conditions

package
v0.47.3 Latest Latest
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Published: Jul 14, 2021 License: GPL-2.0 Imports: 9 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func SetAborted added in v0.35.0

func SetAborted(conditions *nmstate.ConditionList, reason nmstate.ConditionReason, message string)

func SetConfigurationAborted added in v0.35.0

func SetConfigurationAborted(conditions *nmstate.ConditionList, message string)

func SetFailed

func SetFailed(conditions *nmstate.ConditionList, reason nmstate.ConditionReason, message string)

func SetFailedToConfigure

func SetFailedToConfigure(conditions *nmstate.ConditionList, message string)

func SetMatching

func SetMatching(conditions *nmstate.ConditionList, message string)

func SetNodeSelectorNotMatching

func SetNodeSelectorNotMatching(conditions *nmstate.ConditionList, message string)

func SetNotMatching

func SetNotMatching(conditions *nmstate.ConditionList, reason nmstate.ConditionReason, message string)

func SetProgressing

func SetProgressing(conditions *nmstate.ConditionList, message string)

func SetSuccess

func SetSuccess(conditions *nmstate.ConditionList, message string)

Types

type ConditionCount

type ConditionCount map[nmstate.ConditionType]CountByConditionStatus

func Count

func (ConditionCount) Aborted added in v0.35.0

func (c ConditionCount) Aborted() int

func (ConditionCount) Available

func (c ConditionCount) Available() int

func (ConditionCount) Failed

func (c ConditionCount) Failed() int

func (ConditionCount) Matching

func (c ConditionCount) Matching() int

func (ConditionCount) NotAborted added in v0.35.0

func (c ConditionCount) NotAborted() int

func (ConditionCount) NotAvailable

func (c ConditionCount) NotAvailable() int

func (ConditionCount) NotFailed

func (c ConditionCount) NotFailed() int

func (ConditionCount) NotMatching

func (c ConditionCount) NotMatching() int

func (ConditionCount) NotProgressing

func (c ConditionCount) NotProgressing() int

func (ConditionCount) Progressing

func (c ConditionCount) Progressing() int

func (ConditionCount) String

func (c ConditionCount) String() string

type CountByConditionStatus

type CountByConditionStatus map[corev1.ConditionStatus]int

func (CountByConditionStatus) String

func (c CountByConditionStatus) String() string

type EnactmentConditions

type EnactmentConditions struct {
	// contains filtered or unexported fields
}

func New

func New(client client.Client, enactmentKey types.NamespacedName) EnactmentConditions

func (*EnactmentConditions) NotifyAborted added in v0.35.0

func (ec *EnactmentConditions) NotifyAborted(failedErr error)

func (*EnactmentConditions) NotifyFailedToConfigure

func (ec *EnactmentConditions) NotifyFailedToConfigure(failedErr error)

func (*EnactmentConditions) NotifyMatching

func (ec *EnactmentConditions) NotifyMatching()

func (*EnactmentConditions) NotifyNodeSelectorFailure

func (ec *EnactmentConditions) NotifyNodeSelectorFailure(err error)

func (*EnactmentConditions) NotifyNodeSelectorNotMatching

func (ec *EnactmentConditions) NotifyNodeSelectorNotMatching(unmatchingLabels map[string]string)

func (*EnactmentConditions) NotifyProgressing

func (ec *EnactmentConditions) NotifyProgressing()

func (*EnactmentConditions) NotifySuccess

func (ec *EnactmentConditions) NotifySuccess()

func (*EnactmentConditions) Reset

func (ec *EnactmentConditions) Reset()

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