Documentation
¶
Index ¶
- type Organization
- type OrganizationArgs
- type OrganizationArray
- type OrganizationArrayInput
- type OrganizationArrayOutput
- func (OrganizationArrayOutput) ElementType() reflect.Type
- func (o OrganizationArrayOutput) Index(i pulumi.IntInput) OrganizationOutput
- func (o OrganizationArrayOutput) ToOrganizationArrayOutput() OrganizationArrayOutput
- func (o OrganizationArrayOutput) ToOrganizationArrayOutputWithContext(ctx context.Context) OrganizationArrayOutput
- type OrganizationInput
- type OrganizationMap
- type OrganizationMapInput
- type OrganizationMapOutput
- func (OrganizationMapOutput) ElementType() reflect.Type
- func (o OrganizationMapOutput) MapIndex(k pulumi.StringInput) OrganizationOutput
- func (o OrganizationMapOutput) ToOrganizationMapOutput() OrganizationMapOutput
- func (o OrganizationMapOutput) ToOrganizationMapOutputWithContext(ctx context.Context) OrganizationMapOutput
- type OrganizationOutput
- func (OrganizationOutput) ElementType() reflect.Type
- func (o OrganizationOutput) Name() pulumi.StringPtrOutput
- func (o OrganizationOutput) Organization_id() pulumi.IntOutput
- func (o OrganizationOutput) Organization_name() pulumi.StringOutput
- func (o OrganizationOutput) Organization_slug() pulumi.StringOutput
- func (o OrganizationOutput) Tier() pulumi.StringOutput
- func (o OrganizationOutput) ToOrganizationOutput() OrganizationOutput
- func (o OrganizationOutput) ToOrganizationOutputWithContext(ctx context.Context) OrganizationOutput
- type OrganizationState
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Organization ¶
type Organization struct { pulumi.CustomResourceState Name pulumi.StringPtrOutput `pulumi:"name"` Organization_id pulumi.IntOutput `pulumi:"organization_id"` Organization_name pulumi.StringOutput `pulumi:"organization_name"` Organization_slug pulumi.StringOutput `pulumi:"organization_slug"` Tier pulumi.StringOutput `pulumi:"tier"` }
func GetOrganization ¶
func GetOrganization(ctx *pulumi.Context, name string, id pulumi.IDInput, state *OrganizationState, opts ...pulumi.ResourceOption) (*Organization, error)
GetOrganization gets an existing Organization resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).
func NewOrganization ¶
func NewOrganization(ctx *pulumi.Context, name string, args *OrganizationArgs, opts ...pulumi.ResourceOption) (*Organization, error)
NewOrganization registers a new resource with the given unique name, arguments, and options.
func (*Organization) ElementType ¶
func (*Organization) ElementType() reflect.Type
func (*Organization) ToOrganizationOutput ¶
func (i *Organization) ToOrganizationOutput() OrganizationOutput
func (*Organization) ToOrganizationOutputWithContext ¶
func (i *Organization) ToOrganizationOutputWithContext(ctx context.Context) OrganizationOutput
type OrganizationArgs ¶
type OrganizationArgs struct { Name pulumi.StringPtrInput Tier pulumi.StringInput }
The set of arguments for constructing a Organization resource.
func (OrganizationArgs) ElementType ¶
func (OrganizationArgs) ElementType() reflect.Type
type OrganizationArray ¶
type OrganizationArray []OrganizationInput
func (OrganizationArray) ElementType ¶
func (OrganizationArray) ElementType() reflect.Type
func (OrganizationArray) ToOrganizationArrayOutput ¶
func (i OrganizationArray) ToOrganizationArrayOutput() OrganizationArrayOutput
func (OrganizationArray) ToOrganizationArrayOutputWithContext ¶
func (i OrganizationArray) ToOrganizationArrayOutputWithContext(ctx context.Context) OrganizationArrayOutput
type OrganizationArrayInput ¶
type OrganizationArrayInput interface { pulumi.Input ToOrganizationArrayOutput() OrganizationArrayOutput ToOrganizationArrayOutputWithContext(context.Context) OrganizationArrayOutput }
OrganizationArrayInput is an input type that accepts OrganizationArray and OrganizationArrayOutput values. You can construct a concrete instance of `OrganizationArrayInput` via:
OrganizationArray{ OrganizationArgs{...} }
type OrganizationArrayOutput ¶
type OrganizationArrayOutput struct{ *pulumi.OutputState }
func (OrganizationArrayOutput) ElementType ¶
func (OrganizationArrayOutput) ElementType() reflect.Type
func (OrganizationArrayOutput) Index ¶
func (o OrganizationArrayOutput) Index(i pulumi.IntInput) OrganizationOutput
func (OrganizationArrayOutput) ToOrganizationArrayOutput ¶
func (o OrganizationArrayOutput) ToOrganizationArrayOutput() OrganizationArrayOutput
func (OrganizationArrayOutput) ToOrganizationArrayOutputWithContext ¶
func (o OrganizationArrayOutput) ToOrganizationArrayOutputWithContext(ctx context.Context) OrganizationArrayOutput
type OrganizationInput ¶
type OrganizationInput interface { pulumi.Input ToOrganizationOutput() OrganizationOutput ToOrganizationOutputWithContext(ctx context.Context) OrganizationOutput }
type OrganizationMap ¶
type OrganizationMap map[string]OrganizationInput
func (OrganizationMap) ElementType ¶
func (OrganizationMap) ElementType() reflect.Type
func (OrganizationMap) ToOrganizationMapOutput ¶
func (i OrganizationMap) ToOrganizationMapOutput() OrganizationMapOutput
func (OrganizationMap) ToOrganizationMapOutputWithContext ¶
func (i OrganizationMap) ToOrganizationMapOutputWithContext(ctx context.Context) OrganizationMapOutput
type OrganizationMapInput ¶
type OrganizationMapInput interface { pulumi.Input ToOrganizationMapOutput() OrganizationMapOutput ToOrganizationMapOutputWithContext(context.Context) OrganizationMapOutput }
OrganizationMapInput is an input type that accepts OrganizationMap and OrganizationMapOutput values. You can construct a concrete instance of `OrganizationMapInput` via:
OrganizationMap{ "key": OrganizationArgs{...} }
type OrganizationMapOutput ¶
type OrganizationMapOutput struct{ *pulumi.OutputState }
func (OrganizationMapOutput) ElementType ¶
func (OrganizationMapOutput) ElementType() reflect.Type
func (OrganizationMapOutput) MapIndex ¶
func (o OrganizationMapOutput) MapIndex(k pulumi.StringInput) OrganizationOutput
func (OrganizationMapOutput) ToOrganizationMapOutput ¶
func (o OrganizationMapOutput) ToOrganizationMapOutput() OrganizationMapOutput
func (OrganizationMapOutput) ToOrganizationMapOutputWithContext ¶
func (o OrganizationMapOutput) ToOrganizationMapOutputWithContext(ctx context.Context) OrganizationMapOutput
type OrganizationOutput ¶
type OrganizationOutput struct{ *pulumi.OutputState }
func (OrganizationOutput) ElementType ¶
func (OrganizationOutput) ElementType() reflect.Type
func (OrganizationOutput) Name ¶
func (o OrganizationOutput) Name() pulumi.StringPtrOutput
func (OrganizationOutput) Organization_id ¶
func (o OrganizationOutput) Organization_id() pulumi.IntOutput
func (OrganizationOutput) Organization_name ¶
func (o OrganizationOutput) Organization_name() pulumi.StringOutput
func (OrganizationOutput) Organization_slug ¶
func (o OrganizationOutput) Organization_slug() pulumi.StringOutput
func (OrganizationOutput) Tier ¶
func (o OrganizationOutput) Tier() pulumi.StringOutput
func (OrganizationOutput) ToOrganizationOutput ¶
func (o OrganizationOutput) ToOrganizationOutput() OrganizationOutput
func (OrganizationOutput) ToOrganizationOutputWithContext ¶
func (o OrganizationOutput) ToOrganizationOutputWithContext(ctx context.Context) OrganizationOutput
type OrganizationState ¶
type OrganizationState struct { }
func (OrganizationState) ElementType ¶
func (OrganizationState) ElementType() reflect.Type