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Constants ¶
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const ( MISSILE = "MISSILE" MONSTER = "MONSTER" PLAYER = "PLAYER" OBSTACLE = "OBSTACLE" FOOD = "FOOD" EXIT = "EXIT" KEY = "KEY" DOOR = "DOOR" INFO_BOOK = "INFO_BOOK" TRIGGER = "TRIGGER" TRANSPORTER = "TRANSPORTER" HOLE = "HOLE" WAND = "WAND" FIRE = "FIRE" ELEVATOR = "ELEVATOR" ELEVATOR_SHAFT = "ELEVATOR_SHAFT" DANGEROUS = "DANGEROUS" MONSTERGENERATOR = "MONSTERGENERATOR" READABLE = "READABLE" LIGHT = "LIGHT" SIMPLE = "SIMPLE" COMPLEX = "COMPLEX" IMMOBILE = "IMMOBILE" VISIBLE_ENABLE = "VISIBLE_ENABLE" WEAPON = "WEAPON" ARMOR = "ARMOR" NOT_STACKABLE = "NOT_STACKABLE" TREASURE = "TREASURE" FLAG = "FLAG" CLIENT_PERSIST = "CLIENT_PERSIST" CLIENT_PREDICT = "CLIENT_PREDICT" PICKUP = "PICKUP" )
Variables ¶
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Functions ¶
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Types ¶
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