Documentation ¶
Overview ¶
Package discover implements the Node Discovery Protocol.
The Node Discovery protocol provides a way to find RLPx nodes that can be connected to. It uses a Kademlia-like protocol to maintain a distributed database of the IDs and endpoints of all listening nodes.
Index ¶
- Constants
- Variables
- type BootNodeCacheItem
- type Node
- func (n *Node) Addr() *net.UDPAddr
- func (n *Node) GetBeneficialAddress() *common.Address
- func (n *Node) GetIp() string
- func (n *Node) GetServiceCfg() *string
- func (n *Node) Incomplete() bool
- func (n *Node) IsShowToPublic() bool
- func (n *Node) MarshalText() ([]byte, error)
- func (n *Node) SetBeneficialAddress(address *common.Address)
- func (n *Node) SetIp(ip *string)
- func (n *Node) SetServiceCfg(cfg *string)
- func (n *Node) SetSha()
- func (n *Node) SetShowToPublic(showToPublic bool)
- func (n *Node) String() string
- func (n *Node) UnmarshalText(text []byte) error
- type NodeID
- type NodesByDistance
- type Table
- func (tab *Table) Bond(pinged bool, id NodeID, addr *net.UDPAddr, tcpPort uint16) (*Node, error)
- func (tab *Table) Close()
- func (tab *Table) DeleteWithNodeId(id NodeID)
- func (tab *Table) DumpNodeTypes() *gocache.Cache
- func (tab *Table) FindBootNodes(subnetID NodeID, toNodes []*Node)
- func (tab *Table) GetAllNodes() []*Node
- func (tab *Table) GetKey(key []byte) (map[string]string, error)
- func (tab *Table) GetNodeType(id NodeID) int
- func (tab *Table) GetOurEndpoint() string
- func (tab *Table) GetSubnetBootnodeKey(subnet string) string
- func (tab *Table) Lookup(targetID NodeID, lookupID int, strictNodeCheck bool) []*Node
- func (tab *Table) NodeTypeKey(id NodeID) string
- func (tab *Table) NodeTypeSize() int
- func (tab *Table) ReadRandomNodes(buf []*Node) (n int)
- func (tab *Table) RefreshSubnetBootNode(subnetID NodeID, nodesToRefresh []*Node)
- func (tab *Table) Resolve(targetID NodeID) *Node
- func (tab *Table) Self() *Node
- func (tab *Table) SetFallbackNodes(nodes []*Node) error
- func (tab *Table) SetKey(key []byte, value []byte, fromID NodeID) bool
- func (tab *Table) SetNodeType(id NodeID, flag int) error
- func (tab *Table) SetNodeTypeStr(id string, flag int) error
Examples ¶
Constants ¶
const ( UnknownNode = 0 AlienNode = 1 UncleNode = 2 // old nodes that does not support STORE and FINDVALUE udp message BrotherNode = 3 // new nodes that does support STORE and FINDVALUE udp message )
enum for node type, order number means more information learned about the node
const ( BrotherOnly = 0 // send only to brother node EitherUncleAndBrother = 1 // send to brother and uncle node AllExceptAlien = 2 // send to brother, uncle and unknown node )
const ( PINGPACKET = iota + 1 // zero is 'reserved' PONGPACKET FINDNODEPACKET NEIGHBORSPACKET STOREPACKET STOREREPLYPACKET FINDVALUEPACKET FINDVALUEREPLYPACKET )
RPC packet types
const BootNodeLimits = 5
const ( // exported KvstoreCacheUpdateInterval = 3 * time.Minute )
const NodeIDBits = 512
const Version = 4
Variables ¶
var Ip *string
var ShowToPublic bool
var VnodeBeneficialAddress *common.Address
var VnodeServiceCfg *string
Functions ¶
This section is empty.
Types ¶
type BootNodeCacheItem ¶
type BootNodeCacheItem struct {
// contains filtered or unexported fields
}
type Node ¶
type Node struct { IP net.IP // len 4 for IPv4 or 16 for IPv6 UDP, TCP uint16 // port numbers ID NodeID // the node's public key // contains filtered or unexported fields }
Node represents a host on the network. The fields of Node may not be modified.
func MustParseNode ¶
MustParseNode parses a node URL. It panics if the URL is not valid.
func NewNode ¶
func NewNode(id NodeID, ip net.IP, udpPort, tcpPort uint16, benefialAddress *common.Address, serviceCfg *string, showToPublic bool, ipString *string) *Node
NewNode creates a new node. It is mostly meant to be used for testing purposes.
Example ¶
id := MustHexID("1dd9d65c4552b5eb43d5ad55a2ee3f56c6cbc1c64a5c8d659f51fcd51bace24351232b8d7821617d2b29b54b81cdefb9b3e9c37d7fd5f63270bcc9e1a6f6a439") // Complete nodes contain UDP and TCP endpoints: n1 := NewNode(id, net.ParseIP("2001:db8:3c4d:15::abcd:ef12"), 52150, 30303, nil, nil, false) fmt.Println("n1:", n1) fmt.Println("n1.Incomplete() ->", n1.Incomplete()) // An incomplete node can be created by passing zero values // for all parameters except id. n2 := NewNode(id, nil, 0, 0, nil, nil, false) fmt.Println("n2:", n2) fmt.Println("n2.Incomplete() ->", n2.Incomplete())
Output: n1: enode://1dd9d65c4552b5eb43d5ad55a2ee3f56c6cbc1c64a5c8d659f51fcd51bace24351232b8d7821617d2b29b54b81cdefb9b3e9c37d7fd5f63270bcc9e1a6f6a439@[2001:db8:3c4d:15::abcd:ef12]:30303?discport=52150 n1.Incomplete() -> false n2: enode://1dd9d65c4552b5eb43d5ad55a2ee3f56c6cbc1c64a5c8d659f51fcd51bace24351232b8d7821617d2b29b54b81cdefb9b3e9c37d7fd5f63270bcc9e1a6f6a439 n2.Incomplete() -> true
func ParseNode ¶
ParseNode parses a node designator.
There are two basic forms of node designators
- incomplete nodes, which only have the public key (node ID)
- complete nodes, which contain the public key and IP/Port information
For incomplete nodes, the designator must look like one of these
enode://<hex node id> <hex node id>
For complete nodes, the node ID is encoded in the username portion of the URL, separated from the host by an @ sign. The hostname can only be given as an IP address, DNS domain names are not allowed. The port in the host name section is the TCP listening port. If the TCP and UDP (discovery) ports differ, the UDP port is specified as query parameter "discport".
In the following example, the node URL describes a node with IP address 10.3.58.6, TCP listening port 30303 and UDP discovery port 30301.
enode://<hex node id>@10.3.58.6:30303?discport=30301
func (*Node) GetBeneficialAddress ¶
func (*Node) GetServiceCfg ¶
func (*Node) Incomplete ¶
Incomplete returns true for nodes with no IP address.
func (*Node) IsShowToPublic ¶
func (*Node) MarshalText ¶
MarshalText implements encoding.TextMarshaler.
func (*Node) SetBeneficialAddress ¶
func (*Node) SetServiceCfg ¶
func (*Node) SetShowToPublic ¶
func (*Node) String ¶
The string representation of a Node is a URL. Please see ParseNode for a description of the format.
func (*Node) UnmarshalText ¶
UnmarshalText implements encoding.TextUnmarshaler.
type NodeID ¶
type NodeID [NodeIDBits / 8]byte
NodeID is a unique identifier for each node. The node identifier is a marshaled elliptic curve public key.
func MustHexID ¶
MustHexID converts a hex string to a NodeID. It panics if the string is not a valid NodeID.
func (NodeID) Pubkey ¶
Pubkey returns the public key represented by the node ID. It returns an error if the ID is not a point on the curve.
func (NodeID) TerminalString ¶
TerminalString returns a shortened hex string for terminal logging.
type NodesByDistance ¶
NodesByDistance is a list of nodes, ordered by distance to target.
func (*NodesByDistance) GetEntries ¶
func (h *NodesByDistance) GetEntries() []*Node
push adds the given node to the list, keeping the total size below maxElems.
func (*NodesByDistance) Push ¶
func (h *NodesByDistance) Push(n *Node, maxElems int)
push adds the given node to the list, keeping the total size below maxElems.
type Table ¶
type Table struct {
// contains filtered or unexported fields
}
func ListenUDP ¶
func ListenUDP( priv *ecdsa.PrivateKey, laddr string, natm nat.Interface, nodeDBPath string, netrestrict *netutil.Netlist, networkid uint64, strictNodeCheck bool, ) (*Table, error)
ListenUDP returns a new table that listens for UDP packets on laddr.
func (*Table) Close ¶
func (tab *Table) Close()
Close terminates the network listener and flushes the node database.
func (*Table) DeleteWithNodeId ¶
func (*Table) DumpNodeTypes ¶
GetNodeType return if a node is a moac node
func (*Table) FindBootNodes ¶
func (*Table) GetAllNodes ¶
func (*Table) GetNodeType ¶
GetNodeType return if a node is a moac node
func (*Table) GetOurEndpoint ¶
return endpoint from udp class in the format of ip:udpport
func (*Table) GetSubnetBootnodeKey ¶
GetSubnetBootnodeKey generates the key for the subnet used in tab.kvstore
func (*Table) Lookup ¶
Lookup performs a network search for nodes close to the given target. It approaches the target by querying nodes that are closer to it on each iteration. The given target does not need to be an actual node identifier.
func (*Table) NodeTypeKey ¶
NodeTypeKey() generates the key used in the nodeTypes cache
func (*Table) NodeTypeSize ¶
SetNodeType set if a node is a moac node
func (*Table) ReadRandomNodes ¶
ReadRandomNodes fills the given slice with random nodes from the table. It will not write the same node more than once. The nodes in the slice are copies and can be modified by the caller.
func (*Table) RefreshSubnetBootNode ¶
func (*Table) Resolve ¶
Resolve searches for a specific node with the given ID. It returns nil if the node could not be found.
func (*Table) Self ¶
Self returns the local node. The returned node should not be modified by the caller.
func (*Table) SetFallbackNodes ¶
SetFallbackNodes sets the initial points of contact. These nodes are used to connect to the network if the table is empty and there are no known nodes in the database.
func (*Table) SetKey ¶
SetKey() set the key/value to the kvstore fromID is used to double check node ID and print out debug information
func (*Table) SetNodeType ¶
SetNodeType set if a node is a moac node