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Constants ¶
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const ( AuxiliaryTables = "auxiliary_tables" ChildPlacement = "child_placement" )
Variables ¶
This section is empty.
Functions ¶
Types ¶
type PositionalParameters ¶
type PositionalParameters struct { Algo string `json:"algo"` Angle float64 `json:"angle"` SpiralScale float64 `json:"spiralScale"` EllipseFactor float64 `json:"ellipseFactor"` EllipseAngle float64 `json:"ellipseAngle"` R float64 `json:"R"` Vshift float64 `json:"Vshift"` HelixVshift float64 `json:"helixVshift"` }
type T3DPlacements ¶
type T3DPlacements []interface{}
type TSpaceType ¶
type TSpaceTypes ¶
type TSpaceTypes struct {
// contains filtered or unexported fields
}
func NewSpaceTypes ¶
func NewSpaceTypes(spaceStorage space.Storage) *TSpaceTypes
func (*TSpaceTypes) Get ¶
func (t *TSpaceTypes) Get(id uuid.UUID) (*TSpaceType, error)
func (*TSpaceTypes) Set ¶
func (t *TSpaceTypes) Set(id uuid.UUID, st *TSpaceType)
func (*TSpaceTypes) UpdateMetaSpaceType ¶
func (t *TSpaceTypes) UpdateMetaSpaceType(x *TSpaceType) error
UpdateMetaSpaceType TODO: doc and use structs instead of map[string]interface{}
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