Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
func FormatMove ¶
func FormatMoveLong ¶
Types ¶
type MoveNumber ¶
type MoveNumber struct { Number int // contains filtered or unexported fields }
type PTN ¶
func (*PTN) PositionAtMove ¶
PositionAtMove returns the position of the game after PTN move marker `move`, with `color` to play.
`move=0` will cause the code to return the final position of the game.
type Result ¶
type Result struct { Result string // contains filtered or unexported fields }
func ResultFromGame ¶
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