Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Controller ¶
type Controller struct { Logger *log.Entry Clientset kubernetes.Interface Queue workqueue.RateLimitingInterface Informer cache.SharedIndexInformer Handler handler.SimpleHandler }
Controller struct defines how a controller should encapsulate logging, client connectivity, informing (list and watching) Queueing, and handling of resource changes
func (*Controller) HasSynced ¶
func (c *Controller) HasSynced() bool
HasSynced allows us to satisfy the Controller interface by wiring up the informer's HasSynced method to it
func (*Controller) Run ¶
func (c *Controller) Run(stopCh <-chan struct{})
Run is the main path of execution for the controller loop
type TeamController ¶
type TeamController struct { Logger *log.Entry Clientset kubernetes.Interface Queue workqueue.RateLimitingInterface Informer cache.SharedIndexInformer Handler handler.TeamHandler }
Controller struct defines how a controller should encapsulate logging, client connectivity, informing (list and watching) Queueing, and handling of resource changes
func (*TeamController) HasSynced ¶
func (c *TeamController) HasSynced() bool
HasSynced allows us to satisfy the Controller interface by wiring up the informer's HasSynced method to it
func (*TeamController) Run ¶
func (c *TeamController) Run(stopCh <-chan struct{})
Run is the main path of execution for the controller loop