Documentation ¶
Index ¶
- func NodeAddCPUList(builder *flatbuffers.Builder, CPUList flatbuffers.UOffsetT)
- func NodeAddID(builder *flatbuffers.Builder, ID int32)
- func NodeEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func NodeStart(builder *flatbuffers.Builder)
- func NodesAddNode(builder *flatbuffers.Builder, Node flatbuffers.UOffsetT)
- func NodesEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func NodesStart(builder *flatbuffers.Builder)
- func NodesStartNodeVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- type Node
- type Nodes
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NodeAddCPUList ¶
func NodeAddCPUList(builder *flatbuffers.Builder, CPUList flatbuffers.UOffsetT)
func NodeAddID ¶
func NodeAddID(builder *flatbuffers.Builder, ID int32)
func NodeEnd ¶
func NodeEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func NodeStart ¶
func NodeStart(builder *flatbuffers.Builder)
func NodesAddNode ¶
func NodesAddNode(builder *flatbuffers.Builder, Node flatbuffers.UOffsetT)
func NodesEnd ¶
func NodesEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func NodesStart ¶
func NodesStart(builder *flatbuffers.Builder)
func NodesStartNodeVector ¶
func NodesStartNodeVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
Types ¶
type Nodes ¶
type Nodes struct {
// contains filtered or unexported fields
}
func GetRootAsNodes ¶
func GetRootAsNodes(buf []byte, offset flatbuffers.UOffsetT) *Nodes
func (*Nodes) NodeLength ¶
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