Documentation ¶
Overview ¶
Reactor engine.
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Engine ¶
type Engine struct { Listener iface.IListener Balancer iface.IBalancer MainLoop *eloop.Eloop Handler iface.IEventHandler IsClosing int32 Options *iface.Options Pool *ants.Pool // contains filtered or unexported fields }
func (*Engine) GetBalancer ¶
func (*Engine) GetHandler ¶
func (that *Engine) GetHandler() iface.IEventHandler
func (*Engine) GetOptions ¶
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