card

package
v0.0.9 Latest Latest
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Published: May 21, 2022 License: Apache-2.0 Imports: 1 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type ActionsWithNoOffset

type ActionsWithNoOffset struct {
	app.Compo
}

func (*ActionsWithNoOffset) Render

func (c *ActionsWithNoOffset) Render() app.UI

type Basic

type Basic struct {
	app.Compo
}

func (*Basic) Render

func (c *Basic) Render() app.UI

type CardWithDividersBetweenSections

type CardWithDividersBetweenSections struct {
	app.Compo
}

func (*CardWithDividersBetweenSections) Render

type Compact

type Compact struct {
	app.Compo
}

func (*Compact) Render

func (c *Compact) Render() app.UI

type Expandable

type Expandable struct {
	app.Compo
}

func (*Expandable) Render

func (c *Expandable) Render() app.UI

type ExpandableToggleOnRight

type ExpandableToggleOnRight struct {
	app.Compo
}

func (*ExpandableToggleOnRight) Render

func (c *ExpandableToggleOnRight) Render() app.UI

type ExpandableWithImage

type ExpandableWithImage struct {
	app.Compo
}

func (*ExpandableWithImage) Render

func (c *ExpandableWithImage) Render() app.UI

type Expanded

type Expanded struct {
	app.Compo
}

func (*Expanded) Render

func (c *Expanded) Render() app.UI

type Flat

type Flat struct {
	app.Compo
}

func (*Flat) Render

func (c *Flat) Render() app.UI

type FullHeightCard

type FullHeightCard struct {
	app.Compo
}

func (*FullHeightCard) Render

func (c *FullHeightCard) Render() app.UI

type Hoverable

type Hoverable struct {
	app.Compo
}

func (*Hoverable) Render

func (c *Hoverable) Render() app.UI

type HoverableLegacy

type HoverableLegacy struct {
	app.Compo
}

func (*HoverableLegacy) Render

func (c *HoverableLegacy) Render() app.UI

type Large

type Large struct {
	app.Compo
}

func (*Large) Render

func (c *Large) Render() app.UI

type NonSelectable

type NonSelectable struct {
	app.Compo
}

func (*NonSelectable) Render

func (c *NonSelectable) Render() app.UI

type Plain

type Plain struct {
	app.Compo
}

func (*Plain) Render

func (c *Plain) Render() app.UI

type Rounded

type Rounded struct {
	app.Compo
}

func (*Rounded) Render

func (c *Rounded) Render() app.UI

type Selectable

type Selectable struct {
	app.Compo
}

func (*Selectable) Render

func (c *Selectable) Render() app.UI

type SelectableLegacy

type SelectableLegacy struct {
	app.Compo
}

func (*SelectableLegacy) Render

func (c *SelectableLegacy) Render() app.UI

type Selected

type Selected struct {
	app.Compo
}

func (*Selected) Render

func (c *Selected) Render() app.UI

type SelectedLegacy

type SelectedLegacy struct {
	app.Compo
}

func (*SelectedLegacy) Render

func (c *SelectedLegacy) Render() app.UI

type WithImageAndAction

type WithImageAndAction struct {
	app.Compo
}

func (*WithImageAndAction) Render

func (c *WithImageAndAction) Render() app.UI

type WithMultipleBodySections

type WithMultipleBodySections struct {
	app.Compo
}

func (*WithMultipleBodySections) Render

func (c *WithMultipleBodySections) Render() app.UI

type WithNoFooter

type WithNoFooter struct {
	app.Compo
}

func (*WithNoFooter) Render

func (c *WithNoFooter) Render() app.UI

type WithNoTitle

type WithNoTitle struct {
	app.Compo
}

func (*WithNoTitle) Render

func (c *WithNoTitle) Render() app.UI

type WithOnlyAContentSection

type WithOnlyAContentSection struct {
	app.Compo
}

func (*WithOnlyAContentSection) Render

func (c *WithOnlyAContentSection) Render() app.UI

type WithOnlyActionsInHeadNoTitlefooter

type WithOnlyActionsInHeadNoTitlefooter struct {
	app.Compo
}

func (*WithOnlyActionsInHeadNoTitlefooter) Render

type WithOnlyImageInHead

type WithOnlyImageInHead struct {
	app.Compo
}

func (*WithOnlyImageInHead) Render

func (c *WithOnlyImageInHead) Render() app.UI

type WithOnlyOneBodyThatFills

type WithOnlyOneBodyThatFills struct {
	app.Compo
}

func (*WithOnlyOneBodyThatFills) Render

func (c *WithOnlyOneBodyThatFills) Render() app.UI

type WithTitleInHead

type WithTitleInHead struct {
	app.Compo
}

func (*WithTitleInHead) Render

func (c *WithTitleInHead) Render() app.UI

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