfv1.VertexInstance, writers map[string][]isb.BufferWriter, fsd forwarder.ToWhichStepDecider, transformer applier.SourceTransformApplier, sourceApplier *GRPCBasedUDSource, fetchWM fetch.SourceFetcher, toVertexPublisherStores map[string]store.WatermarkStore, publishWMStores store.WatermarkStore, idleManager wmb.IdleManager, opts ...Option) (sourcer.Sourcer, error)
Types ¶
type GRPCBasedUDSource ¶
type GRPCBasedUDSource struct {
// contains filtered or unexported fields
}
GRPCBasedUDSource applies a user-defined source over gRPC connection where server is the UDSource.
func NewUDSgRPCBasedUDSource ¶
func NewUDSgRPCBasedUDSource(c sourceclient.Client) (*GRPCBasedUDSource, error)
NewUDSgRPCBasedUDSource accepts a gRPC client and returns a new GRPCBasedUDSource.
func (*GRPCBasedUDSource) ApplyAckFn ¶
ApplyAckFn acknowledges messages in the source.
func (*GRPCBasedUDSource) ApplyPartitionFn ¶ added in v1.1.0
func (u *GRPCBasedUDSource) ApplyPartitionFn(ctx context.Context) ([]int32, error)
ApplyPartitionFn returns the partitions associated with the source.
func (*GRPCBasedUDSource) ApplyPendingFn ¶
func (u *GRPCBasedUDSource) ApplyPendingFn(ctx context.Context) (int64, error)
ApplyPendingFn returns the number of pending messages in the source.
func (*GRPCBasedUDSource) ApplyReadFn ¶
func (u *GRPCBasedUDSource) ApplyReadFn(ctx context.Context, count int64, timeout time.Duration) ([]*isb.ReadMessage, error)
ApplyReadFn reads messages from the source.
func (*GRPCBasedUDSource) CloseConn ¶
func (u *GRPCBasedUDSource) CloseConn(ctx context.Context) error
CloseConn closes the gRPC client connection.
func (*GRPCBasedUDSource) IsHealthy ¶
func (u *GRPCBasedUDSource) IsHealthy(ctx context.Context) error
IsHealthy checks if the udsource is healthy.
func (*GRPCBasedUDSource) WaitUntilReady ¶
func (u *GRPCBasedUDSource) WaitUntilReady(ctx context.Context) error
WaitUntilReady waits until the udsource is connected.
type Option ¶
type Option func(*userDefinedSource) error
func WithLogger ¶
func WithLogger(l *zap.SugaredLogger) Option
WithLogger is used to return logger information
func WithReadTimeout ¶
WithReadTimeout sets the read timeout