gamelift

package
v0.0.3 Latest Latest
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Published: Jul 12, 2024 License: MIT Imports: 2 Imported by: 0

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Constants

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Variables

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Functions

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Types

type IClient

type IClient interface {
	Options() Options
	AcceptMatch(ctx context.Context, params *AcceptMatchInput, optFns ...func(*Options)) (*AcceptMatchOutput, error)
	ClaimGameServer(ctx context.Context, params *ClaimGameServerInput, optFns ...func(*Options)) (*ClaimGameServerOutput, error)
	CreateAlias(ctx context.Context, params *CreateAliasInput, optFns ...func(*Options)) (*CreateAliasOutput, error)
	CreateBuild(ctx context.Context, params *CreateBuildInput, optFns ...func(*Options)) (*CreateBuildOutput, error)
	CreateContainerGroupDefinition(ctx context.Context, params *CreateContainerGroupDefinitionInput, optFns ...func(*Options)) (*CreateContainerGroupDefinitionOutput, error)
	CreateFleet(ctx context.Context, params *CreateFleetInput, optFns ...func(*Options)) (*CreateFleetOutput, error)
	CreateFleetLocations(ctx context.Context, params *CreateFleetLocationsInput, optFns ...func(*Options)) (*CreateFleetLocationsOutput, error)
	CreateGameServerGroup(ctx context.Context, params *CreateGameServerGroupInput, optFns ...func(*Options)) (*CreateGameServerGroupOutput, error)
	CreateGameSession(ctx context.Context, params *CreateGameSessionInput, optFns ...func(*Options)) (*CreateGameSessionOutput, error)
	CreateGameSessionQueue(ctx context.Context, params *CreateGameSessionQueueInput, optFns ...func(*Options)) (*CreateGameSessionQueueOutput, error)
	CreateLocation(ctx context.Context, params *CreateLocationInput, optFns ...func(*Options)) (*CreateLocationOutput, error)
	CreateMatchmakingConfiguration(ctx context.Context, params *CreateMatchmakingConfigurationInput, optFns ...func(*Options)) (*CreateMatchmakingConfigurationOutput, error)
	CreateMatchmakingRuleSet(ctx context.Context, params *CreateMatchmakingRuleSetInput, optFns ...func(*Options)) (*CreateMatchmakingRuleSetOutput, error)
	CreatePlayerSession(ctx context.Context, params *CreatePlayerSessionInput, optFns ...func(*Options)) (*CreatePlayerSessionOutput, error)
	CreatePlayerSessions(ctx context.Context, params *CreatePlayerSessionsInput, optFns ...func(*Options)) (*CreatePlayerSessionsOutput, error)
	CreateScript(ctx context.Context, params *CreateScriptInput, optFns ...func(*Options)) (*CreateScriptOutput, error)
	CreateVpcPeeringAuthorization(ctx context.Context, params *CreateVpcPeeringAuthorizationInput, optFns ...func(*Options)) (*CreateVpcPeeringAuthorizationOutput, error)
	CreateVpcPeeringConnection(ctx context.Context, params *CreateVpcPeeringConnectionInput, optFns ...func(*Options)) (*CreateVpcPeeringConnectionOutput, error)
	DeleteAlias(ctx context.Context, params *DeleteAliasInput, optFns ...func(*Options)) (*DeleteAliasOutput, error)
	DeleteBuild(ctx context.Context, params *DeleteBuildInput, optFns ...func(*Options)) (*DeleteBuildOutput, error)
	DeleteContainerGroupDefinition(ctx context.Context, params *DeleteContainerGroupDefinitionInput, optFns ...func(*Options)) (*DeleteContainerGroupDefinitionOutput, error)
	DeleteFleet(ctx context.Context, params *DeleteFleetInput, optFns ...func(*Options)) (*DeleteFleetOutput, error)
	DeleteFleetLocations(ctx context.Context, params *DeleteFleetLocationsInput, optFns ...func(*Options)) (*DeleteFleetLocationsOutput, error)
	DeleteGameServerGroup(ctx context.Context, params *DeleteGameServerGroupInput, optFns ...func(*Options)) (*DeleteGameServerGroupOutput, error)
	DeleteGameSessionQueue(ctx context.Context, params *DeleteGameSessionQueueInput, optFns ...func(*Options)) (*DeleteGameSessionQueueOutput, error)
	DeleteLocation(ctx context.Context, params *DeleteLocationInput, optFns ...func(*Options)) (*DeleteLocationOutput, error)
	DeleteMatchmakingConfiguration(ctx context.Context, params *DeleteMatchmakingConfigurationInput, optFns ...func(*Options)) (*DeleteMatchmakingConfigurationOutput, error)
	DeleteMatchmakingRuleSet(ctx context.Context, params *DeleteMatchmakingRuleSetInput, optFns ...func(*Options)) (*DeleteMatchmakingRuleSetOutput, error)
	DeleteScalingPolicy(ctx context.Context, params *DeleteScalingPolicyInput, optFns ...func(*Options)) (*DeleteScalingPolicyOutput, error)
	DeleteScript(ctx context.Context, params *DeleteScriptInput, optFns ...func(*Options)) (*DeleteScriptOutput, error)
	DeleteVpcPeeringAuthorization(ctx context.Context, params *DeleteVpcPeeringAuthorizationInput, optFns ...func(*Options)) (*DeleteVpcPeeringAuthorizationOutput, error)
	DeleteVpcPeeringConnection(ctx context.Context, params *DeleteVpcPeeringConnectionInput, optFns ...func(*Options)) (*DeleteVpcPeeringConnectionOutput, error)
	DeregisterCompute(ctx context.Context, params *DeregisterComputeInput, optFns ...func(*Options)) (*DeregisterComputeOutput, error)
	DeregisterGameServer(ctx context.Context, params *DeregisterGameServerInput, optFns ...func(*Options)) (*DeregisterGameServerOutput, error)
	DescribeAlias(ctx context.Context, params *DescribeAliasInput, optFns ...func(*Options)) (*DescribeAliasOutput, error)
	DescribeBuild(ctx context.Context, params *DescribeBuildInput, optFns ...func(*Options)) (*DescribeBuildOutput, error)
	DescribeCompute(ctx context.Context, params *DescribeComputeInput, optFns ...func(*Options)) (*DescribeComputeOutput, error)
	DescribeContainerGroupDefinition(ctx context.Context, params *DescribeContainerGroupDefinitionInput, optFns ...func(*Options)) (*DescribeContainerGroupDefinitionOutput, error)
	DescribeEC2InstanceLimits(ctx context.Context, params *DescribeEC2InstanceLimitsInput, optFns ...func(*Options)) (*DescribeEC2InstanceLimitsOutput, error)
	DescribeFleetAttributes(ctx context.Context, params *DescribeFleetAttributesInput, optFns ...func(*Options)) (*DescribeFleetAttributesOutput, error)
	DescribeFleetCapacity(ctx context.Context, params *DescribeFleetCapacityInput, optFns ...func(*Options)) (*DescribeFleetCapacityOutput, error)
	DescribeFleetEvents(ctx context.Context, params *DescribeFleetEventsInput, optFns ...func(*Options)) (*DescribeFleetEventsOutput, error)
	DescribeFleetLocationAttributes(ctx context.Context, params *DescribeFleetLocationAttributesInput, optFns ...func(*Options)) (*DescribeFleetLocationAttributesOutput, error)
	DescribeFleetLocationCapacity(ctx context.Context, params *DescribeFleetLocationCapacityInput, optFns ...func(*Options)) (*DescribeFleetLocationCapacityOutput, error)
	DescribeFleetLocationUtilization(ctx context.Context, params *DescribeFleetLocationUtilizationInput, optFns ...func(*Options)) (*DescribeFleetLocationUtilizationOutput, error)
	DescribeFleetPortSettings(ctx context.Context, params *DescribeFleetPortSettingsInput, optFns ...func(*Options)) (*DescribeFleetPortSettingsOutput, error)
	DescribeFleetUtilization(ctx context.Context, params *DescribeFleetUtilizationInput, optFns ...func(*Options)) (*DescribeFleetUtilizationOutput, error)
	DescribeGameServer(ctx context.Context, params *DescribeGameServerInput, optFns ...func(*Options)) (*DescribeGameServerOutput, error)
	DescribeGameServerGroup(ctx context.Context, params *DescribeGameServerGroupInput, optFns ...func(*Options)) (*DescribeGameServerGroupOutput, error)
	DescribeGameServerInstances(ctx context.Context, params *DescribeGameServerInstancesInput, optFns ...func(*Options)) (*DescribeGameServerInstancesOutput, error)
	DescribeGameSessionDetails(ctx context.Context, params *DescribeGameSessionDetailsInput, optFns ...func(*Options)) (*DescribeGameSessionDetailsOutput, error)
	DescribeGameSessionPlacement(ctx context.Context, params *DescribeGameSessionPlacementInput, optFns ...func(*Options)) (*DescribeGameSessionPlacementOutput, error)
	DescribeGameSessionQueues(ctx context.Context, params *DescribeGameSessionQueuesInput, optFns ...func(*Options)) (*DescribeGameSessionQueuesOutput, error)
	DescribeGameSessions(ctx context.Context, params *DescribeGameSessionsInput, optFns ...func(*Options)) (*DescribeGameSessionsOutput, error)
	DescribeInstances(ctx context.Context, params *DescribeInstancesInput, optFns ...func(*Options)) (*DescribeInstancesOutput, error)
	DescribeMatchmaking(ctx context.Context, params *DescribeMatchmakingInput, optFns ...func(*Options)) (*DescribeMatchmakingOutput, error)
	DescribeMatchmakingConfigurations(ctx context.Context, params *DescribeMatchmakingConfigurationsInput, optFns ...func(*Options)) (*DescribeMatchmakingConfigurationsOutput, error)
	DescribeMatchmakingRuleSets(ctx context.Context, params *DescribeMatchmakingRuleSetsInput, optFns ...func(*Options)) (*DescribeMatchmakingRuleSetsOutput, error)
	DescribePlayerSessions(ctx context.Context, params *DescribePlayerSessionsInput, optFns ...func(*Options)) (*DescribePlayerSessionsOutput, error)
	DescribeRuntimeConfiguration(ctx context.Context, params *DescribeRuntimeConfigurationInput, optFns ...func(*Options)) (*DescribeRuntimeConfigurationOutput, error)
	DescribeScalingPolicies(ctx context.Context, params *DescribeScalingPoliciesInput, optFns ...func(*Options)) (*DescribeScalingPoliciesOutput, error)
	DescribeScript(ctx context.Context, params *DescribeScriptInput, optFns ...func(*Options)) (*DescribeScriptOutput, error)
	DescribeVpcPeeringAuthorizations(ctx context.Context, params *DescribeVpcPeeringAuthorizationsInput, optFns ...func(*Options)) (*DescribeVpcPeeringAuthorizationsOutput, error)
	DescribeVpcPeeringConnections(ctx context.Context, params *DescribeVpcPeeringConnectionsInput, optFns ...func(*Options)) (*DescribeVpcPeeringConnectionsOutput, error)
	GetComputeAccess(ctx context.Context, params *GetComputeAccessInput, optFns ...func(*Options)) (*GetComputeAccessOutput, error)
	GetComputeAuthToken(ctx context.Context, params *GetComputeAuthTokenInput, optFns ...func(*Options)) (*GetComputeAuthTokenOutput, error)
	GetGameSessionLogUrl(ctx context.Context, params *GetGameSessionLogUrlInput, optFns ...func(*Options)) (*GetGameSessionLogUrlOutput, error)
	GetInstanceAccess(ctx context.Context, params *GetInstanceAccessInput, optFns ...func(*Options)) (*GetInstanceAccessOutput, error)
	ListAliases(ctx context.Context, params *ListAliasesInput, optFns ...func(*Options)) (*ListAliasesOutput, error)
	ListBuilds(ctx context.Context, params *ListBuildsInput, optFns ...func(*Options)) (*ListBuildsOutput, error)
	ListCompute(ctx context.Context, params *ListComputeInput, optFns ...func(*Options)) (*ListComputeOutput, error)
	ListContainerGroupDefinitions(ctx context.Context, params *ListContainerGroupDefinitionsInput, optFns ...func(*Options)) (*ListContainerGroupDefinitionsOutput, error)
	ListFleets(ctx context.Context, params *ListFleetsInput, optFns ...func(*Options)) (*ListFleetsOutput, error)
	ListGameServerGroups(ctx context.Context, params *ListGameServerGroupsInput, optFns ...func(*Options)) (*ListGameServerGroupsOutput, error)
	ListGameServers(ctx context.Context, params *ListGameServersInput, optFns ...func(*Options)) (*ListGameServersOutput, error)
	ListLocations(ctx context.Context, params *ListLocationsInput, optFns ...func(*Options)) (*ListLocationsOutput, error)
	ListScripts(ctx context.Context, params *ListScriptsInput, optFns ...func(*Options)) (*ListScriptsOutput, error)
	ListTagsForResource(ctx context.Context, params *ListTagsForResourceInput, optFns ...func(*Options)) (*ListTagsForResourceOutput, error)
	PutScalingPolicy(ctx context.Context, params *PutScalingPolicyInput, optFns ...func(*Options)) (*PutScalingPolicyOutput, error)
	RegisterCompute(ctx context.Context, params *RegisterComputeInput, optFns ...func(*Options)) (*RegisterComputeOutput, error)
	RegisterGameServer(ctx context.Context, params *RegisterGameServerInput, optFns ...func(*Options)) (*RegisterGameServerOutput, error)
	RequestUploadCredentials(ctx context.Context, params *RequestUploadCredentialsInput, optFns ...func(*Options)) (*RequestUploadCredentialsOutput, error)
	ResolveAlias(ctx context.Context, params *ResolveAliasInput, optFns ...func(*Options)) (*ResolveAliasOutput, error)
	ResumeGameServerGroup(ctx context.Context, params *ResumeGameServerGroupInput, optFns ...func(*Options)) (*ResumeGameServerGroupOutput, error)
	SearchGameSessions(ctx context.Context, params *SearchGameSessionsInput, optFns ...func(*Options)) (*SearchGameSessionsOutput, error)
	StartFleetActions(ctx context.Context, params *StartFleetActionsInput, optFns ...func(*Options)) (*StartFleetActionsOutput, error)
	StartGameSessionPlacement(ctx context.Context, params *StartGameSessionPlacementInput, optFns ...func(*Options)) (*StartGameSessionPlacementOutput, error)
	StartMatchBackfill(ctx context.Context, params *StartMatchBackfillInput, optFns ...func(*Options)) (*StartMatchBackfillOutput, error)
	StartMatchmaking(ctx context.Context, params *StartMatchmakingInput, optFns ...func(*Options)) (*StartMatchmakingOutput, error)
	StopFleetActions(ctx context.Context, params *StopFleetActionsInput, optFns ...func(*Options)) (*StopFleetActionsOutput, error)
	StopGameSessionPlacement(ctx context.Context, params *StopGameSessionPlacementInput, optFns ...func(*Options)) (*StopGameSessionPlacementOutput, error)
	StopMatchmaking(ctx context.Context, params *StopMatchmakingInput, optFns ...func(*Options)) (*StopMatchmakingOutput, error)
	SuspendGameServerGroup(ctx context.Context, params *SuspendGameServerGroupInput, optFns ...func(*Options)) (*SuspendGameServerGroupOutput, error)
	TagResource(ctx context.Context, params *TagResourceInput, optFns ...func(*Options)) (*TagResourceOutput, error)
	UntagResource(ctx context.Context, params *UntagResourceInput, optFns ...func(*Options)) (*UntagResourceOutput, error)
	UpdateAlias(ctx context.Context, params *UpdateAliasInput, optFns ...func(*Options)) (*UpdateAliasOutput, error)
	UpdateBuild(ctx context.Context, params *UpdateBuildInput, optFns ...func(*Options)) (*UpdateBuildOutput, error)
	UpdateFleetAttributes(ctx context.Context, params *UpdateFleetAttributesInput, optFns ...func(*Options)) (*UpdateFleetAttributesOutput, error)
	UpdateFleetCapacity(ctx context.Context, params *UpdateFleetCapacityInput, optFns ...func(*Options)) (*UpdateFleetCapacityOutput, error)
	UpdateFleetPortSettings(ctx context.Context, params *UpdateFleetPortSettingsInput, optFns ...func(*Options)) (*UpdateFleetPortSettingsOutput, error)
	UpdateGameServer(ctx context.Context, params *UpdateGameServerInput, optFns ...func(*Options)) (*UpdateGameServerOutput, error)
	UpdateGameServerGroup(ctx context.Context, params *UpdateGameServerGroupInput, optFns ...func(*Options)) (*UpdateGameServerGroupOutput, error)
	UpdateGameSession(ctx context.Context, params *UpdateGameSessionInput, optFns ...func(*Options)) (*UpdateGameSessionOutput, error)
	UpdateGameSessionQueue(ctx context.Context, params *UpdateGameSessionQueueInput, optFns ...func(*Options)) (*UpdateGameSessionQueueOutput, error)
	UpdateMatchmakingConfiguration(ctx context.Context, params *UpdateMatchmakingConfigurationInput, optFns ...func(*Options)) (*UpdateMatchmakingConfigurationOutput, error)
	UpdateRuntimeConfiguration(ctx context.Context, params *UpdateRuntimeConfigurationInput, optFns ...func(*Options)) (*UpdateRuntimeConfigurationOutput, error)
	UpdateScript(ctx context.Context, params *UpdateScriptInput, optFns ...func(*Options)) (*UpdateScriptOutput, error)
	ValidateMatchmakingRuleSet(ctx context.Context, params *ValidateMatchmakingRuleSetInput, optFns ...func(*Options)) (*ValidateMatchmakingRuleSetOutput, error)
}

IClient defines the interface for gamelift

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