common

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Published: Sep 12, 2017 License: MPL-2.0 Imports: 26 Imported by: 0

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Constants

View Source
const (
	SwitchTypeInternal = "Internal"
	SwitchTypePrivate  = "Private"
	DefaultSwitchType  = SwitchTypeInternal
)
View Source
const BuilderId = "MSOpenTech.hyperv"

This is the common builder ID to all of these artifacts.

View Source
const (
	FloppyFileName = "assets.vfd"
)
View Source
const (
	SleepSeconds = 10
)

Variables

This section is empty.

Functions

func CommHost

func CommHost(state multistep.StateBag) (string, error)

func NewArtifact

func NewArtifact(dir string) (packer.Artifact, error)

NewArtifact returns a hyperv artifact containing the files in the given directory.

func SSHConfigFunc

func SSHConfigFunc(config *SSHConfig) func(multistep.StateBag) (*gossh.ClientConfig, error)

Types

type Driver

type Driver interface {

	// Checks if the VM named is running.
	IsRunning(string) (bool, error)

	// Checks if the VM named is off.
	IsOff(string) (bool, error)

	//How long has VM been on
	Uptime(vmName string) (uint64, error)

	// Start starts a VM specified by the name given.
	Start(string) error

	// Stop stops a VM specified by the name given.
	Stop(string) error

	// Verify checks to make sure that this driver should function
	// properly. If there is any indication the driver can't function,
	// this will return an error.
	Verify() error

	// Finds the MAC address of the NIC nic0
	Mac(string) (string, error)

	// Finds the IP address of a VM connected that uses DHCP by its MAC address
	IpAddress(string) (string, error)

	// Finds the hostname for the ip address
	GetHostName(string) (string, error)

	// Finds the IP address of a host adapter connected to switch
	GetHostAdapterIpAddressForSwitch(string) (string, error)

	// Type scan codes to virtual keyboard of vm
	TypeScanCodes(string, string) error

	//Get the ip address for network adaptor
	GetVirtualMachineNetworkAdapterAddress(string) (string, error)

	//Set the vlan to use for switch
	SetNetworkAdapterVlanId(string, string) error

	//Set the vlan to use for machine
	SetVirtualMachineVlanId(string, string) error

	UntagVirtualMachineNetworkAdapterVlan(string, string) error

	CreateExternalVirtualSwitch(string, string) error

	GetVirtualMachineSwitchName(string) (string, error)

	ConnectVirtualMachineNetworkAdapterToSwitch(string, string) error

	CreateVirtualSwitch(string, string) (bool, error)

	DeleteVirtualSwitch(string) error

	CreateVirtualMachine(string, string, int64, int64, string, uint) error

	DeleteVirtualMachine(string) error

	SetVirtualMachineCpuCount(string, uint) error

	SetVirtualMachineMacSpoofing(string, bool) error

	SetVirtualMachineDynamicMemory(string, bool) error

	SetVirtualMachineSecureBoot(string, bool) error

	SetVirtualMachineVirtualizationExtensions(string, bool) error

	EnableVirtualMachineIntegrationService(string, string) error

	ExportVirtualMachine(string, string) error

	CompactDisks(string, string) error

	CopyExportedVirtualMachine(string, string, string, string) error

	RestartVirtualMachine(string) error

	CreateDvdDrive(string, string, uint) (uint, uint, error)

	MountDvdDrive(string, string, uint, uint) error

	SetBootDvdDrive(string, uint, uint, uint) error

	UnmountDvdDrive(string, uint, uint) error

	DeleteDvdDrive(string, uint, uint) error

	MountFloppyDrive(string, string) error

	UnmountFloppyDrive(string) error
}

A driver is able to talk to HyperV and perform certain operations with it. Some of the operations on here may seem overly specific, but they were built specifically in mind to handle features of the HyperV builder for Packer, and to abstract differences in versions out of the builder steps, so sometimes the methods are extremely specific.

func NewHypervPS4Driver

func NewHypervPS4Driver() (Driver, error)

type DvdControllerProperties

type DvdControllerProperties struct {
	ControllerNumber   uint
	ControllerLocation uint
	Existing           bool
}

type HypervPS4Driver

type HypervPS4Driver struct {
}

func (*HypervPS4Driver) CompactDisks

func (d *HypervPS4Driver) CompactDisks(expPath string, vhdDir string) error

func (*HypervPS4Driver) ConnectVirtualMachineNetworkAdapterToSwitch

func (d *HypervPS4Driver) ConnectVirtualMachineNetworkAdapterToSwitch(vmName string, switchName string) error

func (*HypervPS4Driver) CopyExportedVirtualMachine

func (d *HypervPS4Driver) CopyExportedVirtualMachine(expPath string, outputPath string, vhdDir string, vmDir string) error

func (*HypervPS4Driver) CreateDvdDrive

func (d *HypervPS4Driver) CreateDvdDrive(vmName string, isoPath string, generation uint) (uint, uint, error)

func (*HypervPS4Driver) CreateExternalVirtualSwitch

func (d *HypervPS4Driver) CreateExternalVirtualSwitch(vmName string, switchName string) error

func (*HypervPS4Driver) CreateVirtualMachine

func (d *HypervPS4Driver) CreateVirtualMachine(vmName string, path string, ram int64, diskSize int64, switchName string, generation uint) error

func (*HypervPS4Driver) CreateVirtualSwitch

func (d *HypervPS4Driver) CreateVirtualSwitch(switchName string, switchType string) (bool, error)

func (*HypervPS4Driver) DeleteDvdDrive

func (d *HypervPS4Driver) DeleteDvdDrive(vmName string, controllerNumber uint, controllerLocation uint) error

func (*HypervPS4Driver) DeleteVirtualMachine

func (d *HypervPS4Driver) DeleteVirtualMachine(vmName string) error

func (*HypervPS4Driver) DeleteVirtualSwitch

func (d *HypervPS4Driver) DeleteVirtualSwitch(switchName string) error

func (*HypervPS4Driver) EnableVirtualMachineIntegrationService

func (d *HypervPS4Driver) EnableVirtualMachineIntegrationService(vmName string, integrationServiceName string) error

func (*HypervPS4Driver) ExportVirtualMachine

func (d *HypervPS4Driver) ExportVirtualMachine(vmName string, path string) error

func (*HypervPS4Driver) GetHostAdapterIpAddressForSwitch

func (d *HypervPS4Driver) GetHostAdapterIpAddressForSwitch(switchName string) (string, error)

Finds the IP address of a host adapter connected to switch

func (*HypervPS4Driver) GetHostName

func (d *HypervPS4Driver) GetHostName(ip string) (string, error)

Get host name from ip address

func (*HypervPS4Driver) GetVirtualMachineNetworkAdapterAddress

func (d *HypervPS4Driver) GetVirtualMachineNetworkAdapterAddress(vmName string) (string, error)

Get network adapter address

func (*HypervPS4Driver) GetVirtualMachineSwitchName

func (d *HypervPS4Driver) GetVirtualMachineSwitchName(vmName string) (string, error)

func (*HypervPS4Driver) IpAddress

func (d *HypervPS4Driver) IpAddress(mac string) (string, error)

Get ip address for mac address.

func (*HypervPS4Driver) IsOff

func (d *HypervPS4Driver) IsOff(vmName string) (bool, error)

func (*HypervPS4Driver) IsRunning

func (d *HypervPS4Driver) IsRunning(vmName string) (bool, error)

func (*HypervPS4Driver) Mac

func (d *HypervPS4Driver) Mac(vmName string) (string, error)

Get mac address for VM.

func (*HypervPS4Driver) MountDvdDrive

func (d *HypervPS4Driver) MountDvdDrive(vmName string, path string, controllerNumber uint, controllerLocation uint) error

func (*HypervPS4Driver) MountFloppyDrive

func (d *HypervPS4Driver) MountFloppyDrive(vmName string, path string) error

func (*HypervPS4Driver) RestartVirtualMachine

func (d *HypervPS4Driver) RestartVirtualMachine(vmName string) error

func (*HypervPS4Driver) SetBootDvdDrive

func (d *HypervPS4Driver) SetBootDvdDrive(vmName string, controllerNumber uint, controllerLocation uint, generation uint) error

func (*HypervPS4Driver) SetNetworkAdapterVlanId

func (d *HypervPS4Driver) SetNetworkAdapterVlanId(switchName string, vlanId string) error

Set the vlan to use for switch

func (*HypervPS4Driver) SetVirtualMachineCpuCount

func (d *HypervPS4Driver) SetVirtualMachineCpuCount(vmName string, cpu uint) error

func (*HypervPS4Driver) SetVirtualMachineDynamicMemory

func (d *HypervPS4Driver) SetVirtualMachineDynamicMemory(vmName string, enable bool) error

func (*HypervPS4Driver) SetVirtualMachineMacSpoofing

func (d *HypervPS4Driver) SetVirtualMachineMacSpoofing(vmName string, enable bool) error

func (*HypervPS4Driver) SetVirtualMachineSecureBoot

func (d *HypervPS4Driver) SetVirtualMachineSecureBoot(vmName string, enable bool) error

func (*HypervPS4Driver) SetVirtualMachineVirtualizationExtensions

func (d *HypervPS4Driver) SetVirtualMachineVirtualizationExtensions(vmName string, enable bool) error

func (*HypervPS4Driver) SetVirtualMachineVlanId

func (d *HypervPS4Driver) SetVirtualMachineVlanId(vmName string, vlanId string) error

Set the vlan to use for machine

func (*HypervPS4Driver) Start

func (d *HypervPS4Driver) Start(vmName string) error

Start starts a VM specified by the name given.

func (*HypervPS4Driver) Stop

func (d *HypervPS4Driver) Stop(vmName string) error

Stop stops a VM specified by the name given.

func (*HypervPS4Driver) TypeScanCodes

func (d *HypervPS4Driver) TypeScanCodes(vmName string, scanCodes string) error

Type scan codes to virtual keyboard of vm

func (*HypervPS4Driver) UnmountDvdDrive

func (d *HypervPS4Driver) UnmountDvdDrive(vmName string, controllerNumber uint, controllerLocation uint) error

func (*HypervPS4Driver) UnmountFloppyDrive

func (d *HypervPS4Driver) UnmountFloppyDrive(vmName string) error

func (*HypervPS4Driver) UntagVirtualMachineNetworkAdapterVlan

func (d *HypervPS4Driver) UntagVirtualMachineNetworkAdapterVlan(vmName string, switchName string) error

func (*HypervPS4Driver) Uptime

func (d *HypervPS4Driver) Uptime(vmName string) (uint64, error)

func (*HypervPS4Driver) Verify

func (d *HypervPS4Driver) Verify() error

type OutputConfig

type OutputConfig struct {
	OutputDir string `mapstructure:"output_directory"`
}

func (*OutputConfig) Prepare

func (c *OutputConfig) Prepare(ctx *interpolate.Context, pc *common.PackerConfig) []error

type RunConfig

type RunConfig struct {
	RawBootWait string `mapstructure:"boot_wait"`

	BootWait time.Duration ``
}

func (*RunConfig) Prepare

func (c *RunConfig) Prepare(ctx *interpolate.Context) []error

type SSHConfig

type SSHConfig struct {
	Comm communicator.Config `mapstructure:",squash"`
}

func (*SSHConfig) Prepare

func (c *SSHConfig) Prepare(ctx *interpolate.Context) []error

type ShutdownConfig

type ShutdownConfig struct {
	ShutdownCommand    string `mapstructure:"shutdown_command"`
	RawShutdownTimeout string `mapstructure:"shutdown_timeout"`

	ShutdownTimeout time.Duration ``
}

func (*ShutdownConfig) Prepare

func (c *ShutdownConfig) Prepare(ctx *interpolate.Context) []error

type StepConfigureIp

type StepConfigureIp struct {
}

func (*StepConfigureIp) Cleanup

func (s *StepConfigureIp) Cleanup(state multistep.StateBag)

func (*StepConfigureIp) Run

type StepConfigureVlan

type StepConfigureVlan struct {
	VlanId       string
	SwitchVlanId string
}

func (*StepConfigureVlan) Cleanup

func (s *StepConfigureVlan) Cleanup(state multistep.StateBag)

func (*StepConfigureVlan) Run

type StepCreateExternalSwitch

type StepCreateExternalSwitch struct {
	SwitchName string
	// contains filtered or unexported fields
}

This step creates switch for VM.

Produces:

SwitchName string - The name of the Switch

func (*StepCreateExternalSwitch) Cleanup

func (s *StepCreateExternalSwitch) Cleanup(state multistep.StateBag)

func (*StepCreateExternalSwitch) Run

type StepCreateSwitch

type StepCreateSwitch struct {
	// Specifies the name of the switch to be created.
	SwitchName string
	// Specifies the type of the switch to be created. Allowed values are Internal and Private. To create an External
	// virtual switch, specify either the NetAdapterInterfaceDescription or the NetAdapterName parameter, which
	// implicitly set the type of the virtual switch to External.
	SwitchType string
	// Specifies the name of the network adapter to be bound to the switch to be created.
	NetAdapterName string
	// Specifies the interface description of the network adapter to be bound to the switch to be created.
	NetAdapterInterfaceDescription string
	// contains filtered or unexported fields
}

This step creates switch for VM.

Produces:

SwitchName string - The name of the Switch

func (*StepCreateSwitch) Cleanup

func (s *StepCreateSwitch) Cleanup(state multistep.StateBag)

func (*StepCreateSwitch) Run

type StepCreateTempDir

type StepCreateTempDir struct {
	TempPath string
	// contains filtered or unexported fields
}

func (*StepCreateTempDir) Cleanup

func (s *StepCreateTempDir) Cleanup(state multistep.StateBag)

func (*StepCreateTempDir) Run

type StepCreateVM

type StepCreateVM struct {
	VMName                         string
	SwitchName                     string
	RamSize                        uint
	DiskSize                       uint
	Generation                     uint
	Cpu                            uint
	EnableMacSpoofing              bool
	EnableDynamicMemory            bool
	EnableSecureBoot               bool
	EnableVirtualizationExtensions bool
}

This step creates the actual virtual machine.

Produces:

VMName string - The name of the VM

func (*StepCreateVM) Cleanup

func (s *StepCreateVM) Cleanup(state multistep.StateBag)

func (*StepCreateVM) Run

type StepDisableVlan

type StepDisableVlan struct {
}

func (*StepDisableVlan) Cleanup

func (s *StepDisableVlan) Cleanup(state multistep.StateBag)

func (*StepDisableVlan) Run

type StepEnableIntegrationService

type StepEnableIntegrationService struct {
	// contains filtered or unexported fields
}

func (*StepEnableIntegrationService) Cleanup

func (*StepEnableIntegrationService) Run

type StepExportVm

type StepExportVm struct {
	OutputDir      string
	SkipCompaction bool
}

func (*StepExportVm) Cleanup

func (s *StepExportVm) Cleanup(state multistep.StateBag)

func (*StepExportVm) Run

type StepMountDvdDrive

type StepMountDvdDrive struct {
	Generation uint
}

func (*StepMountDvdDrive) Cleanup

func (s *StepMountDvdDrive) Cleanup(state multistep.StateBag)

func (*StepMountDvdDrive) Run

type StepMountFloppydrive

type StepMountFloppydrive struct {
	Generation uint
	// contains filtered or unexported fields
}

func (*StepMountFloppydrive) Cleanup

func (s *StepMountFloppydrive) Cleanup(state multistep.StateBag)

func (*StepMountFloppydrive) Run

type StepMountGuestAdditions

type StepMountGuestAdditions struct {
	GuestAdditionsMode string
	GuestAdditionsPath string
	Generation         uint
}

func (*StepMountGuestAdditions) Cleanup

func (s *StepMountGuestAdditions) Cleanup(state multistep.StateBag)

func (*StepMountGuestAdditions) Run

type StepMountSecondaryDvdImages

type StepMountSecondaryDvdImages struct {
	IsoPaths   []string
	Generation uint
}

func (*StepMountSecondaryDvdImages) Cleanup

func (*StepMountSecondaryDvdImages) Run

type StepOutputDir

type StepOutputDir struct {
	Force bool
	Path  string
	// contains filtered or unexported fields
}

StepOutputDir sets up the output directory by creating it if it does not exist, deleting it if it does exist and we're forcing, and cleaning it up when we're done with it.

func (*StepOutputDir) Cleanup

func (s *StepOutputDir) Cleanup(state multistep.StateBag)

func (*StepOutputDir) Run

type StepPollingInstalation

type StepPollingInstalation struct {
}

func (*StepPollingInstalation) Cleanup

func (s *StepPollingInstalation) Cleanup(state multistep.StateBag)

func (*StepPollingInstalation) Run

type StepRebootVm

type StepRebootVm struct {
}

func (*StepRebootVm) Cleanup

func (s *StepRebootVm) Cleanup(state multistep.StateBag)

func (*StepRebootVm) Run

type StepRun

type StepRun struct {
	BootWait time.Duration
	// contains filtered or unexported fields
}

func (*StepRun) Cleanup

func (s *StepRun) Cleanup(state multistep.StateBag)

func (*StepRun) Run

type StepShutdown

type StepShutdown struct {
	Command string
	Timeout time.Duration
}

This step shuts down the machine. It first attempts to do so gracefully, but ultimately forcefully shuts it down if that fails.

Uses:

communicator packer.Communicator
dir OutputDir
driver Driver
ui     packer.Ui
vmx_path string

Produces:

<nothing>

func (*StepShutdown) Cleanup

func (s *StepShutdown) Cleanup(state multistep.StateBag)

func (*StepShutdown) Run

type StepSleep

type StepSleep struct {
	Minutes    time.Duration
	ActionName string
}

func (*StepSleep) Cleanup

func (s *StepSleep) Cleanup(state multistep.StateBag)

func (*StepSleep) Run

type StepTypeBootCommand

type StepTypeBootCommand struct {
	BootCommand []string
	SwitchName  string
	Ctx         interpolate.Context
}

This step "types" the boot command into the VM via the Hyper-V virtual keyboard

func (*StepTypeBootCommand) Cleanup

func (*StepTypeBootCommand) Run

type StepUnmountDvdDrive

type StepUnmountDvdDrive struct {
}

func (*StepUnmountDvdDrive) Cleanup

func (s *StepUnmountDvdDrive) Cleanup(state multistep.StateBag)

func (*StepUnmountDvdDrive) Run

type StepUnmountFloppyDrive

type StepUnmountFloppyDrive struct {
	Generation uint
}

func (*StepUnmountFloppyDrive) Cleanup

func (s *StepUnmountFloppyDrive) Cleanup(state multistep.StateBag)

func (*StepUnmountFloppyDrive) Run

type StepUnmountGuestAdditions

type StepUnmountGuestAdditions struct {
}

func (*StepUnmountGuestAdditions) Cleanup

func (s *StepUnmountGuestAdditions) Cleanup(state multistep.StateBag)

func (*StepUnmountGuestAdditions) Run

type StepUnmountSecondaryDvdImages

type StepUnmountSecondaryDvdImages struct {
}

func (*StepUnmountSecondaryDvdImages) Cleanup

func (*StepUnmountSecondaryDvdImages) Run

type StepWaitForInstallToComplete

type StepWaitForInstallToComplete struct {
	ExpectedRebootCount uint
	ActionName          string
}

func (*StepWaitForInstallToComplete) Cleanup

func (*StepWaitForInstallToComplete) Run

type StepWaitForPowerOff

type StepWaitForPowerOff struct {
}

func (*StepWaitForPowerOff) Cleanup

func (s *StepWaitForPowerOff) Cleanup(state multistep.StateBag)

func (*StepWaitForPowerOff) Run

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