gb

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Published: Nov 3, 2015 License: MIT Imports: 16 Imported by: 0

README

gb

Build status

Unix: wercker status

Windows: Build status

gb is a proof of concept replacement build tool for the Go programming language.

I gave a talk about gb and the rational for its creation at GDG Berlin in April 2015, video and slides.

Project based

gb operates on the concept of a project. A gb project is a workspace for all the Go code that is required to build your project.

A gb project is a folder on disk that contains a subdirectory named src/. That's it, no environment variables to set. For the rest of this document we'll refer to your gb project as $PROJECT.

You can create as many projects as you like and move between them simply by changing directories.

Installation

go get github.com/constabulary/gb/...

Read more

gb has its own site, getgb.io, head over there for more information.

Contributing

Road map

In rough order

  • Cross Compilation
  • gb test improvements, test output, flag handling
  • gb vendor updates and bug fixes
  • new package resolver (replace go/build)
Big ticket items

Big ticket items that are not on the road map yet

  • Race detector support
  • Tag handling, unify -tags, ENVVARS and GOOS/GOARCH into a single format for binary names and pkg cache
  • Package BuildID support (make stale detection work like the Go 1.5)
  • gccgo toolchain support.

We welcome pull requests, bug fixes and issue reports.

Before proposing a large change, please discuss your change by raising an issue.

Documentation

Overview

Package gb is a tool kit for building Go packages and programs.

The executable, cmd/gb, is located in the respective subdirectory along with several plugin programs.

Index

Examples

Constants

This section is empty.

Variables

This section is empty.

Functions

func Build

func Build(pkgs ...*Package) error

Build builds each of pkgs in succession. If pkg is a command, then the results of build include linking the final binary into pkg.Context.Bindir().

func Execute

func Execute(a *Action) error

Execute executes a tree of *Actions sequentually in depth first order.

func ExecuteConcurrent

func ExecuteConcurrent(a *Action, n int) error

ExecuteConcurrent executes all actions in a tree concurrently. Each Action will wait until its dependant actions are complete.

func GOARCH added in v0.1.1

func GOARCH(goarch string) func(*Context) error

GOARCH configures the Context to use goarch as the target arch.

func GOOS added in v0.1.1

func GOOS(goos string) func(*Context) error

GOOS configures the Context to use goos as the target os.

func GcToolchain

func GcToolchain() func(c *Context) error

func Gcflags

func Gcflags(flags ...string) func(*Context) error

Gcflags sets options passed to the compiler.

func Ldflags

func Ldflags(flags ...string) func(*Context) error

Ldflags sets options passed to the linker.

func SourceDir

func SourceDir(root string) func(*Project)

func Tags added in v0.2.0

func Tags(tags ...string) func(*Context) error

Tags configured the context to use these additional build tags

func Workdir added in v0.1.2

func Workdir(pkg *Package) string

Workdir returns the working directory for a package.

Types

type Action

type Action struct {

	// Name describes the action.
	Name string

	// Deps identifies the Actions that this Action depends.
	Deps []*Action

	// Run identifies the task that this action represents.
	Run func() error
}

An Action describes a task to be performed and a set of Actions that the task depends on.

func BuildDependencies

func BuildDependencies(targets map[string]*Action, pkg *Package) ([]*Action, error)

BuildDependencies returns a slice of Actions representing the steps required to build all dependant packages of this package.

func BuildPackage

func BuildPackage(targets map[string]*Action, pkg *Package) (*Action, error)

BuildPackage returns an Action representing the steps required to build this package.

func BuildPackages

func BuildPackages(pkgs ...*Package) (*Action, error)

BuildPackages produces a tree of *Actions that can be executed to build a *Package. BuildPackages walks the tree of *Packages and returns a corresponding tree of *Actions representing the steps required to build *Package and any of its dependencies

func Compile

func Compile(pkg *Package, deps ...*Action) (*Action, error)

Compile returns an Action representing the steps required to compile this package.

type Context

type Context struct {
	*Project
	Context *build.Context

	Statistics

	Force       bool // force rebuild of packages
	SkipInstall bool // do not cache compiled packages
	// contains filtered or unexported fields
}

Context represents an execution of one or more Targets inside a Project.

func (*Context) AllPackages

func (c *Context) AllPackages(pattern string) []string

AllPackages returns all the packages that can be found under the $PROJECT/src directory. The pattern is a path including "...".

func (*Context) Destroy

func (c *Context) Destroy() error

Destroy removes the temporary working files of this context.

func (*Context) IncludePaths

func (c *Context) IncludePaths() []string

IncludePaths returns the include paths visible in this context.

func (*Context) Pkgdir

func (c *Context) Pkgdir() string

Pkgdir returns the path to precompiled packages.

func (*Context) ResolvePackage

func (c *Context) ResolvePackage(path string) (*Package, error)

ResolvePackage resolves the package at path using the current context.

func (*Context) Suffix added in v0.1.2

func (c *Context) Suffix() string

Suffix returns the suffix (if any) for binaries produced by this context.

func (*Context) Workdir

func (c *Context) Workdir() string

Workdir returns the path to this Context's working directory.

type Package

type Package struct {
	*Context
	*build.Package
	Scope         string // scope: build, test, etc
	ExtraIncludes string // hook for test
	Stale         bool   // is the package out of date wrt. its cached copy
	Standard      bool   // is this package part of the standard library
}

Package represents a resolved package from the Project with respect to the Context.

func NewPackage

func NewPackage(ctx *Context, p *build.Package) *Package

NewPackage creates a resolved Package.

Example
package main

import (
	"log"
	"path/filepath"

	"github.com/constabulary/gb"
)

func main() {

	// Every project begins with a project root.
	// Normally you'd check this out of source control.
	root := filepath.Join("home", "dfc", "devel", "demo")

	// Create a new Project passing in the source directories
	// under this project's root.
	proj := gb.NewProject(root,
		gb.SourceDir(filepath.Join(root, "src")),           // $PROJECT/src
		gb.SourceDir(filepath.Join(root, "vendor", "src")), // $PROJECT/vendor/src
	)

	// Create a new Context from the Project. A Context holds
	// the state of a specific compilation or test within the Project.
	ctx, err := proj.NewContext()
	if err != nil {
		log.Fatal("Could not create new context:", err)
	}

	// Always remember to clean up your Context
	ctx.Destroy()
}
Output:

func ResolvePackages added in v0.3.0

func ResolvePackages(r Resolver, paths ...string) ([]*Package, error)

ResolvePackages resolves import paths to packages.

func (*Package) Binfile

func (pkg *Package) Binfile() string

Binfile returns the destination of the compiled target of this command.

func (*Package) Complete

func (p *Package) Complete() bool

Complete indicates if this is a pure Go package

func (*Package) Imports

func (p *Package) Imports() []*Package

Imports returns the Pacakges that this Package depends on.

func (*Package) String

func (p *Package) String() string

type Project

type Project struct {
	// contains filtered or unexported fields
}

Project represents a gb project. A gb project has a simlar layout to a $GOPATH workspace. Each gb project has a standard directory layout starting at the project root, which we'll refer too as $PROJECT.

$PROJECT/                       - the project root
$PROJECT/src/                   - base directory for the source of packages
$PROJECT/bin/                   - base directory for the compiled binaries

func NewProject

func NewProject(root string, options ...func(*Project)) *Project

func (*Project) Bindir

func (p *Project) Bindir() string

Bindir returns the path for compiled programs.

func (*Project) NewContext

func (p *Project) NewContext(opts ...func(*Context) error) (*Context, error)

NewContext returns a new build context from this project. By default this context will use the gc toolchain with the host's GOOS and GOARCH values.

func (*Project) Pkgdir

func (p *Project) Pkgdir() string

Pkgdir returns the path to precompiled packages.

func (*Project) Projectdir

func (p *Project) Projectdir() string

Projectdir returns the path root of this project.

func (*Project) Srcdirs

func (p *Project) Srcdirs() []string

Srcdirs returns the path to the source directories. The first source directory will always be filepath.Join(Projectdir(), "src") but there may be additional directories.

type Resolver added in v0.3.0

type Resolver interface {
	// ResolvePackage resolves the import path to a *Package
	ResolvePackage(path string) (*Package, error)
}

Resolver resolves packages.

type Srcdir

type Srcdir struct {
	// Root is the root directory of this Srcdir.
	Root string

	// Prefix is an optional import path prefix applied
	// to any package resolved via this Srcdir.
	Prefix string
}

type Statistics

type Statistics struct {
	sync.Mutex
	// contains filtered or unexported fields
}

Statistics records the various Durations

func (*Statistics) Record

func (s *Statistics) Record(name string, d time.Duration)

func (*Statistics) String

func (s *Statistics) String() string

func (*Statistics) Total

func (s *Statistics) Total() time.Duration

type Toolchain

type Toolchain interface {
	Gc(pkg *Package, searchpaths []string, importpath, srcdir, outfile string, files []string) error
	Asm(pkg *Package, srcdir, ofile, sfile string) error
	Pack(pkg *Package, afiles ...string) error
	Ld(*Package, []string, string, string) error
	Cc(pkg *Package, ofile string, cfile string) error
	// contains filtered or unexported methods
}

Toolchain represents a standardised set of command line tools used to build and test Go programs.

Directories

Path Synopsis
cmd
Package command holds support functions and types for writing gb and gb plugins
Package command holds support functions and types for writing gb and gb plugins
gb
gb, a project based build tool for the Go programming language.
gb, a project based build tool for the Go programming language.
gb-vendor
gb-vendor, a gb plugin to manage your vendored dependencies.
gb-vendor, a gb plugin to manage your vendored dependencies.

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