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Constants ¶
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const (
UCI tensile.Shape = "uci"
)
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type UCICommitOutput ¶
type UCIOption ¶
type UCIOption struct { // Config is the subsystem or config name. Config string // Name is the name of the section. Section string // Option is the name of the option. Option string // Value is the value to set. // Simple values are set. // TODO Lists are first removed and then set. // // If Value is nil the option is removed. Value any // contains filtered or unexported fields }
func (UCIOption) AfterNodes ¶
func (UCIOption) BeforeNodes ¶
func (UCIOption) Identifier ¶
type UCIOptionState ¶
type UCIOptionState int
type UCISection ¶
type UCISection struct { // Config is the subsystem or config name. Config string // Name is the name of the section. // TODO can/should empty names be allowed? Name string // Type of the section Type string // contains filtered or unexported fields }
func (UCISection) BeforeNodes ¶
func (section UCISection) BeforeNodes() []string
func (UCISection) Identifier ¶
func (section UCISection) Identifier() string
func (UCISection) Shape ¶
func (section UCISection) Shape() tensile.Shape
func (*UCISection) Validate ¶
func (section *UCISection) Validate() error
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