Documentation ¶
Index ¶
- type Dialog
- func (dialog *Dialog) Close()
- func (dialog *Dialog) ID() string
- func (dialog *Dialog) Init() tea.Cmd
- func (dialog *Dialog) IsButtonClicked(id string, msg tea.MouseMsg) bool
- func (dialog *Dialog) IsOpen() bool
- func (dialog *Dialog) Open()
- func (dialog *Dialog) SetModel(model tea.Model)
- func (dialog *Dialog) SetTitle(title string)
- func (dialog *Dialog) SetView(view string)
- type DialogButton
- type Model
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Dialog ¶
type Dialog struct {
// contains filtered or unexported fields
}
func (*Dialog) IsButtonClicked ¶
type DialogButton ¶
type DialogButton struct {
// contains filtered or unexported fields
}
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