Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var (
Heart, _, _ = ebitenutil.NewImageFromFile("assets/heart.png")
Zero, _, _ = ebitenutil.NewImageFromFile("assets/numbers/0.png")
One, _, _ = ebitenutil.NewImageFromFile("assets/numbers/1.png")
Two, _, _ = ebitenutil.NewImageFromFile("assets/numbers/2.png")
Three, _, _ = ebitenutil.NewImageFromFile("assets/numbers/3.png")
Four, _, _ = ebitenutil.NewImageFromFile("assets/numbers/4.png")
Five, _, _ = ebitenutil.NewImageFromFile("assets/numbers/5.png")
Six, _, _ = ebitenutil.NewImageFromFile("assets/numbers/6.png")
Seven, _, _ = ebitenutil.NewImageFromFile("assets/numbers/7.png")
Eight, _, _ = ebitenutil.NewImageFromFile("assets/numbers/8.png")
Nine, _, _ = ebitenutil.NewImageFromFile("assets/numbers/9.png")
)
View Source
var (
LeftClick, _, _ = ebitenutil.NewImageFromFile("assets/left-click.png")
Sunrise, _, _ = ebitenutil.NewImageFromFile("assets/sunrise.png")
GameOverImg, _, _ = ebitenutil.NewImageFromFile("assets/game-over.png")
)
Functions ¶
func DrawGameOver ¶
func DrawGameOver(screen *ebiten.Image)
func DrawWaveNumber ¶
func DrawWaveNumber(screen *ebiten.Image)
Types ¶
This section is empty.
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