scheduledevents2

package
v1.31.11 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Dec 14, 2021 License: MIT Imports: 23 Imported by: 0

README

The sucessor of the original scheduled events system for yagpdb that was running on redis, this one however is running on postgres.

The old system did not support things like clustering and was overall a bit messy and unstructured.

Documentation

Index

Constants

This section is empty.

Variables

View Source
var DBSchemas = []string{`
CREATE TABLE IF NOT EXISTS scheduled_events (
	id BIGSERIAL PRIMARY KEY,

	created_at TIMESTAMP WITH TIME ZONE NOT NULL,
	triggers_at TIMESTAMP WITH TIME ZONE NOT NULL,

	retry_on_error BOOLEAN NOT NULL,

	guild_id BIGINT NOT NULL,
	event_name TEXT NOT NULL,
	data JSONB NOT NULL,

	processed BOOL not null
);
`, `
CREATE INDEX IF NOT EXISTS scheduled_events_triggers_at_idx ON scheduled_events(triggers_at);
`, `
ALTER TABLE scheduled_events ADD COLUMN IF NOT EXISTS  error TEXT
`,
}
View Source
var ErrBadPairLength = errors.NewPlain("ID - GuildID pair corrupted")

Functions

func CancelAddRole

func CancelAddRole(ctx context.Context, guildID, userID, roleID int64) error

func CancelRemoveRole

func CancelRemoveRole(ctx context.Context, guildID, userID, roleID int64) error

func CheckDiscordErrRetry

func CheckDiscordErrRetry(err error) bool

func RegisterHandler

func RegisterHandler(eventName string, dataFormat interface{}, handler HandlerFunc)

RegisterHandler registers a handler for the scpecified event name dataFormat is optional and should not be a pointer, it should match the type you're passing into ScheduleEvent

func RegisterLegacyMigrater

func RegisterLegacyMigrater(eventName string, migrationHandler func(t time.Time, data string) error)

RegisterHandler registers a handler for the scpecified event name dataFormat is optional and should not be a pointer, it should match the type you're passing into ScheduleEvent

func RegisterPlugin

func RegisterPlugin()

func ScheduleAddRole

func ScheduleAddRole(ctx context.Context, guildID, userID, roleID int64, when time.Time) error

func ScheduleDeleteMessages

func ScheduleDeleteMessages(guildID, channelID int64, when time.Time, messages ...int64) error

func ScheduleEvent

func ScheduleEvent(evtName string, guildID int64, runAt time.Time, data interface{}) error

func ScheduleRemoveRole

func ScheduleRemoveRole(ctx context.Context, guildID, userID, roleID int64, when time.Time) error

func UpdateFlushedEvent

func UpdateFlushedEvent(t time.Time, c radix.Client, evt *models.ScheduledEvent) error

UpdateFlushedEvent updates a already flushed event by either removing it if its above the treshold, or updating the score

Types

type AddRoleData

type AddRoleData struct {
	UserID int64 `json:"user_id"`
	RoleID int64 `json:"role_id"`
}

type DeleteMessagesEvent

type DeleteMessagesEvent struct {
	GuildID   int64
	ChannelID int64
	Messages  []int64
}

type HandlerFunc

type HandlerFunc func(evt *models.ScheduledEvent, data interface{}) (retry bool, err error)

type RegisteredHandler

type RegisteredHandler struct {
	EvtName    string
	DataFormat interface{}
	Handler    HandlerFunc
}

type RmoveRoleData

type RmoveRoleData struct {
	GuildID int64 `json:"guild_id"`
	UserID  int64 `json:"user_id"`
	RoleID  int64 `json:"role_id"`
}

type ScheduledEvents

type ScheduledEvents struct {
	// contains filtered or unexported fields
}

func (*ScheduledEvents) LateBotInit

func (se *ScheduledEvents) LateBotInit()

func (*ScheduledEvents) MigrateLegacyEvents

func (se *ScheduledEvents) MigrateLegacyEvents()

func (*ScheduledEvents) PluginInfo

func (p *ScheduledEvents) PluginInfo() *common.PluginInfo

func (*ScheduledEvents) RunBackgroundWorker

func (p *ScheduledEvents) RunBackgroundWorker()

func (*ScheduledEvents) SecondaryCleaner

func (p *ScheduledEvents) SecondaryCleaner()

func (*ScheduledEvents) StopBackgroundWorker

func (p *ScheduledEvents) StopBackgroundWorker(wg *sync.WaitGroup)

func (*ScheduledEvents) StopBot

func (se *ScheduledEvents) StopBot(wg *sync.WaitGroup)

Directories

Path Synopsis

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL