Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ComputedAttrs ¶
type ComputedAttrs struct { Command []string `hcl:"command,attr"` Image string `hcl:"image,attr"` Environment map[string]string `hcl:"environment,optional"` WorkingDirectory string `hcl:"working_directory,optional"` TimeoutSeconds int `hcl:"timeout,optional"` }
ComputedAttrs used to store the computed attributes of a local_exec target
type Target ¶
type Target struct { *base.RawTarget `json:"-"` Command hcl.Expression `hcl:"command,attr"` Image hcl.Expression `hcl:"image,attr"` Environment hcl.Expression `hcl:"environment,optional"` WorkingDirectory hcl.Expression `hcl:"working_directory,optional"` TimeoutSeconds hcl.Expression `hcl:"timeout,optional"` }
Target an executable target, when built it runs the specified command
func (Target) Attributes ¶
Attributes return a combined map of rawTarget.Attributes and typedTarget.Attributes
func (Target) ComputedAttrs ¶
func (t Target) ComputedAttrs() *ComputedAttrs
ComputedAttrs returns a pointer to computed attributes from the state store. If attributes are not in the state store it will create a new pointer and insert it into the state store.
func (Target) RenderedFilePath ¶
RenderedFilePath path of ark artifacts directory where the manifest will be written to
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