Documentation ¶
Overview ¶
Package sync provides basic synchronization primitives such as mutual exclusion locks. Other than the Once and WaitGroup types, most are intended for use by low-level library routines. Higher-level synchronization is better done via channels and communication.
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Cond ¶
type Cond struct { L Locker // held while observing or changing the condition // contains filtered or unexported fields }
Cond implements a condition variable, a rendezvous point for goroutines waiting for or announcing the occurrence of an event.
Each Cond has an associated Locker L (often a *Mutex or *RWMutex), which must be held when changing the condition and when calling the Wait method.
func (*Cond) Broadcast ¶
func (c *Cond) Broadcast()
Broadcast wakes all goroutines waiting on c.
It is allowed but not required for the caller to hold c.L during the call.
func (*Cond) Signal ¶
func (c *Cond) Signal()
Signal wakes one goroutine waiting on c, if there is any.
It is allowed but not required for the caller to hold c.L during the call.
func (*Cond) Wait ¶
func (c *Cond) Wait()
Wait atomically unlocks c.L and suspends execution of the calling goroutine. After later resuming execution, Wait locks c.L before returning.
Because L is not locked when Wait first resumes, the caller typically cannot assume that the condition is true when Wait returns. Instead, the caller should Wait in a loop:
c.L.Lock() for !condition() { c.Wait() } ... make use of condition ... c.L.Unlock()
type Locker ¶
type Locker interface { Lock() Unlock() }
A Locker represents an object that can be locked and unlocked.
type Mutex ¶
type Mutex struct {
// contains filtered or unexported fields
}
A Mutex is a mutual exclusion lock. Mutexes can be created as part of other structures; the zero value for a Mutex is an unlocked mutex.
type Once ¶
type Once struct {
// contains filtered or unexported fields
}
Once is an object that will perform exactly one action.
func (*Once) Do ¶
func (o *Once) Do(f func())
Do calls the function f if and only if the method is being called for the first time with this receiver. In other words, given
var once Once
if once.Do(f) is called multiple times, only the first call will invoke f, even if f has a different value in each invocation. A new instance of Once is required for each function to execute.
Do is intended for initialization that must be run exactly once. Since f is niladic, it may be necessary to use a function literal to capture the arguments to a function to be invoked by Do:
config.once.Do(func() { config.init(filename) })
Because no call to Do returns until the one call to f returns, if f causes Do to be called, it will deadlock.
type RWMutex ¶
type RWMutex struct {
// contains filtered or unexported fields
}
An RWMutex is a reader/writer mutual exclusion lock. The lock can be held by an arbitrary number of readers or a single writer. RWMutexes can be created as part of other structures; the zero value for a RWMutex is an unlocked mutex.
func (*RWMutex) Lock ¶
func (rw *RWMutex) Lock()
Lock locks rw for writing. If the lock is already locked for reading or writing, Lock blocks until the lock is available. To ensure that the lock eventually becomes available, a blocked Lock call excludes new readers from acquiring the lock.
func (*RWMutex) RLocker ¶
RLocker returns a Locker interface that implements the Lock and Unlock methods by calling rw.RLock and rw.RUnlock.
func (*RWMutex) RUnlock ¶
func (rw *RWMutex) RUnlock()
RUnlock undoes a single RLock call; it does not affect other simultaneous readers. It is a run-time error if rw is not locked for reading on entry to RUnlock.
func (*RWMutex) Unlock ¶
func (rw *RWMutex) Unlock()
Unlock unlocks rw for writing. It is a run-time error if rw is not locked for writing on entry to Unlock.
As with Mutexes, a locked RWMutex is not associated with a particular goroutine. One goroutine may RLock (Lock) an RWMutex and then arrange for another goroutine to RUnlock (Unlock) it.
type WaitGroup ¶
type WaitGroup struct {
// contains filtered or unexported fields
}
A WaitGroup waits for a collection of goroutines to finish. The main goroutine calls Add to set the number of goroutines to wait for. Then each of the goroutines runs and calls Done when finished. At the same time, Wait can be used to block until all goroutines have finished.
For example:
for i := 0; i < n; i++ { if !condition(i) { continue } wg.Add(1) go func() { // Do something. wg.Done() }() } wg.Wait()