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Constants ¶
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const ( SQL_MIN = 1 SQL_MAX = 100 )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Capture ¶
type Capture struct { Squelch float64 Initial string Context malgo.Context Capture *malgo.Device Restart func(int) Handler func([]float64) }
func (*Capture) CanvasObject ¶
func (*Capture) OnDeviceSelected ¶
func (*Capture) Start ¶
func (c *Capture) Start(deviceInfo malgo.DeviceInfo)
type Decoder ¶
type History ¶
func (*History) CanvasObject ¶
func (h *History) CanvasObject() (ui fyne.CanvasObject)
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