Documentation
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Index ¶
- func GetCommission(orm *orm.ORM, id uuid.UUID) (*model.Commission, error)
- func GetGame(orm *orm.ORM, gameID uuid.UUID) (*model.Game, error)
- func GetGameMini(orm *orm.ORM, id uuid.UUID) (*model.GameMini, error)
- func GetGameMinis(orm *orm.ORM, gameID uuid.UUID) ([]*model.GameMini, error)
- func GetGames(orm *orm.ORM) ([]*model.Game, error)
- func GetMiniConfigs(orm *orm.ORM, user *models.User) ([]*model.MiniConfig, error)
- func GetUser(orm *orm.ORM, userID uuid.UUID) (*model.User, error)
- func MyCommissions(orm *orm.ORM, id uuid.UUID) ([]*model.Commission, error)
- func NewCommission(orm *orm.ORM, input *model.NewCommission, patronID uuid.UUID) (*model.Commission, error)
- func SaveMiniConfig(orm *orm.ORM, input *model.MiniConfigInput, user *models.User) (*model.MiniConfig, error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetCommission ¶
GetCommission retrieves a commission from the DB by its ID
func GetGameMini ¶
GetGameMini returns a single GameMini by ID
func GetGameMinis ¶
GetGameMinis returns a single game by ID
func GetMiniConfigs ¶
GetMiniConfigs returns the MiniConfig objects for the given user
func MyCommissions ¶
MyCommissions returns the commissions where the user is either the artist or the patron
func NewCommission ¶
func NewCommission(orm *orm.ORM, input *model.NewCommission, patronID uuid.UUID) (*model.Commission, error)
NewCommission creates a new commission from the input
func SaveMiniConfig ¶
func SaveMiniConfig(orm *orm.ORM, input *model.MiniConfigInput, user *models.User) (*model.MiniConfig, error)
SaveMiniConfig saves a supplied MiniConfig for the given user. This will overwrite the existing record for the user
Types ¶
This section is empty.
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