Documentation
¶
Index ¶
- Constants
- func GetVarSize(value interface{}) int
- func MakeDirForFile(filePath string, creator string) error
- type BinReader
- func (r *BinReader) ReadArray(t interface{}, maxSize ...int)
- func (r *BinReader) ReadB() byte
- func (r *BinReader) ReadBool() bool
- func (r *BinReader) ReadBytes(buf []byte)
- func (r *BinReader) ReadString(maxSize ...int) string
- func (r *BinReader) ReadU16BE() uint16
- func (r *BinReader) ReadU16LE() uint16
- func (r *BinReader) ReadU32LE() uint32
- func (r *BinReader) ReadU64LE() uint64
- func (r *BinReader) ReadVarBytes(maxSize ...int) []byte
- func (r *BinReader) ReadVarUint() uint64
- type BinWriter
- func (w *BinWriter) WriteArray(arr interface{})
- func (w *BinWriter) WriteB(u8 byte)
- func (w *BinWriter) WriteBool(b bool)
- func (w *BinWriter) WriteBytes(b []byte)
- func (w *BinWriter) WriteString(s string)
- func (w *BinWriter) WriteU16BE(u16 uint16)
- func (w *BinWriter) WriteU16LE(u16 uint16)
- func (w *BinWriter) WriteU32LE(u32 uint32)
- func (w *BinWriter) WriteU64LE(u64 uint64)
- func (w *BinWriter) WriteVarBytes(b []byte)
- func (w *BinWriter) WriteVarUint(val uint64)
- type BufBinWriter
- type Serializable
Constants ¶
const MaxArraySize = 0x1000000
MaxArraySize is the maximum size of an array which can be decoded. It is taken from https://github.com/neo-project/neo/blob/master/neo/IO/Helper.cs#L130
Variables ¶
This section is empty.
Functions ¶
func GetVarSize ¶
func GetVarSize(value interface{}) int
GetVarSize returns the number of bytes in a serialized variable. It supports ints/uints (estimating them using variable-length encoding that is used in NEO), strings, pointers to Serializable structures, slices and arrays of ints/uints or Serializable structures. It's similar to GetVarSize<T>(this T[] value) used in C#, but differs in that it also supports things like Uint160 or Uint256.
func MakeDirForFile ¶
MakeDirForFile creates directory provided in filePath.
Types ¶
type BinReader ¶
type BinReader struct { Err error // contains filtered or unexported fields }
BinReader is a convenient wrapper around a io.Reader and err object. Used to simplify error handling when reading into a struct with many fields.
func NewBinReaderFromBuf ¶
NewBinReaderFromBuf makes a BinReader from byte buffer.
func NewBinReaderFromIO ¶
NewBinReaderFromIO makes a BinReader from io.Reader.
func (*BinReader) ReadB ¶
ReadB reads a byte from the underlying io.Reader. On read failures it returns zero.
func (*BinReader) ReadBool ¶
ReadBool reads a boolean value encoded in a zero/non-zero byte from the underlying io.Reader. On read failures it returns false.
func (*BinReader) ReadString ¶
ReadString calls ReadVarBytes and casts the results as a string.
func (*BinReader) ReadU16BE ¶
ReadU16BE reads a big-endian encoded uint16 value from the underlying io.Reader. On read failures it returns zero.
func (*BinReader) ReadU16LE ¶
ReadU16LE reads a little-endian encoded uint16 value from the underlying io.Reader. On read failures it returns zero.
func (*BinReader) ReadU32LE ¶
ReadU32LE reads a little-endian encoded uint32 value from the underlying io.Reader. On read failures it returns zero.
func (*BinReader) ReadU64LE ¶
ReadU64LE reads a little-endian encoded uint64 value from the underlying io.Reader. On read failures it returns zero.
func (*BinReader) ReadVarBytes ¶
ReadVarBytes reads the next set of bytes from the underlying reader. ReadVarUInt() is used to determine how large that slice is.
func (*BinReader) ReadVarUint ¶
ReadVarUint reads a variable-length-encoded integer from the underlying reader.
type BinWriter ¶
type BinWriter struct { Err error // contains filtered or unexported fields }
BinWriter is a convenient wrapper around a io.Writer and err object. Used to simplify error handling when writing into a io.Writer from a struct with many fields.
func NewBinWriterFromIO ¶
NewBinWriterFromIO makes a BinWriter from io.Writer.
func (*BinWriter) WriteArray ¶
func (w *BinWriter) WriteArray(arr interface{})
WriteArray writes a slice or an array arr into w. Note that nil slices and empty slices are gonna be treated the same resulting in equal zero-length array encoded.
func (*BinWriter) WriteBool ¶
WriteBool writes a boolean value into the underlying io.Writer encoded as a byte with values of 0 or 1.
func (*BinWriter) WriteBytes ¶
WriteBytes writes a variable byte into the underlying io.Writer without prefix.
func (*BinWriter) WriteString ¶
WriteString writes a variable length string into the underlying io.Writer.
func (*BinWriter) WriteU16BE ¶
WriteU16BE writes an uint16 value into the underlying io.Writer in big-endian format.
func (*BinWriter) WriteU16LE ¶
WriteU16LE writes an uint16 value into the underlying io.Writer in little-endian format.
func (*BinWriter) WriteU32LE ¶
WriteU32LE writes an uint32 value into the underlying io.Writer in little-endian format.
func (*BinWriter) WriteU64LE ¶
WriteU64LE writes an uint64 value into the underlying io.Writer in little-endian format.
func (*BinWriter) WriteVarBytes ¶
WriteVarBytes writes a variable length byte array into the underlying io.Writer.
func (*BinWriter) WriteVarUint ¶
WriteVarUint writes a uint64 into the underlying writer using variable-length encoding.
type BufBinWriter ¶
type BufBinWriter struct { *BinWriter // contains filtered or unexported fields }
BufBinWriter is an additional layer on top of BinWriter that automatically creates buffer to write into that you can get after all writes via Bytes().
func NewBufBinWriter ¶
func NewBufBinWriter() *BufBinWriter
NewBufBinWriter makes a BufBinWriter with an empty byte buffer.
func (*BufBinWriter) Bytes ¶
func (bw *BufBinWriter) Bytes() []byte
Bytes returns resulting buffer and makes future writes return an error.
func (*BufBinWriter) Len ¶
func (bw *BufBinWriter) Len() int
Len returns the number of bytes of the unread portion of the buffer.
func (*BufBinWriter) Reset ¶
func (bw *BufBinWriter) Reset()
Reset resets the state of the buffer, making it usable again. It can make buffer usage somewhat more efficient, because you don't need to create it again, but beware that the buffer is gonna be the same as the one returned by Bytes(), so if you need that data after Reset() you have to copy it yourself.
type Serializable ¶
Serializable defines the binary encoding/decoding interface. Errors are returned via BinReader/BinWriter Err field. These functions must have safe behavior when passed BinReader/BinWriter with Err already set. Invocations to these functions tend to be nested, with this mechanism only the top-level caller should handle the error once and all the other code should just not panic in presence of error.