Documentation ¶
Overview ¶
Package component features a framework, inspired by React, that allows one to construct a user interface hierarchy through the usage of declarative DSL.
This package builds on top of the ui package and uses Elements as its foundation. The Elements are accessible only in some specific cases.
Index ¶
- Variables
- func After(scope Scope, duration time.Duration, fn func())
- func CloseOverlay(scope Scope)
- func CreateFont(scope Scope, otFont *opentype.Font) *ui.Font
- func CreateImage(scope Scope, img image.Image) *ui.Image
- func Every(scope Scope, interval time.Duration, fn func())
- func GetCallbackData[T any](props Properties) T
- func GetData[T any](props Properties) T
- func GetFont(scope Scope, family, style string) *ui.Font
- func GetLayoutData[T any](props Properties) T
- func GetOptionalCallbackData[T any](props Properties, defaultValue T) T
- func GetOptionalData[T any](props Properties, defaultValue T) T
- func GetOptionalLayoutData[T any](props Properties, defaultValue T) T
- func GetScopeValue[T any](scope Scope, key any) T
- func Initialize(scope Scope, instance Instance)
- func Invalidate(scope Scope)
- func IsEqualData(old, new any) bool
- func OpenFont(scope Scope, uri string) *ui.Font
- func OpenFontCollection(scope Scope, uri string) *ui.FontCollection
- func OpenImage(scope Scope, uri string) *ui.Image
- func Schedule(scope Scope, fn func())
- func TypedValue[T any](scope Scope) T
- func Window(scope Scope) *ui.Window
- func WithCallbackData(callbackData interface{})
- func WithChild(key string, instance Instance)
- func WithChildren(children []Instance)
- func WithData(data interface{})
- func WithLayoutData(layoutData interface{})
- func WithScope(scope Scope)
- func XWithCallbackData(callbackData interface{})
- func XWithChild(key string, instance Instance)
- func XWithChildren(children []Instance)
- func XWithData(data interface{})
- func XWithLayoutData(layoutData interface{})
- func XWithScope(scope Scope)
- type BaseComponent
- type Component
- type CreateNotifiable
- type DeleteNotifiable
- type ElementData
- type Instance
- type InvalidateFunc
- type Overlay
- type Properties
- type Renderable
- type Scope
- type UpdateNotifiable
- type UpsertNotifiable
Constants ¶
This section is empty.
Variables ¶
var Element = Define(&elementComponent{})
Element represents the most basic component, which is translated to a UI Element. All higher-order components eventually boil down to an Element.
Functions ¶
func After ¶
After will schedule a closure function to be run after the specified amount of time. The closure is guaranteed to run on the UI thread and the framework ensures that the closure will not be called if the component had been destroyed in the meantime.
func CloseOverlay ¶ added in v0.12.0
func CloseOverlay(scope Scope)
func CreateFont ¶ added in v0.8.0
CreateFont uses the ui.Context from the specified scope to create a new ui.Font based on the passed opentype Font.
If creation of the font fails, this function logs an error and returns nil.
func CreateImage ¶ added in v0.3.0
CreateImage uses the ui.Context from the specified scope to create a new image.
If the image could not be created for some reason, this function logs an error and returns nil.
func Every ¶ added in v0.14.0
Every will schedule a closure function to be run every interval amount of time. The closure is guaranteed to run on the UI thread and the framework ensures that the closure will not be called if the component had been destroyed in the meantime. In fact, the closure will stop being called only once the component has been destroyed.
func GetCallbackData ¶ added in v0.5.0
func GetCallbackData[T any](props Properties) T
GetCallbackData returns the callback data stored in Properties as the specified type.
func GetData ¶ added in v0.5.0
func GetData[T any](props Properties) T
GetData returns the data stored in Properties as the specified type.
func GetFont ¶
GetFont uses the ui.Context from the specified scope to retrieve the font with the specified family and style.
This function returns nil and logs a warning if it is unable to find the requested font (fonts need to have been loaded beforehand through one of the other Font functions).
func GetLayoutData ¶ added in v0.5.0
func GetLayoutData[T any](props Properties) T
GetLayoutData returns the layout data stored in Properties as the specified type.
func GetOptionalCallbackData ¶ added in v0.5.0
func GetOptionalCallbackData[T any](props Properties, defaultValue T) T
GetOptionalCallbackData returns the callback data stored in Properties as the specified type, unless there is no callback data, in which case the defaultValue is returned.
func GetOptionalData ¶ added in v0.5.0
func GetOptionalData[T any](props Properties, defaultValue T) T
GetOptionalData returns the data stored in Properties as the specified type, unless there is no data, in which case the defaultValue is returned.
func GetOptionalLayoutData ¶ added in v0.5.0
func GetOptionalLayoutData[T any](props Properties, defaultValue T) T
GetOptionalLayoutData returns the layout data stored in Properties as the specified type, unless there is no layout data, in which case the defaultValue is returned.
func GetScopeValue ¶ added in v0.8.0
GetScopeValue is a helper function that retrieves the value as the specified generic param type from the specified scope using the provided key.
If there is no value with the specified key in the Scope or if the value is not of the correct type then the zero value for that type is returned.
func Initialize ¶
Initialize wires the framework using the specified root scope. The specified instance will be the root component used.
func Invalidate ¶ added in v0.11.0
func Invalidate(scope Scope)
Invalidate causes the component that owns the specified scope to be recalculated.
func IsEqualData ¶ added in v0.3.0
IsEqualData compares if the two data objects are equal
func OpenFont ¶ added in v0.6.0
OpenFont uses the ui.Context from the specified scope to load the font at the specified uri location.
If the font cannot be loaded for some reason, this function logs an error and returns nil.
func OpenFontCollection ¶
func OpenFontCollection(scope Scope, uri string) *ui.FontCollection
OpenFontCollection uses the ui.Context from the specified scope to load the font collection at the specified uri location.
If the collection cannot be loaded for some reason, this function logs an error and returns nil.
func OpenImage ¶
OpenImage uses the ui.Context from the specified scope to load image at the specified uri location.
If loading of the image fails for some reason, this function logs an error and returns nil.
func Schedule ¶
func Schedule(scope Scope, fn func())
Schedule will schedule a closure function to run as soon as possible on the UI thread.
Normally this would be used when a certain processing is being performed on a separate go routine and the result needs to be passed back to the UI thread.
The framework ensures that the closure will not be called if the component had been destroyed in the meantime.
func TypedValue ¶ added in v0.11.0
TypedValue returns the value in the specified scope associated with the generic type.
If there is no value with the specified type in the Scope then the zero value for that type is returned.
func Window ¶
Window uses the specified scope to retrieve the Window that owns that particular scope.
func WithCallbackData ¶
func WithCallbackData(callbackData interface{})
WithCallbackData specifies the callback data to be passed to the component during instantiation.
Callback data is a mechanism for one component to listen for events on instanced components.
As callback data is expected to be a struct of function fields, they are not comparable in Go and as such cannot follow the lifecycle of data or layout data.
func WithChild ¶
WithChild adds a child to the given component. The child is appended to all previously registered children via the same method.
The key property is important. If in a subsequent render a component's child changes key or component type, the old one will be destroyed and a new one will be created. As such, to maintain a more optimized rendering and to prevent state loss, children should have a key assigned to them.
func WithChildren ¶
func WithChildren(children []Instance)
WithChildren sets the children for the given component. Keep in mind that any former children assigned via WithChild are replaced.
func WithData ¶
func WithData(data interface{})
WithData specifies the data to be passed to the component during instantiation.
Your data should be comparable in order to enable optimizations done by the framework. If you'd like to pass functions, in case of callbacks, they can be passed through the callback data.
func WithLayoutData ¶
func WithLayoutData(layoutData interface{})
WithLayoutData specifies the layout data to be passed to the component during instantiation.
LayoutData is kept separate by the framework as it is expected to have a different lifecycle (changes might be rare) and as such can be optimized.
Your layout data should be comparable in order to enable optimizations done by the framework.
func WithScope ¶ added in v0.8.0
func WithScope(scope Scope)
WithScope attaches a custom Scope to this component. Any child components will inherit the Scope unless overridden by another call to WithScope.
func XWithCallbackData ¶ added in v0.8.0
func XWithCallbackData(callbackData interface{})
XWithCallbackData is a helper function that resembles WithCallbackData but does nothing. This allows one to experiment during development without having to comment out large sections of code and deal with compilation issues.
func XWithChild ¶ added in v0.8.0
XWithChild is a helper function that resembles WithChild but does nothing. This allows one to experiment during development without having to comment out large sections of code and deal with compilation issues.
func XWithChildren ¶ added in v0.8.0
func XWithChildren(children []Instance)
XWithChildren is a helper function that resembles WithChildren but does nothing. This allows one to experiment during development without having to comment out large sections of code and deal with compilation issues.
func XWithData ¶ added in v0.8.0
func XWithData(data interface{})
XWithData is a helper function that resembles WithData but does nothing. This allows one to experiment during development without having to comment out large sections of code and deal with compilation issues.
func XWithLayoutData ¶ added in v0.8.0
func XWithLayoutData(layoutData interface{})
XWithLayoutData is a helper function that resembles WithLayoutData but does nothing. This allows one to experiment during development without having to comment out large sections of code and deal with compilation issues.
func XWithScope ¶ added in v0.8.0
func XWithScope(scope Scope)
XWithScope is a helper function that resembles WithScope but does nothing. This allows one to experiment during development without having to comment out large sections of code and deal with compilation issues.
Types ¶
type BaseComponent ¶ added in v0.11.0
type BaseComponent struct {
// contains filtered or unexported fields
}
func (*BaseComponent) Invalidate ¶ added in v0.11.0
func (c *BaseComponent) Invalidate()
func (*BaseComponent) Properties ¶ added in v0.11.0
func (c *BaseComponent) Properties() Properties
func (*BaseComponent) Scope ¶ added in v0.11.0
func (c *BaseComponent) Scope() Scope
type Component ¶
type Component interface { TypeName() string Allocate(scope Scope, invalidate InvalidateFunc) Renderable Release(ref Renderable) NotifyCreate(ref Renderable, properties Properties) NotifyUpdate(ref Renderable, properties Properties) NotifyDelete(ref Renderable) }
Component represents the definition of a component.
func ContextScoped ¶ added in v0.8.0
ContextScoped will cause a wrapped component to receive a Scope that has a dedicated ui.Context with a lifecycle equal to the lifecycle of the component instance.
func Define ¶
func Define(template Renderable) Component
Define defines a new component using the specified Go type as template.
type CreateNotifiable ¶ added in v0.10.0
type CreateNotifiable interface {
// OnCreate is called when a component is first instantiated.
OnCreate()
}
CreateNotifiable should be implemented by component types that want to be notified of component creation.
type DeleteNotifiable ¶ added in v0.10.0
type DeleteNotifiable interface {
// OnDelete is called just before a component is destroyed.
OnDelete()
}
DeleteNotifiable should be implemented by component types that want to be notified of component deletion.
type ElementData ¶
type ElementData struct { Reference **ui.Element Essence ui.Essence Enabled opt.T[bool] Visible opt.T[bool] Focusable opt.T[bool] Focused opt.T[bool] Bounds opt.T[ui.Bounds] IdealSize opt.T[ui.Size] Padding ui.Spacing Layout ui.Layout }
ElementData is the struct that should be used when configuring an Element component's data.
type Instance ¶
type Instance struct {
// contains filtered or unexported fields
}
Instance represents the instantiation of a given Component chain.
func New ¶
New instantiates the specified component. The setupFn function is used to apply configurations to the component in a DSL manner.
NOTE: Creating an instance with New does not necessarily mean that a component will be freshly instantiated. If this occurs during re-rendering the framework will reuse former instances when possible.
func (Instance) Key ¶ added in v0.3.0
Key returns the child key that is registered for this Instance in case the Instance was created as part of a WithChild directive.
func (Instance) Properties ¶ added in v0.11.0
func (i Instance) Properties() Properties
Properties returns the properties assigned to this instance.
type InvalidateFunc ¶ added in v0.11.0
type InvalidateFunc func()
InvalidateFunc can be used to indicate that the component's data has been internally modified and it needs to be reconciled.
type Overlay ¶ added in v0.3.0
type Overlay interface {
// Close closes this Overlay.
Close()
}
Overlay represents a UI Element that stays on top of all existing elements and is first to receive events.
func OpenOverlay ¶ added in v0.3.0
OpenOverlay opens a new Overlay that will take the appearance described in the specified instance.
type Properties ¶
type Properties struct {
// contains filtered or unexported fields
}
Properties is a holder for all user-specified data necessary to render a component.
func (Properties) CallbackData ¶
func (p Properties) CallbackData() interface{}
CallbackData returns the callback data that can be used by the component to notify its owner regarding key events.
func (Properties) Children ¶
func (p Properties) Children() []Instance
Children returns all the child instances that this component should host.
func (Properties) Data ¶
func (p Properties) Data() interface{}
Data returns the configuration data needed to render the component.
func (Properties) LayoutData ¶
func (p Properties) LayoutData() interface{}
LayoutData returns the layout data needed to layout the component.
type Renderable ¶ added in v0.11.0
type Renderable interface { // Render should produce the UI hierarchy for this component. Render() Instance // contains filtered or unexported methods }
Renderable is a component that is implemented through a Go type.
type Scope ¶ added in v0.8.0
type Scope interface { // Context returns the ui.Context that is applicable for this component scope. Context() *ui.Context // Value returns the stored arbitrary value for the specified arbitrary key. // This is a mechanism through which external frameworks can attach metadata // to scopes. Value(key any) any }
Scope represents a component sub-hierarchy region.
func ContextScope ¶ added in v0.8.0
ContextScope returns a new Scope that extends the specified parent scope but uses a different ui.Context. This can be used to have sections of the UI use a dedicated resource set that will be freed once the hierarchy is destroyed.
func RootScope ¶ added in v0.8.0
RootScope initializes a new scope associated with the specified window.
One would usually use this method to acquire a root scope to be later used in Initialize to bootstrap the framework.
func TypedValueScope ¶ added in v0.11.0
TypedValueScope returns a ValueScope that uses the value's type as the key.
func ValueScope ¶ added in v0.8.0
ValueScope creates a new Scope that extends the specified parent scope by adding the specified key-value pair.
type UpdateNotifiable ¶ added in v0.10.0
type UpdateNotifiable interface {
// OnUpdate is called whenever a component's properties have changed.
OnUpdate()
}
UpdateNotifiable should be implemented by component types that want to be notified of component updates.
type UpsertNotifiable ¶ added in v0.11.0
type UpsertNotifiable interface {
// OnUpsert is called whenever a component's properties have changed.
OnUpsert()
}
UpsertNotifiable should be implemented by component types that want to be notified of component creations and updates.