Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ImgRobotPart ¶
func ImgRobotPart(p RobotPart) *ebiten.Image
func LoadSounds ¶
func LoadSounds() error
Types ¶
type Img ¶
type Img string
const ( ImgGameplayBg Img = "g_bg.png" ImgGameplayRobot Img = "g_robot.png" ImgPrologueBg Img = "p_bg.png" ImgPrologueDoctor Img = "p_doctor.png" ImgPrologueMsg1 Img = "p_msg1.png" ImgPrologueMsg2 Img = "p_msg2.png" ImgResultBg Img = "r_bg.png" ImgResultEnemy Img = "r_enemy.png" ImgResultExplosion Img = "r_explosion.png" ImgResultFlame Img = "r_flame.png" ImgResultMsgfailed Img = "r_msgfailed.png" ImgResultMsgvictory Img = "r_msgvictory.png" ImgResultToreplay Img = "r_toreplay.png" ImgTitleBg Img = "t_bg.png" ImgTitleLogo Img = "t_logo.png" ImgTitleRobot Img = "t_robot.png" )
Click to show internal directories.
Click to hide internal directories.