Like unit testing, for performance
A modern load testing tool for developers and testers in the DevOps era.
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k6 is a modern load testing tool, building on Load Impact's years of experience in the load and performance testing industry. It provides a clean, approachable scripting API, local and cloud execution, with command & control through CLI or a REST API.
This is how load testing should look in the 21st century.
Features
There's even more! See all features available in k6.
Install
Mac
brew install loadimpact/k6/k6
Grab a prebuilt binary from the Releases page.
Install the binary in your PATH to run k6 from any location.
Docker
docker pull loadimpact/k6
Build from source
To build from source you need Git and Go (1.10 or newer). Follow these instructions:
- Run
go get github.com/loadimpact/k6
which will:
- git clone the repo and put the source in
$GOPATH/src/github.com/loadimpact/k6
- build a
k6
binary and put it in $GOPATH/bin
- Make sure you have
$GOPATH/bin
in your PATH
- Tada, you can now run k6 using
k6 run script.js
Quick start
k6 works with the concept of virtual users (VUs), which run scripts - they're essentially glorified, parallel while(true)
loops. Scripts are written using JavaScript, as ES6 modules, which allows you to break larger tests into smaller and more reusable pieces, which makes it easy to scale across an organization.
Scripts must contain, at the very least, a default
function - this defines the entry point for your VUs, similar to the main()
function in many other languages:
export default function() {
// do things here...
}
"Why not just run my script normally, from top to bottom", you might ask - the answer is: we do, but code inside and outside your default
function can do different things.
Code inside default
is called "VU code", and is run over and over for as long as the test is running. Code outside of it is called "init code", and is run only once per VU.
VU code can make HTTP requests, emit metrics, and generally do everything you'd expect a load test to do - with a few important exceptions: you can't load anything from your local filesystem, or import any other modules. This all has to be done from init code.
There are two reasons for this. The first is, of course: performance.
If you read a file from disk on every single script iteration, it'd be needlessly slow; even if you cache the contents of the file and any imported modules, it'd mean the first run of the script would be much slower than all the others. Worse yet, if you have a script that imports or loads things based on things that can only be known at runtime, you'd get slow iterations thrown in every time you load something new.
But there's another, more interesting reason. By forcing all imports and file reads into the init context, we design for distributed execution. We know which files will be needed, so we distribute only those files. We know which modules will be imported, so we can bundle them up from the get-go. And, tying into the performance point above, the other nodes don't even need writable filesystems - everything can be kept in-memory.
As an added bonus, you can use this to reuse data between iterations (but only for the same VU):
var counter = 0;
export default function() {
counter++;
}
Running k6
First, create a k6 script to describe what the virtual users should do in your load test:
import http from "k6/http";
export default function() {
http.get("http://test.loadimpact.com");
};
Save it as script.js
, then run k6 like this:
k6 run script.js
(Note that if you use the Docker image, the command is slightly different: docker run -i loadimpact/k6 run - <script.js
)
For more information on how to get started running k6, please look at the Running k6 documentation. If you want more info on the scripting API or results output, you'll find that also on https://docs.k6.io.
Need help or want to contribute?
Types of questions and where to ask: