Documentation ¶
Index ¶
Constants ¶
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const ( AnimAxeStrike = AnimType("AXE_STRIKE") AnimBerserkerCharge = AnimType("BERSERKER_CHARGE") AnimCastSpell = AnimType("CAST_SPELL") AnimChakramStrike = AnimType("CHAKRAM_STRIKE") AnimConcentrate = AnimType("CONCENTRATE") AnimDead = AnimType("DEAD") AnimDie = AnimType("DIE") AnimDust = AnimType("DUST") AnimDodgeLeft = AnimType("DODGE_LEFT") AnimDodgeRight = AnimType("DODGE_RIGHT") AnimElectricZap = AnimType("ELECTRIC_ZAP") AnimElectrocuted = AnimType("ELECTROCUTED") AnimFall = AnimType("FALL") AnimGetUp = AnimType("GET_UP") AnimGreatSwordBlockDown = AnimType("GREAT_SWORD_BLOCK_DOWN") AnimGreatSwordBlockLeft = AnimType("GREAT_SWORD_BLOCK_LEFT") AnimGreatSwordBlockRight = AnimType("GREAT_SWORD_BLOCK_RIGHT") AnimGreatSwordIdle = AnimType("GREAT_SWORD_IDLE") AnimGreatSwordStrike = AnimType("GREAT_SWORD_STRIKE") AnimGreatSwordParry = AnimType("GREAT_SWORD_PARRY") AnimHammerStrike = AnimType("HAMMER_STRIKE") AnimHarpoonThrow = AnimType("HARPOONTHROW") AnimIdle = AnimType("IDLE") AnimJump = AnimType("JUMP") AnimLaugh = AnimType("LAUGH") AnimLongSwordStrike = AnimType("LONG_SWORD_STRIKE") AnimMaceStrike = AnimType("MACE_STRIKE") AnimPickup = AnimType("PICKUP") AnimPoint = AnimType("POINT") AnimPunchLeft = AnimType("PUNCH_LEFT") AnimPunchRight = AnimType("PUNCH_RIGHT") AnimPunchRightHook = AnimType("PUNCH_RIGHT_HOOK") AnimRaiseShield = AnimType("RAISE_SHIELD") AnimRecoil = AnimType("RECOIL") AnimRecoilShield = AnimType("RECOIL_SHIELD") AnimRecoilForward = AnimType("RECOIL_FORWARD") AnimRecoilBackward = AnimType("RECOIL_BACKWARD") AnimRun = AnimType("RUN") AnimRunningJump = AnimType("RUNNING_JUMP") AnimSit = AnimType("SIT") AnimShootBow = AnimType("SHOOT_BOW") AnimShootCrossbow = AnimType("SHOOT_CROSSBOW") AnimSleep = AnimType("SLEEP") AnimSneak = AnimType("SNEAK") AnimStaffBlock = AnimType("STAFF_BLOCK") AnimStaffSpellBlast = AnimType("STAFF_SPELL_BLAST") AnimStaffStrike = AnimType("STAFF_STRIKE") AnimStaffThrust = AnimType("STAFF_THRUST") AnimSwordStrike = AnimType("SWORD_STRIKE") AnimTalk = AnimType("TALK") AnimTaunt = AnimType("TAUNT") AnimTrip = AnimType("TRIP") AnimWalk = AnimType("WALK") AnimWalkAndDrag = AnimType("WALK_AND_DRAG") AnimWarcry = AnimType("WARCRY") )
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const ( PartAxe = AnimPart("AXE") PartBow = AnimPart("BOW") PartChainCoif = AnimPart("CHAIN_COIF") PartChainLeggins = AnimPart("CHAIN_LEGGINGS") PartChainTunic = AnimPart("CHAIN_TUNIC") PartChakram = AnimPart("CHAKRAM") PartConjurerHelm = AnimPart("CONJURER_HELM") PartCrossbow = AnimPart("CROSSBOW") PartGreatSword = AnimPart("GREAT_SWORD") PartHammer = AnimPart("HAMMER") PartKiteShield = AnimPart("KITE_SHIELD") PartLeatherARMBANDS = AnimPart("LEATHER_ARMBANDS") PartLeatherArmoredBoots = AnimPart("LEATHER_ARMORED_BOOTS") PartLeatherBoots = AnimPart("LEATHER_BOOTS") PartLeatherHelm = AnimPart("LEATHER_HELM") PartLeatherLeggings = AnimPart("LEATHER_LEGGINGS") PartLeatherTunic = AnimPart("LEATHER_TUNIC") PartLongSword = AnimPart("LONG_SWORD") PartMace = AnimPart("MACE") PartMedievalCloak = AnimPart("MEDIEVAL_CLOAK") PartMedievalPants = AnimPart("MEDIEVAL_PANTS") PartMedievalShirt = AnimPart("MEDIEVAL_SHIRT") PartNaked = AnimPart("NAKED") PartOgreAxe = AnimPart("OGRE_AXE") PartOrnateHelm = AnimPart("ORNATE_HELM") PartPlateArms = AnimPart("PLATE_ARMS") PartPlateBoots = AnimPart("PLATE_BOOTS") PartPlateBreast = AnimPart("PLATE_BREAST") PartPlateHelm = AnimPart("PLATE_HELM") PartPlateLeggings = AnimPart("PLATE_LEGGINGS") PartQuiver = AnimPart("QUIVER") PartRoundShield = AnimPart("ROUND_SHIELD") PartShuriken = AnimPart("SHURIKEN") PartStaff = AnimPart("STAFF") PartStaffDeathRay = AnimPart("STAFF_DEATH_RAY") PartStaffFireball = AnimPart("STAFF_FIREBALL") PartStaffForceOfNature = AnimPart("STAFF_FORCE_OF_NATURE") PartStaffLIGHTNING = AnimPart("STAFF_LIGHTNING") PartStaffOblivionHalberd = AnimPart("STAFF_OBLIVION_HALBERD") PartStaffOblivionHeart = AnimPart("STAFF_OBLIVION_HEART") PartStaffOblivionOrb = AnimPart("STAFF_OBLIVION_ORB") PartStaffOblivionWierdling = AnimPart("STAFF_OBLIVION_WIERDLING") PartStaffSulphorousFlare = AnimPart("STAFF_SULPHOROUS_FLARE") PartStaffSulphorousShower = AnimPart("STAFF_SULPHOROUS_SHOWER") PartStaffTripleFireball = AnimPart("STAFF_TRIPLE_FIREBALL") PartStreetPants = AnimPart("STREET_PANTS") PartStreetShirt = AnimPart("STREET_SHIRT") PartStreetSneakers = AnimPart("STREET_SNEAKERS") PartSword = AnimPart("SWORD") PartWizardHelm = AnimPart("WIZARD_HELM") PartWizardRobe = AnimPart("WIZARD_ROBE") )
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const ( Warrior = Class(0) Wizard = Class(1) Conjurer = Class(2) )
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const ( CCOrientation = CtrlCode(1) CCMoveForward = CtrlCode(2) CCMoveBackward = CtrlCode(3) CCMoveLeft = CtrlCode(4) CCMoveRight = CtrlCode(5) CCAction = CtrlCode(6) CCJump = CtrlCode(7) CCChat = CtrlCode(8) CCTeamChat = CtrlCode(9) CCReadSpellbook = CtrlCode(10) CCToggleConsole = CtrlCode(11) CCIncreaseWindowSize = CtrlCode(12) CCDecreaseWindowSize = CtrlCode(13) CCIncreaseGamma = CtrlCode(14) CCDecreaseGamma = CtrlCode(15) CCQuit = CtrlCode(16) CCQuitMenu = CtrlCode(17) CCReadMap = CtrlCode(18) CCInventory = CtrlCode(19) CCSpellGestureUp = CtrlCode(20) CCSpellGestureDown = CtrlCode(21) CCSpellGestureLeft = CtrlCode(22) CCSpellGestureRight = CtrlCode(23) CCSpellGestureUpperRight = CtrlCode(24) CCSpellGestureUpperLeft = CtrlCode(25) CCSpellGestureLowerRight = CtrlCode(26) CCSpellGestureLowerLeft = CtrlCode(27) CCSpellPatternEnd = CtrlCode(28) CCCastQueuedSpell = CtrlCode(29) CCCastMostRecentSpell = CtrlCode(30) CCCastSpell1 = CtrlCode(31) CCCastSpell2 = CtrlCode(32) CCCastSpell3 = CtrlCode(33) CCCastSpell4 = CtrlCode(34) CCCastSpell5 = CtrlCode(35) CCMapZoomIn = CtrlCode(36) CCMapZoomOut = CtrlCode(37) CCNextWeapon = CtrlCode(38) CCQuickHealthPotion = CtrlCode(39) CCQuickManaPotion = CtrlCode(40) CCQuickCurePoisonPotion = CtrlCode(41) CCNextSpellSet = CtrlCode(42) CCPreviousSpellSet = CtrlCode(43) CCSelectSpellSet = CtrlCode(44) CCBuildTrap = CtrlCode(45) CCServerOptions = CtrlCode(46) CCTaunt = CtrlCode(47) CCLaugh = CtrlCode(48) CCPoint = CtrlCode(49) CCInvertSpellTarget = CtrlCode(50) CCToggleRank = CtrlCode(51) CCToggleNetstat = CtrlCode(52) CCToggleGUI = CtrlCode(53) CCAutoSave = CtrlCode(54) CCAutoLoad = CtrlCode(55) CCScreenShot = CtrlCode(56) )
Variables ¶
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Functions ¶
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Types ¶
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